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ascnet/Resources/table/share/fuben/reform/ReformEnv.tsv

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21010197127600Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
31010297105500Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
4102012230105600Don't Cross the Line IAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene34.pngUnits will receive massive DOT after leaving the light circle.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngDon't Cross the Line I
51020297105400Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
61020397101400Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
7103012230103800Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
81030297113700Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
91030397105600Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
101040197119700Consolidated FrontlineAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene23.pngEnemies will share the damage they receive evenly to all enemies.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngConsolidated Frontline
111040297125600Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
121040397102500Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
13105012230100650As OneAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene30.pngEach 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngAs One
141050297125550Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
15105032230103550Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
161050497120450Final RadianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Radiance
17106012230105800Emergency Evasion IAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene37.pngA Deconstructor appears on the battlefield and throws a dart at your team every 15s. Unit hit will be frozen for 2s and will lose 30% HP after being hit 3 times.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngEmergency Evasion I
181060297104700Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
191060397101700Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
201060497127600Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
21107012230105750Emergency Evasion IIAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene38.pngTwo Deconstructors appear on the battlefield and every 10s, a random Deconstructor will throw a dart at your team. Unit hit will be frozen for 3s and will lose 30% HP after being hit 3 times.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngEmergency Evasion I
221070297104650Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
231070397101650Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
241070497105550Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
25108012230104900Health DeliveryAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene33.pngUpon the death of an enemy, their max HP will be shared among the remaining enemies. Enemies take 30% more DMG each time the effect is triggered.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngHealth Delivery
26108022230100800As OneAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene30.pngEach 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngAs One
271080397112800Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
281080497120700Final RadianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Radiance
29109012230102900Quick BattleAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene32.pngAll units have 999% more ATK and will immediately resurrect upon death. Each resurrection will grant 10-second Invincibility, which will last 1s less every time the corresponding unit takes 1 attack. Interval: 1s. Max Resurrections: 3.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngQuick Battle
301090297104800Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
31109032230106800Energy ConversionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene40.pngDodge restores 50% faster, and movement speed reduces by 30%.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngEnergy Conversion
32109042230103700Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
33110012230105850Don't Cross the Line IIAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene35.pngUnits will receive massive DOT after leaving the light circle. Every 25s, 1 Polar Soldier will appear, ram your team, and disappear afterward.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDon't Cross the Line II
341100297125750Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
351100397101750Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
361100497127650Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
371110197103550Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngYour team gains Super Armor but only the starter character will be deployed to battle.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
381110297104450Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
391110397101450Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
401110497127350Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
411120197112850Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
421120297125750Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
431120397107750Heal InfectionsAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene7.pngExtra heal to enemies and team members will convert into 100% DMGAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngHeal Infections
441120497105650Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
4511301971261000Frequency BlockAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene24.pngBasic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFrequency Block
46113022230104900Health DeliveryAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene33.pngUpon the death of an enemy, their max HP will be shared among the remaining enemies. Enemies take 30% more DMG each time the effect is triggered.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngHealth Delivery
47113032230100900As OneAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene30.pngEach 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngAs One
481130497113800Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decays.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
49114012230101800Four TrialsAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene31.pngOnly Signal Orb and Basic Attack DMG can kill the target. Upon death, the target will resurrect with full HP, become immune to the lethal DMG type [Red Orb, Yellow Orb, Blue Orb, Basic Attack], and take 30% more damage (stacks). Max Resurrections: 3.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngFour Trials
501140297111600Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngRed Orb Burst
511140397110600Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
521140497109600Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
531150122301051000Don't Cross the Line IIIAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene36.pngUnits will receive massive DOT after leaving the light circle. Every 15s, 2 Polar Soldiers will appear, ram your team, and disappear afterward.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDon't Cross the Line III
541150297122900Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
551150397103900Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngYour team gains Super Armor but only the starter character will be deployed to battle.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
561150497127900Death RaceAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% DMG and lose 20% DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
571150597118700Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
581160197119900Consolidated FrontlineAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene23.pngEnemies will share the damage they receive evenly to all enemies.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngConsolidated Frontline
591160297109800Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
601160397111800Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hit.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngRed Orb Burst
611160497105800Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
621160597120700Final RadianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Radiance
6311701971031300Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngYour team gains Super Armor but only the starter character will be deployed to battle.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
6411702971051200Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
6511703971251200Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
66118012230105700Emergency Evasion IIIAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene39.pngThree Deconstructors appear on the battlefield and every 8s, 2 random Deconstructors will throw a dart at your team. Units hit will be frozen for 5s and will lose 30% HP after being hit 2 times.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngEmergency Evasion III
671180297104600Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
681180397101600Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
691180497125600Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
701180597122500Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
711190122301031200Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes 1 Signal Orb. Each 3-Ping grants 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
721190222301001000As OneAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene30.pngEach 3-Ping will increase Basic Attack DMG by 120% and reduce 3-Ping DMG by 20%. (Can stack up to 5 times.)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngAs One
7311903971041000Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
741200122301012500Four TrialsAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene31.pngOnly Signal Orb and Basic Attack DMG can kill the target. Upon death, the target will resurrect with full HP, become immune to the lethal DMG type [Red Orb, Yellow Orb, Blue Orb, Basic Attack], and take 30% more damage (stacks). Max Resurrections: 3.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngFour Trials
7512002971042000Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
7612003971052000Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of Extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
7710012197119500Consolidated FrontlineAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene23.pngEnemies will share the damage they receive evenly to all enemies.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngConsolidated Frontline
7810012297102300Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
7910022197108500Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
8010022297105300Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
8110032197107500Heal InfectionsAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene7.pngExtra heal to enemies and team members will convert into 100% DMGAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngHeal Infections
8210032297112500Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
8310032397127400Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
84100421971241000Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
8510042297101300Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
8610042397113300Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
8710052197120500Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
8810052297102300Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
8910052397116300ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
9010062197121500Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngUpon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngWheel of Fate
9110062297108500Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
9210062397122300Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
9310072197104500Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
9410072297105500Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
9510072397118500Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
96100821971241000Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
9710082297126500Frequency BlockAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene24.pngBasic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFrequency Block
9810082397127300Death RaceAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
9910092197116500ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
10010092297106300Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
10110092397122300Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
102101021971171000Last StandAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene18.pngAll team members' Max HP is 1.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLast Stand
10310102297122500Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
10410102397113300Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
10510112197108500Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
10610112297126500Frequency BlockAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene24.pngBasic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFrequency Block
10710112397104400Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
108101221971241000Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
10910122297108400Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
11010122397120300Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
11110132197122500Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
11210132297101400Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
11310132397118300Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
11410142197118500Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
11510142297104300Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
11610142397119300Consolidated FrontlineAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene23.pngEnemies will share the damage they receive evenly to all enemies.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngConsolidated Frontline
11710152197109800Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
11810152297110800Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
11910152397111800Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngRed Orb Burst
12010153197109600Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
12110153297110600Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
12210153397111600Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngRed Orb Burst
12310162197118900Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
12410162297112600Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
12510162397125400Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
12610163197118800Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
12710163297112500Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
12810163397125300Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
129101721971171000Last StandAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene18.pngAll team members' Max HP is 1.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLast Stand
13010172297103800Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngOnly starter character will be deployed to battleAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
13110172397124800Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
132101731971171000Last StandAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene18.pngAll team members' Max HP is 1.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLast Stand
13310173297103800Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngOnly starter character will be deployed to battleAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
13410173397124800Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
13510182197125900Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
13610182297127600Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
13710182397113300Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
13810183197125900Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
13910183297127600Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
14010183397113300Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
14110192197124900Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
14210192297104600Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
14310192397120300Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
14410193197124900Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
14510193297104600Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngEnemies will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
14610193397120300Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
14710202197121900Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngUpon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngWheel of Fate
14810202297113600Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
14910202397120600Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
15010203197121900Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngUpon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngWheel of Fate
15110203297113600Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
15210203397120600Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
153971019710110000Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
154971029710210000Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
155971039710310000Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngOnly starter character will be deployed to battleAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
156971049710410000Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
157971059710510000Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
158971069710610000Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
159971079710710000Heal InfectionsAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene7.pngExtra heal to enemies and team members will convert into 100% DMGAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngHeal Infections
160971089710810000Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
161971099710910000Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
162971109711010000Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
163971119711110000Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngRed Orb Burst
164971129711210000Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
165971139711310000Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
166971159711510000Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngWheel of Fate
167971169711610000ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
168971179711710000Last StandAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene18.pngAll team members' Max HP is 1.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLast Stand
169971189711810000Lasting InfectionAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene19.pngEnemies inflict HP Deterioration on the targets upon dealing damage to them, which will make them lose 3% of Max HP every second. This effect lasts permanently.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLasting Infection
170971199711910000Consolidated FrontlineAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene23.pngEnemies will share the damage they receive evenly to all enemies.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngConsolidated Frontline
171971209712010000Final RedianceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene20.pngUpon your characters or enemies receiving lethal damage, they immediately restore full HP, gain huge movement speed and all DMG at the cost of losing 10% of Max HP every second.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFinal Rediance
172971219712110000Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngUpon your characters or enemies receiving lethal damage, they have a 100% chance to immediately restore 50% of Max HP. Every after the effect has been triggered, the triggering chance will reduce by 30%.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngWheel of Fate
173971229712210000Unstable PolarityAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene21.pngAll enemies are immune to damage by 1 random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngUnstable Polarity
174971239712410000Signal DisruptionAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene22.pngDodging consumes one Signal Orb. Casting a Signature Move grants one random Signal Orb.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngSignal Disruption
175971249712510000Life DrainAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene26.pngRestores HP equal to 10% of Max HP every time an enemy deals damage.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngLife Drain
176971259712610000Frequency BlockAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene24.pngBasic Attacks will not grant Signal Orbs. Dodging grants one Signal Orb at a time.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFrequency Block
177971269712710000Death RaceAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene25.pngUpon the death of a team member or an enemy, all the remaining units on the battlefield gain 20% all DMG and lose 20% all DMG Reduction.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngDeath Race
178100131971031500Last DitchAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene12.pngOnly starter character will be deployed to battleAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLast Ditch
179100132971041000Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
18010013397101500Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
181100231971041500Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
182100232971052000Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
183100233971011000Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
18410032497111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
18510032597101300Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
186100331971152000Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngWheel of Fate
187100332971131500Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
188100333971051500Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
189100334971061000Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
19010042497111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
19110042597108500Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
192100431971051000Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
19310043297109700Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
19410043397110700Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
19510043497111700Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
19610043597108700Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
19710043697102500Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
19810053197115800Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngWheel of Fate
19910053297107500Heal InfectionsAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene7.pngExtra heal to enemies and team members will convert into 100% DMGAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngHeal Infections
20010053397113500Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
20110053497109500Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
20210053597110500Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
20310053697111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
20410053797108300Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
20510053897112300Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
206100631971051000Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
20710063297116700ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
20810063397109500Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
20910063497110500Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
21010063597111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
21110063697112300Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
21210063797106300Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
21310072497102300Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
214100731971041000Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
21510073297105700Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
21610073397108500Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
21710073497109500Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
21810073597110500Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
21910073697111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
22010073797112500Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
22110073897106300Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
22210082497108300Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
22310082597106300Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
22410083197116700ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
22510083297104700Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
22610083397105700Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
22710083497109500Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
22810083597110500Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
22910083697111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
23010083797101300Persistent BattleAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene1.pngEnemy and ally HP doubles, and DMG decreases by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngPersistent Battle
23110083897106300Self-Destruct on DeathAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene3.pngTeam members and enemies self-destruct on death, dealing Fire DMG equal to 5% of max HP to surrounding targets.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngSelf-Destruct on Death
23210092497102300Flame StormAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene2.pngPeriodically summons a random Flame Storm on the battlefield, dealing DMG equal to 10% of max HP to enemies and team members.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngFlame Storm
233100931971131000Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
23410093297115700Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngWheel of Fate
23510093397116500ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
23610093497109500Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
23710093597110500Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
23810093697111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst
23910093797112500Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
24010093897108300Memory ReverseAssets/Product/Texture/Image/UiReform/UiReformEasy.pngAssets/Product/Texture/Image/UiReform/UiReformScene4.pngJoystick direction in this battle is reversedAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall1.pngMemory Reverse
24110102497112300Lethal ToxinAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene13.pngAll units on the battlefield will reduce HP by 2% per second and decrease heal effects by 50%Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngLethal Toxin
242101031971041000Freeze Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene6.pngThe enemy will ignore Matrix and receives 50% extra DMG in MatrixAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngFreeze Force Field
243101032971151000Wheel of FateAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene15.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, there is a 50% chance to restore 20% HP and a 50% chance to die (Triggers up to 3 times)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngWheel of Fate
244101033971051000Deadly BladeAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene11.pngAdds 500 points of extra DMG when enemies and teammates take DMG (reduced by Resistance)Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeadly Blade
24510103497113700Deus Ex MachinaAssets/Product/Texture/Image/UiReform/UiReformHard.pngAssets/Product/Texture/Image/UiReform/UiReformScene14.pngWhen an enemy or a team member takes lethal DMG, they will not die immediately. Instead, they receive a shield equal to their max HP, which continuously decaysAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall3.pngDeus Ex Machina
24610103597116700ATK/DEF Force FieldAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene9.pngSummon 2 mobile Fields. ATK increases by 100% in the Attack Field, and units gain 5 stacks of DMG immunity for 60s in the Defense Field. Each effect triggers every 30s.Assets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngATK/DEF Force Field
24710103697109500Blue Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene8.pngCasting Blue Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngBlue Orb Burst
24810103797110500Yellow Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene16.pngCasting Yellow Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngYellow Orb Burst
24910103897111500Red Orb BurstAssets/Product/Texture/Image/UiReform/UiReformNormal.pngAssets/Product/Texture/Image/UiReform/UiReformScene17.pngCasting Red Orb skills will summon lightning strikes, dealing you DMG equal to 10% of your max HP upon hitAssets/Product/Texture/Atlas/UiReform/UiReformSceneSmall2.pngRed Orb Burst