forked from PGR/ascnet
83 lines
5.7 KiB
Plaintext
83 lines
5.7 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory19.jpg
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2 2 401 1 211
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3 3 201 1 500092
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4 4 301 1 Amy ... 1
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5 5 301 Amy ...Nanami? 1
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6 6 301 Amy Nanami? 1
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7 7 204 1 7
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8 8 301 Amy Nanami! 1
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9 9 204 1
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10 10 203 1 0.25 400
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11 11 201 2 500093 -400
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12 12 301 1 Garrison She's not here. 2
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13 13 301 Garrison She's in the hunting grounds already. 2
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14 14 301 Amy ... 1
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15 15 301 Amy All this attacking and robbing... Are we really that different from the Corrupted? 1
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16 16 301 Garrison We are humans. 2
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17 17 301 Amy We are humans... 1
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18 18 301 Amy Robert, and Nanami, what's their difference...? Just because they aren't human, just because of that, doesn't mean they can be sacrificed freely! 1
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19 19 301 Amy The hunting grounds... Robert was the first... 1
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20 20 301 Amy We were friends... friends... All along... he did so much for us... 1
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21 21 301 Garrison ... 2
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22 22 401 1 202
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23 23 401 2 1503
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24 24 301 RImgBg1Shake ——!————!
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25 25 204 1 7
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26 26 301 Scavenger A W-what's happening?
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27 27 301 Scavenger B An e-earthquake?
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28 28 401 2 1503
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29 29 301 RImgBg1Shake —!
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30 30 202 1 2 1
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31 31 201 RImgBg1Shake 1 500096
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32 32 401 2 1503
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33 33 401 2 1507
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34 34 301 1 Fortress ——!——! 1
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35 35 301 Scavenger A A military-grade Corrupted? This big?!
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36 36 301 Scavenger B Wha-wh-why is it here?!
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37 37 301 Scavenger A ...From the hunting grounds... the pit... there's a hole there!
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38 38 301 Scavenger A Is this our... punishment...?
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39 39 301 Scavenger B —Run!!
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40 40 201 1 500092 7
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41 41 401 2 1503
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42 42 301 RImgBg1Shake Amy ——?! 1
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43 43 201 1 500093 9
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44 44 401 2 1503
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45 45 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1
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46 46 401 2 1503
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47 47 301 1 ——! 1
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48 48 401 1 211
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49 49 203 1 0.25 400
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50 50 201 2 500092 7 -400
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51 51 301 1 Amy ...Leader? Why... are you... saving me... 2
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52 52 204 2
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53 53 301 1 Garrison I never thought that I would be a true savior, Amy. 1
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54 54 301 Garrison I... 1
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55 55 301 Garrison Go, warn the others. Try and save as many as you can see. 1
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56 56 301 Garrison ...Now run! 1
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57 57 301 AniZhuanchangBegin Amy ...OK! 2
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58 58 202 1 2 1
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59 59 101 Assets/Product/Texture/Image/BgStory/BgStory68.jpg
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60 60 201 1 500092
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61 61 301 AniZhuanchangEnd 1 Amy Everyone! Run! Away from the tunnels! 1
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62 62 301 Scavenger C Ah... my leg...
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63 63 204 1 7
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64 64 401 2 1514
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65 65 301 Amy (Pants) Are you okay? Can you still run? 1
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66 66 204 1
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67 67 301 Scavenger C I-I can, thank you!
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68 68 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 1
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69 69 401 2 1503
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70 70 204 1 7
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71 71 301 Amy Watch out! 1
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72 72 204 1
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73 73 301 RImgBg1Shake AniZhuanchangBegin Amy Nanami... I'm sorry. 1
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74 74 202 1 1
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75 75 401 1 112
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76 76 101 Assets/Product/Texture/Image/BgCg/Cgqz802.jpg
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77 77 301 AniZhuanchangEnd Nanami Haiya, just in time!
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78 78 301 Amy ...Nanami, how did you...
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79 79 301 Nanami I sense that Amy's in danger.
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80 80 301 Nanami Just hold on a little though, Nanami's going to deal with this big head first!
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81 81 401 2 1507
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82 82 301 1 AniZhuanchangBegin Fortress ——! |