forked from PGR/ascnet
16 KiB
16 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory28.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 210 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | The supply transfer has been arranged after the routine security check at the outpost to conceal the actual objective of this operation. | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | The desert in winter is still remarkably arid. The sea of yellow sand in front of you has not changed apart from the cooling weather. | |||||||||||||||||||||||||||||||
6 | 5 | 5 | 302 | How far have I traveled in this desert... | 6 | ||||||||||||||||||||||||||||||
7 | 6 | 6 | 301 | Your vehicle raises a fog of dust as it glides through the desert, and the sand dispersed in the air like a fleeting cloud. | |||||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | Today is New Year's Eve. Despite having no notion of festivities, you still feel odd traveling alone on this day. | |||||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | System | Incoming transmission— | ||||||||||||||||||||||||||||||
10 | 9 | 9 | 201 | 1 | 500001 | ||||||||||||||||||||||||||||||
11 | 10 | 10 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | 1 | Celica | Hello? Don't tell me you've fallen asleep, 【kuroname】? Our tracking suggested that you've entered the safe area, but you should keep an eye out nonetheless. | 1 | ||||||||||||||||||||||||||||
13 | 12 | 12 | 302 | I'm awake. | 13 | Keep an eye out? | 13 | ||||||||||||||||||||||||||||
14 | 13 | 13 | 301 | Celica | I know we're working with the Forsaken for now, but you can never tell what sort of accidents could happen down there. Just be careful. | 1 | |||||||||||||||||||||||||||||
15 | 14 | 14 | 302 | I will. Don't worry. | 15 | ||||||||||||||||||||||||||||||
16 | 15 | 15 | 301 | Celica | Good to hear that. After all, the Gray Ravens aren't by your side this time, and they're all worried sick... | 1 | |||||||||||||||||||||||||||||
17 | 16 | 16 | 302 | Let them know I'm safe and sound, will you? | 17 | ||||||||||||||||||||||||||||||
18 | 17 | 17 | 301 | Celica | I will. Make sure to keep your comms open and keep tabs on the cruise control. You're about two kilometers from the meeting point. Safe travels! | 1 | |||||||||||||||||||||||||||||
19 | 18 | 18 | 202 | 1 | |||||||||||||||||||||||||||||||
20 | 19 | 19 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
21 | 20 | 20 | 301 | As Celica's message ends, you are immediately connected with the Forsaken. | |||||||||||||||||||||||||||||||
22 | 21 | 21 | 301 | It follows so swiftly that you cannot help but wonder if they have been trying to call you when Celica was occupying the line. | |||||||||||||||||||||||||||||||
23 | 22 | 22 | 201 | 1 | 1101001 | ||||||||||||||||||||||||||||||
24 | 23 | 23 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
25 | 24 | 24 | 301 | 1 | Watanabe | You're in Forsaken territory now, 【kuroname】. Maintain your speed. Our envoy will be meeting you at your nine o'clock. | 1 | ||||||||||||||||||||||||||||
26 | 25 | 25 | 301 | Watanabe | Keep to yourself. We don't need no attention. | 1 | |||||||||||||||||||||||||||||
27 | 26 | 26 | 202 | 1 | |||||||||||||||||||||||||||||||
28 | 27 | 27 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
29 | 28 | 28 | 301 | You see a layer of white mist fogging up the window of the cockpit. The setting sun lingers on the golden horizon, and everything seems within reach. | |||||||||||||||||||||||||||||||
30 | 29 | 29 | 301 | The visible heatwave rises from the sand, distorting and refracting light, and you can see the dunes transforming into a pot of molten gold. | |||||||||||||||||||||||||||||||
31 | 30 | 30 | 301 | Your transport slowly enters the designated area. You can see the paved path ahead of you as your vehicle gradually stops bumping. | |||||||||||||||||||||||||||||||
32 | 31 | 31 | 301 | The Forsaken soldiers stop your ride under Watanabe's lead. | |||||||||||||||||||||||||||||||
33 | 32 | 32 | 301 | You have yet to enter the campsite proper, unlike what you were expecting. You can tell it is still quite a distance away just from the view on your ride. | |||||||||||||||||||||||||||||||
34 | 33 | 33 | 301 | AniZhuanchangBegin | Uncertain about the current situation, you recall what Celica mentioned and prepare for any unforeseen arrangement. | ||||||||||||||||||||||||||||||
35 | 34 | 34 | 101 | Assets/Product/Texture/Image/BgStory/BgStory26.jpg | |||||||||||||||||||||||||||||||
36 | 35 | 35 | 201 | 1 | 1101001 | ||||||||||||||||||||||||||||||
37 | 36 | 36 | 301 | AniZhuanchangEnd | 1 | Watanabe | You're 47 minutes and 6 seconds late. | 1 | |||||||||||||||||||||||||||
38 | 37 | 37 | 302 | Have you been waiting here? | 38 | The journey here took a while... | 39 | ||||||||||||||||||||||||||||
39 | 39 | 39 | 301 | Watanabe | Not surprising. It's a rough neighborhood. | 1 | |||||||||||||||||||||||||||||
40 | 40 | 40 | 301 | Watanabe | Sorry for not informing you beforehand, but we'll need you to stop here. | 1 | |||||||||||||||||||||||||||||
41 | 41 | 41 | 301 | Watanabe | For the sake of both of our sides, I can't allow a Babylonia vessel to enter our camp directly. It's an inconvenient time—you'll understand once you arrive. | 1 | |||||||||||||||||||||||||||||
42 | 42 | 42 | 301 | Watanabe | But you don't have to worry. No harm will come to you. The Forsaken does not forget the people who fought by our side. | 1 | |||||||||||||||||||||||||||||
43 | 43 | 43 | 302 | I understand. | 44 | ||||||||||||||||||||||||||||||
44 | 44 | 44 | 301 | Watanabe nods and gestures to the soldiers around him, and a senior-looking guard walks up with a detection device. | |||||||||||||||||||||||||||||||
45 | 45 | 45 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
46 | 46 | 46 | 201 | 2 | 500005 | -400 | |||||||||||||||||||||||||||||
47 | 47 | 47 | 301 | 1 | Guard Leader | Pardon me. Please raise your arms— | 2 | ||||||||||||||||||||||||||||
48 | 48 | 48 | 301 | Your pistol, as well as your emergency fire starter kit, are both confiscated. | |||||||||||||||||||||||||||||||
49 | 49 | 49 | 301 | Guard Leader | My apologies. No fire-starting items are allowed in the camp, and... what is this? | 2 | |||||||||||||||||||||||||||||
50 | 50 | 50 | 302 | A water bottle... obviously? | 51 | ||||||||||||||||||||||||||||||
51 | 51 | 51 | 301 | Guard Leader | Would you mind taking a sip in front of us now? If it's alcohol... | 2 | |||||||||||||||||||||||||||||
52 | 52 | 52 | 301 | Watanabe | Enough, no need to be so thorough. Babylonia's not gonna allow a commandant to drink on the job, and this one doesn't seem like the rule-breaking kind. | 1 | |||||||||||||||||||||||||||||
53 | 53 | 53 | 301 | Watanabe | Have you notified the folks in the camp? | 1 | |||||||||||||||||||||||||||||
54 | 54 | 54 | 301 | Guard Leader | We did. Although we do recognize the Gray Raven Commandant, there have been many newcomers in the camp... | 2 | |||||||||||||||||||||||||||||
55 | 55 | 55 | 302 | Newcomers? | 56 | ||||||||||||||||||||||||||||||
56 | 56 | 56 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
57 | 57 | 57 | 301 | AniZhuanchangBegin | Watanabe does not answer you. He turns and signals everyone to follow him to the Forsaken base. | ||||||||||||||||||||||||||||||
58 | 58 | 58 | 101 | Assets/Product/Texture/Image/BgStory/BgStory31.jpg | |||||||||||||||||||||||||||||||
59 | 59 | 59 | 301 | AniZhuanchangEnd | Unlike the calm and quiet campsite you remembered, the one you are seeing is bustling— | ||||||||||||||||||||||||||||||
60 | 60 | 60 | 301 | The military tents by the road have turned into various stalls, where the Forsaken members trade and exchange rare items and supplies. | |||||||||||||||||||||||||||||||
61 | 61 | 61 | 301 | More surprisingly, you notice a large group of children running by the Forsaken headquarter, giggling. | |||||||||||||||||||||||||||||||
62 | 62 | 62 | 401 | 1 | 205 | ||||||||||||||||||||||||||||||
63 | 63 | 63 | 201 | 1 | 500005 | ||||||||||||||||||||||||||||||
64 | 64 | 64 | 301 | 1 | Guard Leader | Hey, kids! Stop running around in here! You're going to bring down the tent! | 1 | ||||||||||||||||||||||||||||
65 | 65 | 65 | 301 | The children turn to make a funny face at the guard leader before disappearing into the crowd with a louder wave of laughter. | |||||||||||||||||||||||||||||||
66 | 66 | 66 | 302 | 6687 | Who are they? | 69 | There are kids here! | 70 | |||||||||||||||||||||||||||
67 | 67 | 67 | 201 | 1 | 1101001 | 1 | |||||||||||||||||||||||||||||
68 | 68 | 68 | 303 | 6687 | |||||||||||||||||||||||||||||||
69 | 69 | 69 | 71 | 301 | 1 | Watanabe | Children of the Forsaken. | 1 | |||||||||||||||||||||||||||
70 | 70 | 70 | 301 | 1 | Watanabe | Don't be so surprised. This isn't our only camp, and we... are not the only ones forsaken. | 1 | ||||||||||||||||||||||||||||
71 | 71 | 71 | 301 | Watanabe | We built a small shelter to the east of here after what happened with the ARU. The kids and the newcomers are staying there. | 1 | |||||||||||||||||||||||||||||
72 | 72 | 72 | 301 | Watanabe | They should be the actual hope for the future... We couldn't abandon them. | 1 | |||||||||||||||||||||||||||||
73 | 73 | 73 | 302 | That's why you were searching me so thoroughly... | 74 | ||||||||||||||||||||||||||||||
74 | 74 | 74 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
75 | 75 | 75 | 301 | Watanabe stops, giving a soldier that is sorting supplies some kind of order. | |||||||||||||||||||||||||||||||
76 | 76 | 76 | 201 | 1 | 500172 | ||||||||||||||||||||||||||||||
77 | 77 | 77 | 301 | 1 | Zong | Mr. Watanabe! I'm sorry, the sorting is still ongoing. You might want to take this... | 1 | ||||||||||||||||||||||||||||
78 | 78 | 78 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
79 | 79 | 79 | 201 | 2 | 1101001 | -400 | |||||||||||||||||||||||||||||
80 | 80 | 80 | 301 | 1 | Watanabe | ...Supplier. A supplier for now. | 2 | ||||||||||||||||||||||||||||
81 | 82 | 82 | 301 | Zong | And don't forget to answer your comms, Mr. Watanabe. You're about to be late for the call with the blue gentleman. | 1 | |||||||||||||||||||||||||||||
82 | 83 | 83 | 301 | Watanabe | You don't have to remind me. I'll reply after this—and we aren't the ones who are late, to begin with. | 2 | |||||||||||||||||||||||||||||
83 | 84 | 84 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
84 | 85 | 85 | 301 | The children who entered the campsite earlier are still hanging around. They shoot a glance at your side every once in a while, and Watanabe waves back with a warm, friendly smile, unlike his usual solemn self. | |||||||||||||||||||||||||||||||
85 | 86 | 86 | 301 | But when he turns back at you, he looks exactly as he was. | |||||||||||||||||||||||||||||||
86 | 87 | 87 | 201 | 1 | 1101001 | ||||||||||||||||||||||||||||||
87 | 88 | 88 | 301 | 1 | Watanabe | Cough... 【kuroname】, let's talk business. | 1 | ||||||||||||||||||||||||||||
88 | 89 | 89 | 301 | Watanabe | I've only received a very vague report about this test. But before that... there's something else that I'm more curious about. | 1 | |||||||||||||||||||||||||||||
89 | 90 | 90 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
90 | 91 | 91 | 301 | At Watanabe's cue, the Forsaken soldiers open the marked cache. | |||||||||||||||||||||||||||||||
91 | 92 | 92 | 301 | The CUB for this testing immediately activates and hovers by Watanabe's side. | |||||||||||||||||||||||||||||||
92 | 93 | 93 | 301 | Right now, it is just a polygon with red stripes on one side, looking quite ordinary. | |||||||||||||||||||||||||||||||
93 | 94 | 94 | 201 | 1 | 1101001 | ||||||||||||||||||||||||||||||
94 | 95 | 95 | 301 | 1 | Watanabe | This thing can... help in a fight? It looks so... | 1 | ||||||||||||||||||||||||||||
95 | 96 | 96 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
96 | 97 | 97 | 301 | Watanabe activates its second stage with uncertainty. | |||||||||||||||||||||||||||||||
97 | 98 | 98 | 301 | Its form expands and changes as it transforms to prepare for engagements. The animalistic features and coatings of the machine immediately catch the people's attention... and catch them off guard. | |||||||||||||||||||||||||||||||
98 | 99 | 99 | 301 | Watanabe's doubtful gaze and the unexpected reveal have everyone on the scene turn silent. | |||||||||||||||||||||||||||||||
99 | 100 | 100 | 201 | 1 | 1101001 | ||||||||||||||||||||||||||||||
100 | 101 | 101 | 301 | 1 | Watanabe | I understand it's supposed to be a support unit, but isn't this design a little bit... excessive? | 1 | ||||||||||||||||||||||||||||
101 | 102 | 102 | 302 | ... | 103 | There were... thoughts put into it. | 104 | ||||||||||||||||||||||||||||
102 | 103 | 103 | 105 | 301 | Watanabe | I assume there were specific... thoughts put into it? | 1 | ||||||||||||||||||||||||||||
103 | 104 | 104 | 301 | Watanabe | If you say so... I suppose there's no harm in it. | 1 | |||||||||||||||||||||||||||||
104 | 105 | 105 | 301 | Watanabe | If we're just talking about combat capabilities, it's indeed... quite... | 1 | |||||||||||||||||||||||||||||
105 | 106 | 106 | 301 | Watanabe frowns, excruciating, desperately trying to convince himself with his own argument. | |||||||||||||||||||||||||||||||
106 | 107 | 107 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
107 | 108 | 108 | 301 | System | Incoming transmission— | ||||||||||||||||||||||||||||||
108 | 109 | 109 | 401 | 1 | 208 | ||||||||||||||||||||||||||||||
109 | 110 | 110 | 201 | 1 | 500001 | ||||||||||||||||||||||||||||||
110 | 111 | 111 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
111 | 112 | 112 | 301 | 1 | Celica | Is this a good time? Mind if I cut in? | 1 | ||||||||||||||||||||||||||||
112 | 113 | 113 | 301 | The silence is broken up by a call from Babylonia. As the comms connect, Watanabe reverts to his typical expression. | |||||||||||||||||||||||||||||||
113 | 114 | 114 | 301 | Celica | I know the commandant isn't exactly on time, but our tracking shows that 【kuroname】 has arrived. And it seems that Mr. Watanabe here has a lot to say about our CUB? | 1 | |||||||||||||||||||||||||||||
114 | 115 | 115 | 301 | Celica | But we can table that for later—it's one of our proudest creations, after all. Asimov, it's your turn to do the talking. | 1 | |||||||||||||||||||||||||||||
115 | 116 | 116 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
116 | 117 | 117 | 301 | 1 | Asimov | ...I don't have much to say, to be honest. | 1 | ||||||||||||||||||||||||||||
117 | 118 | 118 | 301 | The Chief Technician is apparently unfamiliar with an occasion like this, or maybe he simply does not care. He pays no attention to how restless he looks. | |||||||||||||||||||||||||||||||
118 | 120 | 120 | 301 | Asimov | It might just get a little uncomfortable during the connection. But that's what you get from connecting to the M.I.N.D., so just prepare yourselves. | 1 | |||||||||||||||||||||||||||||
119 | 121 | 121 | 301 | Asimov | Regarding its appearance, we have commissioned experts from the WGAA to design it, so I swear it's more than competent. Don't worry. | 1 | |||||||||||||||||||||||||||||
120 | 122 | 122 | 302 | Is that true... | 123 | I guess looks can be deceiving. | 123 | ||||||||||||||||||||||||||||
121 | 123 | 123 | 301 | Asimov | In that case, I'll count on the old models—I mean, the role models of the Forsaken to carry out this test. | 1 | |||||||||||||||||||||||||||||
122 | 124 | 124 | 203 | 1 | 0.25 | 400 | |||||||||||||||||||||||||||||
123 | 125 | 125 | 201 | 2 | 1101001 | -400 | |||||||||||||||||||||||||||||
124 | 126 | 126 | 301 | 1 | Watanabe | This is just standard fare. It's nothing to us. | 2 | ||||||||||||||||||||||||||||
125 | 127 | 127 | 301 | Asimov | I can tell how battle-tested you all must be from the way you've been maintaining yourselves. I simply require data from older frames. | 1 | |||||||||||||||||||||||||||||
126 | 128 | 128 | 301 | Watanabe | ...It seems that Babylonia hasn't forgotten where this frame comes from. | 2 | |||||||||||||||||||||||||||||
127 | 129 | 129 | 301 | Asimov | That... is not for me to say. Do you want me to fetch Hassen for you? | 1 | |||||||||||||||||||||||||||||
128 | 130 | 130 | 301 | Watanabe | That won't be necessary. | 2 | |||||||||||||||||||||||||||||
129 | 131 | 131 | 301 | Asimov | No offense, but it's probably best that we keep this kind of collaboration a one-time event. Good luck. | 1 | |||||||||||||||||||||||||||||
130 | 132 | 132 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
131 | 133 | 133 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
132 | 134 | 134 | 301 | And the call ends there. | |||||||||||||||||||||||||||||||
133 | 135 | 135 | 201 | 1 | 500005 | 400 | |||||||||||||||||||||||||||||
134 | 137 | 137 | 204 | 2 | 1 | ||||||||||||||||||||||||||||||
135 | 138 | 138 | 301 | Watanabe | Don't worry. They would have sent someone else if it was a trap. | 2 | |||||||||||||||||||||||||||||
136 | 139 | 139 | 301 | Facing his hesitant crew, Watanabe casually gives him a pat on the shoulder. | |||||||||||||||||||||||||||||||
137 | 140 | 140 | 301 | Watanabe | For my part, I trust 【kuroname】. We have to have more friends who've fought with us than enemies against us, right? | 2 | |||||||||||||||||||||||||||||
138 | 141 | 141 | 301 | 1 | AniZhuanchangBegin | Watanabe | But you, dear supplier, I do have a job for you before my men are done calibrating the machine. | 2 |