forked from PGR/ascnet
3.2 KiB
3.2 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory16.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 208 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | 1 | Babylonia — Asimov's Lab | |||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | 1 | Asimov | Took you long enough to get here. Is the rest of your team as lazy as you are now? | 1 | ||||||||||||||||||||||||||||
7 | 6 | 6 | 302 | So what's the matter? | 7 | I'm here right on time. | 8 | ||||||||||||||||||||||||||||
8 | 7 | 7 | 9 | 301 | Asimov | Dodging the question, are we? | 1 | ||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Asimov | Anyway, punctuality isn't the issue. It's your team's enthusiasm. | 1 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Asimov | Forget it. There are more important matters. | 1 | |||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Asimov | Since you led your team while conducting the space station operation... | 1 | |||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | Asimov | After evaluating the threat of such an operation, the Science Council has decided to implement a new safety measure to avoid a similar situation from happening again. | 1 | |||||||||||||||||||||||||||||
13 | 12 | 12 | 301 | Asimov | My research team has developed a combat simulator for emulating ideal combat scenarios based on the environmental data and team data collected thus far. | 1 | |||||||||||||||||||||||||||||
14 | 14 | 14 | 301 | Asimov | I believe you've already participated in the first phase of the experiment. | 1 | |||||||||||||||||||||||||||||
15 | 15 | 15 | 301 | Asimov | As far as the combat data report is concerned, I'm grateful for the contributions from each team involved. | 1 | |||||||||||||||||||||||||||||
16 | 16 | 16 | 301 | Asimov | But as I've already made myself clear, this plan will be a long-term measure. | 1 | |||||||||||||||||||||||||||||
17 | 17 | 17 | 301 | Asimov | Based on the previous combat report, I've made some minor enhancements and adjustments to the device. | 1 | |||||||||||||||||||||||||||||
18 | 18 | 18 | 301 | Asimov | Also, I've integrated some environmental elements from the recent desert region. | 1 | |||||||||||||||||||||||||||||
19 | 19 | 19 | 301 | Asimov | As always, give it everything you got so Command has more useful combat data to analyze and reference. | 1 | |||||||||||||||||||||||||||||
20 | 20 | 20 | 302 | Got it. | 21 | Are we getting paid? | 22 | ||||||||||||||||||||||||||||
21 | 21 | 21 | 23 | 301 | Asimov | Providing combat data for more difficult scenarios will be beneficial for each squad going forward. | 1 | ||||||||||||||||||||||||||||
22 | 22 | 22 | 301 | Asimov | Looks like someone needs to learn a thing or two about manners. That being said, Command will provide you with supplies. | 1 | |||||||||||||||||||||||||||||
23 | 23 | 23 | 301 | Asimov | That about wraps it up. Enough wasting time. Now go make yourself useful. | 1 | |||||||||||||||||||||||||||||
24 | 24 | 24 | 301 | 1 | AniZhuanchangBegin | Asimov | Remember... More effective battle reports from higher levels will be of greater value. | 1 |