forked from PGR/ascnet
146 lines
13 KiB
Plaintext
146 lines
13 KiB
Plaintext
Id Magic Name Desc Delay Duration EffectType AffixId Limit Kind Cover Mutex Effect EffectJoint IsAlwaysShow TriggerMagic TriggerInterval TriggerOnAdd Icon DyingRemove
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1000000 Lock Mark - Head -1 1 1000000 1000001|1000002|1000003|1000004|1000005 1000000 FxSuodibiaoji Bip001Head
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1000001 Lock Mark - Body -1 1 1000001 1000000|1000002|1000003|1000004|1000005 1000001 FxSuodibiaoji Bip001Spine
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1000002 Lock Mark - Left Forearm -1 1 1000002 1000000|1000001|1000003|1000004|1000005 1000002 FxSuodibiaoji Bip001LForearm
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1000003 Lock Mark - Right Forearm -1 1 1000003 1000000|1000001|1000002|1000004|1000005 1000003 FxSuodibiaoji Bip001RForearm
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1000004 Lock Mark - Tail -1 1 1000004 1000000|1000001|1000002|1000003|1000005 1000004 FxSuodibiaoji weibaLbone04
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1000005 Remove Lock Mark -1 1 1000005 1000000|1000001|1000002|1000003|1000004|1000005 1000005
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1000006 1000999 Crash Group Test 5 1000006
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1000007 Manual Camera Lock Mark -1 1 1000007 FxSuodingbiaojiLoop HitCase
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1000008 Clear Manual Camera Lock Mark 0 1 1000008 1000007
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1000009 1000998 4 Random Orbs Generated Upon Initialization -1 1000009
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1000010 1000997 Randomly Add Orbs 0 -1 1000010
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1000011 1000996 Basic Attack Resource Management -1 1 1000011
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1000012 1000995 Basic Attack Adds Orbs -1 1 1000012
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1000013 the Sound of Tapping button When the Dodge Cannot Be Triggered 1 -1 1000013
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1000014 1000994 Character Collision Off -1 1 1000014
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1000015 Character Collision On 0 1 1000015 1000014
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1000016 1000993 Spear Attack Combo Strike -1 1 1000016 1000016
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1000017 1000992 Spear Combo Strike 2 - Enter Loop (Abandoned) -1 1 1000017 1000017
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1000018 1000991 Spear QTE Enters Logic 0.1 -1 1 1000018 1000018
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1000019 1000990 Spear QTE Camera 1 - Pull Up and Move Camera to the Left -1 1 1000019|10000180
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1000020 1000989 Spear QTE Camera 2 - Camera Overlook -1 1 1000020|10000180
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1000021 1000988 Spear Camera 3 - Pull In -1 1 1000021
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1000022 1000987 Spear Camera 4 - Close Up 1 -1 1 1000022
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1000023 1000986 Spear Camera 5 - Close Up 2 -1 1 1000023
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1000024 1000985 Spear Shot 6 - Restoration 1 -1 1 1000024
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1000025 1000984 Spear Shot 7 -Return to Normal Camera 0 1 1000025 1
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1000026 1000983 Spear Camera - Locking Back to Body -1 1 1000026
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1000027 1000982 Spear Hits Camera in the Direction of the Joystick -1 1 1000027 1000027
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1000028 1000981 Spear Camera - Locking Back to Body -1 1 1000028
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1000030 1000980 Enter Spear QTE Loop State -1 1000030
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1000031 1000979 Exit Spear QTE Loop State -1 1000031
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1000032 1000978 Spear QTE in Camera Animation 1.2 -1 1000032 1000033
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1000033 Remove Spear QTE in Camera 0 1 1000033 1000032
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1000034 Spear Camera 1 - Enter Mark 0.05 1 1000034 1
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1000035 Spear Camera 2 - Lift-off Mark 0.05 1 1000035 1
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1000036 Spear Camera 3 - Pre-Drop Mark 0.05 1 1000036 1
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1000037 Spear Camera 4 - Drop Mark 0.05 1 1000037 1
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1000038 Spear Camera 3 - Pre-Drop Mark 0.05 1 1000038 1
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1000039 Spear Camera 3 - Pre-Drop Pull In Mark 0.05 1 1000039 1
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1000040 Spear Camera 4 - Drop Mark 0.05 1 1000040 1
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1000041 1000977 Enter Spear Drop Attack Loop State -1 1 1000041 1000041
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1000042 1000976 Exit Spear Drop Attack Loop State -1 1 1000042 1000015
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1000043 1000975 Spear Camera 2.5 - Airborne Wide-angle Zoom 1 1.2 1 1000043
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1000044 1000974 Spear Camera 2.5 - Airborne Wide-angle Zoom 2 0.3 1 1000044
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1000045 1000973 Spear Rocket Plays QTE Loop Animation -1 1000045
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1000046 1000972 Spear Rocket Plays Insert Loop Animation 1 0.5 -1 1000046
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1000047 1000971 Spear Rocket Plays Insert Loop Animation 2 0.5 -1 1000047
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1000048 1000970 Spear Rocket Plays Insert Loop Animation 0.5 -1 1000048
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1000049 1000969 Character Super Armor -1 1 1000049
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1000050 Disable Character Super Armor 0 1 1000050 1000049
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1000051 1000968 Character Invincible When Doding 0.2 1 1000051
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1000052 Disable Character Invincible 0 1 1000052 1000051
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1000053 1000967 Spear QTE Countdown UI -1 1000053
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1000056 1000966 Spear QTE Penetration Display UI -1 1000056
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1000061 1000965 Spear QTE Penetration Calculation -1 1000061
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1000062 1000964 NPC Removes Reset Tree -1 1000062
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1000063 Manual Camera Lock Mark In 0.5 1 1000063 FxSuodingbiaoji HitCase
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1000064 1000963 Invincible During QTE -1 1 1000064
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1000065 Disable Invincible During QTE 0 1 1000065 1000064
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1000066 1000962 Aerial Combo Logic -1 1000066
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1000067 1000961 Spear Fall Special Check -1 1000067
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1000100 Lock Mark - Head -1 1 1000100 1000101|1000102|1000103|1000104|1000105 1000100 FxSuodibiaoji Bip001Head
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1000101 Lock Mark - Body -1 1 1000101 1000100|1000102|1000103|1000104|1000105 1000101 FxSuodibiaoji Bip001Spine
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1000102 Lock Mark - Left Forearm -1 1 1000102 1000100|1000101|1000103|1000104|1000105 1000102 FxSuodibiaoji Bip001LForearm
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1000103 Lock Mark - Right Forearm -1 1 1000103 1000100|1000101|1000102|1000104|1000105 1000103 FxSuodibiaoji Bip001RForearm
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1000104 Lock Mark - Tail -1 1 1000104 1000100|1000101|1000102|1000103|1000105 1000104 FxSuodibiaoji weibaLbone04
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1000105 Remove Lock Mark -1 1 1000105 1000100|1000101|1000102|1000103|1000104|1000105 1000105
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1000107 Manual Camera Lock Mark -1 1 1000107 FxSuodingbiaojiLoop HitCase
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1000108 Clear Manual Camera Lock Mark 0 1 1000108 1000107
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1000163 Manual Camera Lock Mark In 0.5 1 1000163 FxSuodingbiaoji HitCase
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1000200 Lock Mark - Head -1 1 1000200 1000201|1000202|1000203|1000204|1000205 1000200 FxSuodibiaoji Bip001Head
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1000201 Lock Mark - Body -1 1 1000201 1000200|1000202|1000203|1000204|1000205 1000201 FxSuodibiaoji Bip001Spine
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1000202 Lock Mark - Left Forearm -1 1 1000202 1000200|1000201|1000203|1000204|1000205 1000202 FxSuodibiaoji Bip001LForearm
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1000203 Lock Mark - Right Forearm -1 1 1000203 1000200|1000201|1000202|1000204|1000205 1000203 FxSuodibiaoji Bip001RForearm
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1000204 Lock Mark - Tail -1 1 1000204 1000200|1000201|1000202|1000203|1000205 1000204 FxSuodibiaoji weibaLbone04
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1000205 Remove Lock Mark -1 1 1000205 1000200|1000201|1000202|1000203|1000204|1000205 1000205
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1000207 Manual Camera Lock Mark -1 1 1000207 FxSuodingbiaojiLoop HitCase
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1000208 Clear Manual Camera Lock Mark 0 1 1000208 1000207
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1000263 Manual Camera Lock Mark In 0.5 1 1000263 FxSuodingbiaoji HitCase
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1002 1002999 Lucia - Rank 1 -1 1002
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1002027 Blue Orb Fire Mark 1 2 1 1002027 1002027|1002028|1002029 FxR1LuxiyaAttack22Wuqi WeaponCase1
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1002028 Blue Orb Fire Mark 2 4 1 1002028 1002027|1002028|1002029 FxR1LuxiyaAttack22Wuqi WeaponCase1
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1002029 Blue Orb Fire Mark 3 6 1 1002029 1002027|1002028|1002029 FxR1LuxiyaAttack23Wuqi WeaponCase1
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1002030 1002998 Lotus Core Tree -1 1002030
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1002031 3-Ping Mark -1 1 1002031 1002031
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1002032 Ghosting 1 1 1002032 FxR1LuxiyaCanying Root
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1002033 Remove Ghosting 0 1 1002033 1002032
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1002034 1002997 Signature Move Scene 1.3 -1 1002034
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1002035 1002996 Passive Screen Effect 5.5 1002035
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1002036 Passive Effect 5.5 1002036 FxR1LuxiyaBao Root
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1002037 1002995 Front 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002037
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1002038 1002994 Front 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002038
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1002039 1002993 Front 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002039
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1002040 1002992 Front 90-degree Spear Camera 2 - Lift-off 0.7 1 1002040
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1002041 1002991 Front 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002041
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1002042 1002990 Front 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002042
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1002043 1002989 Front 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002043
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1002044 1002988 Rightward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002044
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1002045 1002987 Rightward 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002045
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1002046 1002986 Rightward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002046
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1002047 1002985 Rightward 90-degree Spear Camera 2 - Lift-off 0.7 1 1002047
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1002048 1002984 Rightward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002048
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1002049 1002983 Rightward 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002049
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1002050 1002982 Rightward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002050
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1002051 1002981 Rear 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002051
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1002052 1002980 Rear 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002052
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1002053 1002979 Rear 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002053
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1002054 1002978 Rear 90-degree Spear Camera 2 - Lift-off 0.7 1 1002054
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1002055 1002977 Rear 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002055
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1002056 1002976 Rear 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002056
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1002057 1002975 Rear 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002057
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1002058 1002974 Leftward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out 0.5 1 1002058
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1002059 1002973 Leftward 90-degree Spear Camera 1 - Enter and Pull Down Camera 0.5 1 1002059
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1002060 1002972 Leftward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom 1.4 1 1002060
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1002061 1002971 Leftward 90-degree Spear Camera 2 - Lift-off 0.7 1 1002061
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1002062 1002970 Leftward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out 1.2 1 1002062
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1002063 1002969 Leftward 90-degree Spear Camera 3 - Pre-Drop Pull In 1.2 1 1002063
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1002064 1002968 Leftward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out 0.3 1 1002064
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1002065 1002967 Front 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002065
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1002066 1002966 Rightward 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002066
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1002067 1002965 Rear 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002067
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1002068 1002964 Leftward 90-degree Spear Camera 3 - Pre-Drop Overlooking 1 1 1002068
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1002069 1002963 Victory Scene 9999 -1 1002069
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1002070 1002962 Spear QTE Standby Camera -1 1 1002070|10020700 10020710|10020720|10020730
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1002071 1002961 Spear QTE Ping in Camera -1 1 1002071|10020710 10020700
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1002072 1002960 Spear QTE Ping Consecutive Ping Camera -1 1 1002072|10020720 10020700|10020710
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1002073 1002959 Spear QTE Ping 2 Pings Camera - Unused -1 1 1002073|10020730 10020700
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1002077 1002958 Lock Camera Rotation 1.2 1002077
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1002078 1002957 Lock Camera Rotation (Lock Again After Delay) 1.2 1002078
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1002079 1002956 Spear Camera - Locking Back to Body -1 1 1002079
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1002080 1002955 Enable Camera Simple Pan -1 1002080 1002081
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1002081 Disable Camera Simple Pan 0 1002081 1002080
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1002082 Lock Camera Rotation (Lock Again After Delay)—Remove 0 1002082 1002078
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1002083 1002954 Invincible During QTE Execution 7.5 1 1002083
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1002084 1002953 Spawn Scene 3.7 -1 1002084
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1002100 Core Passive Mark 6 1 1002100 1002031
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1002112 1002952 Slomo 1 10 1 1002112
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1002150 1002951 Lock Camera Camera Displacement Rotation - Basic Attack 1 0.5 1 1002150
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1002151 1002950 Lock Camera Camera Displacement Rotation - Basic Attack 2 0.85 1 1002151
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1002152 1002949 Lock Camera Camera Displacement Rotation - Basic Attack 3 0.75 1 1002152
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1002153 1002948 Lock Camera Camera Displacement Rotation - Pinging Orbs 1 0.75 1 1002153
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1002154 1002947 Lock Camera Camera Displacement Rotation - Pinging Orbs 2 1.1 1 1002154
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1002155 1002946 Lock Camera Camera Displacement Rotation - Pinging Orbs 3 1.45 1 1002155
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1002156 1002945 Spear QTE in Camera Animation 5.5 -1 1002156
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1006 1006999 Kamui: Bastion -1 1006 |