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ascnet/Resources/table/share/statussyncfight/buff/BuffA.tsv

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Id Magic Name Desc Delay Duration EffectType AffixId IsDifferentPart IsDifferentCaster Limit Kind IsRefreshTime Cover Mutex Effect EffectJoint IsAlwaysShow TriggerMagic TriggerInterval TriggerOnAdd Icon DyingRemove
1000000 Lock Mark - Head -1 1 1 1000000 1000001|1000002|1000003|1000004|1000005 1000000 FxSuodibiaoji Bip001Head
1000001 Lock Mark - Body -1 1 1 1000001 1000000|1000002|1000003|1000004|1000005 1000001 FxSuodibiaoji Bip001Spine
1000002 Lock Mark - Left Forearm -1 1 1 1000002 1000000|1000001|1000003|1000004|1000005 1000002 FxSuodibiaoji Bip001LForearm
1000003 Lock Mark - Right Forearm -1 1 1 1000003 1000000|1000001|1000002|1000004|1000005 1000003 FxSuodibiaoji Bip001RForearm
1000004 Lock Mark - Tail -1 1 1 1000004 1000000|1000001|1000002|1000003|1000005 1000004 FxSuodibiaoji weibaLbone04
1000005 Remove Lock Mark -1 1 1 1000005 1000000|1000001|1000002|1000003|1000004|1000005 1000005
1000006 1000999 Crash Group Test 5 1000006
1000007 Manual Camera Lock Mark -1 1 1 1000007 FxSuodingbiaojiLoop HitCase
1000008 Clear Manual Camera Lock Mark 0 1 1 1000008 1000007
1000009 1000998 4 Random Orbs Generated Upon Initialization -1 1000009
1000010 1000997 Randomly Add Orbs 0 -1 1000010
1000011 1000996 Basic Attack Resource Management -1 1 1000011
1000012 1000995 Basic Attack Adds Orbs -1 1 1000012
1000013 the Sound of Tapping button When the Dodge Cannot Be Triggered 1 -1 1000013
1000014 1000994 Character Collision Off -1 1 1000014
1000015 Character Collision On 0 1 1000015 1000014
1000016 1000993 Spear Attack Combo Strike -1 1 1000016 1000016
1000017 1000992 Spear Combo Strike 2 - Enter Loop (Abandoned) -1 1 1000017 1000017
1000018 1000991 Spear QTE Enters Logic 0.1 -1 1 1000018 1000018
1000019 1000990 Spear QTE Camera 1 - Pull Up and Move Camera to the Left -1 1 1000019|10000180
1000020 1000989 Spear QTE Camera 2 - Camera Overlook -1 1 1000020|10000180
1000021 1000988 Spear Camera 3 - Pull In -1 1 1000021
1000022 1000987 Spear Camera 4 - Close Up 1 -1 1 1000022
1000023 1000986 Spear Camera 5 - Close Up 2 -1 1 1000023
1000024 1000985 Spear Shot 6 - Restoration 1 -1 1 1000024
1000025 1000984 Spear Shot 7 -Return to Normal Camera 0 1 1000025 1
1000026 1000983 Spear Camera - Locking Back to Body -1 1 1000026
1000027 1000982 Spear Hits Camera in the Direction of the Joystick -1 1 1000027 1000027
1000028 1000981 Spear Camera - Locking Back to Body -1 1 1000028
1000030 1000980 Enter Spear QTE Loop State -1 1000030
1000031 1000979 Exit Spear QTE Loop State -1 1000031
1000032 1000978 Spear QTE in Camera Animation 1.2 -1 1000032 1000033
1000033 Remove Spear QTE in Camera 0 1 1000033 1000032
1000034 Spear Camera 1 - Enter Mark 0.05 1 1000034 1
1000035 Spear Camera 2 - Lift-off Mark 0.05 1 1000035 1
1000036 Spear Camera 3 - Pre-Drop Mark 0.05 1 1000036 1
1000037 Spear Camera 4 - Drop Mark 0.05 1 1000037 1
1000038 Spear Camera 3 - Pre-Drop Mark 0.05 1 1000038 1
1000039 Spear Camera 3 - Pre-Drop Pull In Mark 0.05 1 1000039 1
1000040 Spear Camera 4 - Drop Mark 0.05 1 1000040 1
1000041 1000977 Enter Spear Drop Attack Loop State -1 1 1000041 1000041
1000042 1000976 Exit Spear Drop Attack Loop State -1 1 1000042 1000015
1000043 1000975 Spear Camera 2.5 - Airborne Wide-angle Zoom 1 1.2 1 1000043
1000044 1000974 Spear Camera 2.5 - Airborne Wide-angle Zoom 2 0.3 1 1000044
1000045 1000973 Spear Rocket Plays QTE Loop Animation -1 1000045
1000046 1000972 Spear Rocket Plays Insert Loop Animation 1 0.5 -1 1000046
1000047 1000971 Spear Rocket Plays Insert Loop Animation 2 0.5 -1 1000047
1000048 1000970 Spear Rocket Plays Insert Loop Animation 0.5 -1 1000048
1000049 1000969 Character Super Armor -1 1 1000049
1000050 Disable Character Super Armor 0 1 1000050 1000049
1000051 1000968 Character Invincible When Doding 0.2 1 1000051
1000052 Disable Character Invincible 0 1 1000052 1000051
1000053 1000967 Spear QTE Countdown UI -1 1000053
1000056 1000966 Spear QTE Penetration Display UI -1 1000056
1000061 1000965 Spear QTE Penetration Calculation -1 1000061
1000062 1000964 NPC Removes Reset Tree -1 1000062
1000063 Manual Camera Lock Mark In 0.5 1 1 1000063 FxSuodingbiaoji HitCase
1000064 1000963 Invincible During QTE -1 1 1000064
1000065 Disable Invincible During QTE 0 1 1000065 1000064
1000066 1000962 Aerial Combo Logic -1 1000066
1000067 1000961 Spear Fall Special Check -1 1000067
1000068 1000960 1-Ping as 3-Ping Special Effect Mark 10 1 1000068|300
1000069 Orb Buffs Forbidden -1 1 1000069
1000070 1000959 Loading Delay Small Rocket 1 0.2 -1 1 1000070
1000071 1000958 Loading Delay Small Rocket 2 0.2 -1 1 1000071
1000072 1000957 Loading Delay Small Rocket 3 0.2 -1 1 1000072
1000073 1000956 Spear QTE Exit Guarantee Logic 3 -1 1 1000073
1000100 Lock Mark - Head -1 1 1 1000100 1000101|1000102|1000103|1000104|1000105 1000100 FxSuodibiaoji Bip001Head
1000101 Lock Mark - Body -1 1 1 1000101 1000100|1000102|1000103|1000104|1000105 1000101 FxSuodibiaoji Bip001Spine
1000102 Lock Mark - Left Forearm -1 1 1 1000102 1000100|1000101|1000103|1000104|1000105 1000102 FxSuodibiaoji Bip001LForearm
1000103 Lock Mark - Right Forearm -1 1 1 1000103 1000100|1000101|1000102|1000104|1000105 1000103 FxSuodibiaoji Bip001RForearm
1000104 Lock Mark - Tail -1 1 1 1000104 1000100|1000101|1000102|1000103|1000105 1000104 FxSuodibiaoji weibaLbone04
1000105 Remove Lock Mark -1 1 1 1000105 1000100|1000101|1000102|1000103|1000104|1000105 1000105
1000107 Manual Camera Lock Mark -1 1 1 1000107 FxSuodingbiaojiLoop HitCase
1000108 Clear Manual Camera Lock Mark 0 1 1 1000108 1000107
1000163 Manual Camera Lock Mark In 0.5 1 1 1000163 FxSuodingbiaoji HitCase
1000200 Lock Mark - Head -1 1 1 1000200 1000201|1000202|1000203|1000204|1000205 1000200 FxSuodibiaoji Bip001Head
1000201 Lock Mark - Body -1 1 1 1000201 1000200|1000202|1000203|1000204|1000205 1000201 FxSuodibiaoji Bip001Spine
1000202 Lock Mark - Left Forearm -1 1 1 1000202 1000200|1000201|1000203|1000204|1000205 1000202 FxSuodibiaoji Bip001LForearm
1000203 Lock Mark - Right Forearm -1 1 1 1000203 1000200|1000201|1000202|1000204|1000205 1000203 FxSuodibiaoji Bip001RForearm
1000204 Lock Mark - Tail -1 1 1 1000204 1000200|1000201|1000202|1000203|1000205 1000204 FxSuodibiaoji weibaLbone04
1000205 Remove Lock Mark -1 1 1 1000205 1000200|1000201|1000202|1000203|1000204|1000205 1000205
1000207 Manual Camera Lock Mark -1 1 1 1000207 FxSuodingbiaojiLoop HitCase
1000208 Clear Manual Camera Lock Mark 0 1 1 1000208 1000207
1000263 Manual Camera Lock Mark In 0.5 1 1 1000263 FxSuodingbiaoji HitCase
1002 1002999 Lucia - Rank 1 -1 1002
1002027 Blue Orb Fire Mark 1 2 1 1002027 1002027|1002028|1002029 FxR1LuxiyaAttack22Wuqi WeaponCase1
1002028 Blue Orb Fire Mark 2 4 1 1002028 1002027|1002028|1002029 FxR1LuxiyaAttack22Wuqi WeaponCase1
1002029 Blue Orb Fire Mark 3 6 1 1002029 1002027|1002028|1002029 FxR1LuxiyaAttack23Wuqi WeaponCase1
1002030 1002998 Lotus Core Tree -1 1002030
1002031 3-Ping Mark -1 1 1002031 1002031
1002032 Ghosting 1 1 1002032 FxR1LuxiyaCanying Root
1002033 Remove Ghosting 0 1 1002033 1002032
1002034 1002997 Signature Move Scene 1.3 -1 1002034
1002035 1002996 Passive Screen Effect -1 1002035
1002036 Passive Effect -1 1002036 FxR1LuxiyaBao Root
1002037 1002995 Front 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002037
1002038 1002994 Front 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002038
1002039 1002993 Front 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002039
1002040 1002992 Front 90-degree Spear Camera 2 - Lift-off 0.7 1 1002040
1002041 1002991 Front 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002041
1002042 1002990 Front 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002042
1002043 1002989 Front 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002043
1002044 1002988 Rightward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002044
1002045 1002987 Rightward 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002045
1002046 1002986 Rightward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002046
1002047 1002985 Rightward 90-degree Spear Camera 2 - Lift-off 0.7 1 1002047
1002048 1002984 Rightward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002048
1002049 1002983 Rightward 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002049
1002050 1002982 Rightward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002050
1002051 1002981 Rear 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002051
1002052 1002980 Rear 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002052
1002053 1002979 Rear 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002053
1002054 1002978 Rear 90-degree Spear Camera 2 - Lift-off 0.7 1 1002054
1002055 1002977 Rear 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002055
1002056 1002976 Rear 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002056
1002057 1002975 Rear 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002057
1002058 1002974 Leftward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002058
1002059 1002973 Leftward 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002059
1002060 1002972 Leftward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002060
1002061 1002971 Leftward 90-degree Spear Camera 2 - Lift-off 0.7 1 1002061
1002062 1002970 Leftward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002062
1002063 1002969 Leftward 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002063
1002064 1002968 Leftward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002064
1002065 1002967 Front 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002065
1002066 1002966 Rightward 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002066
1002067 1002965 Rear 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002067
1002068 1002964 Leftward 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002068
1002069 1002963 Victory Scene 9999 -1 1002069
1002070 1002962 Spear QTE Standby Camera -1 1 1002070|10020700 10020710|10020720|10020730
1002071 1002961 Spear QTE Ping in Camera -1 1 1002071|10020710 10020700
1002072 1002960 Spear QTE Ping Consecutive Ping Camera -1 1 1002072|10020720 10020700|10020710
1002073 1002959 Spear QTE Ping 2 Pings Camera - Unused -1 1 1002073|10020730 10020700
1002077 1002958 Lock Camera Rotation 1.2 1002077
1002078 1002957 Lock Camera Rotation (Lock Again After Delay) 1.2 1002078
1002079 1002956 Spear Camera - Locking Back to Body -1 1 1002079
1002080 1002955 Enable Camera Simple Pan -1 1002080 1002081
1002081 Disable Camera Simple Pan 0 1002081 1002080
1002082 Lock Camera Rotation (Lock Again After Delay)—Remove 0 1002082 1002078
1002083 1002954 Invincible During QTE Execution 7.5 1 1002083
1002084 1002953 Spawn Scene 3.7 -1 1002084
1002100 Core Passive Mark -1 1 1002100 1002031
1002150 1002952 Lock Camera Camera Displacement Rotation - Basic Attack 1 0.5 1 1002150
1002151 1002951 Lock Camera Camera Displacement Rotation - Basic Attack 2 0.85 1 1002151
1002152 1002950 Lock Camera Camera Displacement Rotation - Basic Attack 3 0.75 1 1002152
1002153 1002949 Lock Camera Camera Displacement Rotation - Pinging Orbs 1 0.75 1 1002153
1002154 1002948 Lock Camera Camera Displacement Rotation - Pinging Orbs 2 1.1 1 1002154
1002155 1002947 Lock Camera Camera Displacement Rotation - Pinging Orbs 3 1.45 1 1002155
1002156 1002946 Spear QTE in Camera Animation 5 -1 1002156
1002157 1002945 Spear QTEOut Bound Camera Animation 5.8 -1 1002157
1002169 Executable Camera Shock Effect 0.05 1 1002169 1
1002186 1002944 Slight Wide-Angle Adjustment on the Last Hit of Basic Attack 0.1 1 1002186
1002197 1002943 Blue Orb 1-Ping Buff 7 1 1002197 1
1002198 1002942 Blue Orb 2-Ping Buff 7 1 1002198 1
1002199 1002941 Blue Orb 3-Ping Buff 7 1 1002199 1
1002218 1002940 Slight Wide-Angle Adjustment on the Last Hit of Basic Attack 0.3 1 1002218
1006 1006999 Kamui: Bastion -1 1006