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ascnet/Resources/table/share/fight/npc/npcanimationtransition/Mo1TiaojiushiMd000001.tsv

4.1 KiB

1RoleLayerStateTargetTransitionDuration
2Mo1TiaojiushiMd0000010Born0
3Mo1TiaojiushiMd0000010Stand10.1
4Mo1TiaojiushiMd0000010Stand20.1
5Mo1TiaojiushiMd0000010Stand30.1
6Mo1TiaojiushiMd0000010Death0.1
7Mo1TiaojiushiMd0000010Standchange0.1
8Mo1TiaojiushiMd0000010Run0.1
9Mo1TiaojiushiMd0000010Walk0.1
10Mo1TiaojiushiMd0000010Runb0.2
11Mo1TiaojiushiMd0000010Runl0.2
12Mo1TiaojiushiMd0000010Runr0.2
13Mo1TiaojiushiMd0000010Walkb0.1
14Mo1TiaojiushiMd0000010Walkl0.1
15Mo1TiaojiushiMd0000010Walkr0.1
16Mo1TiaojiushiMd0000010TurnLeft0.1
17Mo1TiaojiushiMd0000010TurnRight0.1
18Mo1TiaojiushiMd0000010Move10.1
19Mo1TiaojiushiMd0000010Move20.1
20Mo1TiaojiushiMd0000010Move30.1
21Mo1TiaojiushiMd0000010RunStart0.1
22Mo1TiaojiushiMd0000010RunStartEnd010.1
23Mo1TiaojiushiMd0000010Hit10.05
24Mo1TiaojiushiMd0000010Hit20.05
25Mo1TiaojiushiMd0000010Hit30.05
26Mo1TiaojiushiMd0000010Hit40.05
27Mo1TiaojiushiMd0000010Behitfly0.05
28Mo1TiaojiushiMd0000010Hoverhit0.05
29Mo1TiaojiushiMd0000010Falldown0.1
30Mo1TiaojiushiMd0000010Hitdown0.05
31Mo1TiaojiushiMd0000010Lieonfloor0.1
32Mo1TiaojiushiMd0000010Standup0.1
33Mo1TiaojiushiMd0000010Straight0.1
34Mo1TiaojiushiMd0000010Stun0.1
35Mo1TiaojiushiMd0000010StraightBefore0.1
36Mo1TiaojiushiMd0000010StraightAfter0.1
37Mo1TiaojiushiMd0000010Win0
38Mo1TiaojiushiMd0000010Win20.1
39Mo1TiaojiushiMd0000010Stop0.1
40Mo1TiaojiushiMd0000010Fail0.1
41Mo1TiaojiushiMd0000010Save0.1
42Mo1TiaojiushiMd0000010Caught0.1
43Mo1TiaojiushiMd0000010Attack010.1
44Mo1TiaojiushiMd0000010Attack020.1
45Mo1TiaojiushiMd0000010Attack030.1
46Mo1TiaojiushiMd0000010Attack040.1
47Mo1TiaojiushiMd0000010Attack050.1
48Mo1TiaojiushiMd0000010Attack060.1
49Mo1TiaojiushiMd0000010Stand1Run0.2
50Mo1TiaojiushiMd0000010Stand1Walk0.1
51Mo1TiaojiushiMd0000010Stand2Standchange0.1
52Mo1TiaojiushiMd0000010Stand2Run0.2
53Mo1TiaojiushiMd0000010Stand2Walk0.3
54Mo1TiaojiushiMd0000010Stand2Walkb0.3
55Mo1TiaojiushiMd0000010Stand2Walkl0.3
56Mo1TiaojiushiMd0000010Stand2Walkr0.3
57Mo1TiaojiushiMd0000010StandchangeStand10.1
58Mo1TiaojiushiMd0000010StandchangeRun0.1
59Mo1TiaojiushiMd0000010StandchangeWalk0.1
60Mo1TiaojiushiMd0000010RunStop0.2
61Mo1TiaojiushiMd0000010RunStand20.2
62Mo1TiaojiushiMd0000010RunRunb0.2
63Mo1TiaojiushiMd0000010RunRunl0.2
64Mo1TiaojiushiMd0000010RunRunr0.2
65Mo1TiaojiushiMd0000010WalkStand20.1
66Mo1TiaojiushiMd0000010RunbStand20.2
67Mo1TiaojiushiMd0000010RunbRun0.2
68Mo1TiaojiushiMd0000010RunbRunl0.2
69Mo1TiaojiushiMd0000010RunbRunr0.2
70Mo1TiaojiushiMd0000010RunlStand20.2
71Mo1TiaojiushiMd0000010RunlRun0.2
72Mo1TiaojiushiMd0000010RunlRunb0.2
73Mo1TiaojiushiMd0000010RunlRunr0.2
74Mo1TiaojiushiMd0000010RunrStand20.2
75Mo1TiaojiushiMd0000010RunrRun0.2
76Mo1TiaojiushiMd0000010RunrRunb0.2
77Mo1TiaojiushiMd0000010RunrRunl0.2
78Mo1TiaojiushiMd0000010WalkbStand20.1
79Mo1TiaojiushiMd0000010WalkbWalk0.2
80Mo1TiaojiushiMd0000010WalkbWalkl0.1
81Mo1TiaojiushiMd0000010WalkbWalkr0.1
82Mo1TiaojiushiMd0000010WalklStand20.1
83Mo1TiaojiushiMd0000010WalklWalk0.1
84Mo1TiaojiushiMd0000010WalklWalkb0.1
85Mo1TiaojiushiMd0000010WalklWalkr0.2
86Mo1TiaojiushiMd0000010WalkrStand20.1
87Mo1TiaojiushiMd0000010WalkrWalk0.1
88Mo1TiaojiushiMd0000010WalkrWalkb0.1
89Mo1TiaojiushiMd0000010WalkrWalkl0.2
90Mo1TiaojiushiMd0000010TurnLeftStand20.1
91Mo1TiaojiushiMd0000010TurnRightStand20.1
92Mo1TiaojiushiMd0000010RunStartRun0
93Mo1TiaojiushiMd0000010RunStartRunStartEnd010.1
94Mo1TiaojiushiMd0000010Hit1Stand20
95Mo1TiaojiushiMd0000010Hit2Stand20
96Mo1TiaojiushiMd0000010Hit3Stand20
97Mo1TiaojiushiMd0000010Hit4Stand20
98Mo1TiaojiushiMd0000010BehitflyHoverhit0.1
99Mo1TiaojiushiMd0000010BehitflyFalldown0.1
100Mo1TiaojiushiMd0000010HoverhitFalldown0.1
101Mo1TiaojiushiMd0000010FalldownLieonfloor0.1
102Mo1TiaojiushiMd0000010HitdownLieonfloor0.1
103Mo1TiaojiushiMd0000010StandupStand20.1
104Mo1TiaojiushiMd0000010StraightStand20.1
105Mo1TiaojiushiMd0000010StunStand20.1
106Mo1TiaojiushiMd0000010WinWin20.1
107Mo1TiaojiushiMd0000010StopStand20.1
108Mo1TiaojiushiMd0000010CaughtStand20.1