ascnet/Resources/table/share/fight/npc/npcanimationtransition/RE2SwordMd120111.tsv

3.6 KiB

1RoleStateTargetTransitionDuration
2RE2SwordMd120111AnyStateBorn0
3RE2SwordMd120111AnyStateStand20.1
4RE2SwordMd120111AnyStateStand10.1
5RE2SwordMd120111AnyStateStand30.1
6RE2SwordMd120111AnyStateStandchange0.1
7RE2SwordMd120111AnyStateRun0.1
8RE2SwordMd120111AnyStateWalk0.1
9RE2SwordMd120111AnyStateDeath0.1
10RE2SwordMd120111AnyStateHit10.1
11RE2SwordMd120111AnyStateHit20.1
12RE2SwordMd120111AnyStateBehitfly0.1
13RE2SwordMd120111AnyStateHoverhit0.1
14RE2SwordMd120111AnyStateFalldown0.1
15RE2SwordMd120111AnyStateHitdown0.1
16RE2SwordMd120111AnyStateLieonfloor0.1
17RE2SwordMd120111AnyStateStandup0.1
18RE2SwordMd120111AnyStateStraight0.1
19RE2SwordMd120111AnyStateStun0.1
20RE2SwordMd120111AnyStateTurnLeft0.1
21RE2SwordMd120111AnyStateTurnRight0.1
22RE2SwordMd120111AnyStateStraightBefore0.1
23RE2SwordMd120111AnyStateStraightAfter0.1
24RE2SwordMd120111AnyStateUiStand10.1
25RE2SwordMd120111AnyStateWin0
26RE2SwordMd120111AnyStateWin20.1
27RE2SwordMd120111AnyStateRunb0.2
28RE2SwordMd120111AnyStateRunl0.2
29RE2SwordMd120111AnyStateRunr0.2
30RE2SwordMd120111AnyStateStop0.1
31RE2SwordMd120111AnyStateWalkb0.1
32RE2SwordMd120111AnyStateWalkl0.1
33RE2SwordMd120111AnyStateWalkr0.1
34RE2SwordMd120111AnyStateFail0.1
35RE2SwordMd120111AnyStateSave0.1
36RE2SwordMd120111AnyStateHit30.1
37RE2SwordMd120111AnyStateHit40.1
38RE2SwordMd120111AnyStateRunStart0.1
39RE2SwordMd120111AnyStateRunStartEnd010.1
40RE2SwordMd120111AnyStateAttack010.1
41RE2SwordMd120111AnyStateAttack020.1
42RE2SwordMd120111AnyStateAttack030.1
43RE2SwordMd120111AnyStateAttack040.1
44RE2SwordMd120111AnyStateMove10.1
45RE2SwordMd120111AnyStateMove20.1
46RE2SwordMd120111AnyStateMove30.1
47RE2SwordMd120111Stand2Standchange0.1
48RE2SwordMd120111Stand2Run0.2
49RE2SwordMd120111Stand2Walk0.3
50RE2SwordMd120111Stand2Walkb0.3
51RE2SwordMd120111Stand2Walkl0.3
52RE2SwordMd120111Stand2Walkr0.3
53RE2SwordMd120111Stand1Run0.2
54RE2SwordMd120111Stand1Walk0.1
55RE2SwordMd120111StandchangeStand10.1
56RE2SwordMd120111StandchangeRun0.1
57RE2SwordMd120111StandchangeWalk0.1
58RE2SwordMd120111RunStop0.2
59RE2SwordMd120111RunStand20.2
60RE2SwordMd120111RunRunb0.2
61RE2SwordMd120111RunRunl0.2
62RE2SwordMd120111RunRunr0.2
63RE2SwordMd120111WalkStand20.1
64RE2SwordMd120111Hit1Stand20
65RE2SwordMd120111Hit2Stand20
66RE2SwordMd120111BehitflyHoverhit0.1
67RE2SwordMd120111BehitflyFalldown0.1
68RE2SwordMd120111HoverhitFalldown0.1
69RE2SwordMd120111FalldownLieonfloor0.1
70RE2SwordMd120111HitdownLieonfloor0.1
71RE2SwordMd120111StandupStand20.1
72RE2SwordMd120111StraightStand20.1
73RE2SwordMd120111StunStand20.1
74RE2SwordMd120111TurnLeftStand20.1
75RE2SwordMd120111TurnRightStand20.1
76RE2SwordMd120111WinWin20.1
77RE2SwordMd120111RunbStand20.2
78RE2SwordMd120111RunbRun0.2
79RE2SwordMd120111RunbRunl0.2
80RE2SwordMd120111RunbRunr0.2
81RE2SwordMd120111RunlStand20.2
82RE2SwordMd120111RunlRun0.2
83RE2SwordMd120111RunlRunb0.2
84RE2SwordMd120111RunlRunr0.2
85RE2SwordMd120111RunrStand20.2
86RE2SwordMd120111RunrRun0.2
87RE2SwordMd120111RunrRunb0.2
88RE2SwordMd120111RunrRunl0.2
89RE2SwordMd120111StopStand20.1
90RE2SwordMd120111WalkbStand20.1
91RE2SwordMd120111WalkbWalk0.2
92RE2SwordMd120111WalkbWalkl0.1
93RE2SwordMd120111WalkbWalkr0.1
94RE2SwordMd120111WalklStand20.1
95RE2SwordMd120111WalklWalk0.1
96RE2SwordMd120111WalklWalkb0.1
97RE2SwordMd120111WalklWalkr0.2
98RE2SwordMd120111WalkrStand20.1
99RE2SwordMd120111WalkrWalk0.1
100RE2SwordMd120111WalkrWalkb0.1
101RE2SwordMd120111WalkrWalkl0.2
102RE2SwordMd120111Hit3Stand20
103RE2SwordMd120111Hit4Stand20
104RE2SwordMd120111RunStartRun0
105RE2SwordMd120111RunStartRunStartEnd010.1