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ascnet/Resources/table/share/fight/npc/npcanimationtransition/R2WeilaMd010011.tsv

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1RoleLayerStateTargetTransitionDuration
2R2WeilaMd0100110Born0
3R2WeilaMd0100110Stand10.1
4R2WeilaMd0100110Stand20.1
5R2WeilaMd0100110Stand30.1
6R2WeilaMd0100110Death0.1
7R2WeilaMd0100110Standchange0.1
8R2WeilaMd0100110Run0.1
9R2WeilaMd0100110Walk0.1
10R2WeilaMd0100110Runb0.2
11R2WeilaMd0100110Runl0.2
12R2WeilaMd0100110Runr0.2
13R2WeilaMd0100110Walkb0.1
14R2WeilaMd0100110Walkl0.1
15R2WeilaMd0100110Walkr0.1
16R2WeilaMd0100110TurnLeft0.1
17R2WeilaMd0100110TurnRight0.1
18R2WeilaMd0100110Move10.1
19R2WeilaMd0100110Move20.1
20R2WeilaMd0100110Move30.1
21R2WeilaMd0100110RunStart0.1
22R2WeilaMd0100110RunStartEnd010.1
23R2WeilaMd0100110Hit10.05
24R2WeilaMd0100110Hit20.05
25R2WeilaMd0100110Hit30.05
26R2WeilaMd0100110Hit40.05
27R2WeilaMd0100110Behitfly0.05
28R2WeilaMd0100110Hoverhit0.05
29R2WeilaMd0100110Falldown0.1
30R2WeilaMd0100110Hitdown0.05
31R2WeilaMd0100110Lieonfloor0.1
32R2WeilaMd0100110Standup0.1
33R2WeilaMd0100110Straight0.1
34R2WeilaMd0100110Stun0.1
35R2WeilaMd0100110StraightBefore0.1
36R2WeilaMd0100110StraightAfter0.1
37R2WeilaMd0100110Win0
38R2WeilaMd0100110Win20.1
39R2WeilaMd0100110Stop0.1
40R2WeilaMd0100110Fail0.1
41R2WeilaMd0100110Save0.1
42R2WeilaMd0100110AttackQte0
43R2WeilaMd0100110Caught0.1
44R2WeilaMd0100110Squatdown0.1
45R2WeilaMd0100110RunStartEnd020.1
46R2WeilaMd0100110StopR0.1
47R2WeilaMd0100110Attack010.1
48R2WeilaMd0100110Attack020.1
49R2WeilaMd0100110Attack030.1
50R2WeilaMd0100110Attack040.1
51R2WeilaMd0100110Attack050.1
52R2WeilaMd0100110Attack100.1
53R2WeilaMd0100110Attack110.1
54R2WeilaMd0100110Attack210.1
55R2WeilaMd0100110Attack310.1
56R2WeilaMd0100110Attack410.1
57R2WeilaMd0100110Attack420.1
58R2WeilaMd0100110Attack430.1
59R2WeilaMd0100110Attack440.1
60R2WeilaMd0100110Attack450.1
61R2WeilaMd0100110Attack510.1
62R2WeilaMd0100110Attack800.1
63R2WeilaMd0100110Stand1Run0.2
64R2WeilaMd0100110Stand1Walk0.1
65R2WeilaMd0100110Stand2Standchange0.1
66R2WeilaMd0100110Stand2Run0.2
67R2WeilaMd0100110Stand2Walk0.3
68R2WeilaMd0100110Stand2Walkb0.3
69R2WeilaMd0100110Stand2Walkl0.3
70R2WeilaMd0100110Stand2Walkr0.3
71R2WeilaMd0100110Stand2Stand20.1
72R2WeilaMd0100110StandchangeStand10.1
73R2WeilaMd0100110StandchangeRun0.1
74R2WeilaMd0100110StandchangeWalk0.1
75R2WeilaMd0100110RunStop0.2
76R2WeilaMd0100110RunStand20.2
77R2WeilaMd0100110RunRunb0.2
78R2WeilaMd0100110RunRunl0.2
79R2WeilaMd0100110RunRunr0.2
80R2WeilaMd0100110WalkStand20.1
81R2WeilaMd0100110RunbStand20.2
82R2WeilaMd0100110RunbRun0.2
83R2WeilaMd0100110RunbRunl0.2
84R2WeilaMd0100110RunbRunr0.2
85R2WeilaMd0100110RunlStand20.2
86R2WeilaMd0100110RunlRun0.2
87R2WeilaMd0100110RunlRunb0.2
88R2WeilaMd0100110RunlRunr0.2
89R2WeilaMd0100110RunrStand20.2
90R2WeilaMd0100110RunrRun0.2
91R2WeilaMd0100110RunrRunb0.2
92R2WeilaMd0100110RunrRunl0.2
93R2WeilaMd0100110WalkbStand20.1
94R2WeilaMd0100110WalkbWalk0.2
95R2WeilaMd0100110WalkbWalkl0.1
96R2WeilaMd0100110WalkbWalkr0.1
97R2WeilaMd0100110WalklStand20.1
98R2WeilaMd0100110WalklWalk0.1
99R2WeilaMd0100110WalklWalkb0.1
100R2WeilaMd0100110WalklWalkr0.2
101R2WeilaMd0100110WalkrStand20.1
102R2WeilaMd0100110WalkrWalk0.1
103R2WeilaMd0100110WalkrWalkb0.1
104R2WeilaMd0100110WalkrWalkl0.2
105R2WeilaMd0100110TurnLeftStand20.1
106R2WeilaMd0100110TurnRightStand20.1
107R2WeilaMd0100110RunStartRun0.1
108R2WeilaMd0100110RunStartRunStartEnd010.1
109R2WeilaMd0100110Hit1Stand20
110R2WeilaMd0100110Hit2Stand20
111R2WeilaMd0100110Hit3Stand20
112R2WeilaMd0100110Hit4Stand20
113R2WeilaMd0100110BehitflyHoverhit0.1
114R2WeilaMd0100110BehitflyFalldown0.1
115R2WeilaMd0100110HoverhitFalldown0.1
116R2WeilaMd0100110FalldownLieonfloor0.1
117R2WeilaMd0100110HitdownLieonfloor0.1
118R2WeilaMd0100110StandupStand20.1
119R2WeilaMd0100110StraightStand20.1
120R2WeilaMd0100110StunStand20.1
121R2WeilaMd0100110WinWin20.1
122R2WeilaMd0100110StopStand20.1
123R2WeilaMd0100110CaughtStand20.1