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ascnet/Resources/table/share/statussyncfight/buff/BuffA.tsv

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1IdMagicNameDescDelayDurationEffectTypeAffixIdLimitKindCoverMutexEffectEffectJointIsAlwaysShowTriggerMagicTriggerIntervalTriggerOnAddIconDyingRemove
21000000Lock Mark - Head-1110000001000001|1000002|1000003|1000004|10000051000000FxSuodibiaojiBip001Head
31000001Lock Mark - Body-1110000011000000|1000002|1000003|1000004|10000051000001FxSuodibiaojiBip001Spine
41000002Lock Mark - Left Forearm-1110000021000000|1000001|1000003|1000004|10000051000002FxSuodibiaojiBip001LForearm
51000003Lock Mark - Right Forearm-1110000031000000|1000001|1000002|1000004|10000051000003FxSuodibiaojiBip001RForearm
61000004Lock Mark - Tail-1110000041000000|1000001|1000002|1000003|10000051000004FxSuodibiaojiweibaLbone04
71000005Remove Lock Mark-1110000051000000|1000001|1000002|1000003|1000004|10000051000005
810000061000999Crash Group Test51000006
91000007Manual Camera Lock Mark-111000007FxSuodingbiaojiLoopHitCase
101000008Clear Manual Camera Lock Mark0110000081000007
11100000910009984 Random Orbs Generated Upon Initialization-11000009
1210000101000997Randomly Add Orbs0-11000010
1310000111000996Basic Attack Resource Management-111000011
1410000121000995Basic Attack Adds Orbs-111000012
151000013the Sound of Tapping button When the Dodge Cannot Be Triggered1-11000013
1610000141000994Character Collision Off-111000014
171000015Character Collision On0110000151000014
1810000161000993Spear Attack Combo Strike-1110000161000016
1910000171000992Spear Combo Strike 2 - Enter Loop (Abandoned)-1110000171000017
2010000181000991Spear QTE Enters Logic0.1-1110000181000018
2110000191000990Spear QTE Camera 1 - Pull Up and Move Camera to the Left-111000019|10000180
2210000201000989Spear QTE Camera 2 - Camera Overlook-111000020|10000180
2310000211000988Spear Camera 3 - Pull In-111000021
2410000221000987Spear Camera 4 - Close Up 1-111000022
2510000231000986Spear Camera 5 - Close Up 2-111000023
2610000241000985Spear Shot 6 - Restoration 1-111000024
2710000251000984Spear Shot 7 -Return to Normal Camera0110000251
2810000261000983Spear Camera - Locking Back to Body-111000026
2910000271000982Spear Hits Camera in the Direction of the Joystick-1110000271000027
3010000281000981Spear Camera - Locking Back to Body-111000028
3110000301000980Enter Spear QTE Loop State-11000030
3210000311000979Exit Spear QTE Loop State-11000031
3310000321000978Spear QTE in Camera Animation1.2-110000321000033
341000033Remove Spear QTE in Camera0110000331000032
351000034Spear Camera 1 - Enter Mark0.05110000341
361000035Spear Camera 2 - Lift-off Mark0.05110000351
371000036Spear Camera 3 - Pre-Drop Mark0.05110000361
381000037Spear Camera 4 - Drop Mark0.05110000371
391000038Spear Camera 3 - Pre-Drop Mark0.05110000381
401000039Spear Camera 3 - Pre-Drop Pull In Mark0.05110000391
411000040Spear Camera 4 - Drop Mark0.05110000401
4210000411000977Enter Spear Drop Attack Loop State-1110000411000041
4310000421000976Exit Spear Drop Attack Loop State-1110000421000015
4410000431000975Spear Camera 2.5 - Airborne Wide-angle Zoom 11.211000043
4510000441000974Spear Camera 2.5 - Airborne Wide-angle Zoom 20.311000044
4610000451000973Spear Rocket Plays QTE Loop Animation-11000045
4710000461000972Spear Rocket Plays Insert Loop Animation 10.5-11000046
4810000471000971Spear Rocket Plays Insert Loop Animation 20.5-11000047
4910000481000970Spear Rocket Plays Insert Loop Animation0.5-11000048
5010000491000969Character Super Armor-111000049
511000050Disable Character Super Armor0110000501000049
5210000511000968Character Invincible When Doding0.211000051
531000052Disable Character Invincible0110000521000051
5410000531000967Spear QTE Countdown UI-11000053
5510000561000966Spear QTE Penetration Display UI-11000056
5610000611000965Spear QTE Penetration Calculation-11000061
5710000621000964NPC Removes Reset Tree-11000062
581000063Manual Camera Lock Mark In0.511000063FxSuodingbiaojiHitCase
5910000641000963Invincible During QTE-111000064
601000065Disable Invincible During QTE0110000651000064
6110000661000962Aerial Combo Logic-11000066
6210000671000961Spear Fall Special Check-11000067
631000100Lock Mark - Head-1110001001000101|1000102|1000103|1000104|10001051000100FxSuodibiaojiBip001Head
641000101Lock Mark - Body-1110001011000100|1000102|1000103|1000104|10001051000101FxSuodibiaojiBip001Spine
651000102Lock Mark - Left Forearm-1110001021000100|1000101|1000103|1000104|10001051000102FxSuodibiaojiBip001LForearm
661000103Lock Mark - Right Forearm-1110001031000100|1000101|1000102|1000104|10001051000103FxSuodibiaojiBip001RForearm
671000104Lock Mark - Tail-1110001041000100|1000101|1000102|1000103|10001051000104FxSuodibiaojiweibaLbone04
681000105Remove Lock Mark-1110001051000100|1000101|1000102|1000103|1000104|10001051000105
691000107Manual Camera Lock Mark-111000107FxSuodingbiaojiLoopHitCase
701000108Clear Manual Camera Lock Mark0110001081000107
711000163Manual Camera Lock Mark In0.511000163FxSuodingbiaojiHitCase
721000200Lock Mark - Head-1110002001000201|1000202|1000203|1000204|10002051000200FxSuodibiaojiBip001Head
731000201Lock Mark - Body-1110002011000200|1000202|1000203|1000204|10002051000201FxSuodibiaojiBip001Spine
741000202Lock Mark - Left Forearm-1110002021000200|1000201|1000203|1000204|10002051000202FxSuodibiaojiBip001LForearm
751000203Lock Mark - Right Forearm-1110002031000200|1000201|1000202|1000204|10002051000203FxSuodibiaojiBip001RForearm
761000204Lock Mark - Tail-1110002041000200|1000201|1000202|1000203|10002051000204FxSuodibiaojiweibaLbone04
771000205Remove Lock Mark-1110002051000200|1000201|1000202|1000203|1000204|10002051000205
781000207Manual Camera Lock Mark-111000207FxSuodingbiaojiLoopHitCase
791000208Clear Manual Camera Lock Mark0110002081000207
801000263Manual Camera Lock Mark In0.511000263FxSuodingbiaojiHitCase
8110021002999Lucia - Rank 1-11002
821002027Blue Orb Fire Mark 12110020271002027|1002028|1002029FxR1LuxiyaAttack22WuqiWeaponCase1
831002028Blue Orb Fire Mark 24110020281002027|1002028|1002029FxR1LuxiyaAttack22WuqiWeaponCase1
841002029Blue Orb Fire Mark 36110020291002027|1002028|1002029FxR1LuxiyaAttack23WuqiWeaponCase1
8510020301002998Lotus Core Tree-11002030
8610020313-Ping Mark-1110020311002031
871002032Ghosting111002032FxR1LuxiyaCanyingRoot
881002033Remove Ghosting0110020331002032
8910020341002997Signature Move Scene1.3-11002034
9010020351002996Passive Screen Effect5.51002035
911002036Passive Effect5.51002036FxR1LuxiyaBaoRoot
9210020371002995Front 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002037
9310020381002994Front 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002038
9410020391002993Front 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002039
9510020401002992Front 90-degree Spear Camera 2 - Lift-off0.711002040
9610020411002991Front 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002041
9710020421002990Front 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002042
9810020431002989Front 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002043
9910020441002988Rightward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002044
10010020451002987Rightward 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002045
10110020461002986Rightward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002046
10210020471002985Rightward 90-degree Spear Camera 2 - Lift-off0.711002047
10310020481002984Rightward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002048
10410020491002983Rightward 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002049
10510020501002982Rightward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002050
10610020511002981Rear 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002051
10710020521002980Rear 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002052
10810020531002979Rear 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002053
10910020541002978Rear 90-degree Spear Camera 2 - Lift-off0.711002054
11010020551002977Rear 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002055
11110020561002976Rear 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002056
11210020571002975Rear 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002057
11310020581002974Leftward 90-degree Spear Camera 1 - Enter Wide Angle and Zoom Out0.511002058
11410020591002973Leftward 90-degree Spear Camera 1 - Enter and Pull Down Camera0.511002059
11510020601002972Leftward 90-degree Spear Camera 2 - Lift-off Wide-angle Zoom1.411002060
11610020611002971Leftward 90-degree Spear Camera 2 - Lift-off0.711002061
11710020621002970Leftward 90-degree Spear Camera 3 - Pre-fall Wide-angle Zoom Out1.211002062
11810020631002969Leftward 90-degree Spear Camera 3 - Pre-Drop Pull In1.211002063
11910020641002968Leftward 90-degree Spear Camera 4 - Falling Wide-angle Zoom Out0.311002064
12010020651002967Front 90-degree Spear Camera 3 - Pre-Drop Overlooking111002065
12110020661002966Rightward 90-degree Spear Camera 3 - Pre-Drop Overlooking111002066
12210020671002965Rear 90-degree Spear Camera 3 - Pre-Drop Overlooking111002067
12310020681002964Leftward 90-degree Spear Camera 3 - Pre-Drop Overlooking111002068
12410020691002963Victory Scene9999-11002069
12510020701002962Spear QTE Standby Camera-111002070|1002070010020710|10020720|10020730
12610020711002961Spear QTE Ping in Camera-111002071|1002071010020700
12710020721002960Spear QTE Ping Consecutive Ping Camera-111002072|1002072010020700|10020710
12810020731002959Spear QTE Ping 2 Pings Camera - Unused-111002073|1002073010020700
12910020771002958Lock Camera Rotation1.21002077
13010020781002957Lock Camera Rotation (Lock Again After Delay)1.21002078
13110020791002956Spear Camera - Locking Back to Body-111002079
13210020801002955Enable Camera Simple Pan-110020801002081
1331002081Disable Camera Simple Pan010020811002080
1341002082Lock Camera Rotation (Lock Again After Delay)—Remove010020821002078
13510020831002954Invincible During QTE Execution7.511002083
13610020841002953Spawn Scene3.7-11002084
1371002100Core Passive Mark6110021001002031
13810021121002952Slomo 11011002112
13910021501002951Lock Camera Camera Displacement Rotation - Basic Attack 10.511002150
14010021511002950Lock Camera Camera Displacement Rotation - Basic Attack 20.8511002151
14110021521002949Lock Camera Camera Displacement Rotation - Basic Attack 30.7511002152
14210021531002948Lock Camera Camera Displacement Rotation - Pinging Orbs 10.7511002153
14310021541002947Lock Camera Camera Displacement Rotation - Pinging Orbs 21.111002154
14410021551002946Lock Camera Camera Displacement Rotation - Pinging Orbs 31.4511002155
14510021561002945Spear QTE in Camera Animation5.5-11002156
14610061006999Kamui: Bastion-11006