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1IdTitleIconDescriptionIsEndHasLeaveOptionId[1]OptionId[2]OptionId[3]OptionDesc[1]OptionDesc[2]OptionDesc[3]
21Strange VehicleYou find a car on the shoulder of the road. Its engine seems to need a bit of fuel to get it going.234Check the nearby gas station.Try to start the abandoned car anyway.Fill the fuel tank with vital fluid.
32Strange VehicleThere is no petrol left in the gas station. You only find some supplies and a bunch of wandering lunatics.11Continue.
43Strange VehicleA little petrol flows into the fuel tank. It should now be able to run for a while.12Continue.
54Strange Vehicle...What is on your mind?13Continue.
65StalkerThe trees rustle and the light flickers. You hear stealthy footsteps behind you... It feels like someone is following you.678Fight whoever it is.Try to get rid of it.Distract the stalker.
76StalkerYou notice a figure hiding behind a streetlight and decide to teach him a lesson.11Continue.
87StalkerA longer route, but the safest play.12Continue.
98StalkerYou throw some money behind you and run away instantly. The figure does not come after you.13Continue.
109Wrecked Vending MachineYou happen on a wrecked vending machine at the roadside.101112Put a coin into it.Shake it roughly.Look around.
1110Wrecked Vending MachineDing-dong! The vending machine still works! You get some food from it.11Continue.
1211Wrecked Vending MachineThe vending machine falls and hits your foot, but you manage to get many supplies.12Continue.
1312Wrecked Vending MachineYou pick up some coins in the grass.13Continue.
1413Dusty Toy BoxA dusty toy box lies in the corner. It looks like a normal box that nothing will burst out of it.141516Search.Ignore.Search carefully.
1514Dusty Toy BoxIt might be a trap, but you cannot give up any chances to get extra supplies.11Continue.
1615Dusty Toy BoxThe first rule of survival is you never touch a suspicious box.12Continue.
1716Dusty Toy BoxYou find some old jewelry.13Continue.
1817Strange FigureA dark figure appears ahead of you. You cannot see his face, but he is clearly digging a hole, mumbling to himself.181920Pat him on the shoulder.Pretend not to see anything and take another route.You are startled and fall to the ground.
1918Strange FigureA punch is thrown at your face as you scare him out of his wits. He then offers you help, as a token of apology.11Continue.
2019Strange FigureAlthough it costs you extra time to bypass him, you feel much safer and find some supplies on your way.12Continue.
2120Strange FigureYour dramatic reaction typically seen in horror movies makes him nod in satisfaction. Your butt hurts so bad.13Continue.
2221Forbidden Magic CircleAn ancient magic book lies quietly next to a huge magic circle. It seems that the book records some taboo spells.222324View the healing spell.View the alchemy spell.View the demon king summoning spell.
2322Forbidden Magic CircleA white-haired fairy appears from the magic circle. She heals your injuries and, with an impassive expression, charges you for her services. She looks like someone you know, or is it just a feeling of déjà vu?11Continue.
2423Forbidden Magic CircleYou obtain some gold from the magic circle. The spell is real, but it can be used once only.12Continue.
2524Forbidden Magic CircleYou offer your bright red blood to the magic circle, and the treasure of the demon king appears instantly with a burst of light.13Continue.
2625A Priest's GazeA priest passes you by and stares at you worriedly. He thinks you are possessed by something unholy.262728Plead for an exorcism.Plead for blessing.You are the protagonist. You believe you will be all right.
2726A Priest's GazeThe priest sends for a professional exorcist couple to perform a rite of exorcism.11Continue.
2827A Priest's GazeThe priest gives you a silver necklace that looks remarkably expensive.12Continue.
2928A Priest's GazeAlthough bewildered, the priest still casts blessing on you out of concern for your safety.13Continue.
3030Bloody ArtYou manage to take down the mad artist in a tough fight.11Continue.
3131Bloody ArtGrumbling to himself, the mad artist searches every cabinet except the ones you are hiding in. You notice something in the corner of your cabinet after the artist has left.12Continue.
3232Bloody ArtA brick thrown at the wall draws the mad artist's attention. You take this chance to grab the supplies left aside and leave.13Continue.
3333Heavy RainA heavy rain suddenly pours down on you with flashes of lightning. You decide to—343536Get some rest.Find a place to wait out the rain.Keep moving on.
3434Heavy RainThe rain lasts for a long while. You earn sufficient resting time.11Continue.
3535Heavy RainYou have waited for a long while, but the rain shows no signs of letting up. A hospitable old man invites you to his house until the rain ends.12Continue.
3636Heavy RainNo matter how bad is the weather, it will not stop you from going forward!13Continue.
3737Ominous PrecognitionA mysterious fortune teller holds a crystal ball, waiting for a question from you.383940Ask about the past.Ask about the future.Ask about financial tips.
3839Ominous PrecognitionPerhaps your future has overloaded the crystal ball. It breaks in the fortune-teller's hands.12Continue.
3940Ominous PrecognitionThe fortune-teller gives you some tips for earning money. Unfortunately, these tips belong to the Golden Age. They do not work anymore.13Continue.
4042ChildrenThe kids grab their candy and leave with great joy.11Continue.
4143ChildrenYou learn a lesson that getting rid of a bunch of kids is as difficult as nailing jelly to a tree.12Continue.
4244ChildrenYou put on a sheet with two eye holes and join the kids' trick-or-treat parade.13Continue.
4345The Killing BeginsA killer, armed with a machete, stands ahead of you and a horde of zombies are chasing behind. No time to hesitate anymore!464748Jump into a sewer.Fight until the bitter end.Run away as fast as you can.
4447The Killing BeginsYou survive, but at a cost.12Continue.
4548The Killing BeginsYou toss away some of your belongings to increase your speed.13Continue.
4649A Scraggy MotherA scraggy mother cradles a swaddled baby in her arms. Her baby is sick and she pleads for help.505152Check on the baby.Leave her some supplies.Leave immediately.
4750A Scraggy MotherThe baby is already dead, but the mother keeps mumbling an unknown nursery rhyme.11Continue.
4851A Scraggy MotherA smile creeps across the mother's face. She appreciates your kindness.12Continue.
4952A Scraggy MotherYou leave without doing anything.13Continue.
5053Feeding GroundYou decide to hurry through a dangerous area before dusk falls. But many dark figures are wandering around ahead. What attracted them?545556Force your way through.Find a safe route.Sneak past them.
5154Feeding GroundDawn is about to break. You have to break through this area before all the dark figures become drawn to you.11Continue.
5255Feeding GroundYou still have a long way to go. If you can avoid danger, it is worth spending even a day to find a safer route.12Continue.
5356Feeding GroundThanks to Asimov's topographic radar and laser sensors, you manage to get through and find an abandoned supply crate.13Continue.
5457FootprintsYou follow the smoke and find an abandoned store. The only issue is that it seems like it has already seen visitors.585960Search the supply crates.Investigate the trails of the visitors.Leave it behind.
5558FootprintsJudging by the supplies they left in the store, they must have gone in a rush.11Continue.
5659FootprintsSomeone got here ahead of you.12Continue.
5760FootprintsYou decide to hasten to the next destination.13Continue.
5861A Chilling GazeThe intentionally left tunnel, a pile of rubbish in the corner, the glimmering light in the mist... Someone is probably watching you.626364Walk right through it.Try to walk around it.Try to disassemble it.
5962A Chilling GazeYour worries are not unfound. An ally has also stepped into the same trap. You both took some damage, but at least you are alive.11Continue.
6063A Chilling GazeTaking the long route is a waste of time and resources, but for the safety of your team, you decide to do it anyway.12Continue.
6164A Chilling GazeDisassembling it took a longer amount of time than you expected... But the materials you gained from the trap seem to be useful.13Continue.
6265Vending MachineYou see a wrecked vending machine far away. A little repair might make it work again...666768Kick it.Repair it.Leave.
6366Vending MachineYour kick seems to have made matters worse. Now you have to disassemble the vending machine to take out the supplies inside.11Continue.
6467Vending MachineIt only takes a couple of minutes to repair the vending machine. It dispenses something that might come in useful.12Continue.
6568Vending MachineYou leave without doing anything.13Continue.
6669StrikeHow could it be? You were surrounded all of a sudden! Your movement sensors must be malfunctioning.707172Break through the encirclement.Gather up and defend.Full frontal assault.
6770StrikeYou attack the weakest-looking section of the enemy.11Continue.
6871StrikeYou decide to gather up and defend, crying out for help.12Continue.
6972StrikeYou decide to go full frontal to mess up the enemy formation.13Continue.
7073Religious FanaticsA group of religious fanatics surrounds you.747576Satisfy them.Fend them off.Scare them off.
7174Religious FanaticsYou give all you have to them.11Continue.
7275Religious FanaticsBrandishing your heat sabers and guns, you manage to fend them off. They drop some of their resources while running away.12Continue.
7376Religious FanaticsYou brandish your firearms, and they give you some of their resources straightaway. They must have mistaken you for something else...13Continue.
7477A Gray ShadeThere seems to be a lady with pale skin curling up on the ground, sobbing, not that far away...787980Approach and ask if she is all right.Ambush.Leave immediately.
7578A Gray ShadeThe pale lady turns to you—but she has no face! It sends a chill down your spine, and she disappears before you even know it.11Continue.
7679A Gray ShadeShe pounces on you with a piercing wail. Luckily bullets and blades can deal damage to her. No one gets hurt in the end.12Continue.
7780A Gray ShadeYou leave without doing anything.13Continue.
7881TrackerWhoever it is, it is closely chasing you. You have to make a choice now.828384Enter a ventilation pipe.Take an elevator.Take stairway.
7982TrackerYou are crawling through a ventilation pipe, but there are two split paths.8586Turn left.Turn right.
8083TrackerA large number of frog plushies sprout up in the elevator all of a sudden. It takes a long while to crawl out of them, but you find a golden limited edition plushie.11Continue.
8184TrackerYou climb the quiet stairway to a safe place, where you, out of the blue, discover bloodstains and... a jaw covered with blood.12Continue.
8285TrackerYou are met with a journalist hiding in the ventilation pipe. Looking him in the eye, you decide to let him join your crew.13Continue.
8386TrackerThis pipe leads to a warehouse, where you find many useful supplies.14Continue.
8487Below the FloorWhen you are resting in an abandoned hut, you hear something strange under the floor.8891Check it out.Ignore.
8588Below the FloorDisturbing sounds are coming from below. You decide to get to its source.8990Approach with caution.Storm the basement.
8689Below the FloorThe basement is empty. It appears that those sounds are from a mouse hole in the corner.11Continue.
8790Below the FloorA stairway appears as you accidentally trigger some kind of mechanism. Going downstairs, you see a camcorder recording an unconscious girl tied on a chair. The camcorder owner is nowhere to be found.12Continue.
8892Panicking StudentsYou are met with a group of college students who are on their road trip, but one of their friends seems to have gone missing. They plead for your help.9396Help them search.There is no time to waste.
8993Panicking StudentsYou cannot leave them alone, but you will need a plan.9495Scour the place.Split up to search.
9094Panicking StudentsYou have spent a lot of time searching around. Fortunately, your effort pays off. You find the student critically injured in the forest.11Continue.
9195Panicking StudentsYour members split up to perform an organized search. Under your command, you soon find the student in the forest.12Continue.
9297HitchhikeYou are still far away from your next destination. When you are worrying about whether you can make it or not, a young man comes and offers you a ride in his own truck.98101Accept.Decline.
9398HitchhikeLiv notices something when she talks to the young man. It seems that he has his own schemes up his sleeve.99100Wait and see.Jump out of the truck.
9499HitchhikeThe young man takes you to a base camp where he holds his victims all together. In the end, you defeat the young man and his henchmen, getting all of his victims out of this camp.11Continue.
95100HitchhikeLee points his gun at the young man's head. He smirks and lets you get off his truck, but Liv notices him hiding a dagger behind his back. She knocks it out of his hand, the Kamui stuns him with one blow, tossing him on the roadside. Anyway, you have a vehicle now.12Continue.
96101HitchhikeIt never hurts to act cautiously.13Continue.
97102Black BoxYou find a strange black box that is covered with an ominous pattern.103106Open the box.Abandon.
98103Black BoxYou find some supplies. Should you continue rummaging in it?104105Continue.Abandon.
99104Black BoxLet's get to the bottom of this!11Continue.
100105Black BoxThis should be enough.12Continue.
101106Black BoxLet's not take the risk.13Continue.
102107Disturbing SmellsA strong smell of blood rushes toward you. It comes from a house by the road.108111Go in.Ignore.
103108Disturbing SmellsSomething must have happened. You cannot turn a blind eye to it.109110Get in through a window.Get in through the front door.
104109Disturbing SmellsInside the house is a terrifying scene that almost makes you throw up. The killer does not notice you and leaves through the front door.11Continue.
105110Disturbing SmellsYou encounter the killer the moment you open the door. It seems a tough battle is unavoidable.12Continue.
106111Disturbing SmellsYou have more important things to do.13Continue.
107112HermitIt seems the hermetic wizard is not surprised by your uninvited visit. He asks what you are seeking.113116Seek power.Apologize for entering a wrong house.
108113HermitThe wizard gestures you toward the offerings on the table. You have to select one as a summoning medium.114115Black goat skull.Broken music box.
109114HermitThe wizard gives you three antique dolls and receives something he deserves in return.11Continue.
110115HermitUnfortunately, nothing has happened... Or fortunately instead?12Continue.
111116HermitFearful of the doll's creepiness, you make up an excuse to leave instantly.13Continue.
112118Strange SignThe well seems to have been abandoned for a long time.119120Pull the rope with bare hands.Use the pulley.
113119Strange SignIt exhausts your muscles, but at least you have pulled a chest up.11Continue.
114120Strange SignThe dilapidated handle suddenly cracks. Something falls to the bottom of the well with a dull thump.12Continue.
115121Strange SignYou have a feeling that something is wrong with this well. You decide to leave it alone.13Continue.
116122A Pair of Heartbroken ParentsA pair of heartbroken parents is looking for their lost child. You meet with them by chance... You might be their last hope.123126Help them search.Leave.
117123A Pair of Heartbroken ParentsYou cannot leave them alone, but you will need a plan.124125Scour the place.Search for clues.
118124A Pair of Heartbroken ParentsYour numbers are few, so scouring the place took you a long time. But finally, you find the child deep in an abandoned shelter.11Continue.
119125A Pair of Heartbroken ParentsYou decide to use the thermographic sensors and bio sensors to look for traces. You succeed. The parents are grateful for that.12Continue.
120126A Pair of Heartbroken ParentsYour camp is raided by unknown dark figures at night.13Continue.
121127Inclement WeatherThe weather begins to act up while you are hurrying to your next target point. You decide to...128131Seek shelter first.Keep moving despite the weather.
122128Inclement WeatherYou find a place that barely fits the definition of a shelter. Looks like the weather is not calming down in a short while, though...129130Wait for the storm to pass.Move on when the storm shows signs of it waning.
123129Inclement WeatherThe storm continues for a long time. Your team was forced to get enough rest.11Continue.
124130Inclement WeatherYou are not the only ones who are waiting out the bad weather. Your teams join together and go on when the sun comes out again.12Continue.
125131Inclement WeatherYou find an abandoned chest.13Continue.
126132Sounds in a BoxYou hear choking sobs coming from a box next to you...133136Investigate the box.Ignore.
127133Sounds in a BoxYou find some bloodstains on the box...134135Use your weapon to cut the box open.Open the box.
128134Sounds in a BoxA dark shade pops out the moment you cut the box open. Your limbs become paralyzed until it dissipates.11Continue.
129135Sounds in a BoxA dark shade pops out, totally catching you off guard and unprepared.12Continue.
130136Sounds in a BoxYou rush out of this place instantly.13Continue.
131137A Wandering ShadeA dark figure is wandering around somewhere nearby. He looks a bit strange... Could it be the virus?138141Try to think of a solution.Put him down.
132138A Wandering ShadeThere is nothing you can do to cure such severe corruption.139140End his suffering.Request support from the superiors.
133139A Wandering ShadeHe falls. Did you do the right thing...? Who knows?11Continue.
134140A Wandering ShadeYou are ordered to pass him on to other squads.12Continue.
135141A Wandering ShadeUpon seeing you, he attacks immediately. You have no choice but to defeat him... Was it the correct thing to do?13Continue.
136142Strange BoxYou find a strange box with a couple of cracks outside.143146Open the box.Abandon.
137143Strange BoxAlmost to the bottom... Continue?144145Continue.Abandon.
138144Strange BoxYou find some useful supplies.11Continue.
139145Strange BoxYou find some supplies.12Continue.
140146Strange BoxYou find a small amount of supplies.13Continue.
141147Black MistA cloud of black mist suddenly billows from the ground nearby.148149Move carefully.Break it through.
142148Black MistYou get through this area while keeping your guard up.11Continue.
143149Black MistAfter breaking through this area, you notice that you have some fresh scratches made by unknown creatures.12Continue.
144152Illusory SightYou suddenly feel that the things ahead are somehow blurred.153154Advance.Bypass.
145153Illusory SightYou bump into an invisible gelatinous wall, and it starts crawling to your joints along your skin.11Continue.
146154Illusory SightYou take another path for safety's sake.12Continue.
147155Split PathsYou have to cross the bridge when you come to it, but what to do if you see several bridges? Now the road branches into two...156157Left.Right.
148156Split PathsThis road seems to be going in the wrong direction... You have wasted enough time. You decide to camp and rest for the day.11Continue.
149157Split PathsYou encounter a group of dark figures. You freeze at the shock, but they are scared away.12Continue.
150158Strange CommsA person that is not supposed to exist contacts you through the comms...159160Question him.Invite him to join you.
151159Strange CommsIgnoring your words, he only tells you a nearby coordinate, where you find a few supply crates.11Continue.
152160Strange CommsHe leads you to a place filled with dark shades. After fending them off, you find an abandoned warehouse.12Continue.
153161Abandoned HospitalA long-abandoned hospital stands in front of you. You might find some medical supplies here. Go in?162163Enter.Leave.
154163Abandoned HospitalIt looks dangerous. You would rather not go inside.166167Find supplies nearby.It would be better to stay away from it.
155164Abandoned HospitalThere is not a living soul in this huge hospital. You have spent some time finding a few medical supplies.11Continue.
156165Abandoned HospitalYou are ambushed by several zombies. Although slightly wounded, you manage to fend them off and retrieve some supplies.12Continue.
157166Abandoned HospitalYou hear some strange sounds not far away. Without hesitation, you rush out of the hospital, but some of your belongings are lost halfway.13Continue.
158167Abandoned HospitalYou have made a wise choice. Several disfigured corpses lie around the hospital. You find their belongings not far away.14Continue.
159168Roller ShutterA roller shutter suddenly descends, separating you from your companions. You are now locked in a pitch-black shopping mall...169170Try to open the shutter.Find another way.
160169Roller ShutterIt is an impossible mission to open this shutter with your bare hands.171172Find another entrance.Breach the entrance.
161170Roller ShutterIt is too dark for you to find a way out.173174Find supplies nearby.It would be better to stay away from it.
162172Roller ShutterLee is very fast. You have only waited for a while.12Continue.
163173Roller ShutterYou find the main switch by intuition and open the roller shutter.13Continue.
164174Roller ShutterYour clothes are ripped by shards of window glass. Liv gives you a full body check-up even though you insist you are not hurt.14Continue.