forked from PGR/ascnet
33 lines
3.5 KiB
Plaintext
33 lines
3.5 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
|
|
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory45.jpg
|
|
2 2 401 1 208
|
|
3 100 201 1 500012
|
|
4 3 301 DialogEnable 1 Nikola It's 16:33. You're late by three minutes. 1
|
|
5 101 302 Sorry, Chief... 4
|
|
6 4 301 Nikola Hah... Maybe I should make an appointment the next time I want to see you, hmm? 1
|
|
7 5 301 Nikola Forget it. Let's make haste. Asimov, are the equipment ready? 1
|
|
8 102 203 1 0.25 400
|
|
9 103 201 2 500004 -400
|
|
10 6 301 1 Asimov Well, the energy system and safety release valves are slightly different from Babylonia standards, but they're all based off of our tech, so it wasn't that hard to fix. 2
|
|
11 7 301 Nikola Just give me your conclusions. 1
|
|
12 8 301 Asimov It's ready for use. It just needs to be tested for us to know for sure. 2
|
|
13 9 301 Nikola I'm sure you know why you're summoned here. You're here today to test the team formation system developed by the ARU. 1
|
|
14 104 302 Why me? 10 Team formation system? 11
|
|
15 10 13 301 Nikola You're the F.O.S. top graduate. You're the most ideal candidate for testing the system's limits. That's all. 1
|
|
16 11 12 301 Asimov We found a program framework located in the Niflheim labs in the Arctic. It's old stuff, but the design direction is revolutionary and of great reference value. 2
|
|
17 12 13 301 Asimov After all, when it comes to war, people at that time were much more experienced than us. 2
|
|
18 13 301 Nikola Enough chit-chat. Any other questions? 1
|
|
19 105 302 Nope... Not that the moment. 14
|
|
20 14 301 Asimov Alright. Then come here and put on this headset. 2
|
|
21 15 301 Nikola It's not a deep dive kinda deal? 1
|
|
22 16 301 Asimov The ARU didn't have that sorta tech back then. This is just an audiovisual simulation program. 2
|
|
23 17 301 Nikola It doesn't matter. Or maybe we can test your true mettle more accurately this way. Let's begin. 1
|
|
24 18 301 Asimov Okay. Here goes... 2
|
|
25 19 301 AniZhuanchangBegin As Asimov presses the start button, you hear the unstable electronic voice of a female AI.
|
|
26 106 202 1 2
|
|
27 107 401 2 1515
|
|
28 108 101 Assets/Product/Texture/Image/BgStory/BgStory0.png
|
|
29 20 301 AniZhuanchangEnd -AI- Construct data upload—complete.
|
|
30 21 301 -AI- Tactical framework simulation generation—complete.
|
|
31 22 301 1 AniZhuanchangBegin -AI- "Virtual Horizon" loaded. Welcome, Commandant.
|