forked from PGR/ascnet
2.2 KiB
2.2 KiB
1 | Key | Type | Value |
---|---|---|---|
2 | CollisionEffect | string | FxAirwallActivated |
3 | CollisionEffectInterval | float | 1 |
4 | RebootContaminationColor | string | ff3f3fff |
5 | RebootRescuingColor | string | 34aff9ff |
6 | RebootRecontaminationTransitionTime | float | 0.3 |
7 | HpTransitionDuration | float | 0.8 |
8 | EnergyTransitionDuration | float | 0.3 |
9 | HpShakeDuration | float | 0.2 |
10 | HpShakeRange | float | 3 |
11 | BallTemplate | string | Assets/Product/Ui/UiFightPrefab/BallTemplate.prefab |
12 | UiPolygonSprite | string | Assets/Product/Texture/Image/UiFight/FightSekuai.png |
13 | AffixLevel2 | string | Assets/Product/Texture/Image/IconAffix/2.png |
14 | AffixLevel3 | string | Assets/Product/Texture/Image/IconAffix/3.png |
15 | FightOnlineMsgTime | float | 10 |
16 | FightOnlineMsgSendCdTime | float | 5 |
17 | FightOnlineMsgAutoCloseTime | float | 5 |
18 | UiFighMarkMoving | string | Assets/Product/Texture/Image/UiFight/UiFighMarkMoving.png |
19 | UiFighMarkMovingBg | string | Assets/Product/Texture/Image/UiFight/UiFighMarkMovingBg.png |
20 | UiFighMarkMovingBtn | string | Assets/Product/Texture/Image/UiFight/UiFighMarkMovingBtn.png |
21 | UiFighMarkMovingPoint1 | string | Assets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint1.png |
22 | UiFighMarkMovingPoint2 | string | Assets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint2.png |
23 | UiFighMarkMovingPoint3 | string | Assets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint3.png |
24 | UiFighTeachingRyq | string | Assets/Product/Texture/Image/UiFight/FightRyq.png |
25 | UiFighTeachingArrows | string | Assets/Product/Texture/Image/UiFight/FightTypeUp.png |
26 | SceneRollNumber | string | Assets/Product/Ui/Prefab/SceneRollNumber.prefab |
27 | Used3DRollNumber | bool | 0 |
28 | HackTransitionDuration | float | 0.2 |
29 | DefaultViewDuration | float | 1 |
30 | DefaultViewNoMouseMoveMaxTime | float | 15 |
31 | FreeViewNoMouseMoveMaxTime | float | 0.2 |
32 | DefaultFightBtnExitTexture | string | Assets/Product/Texture/Image/UiFight/FightButtonExitNor.png |
33 | PCFightBtnExitTexture | string | Assets/Product/Texture/Image/UiFight/FightButtonExitPCNor.png |
34 | XboxFightBtnExitTexture | string | Assets/Product/Texture/Image/UiFight/FightButtonExitXBOXNor.png |
35 | PsFightBtnExitTexture | string | Assets/Product/Texture/Image/UiFight/FightButtonExitPSNor.png |
36 | ControlCameraByDragTip | string | Switched to Classic Mode: Hold the left mouse button to control camera movement |
37 | ControlCameraByMoveTip | string | Switched to Free Mode: Camera will automatically follow your mouse |
38 | OccupiedKeyCode | string | This button is already occupied and cannot be used. |