forked from PGR/ascnet
4.9 KiB
4.9 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory15.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 201 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 1 | 500176 | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | DialogEnable | 1 | Camu | That Hassen was definitely lying to us. | 1 | |||||||||||||||||||||||||||
6 | 5 | 2001 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
7 | 6 | 2002 | 201 | 2 | 500180 | -400 | |||||||||||||||||||||||||||||
8 | 7 | 5 | 301 | 1 | Karenina | Why do you say that? | 2 | ||||||||||||||||||||||||||||
9 | 8 | 6 | 301 | Camu | Just based on my experience. I have seen similar plots in the games that Kamui played. | 1 | |||||||||||||||||||||||||||||
10 | 9 | 7 | 301 | Camu | The humble-looking King could actually be the final Boss. | 1 | |||||||||||||||||||||||||||||
11 | 10 | 2003 | 302 | That's a lot of detail! | 8 | I don't think Hassen is like that. | 9 | ||||||||||||||||||||||||||||
12 | 11 | 8 | 10 | 301 | Camu | Details are always good. They help us to locate the objective. Don't you think? | 1 | ||||||||||||||||||||||||||||
13 | 12 | 9 | 10 | 301 | Camu | Remember, this is a game. That wasn't the real Hassen. | 1 | ||||||||||||||||||||||||||||
14 | 13 | 10 | 301 | Camu | I kind of learned what type of person Celica was yesterday. This King is probably set like Hassen in purpose to make others think he is a good guy. | 1 | |||||||||||||||||||||||||||||
15 | 14 | 11 | 301 | Karenina | A disguise, huh? Are you saying this Hassen is evil, and the Demons are good? | 2 | |||||||||||||||||||||||||||||
16 | 15 | 2004 | 302 | Both can be evil though. | 1001 | Are you so sure that Hassen is evil? | 1004 | ||||||||||||||||||||||||||||
17 | 16 | 1001 | 1002 | 203 | 1 | 0.25 | 600 | ||||||||||||||||||||||||||||
18 | 17 | 1002 | 1003 | 203 | 2 | 0.25 | -600 | ||||||||||||||||||||||||||||
19 | 18 | 1003 | 12 | 201 | 3 | 500181 | |||||||||||||||||||||||||||||
20 | 19 | 12 | 15 | 301 | 1 | Vera | You have a good point, Commandant. | 3 | |||||||||||||||||||||||||||
21 | 20 | 1004 | 1005 | 203 | 1 | 0.25 | 600 | ||||||||||||||||||||||||||||
22 | 21 | 1005 | 1006 | 203 | 2 | 0.25 | -600 | ||||||||||||||||||||||||||||
23 | 22 | 1006 | 13 | 201 | 3 | 500181 | |||||||||||||||||||||||||||||
24 | 23 | 13 | 14 | 301 | 1 | Vera | A good ruler doesn't necessarily have to be kind, but he must let others fear his authority. That Hassen apparently failed to do so. | 3 | |||||||||||||||||||||||||||
25 | 24 | 14 | 15 | 301 | Karenina | Yeah, no matter what we said, he was always smiling. Disgusting. | 2 | ||||||||||||||||||||||||||||
26 | 25 | 15 | 301 | Vera | So why didn't we just beat that Hassen up? If he was evil, we could have skipped a lot of hassle. | 3 | |||||||||||||||||||||||||||||
27 | 26 | 16 | 301 | Camu | He had no HP bar. | 1 | |||||||||||||||||||||||||||||
28 | 27 | 17 | 301 | Karenina | HP bar... What is that? | 2 | |||||||||||||||||||||||||||||
29 | 28 | 18 | 301 | Camu | Remember the enemies we fought earlier on? I could check their status and remaining health through the system, but not NPCs like Hassen. | 1 | |||||||||||||||||||||||||||||
30 | 29 | 19 | 301 | Camu | They were not configured as enemies that we could attack. | 1 | |||||||||||||||||||||||||||||
31 | 31 | 21 | 301 | Karenina | ...How are we going to deal with enemies like that? | 2 | |||||||||||||||||||||||||||||
32 | 32 | 22 | 301 | Camu | There are many ways, but all are up to the game settings, we can't really change that from our end. | 1 | |||||||||||||||||||||||||||||
33 | 33 | 23 | 301 | Vera | How annoying... Anyway, let's focus on the Demons and Liv now. | 3 | |||||||||||||||||||||||||||||
34 | 34 | 24 | 301 | Camu | True. But if my guess is right, Hassen should be the final Boss. | 1 | |||||||||||||||||||||||||||||
35 | 35 | 25 | 301 | Vera | What a boring plot. | 3 | |||||||||||||||||||||||||||||
36 | 36 | 26 | 301 | The three villain Constructs kept attacking the old-school plot and inappropriate game settings, as if they were professional game designers. | |||||||||||||||||||||||||||||||
37 | 37 | 27 | 301 | Which completely destroyed the unfortunate listener's interests and dreams. | |||||||||||||||||||||||||||||||
38 | 38 | 2005 | 202 | 1 | 2 | 3 | |||||||||||||||||||||||||||||
39 | 39 | 2006 | 201 | 1 | 500013 | ||||||||||||||||||||||||||||||
40 | 40 | 2007 | 401 | 2 | 1508 | ||||||||||||||||||||||||||||||
41 | 41 | 28 | 301 | 1 | Demon | Uuuurgh! | 1 | ||||||||||||||||||||||||||||
42 | 42 | 2008 | 201 | 1 | 500181 | 1 | |||||||||||||||||||||||||||||
43 | 43 | 29 | 301 | 1 | Vera | So this must be one of those compulsory fights. Well, Commandant of Gray Raven, now is your time to shine. Make sure we clear in the first attempt! | 1 | ||||||||||||||||||||||||||||
44 | 44 | 2009 | 302 | Just do whatever you want. | 30 | Alright, leave it to me. | 3000 | ||||||||||||||||||||||||||||
45 | 45 | 30 | 301 | 1 | AniZhuanchangBegin | Vera | Fine, we don't need a stable mind to unlock our full strength here. Just hide somewhere safe, okay? | 1 | |||||||||||||||||||||||||||
46 | 46 | 3000 | 201 | 1 | 500180 | ||||||||||||||||||||||||||||||
47 | 47 | 31 | 301 | 1 | AniZhuanchangBegin | 1 | Karenina | In the first attempt, huh... What will happen if we die in this game? | 1 |