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ascnet/Resources/table/client/fight/FightConfig.tsv

4.2 KiB

1KeyTypeValue
2CollisionEffectstringFxAirwallActivated
3CollisionEffectIntervalfloat1
4RebootContaminationColorstringff3f3fff
5RebootRescuingColorstring34aff9ff
6RebootRecontaminationTransitionTimefloat0.3
7HpTransitionDurationfloat0.8
8EnergyTransitionDurationfloat0.3
9HpShakeDurationfloat0.2
10HpShakeRangefloat3
11BallTemplatestringAssets/Product/Ui/UiFightPrefab/BallTemplate.prefab
12UiPolygonSpritestringAssets/Product/Texture/Image/UiFight/FightSekuai.png
13AffixLevel2stringAssets/Product/Texture/Image/IconAffix/2.png
14AffixLevel3stringAssets/Product/Texture/Image/IconAffix/3.png
15AffixLevel4stringAssets/Product/Texture/Image/IconAffix/4.png
16AffixLevel5stringAssets/Product/Texture/Image/IconAffix/5.png
17AffixLevel6stringAssets/Product/Texture/Image/IconAffix/6.png
18AffixLevel7stringAssets/Product/Texture/Image/IconAffix/7.png
19AffixLevel8stringAssets/Product/Texture/Image/IconAffix/8.png
20AffixLevel9stringAssets/Product/Texture/Image/IconAffix/9.png
21AffixLevel10stringAssets/Product/Texture/Image/IconAffix/9.png
22FightOnlineMsgTimefloat10
23FightOnlineMsgSendCdTimefloat5
24FightOnlineMsgAutoCloseTimefloat5
25UiFightMarkMovingstringAssets/Product/Texture/Image/UiFight/UiFighMarkMoving.png
26UiFightMarkMovingBgstringAssets/Product/Texture/Image/UiFight/UiFighMarkMovingBg.png
27UiFightMarkMovingBtnstringAssets/Product/Texture/Image/UiFight/UiFighMarkMovingBtn.png
28UiFightMarkMovingPoint1stringAssets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint1.png
29UiFightMarkMovingPoint2stringAssets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint2.png
30UiFightMarkMovingPoint3stringAssets/Product/Texture/Image/UiFight/UiFighMarkMovingPoint3.png
31SceneRollNumberstringAssets/Product/Ui/Prefab/SceneRollNumber.prefab
32Used3DRollNumberbool0
33HackTransitionDurationfloat0.2
34BallOneSoundint1001
35BallTwoSoundint1002
36BallThreeSoundint1003
37DefaultAttackButtonImagestringAssets/Product/Texture/Image/UiFight/FightBtnAttack.png
38DefaultDodgeButtonImagestringAssets/Product/Texture/Image/UiFight/FightIconDoge1.png
39DefaultExSkillButtonImagestringAssets/Product/Texture/Image/UiFight/FightSkillIconRLuxiya51.png
40DefaultPartnerSkillIconImage0stringAssets/Product/Texture/Image/UiFight/FightSkillIconCustom.png
41DefaultPartnerSkillIconImage1stringAssets/Product/Texture/Image/UiFight/FightSkillIconCustom.png
42IndicatorToLocationstringFxZhishi01
43IndicatorToNpcstringFxZhishi02
44IndicatorRingstringFxZhishiyuan
45QteActivateEffect1stringFxUiQTE0301
46QteActivateEffect2stringFxUiQTE0303
47QteActivateEffect3stringFxUiQTE0302
48QteRunningEffectstringFxUiQTE04
49QteCoolDownEffect1stringFxUiQTE0201
50QteCoolDownEffect2stringFxUiQTE0203
51QteCoolDownEffect3stringFxUiQTE0202
52FlashLightEffectstringFxUi008
53SpEffectstringFxUiQTE01
54RebootRingstringFxFuhuokuang01
55RebootRingActivestringFxFuhuokuang02
56BallLayerHeightfloat80
57JoystickTouchRangeint107
58HpBarShowTimefloat5
59ComboShakeDurationfloat0.2
60ComboShakeRangefloat5
61CameraPerspectiveAlphafloat0.5
62CameraPerspectiveDurationTimefloat0.4
63CameraPerspectiveEaseTimefloat0.2
64CameraPerspectiveNpcDefaultHeightfloat2
65RunTiltBufferCoefficientfloat0.93
66RunTiltGravityfloat85
67DefaultAnimationTransitionfloat0.1
68FightLowHpPercentfloat0.25
69HpNormalDisfloat4
70HpMinScalefloat0.7
71HpMaxScalefloat1.5
72FightLowHpScreenEffectint100002
73FightHurtScreenEffectint100001
74FightHurtPercentfloat0.05
75OperationMinIntervalfloat0.01
76DelayRatefloat1
77DelayFixfloat0
78ReceiveRecordCountint30
79DefaultViewDurationfloat1
80DefaultViewNoMouseMoveMaxTimefloat15
81FreeViewNoMouseMoveMaxTimefloat0.2
82DefaultFightBtnExitTexturestringAssets/Product/Texture/Image/UiFight/FightButtonExitNor.png
83PCFightBtnExitTexturestringAssets/Product/Texture/Image/UiFight/FightButtonExitPCNor.png
84XboxFightBtnExitTexturestringAssets/Product/Texture/Image/UiFight/FightButtonExitXBOXNor.png
85PsFightBtnExitTexturestringAssets/Product/Texture/Image/UiFight/FightButtonExitPSNor.png
86ControlCameraByDragTipstringSwitched to Classic Mode: Hold the left mouse button to control camera movement
87ControlCameraByMoveTipstringSwitched to Free Mode: Camera will automatically follow your mouse
88OccupiedKeyCodestringThis button is already occupied and cannot be used.