forked from PGR/ascnet
23 lines
2.4 KiB
Plaintext
23 lines
2.4 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
|
|
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory261.png
|
|
2 2 401 1 201
|
|
3 3 201 1 1031001 -600
|
|
4 4 201 2 500026 600
|
|
5 5 201 3 500166
|
|
6 6 301 DialogEnable 1 Liv Hm... 1
|
|
7 7 301 Lee Tch... Seems like they were prepared for a brute-force filtering. 2
|
|
8 8 302 What is it? 9
|
|
9 9 301 Liv All the tracks in this area... are legitimate. They all spread out in different directions while still being connected to each other... 1
|
|
10 10 301 Lee Crossing, interrupting, skipping, camouflaging... This maze of tracks was specifically designed to counteract brute-force filtering. 2
|
|
11 11 302 Guess we can now only count on... our instincts. 12
|
|
12 12 301 DialogDisable Lee I see... So instead of trying to crack it with your computing power, you're using the guiding function on the reinforced sensor of the Inver-Device? 2
|
|
13 13 302 That's it. 14
|
|
14 14 305 15 22
|
|
15 15 301 DialogEnable Liv This track... is pointing toward the way we came. 1
|
|
16 16 301 Lee This means if we hadn't come across this path, we'd have found ourselves getting further away from the target the longer we chase it... 2
|
|
17 18 301 Lee We have no time to waste now. We need to report this. 2
|
|
18 19 301 Lee If we lost this fight, Asimov would need to be prepared. 2
|
|
19 20 302 ...Well then, let's report this first. 21
|
|
20 21 301 1 AniZhuanchangBegin Lucia Roger that. Let's find a place nearby with better connection so we can report the situation. 3
|
|
21 22 202 1 AniZhuanchangBegin 1 2 3 1
|