forked from PGR/ascnet
4.9 KiB
4.9 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory77.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 201 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 1 | 500182 | 4 | -400 | ||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 2 | 500019 | 400 | |||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | DialogEnable | 1 | Familiar Construct | Whoa... So she ended up in our squad, huh... | 2 | |||||||||||||||||||||||||||
7 | 6 | 6 | 301 | 1 | Vera | ... | 1 | ||||||||||||||||||||||||||||
8 | 7 | 7 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
9 | 8 | 8 | 201 | 1 | 500028 | -400 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | 1 | Construct Leader | Ah. So this is the redheaded Death— | 1 | ||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Familiar Construct | Wait, Boss, you'd better not— | 2 | |||||||||||||||||||||||||||||
12 | 11 | 11 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
13 | 12 | 111 | 502 | RImgBg1Shake | |||||||||||||||||||||||||||||||
14 | 13 | 12 | 301 | 1 | Before the Squadron Leader can finish his sentence, Vera has already kicked him down to the ground and pressed a knife to his throat. | ||||||||||||||||||||||||||||||
15 | 14 | 13 | 201 | 1 | 500028 | -400 | |||||||||||||||||||||||||||||
16 | 15 | 14 | 201 | 2 | 500182 | 4 | 400 | ||||||||||||||||||||||||||||
17 | 17 | 16 | 301 | 1 | Construct Leader | You— | 1 | ||||||||||||||||||||||||||||
18 | 18 | 17 | 201 | 2 | 500019 | 400 | |||||||||||||||||||||||||||||
19 | 19 | 18 | 301 | 1 | Familiar Construct | Wait! Boss, just forget it... I was sent to the detention room last time because of this. We don't want the people up there to get upset at us again. | 2 | ||||||||||||||||||||||||||||
20 | 20 | 19 | 301 | 1 | Construct Leader | Tch. Fine. | 1 | ||||||||||||||||||||||||||||
21 | 21 | 20 | 301 | The leader gently moves Vera's knife out of the way and lets his members help him up. | |||||||||||||||||||||||||||||||
22 | 22 | 21 | 301 | 1 | Construct Leader | This unexpected situation in our squad aside... | 1 | ||||||||||||||||||||||||||||
23 | 23 | 22 | 201 | 2 | 500182 | 4 | 400 | ||||||||||||||||||||||||||||
24 | 24 | 23 | 301 | 1 | Construct Leader | Our mission objective is to retreat safely from this city. Do what you can, everyone. | 1 | ||||||||||||||||||||||||||||
25 | 25 | 24 | 301 | 1 | Vera | We're not defending the city but retreating from it? What about the civilians living here? | 2 | ||||||||||||||||||||||||||||
26 | 26 | 25 | 301 | 1 | Construct Leader | Due to all the sudden occurrences, we do not have sufficient time nor manpower for evacuations. | 1 | ||||||||||||||||||||||||||||
27 | 27 | 26 | 301 | 1 | Vera | Take everything we need and abandon the people... Is that what the orders are? | 2 | ||||||||||||||||||||||||||||
28 | 28 | 27 | 201 | 1 | 500019 | -400 | |||||||||||||||||||||||||||||
29 | 29 | 28 | 301 | 1 | Familiar Construct | ...Yes. | 1 | ||||||||||||||||||||||||||||
30 | 30 | 29 | 301 | 1 | Vera | What are they even thinking? There are at least thousands of civilians here not yet evacuated. Besides, we have defense facilities here at the ready. If we employ them well— | 2 | ||||||||||||||||||||||||||||
31 | 31 | 30 | 201 | 1 | 500028 | -400 | |||||||||||||||||||||||||||||
32 | 32 | 31 | 301 | 1 | Construct Leader | Even if we do that, this place is gone for good! | 1 | ||||||||||||||||||||||||||||
33 | 33 | 32 | 301 | Vera | This location is an important hub. If we abandon this place, we'll be abandoning all the connected battlefronts and losing ground. | 2 | |||||||||||||||||||||||||||||
34 | 34 | 33 | 301 | Vera suddenly remembers the info she heard from the first squad she was in: the combat headquarters will be moving to outer space. | |||||||||||||||||||||||||||||||
35 | 35 | 34 | 301 | Vera | They probably want all the resources here because... they need them for certain preparations... | 2 | |||||||||||||||||||||||||||||
36 | 36 | 35 | 301 | Construct Leader | I'm not sure where you got the info, but that's basically what the headquarters wants. | 1 | |||||||||||||||||||||||||||||
37 | 37 | 36 | 301 | Vera | So those who are left behind... those who can't evacuate... | 2 | |||||||||||||||||||||||||||||
38 | 38 | 37 | 301 | Construct Leader | ...Will all be sacrificed. | 1 | |||||||||||||||||||||||||||||
39 | 39 | 38 | 201 | 1 | 500019 | -400 | |||||||||||||||||||||||||||||
40 | 40 | 39 | 301 | Vera | ...If we could guide most of the Corrupted to a certain spot... we'd be able to buy some more time so that more can be evacuated. | 2 | |||||||||||||||||||||||||||||
41 | 41 | 40 | 301 | 1 | Familiar Construct | Hey, wait! | 1 | ||||||||||||||||||||||||||||
42 | 42 | 41 | 301 | After a brief pause, Vera turns around and hastens to the door. The Construct whom she got into a fight with grabs her by the arm. | |||||||||||||||||||||||||||||||
43 | 43 | 42 | 301 | Familiar Construct | You're seeking death by doing this! | 1 | |||||||||||||||||||||||||||||
44 | 44 | 43 | 301 | Vera | I'm doing this to end my pain. | 2 | |||||||||||||||||||||||||||||
45 | 45 | 44 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
46 | 46 | 45 | 301 | 1 | AniZhuanchangBegin | Vera simply meets the other's questioning look with a gaze of steely determination. Shaking off the other Construct, she picks up her blades. |