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ascnet/Resources/table/client/fuben/practice/PracticeSkillDetails.tsv

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1StageIdTitleDescriptionIconPhaseDescription
230100101Dodge TrainingBasic Battle InfoAssets/Product/Texture/Image/RoleCharacter/RoleHeadLi1.pngDodge Tutorial
330100102Advanced BattleAdvanced Battle InfoAssets/Product/Texture/Image/RoleCharacter/RoleHeadLi1.png
430100103Omniframe BattleOmniframe Battle InfoAssets/Product/Texture/Image/RoleCharacter/RoleHeadLi1.png
530100801Lotus - Dual BladesPinging a Red Orb within 4 seconds after any 3-Ping will make Lucia Burst. Lucia then replaces Basic Attacks with Dual Blades.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1luxiya01.pngConstruct Tutorial
630100802Laser ClusterAfter any 3-Ping, the next Red Orb skill carries out laser beams.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Lifu01.pngConstruct Tutorial
730100803EX - Slash StormWhen pinging a Yellow Orb after a 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at nearby targets, dealing a certain amount of Physical DMG per attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi01.pngConstruct Tutorial
830100804Controlling BulletAfter pinging a Yellow Orb, the next Red Orb bullet will inflict Blast. Blast: Bullet explodes after hitting the target, dealing * Fire DMG to enemies in the areaAssets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Li01.pngConstruct Tutorial
930100805Burst ModeCore Passive: Karenina will Burst after 3 times of 3-Ping. The next Basic Attack will turn into a ranged artillery attack for 3 seconds and deals * Physical DMG per shot.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kalie01.pngConstruct Tutorial
1030100806Quiver Of MercyCore Passive: 1 energy arrow will be stored in the quiver after a 3-Ping. The quiver can store up to 3 arrows. All arrows will be released when performing the next Signature Move and each arrow deals a certain amount of Physical DMG.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bianka02.pngConstruct Tutorial
1130100807Fleeting PhantomEnemies will be marked when hit by the last hit of a 3-Ping skill. If a marked enemy is hit by the last hit of a 3-Ping skill, 5 energy clones will be generated for 5 seconds. Clones will attack once with each Basic Attack. Each clone attack deals a certain amount of Physical DMG.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Dubian01.pngConstruct Tutorial
1230100808Offence-Defense RhythmCounterattacks and unleashes sword waves after a successful block, dealing Physical DMG to the enemy.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Shenwei02.pngConstruct Tutorial
1330100809Lotus - Dance of LightningLightning Lure: When launching a lightning attack at an enemy marked by Lucia, it has a chance to summon lightning bolts that deal Lightning DMG to the target.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luxiya01.pngConstruct Tutorial
1430100810Reversed EgretfieldHitting a marked enemy with Basic Attacks has a chance to trigger Lightning Lure that deals Lightning DMG. Red Orb has 30%, 60% and 100% of chance to trigger Lightning Lure. When triggered for the 5th time, the next Lightning Lure will carry out Ex - Lightning Lure, dealing Lightning DMG to enemies and healing allies in the area.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu01.pngConstruct Tutorial
1530100811Fighting WillPerform a 3-Ping for 10 Energy. Gains increased Physical and Dark Resistance when in Dark Form.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Shenwei01.pngConstruct Tutorial
1630100812Goddess Connection SystemHitting a marked enemy has a 20% chance to trigger Light Penalty that deals Physical DMG. After a 3-Ping or triggering 5 times of Light Penalty, heals nearby allies for a certain amount of HP.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu02.pngConstruct Tutorial
1730100813Space LordCore Passive: After a 3-Ping, pinging the next Red Orb will carry out consecutive shots that deals * Physical DMG per shot.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Li01.pngConstruct Tutorial
1830100814Thermal ArmamentKarenina gains thermal energy by 3-Pings and Signature Moves. She becomes enhanced and gains a certain amount of Fire DMG Bonus after her thermal energy reaches 50%. When enhanced, she loses 5% of thermal energy per second. Each level of Core Passive increases her starting thermal energy by 3%.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kalie01.pngConstruct Tutorial
1930100815Overclocking ResonanceNanami accumulates energy by Basic Attacks and pinging orbs. Performs a Signature Move up to 3 times after the energy is accumulated to a certain level. After a Signature Move, Nanami enters Overclocking state. Basic Attacks of Nanami will then deal Fire DMG and reduce a certain amount of Fire Resistance of the target being hit.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Qishi01.pngConstruct Tutorial
2030100816Crimson Abyss - Blade WillLucia accumulates Blade Will by a Blue Orb 3-Ping. 3-Ping again to trigger a backward dodge and Lucia will enter Blade Will state that grants Super Armor. In this state, all Signal Orbs will be converted into Blade Will and two additional Signal Orbs will be gained. Clicking the Blade Will Orbs will unleash sword waves.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luxiyaaerfa02.pngConstruct Tutorial
2130100817Vector CubePinging a Blue Orb after any 3-Ping will cause Ayla to charge up, draw in nearby enemies, and gain a shield equal to 8% of her maximum HP for 7s. Ayla then unleashes a heavy strike to the targets ahead, dealing a large amount of Physical DMG. DMG taken reduces by 70% when charging.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Aila01.pngConstruct Tutorial
2230100818Cosmic WaveWhen pinging a Red Orb after any 3-Ping, transforms into shadow and launches consecutive attacks to deal Dark DMG at the area ahead. When finished, enters enhanced shadow form that allows Basic Attacks to deal additional Dark DMG and Chasing Blade to deal additional Dark DMG. Lasts 5s.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Dubian01.pngConstruct Tutorial
2330100819Critical MomentEnters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrows are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.pngConstruct Tutorial
2430100820Field SuppliesOn the last combo of Basic Attack, 3-Ping, Signature Move, or QTE, targets will drop an Energy Ball. Picking up an Energy Ball heals friendly members in the area and boosts their Fire DMG. Picking up an Energy Ball earns Sophia Energy and Heat and increases her ATK.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Sufeiya01.pngConstruct Tutorial
2530100821Arclight ShieldAny 3-Ping + Blue Orb will generate a shield that blocks damage. The shield explodes and deals wide area damage when it expires or when it becomes refreshed.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kuluomu01.pngConstruct Tutorial
2630100822Halcyonic BlossomsEvery 3-ping made in the Normal Form generates 50% more Energy and 1 Signature Point. Up to 2 Signature Points can be accumulated. Using Form Switch in the Normal Form will transform Plume into the Arctic Form. Switching with full Energy will re-arrange all the existing Signal Orbs. Ice DMG is increased when in the Arctic Form. A 3-ping grants 1 Signature Point. Final - Halcyonic Blossoms requires 4 Signature Points to cast.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Luxiya01.pngConstruct Tutorial
2730100823Surging MadnessAny 3-Ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain additional Signature Energy from any 3-Ping. When he enters the Berserk mode, he will consume all Madness stacks and gain a DMG bonus based on the number of Madness stacks consumed.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Kamu01.pngConstruct Tutorial
2830100824Mass IllusionOverclock Pts are earned automatically over time or through pinging Signal Orbs. Once Vera has enough Overclock Pts, long tap the Basic Attack to launch her Core Attack. Vera's Core Attack deals Dark DMG in an area, and Physical DMG to targets in melee range. Vera will consume Overclock Pts and gain energy when casting her Core Attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Weila01.pngConstruct Tutorial
2930100825Wide-area electromagnetic cannonRosetta can have up to 3 energy points. When performing a 3-Ping, consumes 1 energy point to gain DMG Bonus. When performing a Signature, consumes up to 2 energy points to gain DMG Bonus based on the energy points consumed. If there are no energy points left, Rosetta enters Full Burst form. Tap and hold basic attack to build up her power. When at max power, she will fire [wide-area electromagnetic cannon]. 3 energy points will be restored in 8s after this shot.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luosaita01.pngConstruct Tutorial
3030100827Concentrated WillPinging orbs or performing a Signature Move will accumulate Sync Rate. When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs Sync Rate and triggers a 3-Ping skill and Concentrated Will. The Sync Rate goes down over time in the Concentrated Will state.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Qu01.pngCharacter Tutorial
3130100155Laser ClusterAfter any 3-Ping, the next Red Orb skill carries out laser beams.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Lifu01.pngConstruct Tutorial
3230100156EX - Slash StormWhen pinging a Yellow Orb after a 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at nearby targets, dealing a certain amount of Physical DMG per attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1Qishi01.pngConstruct Tutorial
3330100157In Matrix, 1 orb=3-Ping / Red Orbs=passive effect.Pinging a Red Orb within 4 seconds after any 3-Ping will make Lucia Burst. Lucia then replaces Basic Attacks with Dual Blades.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR1luxiya01.pngConstruct Tutorial
3430100171Blue Orb QTE DescriptionPinging a 3-Ping Blue Orb can activate the teammate in blue place. Clicks to trigger the QTE skill of that character.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue04A.pngQTE Tutorial
3530100172Yellow Orb QTE DescriptionPinging a 3-Ping Yellow Orb can activate the teammate in blue place. Clicks to trigger the QTE skill of that character.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue04B.pngQTE Tutorial
3630100173Ping TipsWhen having 4 Skill Orbs with the same color, click the outmost Skill Orb to save a 3-Ping skill by only pinging one Orb. This trick can be used to use two consecutive 3-Ping skills within Matrix.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue05.pngPing Tutorial
3730100303In Matrix, 1 orb=3-Ping / Red Orbs=passive effect.Pinging a Red Orb within 4 seconds after any 3-Ping will make Lucia Burst. Lucia then replaces Basic Attacks with Dual Blades.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue02A.pngConstruct Tutorial
3830100304In Matrix, 1 orb=3-Ping / Red Orbs=passive effect.After any 3-Ping, the next Red Orb skill carries out laser beams.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue03A.pngConstruct Tutorial
3930100305In Matrix, 1 orb=3-Ping / Yellow Orbs=passive effect.When pinging a Yellow Orb after a 3-Ping, Nanami will use EX - Slash Storm and launch 8 consecutive attacks at nearby targets, dealing a certain amount of Physical DMG per attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue03B.pngConstruct Tutorial
4030100306In Matrix, 1 orb=3-Ping / Red Orbs=passive effect.Pinging a Red Orb within 4 seconds after any 3-Ping will make Lucia Burst. Lucia then replaces Basic Attacks with Dual Blades.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxue02A.pngConstruct Tutorial
4130101001AnnihilationThe next Orb pinged is regarded 3-Ping after a 3-Ping. Accumulate Annihilation Points and press and hold the basic attack button to enter the Annihilation State, change the basic attack form, and obtain Annihilation Orbs. Ping Annihilation Orbs to gain Energy and cast targeted spikes. Basic Attack consumes Annihilation Points in the Annihilation State, while Signature Move depletes all Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the Annihilation State.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luna01.pngConstruct Tutorial
4230101002Critical MomentEnters into sniping mode when pinging a Blue Orb after a Red Orb 3-Ping. During so, Basic Attack shoots a long-ranged lightning arrow to deal Lightning DMG. Exits sniping mode if 6 lightning arrows are shot or if 6 seconds pass. Dodging in sniping mode will lower the charge time of the next Basic Attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.pngConstruct Tutorial
4330101003Reversed EgretfieldHitting a marked enemy with Basic Attacks has a chance to trigger Lightning Lure that deals Lightning DMG. Red Orb has 30%, 60% and 100% of chance to trigger Lightning Lure. When triggered for the 5th time, the next Lightning Lure will carry out Ex - Lightning Lure, dealing Lightning DMG to enemies and healing allies in the area.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Lifu01.pngConstruct Tutorial
44301008373AnnihilationThe next Orb pinged is regarded 3-Ping after a 3-Ping. Accumulate Annihilation Points and press and hold the basic attack button to enter the Annihilation State, change the basic attack form, and obtain Annihilation Orbs. Ping Annihilation Orbs to gain Energy and cast targeted spikes. Basic Attack consumes Annihilation Points in the Annihilation State, while Signature Move depletes all Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the Annihilation State.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luna01.pngConstruct Tutorial
45301008311AnnihilationThe next Orb pinged is regarded 3-Ping after a 3-Ping. Accumulate Annihilation Points and press and hold the basic attack button to enter the Annihilation State, change the basic attack form, and obtain Annihilation Orbs. Ping Annihilation Orbs to gain Energy and cast targeted spikes. Basic Attack consumes Annihilation Points in the Annihilation State, while Signature Move depletes all Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the Annihilation State.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luna01.pngConstruct Tutorial
4630101004Wide-area electromagnetic cannonRosetta can have up to 3 energy points. When performing a 3-Ping, consumes 1 energy point to gain DMG Bonus. When performing a Signature, consumes up to 2 energy points to gain DMG Bonus based on the energy points consumed. If there are no energy points left, Rosetta enters Full Burst form. Power ATK becomes [wide-area electromagnetic cannon]. 3 energy points will be restored in 8s after this shot.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luosaita01.pngConstruct Tutorial
4730101005Concentrated WillPinging orbs or performing a Signature Move will accumulate Sync Rate. When the Sync Rate is at maximum, Signal Orbs are enhanced, and Qu enters the Concentrated Will state once an orb is pinged. Enhanced Signal Orbs can only be pinged individually. When pinged (no Energy granted), costs Sync Rate and triggers a 3-Ping skill and Concentrated Will. The Sync Rate goes down over time in the Concentrated Will state.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Qu01.pngConstruct Tutorial
4830101006Crimson Abyss - Luster BladeAfter a Blue Orb 3-Ping, any other 3-Ping will trigger Luster Blade. All Signal orbs will turn into Special Orbs and you will gain 2 Special Orbs. When the Special Orbs are eliminated, unleash a swordwave at the target and deal Physical Damage.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luxiyaaerfa02.pngConstruct Tutorial
49301008411PrototypeAfter any 3-ping, calls upon the POD to launch homing missiles at the enemy in front and obtain POD: Shield. Once POD: Shield is fully charged, A2 is able to cast her Signature Move to activate Berserk Mode.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3A201.pngConstruct Tutorial
50301008421Blade RendAfter a Yellow 3-Ping, make another 3-Ping of any color to enter Battle Stance, which causes Basic Attacks, Red Orb, and Yellow Orb skills to launch Swordwaves. Pinging Red Orbs in Battle Stance can also stack Data Correction effect to increase Physical DMG.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR32B01.pngConstruct Tutorial
51301008431Overclock StrikeAfter any 3-ping, an Overclock Indicator in corresponding color will be added to the far right of the Orbs bar. Tap the Overclock Indicator to ping all Signal Orbs of the corresponding color and cast the Core Skill.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR39S01.pngConstruct Tutorial
52301008501TertianMaking a 3-Ping will generate a [Triad] of the same color. The next Orb pinged will generate [Tune] and trigger Chord. Chord with the same color as the [Triad] will trigger [Concerto], dealing Lightning DMG. Chord with a color different to [Triad] will trigger [Solo], increasing own damage.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.pngConstruct Tutorial
53301008513Cold SnapAfter any 3-Ping, press Basic Attack within 1s to enter [Tactical Stance], and keep holding the Basic Attack button to maintain this form. Release the Basic Attack button to trigger [Blooming Shot]. The backstep of [Blooming Shot] is able to evade enemy attacks. If this move successfully dodges an attack, the follow-up shot will be enhanced.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Wanshi01.pngConstruct Tutorial
5430101007Frost OriginGlory gains [Condensed Frost] when he makes a 3-Ping while shield capacity is higher than 50%, or when he makes 3-Ping or Basic Attacks while [Frost Spirit] is active. [Condensed Frost] allows Chrome to ignore 1 attack, and slows the attacker instead.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.pngConstruct Tutorial
55301008532Frost OriginGlory gains [Condensed Frost] when he makes a 3-Ping while shield capacity is higher than 50%, or when he makes 3-Ping or Basic Attacks while [Frost Spirit] is active. [Condensed Frost] allows Chrome to ignore 1 attack, and slows the attacker instead.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.pngConstruct Tutorial
5630100857Shadow Prism AgglomerateAfter unleashing four basic attacks, the next Basic Attack will be an Enhanced Attack and form 1 Twilight Matrix. When No. 21 is in mid-air after a 3-Ping, using Dodge will trigger Instant Dodge and form 3 Twilight Matrices. The Co-Bot will unleash Force Wave when No. 21 unleashes an Enhanced Attack, controlling the enemy and detonating all Twilight Matrices. (Twilight Matrices last for 3s)Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Twentyone01.pngCharacter Tutorial
5730101017TertianMaking a 3-Ping will generate a [Triad] of the same color. The next Orb pinged will generate [Tune] and trigger Chord. Chord with the same color as the [Triad] will trigger [Concerto], dealing Lightning DMG. Chord with a color different to [Triad] will trigger [Solo], increasing own damage.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Sailinna01.pngSummer Coating Trial
5830101018OverclockNanami accumulates energy by Basic Attacks and pinging orbs. Performs a Signature Move up to 3 times after the energy is accumulated to a certain level. After a Signature Move, Nanami enters Overclocking state. Basic Attacks of Nanami will then deal Fire DMG and reduce a certain amount of Fire Resistance of the target being hit.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Qishi01.pngSummer Coating Trial
5930100862Lightning FallThe next Basic Attack after a 3-Ping grants [Electric Charge]. It can stack up to 3 times. Press and hold the Basic Attack button to perform [Lightning Fall] that deals wide-area Lightning DMG based on the [Electric Charge] consumed and inflicts [Turbulence Interference].Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Weila01.pngCharacter Tutorial
6030100863Art of DeceptionOn the 2nd/3rd/4th Basic Attack, tap the white orb to cast a Combo Attack and gain Deception Points. Where there are enough Deception Points, tap the Signal Orb to cast a skill and gain Energy. The Matrix's enhanced orb effect now removes the cost of the next Signal Orb skill. After casting a Signature Move, gain 1 Incinerating Orb that can fire multiple incinerating bullets.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luolan01.pngCharacter Tutorial
6130100869Ode for EverlightBasic Attacks and pinging orbs will accumulate Prayer. When it is full, double tapping the dodge button triggers Divine Prayer, during which you are allowed to ping 2 sets of Signal Orbs. If both sets are of the same color, trigger Purity Oath that deals AOE DMG; otherwise, trigger Chaos Oath that lands dodgeable attacks on both enemies and Liv: Empyrea. The more orbs pinged, the more DMG you will deal. Upon entering Divine Prayer during the Signature Move, you are allowed to ping 3 sets of Signal Orbs of any color.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.pngCharacter Tutorial
6230101020Ode for EverlightBasic Attacks and pinging orbs will accumulate Prayer. When it is full, double tapping the dodge button triggers Divine Prayer, during which you are allowed to ping 2 sets of Signal Orbs. If both sets are of the same color, trigger Purity Oath that deals AOE DMG; otherwise, trigger Chaos Oath that lands dodgeable attacks on both enemies and Liv: Empyrea. The more orbs pinged, the more DMG you will deal. Upon entering Divine Prayer during the Signature Move, you are allowed to ping 3 sets of Signal Orbs of any color.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Lifu01.pngCharacter Tutorial
6330101022Frost OriginGlory gains [Condensed Frost] when he makes a 3-Ping while shield capacity is higher than 50%, or when he makes a 3-Ping or Basic Attacks while [Frost Spirit] is active. [Condensed Frost] allows Chrome to ignore 1 attack, and slows the attacker instead.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kuluomu01.pngCharacter Tutorial
6430100873PhantasiaMoving the joystick after a 3-Ping or pinging a Signature Move Special Orb will interrupt the current skill, releasing a skill variant and dealing a large amount of Dark DMG in the direction of the joystick. Also creates a phantom that casts the interrupted skill.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Sailinna01.pngCharacter Tutorial
6530101023Thermal ArmamentKarenina gains Thermal Energy after a 3-Ping Attack or her Signature Move. Once Thermal Energy reaches 50%, she will become supercharged and gain increased Fire DMG. While supercharged, Thermal Energy is reduced by 5% ever second. As her Core Passive increases with each level, she gains +3% default Thermal Energy upon entering battle.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Kalie01.pngCharacter Tutorial
6630100878Snow DragonConsumes 20 Signature Energy to cast Spirit Blade: Dragon Throw, which summons and throws Dragon Axe. While Dragon Axe is on the field, Pulao can press and hold the Signature button to consume 100 Signature Energy and cast Spirit Blade: Falling Stars. Pulao can summon Dragon Axe back to her at any time. Basic Attack/Ping can be used to gain Dragon Force. If Pulao catches Dragon Axe during a Ping and half of the Dragon Force is acquired, Pulao will release the Dragon Force Combo, followed by multiple Basic Attacks.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Pulao01.pngCharacter Tutorial
6730101024Critical MomentAfter you match 3 Red Orbs, upon removing more Blue Orbs, starts sniping. Basic attacks fire a long-ranged lightning bolt that deals Lightning DMG. This lasts 6s or until 6 shots have been fired. Dodging in sniping mode will lower the charge time of the next Basic Attack.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Bianka01.pngCharacter Tutorial
6830101025Fighting Will3-Ping Skills recover 10 Energy. While Dark Form is active, Physical Resistance and Dark Resistance are increased.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Shenwei01.pngCharacter Tutorial
6930100908Soul of Molten SteelYou can tap and hold Dodge or cast Quantum Compression Shot/Flame Bombing for Nanami: Starfarer to start sliding. While this is active, you can cast the above skills with no intervals. Use the Signature and activate Rumbling. While this is active, Nanami: Starfarer has a Pressure slot that goes up to 200. When a Basic Attack hits an enemy, you can tap and hold Basic Attack to activate Bzzz. While this is active, release Basic Attack at different times to trigger Oops! Missed It! or Perfect!. When Pressure is at 200, tap and hold all the way to spend all Pressure and cast Burning Blow. When Oops! Missed It!/Perfect! is cast, gains 80/120 Pressure and 32/48 Signature Energy, respectively. Burning Blow: Recovers 60 Signature Energy, gains the damage multiplier of this Ironsoul Slice's Perfect!, and applies a damage bonus based on the Pressure spent, with the Base DMG increased by 0.25% for every Pressure. This damage is recorded after it has been tallied. Upon casting Gigabyte Star Strike, additionally deals 50% of the recorded damage and then removes the recorded damage.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4R4Yongyechao.pngCharacter Tutorial
7030101027Space LordAfter any 3-Ping, unleash a red orb that will follow continuous cannon attacks. Each cannon fire will deal a designated amount of Physical DMG.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Li01.pngCharacter Tutorial
7130100915Huntress' CommandPress and hold Dodge to activate and charge Bitterfrost Level. Releasing Dodge when Bitterfrost Level is fully charged to inflict Ice DMG. Releasing Dodge before fully charged will result in no attacks, and Bitterfrost Level will gradually decrease. Getting hit while charging will deduct Dodge Gauge and perform Flash if there is enough Dodge available (1.5s cooldown). Gains Super Armor and increases Extra DMG Reduction by <color=#FF6347>50%</color> when <color=#FF6347>Bitterfrost Level</color> is activated.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Hakama.pngCharacter Tutorial
7230100921Lotus Lightning DanceLightning Lure: Lightning attacks on enemies marked by Lucia have a chance to channel lighting to hit them and deal a certain amount of Lightning DMG to them based on the marks on them.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Luxiya01.pngCharacter Tutorial
7330100922Controlling BulletPinging a Red Orb after pinging a Yellow Orb grants the Blast effect. Blast: Bullets will explode on hit, dealing Fire DMG to enemies within the area of explosion.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Li01.pngCharacter Tutorial
7430100923Goddess Connection SystemAttacks on marked enemies have a 20% chance to trigger Light Penalty and deal Physical DMG. After a 3-Ping or Light Penalty is triggered 5 times, restores a certain amount of HP to allies nearby.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Lifu02.pngCharacter Tutorial
7530100925Anti-gravity SystemAnti-gravity System: When Karenina: Scire has a set of 3-Ping Orbs or Matrix's enhanced orb effect, holding the Basic Attack button will start charging and consume 3-Ping Orbs (up to 2 sets can be consumed), each set granting 20 Anti-gravity Energy. After that, Karenina leaps up into the air with Leap Attack that deals 750% Dark DMG (its Base DMG increases by 250% if 2 sets of 3-Ping Orbs have been consumed) and activates the Anti-gravity status. In this status, tapping the Basic Attack button repeatedly will cast Radiant Whirlwind that deals 10% Dark DMG, and each Basic Attack will increase Karenina's airborne duration and spin speed. Upon landing, Gravity Overload will be triggered to deduct 20 Anti-gravity Energy in exchange for 10 Energy and deal 300% Dark DMG. If Karenina has more than 20 Anti-gravity Energy, she can leap up again until her Anti-gravity Energy becomes insufficient. Radiant Whirlwind will accumulate Kinetic Energy. Casting Starshatter Horizon in the Anti-gravity status will consume all Kinetic Energy, each increasing its Base DMG by 0.14% (up to 100%). Ending the Anti-gravity status will empty Kinetic Energy as well. When the Anti-gravity status is activated, Airborne Spin can be cast by tapping the Dodge button to pull and knock back nearby enemies, dealing 200% Dark DMG and restoring 20 Anti-gravity Energy (can be triggered once per 10s only). If the dodge triggers Matrix, Returning Repulsion will be cast to pull and knock back nearby enemies, dealing 400% Dark DMG and restoring 40 Anti-gravity Energy. Anti-gravity Matrix: When Karenina: Scire has at least a set of 3-Ping Orbs, if Matrix is triggered, holding the Basic Attack button will start charging, which will be considered to consume a set of 3-Ping Orbs.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Kalienina1.pngCharacter Tutorial
7630100932Cosmic WaveIf Watanabe pings Red Orbs after any 3-Ping, he will turn into shadow and unleash a series of attacks into the area ahead of him, dealing Shadow damage with each strike. After the attacks end, he will enter Enhanced Shadow Form. While it's active, basic attacks and Trailblade will deal extra Dark damage. Lasts 5s.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Dubian01.pngCharacter Tutorial
7730100936Rising KeyAfter casting a 3-Ping, tap Basic Attack repeatedly to charge up the Rising Engine. When the tapping stops or goes over a certain period of time, Noan: Arca will perform [Gear-Break Combo] based on the color of Signal Orbs pinged, and its DMG will depend on the current [Gear Level]. Triggering a Combo Strike also consumes all [Rising Energy] charged to increase its DMG dealt. The [Rising Energy] consumed will be converted into [Rotational Speed]. The next time [Gear-Break Combo] is triggered, if the current [Rising Energy] exceeds [Rotational Speed], [Gear Level] will go up by 1 and the Base DMG of [Gear-Break Combo] will increase; otherwise, [Assault-Rising Combo] will be triggered instead with increased DMG dealt. Triggering [Assault-Rising Combo] will reset [Rotational Speed] and [Gear Level], and its Extra DMG Bonus will further increase at Gear Lv.3.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Nuoan01.pngCharacter Tutorial
7830100939Wide-area Electromagnetic CannonRosetta can have up to 3 Energy Points. When performing a 3-Ping, consumes 1 Energy Point to gain DMG Bonus. When performing a Signature, consumes up to 2 Energy Points to gain DMG Bonus based on the Energy Points consumed. If there are no Energy Points left, Rosetta enters Full Burst Form. Power ATK becomes [wide-area electromagnetic cannon]. 3 Energy Points will be restored in 8s after this shot.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Luosaita01.pngCharacter Tutorial
7930100940Glowing LanternlightWhile in Staff Form, pressing Dodge can unleash Luminous Realm, during which pinging orbs grants Afterglow Points. Sword Form will be activated upon gaining 60 Energy. While in Sword Form, Signal Orbs cannot be pinged, all attacks are followed by extra attacks as long as Afterglow Points exist, and a successful dodge/the 4th hit of Basic Attack grants Resolution (multiple hit attacks can be performed by pressing Basic Attack). Performing Signature with 60 Energy will trigger Sword Form's Finishing Move and switch back to Staff Form.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Bianka.pngCharacter Tutorial
8030100948Puppet TheaterPress and hold Basic Attack to enter the <color=#FF6347>Strings On Me</color> form to keep launching Basic Attacks. You will be pulled up when attacked or releasing Basic Attack. Perform a 3-Ping in the air to forget the color, and then deal damage based on the number of colors forgotten when launching the Signature Move.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR2Bangbinata.pngCharacter Tutorial
8130100954Dimension ObserverWhen the Hypermatrix Gauge is full, press and hold Basic Attack to enter the Hypermatrix. Perform 3-Pings to earn Sight Points and then tap Signature to deal damage based on the Sight Points consumed.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR4Liang.pngCharacter Tutorial
8230100962My Heart'll Do My Painting!Perform a 3-Ping to fill in the Secondary Color. Press and hold Basic Attack based on the Main Color to trigger the Core Passive DMG Increase effect.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR3Aila01.pngCharacter Tutorial
8330100969Wild PathDon't trigger the Eternaflare at full Lightless Points to trigger Captive Shadow: Ephemeral Fire.Assets/Product/Texture/Image/UiFightTips/UiFightTipsJiaoxueR5Luxiya.pngCharacter Tutorial