411 KiB
411 KiB
1 | Id | SkillId | Level | Name | Icon | Desc |
---|---|---|---|---|---|---|
2 | 1 | 1011 | 1 | Loaded Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>. |
3 | 2 | 1011 | 2 | Loaded Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>. |
4 | 3 | 1011 | 3 | Loaded Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>. |
5 | 4 | 1011 | 4 | Loaded Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>. |
6 | 5 | 1011 | 5 | Loaded Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Physical DMG and stun the enemy for <color=#0f70bc>2s</color>. |
7 | 6 | 1012 | 1 | Loaded Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>. |
8 | 7 | 1012 | 2 | Loaded Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>. |
9 | 8 | 1012 | 3 | Loaded Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>. |
10 | 9 | 1012 | 4 | Loaded Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>. |
11 | 10 | 1012 | 5 | Loaded Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Fire DMG and stun the enemy for <color=#0f70bc>2s</color>. Also causes <color=#935ee1>Data Attack</color>. |
12 | 11 | 1013 | 1 | Loaded Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>. |
13 | 12 | 1013 | 2 | Loaded Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>. |
14 | 13 | 1013 | 3 | Loaded Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>. |
15 | 14 | 1013 | 4 | Loaded Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>. |
16 | 15 | 1013 | 5 | Loaded Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Ice DMG and stun the enemy for <color=#0f70bc>2s</color>. |
17 | 16 | 1014 | 1 | Loaded Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>. |
18 | 17 | 1014 | 2 | Loaded Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>. |
19 | 18 | 1014 | 3 | Loaded Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>. |
20 | 19 | 1014 | 4 | Loaded Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>. |
21 | 20 | 1014 | 5 | Loaded Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Lightning DMG and stun the enemy for <color=#0f70bc>2s</color>. |
22 | 21 | 1015 | 1 | Loaded Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>. |
23 | 22 | 1015 | 2 | Loaded Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>. |
24 | 23 | 1015 | 3 | Loaded Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>300%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>600%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>. |
25 | 24 | 1015 | 4 | Loaded Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>400%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>800%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>. |
26 | 25 | 1015 | 5 | Loaded Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>500%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>1000%</color> Dark DMG and stun the enemy for <color=#0f70bc>2s</color>. |
27 | 26 | 1021 | 1 | Feint Attack - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>. |
28 | 27 | 1021 | 2 | Feint Attack - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>. |
29 | 28 | 1021 | 3 | Feint Attack - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>. |
30 | 29 | 1021 | 4 | Feint Attack - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>. |
31 | 30 | 1021 | 5 | Feint Attack - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Physical DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Physical DMG and stun the enemy for <color=#0f70bc>5s</color>. |
32 | 31 | 1022 | 1 | Feint Attack - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
33 | 32 | 1022 | 2 | Feint Attack - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
34 | 33 | 1022 | 3 | Feint Attack - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
35 | 34 | 1022 | 4 | Feint Attack - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
36 | 35 | 1022 | 5 | Feint Attack - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Fire DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Fire DMG and stun the enemy for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
37 | 36 | 1023 | 1 | Feint Attack - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>. |
38 | 37 | 1023 | 2 | Feint Attack - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>. |
39 | 38 | 1023 | 3 | Feint Attack - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>. |
40 | 39 | 1023 | 4 | Feint Attack - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>. |
41 | 40 | 1023 | 5 | Feint Attack - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Ice DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Ice DMG and stun the enemy for <color=#0f70bc>5s</color>. |
42 | 41 | 1024 | 1 | Feint Attack - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>. |
43 | 42 | 1024 | 2 | Feint Attack - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>. |
44 | 43 | 1024 | 3 | Feint Attack - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>. |
45 | 44 | 1024 | 4 | Feint Attack - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>. |
46 | 45 | 1024 | 5 | Feint Attack - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Lightning DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Lightning DMG and stun the enemy for <color=#0f70bc>5s</color>. |
47 | 46 | 1025 | 1 | Feint Attack - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>50%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>100%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>. |
48 | 47 | 1025 | 2 | Feint Attack - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>100%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>200%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>. |
49 | 48 | 1025 | 3 | Feint Attack - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>150%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>300%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>. |
50 | 49 | 1025 | 4 | Feint Attack - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>200%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>400%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>. |
51 | 50 | 1025 | 5 | Feint Attack - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Yuan Ye charge toward the target, dealing <color=#0f70bc>250%</color> Dark DMG. If Yuan Ye hits the enemy, it will knock the enemy again to deal <color=#0f70bc>500%</color> Dark DMG and stun the enemy for <color=#0f70bc>5s</color>. |
52 | 51 | 50000 | 1 | Preparation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png | Yuan Ye's active skill deals <color=#0f70bc>12%</color> more damage |
53 | 52 | 50000 | 2 | Preparation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png | Yuan Ye's active skill deals <color=#0f70bc>24%</color> more damage |
54 | 53 | 50000 | 3 | Preparation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png | Yuan Ye's active skill deals <color=#0f70bc>36%</color> more damage |
55 | 54 | 50000 | 4 | Preparation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png | Yuan Ye's active skill deals <color=#0f70bc>48%</color> more damage |
56 | 55 | 50000 | 5 | Preparation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong01.png | Yuan Ye's active skill deals <color=#0f70bc>60%</color> more damage |
57 | 56 | 50010 | 1 | Stacked Calculation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png | Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>12</color> |
58 | 57 | 50010 | 2 | Stacked Calculation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png | Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>24</color> |
59 | 58 | 50010 | 3 | Stacked Calculation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png | Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>36</color> |
60 | 59 | 50010 | 4 | Stacked Calculation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png | Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>48</color> |
61 | 60 | 50010 | 5 | Stacked Calculation | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong02.png | Increases the Attack of Yuan Ye's carrier by <color=#0f70bc>60</color> |
62 | 61 | 50020 | 1 | Relentless | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png | After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>5</color>. Stacks up to 3 times |
63 | 62 | 50020 | 2 | Relentless | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png | After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>10</color>. Stacks up to 3 times |
64 | 63 | 50020 | 3 | Relentless | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png | After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>15</color>. Stacks up to 3 times |
65 | 64 | 50020 | 4 | Relentless | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png | After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>20</color>. Stacks up to 3 times |
66 | 65 | 50020 | 5 | Relentless | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong03.png | After Yuan Ye casts a skill, its carrier's ATK increases by <color=#0f70bc>25</color>. Stacks up to 3 times |
67 | 66 | 50030 | 1 | Cunning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png | Enemies stunned by Yuan Ye take <color=#0f70bc>2%</color> Extra DMG |
68 | 67 | 50030 | 2 | Cunning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png | Enemies stunned by Yuan Ye take <color=#0f70bc>4%</color> Extra DMG |
69 | 68 | 50030 | 3 | Cunning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png | Enemies stunned by Yuan Ye take <color=#0f70bc>6%</color> Extra DMG |
70 | 69 | 50030 | 4 | Cunning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png | Enemies stunned by Yuan Ye take <color=#0f70bc>8%</color> Extra DMG |
71 | 70 | 50030 | 5 | Cunning | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong04.png | Enemies stunned by Yuan Ye take <color=#0f70bc>10%</color> Extra DMG |
72 | 71 | 50040 | 1 | Combustion | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png | Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>2%</color> |
73 | 72 | 50040 | 2 | Combustion | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png | Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>4%</color> |
74 | 73 | 50040 | 3 | Combustion | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png | Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>6%</color> |
75 | 74 | 50040 | 4 | Combustion | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png | Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>8%</color> |
76 | 75 | 50040 | 5 | Combustion | Assets/Product/Texture/Image/IconPetSkill/Pet2NiuSkillbeidong05.png | Yuan Ye's carrier's Fire DMG increases by <color=#0f70bc>10%</color> |
77 | 76 | 1031 | 1 | Radiative Shock - Barrier - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s. |
78 | 77 | 1031 | 2 | Radiative Shock - Barrier - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s. |
79 | 78 | 1031 | 3 | Radiative Shock - Barrier - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s. |
80 | 79 | 1031 | 4 | Radiative Shock - Barrier - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s. |
81 | 80 | 1031 | 5 | Radiative Shock - Barrier - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s. |
82 | 81 | 1032 | 1 | Radiative Shock - Barrier - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s. |
83 | 82 | 1032 | 2 | Radiative Shock - Barrier - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s. |
84 | 83 | 1032 | 3 | Radiative Shock - Barrier - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s. |
85 | 84 | 1032 | 4 | Radiative Shock - Barrier - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s. |
86 | 85 | 1032 | 5 | Radiative Shock - Barrier - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s. |
87 | 86 | 1033 | 1 | Radiative Shock - Barrier - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s. |
88 | 87 | 1033 | 2 | Radiative Shock - Barrier - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s. |
89 | 88 | 1033 | 3 | Radiative Shock - Barrier - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s. |
90 | 89 | 1033 | 4 | Radiative Shock - Barrier - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s. |
91 | 90 | 1033 | 5 | Radiative Shock - Barrier - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s. |
92 | 91 | 1034 | 1 | Radiative Shock - Barrier - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s. |
93 | 92 | 1034 | 2 | Radiative Shock - Barrier - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s. |
94 | 93 | 1034 | 3 | Radiative Shock - Barrier - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s. |
95 | 94 | 1034 | 4 | Radiative Shock - Barrier - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s. |
96 | 95 | 1034 | 5 | Radiative Shock - Barrier - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s. |
97 | 96 | 1035 | 1 | Radiative Shock - Barrier - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>160%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>40%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>40%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>. |
98 | 97 | 1035 | 2 | Radiative Shock - Barrier - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>320%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>80%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>80%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>. |
99 | 98 | 1035 | 3 | Radiative Shock - Barrier - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>480%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>120%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>120%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>. |
100 | 99 | 1035 | 4 | Radiative Shock - Barrier - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>640%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>160%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>160%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>. |
101 | 100 | 1035 | 5 | Radiative Shock - Barrier - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>200%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>3s</color> and a shield with capacity equal to <color=#0f70bc>200%</color> of the CUB's Attack for 10s. Also causes <color=#935ee1>Data Attack</color>. |
102 | 101 | 1041 | 1 | Radiative Shock - Field - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
103 | 102 | 1041 | 2 | Radiative Shock - Field - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
104 | 103 | 1041 | 3 | Radiative Shock - Field - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
105 | 104 | 1041 | 4 | Radiative Shock - Field - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
106 | 105 | 1041 | 5 | Radiative Shock - Field - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Physical DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
107 | 106 | 1042 | 1 | Radiative Shock - Field - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
108 | 107 | 1042 | 2 | Radiative Shock - Field - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
109 | 108 | 1042 | 3 | Radiative Shock - Field - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
110 | 109 | 1042 | 4 | Radiative Shock - Field - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
111 | 110 | 1042 | 5 | Radiative Shock - Field - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Fire DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
112 | 111 | 1043 | 1 | Radiative Shock - Field - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
113 | 112 | 1043 | 2 | Radiative Shock - Field - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
114 | 113 | 1043 | 3 | Radiative Shock - Field - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
115 | 114 | 1043 | 4 | Radiative Shock - Field - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
116 | 115 | 1043 | 5 | Radiative Shock - Field - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Ice DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
117 | 116 | 1044 | 1 | Radiative Shock - Field - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
118 | 117 | 1044 | 2 | Radiative Shock - Field - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
119 | 118 | 1044 | 3 | Radiative Shock - Field - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
120 | 119 | 1044 | 4 | Radiative Shock - Field - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
121 | 120 | 1044 | 5 | Radiative Shock - Field - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Lightning DMG to the enemies nearby while granting the character Super Armor for <color=#0f70bc>5s</color>. |
122 | 121 | 1045 | 1 | Radiative Shock - Field - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>200%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>40%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
123 | 122 | 1045 | 2 | Radiative Shock - Field - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>400%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>80%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
124 | 123 | 1045 | 3 | Radiative Shock - Field - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>600%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>120%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
125 | 124 | 1045 | 4 | Radiative Shock - Field - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>800%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>160%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
126 | 125 | 1045 | 5 | Radiative Shock - Field - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Noctua fly one circle around the character currently in control, dealing <color=#0f70bc>1000%</color> Dark DMG to the enemies nearby while leaving a mark on them that deals <color=#0f70bc>200%</color> Dark DMG upon detonation. While this skill is being cast, Noctua grants the character Super Armor for <color=#0f70bc>5s</color>. Also causes <color=#935ee1>Data Attack</color>. |
127 | 126 | 51000 | 1 | Resonating Cavity | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png | Noctua's active skill deals <color=#0f70bc>12%</color> more damage |
128 | 127 | 51000 | 2 | Resonating Cavity | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png | Noctua's active skill deals <color=#0f70bc>24%</color> more damage |
129 | 128 | 51000 | 3 | Resonating Cavity | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png | Noctua's active skill deals <color=#0f70bc>36%</color> more damage |
130 | 129 | 51000 | 4 | Resonating Cavity | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png | Noctua's active skill deals <color=#0f70bc>48%</color> more damage |
131 | 130 | 51000 | 5 | Resonating Cavity | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong01.png | Noctua's active skill deals <color=#0f70bc>60%</color> more damage |
132 | 131 | 51010 | 1 | Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>12</color> |
133 | 132 | 51010 | 2 | Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>24</color> |
134 | 133 | 51010 | 3 | Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>36</color> |
135 | 134 | 51010 | 4 | Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>48</color> |
136 | 135 | 51010 | 5 | Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>60</color> |
137 | 136 | 51020 | 1 | Collisional Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png | Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>0.6%</color> for 5s. Triggering this effect again will renew its duration. |
138 | 137 | 51020 | 2 | Collisional Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png | Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>1.2%</color> for 5s. Triggering this effect again will renew its duration. |
139 | 138 | 51020 | 3 | Collisional Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png | Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>1.8%</color> for 5s. Triggering this effect again will renew its duration. |
140 | 139 | 51020 | 4 | Collisional Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png | Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>2.4%</color> for 5s. Triggering this effect again will renew its duration. |
141 | 140 | 51020 | 5 | Collisional Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong03.png | Each time the carrier casts a 3-Ping skill, their Extra DMG Bonus increases by <color=#0f70bc>3%</color> for 5s. Triggering this effect again will renew its duration. |
142 | 141 | 51030 | 1 | Radiative Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png | Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>4</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration. |
143 | 142 | 51030 | 2 | Radiative Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png | Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>8</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration. |
144 | 143 | 51030 | 3 | Radiative Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png | Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>12</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration. |
145 | 144 | 51030 | 4 | Radiative Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png | Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>16</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration. |
146 | 145 | 51030 | 5 | Radiative Jump | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong04.png | Each time the carrier hits the enemy with a Basic Attack, their ATK increases by <color=#0f70bc>20</color> for 5s, stacking up to <color=#0f70bc>4</color> times. Once this effect reaches max stack, triggering it again will renew its duration. |
147 | 146 | 51040 | 1 | Paramagnetic Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png | Increases the carrier's Dark DMG by <color=#0f70bc>2%</color>. |
148 | 147 | 51040 | 2 | Paramagnetic Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png | Increases the carrier's Dark DMG by <color=#0f70bc>4%</color>. |
149 | 148 | 51040 | 3 | Paramagnetic Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png | Increases the carrier's Dark DMG by <color=#0f70bc>6%</color>. |
150 | 149 | 51040 | 4 | Paramagnetic Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png | Increases the carrier's Dark DMG by <color=#0f70bc>8%</color>. |
151 | 150 | 51040 | 5 | Paramagnetic Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3XiaoSkillbeidong05.png | Increases the carrier's Dark DMG by <color=#0f70bc>10%</color>. |
152 | 151 | 1051 | 1 | Awakening Flash - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
153 | 152 | 1051 | 2 | Awakening Flash - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
154 | 153 | 1051 | 3 | Awakening Flash - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
155 | 154 | 1051 | 4 | Awakening Flash - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
156 | 155 | 1051 | 5 | Awakening Flash - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Physical Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
157 | 156 | 1052 | 1 | Awakening Flash - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
158 | 157 | 1052 | 2 | Awakening Flash - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
159 | 158 | 1052 | 3 | Awakening Flash - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
160 | 159 | 1052 | 4 | Awakening Flash - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
161 | 160 | 1052 | 5 | Awakening Flash - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Fire Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
162 | 161 | 1053 | 1 | Awakening Flash - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
163 | 162 | 1053 | 2 | Awakening Flash - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
164 | 163 | 1053 | 3 | Awakening Flash - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
165 | 164 | 1053 | 4 | Awakening Flash - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
166 | 165 | 1053 | 5 | Awakening Flash - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Ice Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
167 | 166 | 1054 | 1 | Awakening Flash - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>. |
168 | 167 | 1054 | 2 | Awakening Flash - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>. |
169 | 168 | 1054 | 3 | Awakening Flash - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>. |
170 | 169 | 1054 | 4 | Awakening Flash - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>. |
171 | 170 | 1054 | 5 | Awakening Flash - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Lightning Area DMG. Also causes <color=#935ee1>Advanced Data Attack</color>. |
172 | 171 | 1055 | 1 | Awakening Flash - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>300%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
173 | 172 | 1055 | 2 | Awakening Flash - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>600%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
174 | 173 | 1055 | 3 | Awakening Flash - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>900%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
175 | 174 | 1055 | 4 | Awakening Flash - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1200%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
176 | 175 | 1055 | 5 | Awakening Flash - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Toniris charge forward, dealing <color=#0f70bc>1500%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Dark Area DMG. Also causes <color=#935ee1>Data Attack</color>. |
177 | 176 | 1061 | 1 | Surging Thunderbolt - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
178 | 177 | 1061 | 2 | Surging Thunderbolt - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
179 | 178 | 1061 | 3 | Surging Thunderbolt - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
180 | 179 | 1061 | 4 | Surging Thunderbolt - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
181 | 180 | 1061 | 5 | Surging Thunderbolt - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Physical DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Physical attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Physical Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
182 | 181 | 1062 | 1 | Surging Thunderbolt - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
183 | 182 | 1062 | 2 | Surging Thunderbolt - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
184 | 183 | 1062 | 3 | Surging Thunderbolt - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
185 | 184 | 1062 | 4 | Surging Thunderbolt - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
186 | 185 | 1062 | 5 | Surging Thunderbolt - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Fire DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Fire attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Fire Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
187 | 186 | 1063 | 1 | Surging Thunderbolt - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
188 | 187 | 1063 | 2 | Surging Thunderbolt - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
189 | 188 | 1063 | 3 | Surging Thunderbolt - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
190 | 189 | 1063 | 4 | Surging Thunderbolt - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
191 | 190 | 1063 | 5 | Surging Thunderbolt - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Ice DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Ice attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Ice Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
192 | 191 | 1064 | 1 | Surging Thunderbolt - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>. |
193 | 192 | 1064 | 2 | Surging Thunderbolt - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>. |
194 | 193 | 1064 | 3 | Surging Thunderbolt - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>. |
195 | 194 | 1064 | 4 | Surging Thunderbolt - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>. |
196 | 195 | 1064 | 5 | Surging Thunderbolt - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Lightning DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Lightning attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Lightning Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Advanced Data Attack</color>. |
197 | 196 | 1065 | 1 | Surging Thunderbolt - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>300%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>120%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
198 | 197 | 1065 | 2 | Surging Thunderbolt - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>600%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>240%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
199 | 198 | 1065 | 3 | Surging Thunderbolt - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>900%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>360%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
200 | 199 | 1065 | 4 | Surging Thunderbolt - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1200%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>480%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
201 | 200 | 1065 | 5 | Surging Thunderbolt - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After tapping it, Toniris and the carrier will charge forward together, dealing <color=#0f70bc>1500%</color> Dark DMG and pulling the enemies toward its charging path, while inflicting them with <color=#0f70bc>Explosion</color> for 8s. Dark attacks can detonate the <color=#0f70bc>Explosion</color> and cause <color=#0f70bc>600%</color> Dark Area DMG. The character is invincible while charging with Toniris. Also causes <color=#935ee1>Data Attack</color>. |
202 | 201 | 52000 | 1 | Particle Relay | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png | Toniris's active skill deals <color=#0f70bc>14%</color> more damage |
203 | 202 | 52000 | 2 | Particle Relay | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png | Toniris's active skill deals <color=#0f70bc>28%</color> more damage |
204 | 203 | 52000 | 3 | Particle Relay | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png | Toniris's active skill deals <color=#0f70bc>42%</color> more damage |
205 | 204 | 52000 | 4 | Particle Relay | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png | Toniris's active skill deals <color=#0f70bc>56%</color> more damage |
206 | 205 | 52000 | 5 | Particle Relay | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong01.png | Toniris's active skill deals <color=#0f70bc>70%</color> more damage |
207 | 206 | 52010 | 1 | Matching Electrode | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>20</color> |
208 | 207 | 52010 | 2 | Matching Electrode | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>40</color> |
209 | 208 | 52010 | 3 | Matching Electrode | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>60</color> |
210 | 209 | 52010 | 4 | Matching Electrode | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>80</color> |
211 | 210 | 52010 | 5 | Matching Electrode | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>100</color> |
212 | 211 | 52020 | 1 | Bi-magnetic Stimulation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png | After Toniris casts a skill, its carrier gains <color=#0f70bc>8</color> Attack, up to 3 stacks |
213 | 212 | 52020 | 2 | Bi-magnetic Stimulation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png | After Toniris casts a skill, its carrier gains <color=#0f70bc>16</color> Attack, up to 3 stacks |
214 | 213 | 52020 | 3 | Bi-magnetic Stimulation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png | After Toniris casts a skill, its carrier gains <color=#0f70bc>24</color> Attack, up to 3 stacks |
215 | 214 | 52020 | 4 | Bi-magnetic Stimulation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png | After Toniris casts a skill, its carrier gains <color=#0f70bc>32</color> Attack, up to 3 stacks |
216 | 215 | 52020 | 5 | Bi-magnetic Stimulation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong03.png | After Toniris casts a skill, its carrier gains <color=#0f70bc>40</color> Attack, up to 3 stacks |
217 | 216 | 52030 | 1 | Voltage Overload | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png | Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>1%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration. |
218 | 217 | 52030 | 2 | Voltage Overload | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png | Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>2%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration. |
219 | 218 | 52030 | 3 | Voltage Overload | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png | Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>3%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration. |
220 | 219 | 52030 | 4 | Voltage Overload | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png | Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>4%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration. |
221 | 220 | 52030 | 5 | Voltage Overload | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong04.png | Each time the carrier deals Lightning DMG, their Lightning DMG increases by <color=#0f70bc>5%</color> for 8s, stacking up to <color=#0f70bc>2</color> times. Triggering this effect again will renew its duration. |
222 | 221 | 52040 | 1 | Thunder Apocalypse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png | The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>2.5%</color>. |
223 | 222 | 52040 | 2 | Thunder Apocalypse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png | The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>5%</color>. |
224 | 223 | 52040 | 3 | Thunder Apocalypse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png | The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>7.5%</color>. |
225 | 224 | 52040 | 4 | Thunder Apocalypse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png | The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>10%</color>. |
226 | 225 | 52040 | 5 | Thunder Apocalypse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong05.png | The skill damage of Bianca: Veritas' <color=#0f70bc>Critical Moment</color> increases by <color=#0f70bc>12.5%</color>. |
227 | 226 | 1071 | 1 | Landing Stomp - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
228 | 227 | 1071 | 2 | Landing Stomp - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
229 | 228 | 1071 | 3 | Landing Stomp - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
230 | 229 | 1071 | 4 | Landing Stomp - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
231 | 230 | 1071 | 5 | Landing Stomp - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Physical DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
232 | 231 | 1072 | 1 | Landing Stomp - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
233 | 232 | 1072 | 2 | Landing Stomp - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
234 | 233 | 1072 | 3 | Landing Stomp - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
235 | 234 | 1072 | 4 | Landing Stomp - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
236 | 235 | 1072 | 5 | Landing Stomp - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Fire DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
237 | 236 | 1073 | 1 | Landing Stomp - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
238 | 237 | 1073 | 2 | Landing Stomp - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
239 | 238 | 1073 | 3 | Landing Stomp - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
240 | 239 | 1073 | 4 | Landing Stomp - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
241 | 240 | 1073 | 5 | Landing Stomp - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Ice DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
242 | 241 | 1074 | 1 | Landing Stomp - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
243 | 242 | 1074 | 2 | Landing Stomp - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
244 | 243 | 1074 | 3 | Landing Stomp - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
245 | 244 | 1074 | 4 | Landing Stomp - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
246 | 245 | 1074 | 5 | Landing Stomp - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Lightning DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
247 | 246 | 1075 | 1 | Landing Stomp - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>150%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
248 | 247 | 1075 | 2 | Landing Stomp - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>300%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
249 | 248 | 1075 | 3 | Landing Stomp - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>450%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
250 | 249 | 1075 | 4 | Landing Stomp - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>600%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
251 | 250 | 1075 | 5 | Landing Stomp - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will stomp from above, dealing <color=#0f70bc>750%</color> Dark DMG and applying <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
252 | 251 | 1081 | 1 | Empowered Strike - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Physical DMG and <color=#0f70bc>200%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
253 | 252 | 1081 | 2 | Empowered Strike - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Physical DMG and <color=#0f70bc>400%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
254 | 253 | 1081 | 3 | Empowered Strike - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Physical DMG and <color=#0f70bc>600%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
255 | 254 | 1081 | 4 | Empowered Strike - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Physical DMG and <color=#0f70bc>800%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
256 | 255 | 1081 | 5 | Empowered Strike - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong05.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Physical DMG and <color=#0f70bc>1000%</color> Physical DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Physical DMG for <color=#0f70bc>8s</color>. Adds <color=#935ee1>Advanced Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
257 | 256 | 1082 | 1 | Empowered Strike - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Fire DMG and <color=#0f70bc>200%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
258 | 257 | 1082 | 2 | Empowered Strike - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Fire DMG and <color=#0f70bc>400%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
259 | 258 | 1082 | 3 | Empowered Strike - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Fire DMG and <color=#0f70bc>600%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
260 | 259 | 1082 | 4 | Empowered Strike - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Fire DMG and <color=#0f70bc>800%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generate a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
261 | 260 | 1082 | 5 | Empowered Strike - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong01.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Fire DMG and <color=#0f70bc>1000%</color> Fire DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Fire DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
262 | 261 | 1083 | 1 | Empowered Strike - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Ice DMG and <color=#0f70bc>200%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
263 | 262 | 1083 | 2 | Empowered Strike - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Ice DMG and <color=#0f70bc>400%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
264 | 263 | 1083 | 3 | Empowered Strike - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Ice DMG and <color=#0f70bc>600%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
265 | 264 | 1083 | 4 | Empowered Strike - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Ice DMG and <color=#0f70bc>800%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
266 | 265 | 1083 | 5 | Empowered Strike - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong02.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Ice DMG and <color=#0f70bc>1000%</color> Ice DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Ice DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
267 | 266 | 1084 | 1 | Empowered Strike - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Lightning DMG and <color=#0f70bc>200%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
268 | 267 | 1084 | 2 | Empowered Strike - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Lightning DMG and <color=#0f70bc>400%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
269 | 268 | 1084 | 3 | Empowered Strike - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Lightning DMG and <color=#0f70bc>600%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
270 | 269 | 1084 | 4 | Empowered Strike - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Lightning DMG and <color=#0f70bc>800%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
271 | 270 | 1084 | 5 | Empowered Strike - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong03.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Lightning DMG and <color=#0f70bc>1000%</color> Lightning DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Lightning DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
272 | 271 | 1085 | 1 | Empowered Strike - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>100%</color> Dark DMG and <color=#0f70bc>200%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>25%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
273 | 272 | 1085 | 2 | Empowered Strike - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>200%</color> Dark DMG and <color=#0f70bc>400%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>50%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
274 | 273 | 1085 | 3 | Empowered Strike - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>300%</color> Dark DMG and <color=#0f70bc>600%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>75%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
275 | 274 | 1085 | 4 | Empowered Strike - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>400%</color> Dark DMG and <color=#0f70bc>800%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>100%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
276 | 275 | 1085 | 5 | Empowered Strike - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillzhudong04.png | The CUB button will light up after any 6 basic orbs have been pinged. Frost Oath will defend the active character, blocking attacks for 0.3s and stomping the enemy, dealing <color=#0f70bc>500%</color> Dark DMG and <color=#0f70bc>1000%</color> Dark DMG upon a successful block. Applies <color=#935ee1>Rigidness</color> to the target and generates a <color=#935ee1>Snowthorn Forest</color> field, dealing <color=#0f70bc>125%</color> Dark DMG for <color=#0f70bc>4s</color>. Adds <color=#935ee1>Data ATK</color>. <color=#935ee1>Rigidness</color>: Enemies will be snared for 2s. |
277 | 276 | 53000 | 1 | Order - Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png | Frost Oath's active skill deals <color=#0f70bc>14%</color> more DMG |
278 | 277 | 53000 | 2 | Order - Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png | Frost Oath's active skill deals <color=#0f70bc>28%</color> more DMG |
279 | 278 | 53000 | 3 | Order - Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png | Frost Oath's active skill deals <color=#0f70bc>42%</color> more DMG |
280 | 279 | 53000 | 4 | Order - Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png | Frost Oath's active skill deals <color=#0f70bc>56%</color> more DMG |
281 | 280 | 53000 | 5 | Order - Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong01.png | Frost Oath's active skill deals <color=#0f70bc>70%</color> more DMG |
282 | 281 | 53010 | 1 | Order - Leading Rein | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>20</color> |
283 | 282 | 53010 | 2 | Order - Leading Rein | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>40</color> |
284 | 283 | 53010 | 3 | Order - Leading Rein | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>60</color> |
285 | 284 | 53010 | 4 | Order - Leading Rein | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>80</color> |
286 | 285 | 53010 | 5 | Order - Leading Rein | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>100</color> |
287 | 286 | 53020 | 1 | Passage Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png | After Forst Oath casts a skill, its carrier gains <color=#0f70bc>22</color> ATK for 8s |
288 | 287 | 53020 | 2 | Passage Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png | After Forst Oath casts a skill, its carrier gains <color=#0f70bc>44</color> ATK for 8s |
289 | 288 | 53020 | 3 | Passage Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png | After Forst Oath casts a skill, its carrier gains <color=#0f70bc>66</color> ATK for 8s |
290 | 289 | 53020 | 4 | Passage Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png | After Forst Oath casts a skill, its carrier gains <color=#0f70bc>88</color> ATK for 8s |
291 | 290 | 53020 | 5 | Passage Aid | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong03.png | After Forst Oath casts a skill, its carrier gains <color=#0f70bc>110</color> ATK for 8s |
292 | 291 | 53030 | 1 | Snow Forest Ambush | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png | Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>1.5%</color>. |
293 | 292 | 53030 | 2 | Snow Forest Ambush | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png | Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>3%</color>. |
294 | 293 | 53030 | 3 | Snow Forest Ambush | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png | Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>4.5%</color>. |
295 | 294 | 53030 | 4 | Snow Forest Ambush | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png | Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>6%</color>. |
296 | 295 | 53030 | 5 | Snow Forest Ambush | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong04.png | Physical DMG dealt by characters in the <color=#935ee1>Snowthorn Forest</color> field increases by <color=#0f70bc>7.5%</color>. |
297 | 296 | 53040 | 1 | Forest Guard Volley | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png | Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>20%</color>/<color=#0f70bc>20%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>400%</color> Physical DMG. |
298 | 297 | 53040 | 2 | Forest Guard Volley | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png | Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>40%</color>/<color=#0f70bc>40%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>800%</color> Physical DMG. |
299 | 298 | 53040 | 3 | Forest Guard Volley | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png | Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>60%</color>/<color=#0f70bc>60%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>1200%</color> Physical DMG. |
300 | 299 | 53040 | 4 | Forest Guard Volley | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png | Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>80%</color>/<color=#0f70bc>80%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>1600%</color> Physical DMG. |
301 | 300 | 53040 | 5 | Forest Guard Volley | Assets/Product/Texture/Image/IconPetSkill/Pet3MaSkillbeidong05.png | Rosetta: Rigor summons the Forest Guard to perform a clustered attack when she charges the <color=#0f70bc>Small/Medium Electromagnetic Beam</color>, dealing <color=#0f70bc>100%</color>/<color=#0f70bc>100%</color> Physical DMG to enemies in front, and slow down the enemies. Unleashing the <color=#0f70bc>Wide-area Electromagnetic Beam</color> will summon the Forest Guard to fire a volley on the target's location in a large area, dealing <color=#0f70bc>2000%</color> Physical DMG. |
302 | 301 | 1091 | 1 | Grenade Carnival - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Physical Area DMG. |
303 | 302 | 1091 | 2 | Grenade Carnival - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Physical Area DMG. |
304 | 303 | 1091 | 3 | Grenade Carnival - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Physical Area DMG. |
305 | 304 | 1091 | 4 | Grenade Carnival - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Physical Area DMG. |
306 | 305 | 1091 | 5 | Grenade Carnival - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Physical Area DMG. |
307 | 306 | 1092 | 1 | Grenade Carnival - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Fire Area DMG. |
308 | 307 | 1092 | 2 | Grenade Carnival - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Fire Area DMG. |
309 | 308 | 1092 | 3 | Grenade Carnival - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Fire Area DMG. |
310 | 309 | 1092 | 4 | Grenade Carnival - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Fire Area DMG. |
311 | 310 | 1092 | 5 | Grenade Carnival - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Fire Area DMG. |
312 | 311 | 1093 | 1 | Grenade Carnival - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>. |
313 | 312 | 1093 | 2 | Grenade Carnival - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>. |
314 | 313 | 1093 | 3 | Grenade Carnival - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>. |
315 | 314 | 1093 | 4 | Grenade Carnival - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>. |
316 | 315 | 1093 | 5 | Grenade Carnival - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Ice Area DMG and slows the enemies it hits. Hitting an enemy again will renew the slow duration. The grenades also cause <color=#935ee1>Data Attack</color>. |
317 | 316 | 1094 | 1 | Grenade Carnival - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Lightning Area DMG. |
318 | 317 | 1094 | 2 | Grenade Carnival - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Lightning Area DMG. |
319 | 318 | 1094 | 3 | Grenade Carnival - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Lightning Area DMG. |
320 | 319 | 1094 | 4 | Grenade Carnival - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Lightning Area DMG. |
321 | 320 | 1094 | 5 | Grenade Carnival - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Lightning Area DMG. |
322 | 321 | 1095 | 1 | Grenade Carnival - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>50%</color> Dark Area DMG. |
323 | 322 | 1095 | 2 | Grenade Carnival - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>100%</color> Dark Area DMG. |
324 | 323 | 1095 | 3 | Grenade Carnival - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>150%</color> Dark Area DMG. |
325 | 324 | 1095 | 4 | Grenade Carnival - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>200%</color> Dark Area DMG. |
326 | 325 | 1095 | 5 | Grenade Carnival - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>1</color> grenade from the turret. Each time Seeshell fires a grenade, there is a <color=#0f70bc>78%</color> chance to fire <color=#0f70bc>1</color> additional grenade, up to a total of <color=#0f70bc>9</color> grenades. Each grenade deals <color=#0f70bc>250%</color> Dark Area DMG. |
327 | 326 | 1101 | 1 | Rapid Quartet - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Physical Area DMG in total. |
328 | 327 | 1101 | 2 | Rapid Quartet - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Physical Area DMG in total. |
329 | 328 | 1101 | 3 | Rapid Quartet - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Physical Area DMG in total. |
330 | 329 | 1101 | 4 | Rapid Quartet - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Physical Area DMG in total. |
331 | 330 | 1101 | 5 | Rapid Quartet - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Physical Area DMG in total. |
332 | 331 | 1102 | 1 | Rapid Quartet - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Fire Area DMG in total. |
333 | 332 | 1102 | 2 | Rapid Quartet - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Fire Area DMG in total. |
334 | 333 | 1102 | 3 | Rapid Quartet - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Fire Area DMG in total. |
335 | 334 | 1102 | 4 | Rapid Quartet - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Fire Area DMG in total. |
336 | 335 | 1102 | 5 | Rapid Quartet - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Fire Area DMG in total. |
337 | 336 | 1103 | 1 | Rapid Quartet - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>. |
338 | 337 | 1103 | 2 | Rapid Quartet - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>. |
339 | 338 | 1103 | 3 | Rapid Quartet - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>. |
340 | 339 | 1103 | 4 | Rapid Quartet - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>. |
341 | 340 | 1103 | 5 | Rapid Quartet - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Ice Area DMG in total and slowing the enemies hit for 5s. Also causes <color=#935ee1>Data Attack</color>. |
342 | 341 | 1104 | 1 | Rapid Quartet - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Lightning Area DMG in total. |
343 | 342 | 1104 | 2 | Rapid Quartet - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Lightning Area DMG in total. |
344 | 343 | 1104 | 3 | Rapid Quartet - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Lightning Area DMG in total. |
345 | 344 | 1104 | 4 | Rapid Quartet - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Lightning Area DMG in total. |
346 | 345 | 1104 | 5 | Rapid Quartet - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Lightning Area DMG in total. |
347 | 346 | 1105 | 1 | Rapid Quartet - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>200%</color> Dark Area DMG in total. |
348 | 347 | 1105 | 2 | Rapid Quartet - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>400%</color> Dark Area DMG in total. |
349 | 348 | 1105 | 3 | Rapid Quartet - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>600%</color> Dark Area DMG in total. |
350 | 349 | 1105 | 4 | Rapid Quartet - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>800%</color> Dark Area DMG in total. |
351 | 350 | 1105 | 5 | Rapid Quartet - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. Tapping it will make Seeshell expand its shells to launch <color=#0f70bc>4</color> grenades from the turret, dealing <color=#0f70bc>1000%</color> Dark Area DMG in total. |
352 | 351 | 54000 | 1 | Modified Barrel | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png | Seeshell's active skill deals <color=#0f70bc>12%</color> more DMG |
353 | 352 | 54000 | 2 | Modified Barrel | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png | Seeshell's active skill deals <color=#0f70bc>24%</color> more DMG |
354 | 353 | 54000 | 3 | Modified Barrel | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png | Seeshell's active skill deals <color=#0f70bc>36%</color> more DMG |
355 | 354 | 54000 | 4 | Modified Barrel | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png | Seeshell's active skill deals <color=#0f70bc>48%</color> more DMG |
356 | 355 | 54000 | 5 | Modified Barrel | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong01.png | Seeshell's active skill deals <color=#0f70bc>60%</color> more DMG |
357 | 356 | 54010 | 1 | Fire Support | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>12</color> |
358 | 357 | 54010 | 2 | Fire Support | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>24</color> |
359 | 358 | 54010 | 3 | Fire Support | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>36</color> |
360 | 359 | 54010 | 4 | Fire Support | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>48</color> |
361 | 360 | 54010 | 5 | Fire Support | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's Attack by <color=#0f70bc>60</color> |
362 | 361 | 54020 | 1 | Saturation Bombing | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png | Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>0.8%</color> for 5s, stacking up to <color=#0f70bc>3</color> times. |
363 | 362 | 54020 | 2 | Saturation Bombing | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png | Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>1.6%</color> for 5s, stacking up to <color=#0f70bc>3</color> times. |
364 | 363 | 54020 | 3 | Saturation Bombing | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png | Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>2.4%</color> for 5s, stacking up to <color=#0f70bc>3</color> times. |
365 | 364 | 54020 | 4 | Saturation Bombing | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png | Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>3.2%</color> for 5s, stacking up to <color=#0f70bc>3</color> times. |
366 | 365 | 54020 | 5 | Saturation Bombing | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong03.png | Each time the carrier makes a 3-Ping, their Extra DMG Bonus increases by <color=#0f70bc>4%</color> for 5s, stacking up to <color=#0f70bc>3</color> times. |
367 | 366 | 54030 | 1 | Seamless Reload | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png | After the carrier obtains <color=#0f70bc>12</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown. |
368 | 367 | 54030 | 2 | Seamless Reload | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png | After the carrier obtains <color=#0f70bc>11</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown. |
369 | 368 | 54030 | 3 | Seamless Reload | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png | After the carrier obtains <color=#0f70bc>10</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown. |
370 | 369 | 54030 | 4 | Seamless Reload | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png | After the carrier obtains <color=#0f70bc>9</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown. |
371 | 370 | 54030 | 5 | Seamless Reload | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong04.png | After the carrier obtains <color=#0f70bc>8</color> basic Signal Orbs, they will gain one extra basic Orb the next time they gain a basic Orb. 1.4s cooldown. |
372 | 371 | 54040 | 1 | LN2 Dispersion | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png | Increases the carrier's Ice DMG by <color=#0f70bc>2%</color>. |
373 | 372 | 54040 | 2 | LN2 Dispersion | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png | Increases the carrier's Ice DMG by <color=#0f70bc>4%</color>. |
374 | 373 | 54040 | 3 | LN2 Dispersion | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png | Increases the carrier's Ice DMG by <color=#0f70bc>6%</color>. |
375 | 374 | 54040 | 4 | LN2 Dispersion | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png | Increases the carrier's Ice DMG by <color=#0f70bc>8%</color>. |
376 | 375 | 54040 | 5 | LN2 Dispersion | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillbeidong05.png | Increases the carrier's Ice DMG by <color=#0f70bc>10%</color>. |
377 | 376 | 1111 | 1 | Flare Spark - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Physical DMG. |
378 | 377 | 1111 | 2 | Flare Spark - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Physical DMG. |
379 | 378 | 1111 | 3 | Flare Spark - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Physical DMG. |
380 | 379 | 1111 | 4 | Flare Spark - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Physical DMG. |
381 | 380 | 1111 | 5 | Flare Spark - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Physical DMG. |
382 | 381 | 1112 | 1 | Flare Spark - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Fire DMG. |
383 | 382 | 1112 | 2 | Flare Spark - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Fire DMG. |
384 | 383 | 1112 | 3 | Flare Spark - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Fire DMG. |
385 | 384 | 1112 | 4 | Flare Spark - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Fire DMG. |
386 | 385 | 1112 | 5 | Flare Spark - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Fire DMG. |
387 | 386 | 1113 | 1 | Flare Spark - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Ice DMG. |
388 | 387 | 1113 | 2 | Flare Spark - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Ice DMG. |
389 | 388 | 1113 | 3 | Flare Spark - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Ice DMG. |
390 | 389 | 1113 | 4 | Flare Spark - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Ice DMG. |
391 | 390 | 1113 | 5 | Flare Spark - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Ice DMG. |
392 | 391 | 1114 | 1 | Flare Spark - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Lightning DMG. |
393 | 392 | 1114 | 2 | Flare Spark - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Lightning DMG. |
394 | 393 | 1114 | 3 | Flare Spark - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Lightning DMG. |
395 | 394 | 1114 | 4 | Flare Spark - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Lightning DMG. |
396 | 395 | 1114 | 5 | Flare Spark - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Lightning DMG. |
397 | 396 | 1115 | 1 | Flare Spark - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Dark DMG. |
398 | 397 | 1115 | 2 | Flare Spark - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Dark DMG. |
399 | 398 | 1115 | 3 | Flare Spark - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Dark DMG. |
400 | 399 | 1115 | 4 | Flare Spark - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Dark DMG. |
401 | 400 | 1115 | 5 | Flare Spark - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, the character will retreat, while commanding Nitor to attack nearby enemies with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Dark DMG. |
402 | 401 | 1121 | 1 | Blazing Blitz - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Physical DMG. |
403 | 402 | 1121 | 2 | Blazing Blitz - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Physical DMG. |
404 | 403 | 1121 | 3 | Blazing Blitz - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Physical DMG. |
405 | 404 | 1121 | 4 | Blazing Blitz - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Physical DMG. |
406 | 405 | 1121 | 5 | Blazing Blitz - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Physical DMG. |
407 | 406 | 1122 | 1 | Blazing Blitz - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Fire DMG. |
408 | 407 | 1122 | 2 | Blazing Blitz - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Fire DMG. |
409 | 408 | 1122 | 3 | Blazing Blitz - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Fire DMG. |
410 | 409 | 1122 | 4 | Blazing Blitz - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Fire DMG. |
411 | 410 | 1122 | 5 | Blazing Blitz - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Fire DMG. |
412 | 411 | 1123 | 1 | Blazing Blitz - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Ice DMG. |
413 | 412 | 1123 | 2 | Blazing Blitz - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Ice DMG. |
414 | 413 | 1123 | 3 | Blazing Blitz - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Ice DMG. |
415 | 414 | 1123 | 4 | Blazing Blitz - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Ice DMG. |
416 | 415 | 1123 | 5 | Blazing Blitz - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Ice DMG. |
417 | 416 | 1124 | 1 | Blazing Blitz - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Lightning DMG. |
418 | 417 | 1124 | 2 | Blazing Blitz - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Lightning DMG. |
419 | 418 | 1124 | 3 | Blazing Blitz - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Lightning DMG. |
420 | 419 | 1124 | 4 | Blazing Blitz - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Lightning DMG. |
421 | 420 | 1124 | 5 | Blazing Blitz - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Lightning DMG. |
422 | 421 | 1125 | 1 | Blazing Blitz - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>300%</color> Dark DMG. |
423 | 422 | 1125 | 2 | Blazing Blitz - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>600%</color> Dark DMG. |
424 | 423 | 1125 | 3 | Blazing Blitz - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>900%</color> Dark DMG. |
425 | 424 | 1125 | 4 | Blazing Blitz - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1200%</color> Dark DMG. |
426 | 425 | 1125 | 5 | Blazing Blitz - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Nitor will rush toward the enemy, attack with continuous swiping and trigger one explosion, dealing <color=#0f70bc>1500%</color> Dark DMG. |
427 | 426 | 55000 | 1 | Blast Booster | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png | Nitor's Active Skill DMG increases by <color=#0f70bc>14%</color>. |
428 | 427 | 55000 | 2 | Blast Booster | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png | Nitor's Active Skill DMG increases by <color=#0f70bc>28%</color>. |
429 | 428 | 55000 | 3 | Blast Booster | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png | Nitor's Active Skill DMG increases by <color=#0f70bc>42%</color>. |
430 | 429 | 55000 | 4 | Blast Booster | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png | Nitor's Active Skill DMG increases by <color=#0f70bc>56%</color>. |
431 | 430 | 55000 | 5 | Blast Booster | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong01.png | Nitor's Active Skill DMG increases by <color=#0f70bc>70%</color>. |
432 | 431 | 55010 | 1 | Fighting Spirit | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
433 | 432 | 55010 | 2 | Fighting Spirit | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
434 | 433 | 55010 | 3 | Fighting Spirit | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
435 | 434 | 55010 | 4 | Fighting Spirit | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
436 | 435 | 55010 | 5 | Fighting Spirit | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
437 | 436 | 55020 | 1 | Heatwave | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png | After Nitor casts a skill, its carrier gains <color=#0f70bc>8</color> ATK, up to 3 stacks. |
438 | 437 | 55020 | 2 | Heatwave | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png | After Nitor casts a skill, its carrier gains <color=#0f70bc>16</color> ATK, up to 3 stacks. |
439 | 438 | 55020 | 3 | Heatwave | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png | After Nitor casts a skill, its carrier gains <color=#0f70bc>24</color> ATK, up to 3 stacks. |
440 | 439 | 55020 | 4 | Heatwave | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png | After Nitor casts a skill, its carrier gains <color=#0f70bc>32</color> ATK, up to 3 stacks. |
441 | 440 | 55020 | 5 | Heatwave | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong03.png | After Nitor casts a skill, its carrier gains <color=#0f70bc>40</color> ATK, up to 3 stacks. |
442 | 441 | 55030 | 1 | Rising Inferno | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png | Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>1%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration. |
443 | 442 | 55030 | 2 | Rising Inferno | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png | Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>2%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration. |
444 | 443 | 55030 | 3 | Rising Inferno | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png | Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>3%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration. |
445 | 444 | 55030 | 4 | Rising Inferno | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png | Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>4%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration. |
446 | 445 | 55030 | 5 | Rising Inferno | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong04.png | Each time the carrier deals Fire DMG, their Fire DMG increases by <color=#0f70bc>5%</color> for 8s, stacking up to 2 times. Triggering this effect again will renew its duration. |
447 | 446 | 55040 | 1 | Pyro Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png | When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>6%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>300%</color> Fire DMG. |
448 | 447 | 55040 | 2 | Pyro Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png | When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>12%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>600%</color> Fire DMG. |
449 | 448 | 55040 | 3 | Pyro Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png | When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>18%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>900%</color> Fire DMG. |
450 | 449 | 55040 | 4 | Pyro Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png | When Karenina: Ember is in Thermal Enhanced State, Extra DMG increases by <color=#0f70bc>24%</color>. When <color=#0f70bc>Wingman Support's</color> flying laser cannons are on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>1200%</color> Fire DMG. |
451 | 450 | 55040 | 5 | Pyro Resonance | Assets/Product/Texture/Image/IconPetSkill/Pet3MaoSkillbeidong05.png | When Karenina: Ember is in Heat Enhanced State, Extra DMG increases by <color=#0f70bc>30%</color>. When the <color=#0f70bc>Drone Support's</color> laser-shooting drone is on the field, <color=#935ee1>Flare Spark</color>/<color=#935ee1>Blazing Blitz</color> will trigger extra laser shots, dealing <color=#0f70bc>1500%</color> Fire DMG. |
452 | 451 | 1131 | 1 | Precise Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Physical DMG to hit enemies. |
453 | 452 | 1131 | 2 | Precise Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Physical DMG to hit enemies. |
454 | 453 | 1131 | 3 | Precise Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Physical DMG to hit enemies. |
455 | 454 | 1131 | 4 | Precise Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Physical DMG to hit enemies. |
456 | 455 | 1131 | 5 | Precise Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Physical DMG to hit enemies. |
457 | 456 | 1132 | 1 | Precise Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Fire DMG to hit enemies. |
458 | 457 | 1132 | 2 | Precise Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Fire DMG to hit enemies. |
459 | 458 | 1132 | 3 | Precise Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Fire DMG to hit enemies. |
460 | 459 | 1132 | 4 | Precise Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Fire DMG to hit enemies. |
461 | 460 | 1132 | 5 | Precise Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Fire DMG to hit enemies. |
462 | 461 | 1133 | 1 | Precise Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Ice DMG to hit enemies. |
463 | 462 | 1133 | 2 | Precise Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Ice DMG to hit enemies. |
464 | 463 | 1133 | 3 | Precise Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Ice DMG to hit enemies. |
465 | 464 | 1133 | 4 | Precise Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Ice DMG to hit enemies. |
466 | 465 | 1133 | 5 | Precise Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Ice DMG to hit enemies. |
467 | 466 | 1134 | 1 | Precise Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>2400</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
468 | 467 | 1134 | 2 | Precise Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>4800</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
469 | 468 | 1134 | 3 | Precise Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>7200</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
470 | 469 | 1134 | 4 | Precise Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>9600</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
471 | 470 | 1134 | 5 | Precise Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Lightning DMG to hit enemies and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>12000</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
472 | 471 | 1135 | 1 | Precise Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>160%</color> Dark DMG to hit enemies. |
473 | 472 | 1135 | 2 | Precise Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>320%</color> Dark DMG to hit enemies. |
474 | 473 | 1135 | 3 | Precise Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>480%</color> Dark DMG to hit enemies. |
475 | 474 | 1135 | 4 | Precise Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>640%</color> Dark DMG to hit enemies. |
476 | 475 | 1135 | 5 | Precise Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies in a straight line at medium speed, dealing <color=#0f70bc>800%</color> Dark DMG to hit enemies. |
477 | 476 | 1141 | 1 | Wild Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Physical DMG. |
478 | 477 | 1141 | 2 | Wild Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Physical DMG. |
479 | 478 | 1141 | 3 | Wild Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Physical DMG. |
480 | 479 | 1141 | 4 | Wild Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Physical DMG. |
481 | 480 | 1141 | 5 | Wild Volt Charge - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Physical DMG. |
482 | 481 | 1142 | 1 | Wild Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Fire DMG. |
483 | 482 | 1142 | 2 | Wild Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Fire DMG. |
484 | 483 | 1142 | 3 | Wild Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Fire DMG. |
485 | 484 | 1142 | 4 | Wild Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Fire DMG. |
486 | 485 | 1142 | 5 | Wild Volt Charge - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Fire DMG. |
487 | 486 | 1143 | 1 | Wild Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Ice DMG. |
488 | 487 | 1143 | 2 | Wild Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Ice DMG. |
489 | 488 | 1143 | 3 | Wild Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Ice DMG. |
490 | 489 | 1143 | 4 | Wild Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Ice DMG. |
491 | 490 | 1143 | 5 | Wild Volt Charge - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Ice DMG. |
492 | 491 | 1144 | 1 | Wild Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>2400</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
493 | 492 | 1144 | 2 | Wild Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>4800</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
494 | 493 | 1144 | 3 | Wild Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>7200</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
495 | 494 | 1144 | 4 | Wild Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>9600</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
496 | 495 | 1144 | 5 | Wild Volt Charge - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Lightning DMG and applying Charge to them. Lingya will accumulate <color=#0f70bc>10%</color> of the Lightning DMG its carrier has dealt to them. Once the accumulated DMG reaches <color=#0f70bc>12000</color> or has lasted <color=#0f70bc>5</color>s, Lingya inflicts the accumulated DMG on the enemy. |
497 | 496 | 1145 | 1 | Wild Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>240%</color> Dark DMG. |
498 | 497 | 1145 | 2 | Wild Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>480%</color> Dark DMG. |
499 | 498 | 1145 | 3 | Wild Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>720%</color> Dark DMG. |
500 | 499 | 1145 | 4 | Wild Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>960%</color> Dark DMG. |
501 | 500 | 1145 | 5 | Wild Volt Charge - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2BeiSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Lingya will shoot an electric ball that flies at high speed and explodes when hitting the enemy, dealing <color=#0f70bc>1200%</color> Dark DMG. |
502 | 501 | 56000 | 1 | Generator Retrofit | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png | Lingya's Active Skills deal <color=#0f70bc>12%</color> more DMG. |
503 | 502 | 56000 | 2 | Generator Retrofit | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png | Lingya's Active Skills deal <color=#0f70bc>24%</color> more DMG. |
504 | 503 | 56000 | 3 | Generator Retrofit | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png | Lingya's Active Skills deal <color=#0f70bc>36%</color> more DMG. |
505 | 504 | 56000 | 4 | Generator Retrofit | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png | Lingya's Active Skills deal <color=#0f70bc>48%</color> more DMG. |
506 | 505 | 56000 | 5 | Generator Retrofit | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong01.png | Lingya's Active Skills deal <color=#0f70bc>60%</color> more DMG. |
507 | 506 | 56010 | 1 | Magnet Impulse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the ATK of Lingya's carrier by <color=#0f70bc>12</color>. |
508 | 507 | 56010 | 2 | Magnet Impulse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the ATK of Lingya's carrier by <color=#0f70bc>24</color>. |
509 | 508 | 56010 | 3 | Magnet Impulse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the ATK of Lingya's carrier by <color=#0f70bc>36</color>. |
510 | 509 | 56010 | 4 | Magnet Impulse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the ATK of Lingya's carrier by <color=#0f70bc>48</color>. |
511 | 510 | 56010 | 5 | Magnet Impulse | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the ATK of Lingya's carrier by <color=#0f70bc>60</color>. |
512 | 511 | 56020 | 1 | High-voltage Relay | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png | After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>1.6%</color> for 8s. |
513 | 512 | 56020 | 2 | High-voltage Relay | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png | After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>3.2%</color> for 8s. |
514 | 513 | 56020 | 3 | High-voltage Relay | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png | After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>4.8%</color> for 8s. |
515 | 514 | 56020 | 4 | High-voltage Relay | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png | After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>6.4%</color> for 8s. |
516 | 515 | 56020 | 5 | High-voltage Relay | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong03.png | After performing Lingya's Active Skills, the next switched-in member's Extra DMG Bonus will increase by <color=#0f70bc>8%</color> for 8s. |
517 | 516 | 56030 | 1 | Voltage Transformer | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png | The carrier's ATK increases by <color=#0f70bc>6</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb. |
518 | 517 | 56030 | 2 | Voltage Transformer | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png | The carrier's ATK increases by <color=#0f70bc>12</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb. |
519 | 518 | 56030 | 3 | Voltage Transformer | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png | The carrier's ATK increases by <color=#0f70bc>18</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb. |
520 | 519 | 56030 | 4 | Voltage Transformer | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png | The carrier's ATK increases by <color=#0f70bc>24</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb. |
521 | 520 | 56030 | 5 | Voltage Transformer | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong04.png | The carrier's ATK increases by <color=#0f70bc>30</color> for 5s after pinging basic Signal Orbs 3 times. It can be stacked up to 2 times. After it reaches max stacks, the duration will refresh whenever it is triggered. The next switched-in member will gain an extra Blue Orb. |
522 | 521 | 56040 | 1 | Magnetic Sensor | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png | Increases the carrier's Lightning DMG by <color=#0f70bc>2%</color>. |
523 | 522 | 56040 | 2 | Magnetic Sensor | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png | Increases the carrier's Lightning DMG by <color=#0f70bc>4%</color>. |
524 | 523 | 56040 | 3 | Magnetic Sensor | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png | Increases the carrier's Lightning DMG by <color=#0f70bc>6%</color>. |
525 | 524 | 56040 | 4 | Magnetic Sensor | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png | Increases the carrier's Lightning DMG by <color=#0f70bc>8%</color>. |
526 | 525 | 56040 | 5 | Magnetic Sensor | Assets/Product/Texture/Image/IconPetSkill/Pet2YangSkillbeidong05.png | Increases the carrier's Lightning DMG by <color=#0f70bc>10%</color>. |
527 | 526 | 1151 | 1 | Azure Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Physical DMG. |
528 | 527 | 1151 | 2 | Azure Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Physical DMG. |
529 | 528 | 1151 | 3 | Azure Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Physical DMG. |
530 | 529 | 1151 | 4 | Azure Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Physical DMG. |
531 | 530 | 1151 | 5 | Azure Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Physical DMG. |
532 | 531 | 1152 | 1 | Azure Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Fire DMG. |
533 | 532 | 1152 | 2 | Azure Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Fire DMG. |
534 | 533 | 1152 | 3 | Azure Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Fire DMG. |
535 | 534 | 1152 | 4 | Azure Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Fire DMG. |
536 | 535 | 1152 | 5 | Azure Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Fire DMG. |
537 | 536 | 1153 | 1 | Azure Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>150%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>0.6%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
538 | 537 | 1153 | 2 | Azure Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.2%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
539 | 538 | 1153 | 3 | Azure Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>450%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.8%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
540 | 539 | 1153 | 4 | Azure Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>2.4%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
541 | 540 | 1153 | 5 | Azure Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>750%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>3%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
542 | 541 | 1154 | 1 | Azure Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Lightning DMG. |
543 | 542 | 1154 | 2 | Azure Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Lightning DMG. |
544 | 543 | 1154 | 3 | Azure Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Lightning DMG. |
545 | 544 | 1154 | 4 | Azure Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Lightning DMG. |
546 | 545 | 1154 | 5 | Azure Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Lightning DMG. |
547 | 546 | 1155 | 1 | Azure Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>300%</color> Dark DMG. |
548 | 547 | 1155 | 2 | Azure Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>600%</color> Dark DMG. |
549 | 548 | 1155 | 3 | Azure Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>900%</color> Dark DMG. |
550 | 549 | 1155 | 4 | Azure Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1200%</color> Dark DMG. |
551 | 550 | 1155 | 5 | Azure Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy to deal <color=#0f70bc>1500%</color> Dark DMG. |
552 | 551 | 1161 | 1 | Frigid Wings - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Physical DMG. |
553 | 552 | 1161 | 2 | Frigid Wings - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Physical DMG. |
554 | 553 | 1161 | 3 | Frigid Wings - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Physical DMG. |
555 | 554 | 1161 | 4 | Frigid Wings - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Physical DMG. |
556 | 555 | 1161 | 5 | Frigid Wings - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong05.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Physical DMG. |
557 | 556 | 1162 | 1 | Frigid Wings - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Fire DMG. |
558 | 557 | 1162 | 2 | Frigid Wings - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Fire DMG. |
559 | 558 | 1162 | 3 | Frigid Wings - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Fire DMG. |
560 | 559 | 1162 | 4 | Frigid Wings - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Fire DMG. |
561 | 560 | 1162 | 5 | Frigid Wings - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong01.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Fire DMG. |
562 | 561 | 1163 | 1 | Frigid Wings - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>150%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>0.6%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
563 | 562 | 1163 | 2 | Frigid Wings - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.2%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
564 | 563 | 1163 | 3 | Frigid Wings - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>450%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>1.8%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
565 | 564 | 1163 | 4 | Frigid Wings - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>2.4%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
566 | 565 | 1163 | 5 | Frigid Wings - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong02.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>750%</color> Ice DMG and apply a Weakness Mark on the target that increases the Extra DMG Bonus by <color=#0f70bc>3%</color> for 8s upon taking Ice DMG. Triggering this effect again will renew its duration. |
567 | 566 | 1164 | 1 | Frigid Wings - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Lightning DMG. |
568 | 567 | 1164 | 2 | Frigid Wings - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Lightning DMG. |
569 | 568 | 1164 | 3 | Frigid Wings - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Lightning DMG. |
570 | 569 | 1164 | 4 | Frigid Wings - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Lightning DMG. |
571 | 570 | 1164 | 5 | Frigid Wings - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong03.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Lightning DMG. |
572 | 571 | 1165 | 1 | Frigid Wings - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>300%</color> Dark DMG. |
573 | 572 | 1165 | 2 | Frigid Wings - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>600%</color> Dark DMG. |
574 | 573 | 1165 | 3 | Frigid Wings - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>900%</color> Dark DMG. |
575 | 574 | 1165 | 4 | Frigid Wings - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1200%</color> Dark DMG. |
576 | 575 | 1165 | 5 | Frigid Wings - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillzhudong04.png | The CUB button will be activated after 6 random pings. After casting, Boreas will fly toward the enemy along with the carrier to deal <color=#0f70bc>1500%</color> Dark DMG. |
577 | 576 | 57000 | 1 | Frosty Howl | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png | Boreas's Active Skills deal <color=#0f70bc>14%</color> more DMG. |
578 | 577 | 57000 | 2 | Frosty Howl | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png | Boreas's Active Skills deal <color=#0f70bc>28%</color> more DMG. |
579 | 578 | 57000 | 3 | Frosty Howl | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png | Boreas's Active Skills deal <color=#0f70bc>42%</color> more DMG. |
580 | 579 | 57000 | 4 | Frosty Howl | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png | Boreas's Active Skills deal <color=#0f70bc>56%</color> more DMG. |
581 | 580 | 57000 | 5 | Frosty Howl | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong01.png | Boreas's Active Skills deal <color=#0f70bc>70%</color> more DMG. |
582 | 581 | 57010 | 1 | Arctic Knowledge | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
583 | 582 | 57010 | 2 | Arctic Knowledge | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
584 | 583 | 57010 | 3 | Arctic Knowledge | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
585 | 584 | 57010 | 4 | Arctic Knowledge | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
586 | 585 | 57010 | 5 | Arctic Knowledge | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
587 | 586 | 57020 | 1 | Hypercharge Cooling | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png | Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 8s. Triggering this effect again will renew its duration. |
588 | 587 | 57020 | 2 | Hypercharge Cooling | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png | Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 8s. Triggering this effect again will renew its duration. |
589 | 588 | 57020 | 3 | Hypercharge Cooling | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png | Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 8s. Triggering this effect again will renew its duration. |
590 | 589 | 57020 | 4 | Hypercharge Cooling | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png | Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 8s. Triggering this effect again will renew its duration. |
591 | 590 | 57020 | 5 | Hypercharge Cooling | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong03.png | Each time Boreas casts an active skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 8s. Triggering this effect again will renew its duration. |
592 | 591 | 57030 | 1 | Frost Emblem | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>2%</color>. |
593 | 592 | 57030 | 2 | Frost Emblem | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>4%</color>. |
594 | 593 | 57030 | 3 | Frost Emblem | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>6%</color>. |
595 | 594 | 57030 | 4 | Frost Emblem | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>8%</color>. |
596 | 595 | 57030 | 5 | Frost Emblem | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>10%</color>. |
597 | 596 | 57040 | 1 | Glorious Hawk | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png | Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>6%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>100%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s. |
598 | 597 | 57040 | 2 | Glorious Hawk | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png | Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>12%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>200%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s. |
599 | 598 | 57040 | 3 | Glorious Hawk | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png | Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>18%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>300%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s. |
600 | 599 | 57040 | 4 | Glorious Hawk | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png | Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>24%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>400%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s. |
601 | 600 | 57040 | 5 | Glorious Hawk | Assets/Product/Texture/Image/IconPetSkill/Pet3YingSkillbeidong05.png | Upon activating Frost Spirit, Chrome: Glory receives Boreas's enhancement, gaining <color=#0f70bc>30%</color> more Basic Attack DMG. Boreas will also continuously create frost hawks that fly toward the enemy for 8s, dealing Ice DMG equal to <color=#0f70bc>500%</color> of Chrome: Glory's ATK. When <color=#0f70bc>Condensed Frost</color> is triggered, Boreas will also cast <color=#935ee1>Azure Blast</color>. Cooldown: 2.5s. |
602 | 601 | 1171 | 1 | Needle Gyro Orb: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Physical DMG to the enemy. |
603 | 602 | 1171 | 2 | Needle Gyro Orb: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Physical DMG to the enemy. |
604 | 603 | 1171 | 3 | Needle Gyro Orb: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Physical DMG to the enemy. |
605 | 604 | 1171 | 4 | Needle Gyro Orb: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Physical DMG to the enemy. |
606 | 605 | 1171 | 5 | Needle Gyro Orb: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Physical DMG to the enemy. |
607 | 606 | 1172 | 1 | Needle Gyro Orb: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Fire DMG to the enemy. |
608 | 607 | 1172 | 2 | Needle Gyro Orb: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Fire DMG to the enemy. |
609 | 608 | 1172 | 3 | Needle Gyro Orb: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Fire DMG to the enemy. |
610 | 609 | 1172 | 4 | Needle Gyro Orb: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Fire DMG to the enemy. |
611 | 610 | 1172 | 5 | Needle Gyro Orb: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Fire DMG to the enemy. |
612 | 611 | 1173 | 1 | Needle Gyro Orb: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Ice DMG to the enemy. |
613 | 612 | 1173 | 2 | Needle Gyro Orb: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Ice DMG to the enemy. |
614 | 613 | 1173 | 3 | Needle Gyro Orb: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Ice DMG to the enemy. |
615 | 614 | 1173 | 4 | Needle Gyro Orb: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Ice DMG to the enemy. |
616 | 615 | 1173 | 5 | Needle Gyro Orb: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Ice DMG to the enemy. |
617 | 616 | 1174 | 1 | Needle Gyro Orb: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Lightning DMG to the enemy. |
618 | 617 | 1174 | 2 | Needle Gyro Orb: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Lightning DMG to the enemy. |
619 | 618 | 1174 | 3 | Needle Gyro Orb: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Lightning DMG to the enemy. |
620 | 619 | 1174 | 4 | Needle Gyro Orb: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Lightning DMG to the enemy. |
621 | 620 | 1174 | 5 | Needle Gyro Orb: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Lightning DMG to the enemy. |
622 | 621 | 1175 | 1 | Needle Gyro Orb: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>20%</color> Dark DMG to the enemy. |
623 | 622 | 1175 | 2 | Needle Gyro Orb: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>40%</color> Dark DMG to the enemy. |
624 | 623 | 1175 | 3 | Needle Gyro Orb: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>60%</color> Dark DMG to the enemy. |
625 | 624 | 1175 | 4 | Needle Gyro Orb: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>80%</color> Dark DMG to the enemy. |
626 | 625 | 1175 | 5 | Needle Gyro Orb: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy. On hit, Thorny will spin attack <color=#0f70bc>10</color> times with each time dealing <color=#0f70bc>100%</color> Dark DMG to the enemy. |
627 | 626 | 1181 | 1 | Piercing Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
628 | 627 | 1181 | 2 | Piercing Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
629 | 628 | 1181 | 3 | Piercing Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
630 | 629 | 1181 | 4 | Piercing Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%). |
631 | 630 | 1181 | 5 | Piercing Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Physical DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
632 | 631 | 1182 | 1 | Piercing Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
633 | 632 | 1182 | 2 | Piercing Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
634 | 633 | 1182 | 3 | Piercing Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
635 | 634 | 1182 | 4 | Piercing Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%). |
636 | 635 | 1182 | 5 | Piercing Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Fire DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
637 | 636 | 1183 | 1 | Piercing Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
638 | 637 | 1183 | 2 | Piercing Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
639 | 638 | 1183 | 3 | Piercing Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
640 | 639 | 1183 | 4 | Piercing Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%). |
641 | 640 | 1183 | 5 | Piercing Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Ice DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
642 | 641 | 1184 | 1 | Piercing Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
643 | 642 | 1184 | 2 | Piercing Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
644 | 643 | 1184 | 3 | Piercing Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
645 | 644 | 1184 | 4 | Piercing Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%). |
646 | 645 | 1184 | 5 | Piercing Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Lightning DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
647 | 646 | 1185 | 1 | Piercing Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>100%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>2%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
648 | 647 | 1185 | 2 | Piercing Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>200%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>4%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
649 | 648 | 1185 | 3 | Piercing Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>300%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>6%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
650 | 649 | 1185 | 4 | Piercing Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>400%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>8%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>75%</color> Extra DMG (up to 75%). |
651 | 650 | 1185 | 5 | Piercing Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Thorny will dash toward the enemy and shoot needles at other enemies around, dealing <color=#0f70bc>500%</color> Dark DMG and gaining a shield equal to <color=#0f70bc>10%</color> of the carrier's max HP for 2s. Each time a needle hits an enemy, Thorny's next attack will gain <color=#0f70bc>15%</color> Extra DMG (up to 75%). |
652 | 651 | 58000 | 1 | Needle Polishing | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png | Thorny's Active Skills deal <color=#0f70bc>12%</color> more DMG. |
653 | 652 | 58000 | 2 | Needle Polishing | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png | Thorny's Active Skills deal <color=#0f70bc>24%</color> more DMG. |
654 | 653 | 58000 | 3 | Needle Polishing | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png | Thorny's Active Skills deal <color=#0f70bc>36%</color> more DMG. |
655 | 654 | 58000 | 4 | Needle Polishing | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png | Thorny's Active Skills deal <color=#0f70bc>48%</color> more DMG. |
656 | 655 | 58000 | 5 | Needle Polishing | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong01.png | Thorny's Active Skills deal <color=#0f70bc>60%</color> more DMG. |
657 | 656 | 58010 | 1 | Thorn: Sharpenen | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>12</color>. |
658 | 657 | 58010 | 2 | Thorn: Sharpenen | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>24</color>. |
659 | 658 | 58010 | 3 | Thorn: Sharpenen | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>36</color>. |
660 | 659 | 58010 | 4 | Thorn: Sharpenen | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>48</color>. |
661 | 660 | 58010 | 5 | Thorn: Sharpenen | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
662 | 661 | 58020 | 1 | Thorn: Stack | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png | Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 5s. Triggering this effect again will renew its duration. |
663 | 662 | 58020 | 2 | Thorn: Stack | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png | Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 5s. Triggering this effect again will renew its duration. |
664 | 663 | 58020 | 3 | Thorn: Stack | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png | Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 5s. Triggering this effect again will renew its duration. |
665 | 664 | 58020 | 4 | Thorn: Stack | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png | Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 5s. Triggering this effect again will renew its duration. |
666 | 665 | 58020 | 5 | Thorn: Stack | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong03.png | Each time Thorny casts an active skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 5s. Triggering this effect again will renew its duration. |
667 | 666 | 58030 | 1 | Thorn: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>2%</color>. |
668 | 667 | 58030 | 2 | Thorn: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>4%</color>. |
669 | 668 | 58030 | 3 | Thorn: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>6%</color>. |
670 | 669 | 58030 | 4 | Thorn: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>8%</color>. |
671 | 670 | 58030 | 5 | Thorn: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>10%</color>. |
672 | 671 | 58040 | 1 | Thorn Mark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png | Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>40%</color> of the carrier's ATK. The effect can only be triggered once every 2s. |
673 | 672 | 58040 | 2 | Thorn Mark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png | Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>80%</color> of the carrier's ATK. The effect can only be triggered once every 2s. |
674 | 673 | 58040 | 3 | Thorn Mark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png | Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>120%</color> of the carrier's ATK. The effect can only be triggered once every 2s. |
675 | 674 | 58040 | 4 | Thorn Mark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png | Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>160%</color> of the carrier's ATK. The effect can only be triggered once every 2s. |
676 | 675 | 58040 | 5 | Thorn Mark | Assets/Product/Texture/Image/IconPetSkill/Pet2CiweiSkillbeidong05.png | Thorny will mark an enemy upon dealing DMG to the enemy via an Active Skill. When the marked enemy receives DMG, the mark will be removed and the enemy will take Physical DMG equal to <color=#0f70bc>200%</color> of the carrier's ATK. The effect can only be triggered once every 2s. |
677 | 676 | 1191 | 1 | Earthshattering Driller: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Physical DMG. |
678 | 677 | 1191 | 2 | Earthshattering Driller: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Physical DMG. |
679 | 678 | 1191 | 3 | Earthshattering Driller: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Physical DMG. |
680 | 679 | 1191 | 4 | Earthshattering Driller: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Physical DMG. |
681 | 680 | 1191 | 5 | Earthshattering Driller: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Physical DMG. |
682 | 681 | 1192 | 1 | Earthshattering Driller: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>50%</color> Fire DMG. |
683 | 682 | 1192 | 2 | Earthshattering Driller: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>100%</color> Fire DMG. |
684 | 683 | 1192 | 3 | Earthshattering Driller: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>150%</color> Fire DMG. |
685 | 684 | 1192 | 4 | Earthshattering Driller: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>200%</color> Fire DMG. |
686 | 685 | 1192 | 5 | Earthshattering Driller: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Fire DMG. If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>250%</color> Fire DMG. |
687 | 686 | 1193 | 1 | Earthshattering Driller: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Ice DMG. |
688 | 687 | 1193 | 2 | Earthshattering Driller: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Ice DMG. |
689 | 688 | 1193 | 3 | Earthshattering Driller: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Ice DMG. |
690 | 689 | 1193 | 4 | Earthshattering Driller: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Ice DMG. |
691 | 690 | 1193 | 5 | Earthshattering Driller: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Ice DMG. |
692 | 691 | 1194 | 1 | Earthshattering Driller: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Lightning DMG. |
693 | 692 | 1194 | 2 | Earthshattering Driller: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Lightning DMG. |
694 | 693 | 1194 | 3 | Earthshattering Driller: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Lightning DMG. |
695 | 694 | 1194 | 4 | Earthshattering Driller: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Lightning DMG. |
696 | 695 | 1194 | 5 | Earthshattering Driller: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Lightning DMG. |
697 | 696 | 1195 | 1 | Earthshattering Driller: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>300%</color> Dark DMG. |
698 | 697 | 1195 | 2 | Earthshattering Driller: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>600%</color> Dark DMG. |
699 | 698 | 1195 | 3 | Earthshattering Driller: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>900%</color> Dark DMG. |
700 | 699 | 1195 | 4 | Earthshattering Driller: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1200%</color> Dark DMG. |
701 | 700 | 1195 | 5 | Earthshattering Driller: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target, pulling in surrounding enemies and performing a spinning slash that deals <color=#0f70bc>1500%</color> Dark DMG. |
702 | 701 | 1201 | 1 | Flaming Slash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
703 | 702 | 1201 | 2 | Flaming Slash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
704 | 703 | 1201 | 3 | Flaming Slash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
705 | 704 | 1201 | 4 | Flaming Slash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
706 | 705 | 1201 | 5 | Flaming Slash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Physical DMG and inflicting a laceration that deals Physical DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
707 | 706 | 1202 | 1 | Flaming Slash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>120%</color> Fire DMG and trigger the laceration to deal all of its DMG at once. |
708 | 707 | 1202 | 2 | Flaming Slash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>240%</color> Fire DMG and trigger the laceration to deal all of its DMG at once. |
709 | 708 | 1202 | 3 | Flaming Slash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>360%</color> Fire DMG and trigger the laceration to deal all of its DMG at once. |
710 | 709 | 1202 | 4 | Flaming Slash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>480%</color> Fire DMG and trigger the laceration to deal all of its DMG at once. |
711 | 710 | 1202 | 5 | Flaming Slash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Fire DMG and inflicting a laceration that deals Fire DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) If Nanami: Starfarer triggers branch attacks during its spinning slash, it will launch a claw attack to deal <color=#0f70bc>600%</color> Fire DMG and trigger the laceration to deal all of its DMG at once. |
712 | 711 | 1203 | 1 | Flaming Slash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
713 | 712 | 1203 | 2 | Flaming Slash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
714 | 713 | 1203 | 3 | Flaming Slash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
715 | 714 | 1203 | 4 | Flaming Slash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
716 | 715 | 1203 | 5 | Flaming Slash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Ice DMG and inflicting a laceration that deals Ice DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
717 | 716 | 1204 | 1 | Flaming Slash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
718 | 717 | 1204 | 2 | Flaming Slash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
719 | 718 | 1204 | 3 | Flaming Slash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
720 | 719 | 1204 | 4 | Flaming Slash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
721 | 720 | 1204 | 5 | Flaming Slash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Lightning DMG and inflicting a laceration that deals Lightning DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
722 | 721 | 1205 | 1 | Flaming Slash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>200%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>20%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
723 | 722 | 1205 | 2 | Flaming Slash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>400%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>40%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
724 | 723 | 1205 | 3 | Flaming Slash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>600%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>60%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
725 | 724 | 1205 | 4 | Flaming Slash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>800%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>80%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
726 | 725 | 1205 | 5 | Flaming Slash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Jet Jaeger will charge toward the target and perform a spinning slash, dealing <color=#0f70bc>1000%</color> Dark DMG and inflicting a laceration that deals Dark DMG equal to <color=#0f70bc>100%</color> of Jet Jaeger's ATK every second for 8s. (Triggering this effect again will renew its duration.) |
727 | 726 | 59000 | 1 | Champion's Battlecry | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png | Jet Jaeger's Active Skills deal <color=#0f70bc>14%</color> more DMG. |
728 | 727 | 59000 | 2 | Champion's Battlecry | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png | Jet Jaeger's Active Skills deal <color=#0f70bc>28%</color> more DMG. |
729 | 728 | 59000 | 3 | Champion's Battlecry | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png | Jet Jaeger's Active Skills deal <color=#0f70bc>42%</color> more DMG. |
730 | 729 | 59000 | 4 | Champion's Battlecry | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png | Jet Jaeger's Active Skills deal <color=#0f70bc>56%</color> more DMG. |
731 | 730 | 59000 | 5 | Champion's Battlecry | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong01.png | Jet Jaeger's Active Skills deal <color=#0f70bc>70%</color> more DMG. |
732 | 731 | 59010 | 1 | Molten Fangs | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
733 | 732 | 59010 | 2 | Molten Fangs | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
734 | 733 | 59010 | 3 | Molten Fangs | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
735 | 734 | 59010 | 4 | Molten Fangs | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
736 | 735 | 59010 | 5 | Molten Fangs | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
737 | 736 | 59020 | 1 | Blazing Wildfire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png | Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 8s. Triggering this effect again will renew its duration. |
738 | 737 | 59020 | 2 | Blazing Wildfire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png | Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 8s. Triggering this effect again will renew its duration. |
739 | 738 | 59020 | 3 | Blazing Wildfire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png | Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 8s. Triggering this effect again will renew its duration. |
740 | 739 | 59020 | 4 | Blazing Wildfire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png | Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 8s. Triggering this effect again will renew its duration. |
741 | 740 | 59020 | 5 | Blazing Wildfire | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong03.png | Each time Jet Jaeger casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 8s. Triggering this effect again will renew its duration. |
742 | 741 | 59030 | 1 | Breaching Blaster | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>2%</color>. |
743 | 742 | 59030 | 2 | Breaching Blaster | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>4%</color>. |
744 | 743 | 59030 | 3 | Breaching Blaster | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>6%</color>. |
745 | 744 | 59030 | 4 | Breaching Blaster | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>8%</color>. |
746 | 745 | 59030 | 5 | Breaching Blaster | Assets/Product/Texture/Image/IconPetSkill/Pet3HuSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>10%</color>. |
747 | 751 | 1211 | 1 | Supergravity Eclipse: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
748 | 752 | 1211 | 2 | Supergravity Eclipse: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
749 | 753 | 1211 | 3 | Supergravity Eclipse: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
750 | 754 | 1211 | 4 | Supergravity Eclipse: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
751 | 755 | 1211 | 5 | Supergravity Eclipse: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Physical DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
752 | 756 | 1212 | 1 | Supergravity Eclipse: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
753 | 757 | 1212 | 2 | Supergravity Eclipse: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
754 | 758 | 1212 | 3 | Supergravity Eclipse: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
755 | 759 | 1212 | 4 | Supergravity Eclipse: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
756 | 760 | 1212 | 5 | Supergravity Eclipse: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Fire DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
757 | 761 | 1213 | 1 | Supergravity Eclipse: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
758 | 762 | 1213 | 2 | Supergravity Eclipse: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
759 | 763 | 1213 | 3 | Supergravity Eclipse: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
760 | 764 | 1213 | 4 | Supergravity Eclipse: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
761 | 765 | 1213 | 5 | Supergravity Eclipse: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Ice DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
762 | 766 | 1214 | 1 | Supergravity Eclipse: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
763 | 767 | 1214 | 2 | Supergravity Eclipse: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
764 | 768 | 1214 | 3 | Supergravity Eclipse: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
765 | 769 | 1214 | 4 | Supergravity Eclipse: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
766 | 770 | 1214 | 5 | Supergravity Eclipse: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Lightning DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
767 | 771 | 1215 | 1 | Supergravity Eclipse: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>20%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
768 | 772 | 1215 | 2 | Supergravity Eclipse: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>40%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
769 | 773 | 1215 | 3 | Supergravity Eclipse: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>60%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
770 | 774 | 1215 | 4 | Supergravity Eclipse: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>80%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
771 | 775 | 1215 | 5 | Supergravity Eclipse: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Dark DMG to all enemies inside every 0.5s for 4s. Enemies inside the Anti-gravity field will be slowed down and unable to use their skills. |
772 | 776 | 1221 | 1 | Super Moonfall Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
773 | 777 | 1221 | 2 | Super Moonfall Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
774 | 778 | 1221 | 3 | Super Moonfall Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
775 | 779 | 1221 | 4 | Super Moonfall Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
776 | 780 | 1221 | 5 | Super Moonfall Field: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong05.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Physical DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Physical DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
777 | 781 | 1222 | 1 | Super Moonfall Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
778 | 782 | 1222 | 2 | Super Moonfall Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
779 | 783 | 1222 | 3 | Super Moonfall Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
780 | 784 | 1222 | 4 | Super Moonfall Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
781 | 785 | 1222 | 5 | Super Moonfall Field: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong01.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Fire DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Fire DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
782 | 786 | 1223 | 1 | Super Moonfall Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
783 | 787 | 1223 | 2 | Super Moonfall Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
784 | 788 | 1223 | 3 | Super Moonfall Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
785 | 789 | 1223 | 4 | Super Moonfall Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
786 | 790 | 1223 | 5 | Super Moonfall Field: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong02.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Ice DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Ice DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
787 | 791 | 1224 | 1 | Super Moonfall Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
788 | 792 | 1224 | 2 | Super Moonfall Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
789 | 793 | 1224 | 3 | Super Moonfall Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
790 | 794 | 1224 | 4 | Super Moonfall Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
791 | 795 | 1224 | 5 | Super Moonfall Field: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong03.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Lightning DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Lightning DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
792 | 796 | 1225 | 1 | Super Moonfall Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>200%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>100%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
793 | 797 | 1225 | 2 | Super Moonfall Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>400%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>200%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
794 | 798 | 1225 | 3 | Super Moonfall Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>600%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>300%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
795 | 799 | 1225 | 4 | Super Moonfall Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>800%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>400%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
796 | 800 | 1225 | 5 | Super Moonfall Field: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillzhudong04.png | The CUB button will be activated after pinging 6 basic Signal Orbs. Upon casting, Moonhopper will teleport into the air and smash to the ground, interrupting enemy skills, dealing <color=#0f70bc>1000%</color> Dark DMG, and creating an Anti-gravity Field that deals <color=#0f70bc>500%</color> Dark DMG upon its creation. The Anti-gravity Field lasts 2s, in which enemies will be slowed down and unable to use their skills. |
797 | 801 | 60000 | 1 | High Jumping | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png | Moonhopper's Active Skills deal <color=#0f70bc>14%</color> more DMG. |
798 | 802 | 60000 | 2 | High Jumping | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png | Moonhopper's Active Skills deal <color=#0f70bc>28%</color> more DMG. |
799 | 803 | 60000 | 3 | High Jumping | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png | Moonhopper's Active Skills deal <color=#0f70bc>42%</color> more DMG. |
800 | 804 | 60000 | 4 | High Jumping | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png | Moonhopper's Active Skills deal <color=#0f70bc>56%</color> more DMG. |
801 | 805 | 60000 | 5 | High Jumping | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong01.png | Moonhopper's Active Skills deal <color=#0f70bc>70%</color> more DMG. |
802 | 806 | 60010 | 1 | Foot-stamping | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
803 | 807 | 60010 | 2 | Foot-stamping | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
804 | 808 | 60010 | 3 | Foot-stamping | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
805 | 809 | 60010 | 4 | Foot-stamping | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
806 | 810 | 60010 | 5 | Foot-stamping | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
807 | 811 | 60020 | 1 | Smashing | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png | Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>1%</color>. Can be stacked up to 3 times. |
808 | 812 | 60020 | 2 | Smashing | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png | Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>2%</color>. Can be stacked up to 3 times. |
809 | 813 | 60020 | 3 | Smashing | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png | Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>3%</color>. Can be stacked up to 3 times. |
810 | 814 | 60020 | 4 | Smashing | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png | Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>4%</color>. Can be stacked up to 3 times. |
811 | 815 | 60020 | 5 | Smashing | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong03.png | Each time Moonhopper casts an Active Skill, the Extra DMG Bonus of the carrier's Signature Move increases by <color=#0f70bc>5%</color>. Can be stacked up to 3 times. |
812 | 816 | 60030 | 1 | Paw-licking | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png | Increases the carrier's Dark DMG by <color=#0f70bc>2%</color>. |
813 | 817 | 60030 | 2 | Paw-licking | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png | Increases the carrier's Dark DMG by <color=#0f70bc>4%</color>. |
814 | 818 | 60030 | 3 | Paw-licking | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png | Increases the carrier's Dark DMG by <color=#0f70bc>6%</color>. |
815 | 819 | 60030 | 4 | Paw-licking | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png | Increases the carrier's Dark DMG by <color=#0f70bc>8%</color>. |
816 | 820 | 60030 | 5 | Paw-licking | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong04.png | Increases the carrier's Dark DMG by <color=#0f70bc>10%</color>. |
817 | 821 | 60040 | 1 | Bye-bye Home Run | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png | When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>20%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>. |
818 | 822 | 60040 | 2 | Bye-bye Home Run | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png | When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>40%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>. |
819 | 823 | 60040 | 3 | Bye-bye Home Run | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png | When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>60%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>. |
820 | 824 | 60040 | 4 | Bye-bye Home Run | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png | When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>80%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>. |
821 | 825 | 60040 | 5 | Bye-bye Home Run | Assets/Product/Texture/Image/IconPetSkill/Pet3TuSkillbeidong05.png | When Karenina: Scire performs her Signature Move while carrying Moonhopper, Moonhopper will be swung to the enemy, increasing the Signature Move's Base DMG Bonus by <color=#0f70bc>100%</color>. While Karenina: Scire is charging up by holding the Basic Attack button, Moonhopper will pull in surrounding enemies and unleash <color=#935ee1>Super Moonfall Field</color>. |
822 | 826 | 1231 | 1 | Swirl Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Physical DMG on enemies within range using its laser cannon. |
823 | 827 | 1231 | 2 | Swirl Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Physical DMG on enemies within range using its laser cannon. |
824 | 828 | 1231 | 3 | Swirl Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Physical DMG on enemies within range using its laser cannon. |
825 | 829 | 1231 | 4 | Swirl Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Physical DMG on enemies within range using its laser cannon. |
826 | 830 | 1231 | 5 | Swirl Blast - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Physical DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Physical DMG on enemies within range using its laser cannon. |
827 | 831 | 1232 | 1 | Swirl Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Fire DMG on enemies within range using its laser cannon. |
828 | 832 | 1232 | 2 | Swirl Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Fire DMG on enemies within range using its laser cannon. |
829 | 833 | 1232 | 3 | Swirl Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Fire DMG on enemies within range using its laser cannon. |
830 | 834 | 1232 | 4 | Swirl Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Fire DMG on enemies within range using its laser cannon. |
831 | 835 | 1232 | 5 | Swirl Blast - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Fire DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Fire DMG on enemies within range using its laser cannon. |
832 | 836 | 1233 | 1 | Swirl Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Ice DMG on enemies within range using its laser cannon. |
833 | 837 | 1233 | 2 | Swirl Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Ice DMG on enemies within range using its laser cannon. |
834 | 838 | 1233 | 3 | Swirl Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Ice DMG on enemies within range using its laser cannon. |
835 | 839 | 1233 | 4 | Swirl Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Ice DMG on enemies within range using its laser cannon. |
836 | 840 | 1233 | 5 | Swirl Blast - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Ice DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Ice DMG on enemies within range using its laser cannon. |
837 | 841 | 1234 | 1 | Swirl Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Lightning DMG on enemies within range using its laser cannon. |
838 | 842 | 1234 | 2 | Swirl Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Lightning DMG on enemies within range using its laser cannon. |
839 | 843 | 1234 | 3 | Swirl Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Lightning DMG on enemies within range using its laser cannon. |
840 | 844 | 1234 | 4 | Swirl Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Lightning DMG on enemies within range using its laser cannon. |
841 | 845 | 1234 | 5 | Swirl Blast - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Lightning DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Lightning DMG on enemies within range using its laser cannon. |
842 | 846 | 1235 | 1 | Swirl Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>100%</color> Dark DMG on enemies within range using its laser cannon. |
843 | 847 | 1235 | 2 | Swirl Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>200%</color> Dark DMG on enemies within range using its laser cannon. |
844 | 848 | 1235 | 3 | Swirl Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>300%</color> Dark DMG on enemies within range using its laser cannon. |
845 | 849 | 1235 | 4 | Swirl Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>400%</color> Dark DMG on enemies within range using its laser cannon. |
846 | 850 | 1235 | 5 | Swirl Blast - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Dark DMG and pull in the enemies with a beam to inflict <color=#0f70bc>500%</color> Dark DMG on enemies within range using its laser cannon. |
847 | 851 | 1241 | 1 | Gliding Barrage - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Physical DMG to enemies within range. |
848 | 852 | 1241 | 2 | Gliding Barrage - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Physical DMG to enemies within range. |
849 | 853 | 1241 | 3 | Gliding Barrage - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Physical DMG to enemies within range. |
850 | 854 | 1241 | 4 | Gliding Barrage - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Physical DMG to enemies within range. |
851 | 855 | 1241 | 5 | Gliding Barrage - Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Physical DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Physical DMG to enemies within range. |
852 | 856 | 1242 | 1 | Gliding Barrage - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Fire DMG to enemies within range. |
853 | 857 | 1242 | 2 | Gliding Barrage - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Fire DMG to enemies within range. |
854 | 858 | 1242 | 3 | Gliding Barrage - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Fire DMG to enemies within range. |
855 | 859 | 1242 | 4 | Gliding Barrage - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Fire DMG to enemies within range. |
856 | 860 | 1242 | 5 | Gliding Barrage - Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Fire DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Fire DMG to enemies within range. |
857 | 861 | 1243 | 1 | Gliding Barrage - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Ice DMG to enemies within range. |
858 | 862 | 1243 | 2 | Gliding Barrage - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Ice DMG to enemies within range. |
859 | 863 | 1243 | 3 | Gliding Barrage - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Ice DMG to enemies within range. |
860 | 864 | 1243 | 4 | Gliding Barrage - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Ice DMG to enemies within range. |
861 | 865 | 1243 | 5 | Gliding Barrage - Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Ice DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Ice DMG to enemies within range. |
862 | 866 | 1244 | 1 | Gliding Barrage - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Lightning DMG to enemies within range. |
863 | 867 | 1244 | 2 | Gliding Barrage - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Lightning DMG to enemies within range. |
864 | 868 | 1244 | 3 | Gliding Barrage - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Lightning DMG to enemies within range. |
865 | 869 | 1244 | 4 | Gliding Barrage - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Lightning DMG to enemies within range. |
866 | 870 | 1244 | 5 | Gliding Barrage - Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Lightning DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Lightning DMG to enemies within range. |
867 | 871 | 1245 | 1 | Gliding Barrage - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>200%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>100%</color> Dark DMG to enemies within range. |
868 | 872 | 1245 | 2 | Gliding Barrage - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>400%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>200%</color> Dark DMG to enemies within range. |
869 | 873 | 1245 | 3 | Gliding Barrage - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>600%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>300%</color> Dark DMG to enemies within range. |
870 | 874 | 1245 | 4 | Gliding Barrage - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>800%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>400%</color> Dark DMG to enemies within range. |
871 | 875 | 1245 | 5 | Gliding Barrage - Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Shimmer will dash toward the target for <color=#0f70bc>1000%</color> Dark DMG and shoot 3 laser beams, each dealing <color=#0f70bc>500%</color> Dark DMG to enemies within range. |
872 | 876 | 61000 | 1 | Photons Surge | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png | Shimmer's Active Skills deal <color=#0f70bc>14%</color> more DMG. |
873 | 877 | 61000 | 2 | Photons Surge | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png | Shimmer's Active Skills deal <color=#0f70bc>28%</color> more DMG. |
874 | 878 | 61000 | 3 | Photons Surge | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png | Shimmer's Active Skills deal <color=#0f70bc>42%</color> more DMG. |
875 | 879 | 61000 | 4 | Photons Surge | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png | Shimmer's Active Skills deal <color=#0f70bc>56%</color> more DMG. |
876 | 880 | 61000 | 5 | Photons Surge | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong01.png | Shimmer's Active Skills deal <color=#0f70bc>70%</color> more DMG. |
877 | 881 | 61010 | 1 | Guardian's Patrol | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
878 | 882 | 61010 | 2 | Guardian's Patrol | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
879 | 883 | 61010 | 3 | Guardian's Patrol | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
880 | 884 | 61010 | 4 | Guardian's Patrol | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
881 | 885 | 61010 | 5 | Guardian's Patrol | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
882 | 886 | 61020 | 1 | Luster Splitter | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png | After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>15</color>. Can be stacked up to 2 times. |
883 | 887 | 61020 | 2 | Luster Splitter | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png | After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>30</color>. Can be stacked up to 2 times. |
884 | 888 | 61020 | 3 | Luster Splitter | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png | After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>45</color>. Can be stacked up to 2 times. |
885 | 889 | 61020 | 4 | Luster Splitter | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png | After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>60</color>. Can be stacked up to 2 times. |
886 | 890 | 61020 | 5 | Luster Splitter | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong03.png | After Shimmer casts its Active Skill, its carrier's ATK increases by <color=#0f70bc>75</color>. Can be stacked up to 2 times. |
887 | 891 | 61030 | 1 | Empowered Cyclone | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>2%</color>. |
888 | 892 | 61030 | 2 | Empowered Cyclone | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>4%</color>. |
889 | 893 | 61030 | 3 | Empowered Cyclone | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>6%</color>. |
890 | 894 | 61030 | 4 | Empowered Cyclone | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>8%</color>. |
891 | 895 | 61030 | 5 | Empowered Cyclone | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong04.png | Increases the carrier's Physical DMG by <color=#0f70bc>10%</color>. |
892 | 896 | 61040 | 1 | Voidrays Convergence | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png | When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>10%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>6%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike. |
893 | 897 | 61040 | 2 | Voidrays Convergence | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png | When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>20%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>12%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike. |
894 | 898 | 61040 | 3 | Voidrays Convergence | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png | When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>30%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>18%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike. |
895 | 899 | 61040 | 4 | Voidrays Convergence | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png | When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>40%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>24%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike. |
896 | 900 | 61040 | 5 | Voidrays Convergence | Assets/Product/Texture/Image/IconPetSkill/Pet3YuSkillbeidong05.png | When Bianca: Stigmata is carrying Shimmer and Luminous Realm is activated, CRIT DMG increases by <color=#0f70bc>50%</color>; Base DMG of Sword Dance in Sword Form increases by <color=#0f70bc>30%</color>; Bianca: Stigmata's upward thrust attack will summon Shimmer to cast its basic Active Skill for a combination strike. |
897 | 901 | 1251 | 1 | Downward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>350%</color> Physical DMG to all enemies across the screen. |
898 | 902 | 1251 | 2 | Downward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>700%</color> Physical DMG to all enemies across the screen. |
899 | 903 | 1251 | 3 | Downward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1050%</color> Physical DMG to all enemies across the screen. |
900 | 904 | 1251 | 4 | Downward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1400%</color> Physical DMG to all enemies across the screen. |
901 | 905 | 1251 | 5 | Downward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1750%</color> Physical DMG to all enemies across the screen. |
902 | 906 | 1252 | 1 | Downward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>350%</color> Fire DMG to all enemies across the screen. |
903 | 907 | 1252 | 2 | Downward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>700%</color> Fire DMG to all enemies across the screen. |
904 | 908 | 1252 | 3 | Downward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1050%</color> Fire DMG to all enemies across the screen. |
905 | 909 | 1252 | 4 | Downward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1400%</color> Fire DMG to all enemies across the screen. |
906 | 910 | 1252 | 5 | Downward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1750%</color> Fire DMG to all enemies across the screen. |
907 | 911 | 1253 | 1 | Downward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>350%</color> Ice DMG to all enemies across the screen. |
908 | 912 | 1253 | 2 | Downward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>700%</color> Ice DMG to all enemies across the screen. |
909 | 913 | 1253 | 3 | Downward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1050%</color> Ice DMG to all enemies across the screen. |
910 | 914 | 1253 | 4 | Downward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1400%</color> Ice DMG to all enemies across the screen. |
911 | 915 | 1253 | 5 | Downward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1750%</color> Ice DMG to all enemies across the screen. |
912 | 916 | 1254 | 1 | Downward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>350%</color> Lightning DMG to all enemies across the screen. |
913 | 917 | 1254 | 2 | Downward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>700%</color> Lightning DMG to all enemies across the screen. |
914 | 918 | 1254 | 3 | Downward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1050%</color> Lightning DMG to all enemies across the screen. |
915 | 919 | 1254 | 4 | Downward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1400%</color> Lightning DMG to all enemies across the screen. |
916 | 920 | 1254 | 5 | Downward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1750%</color> Lightning DMG to all enemies across the screen. |
917 | 921 | 1255 | 1 | Downward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>350%</color> Dark DMG to all enemies across the screen. |
918 | 922 | 1255 | 2 | Downward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>700%</color> Dark DMG to all enemies across the screen. |
919 | 923 | 1255 | 3 | Downward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1050%</color> Dark DMG to all enemies across the screen. |
920 | 924 | 1255 | 4 | Downward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1400%</color> Dark DMG to all enemies across the screen. |
921 | 925 | 1255 | 5 | Downward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch downward, dealing <color=#0f70bc>1750%</color> Dark DMG to all enemies across the screen. |
922 | 926 | 1261 | 1 | Upward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>100%</color> Physical DMG 5 times to enemies in a small area. |
923 | 927 | 1261 | 2 | Upward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>200%</color> Physical DMG 5 times to enemies in a small area. |
924 | 928 | 1261 | 3 | Upward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>300%</color> Physical DMG 5 times to enemies in a small area. |
925 | 929 | 1261 | 4 | Upward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>400%</color> Physical DMG 5 times to enemies in a small area. |
926 | 930 | 1261 | 5 | Upward Punch: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>500%</color> Physical DMG 5 times to enemies in a small area. |
927 | 931 | 1262 | 1 | Upward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>100%</color> Fire DMG 5 times to enemies in a small area. |
928 | 932 | 1262 | 2 | Upward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>200%</color> Fire DMG 5 times to enemies in a small area. |
929 | 933 | 1262 | 3 | Upward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>300%</color> Fire DMG 5 times to enemies in a small area. |
930 | 934 | 1262 | 4 | Upward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>400%</color> Fire DMG 5 times to enemies in a small area. |
931 | 935 | 1262 | 5 | Upward Punch: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>500%</color> Fire DMG 5 times to enemies in a small area. |
932 | 936 | 1263 | 1 | Upward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>100%</color> Ice DMG 5 times to enemies in a small area. |
933 | 937 | 1263 | 2 | Upward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>200%</color> Ice DMG 5 times to enemies in a small area. |
934 | 938 | 1263 | 3 | Upward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>300%</color> Ice DMG 5 times to enemies in a small area. |
935 | 939 | 1263 | 4 | Upward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>400%</color> Ice DMG 5 times to enemies in a small area. |
936 | 940 | 1263 | 5 | Upward Punch: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>500%</color> Ice DMG 5 times to enemies in a small area. |
937 | 941 | 1264 | 1 | Upward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>100%</color> Lightning DMG 5 times to enemies in a small area. |
938 | 942 | 1264 | 2 | Upward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>200%</color> Lightning DMG 5 times to enemies in a small area. |
939 | 943 | 1264 | 3 | Upward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>300%</color> Lightning DMG 5 times to enemies in a small area. |
940 | 944 | 1264 | 4 | Upward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>400%</color> Lightning DMG 5 times to enemies in a small area. |
941 | 945 | 1264 | 5 | Upward Punch: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>500%</color> Lightning DMG 5 times to enemies in a small area. |
942 | 946 | 1265 | 1 | Upward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>100%</color> Dark DMG 5 times to enemies in a small area. |
943 | 947 | 1265 | 2 | Upward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>200%</color> Dark DMG 5 times to enemies in a small area. |
944 | 948 | 1265 | 3 | Upward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>300%</color> Dark DMG 5 times to enemies in a small area. |
945 | 949 | 1265 | 4 | Upward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>400%</color> Dark DMG 5 times to enemies in a small area. |
946 | 950 | 1265 | 5 | Upward Punch: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Punchy will open a portal and then quickly throw an Ultralimit Punch upward, dealing <color=#0f70bc>500%</color> Dark DMG 5 times to enemies in a small area. |
947 | 951 | 62000 | 1 | Thermal Galvanization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong01.png | Punchy's Active Skill deals <color=#0f70bc>14%</color> more DMG. |
948 | 952 | 62000 | 2 | Thermal Galvanization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong01.png | Punchy's Active Skill deals <color=#0f70bc>28%</color> more DMG. |
949 | 953 | 62000 | 3 | Thermal Galvanization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong01.png | Punchy's Active Skill deals <color=#0f70bc>42%</color> more DMG. |
950 | 954 | 62000 | 4 | Thermal Galvanization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong01.png | Punchy's Active Skill deals <color=#0f70bc>56%</color> more DMG. |
951 | 955 | 62000 | 5 | Thermal Galvanization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong01.png | Punchy's Active Skill deals <color=#0f70bc>70%</color> more DMG. |
952 | 956 | 62010 | 1 | Guided Conversion | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
953 | 957 | 62010 | 2 | Guided Conversion | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
954 | 958 | 62010 | 3 | Guided Conversion | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
955 | 959 | 62010 | 4 | Guided Conversion | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
956 | 960 | 62010 | 5 | Guided Conversion | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
957 | 961 | 62020 | 1 | Potential Synchronization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong03.png | Each time Punchy casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>24</color> for <color=#0f70bc>8</color>s. |
958 | 962 | 62020 | 2 | Potential Synchronization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong03.png | Each time Punchy casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>48</color> for <color=#0f70bc>8</color>s. |
959 | 963 | 62020 | 3 | Potential Synchronization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong03.png | Each time Punchy casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>72</color> for <color=#0f70bc>8</color>s. |
960 | 964 | 62020 | 4 | Potential Synchronization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong03.png | Each time Punchy casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>96</color> for <color=#0f70bc>8</color>s. |
961 | 965 | 62020 | 5 | Potential Synchronization | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong03.png | Each time Punchy casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>120</color> for <color=#0f70bc>8</color>s. |
962 | 966 | 62030 | 1 | Flame Blast | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>2%</color>. |
963 | 967 | 62030 | 2 | Flame Blast | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>4%</color>. |
964 | 968 | 62030 | 3 | Flame Blast | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>6%</color>. |
965 | 969 | 62030 | 4 | Flame Blast | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>8%</color>. |
966 | 970 | 62030 | 5 | Flame Blast | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong04.png | Increases the carrier's Fire DMG by <color=#0f70bc>10%</color>. |
967 | 971 | 62040 | 1 | Mark of Overlapping Void Matrix | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong05.png | When Lee: Hyperreal is equipped with Punchy, the Base DMG of <color=#0f70bc>Hypermatrix Strike</color> and <color=#0f70bc>Collapsing Realm</color> increases by <color=#0f70bc>5%</color>. Casting <color=#0f70bc>Realm Travel</color> or <color=#0f70bc>Retribution</color> will summon Punchy to throw a <color=#0f70bc>Downward Punch</color> to assist Lee, dealing damage based on the Skill Level of Punchy's Active Skill <color=#0f70bc>Downward Punch</color>. |
968 | 972 | 62040 | 2 | Mark of Overlapping Void Matrix | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong05.png | When Lee: Hyperreal is equipped with Punchy, the Base DMG of <color=#0f70bc>Hypermatrix Strike</color> and <color=#0f70bc>Collapsing Realm</color> increases by <color=#0f70bc>10%</color>. Casting <color=#0f70bc>Realm Travel</color> or <color=#0f70bc>Retribution</color> will summon Punchy to throw a <color=#0f70bc>Downward Punch</color> to assist Lee, dealing damage based on the Skill Level of Punchy's Active Skill <color=#0f70bc>Downward Punch</color>. |
969 | 973 | 62040 | 3 | Mark of Overlapping Void Matrix | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong05.png | When Lee: Hyperreal is equipped with Punchy, the Base DMG of <color=#0f70bc>Hypermatrix Strike</color> and <color=#0f70bc>Collapsing Realm</color> increases by <color=#0f70bc>15%</color>. Casting <color=#0f70bc>Realm Travel</color> or <color=#0f70bc>Retribution</color> will summon Punchy to throw a <color=#0f70bc>Downward Punch</color> to assist Lee, dealing damage based on the Skill Level of Punchy's Active Skill <color=#0f70bc>Downward Punch</color>. |
970 | 974 | 62040 | 4 | Mark of Overlapping Void Matrix | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong05.png | When Lee: Hyperreal is equipped with Punchy, the Base DMG of <color=#0f70bc>Hypermatrix Strike</color> and <color=#0f70bc>Collapsing Realm</color> increases by <color=#0f70bc>20%</color>. Casting <color=#0f70bc>Realm Travel</color> or <color=#0f70bc>Retribution</color> will summon Punchy to throw a <color=#0f70bc>Downward Punch</color> to assist Lee, dealing damage based on the Skill Level of Punchy's Active Skill <color=#0f70bc>Downward Punch</color>. |
971 | 975 | 62040 | 5 | Mark of Overlapping Void Matrix | Assets/Product/Texture/Image/IconPetSkill/Pet3QuanSkillbeidong05.png | When Lee: Hyperreal is equipped with Punchy, the Base DMG of <color=#0f70bc>Hypermatrix Strike</color> and <color=#0f70bc>Collapsing Realm</color> increases by <color=#0f70bc>25%</color>. Casting <color=#0f70bc>Realm Travel</color> or <color=#0f70bc>Retribution</color> will summon Punchy to throw a <color=#0f70bc>Downward Punch</color> to assist Lee, dealing damage based on the Skill Level of Punchy's Active Skill <color=#0f70bc>Downward Punch</color>. |
972 | 976 | 1271 | 1 | Refraction Siphon: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>100%</color> Physical DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>200%</color> Physical DMG to enemies within range. |
973 | 977 | 1271 | 2 | Refraction Siphon: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>200%</color> Physical DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>400%</color> Physical DMG to enemies within range. |
974 | 978 | 1271 | 3 | Refraction Siphon: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>300%</color> Physical DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>600%</color> Physical DMG to enemies within range. |
975 | 979 | 1271 | 4 | Refraction Siphon: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>400%</color> Physical DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>800%</color> Physical DMG to enemies within range. |
976 | 980 | 1271 | 5 | Refraction Siphon: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>500%</color> Physical DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>1000%</color> Physical DMG to enemies within range. |
977 | 981 | 1272 | 1 | Refraction Siphon: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>100%</color> Fire DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>200%</color> Fire DMG to enemies within range. |
978 | 982 | 1272 | 2 | Refraction Siphon: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>200%</color> Fire DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>400%</color> Fire DMG to enemies within range. |
979 | 983 | 1272 | 3 | Refraction Siphon: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>300%</color> Fire DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>600%</color> Fire DMG to enemies within range. |
980 | 984 | 1272 | 4 | Refraction Siphon: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>400%</color> Fire DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>800%</color> Fire DMG to enemies within range. |
981 | 985 | 1272 | 5 | Refraction Siphon: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>500%</color> Fire DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>1000%</color> Fire DMG to enemies within range. |
982 | 986 | 1273 | 1 | Refraction Siphon: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>100%</color> Ice DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>200%</color> Ice DMG to enemies within range. |
983 | 987 | 1273 | 2 | Refraction Siphon: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>200%</color> Ice DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>400%</color> Ice DMG to enemies within range. |
984 | 988 | 1273 | 3 | Refraction Siphon: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>300%</color> Ice DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>600%</color> Ice DMG to enemies within range. |
985 | 989 | 1273 | 4 | Refraction Siphon: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>400%</color> Ice DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>800%</color> Ice DMG to enemies within range. |
986 | 990 | 1273 | 5 | Refraction Siphon: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>500%</color> Ice DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>1000%</color> Ice DMG to enemies within range. |
987 | 991 | 1274 | 1 | Refraction Siphon: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>100%</color> Lightning DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>200%</color> Lightning DMG to enemies within range. |
988 | 992 | 1274 | 2 | Refraction Siphon: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>200%</color> Lightning DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>400%</color> Lightning DMG to enemies within range. |
989 | 993 | 1274 | 3 | Refraction Siphon: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>300%</color> Lightning DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>600%</color> Lightning DMG to enemies within range. |
990 | 994 | 1274 | 4 | Refraction Siphon: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>400%</color> Lightning DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>800%</color> Lightning DMG to enemies within range. |
991 | 995 | 1274 | 5 | Refraction Siphon: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>500%</color> Lightning DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>1000%</color> Lightning DMG to enemies within range. |
992 | 996 | 1275 | 1 | Refraction Siphon: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>100%</color> Dark DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>200%</color> Dark DMG to enemies within range. |
993 | 997 | 1275 | 2 | Refraction Siphon: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>200%</color> Dark DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>400%</color> Dark DMG to enemies within range. |
994 | 998 | 1275 | 3 | Refraction Siphon: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>300%</color> Dark DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>600%</color> Dark DMG to enemies within range. |
995 | 999 | 1275 | 4 | Refraction Siphon: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>400%</color> Dark DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>800%</color> Dark DMG to enemies within range. |
996 | 1000 | 1275 | 5 | Refraction Siphon: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swim to the target, pull enemies within range, and deal <color=#0f70bc>500%</color> Dark DMG. Then, Rainbow will unleash a dazzling energy explosion, dealing <color=#0f70bc>1000%</color> Dark DMG to enemies within range. |
997 | 1001 | 1281 | 1 | Ripple Dash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>65%</color> Physical DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>90%</color> Physical DMG to the enemies on the path 3 times. |
998 | 1002 | 1281 | 2 | Ripple Dash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>130%</color> Physical DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>180%</color> Physical DMG to the enemies on the path 3 times. |
999 | 1003 | 1281 | 3 | Ripple Dash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>195%</color> Physical DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>270%</color> Physical DMG to the enemies on the path 3 times. |
1000 | 1004 | 1281 | 4 | Ripple Dash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>260%</color> Physical DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>360%</color> Physical DMG to the enemies on the path 3 times. |
1001 | 1005 | 1281 | 5 | Ripple Dash: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>325%</color> Physical DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>450%</color> Physical DMG to the enemies on the path 3 times. |
1002 | 1006 | 1282 | 1 | Ripple Dash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>65%</color> Fire DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>90%</color> Fire DMG to the enemies on the path 3 times. |
1003 | 1007 | 1282 | 2 | Ripple Dash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>130%</color> Fire DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>180%</color> Fire DMG to the enemies on the path 3 times. |
1004 | 1008 | 1282 | 3 | Ripple Dash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>195%</color> Fire DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>270%</color> Fire DMG to the enemies on the path 3 times. |
1005 | 1009 | 1282 | 4 | Ripple Dash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>260%</color> Fire DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>360%</color> Fire DMG to the enemies on the path 3 times. |
1006 | 1010 | 1282 | 5 | Ripple Dash: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>325%</color> Fire DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>450%</color> Fire DMG to the enemies on the path 3 times. |
1007 | 1011 | 1283 | 1 | Ripple Dash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>65%</color> Ice DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>90%</color> Ice DMG to the enemies on the path 3 times. |
1008 | 1012 | 1283 | 2 | Ripple Dash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>130%</color> Ice DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>180%</color> Ice DMG to the enemies on the path 3 times. |
1009 | 1013 | 1283 | 3 | Ripple Dash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>195%</color> Ice DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>270%</color> Ice DMG to the enemies on the path 3 times. |
1010 | 1014 | 1283 | 4 | Ripple Dash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>260%</color> Ice DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>360%</color> Ice DMG to the enemies on the path 3 times. |
1011 | 1015 | 1283 | 5 | Ripple Dash: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>325%</color> Ice DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>450%</color> Ice DMG to the enemies on the path 3 times. |
1012 | 1016 | 1284 | 1 | Ripple Dash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>65%</color> Lightning DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>90%</color> Lightning DMG to the enemies on the path 3 times. |
1013 | 1017 | 1284 | 2 | Ripple Dash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>130%</color> Lightning DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>180%</color> Lightning DMG to the enemies on the path 3 times. |
1014 | 1018 | 1284 | 3 | Ripple Dash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>195%</color> Lightning DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>270%</color> Lightning DMG to the enemies on the path 3 times. |
1015 | 1019 | 1284 | 4 | Ripple Dash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>260%</color> Lightning DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>360%</color> Lightning DMG to the enemies on the path 3 times. |
1016 | 1020 | 1284 | 5 | Ripple Dash: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>325%</color> Lightning DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>450%</color> Lightning DMG to the enemies on the path 3 times. |
1017 | 1021 | 1285 | 1 | Ripple Dash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>65%</color> Dark DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>90%</color> Dark DMG to the enemies on the path 3 times. |
1018 | 1022 | 1285 | 2 | Ripple Dash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>130%</color> Dark DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>180%</color> Dark DMG to the enemies on the path 3 times. |
1019 | 1023 | 1285 | 3 | Ripple Dash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>195%</color> Dark DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>270%</color> Dark DMG to the enemies on the path 3 times. |
1020 | 1024 | 1285 | 4 | Ripple Dash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>260%</color> Dark DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>360%</color> Dark DMG to the enemies on the path 3 times. |
1021 | 1025 | 1285 | 5 | Ripple Dash: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Rainbow will swiftly swim forward and deal <color=#0f70bc>325%</color> Dark DMG to the enemies ahead 3 times. Then, Rainbow will immediately return and deal <color=#0f70bc>450%</color> Dark DMG to the enemies on the path 3 times. |
1022 | 1026 | 63000 | 1 | Colorful Touch | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong01.png | Rainbow's Active Skill deals <color=#0f70bc>14%</color> more DMG. |
1023 | 1027 | 63000 | 2 | Colorful Touch | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong01.png | Rainbow's Active Skill deals <color=#0f70bc>28%</color> more DMG. |
1024 | 1028 | 63000 | 3 | Colorful Touch | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong01.png | Rainbow's Active Skill deals <color=#0f70bc>42%</color> more DMG. |
1025 | 1029 | 63000 | 4 | Colorful Touch | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong01.png | Rainbow's Active Skill deals <color=#0f70bc>56%</color> more DMG. |
1026 | 1030 | 63000 | 5 | Colorful Touch | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong01.png | Rainbow's Active Skill deals <color=#0f70bc>70%</color> more DMG. |
1027 | 1031 | 63010 | 1 | Chain of Dreams | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>20</color>. |
1028 | 1032 | 63010 | 2 | Chain of Dreams | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>40</color>. |
1029 | 1033 | 63010 | 3 | Chain of Dreams | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>60</color>. |
1030 | 1034 | 63010 | 4 | Chain of Dreams | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>80</color>. |
1031 | 1035 | 63010 | 5 | Chain of Dreams | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | Increases the carrier's ATK by <color=#0f70bc>100</color>. |
1032 | 1036 | 63020 | 1 | Over the Rainbow | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong03.png | Each time Rainbow casts an Active Skill, the carrier's Extra DMG Bonus increases by <color=#0f70bc>0.8%</color>. Can be stacked up to 3 times. |
1033 | 1037 | 63020 | 2 | Over the Rainbow | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong03.png | Each time Rainbow casts an Active Skill, the carrier's Extra DMG Bonus increases by <color=#0f70bc>1.6%</color>. Can be stacked up to 3 times. |
1034 | 1038 | 63020 | 3 | Over the Rainbow | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong03.png | Each time Rainbow casts an Active Skill, the carrier's Extra DMG Bonus increases by <color=#0f70bc>2.4%</color>. Can be stacked up to 3 times. |
1035 | 1039 | 63020 | 4 | Over the Rainbow | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong03.png | Each time Rainbow casts an Active Skill, the carrier's Extra DMG Bonus increases by <color=#0f70bc>3.2%</color>. Can be stacked up to 3 times. |
1036 | 1040 | 63020 | 5 | Over the Rainbow | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong03.png | Each time Rainbow casts an Active Skill, the carrier's Extra DMG Bonus increases by <color=#0f70bc>4%</color>. Can be stacked up to 3 times. |
1037 | 1041 | 63030 | 1 | Diamond Star | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>2%</color>. |
1038 | 1042 | 63030 | 2 | Diamond Star | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>4%</color>. |
1039 | 1043 | 63030 | 3 | Diamond Star | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>6%</color>. |
1040 | 1044 | 63030 | 4 | Diamond Star | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>8%</color>. |
1041 | 1045 | 63030 | 5 | Diamond Star | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong04.png | Increases the carrier's Ice DMG by <color=#0f70bc>10%</color>. |
1042 | 1046 | 63040 | 1 | Inner Storm | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong05.png | When Ayla: Kaleido casts <color=#0f70bc>Pure Color: Theme Emphasis</color> or <color=#0f70bc>Color Mix: Clash of Concepts</color> with Rainbow equipped, Base DMG will increase by <color=#0f70bc>6%</color>, and Rainbow will pull nearby enemies and deal <color=#0f70bc>20%</color> Ice DMG 3 times. Casting <color=#0f70bc>Vibrant Brushstroke</color> will increase her Base DMG by <color=#0f70bc>6%</color> and summon Rainbow to assist with its basic Active Skill. Cooldown: 2s. |
1043 | 1047 | 63040 | 2 | Inner Storm | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong05.png | When Ayla: Kaleido casts <color=#0f70bc>Pure Color: Theme Emphasis</color> or <color=#0f70bc>Color Mix: Clash of Concepts</color> with Rainbow equipped, Base DMG will increase by <color=#0f70bc>12%</color>, and Rainbow will pull nearby enemies and deal <color=#0f70bc>40%</color> Ice DMG 3 times. Casting <color=#0f70bc>Vibrant Brushstroke</color> will increase her Base DMG by <color=#0f70bc>12%</color> and summon Rainbow to assist with its basic Active Skill. Cooldown: 2s. |
1044 | 1048 | 63040 | 3 | Inner Storm | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong05.png | When Ayla: Kaleido casts <color=#0f70bc>Pure Color: Theme Emphasis</color> or <color=#0f70bc>Color Mix: Clash of Concepts</color> with Rainbow equipped, Base DMG will increase by <color=#0f70bc>18%</color>, and Rainbow will pull nearby enemies and deal <color=#0f70bc>60%</color> Ice DMG 3 times. Casting <color=#0f70bc>Vibrant Brushstroke</color> will increase her Base DMG by <color=#0f70bc>18%</color> and summon Rainbow to assist with its basic Active Skill. Cooldown: 2s. |
1045 | 1049 | 63040 | 4 | Inner Storm | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong05.png | When Ayla: Kaleido casts <color=#0f70bc>Pure Color: Theme Emphasis</color> or <color=#0f70bc>Color Mix: Clash of Concepts</color> with Rainbow equipped, Base DMG will increase by <color=#0f70bc>24%</color>, and Rainbow will pull nearby enemies and deal <color=#0f70bc>80%</color> Ice DMG 3 times. Casting <color=#0f70bc>Vibrant Brushstroke</color> will increase her Base DMG by <color=#0f70bc>24%</color> and summon Rainbow to assist with its basic Active Skill. Cooldown: 2s. |
1046 | 1050 | 63040 | 5 | Inner Storm | Assets/Product/Texture/Image/IconPetSkill/Pet3WuzeiSkillbeidong05.png | When Ayla: Kaleido casts <color=#0f70bc>Pure Color: Theme Emphasis</color> or <color=#0f70bc>Color Mix: Clash of Concepts</color> with Rainbow equipped, Base DMG will increase by <color=#0f70bc>30%</color>, and Rainbow will pull nearby enemies and deal <color=#0f70bc>100%</color> Ice DMG 3 times. Casting <color=#0f70bc>Vibrant Brushstroke</color> will increase her Base DMG by <color=#0f70bc>30%</color> and summon Rainbow to assist with its basic Active Skill. Cooldown: 2s. |
1047 | 1051 | 1291 | 1 | Thunder Surge: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>90%</color> Physical DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>70%</color> Physical DMG 3 times. |
1048 | 1052 | 1291 | 2 | Thunder Surge: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>180%</color> Physical DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>140%</color> Physical DMG 3 times. |
1049 | 1053 | 1291 | 3 | Thunder Surge: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>270%</color> Physical DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>210%</color> Physical DMG 3 times. |
1050 | 1054 | 1291 | 4 | Thunder Surge: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>360%</color> Physical DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>280%</color> Physical DMG 3 times. |
1051 | 1055 | 1291 | 5 | Thunder Surge: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>450%</color> Physical DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>350%</color> Physical DMG 3 times. |
1052 | 1056 | 1292 | 1 | Thunder Surge: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>90%</color> Fire DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>70%</color> Fire DMG 3 times. |
1053 | 1057 | 1292 | 2 | Thunder Surge: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>180%</color> Fire DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>140%</color> Fire DMG 3 times. |
1054 | 1058 | 1292 | 3 | Thunder Surge: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>270%</color> Fire DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>210%</color> Fire DMG 3 times. |
1055 | 1059 | 1292 | 4 | Thunder Surge: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>360%</color> Fire DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>280%</color> Fire DMG 3 times. |
1056 | 1060 | 1292 | 5 | Thunder Surge: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>450%</color> Fire DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>350%</color> Fire DMG 3 times. |
1057 | 1061 | 1293 | 1 | Thunder Surge: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>90%</color> Ice DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>70%</color> Ice DMG 3 times. |
1058 | 1062 | 1293 | 2 | Thunder Surge: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>180%</color> Ice DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>140%</color> Ice DMG 3 times. |
1059 | 1063 | 1293 | 3 | Thunder Surge: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>270%</color> Ice DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>210%</color> Ice DMG 3 times. |
1060 | 1064 | 1293 | 4 | Thunder Surge: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>360%</color> Ice DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>280%</color> Ice DMG 3 times. |
1061 | 1065 | 1293 | 5 | Thunder Surge: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>450%</color> Ice DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>350%</color> Ice DMG 3 times. |
1062 | 1066 | 1294 | 1 | Thunder Surge: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>90%</color> Lightning DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>70%</color> Lightning DMG 3 times. |
1063 | 1067 | 1294 | 2 | Thunder Surge: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>180%</color> Lightning DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>140%</color> Lightning DMG 3 times. |
1064 | 1068 | 1294 | 3 | Thunder Surge: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>270%</color> Lightning DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>210%</color> Lightning DMG 3 times. |
1065 | 1069 | 1294 | 4 | Thunder Surge: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>360%</color> Lightning DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>280%</color> Lightning DMG 3 times. |
1066 | 1070 | 1294 | 5 | Thunder Surge: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>450%</color> Lightning DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>350%</color> Lightning DMG 3 times. |
1067 | 1071 | 1295 | 1 | Thunder Surge: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>90%</color> Dark DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>70%</color> Dark DMG 3 times. |
1068 | 1072 | 1295 | 2 | Thunder Surge: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>180%</color> Dark DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>140%</color> Dark DMG 3 times. |
1069 | 1073 | 1295 | 3 | Thunder Surge: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>270%</color> Dark DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>210%</color> Dark DMG 3 times. |
1070 | 1074 | 1295 | 4 | Thunder Surge: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>360%</color> Dark DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>280%</color> Dark DMG 3 times. |
1071 | 1075 | 1295 | 5 | Thunder Surge: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Bolt will rush to the enemy and bump the target, dealing <color=#0f70bc>450%</color> Dark DMG and leaving behind a Pulling Current that keeps pulling enemies within range and deals <color=#0f70bc>350%</color> Dark DMG 3 times. |
1072 | 1076 | 1301 | 1 | Wheel Drift: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>400%</color> Physical DMG. |
1073 | 1077 | 1301 | 2 | Wheel Drift: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>800%</color> Physical DMG. |
1074 | 1078 | 1301 | 3 | Wheel Drift: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1200%</color> Physical DMG. |
1075 | 1079 | 1301 | 4 | Wheel Drift: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1600%</color> Physical DMG. |
1076 | 1080 | 1301 | 5 | Wheel Drift: Physical | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong05.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>2000%</color> Physical DMG. |
1077 | 1081 | 1302 | 1 | Wheel Drift: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>400%</color> Fire DMG. |
1078 | 1082 | 1302 | 2 | Wheel Drift: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>800%</color> Fire DMG. |
1079 | 1083 | 1302 | 3 | Wheel Drift: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1200%</color> Fire DMG. |
1080 | 1084 | 1302 | 4 | Wheel Drift: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1600%</color> Fire DMG. |
1081 | 1085 | 1302 | 5 | Wheel Drift: Fire | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong01.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>2000%</color> Fire DMG. |
1082 | 1086 | 1303 | 1 | Wheel Drift: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>400%</color> Ice DMG. |
1083 | 1087 | 1303 | 2 | Wheel Drift: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>800%</color> Ice DMG. |
1084 | 1088 | 1303 | 3 | Wheel Drift: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1200%</color> Ice DMG. |
1085 | 1089 | 1303 | 4 | Wheel Drift: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1600%</color> Ice DMG. |
1086 | 1090 | 1303 | 5 | Wheel Drift: Ice | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong02.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>2000%</color> Ice DMG. |
1087 | 1091 | 1304 | 1 | Wheel Drift: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>400%</color> Lightning DMG. When Motorbolt is equipped by Alpha: Crimson Weave, it will enter Standby Mode after casting a skill. Afterward, Alpha: Crimson Weave will ride Motorbolt upon casting <color=#0f70bc>Munen Moment</color> with the kodachi, sprinting to the target before pulling enemies within range and knocking them away. Motorbolt deals <color=#0f70bc>100%</color> Lightning DMG to the enemies within range during so. |
1088 | 1092 | 1304 | 2 | Wheel Drift: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>800%</color> Lightning DMG. When Motorbolt is equipped by Alpha: Crimson Weave, it will enter Standby Mode after casting a skill. Afterward, Alpha: Crimson Weave will ride Motorbolt upon casting <color=#0f70bc>Munen Moment</color> with the kodachi, sprinting to the target before pulling enemies within range and knocking them away. Motorbolt deals <color=#0f70bc>200%</color> Lightning DMG to the enemies within range during so. |
1089 | 1093 | 1304 | 3 | Wheel Drift: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1200%</color> Lightning DMG. When Motorbolt is equipped by Alpha: Crimson Weave, it will enter Standby Mode after casting a skill. Afterward, Alpha: Crimson Weave will ride Motorbolt upon casting <color=#0f70bc>Munen Moment</color> with the kodachi, sprinting to the target before pulling enemies within range and knocking them away. Motorbolt deals <color=#0f70bc>300%</color> Lightning DMG to the enemies within range during so. |
1090 | 1094 | 1304 | 4 | Wheel Drift: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1600%</color> Lightning DMG. When Motorbolt is equipped by Alpha: Crimson Weave, it will enter Standby Mode after casting a skill. Afterward, Alpha: Crimson Weave will ride Motorbolt upon casting <color=#0f70bc>Munen Moment</color> with the kodachi, sprinting to the target before pulling enemies within range and knocking them away. Motorbolt deals <color=#0f70bc>400%</color> Lightning DMG to the enemies within range during so. |
1091 | 1095 | 1304 | 5 | Wheel Drift: Lightning | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong03.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>2000%</color> Lightning DMG. When Motorbolt is equipped by Alpha: Crimson Weave, it will enter Standby Mode after casting a skill. Afterward, Alpha: Crimson Weave will ride Motorbolt upon casting <color=#0f70bc>Munen Moment</color> with the kodachi, sprinting to the target before pulling enemies within range and knocking them away. Motorbolt deals <color=#0f70bc>500%</color> Lightning DMG to the enemies within range during so. |
1092 | 1096 | 1305 | 1 | Wheel Drift: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>400%</color> Dark DMG. |
1093 | 1097 | 1305 | 2 | Wheel Drift: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>800%</color> Dark DMG. |
1094 | 1098 | 1305 | 3 | Wheel Drift: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1200%</color> Dark DMG. |
1095 | 1099 | 1305 | 4 | Wheel Drift: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>1600%</color> Dark DMG. |
1096 | 1100 | 1305 | 5 | Wheel Drift: Dark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillzhudong04.png | After pinging a total of 6 basic Signal Orbs, the CUB button will become available. After casting, Motorbolt will rush to the enemy and drift, knocking away enemies within range and dealing <color=#0f70bc>2000%</color> Dark DMG. |
1097 | 1101 | 64000 | 1 | Blast Dash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong01.png | Motorbolt's Active Skill deals <color=#0f70bc>14%</color> more DMG. |
1098 | 1102 | 64000 | 2 | Blast Dash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong01.png | Motorbolt's Active Skill deals <color=#0f70bc>28%</color> more DMG. |
1099 | 1103 | 64000 | 3 | Blast Dash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong01.png | Motorbolt's Active Skill deals <color=#0f70bc>42%</color> more DMG. |
1100 | 1104 | 64000 | 4 | Blast Dash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong01.png | Motorbolt's Active Skill deals <color=#0f70bc>56%</color> more DMG. |
1101 | 1105 | 64000 | 5 | Blast Dash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong01.png | Motorbolt's Active Skill deals <color=#0f70bc>70%</color> more DMG. |
1102 | 1106 | 64010 | 1 | Viral Sensation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | The carrier's ATK increases by <color=#0f70bc>20</color>. |
1103 | 1107 | 64010 | 2 | Viral Sensation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | The carrier's ATK increases by <color=#0f70bc>40</color>. |
1104 | 1108 | 64010 | 3 | Viral Sensation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | The carrier's ATK increases by <color=#0f70bc>60</color>. |
1105 | 1109 | 64010 | 4 | Viral Sensation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | The carrier's ATK increases by <color=#0f70bc>80</color>. |
1106 | 1110 | 64010 | 5 | Viral Sensation | Assets/Product/Texture/Image/IconPetSkill/Pet3HeSkillbeidong02.png | The carrier's ATK increases by <color=#0f70bc>100</color>. |
1107 | 1111 | 64020 | 1 | Fire Spark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong03.png | Each time Motorbolt casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>1%</color> for 8s. Triggering this effect again will renew its duration. |
1108 | 1112 | 64020 | 2 | Fire Spark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong03.png | Each time Motorbolt casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>2%</color> for 8s. Triggering this effect again will renew its duration. |
1109 | 1113 | 64020 | 3 | Fire Spark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong03.png | Each time Motorbolt casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>3%</color> for 8s. Triggering this effect again will renew its duration. |
1110 | 1114 | 64020 | 4 | Fire Spark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong03.png | Each time Motorbolt casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>4%</color> for 8s. Triggering this effect again will renew its duration. |
1111 | 1115 | 64020 | 5 | Fire Spark | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong03.png | Each time Motorbolt casts an Active Skill, the carrier's ATK increases by <color=#0f70bc>5%</color> for 8s. Triggering this effect again will renew its duration. |
1112 | 1116 | 64030 | 1 | Thunder Flash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong04.png | The carrier deals <color=#0f70bc>2%</color> more Lightning DMG. |
1113 | 1117 | 64030 | 2 | Thunder Flash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong04.png | The carrier deals <color=#0f70bc>4%</color> more Lightning DMG. |
1114 | 1118 | 64030 | 3 | Thunder Flash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong04.png | The carrier deals <color=#0f70bc>6%</color> more Lightning DMG. |
1115 | 1119 | 64030 | 4 | Thunder Flash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong04.png | The carrier deals <color=#0f70bc>8%</color> more Lightning DMG. |
1116 | 1120 | 64030 | 5 | Thunder Flash | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong04.png | The carrier deals <color=#0f70bc>10%</color> more Lightning DMG. |
1117 | 1121 | 64040 | 1 | Undying Flow | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong05.png | When Alpha: Crimson Weave casts <color=#0f70bc>Eternaflare</color> while she is equipped with Motorbolt, Base DMG increases by <color=#0f70bc>20%</color>. Casting <color=#0f70bc>Captive Shadow: Thunder Flare</color> will summon Motorbolt to assist with its Simple Active Skill. Cooldown: 8s. |
1118 | 1122 | 64040 | 2 | Undying Flow | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong05.png | When Alpha: Crimson Weave casts <color=#0f70bc>Eternaflare</color> while she is equipped with Motorbolt, Base DMG increases by <color=#0f70bc>40%</color>. Casting <color=#0f70bc>Captive Shadow: Thunder Flare</color> will summon Motorbolt to assist with its Simple Active Skill. Cooldown: 8s. |
1119 | 1123 | 64040 | 3 | Undying Flow | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong05.png | When Alpha: Crimson Weave casts <color=#0f70bc>Eternaflare</color> while she is equipped with Motorbolt, Base DMG increases by <color=#0f70bc>60%</color>. Casting <color=#0f70bc>Captive Shadow: Thunder Flare</color> will summon Motorbolt to assist with its Simple Active Skill. Cooldown: 8s. |
1120 | 1124 | 64040 | 4 | Undying Flow | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong05.png | When Alpha: Crimson Weave casts <color=#0f70bc>Eternaflare</color> while she is equipped with Motorbolt, Base DMG increases by <color=#0f70bc>80%</color>. Casting <color=#0f70bc>Captive Shadow: Thunder Flare</color> will summon Motorbolt to assist with its Simple Active Skill. Cooldown: 8s. |
1121 | 1125 | 64040 | 5 | Undying Flow | Assets/Product/Texture/Image/IconPetSkill/Pet3MotorSkillbeidong05.png | When Alpha: Crimson Weave casts <color=#0f70bc>Eternaflare</color> while she is equipped with Motorbolt, Base DMG increases by <color=#0f70bc>100%</color>. Casting <color=#0f70bc>Captive Shadow: Thunder Flare</color> will summon Motorbolt to assist with its Simple Active Skill. Cooldown: 8s. |