forked from PGR/ascnet
2.5 KiB
2.5 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory00.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 209 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | Channel Noise | (She is an anomaly. Even within the boundaries of knowledge, her birth was special.) | |||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | Channel Noise | (She is the enemy of human will, but at the same time, she seems more human than humanity itself.) | ||||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | Channel Noise | (Unpredictability will throw the world into chaos once more.) | ||||||||||||||||||||||||||||||
7 | 6 | 6 | 301 | Channel Noise | (Isn't this what you want?) | ||||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | Channel Noise | (No, this isn't what I want. What I want is to control all the variables and prevent falsification, not useless trial and error.) | ||||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Channel Noise | (But sometimes, mistakes are a necessity.) | ||||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Channel Noise | (I can't understand results that are not grounded in logic and deduction.) | ||||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Channel Noise | (Aren't you planning on doing something then?) | ||||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | Channel Noise | (We have never been chess players, nor are we merely pawns on the chessboard.) | ||||||||||||||||||||||||||||||
13 | 12 | 12 | 301 | Channel Noise | (Well, then... In this metaphor, what are we?) | ||||||||||||||||||||||||||||||
14 | 13 | 13 | 301 | Channel Noise | (We are just spectators... We are not qualified to intervene. All we need to do is watch quietly until the chess game is decided.) | ||||||||||||||||||||||||||||||
15 | 15 | 15 | 301 | Channel Noise | (If that's the case, then that is in fact destiny.) | ||||||||||||||||||||||||||||||
16 | 16 | 16 | 301 | Channel Noise | (...I hate talking to you.) | ||||||||||||||||||||||||||||||
17 | 17 | 17 | 301 | 1 | AniZhuanchangBegin | Channel Noise | (Looks like you've learnt something, after all... May we speak again at another time.) |