forked from PGR/ascnet
1.4 KiB
1.4 KiB
1 | Key | Comment | Values[1] | Values[2] | Values[3] | Values[4] | Values[5] | Values[6] | Values[7] | Values[8] |
---|---|---|---|---|---|---|---|---|---|---|
2 | HelpKey | Help Key | Escape | |||||||
3 | RemainTimeColor | Escape Time Color | #00FF22 | #FFF100 | #FF3500 | |||||
4 | RemainTimeShowColor | 60s+: Green. 59-30s: Yellow. 29-0s: Red. | 60 | 30 | 0 | |||||
5 | ChapterSettleCondDesc | Result calculation info displayed on the left | Remaining Time | Hits Taken | Traps Triggered | |||||
6 | ChapterSettleRemainTimeScore | Stage Result Rating | 80 | 75 | 70 | 65 | 60 | 1 | ||
7 | ChapterSettleRemainTimeGradeImgPath | Image resources for stage result rankings | Assets/Product/Texture/Image/UiSameColorGame/SameColorS.png | Assets/Product/Texture/Image/UiSameColorGame/SameColorA.png | Assets/Product/Texture/Image/UiSameColorGame/SameColorB.png | Assets/Product/Texture/Image/UiSameColorGame/SameColorC.png | Assets/Product/Texture/Image/UiSameColorGame/SameColorD.png | Assets/Product/Texture/Image/UiSameColorGame/SameColorE.png | ||
8 | ChapterSettleRemainTimeGrade | Stage Result Rankings | S | A | B | C | D | E | ||
9 | DifficultyName | Difficulty | Standard | Nightmare | ||||||
10 | MainBg | Main Interface Background | Assets/Product/Texture/Image/UiEscape/UiEscapeMainBg02.png | Assets/Product/Texture/Image/UiEscape/UiEscapeMainBg03.png | Assets/Product/Texture/Image/UiEscape/UiEscapeMainBg04.png | Assets/Product/Texture/Image/UiEscape/UiEscapeMainBg05.png | Assets/Product/Texture/Image/UiEscape/UiEscapeMainBg06.png | |||
11 | FightSettleCondDesc | Battle Results Info | Current Area | Current Points |