283 lines
74 KiB
Plaintext
283 lines
74 KiB
Plaintext
Id NodeTypeName NodeTypeIcon NodeTypeDesc SmallIcon NodeTypeEffectUrl
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10011 Awake Assets/Product/Texture/Image/BgStory/Bgstory429.jpg The enemy should have surrendered as they are already completely surrounded by you. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10012 Awake Assets/Product/Texture/Image/BgStory/Bgstory429.jpg The enemy should have surrendered as they are already completely surrounded by you. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10021 Besiege Assets/Product/Texture/Image/BgStory/Bgstory298.png No matter how many enemies there are, quality always triumphs over quantity. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10022 Besiege Assets/Product/Texture/Image/BgStory/Bgstory298.png No matter how many enemies there are, quality always triumphs over quantity. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10023 Nest Assets/Product/Texture/Image/BgStory/Bgstory298.png It seems to be a nest of something. You can pass through it... or simply put whatever inside to rout. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10031 Besiege Assets/Product/Texture/Image/BgStory/Bgstory298.png No matter how many enemies there are, quality always triumphs over quantity. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10032 Besiege Assets/Product/Texture/Image/BgStory/Bgstory298.png No matter how many enemies there are, quality always triumphs over quantity. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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10033 Trap Assets/Product/Texture/Image/BgStory/Bgstory360.png Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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10034 Trap Assets/Product/Texture/Image/BgStory/Bgstory360.png Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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10041 Trap Assets/Product/Texture/Image/BgStory/Bgstory360.png Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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10042 Trap Assets/Product/Texture/Image/BgStory/Bgstory360.png Everything seems to have died down. You have a hunch that the enemies might be much stronger this time.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20011 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20012 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20021 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20022 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20023 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20024 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20025 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20026 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20031 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20032 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20033 Welcoming Ceremony Assets/Product/Texture/Image/BgStory/Bgstory301.png The townsfolk are welcoming you... Well, not exactly "welcoming" though. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20034 Unfortunate Conflict Assets/Product/Texture/Image/BgStory/Bgstory612.jpg Ignorance leads to fear, fear breeds conflicts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20035 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20036 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20037 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20038 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20039 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20040 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20041 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20042 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20043 Welcoming Ceremony Assets/Product/Texture/Image/BgStory/Bgstory301.png The townsfolk are welcoming you... Well, not exactly "welcoming" though. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20044 Unfortunate Conflict Assets/Product/Texture/Image/BgStory/Bgstory612.jpg Ignorance leads to fear, fear breeds conflicts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20045 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20046 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20047 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20048 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20049 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20050 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20051 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20052 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20053 Welcoming Ceremony Assets/Product/Texture/Image/BgStory/Bgstory301.png The townsfolk are welcoming you... Well, not exactly "welcoming" though. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20054 Unfortunate Conflict Assets/Product/Texture/Image/BgStory/Bgstory612.jpg Ignorance leads to fear, fear breeds conflicts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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20055 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20056 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20057 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20058 "True" Hospitality Assets/Product/Texture/Image/BgStory/Bgstory378.png They are so hospitable that they volunteer to train your combat skills up.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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20059 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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20060 Sparring Assets/Product/Texture/Image/BgStory/Bgstory612.jpg They claimed this would be a sparring fight... Did they really mean it?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30011 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30012 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30013 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory400.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30014 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory400.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30015 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30016 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30017 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30018 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30019 Formatting Assets/Product/Texture/Image/BgStory/Bgstory400.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30020 Formatting Assets/Product/Texture/Image/BgStory/Bgstory400.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30021 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30022 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30023 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory400.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30024 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory400.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30025 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30026 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30027 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30028 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30029 Formatting Assets/Product/Texture/Image/BgStory/Bgstory400.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30030 Formatting Assets/Product/Texture/Image/BgStory/Bgstory400.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30031 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30032 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30033 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory400.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30034 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory406.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30035 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30036 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30037 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30038 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30039 Formatting Assets/Product/Texture/Image/BgStory/Bgstory406.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30040 Formatting Assets/Product/Texture/Image/BgStory/Bgstory406.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30041 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30042 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory400.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30043 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory400.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30044 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory406.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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30045 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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30046 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30047 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30048 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30049 Formatting Assets/Product/Texture/Image/BgStory/Bgstory406.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30050 Formatting Assets/Product/Texture/Image/BgStory/Bgstory406.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30051 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30052 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30053 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory406.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30054 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory417.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
30055 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30056 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30057 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30058 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30059 Formatting Assets/Product/Texture/Image/BgStory/Bgstory417.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30060 Formatting Assets/Product/Texture/Image/BgStory/Bgstory417.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30061 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30062 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30063 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory406.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30064 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory417.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
30065 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30066 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30067 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30068 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30069 Formatting Assets/Product/Texture/Image/BgStory/Bgstory417.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
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30070 Formatting Assets/Product/Texture/Image/BgStory/Bgstory417.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30071 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory406.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30072 Defense Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg The defense system has been triggered again. Where did they come from? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30073 Recur and Iterate Assets/Product/Texture/Image/BgStory/Bgstory406.jpg It is never going to end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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30074 Resort to Force Assets/Product/Texture/Image/BgStory/Bgstory417.jpg If you cannot get around it, just tear it down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
30075 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30076 Reset Order Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Fallen enemies have risen again, as if they had not taken any damage before.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30077 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30078 Elimination Order Assets/Product/Texture/Image/BgStory/Bgstory398.jpg 3... 2... 1... Run!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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30079 Formatting Assets/Product/Texture/Image/BgStory/Bgstory398.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
30080 Formatting Assets/Product/Texture/Image/BgStory/Bgstory398.jpg All records deleted. The format is completed successfully.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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30081 Guards Assets/Product/Texture/Image/BgStory/Bgstory398.jpg It is almost a given that a door behind a bunch of guards is destined to be broken open. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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40011 Familiarity Assets/Product/Texture/Image/BgStory/BgStory568.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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40012 Familiarity Assets/Product/Texture/Image/BgStory/BgStory570.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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40013 Going All-Out Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is just a little bit too many of them. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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40014 Strength Beats Technique Assets/Product/Texture/Image/BgStory/BgStory568.jpg As long as your fists are big enough. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40015 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40016 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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40017 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40018 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40019 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory568.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40020 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory568.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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40021 Familiarity Assets/Product/Texture/Image/BgStory/BgStory568.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40022 Familiarity Assets/Product/Texture/Image/BgStory/BgStory570.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40023 Going All-Out Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is just a little bit too many of them. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40024 Strength Beats Technique Assets/Product/Texture/Image/BgStory/BgStory568.jpg As long as your fists are big enough. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40025 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40026 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40027 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40028 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40029 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory568.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40030 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory568.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40031 Familiarity Assets/Product/Texture/Image/BgStory/BgStory568.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40032 Familiarity Assets/Product/Texture/Image/BgStory/BgStory570.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40033 Going All-Out Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is just a little bit too many of them. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40034 Strength Beats Technique Assets/Product/Texture/Image/BgStory/BgStory570.jpg As long as your fists are big enough. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40035 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40036 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40037 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40038 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40039 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory570.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40040 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory570.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40041 Familiarity Assets/Product/Texture/Image/BgStory/BgStory568.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40042 Familiarity Assets/Product/Texture/Image/BgStory/BgStory570.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40043 Going All-Out Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is just a little bit too many of them. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40044 Strength Beats Technique Assets/Product/Texture/Image/BgStory/BgStory570.jpg As long as your fists are big enough. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40045 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40046 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40047 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40048 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40049 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory570.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40050 Nip and Tuck Assets/Product/Texture/Image/BgStory/BgStory570.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40051 Familiarity Assets/Product/Texture/Image/BgStory/Bgstory349.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40052 Going All-Out Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is just a little bit too many of them. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40053 Strength Beats Technique Assets/Product/Texture/Image/BgStory/Bgstory349.jpg As long as your fists are big enough. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
40054 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40055 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40056 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40057 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
40058 Nip and Tuck Assets/Product/Texture/Image/BgStory/Bgstory349.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40059 Nip and Tuck Assets/Product/Texture/Image/BgStory/Bgstory349.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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40061 Familiarity Assets/Product/Texture/Image/BgStory/Bgstory349.jpg A familiar room with familiar... or unfamiliar guards. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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40062 Going All-Out Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is just a little bit too many of them. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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40063 Strength Beats Technique Assets/Product/Texture/Image/BgStory/Bgstory349.jpg As long as your fists are big enough. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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40064 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40065 Backed Into a Corner Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is you backing the enemies into a corner!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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40066 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
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40067 Float Like a Butterfly Assets/Product/Texture/Image/BgStory/BgStory568.jpg It is suggested that strategic flexibility be maintained.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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40068 Nip and Tuck Assets/Product/Texture/Image/BgStory/Bgstory349.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
40069 Nip and Tuck Assets/Product/Texture/Image/BgStory/Bgstory349.jpg Is this thing unbreakable?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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50011 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50012 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50013 Tides Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Did they bring the tides, or did the tides bring them? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50014 Sanity Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Stay sane. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50015 Abyss Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50016 "Abyss" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50017 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50018 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50019 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50020 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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50021 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50022 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50023 Tides Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Did they bring the tides, or did the tides bring them? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50024 Sanity Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Stay sane. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50025 Abyss Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50026 "Abyss" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50027 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50028 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50029 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50030 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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50031 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50032 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50033 Tides Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Did they bring the tides, or did the tides bring them? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50034 Sanity Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Stay sane. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50035 Abyss Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50036 "Abyss" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50037 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50038 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50039 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50040 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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50041 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50042 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50043 Tides Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Did they bring the tides, or did the tides bring them? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50044 Sanity Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Stay sane. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
|
50045 Abyss Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50046 "Abyss" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50047 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50048 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
50049 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50050 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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50051 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50052 Calling Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50053 Tides Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Did they bring the tides, or did the tides bring them? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50054 Sanity Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Stay sane. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50055 Abyss Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50056 "Abyss" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50057 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50058 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
|
50059 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50060 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50061 Calling Assets/Product/Texture/Image/BgStory/Bgstory611.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50062 Calling Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The sound of the tide is getting closer. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50063 Tides Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Did they bring the tides, or did the tides bring them? Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50064 Sanity Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Stay sane. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
|
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50065 Abyss Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50066 "Abyss" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The abyss is staring back at you.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50067 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50068 "The End" Assets/Product/Texture/Image/BgStory/Bgstory611.jpg But not now, not here.\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
|
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50069 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
50070 "Lunacy" Assets/Product/Texture/Image/BgStory/Bgstory622.jpg Pull yourself together...?\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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50071 Tide Caller Assets/Product/Texture/Image/BgStory/Bgstory337.png The source of the tide is now stinging your every nerve. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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50072 Cradle of Nightmare Assets/Product/Texture/Image/BgStory/Bgstory523.jpg I wish... I could believe you, "Cradle". Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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60011 Eternity Assets/Product/Texture/Image/BgStory/Bgstory258.png The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
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60012 Eternity Assets/Product/Texture/Image/BgStory/Bgstory258.png The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
|
60021 Eternity Assets/Product/Texture/Image/BgStory/Bgstory258.png The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
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60022 Eternity Assets/Product/Texture/Image/BgStory/Bgstory258.png The tide suddenly disappears as if it never existed before, but is it... real?\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
|
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60031 Dawn Swallower Assets/Product/Texture/Image/BgStory/BgStory594.jpg Good night, see you "tomorrow." Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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70011 The last warrior Assets/Product/Texture/Image/BgStory/Bgstory360.png Let's duel! Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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70021 What's Faith Assets/Product/Texture/Image/BgStory/Bgstory511.jpg She is spreading her gospel, nothing more. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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70031 Executioner Assets/Product/Texture/Image/BgStory/Bgstory417.jpg Wielding its heavy greatsword, a machine with self-intelligence will cut every intruder down. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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70041 End of "Lunacy" Assets/Product/Texture/Image/BgStory/BgStory568.jpg The fool's end. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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70051 Abyss' Summons Assets/Product/Texture/Image/BgStory/Bgstory622.jpg The wails of the lost can be heard not far away. Ghosts of war roaming the shore of the abyss yearn to be freed. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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11011 Awake Assets/Product/Texture/Image/BgStory/Bgstory429.jpg The enemy should have surrendered as they are already completely surrounded by you. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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11012 Awake Assets/Product/Texture/Image/BgStory/Bgstory429.jpg The enemy should have surrendered as they are already completely surrounded by you. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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11021 Besiege Assets/Product/Texture/Image/BgStory/Bgstory298.png No matter how many enemies there are, quality always triumphs over quantity. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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11022 Besiege Assets/Product/Texture/Image/BgStory/Bgstory298.png No matter how many enemies there are, quality always triumphs over quantity. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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11023 Nest Assets/Product/Texture/Image/BgStory/Bgstory298.png It seems to be a nest of something. You can pass through it... or simply put whatever inside to rout. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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11031 Awake Assets/Product/Texture/Image/BgStory/Bgstory429.jpg The enemy should have surrendered as they are already completely surrounded by you. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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11041 Awake Assets/Product/Texture/Image/BgStory/Bgstory429.jpg The enemy should have surrendered as they are already completely surrounded by you. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21011 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21012 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21021 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21022 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21031 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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21032 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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21041 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21042 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21043 Welcoming Ceremony Assets/Product/Texture/Image/BgStory/Bgstory301.png The townsfolk are welcoming you... Well, not exactly "welcoming" though. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21044 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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21045 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra Artifacts.</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent02.png
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21051 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21052 Buddy Up Assets/Product/Texture/Image/BgStory/Bgstory362.png To buddy up, you first need to kick their butts. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21053 Welcoming Ceremony Assets/Product/Texture/Image/BgStory/Bgstory301.png The townsfolk are welcoming you... Well, not exactly "welcoming" though. Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent01.png
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21054 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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21055 Go Toe to Toe Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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86411 New Ending - Chapter 6 - Destruction 1 Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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86421 New Ending - Chapter 6 - Destruction 2 Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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86431 New Ending - Chapter 6 - Destruction 3 Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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86461 New Ending - Chapter 6 - Resistance 1 Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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86471 New Ending - Chapter 6 - Resistance 2 Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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86481 New Ending - Chapter 6 - Resistance 3 Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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80011 New Punishment Boss Fight Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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80021 Infinite Stage Assets/Product/Texture/Image/BgStory/Bgstory378.png Enough for the farce. Let's go get them!\n\n<color=#f05642><i>This battle will become fiercer and give extra [Crimson Insights].</i></color> Assets/Product/Texture/Image/UiBiancaTheatre/UiBiancaIconEvent07.png Assets/Product/Effect/Prefab/FxUi/FxUiBiancaTheatre/FxUiBiancaTheatreChanrao.prefab
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