forked from PGR/ascnet
23 KiB
23 KiB
1 | Id | Name | Desc | Condition | StageId | StoryId | TRPGRewardId | PrefabName | Icon | DialogIcon |
---|---|---|---|---|---|---|---|---|---|---|
2 | 10000 | Decision Altitude | 77.3% of the conventional engines have been forcibly shut down. Babylonia is falling! | 601000 | ZX01601BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
3 | 13002 | A Familiar Sight | The virtual space looks completely normal, but there is something hidden underneath. | 601000 | 10130142 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightSquare.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageAa01.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageAa01a.png | ||
4 | 13003 | Unexpected Bolt | You encounter unexpected events, both friendly and hostile... both commanded and improvised. | 601000 | 10130143 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangle.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageAa02.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageAa02.png | ||
5 | 11004 | Fake Friendship | What's false cannot be true. | 601000 | ZX01604BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
6 | 11005 | Profile of Bait | Veritas ends in pursuit. | 601000 | ZX01605BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
7 | 11007 | Fragile Relationship | Is relationship and bond between people strong or frail? | 601000 | ZX01606BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
8 | 13008 | Breaking a Deadlock | Finally, there is a hope to break the deadlock. | 601000 | 10130145 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangle.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageAa03.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageAa03.png | ||
9 | 11009 | Shutting | All signals come to a screeching halt here. | 601000 | ZX01608BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
10 | 13012 | S.S.D.D | The crisis in Babylonia is lifted temporarily. And everything returns to normal. | 601000 | ZX01610BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
11 | 20000 | Enhance Inverse | If you see something too dangerous, don't let curiosity get the best of you. | 601000 | ZX01611BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageBa01.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | ||
12 | 21001 | Restore Clue | It seems that we will maintain this perspective until the end of this mission. | 601000 | ZX01611BB | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
13 | 21003 | Enemies in Sight | Projections of Corrupted, the Corrupted, growths of punishing... | 601000 | ZX01612BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
14 | 23004 | Crimson Tide | The four of you gaze into the red tide of life and death, just like how it gazes back. | 601000 | 10130156 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightSquare.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageBa02.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageBa02a.png | ||
15 | 21005 | Shades of the Past | Looks like... this commandant must have been dead for over a week. | 601000 | ZX01614BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
16 | 21016 | Plunder & Sacrifice | In order to survive, we have to decide what to accept, as difficult to bear as they are... That's the price. | 601000 | ZX01618BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
17 | 21017 | Past & Future | Please don't hate me. | 601000 | ZX01619BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
18 | 21020 | Blood Link | ...Will I become someone like her? | 601000 | ZX01620BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
19 | 21026 | Continue Forward | Carefully, Liv opens the faded cover, and a white petal falls out onto her hand. | 601000 | ZX01621BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
20 | 21032 | Full of Thorns | There are more traps ahead, so be careful. | 601000 | ZX01622BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
21 | 23033 | We Were Here | I would still have some foolish hope had that never happened. | 601000 | 10130158 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangleBoss.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageBa04.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageBa04.png | ||
22 | 21034 | Shattered Fragments | It's up to you to decide when to let Lucia get that memory back. | 601000 | ZX01624BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBa01.png | |||
23 | 31000 | City of Fakes | It's not that it was abandoned... It was never even occupied. | 601000 | ZX01625BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
24 | 31001 | Red Tide's Guidance | Go back to the source—to the abyss. | 601000 | ZX01626BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
25 | 39001 | Curtain | Since our guests have arrived at the door, there is no reason not to entertain them. | 601000 | ZX01628BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
26 | 31005 | Unexpected Support | Then, let me be your mission support from now on. | 601000 | ZX91629BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
27 | 33006 | Ascension Secrets | A blindfolded queen, an advisor, and a beast. | 601000 | 10130161 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangle.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageCa02.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageCa02.png | ||
28 | 33007 | Question | Can you really put that blade of yours in Luna's heart? | 601000 | 10130163 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightSquare.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageCa03.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageCa03a.png | ||
29 | 31008 | Master of Ceremony | Miss Luna, this is my answer to your question— | 601000 | ZX01634BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
30 | 31009 | Cross the Bridge | Whether in sight or out of sight, the Support Sorce are always working. | 601000 | ZX01635BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
31 | 31010 | Huaxu's Projection | What does the appearance of Huaxu's projection here really mean? | 601000 | ZX01636BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
32 | 31011 | Visitor | Be careful of that Lucia. | 601000 | ZX91637BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
33 | 31012 | Crimson Resolve | Lucia... Quickly! Commandant's going to... | 601000 | ZX01638BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
34 | 39004 | Divergence Point | I will accept your everything—your pain, your choices. | 601000 | ZX01639BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
35 | 39005 | Sealed Past | Don't worry, you'll be the next. | 601000 | ZX01640BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
36 | 31013 | Shards of Remorse | Before falling into complete silence, Lucia clutches the nameplate in her hand... | 601000 | ZX01641BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
37 | 39006 | Chaotic Memories | The shards of each other's memories cross the boundary between them, like fragments of glass pouring down after it breaks, scattering in front of their eyes. | 601000 | ZX01642BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
38 | 39007 | Lost Heart | Running your mouth when you're so lost and miserable. Is that who you are now? | 601000 | ZX01643BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
39 | 31015 | Lucia | This is your reward for facing your past. | 601000 | 10130166 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangleBoss.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageCa05.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageCa05.png | ||
40 | 31016 | To the Future | Welcome back, Lucia. | 601000 | ZX01645BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryCa01.png | |||
41 | 40000 | Polyphage Abyss | Underneath this behemoth is a lake composed of the Red Tide, shimmering in its fearsome scarlet glow. | 601000 | ZX01646BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
42 | 41001 | A Perfect Disguise? | If it was not Murray, who is it? | 601000 | ZX01646BB | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
43 | 41003 | Audio Analysis | It is impossible to find Lamia by blindly searching, so this is the time to check the tips. | 601000 | ZX01647BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
44 | 41803 | Mermaid's Gift | Hee hee, take it—it's Lamia's petty concern. | 601000 | ZX91648BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
45 | 41004 | Mermaid Caught Up | Lamia has nowhere to run. | 601000 | ZX91649BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
46 | 41005 | Horrifying Marks | Only cracked and shattered rocks remain when you arrive at the epicenter. | 601000 | ZX91650BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
47 | 43006 | Cannibalism | Miss Luna... Please serve your final duty as an agent... | 601000 | 10130167 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangle.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa01.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa01.png | ||
48 | 41007 | Resolve | Besides, Gray Raven is at its best when we are together, right? | 601000 | ZX91652BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
49 | 41009 | Mermaid's Purpose | Go, complete your task. | 601000 | ZX91653BA | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDa01.png | |||
50 | 43011 | Huge Threat | Battle is the only option against the roaring Polyphage. | 601000 | 10130168 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangle.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa02.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa02.png | ||
51 | 43012 | Race Against Time | Despite the many enemies ahead of her, Lucia knows the bullets and beams coming from her teammates will clear her way. | 601000 | 10130169 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangle.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa03.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa03.png | ||
52 | 43013 | Awake and Destroy | The end... is nigh! | 601000 | 10130170 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStageTRPGFightRectangleBoss.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa04.png | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageDa04.png | ||
53 | 211001 | Invader | Well then, let's get working. | 621101 | FZ01601BA | 211001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
54 | 211002 | Multi-line Operation | A sudden icy hint travels up Murray's spine. | 621102 | FZ01601BB | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
55 | 211003 | Paradox | Bridge console, combat info center, then the database, huh... | 621103 | FZ01601BC | 211003 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
56 | 211004 | Earth's Fulcrum | But, since I've said yes to your dirty work, you can expect it to be executed perfectly. | 621104 | FZ01601BD | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
57 | 211005 | Rough Marks | This must be what the old folks are after. | 621105 | FZ01601BE | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
58 | 211006 | Cat & Mouse | When an infiltration devolves into a game of cat and mouse, the one at a disadvantage is always the one with fewer preparations. | 621106 | FZ01601BF | 211006 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
59 | 212001 | Scarab | Valeria was lost in thoughts looking at the remains Murray left. | 621201 | FZ01603BA | 212001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
60 | 212002 | Clamber | Valeria took another route in the end. | 621202 | FZ01603BB | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
61 | 212004 | Bait | To go after a bait or become one, this is a question. | 621204 | FZ01603BD | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
62 | 212005 | Question | Both had their own plans. Both managed to get away safely. | 621205 | FZ01603BE | 212005 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
63 | 213001 | Traveler | Three silhouettes are walking in the dust. | 621301 | FZ01602BA | 213001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
64 | 213002 | Great Antenna | It was a mess. The travelers only found out their destination in the end. | 621302 | FZ01602BB | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | |||
65 | 213003 | Conversation | The conversation was short and straight forward. Neither wanted to give up on their idea. | 621303 | FZ01602BC | 213003 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
66 | 213004 | Journey Continued | As the conversation ended, the travelers embarked on their journey once again. | 621304 | FZ01602BD | 213004 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
67 | 231001 | Ruolin | She's probably looking for their commandant where the Red Tide has passed. Look for her in the ruins. | 623101 | FZ01608BA | 231001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
68 | 231002 | Final Gift | This may sound selfish of me, but I hope to always have you right by my side during my mortal life. | 623102 | FZ01608BB | 231002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
69 | 232001 | Spread | This isn't a game. Focus on your mission. | 623201 | FZ01607BA | 232001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
70 | 232002 | Rising Tide | A crimson line appeared between the gray buildings. It was getting close. | 623202 | FZ01607BB | 232002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
71 | 232004 | Outside the Curtain | Unless you want to dive underwater and open the door? | 623204 | FZ01607BD | 232004 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryAa01.png | ||
72 | 221001 | Material | You know very well what it means to lose that job now. | 622101 | FZ01605BA | 221001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBb01.png | ||
73 | 222001 | Unknown Heaven | It seems that even the planet is crying bloody tears. | 622201 | FZ01606BA | 222001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBc01.png | ||
74 | 222002 | Bandwagon Effect | Despair is spreading like a plague. | 622202 | FZ01606BB | 222002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBc01.png | ||
75 | 222003 | Burn it All | Let me explore the unknown. | 622203 | FZ01606BC | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryBc01.png | |||
76 | 241001 | Against the Light | I saw stars in the abyss. | 624101 | FZ01610BA | 241001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDb01.png | ||
77 | 241002 | Gnawing-Away | When Gabriel's entire right hand was decomposed, he rose again, looking at the volatile tide. | 624102 | FZ01610BB | 241002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDb01.png | ||
78 | 242001 | Deal | There is no secret here. | 624201 | FZ01609BA | 242001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDc01.png | ||
79 | 242002 | Requirement | The player is placing the chess pieces on the board. | 624202 | FZ01609BB | 242002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDc01.png | ||
80 | 243001 | Good News | Don't worry, the God will send his angels and help us survive. | 624301 | FZ01611BA | 243001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDd01.png | ||
81 | 243002 | Pray | The God will grant us happiness. | 624302 | FZ01611BB | 243002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDd01.png | ||
82 | 244001 | Behind the Scenes | I'm referring to your actual user—that is, Huaxu's master. | 624401 | FZ01604BA | 244001 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDe01.png | ||
83 | 244002 | Stratagem | Luna must be eliminated no matter how Tabula Akasha evolves. | 624402 | FZ01604BB | 244002 | Assets/Product/Ui/ComponentPrefab/GridStage/GridStagTRPGStory.prefab | Assets/Product/Texture/Image/UiTRPG/FubenTRPGStageStoryDe01.png |