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ascnet/Resources/table/share/fight/npc/npcanimationtransition/Mo1BudaozheMd000001.tsv

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1RoleLayerStateTargetTransitionDuration
2Mo1BudaozheMd0000010Born0
3Mo1BudaozheMd0000010Stand10.1
4Mo1BudaozheMd0000010Stand20.1
5Mo1BudaozheMd0000010Stand30.1
6Mo1BudaozheMd0000010Death0.1
7Mo1BudaozheMd0000010Standchange0.1
8Mo1BudaozheMd0000010Run0.1
9Mo1BudaozheMd0000010Walk0.1
10Mo1BudaozheMd0000010Runb0.2
11Mo1BudaozheMd0000010Runl0.2
12Mo1BudaozheMd0000010Runr0.2
13Mo1BudaozheMd0000010Walkb0.1
14Mo1BudaozheMd0000010Walkl0.1
15Mo1BudaozheMd0000010Walkr0.1
16Mo1BudaozheMd0000010TurnLeft0.1
17Mo1BudaozheMd0000010TurnRight0.1
18Mo1BudaozheMd0000010Move10.1
19Mo1BudaozheMd0000010Move20.1
20Mo1BudaozheMd0000010Move30.1
21Mo1BudaozheMd0000010RunStart0.1
22Mo1BudaozheMd0000010RunStartEnd010.1
23Mo1BudaozheMd0000010Hit10.05
24Mo1BudaozheMd0000010Hit20.05
25Mo1BudaozheMd0000010Hit30.05
26Mo1BudaozheMd0000010Hit40.05
27Mo1BudaozheMd0000010Behitfly0.05
28Mo1BudaozheMd0000010Hoverhit0.05
29Mo1BudaozheMd0000010Falldown0.1
30Mo1BudaozheMd0000010Hitdown0.05
31Mo1BudaozheMd0000010Lieonfloor0.1
32Mo1BudaozheMd0000010Standup0.1
33Mo1BudaozheMd0000010Straight0.1
34Mo1BudaozheMd0000010Stun0.1
35Mo1BudaozheMd0000010StraightBefore0.1
36Mo1BudaozheMd0000010StraightAfter0.1
37Mo1BudaozheMd0000010Win0
38Mo1BudaozheMd0000010Win20.1
39Mo1BudaozheMd0000010Stop0.1
40Mo1BudaozheMd0000010Fail0.1
41Mo1BudaozheMd0000010Save0.1
42Mo1BudaozheMd0000010Caught0.1
43Mo1BudaozheMd0000010RunStartEnd020.1
44Mo1BudaozheMd0000010StopR0.1
45Mo1BudaozheMd0000010Attack010.1
46Mo1BudaozheMd0000010Attack020.1
47Mo1BudaozheMd0000010Attack030.1
48Mo1BudaozheMd0000010Attack040.1
49Mo1BudaozheMd0000010Attack050.1
50Mo1BudaozheMd0000010Attack060.1
51Mo1BudaozheMd0000010Attack070.1
52Mo1BudaozheMd0000010Attack080.1
53Mo1BudaozheMd0000010Stand1Run0.2
54Mo1BudaozheMd0000010Stand1Walk0.1
55Mo1BudaozheMd0000010Stand2Standchange0.1
56Mo1BudaozheMd0000010Stand2Run0.2
57Mo1BudaozheMd0000010Stand2Walk0.3
58Mo1BudaozheMd0000010Stand2Walkb0.3
59Mo1BudaozheMd0000010Stand2Walkl0.3
60Mo1BudaozheMd0000010Stand2Walkr0.3
61Mo1BudaozheMd0000010StandchangeStand10.1
62Mo1BudaozheMd0000010StandchangeRun0.1
63Mo1BudaozheMd0000010StandchangeWalk0.1
64Mo1BudaozheMd0000010RunStop0.2
65Mo1BudaozheMd0000010RunStand20.2
66Mo1BudaozheMd0000010RunRunb0.2
67Mo1BudaozheMd0000010RunRunl0.2
68Mo1BudaozheMd0000010RunRunr0.2
69Mo1BudaozheMd0000010WalkStand20.1
70Mo1BudaozheMd0000010RunbStand20.2
71Mo1BudaozheMd0000010RunbRun0.2
72Mo1BudaozheMd0000010RunbRunl0.2
73Mo1BudaozheMd0000010RunbRunr0.2
74Mo1BudaozheMd0000010RunlStand20.2
75Mo1BudaozheMd0000010RunlRun0.2
76Mo1BudaozheMd0000010RunlRunb0.2
77Mo1BudaozheMd0000010RunlRunr0.2
78Mo1BudaozheMd0000010RunrStand20.2
79Mo1BudaozheMd0000010RunrRun0.2
80Mo1BudaozheMd0000010RunrRunb0.2
81Mo1BudaozheMd0000010RunrRunl0.2
82Mo1BudaozheMd0000010WalkbStand20.1
83Mo1BudaozheMd0000010WalkbWalk0.2
84Mo1BudaozheMd0000010WalkbWalkl0.1
85Mo1BudaozheMd0000010WalkbWalkr0.1
86Mo1BudaozheMd0000010WalklStand20.1
87Mo1BudaozheMd0000010WalklWalk0.1
88Mo1BudaozheMd0000010WalklWalkb0.1
89Mo1BudaozheMd0000010WalklWalkr0.2
90Mo1BudaozheMd0000010WalkrStand20.1
91Mo1BudaozheMd0000010WalkrWalk0.1
92Mo1BudaozheMd0000010WalkrWalkb0.1
93Mo1BudaozheMd0000010WalkrWalkl0.2
94Mo1BudaozheMd0000010TurnLeftStand20.1
95Mo1BudaozheMd0000010TurnRightStand20.1
96Mo1BudaozheMd0000010RunStartRun0.1
97Mo1BudaozheMd0000010RunStartRunStartEnd010.1
98Mo1BudaozheMd0000010Hit1Stand20
99Mo1BudaozheMd0000010Hit2Stand20
100Mo1BudaozheMd0000010Hit3Stand20
101Mo1BudaozheMd0000010Hit4Stand20
102Mo1BudaozheMd0000010BehitflyHoverhit0.1
103Mo1BudaozheMd0000010BehitflyFalldown0.1
104Mo1BudaozheMd0000010HoverhitFalldown0.1
105Mo1BudaozheMd0000010FalldownLieonfloor0.1
106Mo1BudaozheMd0000010HitdownLieonfloor0.1
107Mo1BudaozheMd0000010StandupStand20.1
108Mo1BudaozheMd0000010StraightStand20.1
109Mo1BudaozheMd0000010StunStand20.1
110Mo1BudaozheMd0000010WinWin20.1
111Mo1BudaozheMd0000010StopStand20.1
112Mo1BudaozheMd0000010CaughtStand20.1