45 lines
949 B
C#
45 lines
949 B
C#
namespace Elisa.Common.Models;
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public class FixAct
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{
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public int fix_slot;
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public long gun_with_user_id;
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public long id;
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public long sangvis_with_user_id;
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public int start_time;
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public long user_id;
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}
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// TODO: check
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public class Gun
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{
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public int ammo;
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public int build_slot;
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public int can_click;
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public int dodge;
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public long equip1;
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public long equip2;
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public long equip3;
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public long equip4;
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public int favor;
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public int favor_toplimit;
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public int fix_end_time;
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public int group_id;
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public int gun_id;
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public long gun_with_user_id;
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public int hit;
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public long id;
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public int is_locked;
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public int life;
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public int mre;
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public int pow;
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public int rate;
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public int skill1;
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public int skill2;
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public int skin;
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public int soul_bond;
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public int soul_bond_time;
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public int special_effect;
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public long user_id;
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}
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