forked from PGR/ascnet
3.0 KiB
3.0 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/Bgstory237.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 37 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 1 | 500150 | -400 | |||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 2 | 500243 | 400 | |||||||||||||||||||||||||||||
6 | 5 | 5 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStory/FxUiStoryShuju.prefab | 2 | ||||||||||||||||||||||||||||||
7 | 6 | 6 | 301 | DialogEnable | 1 | Bai Gui | It seems like we failed to bring down Babylonia. | 2 | |||||||||||||||||||||||||||
8 | 7 | 7 | 301 | Qu | That's fine. I've never wanted to end human suffering that way, anyway. | 1 | |||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Qu | When a plan fails, we just move on to the next one. | 1 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Qu | I have all the time in the world now that I'm behind the scenes. | 1 | |||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Bai Gui | So are you still trying to think of a way to kill all humans in an instant without putting them through pain? | 2 | |||||||||||||||||||||||||||||
12 | 12 | 12 | 301 | Qu | But after what happened this time, I can't be so sure anymore. | 1 | |||||||||||||||||||||||||||||
13 | 13 | 13 | 301 | Bai Gui | Is it because of that team? | 2 | |||||||||||||||||||||||||||||
14 | 14 | 14 | 301 | Qu | Yes. I thought they would choose to save more people and avenge those who died at the hand of their enemy. | 1 | |||||||||||||||||||||||||||||
15 | 15 | 15 | 301 | Qu | But they chose a totally different path and missed such a perfect opportunity. | 1 | |||||||||||||||||||||||||||||
16 | 16 | 16 | 301 | Qu | They've paid such a heavy price for their choice and lived through such pain, but they still stay on the frontline of the war and never give in. | 1 | |||||||||||||||||||||||||||||
17 | 17 | 17 | 301 | Qu | They are so miserable and fragile, yet they still shine in all their beauty. | 1 | |||||||||||||||||||||||||||||
18 | 18 | 18 | 301 | Qu | Old ideas probably aren't meant to work anymore. | 1 | |||||||||||||||||||||||||||||
19 | 19 | 19 | 301 | Qu | It's probably time that we adjust Tabula Akasha accordingly. | 1 | |||||||||||||||||||||||||||||
20 | 20 | 20 | 301 | Bai Gui | (Nods) I think you'll find your answer. | 2 | |||||||||||||||||||||||||||||
21 | 21 | 21 | 301 | Bai Gui | No matter what happens, you will always have our support. | 2 | |||||||||||||||||||||||||||||
22 | 22 | 22 | 204 | 1 | 1 | ||||||||||||||||||||||||||||||
23 | 23 | 23 | 301 | Qu | ...Thank you. | 1 | |||||||||||||||||||||||||||||
24 | 24 | 24 | 301 | Bai Gui | ... | 2 | |||||||||||||||||||||||||||||
25 | 25 | 25 | 204 | 1 | |||||||||||||||||||||||||||||||
26 | 26 | 26 | 301 | Qu | Well... Let's put aside these issues with humans for now. | 1 | |||||||||||||||||||||||||||||
27 | 27 | 27 | 301 | Qu | Luna must be eliminated no matter how Tabula Akasha evolves. | 1 | |||||||||||||||||||||||||||||
28 | 28 | 28 | 301 | 1 | AniZhuanchangBegin | Qu | Let's see through our deal first, little Murray from Babylonia. | 1 |