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ascnet/Resources/table/share/statussyncfight/sceneobject/sceneobjectcomponent/SceneObjectDieEvent.tsv

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Id HideDelay DieMagics[1] DieMagicLevels[1] MissileCamp DieMissiles[1] DieMissiles[2] DieMissileLevels[1] DieMissileLevels[2] EffectNames[1] EffectNames[2] EffectBinds[1] EffectBinds[2] EffectDelays[1] EffectDelays[2] EffectOffsetXs[1] EffectOffsetXs[2] EffectOffsetYs[1] EffectOffsetYs[2] EffectOffsetZs[1] EffectOffsetZs[2] EffectRotateYs[1] EffectRotateYs[2]
1 0 1 99910003 99910004 1 1 FxZhayaotongBaoZha 1 0 0 0 0 0 0
3 0 0
4 5 1 99910013 1 FxMabixianjingBaozha FxMhwXianjingLoop 1 1 0 0 0 0 0 0 0 0 0 0
6 0 1 99910022 1 FxMhwflash01 1 0 0 0 0 0
2 0 0 FxCaijiChenggong 1 0 0 0 0 0
5 0 0 FxCaijiChenggong 1 0 0 0 0 0