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ascnet/Resources/table/share/fight/npc/npcanimationtransition/R2WeilaMd010021.tsv

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1RoleLayerStateTargetTransitionDuration
2R2WeilaMd0100210Born0
3R2WeilaMd0100210Stand10.1
4R2WeilaMd0100210Stand20.1
5R2WeilaMd0100210Stand30.1
6R2WeilaMd0100210Death0.1
7R2WeilaMd0100210Standchange0.1
8R2WeilaMd0100210Run0.1
9R2WeilaMd0100210Walk0.1
10R2WeilaMd0100210Runb0.2
11R2WeilaMd0100210Runl0.2
12R2WeilaMd0100210Runr0.2
13R2WeilaMd0100210Walkb0.1
14R2WeilaMd0100210Walkl0.1
15R2WeilaMd0100210Walkr0.1
16R2WeilaMd0100210TurnLeft0.1
17R2WeilaMd0100210TurnRight0.1
18R2WeilaMd0100210Move10.1
19R2WeilaMd0100210Move20.1
20R2WeilaMd0100210Move30.1
21R2WeilaMd0100210RunStart0.1
22R2WeilaMd0100210RunStartEnd010.1
23R2WeilaMd0100210Hit10.05
24R2WeilaMd0100210Hit20.05
25R2WeilaMd0100210Hit30.05
26R2WeilaMd0100210Hit40.05
27R2WeilaMd0100210Behitfly0.05
28R2WeilaMd0100210Hoverhit0.05
29R2WeilaMd0100210Falldown0.1
30R2WeilaMd0100210Hitdown0.05
31R2WeilaMd0100210Lieonfloor0.1
32R2WeilaMd0100210Standup0.1
33R2WeilaMd0100210Straight0.1
34R2WeilaMd0100210Stun0.1
35R2WeilaMd0100210StraightBefore0.1
36R2WeilaMd0100210StraightAfter0.1
37R2WeilaMd0100210Win0
38R2WeilaMd0100210Win20.1
39R2WeilaMd0100210Stop0.1
40R2WeilaMd0100210Fail0.1
41R2WeilaMd0100210Save0.1
42R2WeilaMd0100210AttackQte0
43R2WeilaMd0100210Caught0.1
44R2WeilaMd0100210RunStartEnd020.1
45R2WeilaMd0100210StopR0.1
46R2WeilaMd0100210Attack010.1
47R2WeilaMd0100210Attack020.1
48R2WeilaMd0100210Attack030.1
49R2WeilaMd0100210Attack040.1
50R2WeilaMd0100210Attack050.1
51R2WeilaMd0100210Attack100.1
52R2WeilaMd0100210Attack110.1
53R2WeilaMd0100210Attack210.1
54R2WeilaMd0100210Attack310.1
55R2WeilaMd0100210Attack410.1
56R2WeilaMd0100210Attack420.1
57R2WeilaMd0100210Attack430.1
58R2WeilaMd0100210Attack440.1
59R2WeilaMd0100210Attack450.1
60R2WeilaMd0100210Attack460.1
61R2WeilaMd0100210Attack470.1
62R2WeilaMd0100210Attack480.1
63R2WeilaMd0100210Attack510.1
64R2WeilaMd0100210Attack800.1
65R2WeilaMd0100210Stand1Run0.2
66R2WeilaMd0100210Stand1Walk0.1
67R2WeilaMd0100210Stand2Standchange0.1
68R2WeilaMd0100210Stand2Run0.2
69R2WeilaMd0100210Stand2Walk0.3
70R2WeilaMd0100210Stand2Walkb0.3
71R2WeilaMd0100210Stand2Walkl0.3
72R2WeilaMd0100210Stand2Walkr0.3
73R2WeilaMd0100210StandchangeStand10.1
74R2WeilaMd0100210StandchangeRun0.1
75R2WeilaMd0100210StandchangeWalk0.1
76R2WeilaMd0100210RunStop0.2
77R2WeilaMd0100210RunStand20.2
78R2WeilaMd0100210RunRunb0.2
79R2WeilaMd0100210RunRunl0.2
80R2WeilaMd0100210RunRunr0.2
81R2WeilaMd0100210WalkStand20.1
82R2WeilaMd0100210RunbStand20.2
83R2WeilaMd0100210RunbRun0.2
84R2WeilaMd0100210RunbRunl0.2
85R2WeilaMd0100210RunbRunr0.2
86R2WeilaMd0100210RunlStand20.2
87R2WeilaMd0100210RunlRun0.2
88R2WeilaMd0100210RunlRunb0.2
89R2WeilaMd0100210RunlRunr0.2
90R2WeilaMd0100210RunrStand20.2
91R2WeilaMd0100210RunrRun0.2
92R2WeilaMd0100210RunrRunb0.2
93R2WeilaMd0100210RunrRunl0.2
94R2WeilaMd0100210WalkbStand20.1
95R2WeilaMd0100210WalkbWalk0.2
96R2WeilaMd0100210WalkbWalkl0.1
97R2WeilaMd0100210WalkbWalkr0.1
98R2WeilaMd0100210WalklStand20.1
99R2WeilaMd0100210WalklWalk0.1
100R2WeilaMd0100210WalklWalkb0.1
101R2WeilaMd0100210WalklWalkr0.2
102R2WeilaMd0100210WalkrStand20.1
103R2WeilaMd0100210WalkrWalk0.1
104R2WeilaMd0100210WalkrWalkb0.1
105R2WeilaMd0100210WalkrWalkl0.2
106R2WeilaMd0100210TurnLeftStand20.1
107R2WeilaMd0100210TurnRightStand20.1
108R2WeilaMd0100210RunStartRun0.1
109R2WeilaMd0100210RunStartRunStartEnd010.1
110R2WeilaMd0100210Hit1Stand20
111R2WeilaMd0100210Hit2Stand20
112R2WeilaMd0100210Hit3Stand20
113R2WeilaMd0100210Hit4Stand20
114R2WeilaMd0100210BehitflyHoverhit0.1
115R2WeilaMd0100210BehitflyFalldown0.1
116R2WeilaMd0100210HoverhitFalldown0.1
117R2WeilaMd0100210FalldownLieonfloor0.1
118R2WeilaMd0100210HitdownLieonfloor0.1
119R2WeilaMd0100210StandupStand20.1
120R2WeilaMd0100210StraightStand20.1
121R2WeilaMd0100210StunStand20.1
122R2WeilaMd0100210WinWin20.1
123R2WeilaMd0100210StopStand20.1
124R2WeilaMd0100210CaughtStand20.1