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ascnet/Resources/table/share/fight/npc/npcanimationtransition/Pet2BeionMd010011.tsv

3.8 KiB

1RoleLayerStateTargetTransitionDuration
2Pet2BeionMd0100110Born0
3Pet2BeionMd0100110Stand10.1
4Pet2BeionMd0100110Stand20.1
5Pet2BeionMd0100110Stand30.1
6Pet2BeionMd0100110Death0.1
7Pet2BeionMd0100110Standchange0.1
8Pet2BeionMd0100110Run0.1
9Pet2BeionMd0100110Walk0.1
10Pet2BeionMd0100110Runb0.2
11Pet2BeionMd0100110Runl0.2
12Pet2BeionMd0100110Runr0.2
13Pet2BeionMd0100110Walkb0.1
14Pet2BeionMd0100110Walkl0.1
15Pet2BeionMd0100110Walkr0.1
16Pet2BeionMd0100110TurnLeft0.1
17Pet2BeionMd0100110TurnRight0.1
18Pet2BeionMd0100110Move10.1
19Pet2BeionMd0100110Move20.1
20Pet2BeionMd0100110Move30.1
21Pet2BeionMd0100110RunStart0.1
22Pet2BeionMd0100110RunStartEnd010.1
23Pet2BeionMd0100110Hit10.05
24Pet2BeionMd0100110Hit20.05
25Pet2BeionMd0100110Hit30.05
26Pet2BeionMd0100110Hit40.05
27Pet2BeionMd0100110Behitfly0.05
28Pet2BeionMd0100110Hoverhit0.05
29Pet2BeionMd0100110Falldown0.1
30Pet2BeionMd0100110Hitdown0.05
31Pet2BeionMd0100110Lieonfloor0.1
32Pet2BeionMd0100110Standup0.1
33Pet2BeionMd0100110Straight0.1
34Pet2BeionMd0100110Stun0.1
35Pet2BeionMd0100110StraightBefore0.1
36Pet2BeionMd0100110StraightAfter0.1
37Pet2BeionMd0100110Win0
38Pet2BeionMd0100110Win20.1
39Pet2BeionMd0100110Stop0.1
40Pet2BeionMd0100110Fail0.1
41Pet2BeionMd0100110Save0.1
42Pet2BeionMd0100110Caught0.1
43Pet2BeionMd0100110RunStartEnd020.1
44Pet2BeionMd0100110StopR0.1
45Pet2BeionMd0100110Attack110.1
46Pet2BeionMd0100110Attack120.1
47Pet2BeionMd0100110Attack130.1
48Pet2BeionMd0100110Attack140.1
49Pet2BeionMd0100110Attack150.1
50Pet2BeionMd0100110Attack160.1
51Pet2BeionMd0100110Attack170.1
52Pet2BeionMd0100110Stand1Run0.2
53Pet2BeionMd0100110Stand1Walk0.1
54Pet2BeionMd0100110Stand2Standchange0.1
55Pet2BeionMd0100110Stand2Run0.2
56Pet2BeionMd0100110Stand2Walk0.3
57Pet2BeionMd0100110Stand2Walkb0.3
58Pet2BeionMd0100110Stand2Walkl0.3
59Pet2BeionMd0100110Stand2Walkr0.3
60Pet2BeionMd0100110StandchangeStand10.1
61Pet2BeionMd0100110StandchangeRun0.1
62Pet2BeionMd0100110StandchangeWalk0.1
63Pet2BeionMd0100110RunStop0.2
64Pet2BeionMd0100110RunStand20.2
65Pet2BeionMd0100110RunRunb0.2
66Pet2BeionMd0100110RunRunl0.2
67Pet2BeionMd0100110RunRunr0.2
68Pet2BeionMd0100110WalkStand20.1
69Pet2BeionMd0100110RunbStand20.2
70Pet2BeionMd0100110RunbRun0.2
71Pet2BeionMd0100110RunbRunl0.2
72Pet2BeionMd0100110RunbRunr0.2
73Pet2BeionMd0100110RunlStand20.2
74Pet2BeionMd0100110RunlRun0.2
75Pet2BeionMd0100110RunlRunb0.2
76Pet2BeionMd0100110RunlRunr0.2
77Pet2BeionMd0100110RunrStand20.2
78Pet2BeionMd0100110RunrRun0.2
79Pet2BeionMd0100110RunrRunb0.2
80Pet2BeionMd0100110RunrRunl0.2
81Pet2BeionMd0100110WalkbStand20.1
82Pet2BeionMd0100110WalkbWalk0.2
83Pet2BeionMd0100110WalkbWalkl0.1
84Pet2BeionMd0100110WalkbWalkr0.1
85Pet2BeionMd0100110WalklStand20.1
86Pet2BeionMd0100110WalklWalk0.1
87Pet2BeionMd0100110WalklWalkb0.1
88Pet2BeionMd0100110WalklWalkr0.2
89Pet2BeionMd0100110WalkrStand20.1
90Pet2BeionMd0100110WalkrWalk0.1
91Pet2BeionMd0100110WalkrWalkb0.1
92Pet2BeionMd0100110WalkrWalkl0.2
93Pet2BeionMd0100110TurnLeftStand20.1
94Pet2BeionMd0100110TurnRightStand20.1
95Pet2BeionMd0100110RunStartRun0.1
96Pet2BeionMd0100110RunStartRunStartEnd010.1
97Pet2BeionMd0100110Hit1Stand20
98Pet2BeionMd0100110Hit2Stand20
99Pet2BeionMd0100110Hit3Stand20
100Pet2BeionMd0100110Hit4Stand20
101Pet2BeionMd0100110BehitflyHoverhit0.1
102Pet2BeionMd0100110BehitflyFalldown0.1
103Pet2BeionMd0100110HoverhitFalldown0.1
104Pet2BeionMd0100110FalldownLieonfloor0.1
105Pet2BeionMd0100110HitdownLieonfloor0.1
106Pet2BeionMd0100110StandupStand20.1
107Pet2BeionMd0100110StraightStand20.1
108Pet2BeionMd0100110StunStand20.1
109Pet2BeionMd0100110WinWin20.1
110Pet2BeionMd0100110StopStand20.1
111Pet2BeionMd0100110CaughtStand20.1