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ascnet/Resources/table/client/fuben/roguelike/RogueLikeBuffDetails.tsv

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1IdNameDescriptionIconBuffTypePriority
2773000Razor-Sharp IBasic Attack's Extra DMG Bonus increases by 15%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21011.png11
3773001Razor-Sharp IIBasic Attack's Extra DMG Bonus increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21012.png12
4773002Razor-Sharp IIIBasic Attack's Extra DMG Bonus increases by 45%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21013.png13
5773006Overclock ISkill's Extra DMG Bonus increases by 10%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21061.png11
6773007Overclock IISkill's Extra DMG Bonus increases by 20%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21062.png12
7773008Overclock IIISkill's Extra DMG Bonus increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21063.png13
8773012Heat Cutting IMelee attacks reduce the target's DEF by 10%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32111.png11
9773013Heat Cutting IIMelee attacks reduce the target's DEF by 20%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32112.png12
10773014Heat Cutting IIIMelee attacks reduce the target's DEF by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32113.png13
11773027Adaptive StructureAttacks lower the target's Extra DMG Bonus by 40% for 5s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12241.png11
12773034Metal FatigueWhen dealing DMG, Extra DMG Bonus increases by 30% for 10s. 15s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32101.png11
13773041SolidityAttacks have a 20% chance to grant a shield equal to 15% of maximum HP for 5s. 8s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21161.png11
14773048Energy SpikeAttacks have a 10% chance to stun the target for 1.5s and deal 1000% Physical DMG. 25s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32121.png11
15773114Electromagnetic WaveGain 10s Super Armor and 20% Extra DMG Bonus after casting a Signature Move.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32161.png11
16773117Leadership Chain IAfter summoning a QTE, unleashes a shockwave within 6m that deals 300% Physical DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22031.png11
17773118Leadership Chain IIAfter summoning a QTE, unleashes a shockwave within 6m that deals 450% Physical DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22032.png12
18773119Leadership Chain IIIAfter summoning a QTE, unleashes a shockwave within 6m that deals 600% Physical DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22033.png13
19773129Chain Optimization IQTE cooldown decreases by 1s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33001.png11
20773130Chain Optimization IIQTE cooldown decreases by 2s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33002.png12
21773131Chain Optimization IIIQTE cooldown decreases by 3sAssets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33003.png13
22773132All-Out AttackTriggering a QTE by a 3-Ping will trigger the other two members' QTE. 15s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon10.png11
23773135Mobility Up ILimit of Dodge Gauge increases by 400.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21051.png11
24773136Mobility Up IILimit of Dodge Gauge increases by 700.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21052.png12
25773137Mobility Up IIILimit of Dodge Gauge increases by 1000.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21053.png13
26773138Processor AdjustmentGains 1 Signal Orb when entering Matrix.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon13011.png11
27773174Auxiliary Add-OnFor every Orb pinged, increases Extra DMG Bonus by 3% for 5s. Stacks up to 10 times.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon17.png11
28773181Superior Processing IWhen entering Matrix, unleashes a shockwave within 12m that deals 600% Physical DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32081.png11
29773182Superior Processing IIWhen entering Matrix, unleashes a shockwave within 12m that deals 900% Physical DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32082.png12
30773183Superior Processing IIIWhen entering Matrix, unleashes a shockwave within 12m that deals 1200% Physical DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32083.png13
31773187Processing SuppressionBecomes immune to any DMG when in Matrix.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32131.png11
32773202Feedback ChainExtra DMG Bonus increases by 10%/20%/30% for 5s when Combo is greater than 40/80/120.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png11
33773216Tactic UpgradeDMG dealt increases by 15%. DMG taken decreases by 15%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.png11
34773219DesperationFor each Construct defeated, other members' Extra DMG Bonus increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32033.png11
35773222Well-PreparedAll members have full Energy at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12141.png11
36773223Battlefield AnalysisAfter landing a critical hit, increases Extra DMG Bonus by 3% for 5s. Stacks up to 10 times.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon15.png11
377001Signal Orb I100% chance to drop 1 random Signal Orb after an enemy is defeated.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22021.png11
387002Signal Orb II100% chance to drop 2 random Signal Orbs after an enemy is defeated.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22022.png12
397003Signal Orb III100% chance to drop 3 random Signal Orbs after an enemy is defeated.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22023.png13
407004Signal AmplifierGives 3 random Signal Orbs of the same color to the character in battle every 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon7.png11
417005AwakenGives an extra random Signal Orb when entering battle for the first time.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32071.png11
427006MaintenanceGives 20 bonus Energy each time when the character is deployed.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon3.png11
437007Resistance Reduction IReduces the target's Elemental Resistance by 10% upon dealing DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32061.png11
447008Resistance Reduction IIReduces the target's Elemental Resistance by 20% upon dealing DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32062.png12
457009Resistance Reduction IIIReduces the target's Elemental Resistance by 30% upon dealing DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32063.png13
467010Endless VigorHealing effect increases by 15%. Increases the Extra Damage Bonus of targets healed by 20% for 5s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21131.png11
477012Quick ChargeGains 3 Energy every second.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21083.png11
48773261Power BoosterHP and ATK increase by 5%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon4.png11
49800001Strong ArmPhysical DMG increases 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21042.png11
50800002KelvinIce DMG increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png11
51800003jouleFire DMG increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10042.png11
52800004AmpereLightning DMG increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10043.png11
53800005SievertDark DMG increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png11
54800006Gold PlatingExtra DMG Bonus increases by 8%Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22011.png11
55800007Reactive ArmorDeployed Constructs' Extra DMG Reduction increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21023.png11
56800008Tactical teamDeployed Constructs' ATK increases by 10%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.png11
574001Lucky DogGains 5% more Support Points from battlesAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff06.png11
584002Lucky DogGains 10% more Support Points from battlesAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff07.png11
594003Lucky DogGains 15% more Support Points from battlesAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff08.png11
604004Lucky DogGains 20% more Support Points from battlesAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff09.png11
614005Lucky DogGains 25% more Support Points from battlesAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff10.png11
625001Authority Up IGet a 5% discount in the Tactical Supply ShopAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff01.png11
635002Authority Up IIGet a 10% discount in the Tactical Supply ShopAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff02.png11
645003Authority UpGet a 15% discount in the Tactical Supply ShopAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff03.png11
655004Authority UpGet a 20% discount in the Tactical Supply ShopAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff04.png11
665005Authority UpGet a 25% discount in the Tactical Supply ShopAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff05.png11
675006Authority UpGet a 30% discount in the Tactical Supply ShopAssets/Product/Texture/Image/UiRogueLike/UiRogueLikeBuff02.png11
686001Shared LeadershipExtra DMG Bonus of all team members increases by 15%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon6.png11
696002Field MaintenanceHeals the team for 10% HP lost every 6s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22002.png11
706003False TargetConstruct's Extra DMG Reduction increases by 15%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10032.png11
716004OmnipotentExtra DMG Bonus of all team members increases by 24%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22041.png11
72773140Mechanical LearningDodge increases Movement Speed by 10% for 5s. Can be stacked up to 5 times.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33111.png11
73773108Signal TrackerBasic Attacks generate 1 more Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon2.png11
74773102Energy Recycling1-Ping/2-Ping/3-Ping generates 1/2/3 additional Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33121.png11
75773208Maintenance TheoryHealing effect increases by 10%Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22001.png11
76900001Icy Blade IBasic Attacks deal additional Ice DMG equal to 50% of self ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png11
77900002Icy Blade IIBasic Attacks deal additional Ice DMG equal to 70% of self ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png12
78900003Icy Blade IIIBasic Attacks deal additional Ice DMG equal to 100% of self ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png13
79900004Dark Blade IBasic Attacks deal additional Dark DMG equal to 50% of self ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png11
80900005Dark Blade IIBasic Attacks deal additional Dark DMG equal to 70% of self ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png12
81900006Dark Blade IIIBasic Attacks deal additional Dark DMG equal to 100% of self ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png13
82900007Arctic IIce DMG increases by 10%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png11
83900008Arctic IIIce DMG increases by 20%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png12
84900009Arctic IIIIce DMG increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png13
85900010Shadow IDark DMG increases by 10%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png11
86900011Shadow IIDark DMG increases by 20%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png12
87900012Shadow IIIDark DMG increases by 30%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png13
88900013Ice Shield IDealing Ice DMG has a 20% chance to grant self an ice shield equal to 50% of max HP. Immune to any attacks when the shield exists. 15s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12251.png11
89900014Ice Shield IIDealing Ice DMG has a 20% chance to grant self an ice shield equal to 75% of max HP. Immune to any attacks when the shield exists. 15s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12251.png12
90900015Ice Shield IIIDealing Ice DMG has a 20% chance to grant self an ice shield equal to 100% of max HP. Immune to any attacks when the shield exists. 15s cooldown.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon12251.png13
91900016Freeze IIce DMG has a 10% chance to freeze the enemy for 3s. It can only be triggered once per 13s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png11
92900017Freeze IIIce DMG has a 20% chance to freeze the enemy for 3s. It can only be triggered once per 13s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png12
93900018Freeze IIIIce DMG has a 30% chance to freeze the enemy for 3s. It can only be triggered once per 13s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png13
94900019Dark Field IAll enemies within 4.5m from the Construct deployed receive Dark DMG equal to 5% of the Construct's ATK once per 3s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon16.png11
95900020Dark Field IIAll enemies within 4.5m from the Construct deployed receive Dark DMG equal to 10% of the Construct's ATK once per 3s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon16.png12
96900021Dark Field IIIAll enemies within 4.5m from the Construct deployed receive Dark DMG equal to 15% of the Construct's ATK once per 3s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon16.png13
97900022Strong ArmDeployed members' HP increases by 40%Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11003.png13
98900023Shield IGain a shield equal to 10% HP at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11021.png11
99900024Shield IIGain a shield equal to 15% HP at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11022.png12
100900025Shield IIIGain a shield equal to 20% HP at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11023.png13
101900026Fight Back IHas a 40% chance to gain a shield equal to 5% HP for 5s when taking DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32021.png11
102900027Fight Back IIHas a 50% chance to gain a shield equal to 10% HP for 5s when taking DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32022.png12
103900028Fight Back IIIHas a 60% chance to gain a shield equal to 15% HP for 5s when taking DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon32023.png13
104600000AssistMichael will help you in battle. You can purchase bonuses from Tactical Supply to enhance Michael's strength.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon11045.png11
105600001Ultra: Thunder Wrath IPining a Blue Orb within 3s after a 3-Ping can increase the DMG of next 6 Basic Attacks by <color=#FF3300FF>300%</color>/600%/900%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png11
106600002Ultra: Thunder Wrath IIPining a Blue Orb within 3s after a 3-Ping can increase the DMG of next 6 Basic Attacks by 300%/<color=#FF3300FF>600%</color>/900%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png12
107600003Ultra: Thunder Wrath IIIPining a Blue Orb within 3s after a 3-Ping can increase the DMG of next 6 Basic Attacks by 300%/600%/<color=#FF3300FF>900%</color>.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon14.png13
108600004Ultra: Infernal Tempest IAfter a Signature Move, Basic Attack DMG increases by <color=#FF3300FF>300%</color>/600%/900% for 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon15.png11
109600005Ultra: Infernal Tempest IIAfter a Signature Move, Basic Attack DMG increases by 300%/<color=#FF3300FF>600%</color>/900% for 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon15.png12
110600006Ultra: Infernal Tempest IIIAfter a Signature Move, Basic Attack DMG increases by 300%/600%/<color=#FF3300FF>900%</color> for 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon15.png13
111600007Ultra: Abyssal Gaze IFor every 1 Orb pinged, CRIT Rate increases by <color=#FF3300FF>5%</color>/15%/25% for 6s, up to 4 stacks.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon16.png11
112600008Ultra: Abyssal Gaze IIFor every 1 Orb pinged, CRIT Rate increases by 5%/<color=#FF3300FF>15%</color>/25% for 6s, up to 4 stacks.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon16.png12
113600009Ultra: Abyssal Gaze IIIFor every 1 Orb pinged, CRIT Rate increases by 5%/15%/<color=#FF3300FF>25%</color> for 6s, up to 4 stacks.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon16.png13
114600010Ultra: Nightcrow Down IMaking 3-Ping twice within 5s can increase the damage of the next Signature Move by <color=#FF3300FF>300%</color>/600%/900%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon17.png11
115600011Ultra: Nightcrow Down IIMaking 3-Ping twice within 5s can increase the DMG of the next Signature Move by 300%/<color=#FF3300FF>600%</color>/900%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon17.png12
116600012Ultra: Nightcrow Down IIIMaking 3-Ping twice within 5s can increase the DMG of the next Signature Move by 300%/600%/<color=#FF3300FF>900%</color>.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon17.png13
117600013Ultra: Tenebrion Core IAfter a Signature Move, DMG from pinging Orbs increases by <color=#FF3300FF>300%</color>/600%/900% for 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon18.png11
118600014Ultra: Tenebrion Core IIAfter a Signature Move, DMG from pinging Orbs increases by 300%/<color=#FF3300FF>600%</color>/900% for 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon18.png12
119600015Ultra: Tenebrion Core IIIAfter a Signature Move, DMG from pinging Orbs increases by 300%/600%/<color=#FF3300FF>900%</color> for 10s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon18.png13
120600016Signal Orb I<color=#FF3300FF>1</color>/2/3 random Signal Orb(s) drop after the enemy is defeated.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon7.png11
121600017Signal Orb II1/<color=#FF3300FF>2</color>/3 random Signal Orb(s) drop after the enemy is defeated.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon7.png12
122600018Signal Orb III1/2/<color=#FF3300FF>3</color> random Signal Orb(s) drop after the enemy is defeated.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon7.png13
123600019Signal Amplifier ICharacters receive <color=#FF3300FF>1</color>/2/3 random Signal Orb(s) of the same color for every 10s they stay in battle.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon016.png11
124600020Signal Amplifier IICharacters receive 1/<color=#FF3300FF>2</color>/3 random Signal Orb(s) of the same color for every 10s they stay in battle.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon016.png12
125600021Signal Amplifier IIICharacters receive 1/2/<color=#FF3300FF>3</color> random Signal Orb(s) of the same color for every 10s they stay in battle.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon016.png13
126600022Signal Optimization IGive <color=#FF3300FF>1</color>/2/3 random Signal Orb(s) each time when the character is deployed.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon008.png11
127600023Signal Optimization IIGive 1/<color=#FF3300FF>2</color>/3 random Signal Orb(s) each time when the character is deployed.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon008.png12
128600024Signal Optimization IIIGive 1/2/<color=#FF3300FF>3</color> random Signal Orb(s) each time when the character is deployed.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon008.png13
129600025Signal Adaptation IGive <color=#FF3300FF>1</color>/2/3 random Signal Orb(s) when entering Matrix.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon015.png11
130600026Signal Adaptation IIGive 1/<color=#FF3300FF>2</color>/3 random Signal Orb(s) when entering Matrix.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon015.png12
131600027Signal Adaptation IIIGive 1/2/<color=#FF3300FF>3</color> random Signal Orb(s) when entering Matrix.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon015.png13
132600028Energy Recycling I3-Pings give <color=#FF3300FF>5</color>/10/15 extra Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33021.png11
133600029Energy Recycling II3-Pings give 5/<color=#FF3300FF>10</color>/15 extra Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33021.png12
134600030Energy Recycling III3-Pings give 5/10/<color=#FF3300FF>15</color> extra Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon33021.png13
135600031Energy Detection IBasic Attacks have a 20% chance to gain <color=#FF3300FF>2</color>/4/6 bonus Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon2.png11
136600032Energy Detection IIBasic Attacks have a 20% chance to gain 2/<color=#FF3300FF>4</color>/6 bonus Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon2.png12
137600033Energy Detection IIIBasic Attacks have a 20% chance to gain 2/4/<color=#FF3300FF>6</color> bonus Energy.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon2.png13
138600034Instant Charging ICharacters receive <color=#FF3300FF>10</color>/20/30 Energy for every 10s they stay in battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon3.png11
139600035Instant Charging IICharacters receive 10/<color=#FF3300FF>20</color>/30 Energy for every 10s they stay in battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon3.png12
140600036Instant Charging IIICharacters receive 10/20/<color=#FF3300FF>30</color> Energy for every 10s they stay in battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon3.png13
141600037Energy Field IGive <color=#FF3300FF>5</color>/10/15 bonus Energy each time when the character is deployed.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon1.png11
142600038Energy Field IIGive 5/<color=#FF3300FF>10</color>/15 bonus Energy each time when the character is deployed.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon1.png12
143600039Energy Field IIIGive 5/10/<color=#FF3300FF>15</color> bonus Energy each time when the character is deployed.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon1.png13
144600040Michael: Strike IIncreases the Pet's power level by <color=#FF3300FF>50</color>/100/150.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon8.png11
145600041Michael: Strike IIIncreases the Pet's power level by 50/<color=#FF3300FF>100</color>/150.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon8.png12
146600042Michael: Strike IIIIncreases the Pet's power level by 50/100/<color=#FF3300FF>150</color>.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon8.png13
147600043Michael: Quick Attack IReduces the Pet's skill cooldown to <color=#FF3300FF>12</color>/8/4s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon13.png11
148600044Michael: Quick Attack IIReduces the Pet's skill cooldown to 12/<color=#FF3300FF>8</color>/4s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon13.png12
149600045Michael: Quick Attack IIIReduces the Pet's skill cooldown to 12/8/<color=#FF3300FF>4</color>s.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon13.png13
150600046Michael: In-depth Study ITeach the Pet the Whirlwind skill.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon10.png11
151600047Michael: In-depth Study IIIncreases the number of Blade Wave from 1 to 3, and casting Whirlwind will automatically launch <color=#FF3300FF>20</color>/40 Blade Waves.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon10.png12
152600048Michael: In-depth Study IIIIncreases the number of Blade Wave from 3 to 6, and casting Whirlwind will automatically launch 20/<color=#FF3300FF>40</color> Blade Waves.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon10.png13
153600049Michael: Radiation IGrants the Pet the Radiation skill that continuously damages nearby enemy units for <color=#FF3300FF>6%</color>/8%/10% of own ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon12.png11
154600050Michael: Radiation IIGrants the Pet the Radiation skill that continuously damages nearby enemy units for 6%/<color=#FF3300FF>8%</color>/10% of own ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon12.png12
155600051Michael: Radiation IIIGrants the Pet the Radiation skill that continuously damages nearby enemy units for 6%/8%/<color=#FF3300FF>10%</color> of own ATK.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon12.png13
156600052Michael: Berserk IIncreases the Pet's DMG by <color=#FF3300FF>20%</color>/30%/40% and attack frequency by <color=#FF3300FF>20%</color>/30%/40%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon9.png11
157600053Michael: Berserk IIIncreases the Pet's DMG by 20%/<color=#FF3300FF>30%</color>/40% and attack frequency by 20%/<color=#FF3300FF>30%</color>/40%.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon9.png12
158600054Michael: Berserk IIIIncreases the Pet's DMG by 20%/30%/<color=#FF3300FF>40%</color> and attack frequency by 20%/30%/<color=#FF3300FF>40%</color>.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon9.png13
159600055Michael: Black Hole IThe Pet's Basic Attacks have a chance to trigger the Black Hole skill against enemies within <color=#FF3300FF>3</color>/5/7m.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon11.png11
160600056Michael: Black Hole IIThe Pet's Basic Attacks have a chance to trigger the Black Hole skill against enemies within 3/<color=#FF3300FF>5</color>/7m.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon11.png12
161600057Michael: Black Hole IIIThe Pet's Basic Attacks have a chance to trigger the Black Hole skill against enemies within 3/5/<color=#FF3300FF>7</color>m.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon11.png13
162600058Shared Leadership IWhen team members are of 3 different classes, your character's max HP increases by <color=#FF3300FF>10%</color>/20%/30%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon006.png11
163600059Shared Leadership IIWhen team members are of 3 different classes, your character's max HP increases by 10%/<color=#FF3300FF>20%</color>/30%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon006.png12
164600060Shared Leadership IIIWhen team members are of 3 different classes, your character's max HP increases by 10%/20%/<color=#FF3300FF>30%</color>.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon006.png13
165600061Shield IGains a shield equal to <color=#FF3300FF>10%</color>/20%/30% HP at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21161.png11
166600062Shield IIGains a shield equal to 10%/<color=#FF3300FF>20%</color>/30% HP at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21161.png12
167600063Shield IIIGains a shield equal to 10%/20%/<color=#FF3300FF>30%</color> HP at the start of battle.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon21161.png13
168600064Maintenance Theory IAfter a 3-Ping, receive <color=#FF3300FF>15%</color>/30%/45% more healing for 10s.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon009.png11
169600065Maintenance Theory IIAfter a 3-Ping, receive 15%/<color=#FF3300FF>30%</color>/45% more healing for 10s.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon009.png12
170600066Maintenance Theory IIIAfter a 3-Ping, receive 15%/30%/<color=#FF3300FF>45%</color> more healing for 10s.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon009.png13
171600067Mobility Up IMembers recover Dodge Gauge <color=#FF3300FF>20%</color>/35%/50% faster.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon020.png11
172600068Mobility Up IIMembers recover Dodge Gauge 20%/<color=#FF3300FF>35%</color>/50% faster.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon020.png12
173600069Mobility Up IIIMembers recover Dodge Gauge 20%/35%/<color=#FF3300FF>50%</color> faster.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon020.png13
174600070Machine Learning ILimit of Dodge Gauge increases by <color=#FF3300FF>400</color>/700/1000.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon021.png11
175600071Machine Learning IILimit of Dodge Gauge increases by 400/<color=#FF3300FF>700</color>/1000.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon021.png12
176600072Machine Learning IIILimit of Dodge Gauge increases by 400/700/<color=#FF3300FF>1000</color>.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon021.png13
177600073Mobility Counterattack IEach dodge increases Movement Speed by 15% and all DMG dealt by <color=#FF3300FF>3%</color>/4%/5% for 5s. Can be stacked up to 5 times.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22031.png11
178600074Mobility Counterattack IIEach dodge increases Movement Speed by 15% and all DMG dealt by 3%/<color=#FF3300FF>4%</color>/5% for 5s. Can be stacked up to 5 times.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22031.png12
179600075Mobility Counterattack IIIEach dodge increases Movement Speed by 15% and all DMG dealt by 3%/4%/<color=#FF3300FF>5%</color> for 5s. Can be stacked up to 5 times.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon22031.png13
180600076Overwhelming Power ICharacter ATK increases by <color=#FF3300FF>300</color>/600/900.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon6.png11
181600077Overwhelming Power IICharacter ATK increases by 300/<color=#FF3300FF>600</color>/900.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon6.png12
182600078Overwhelming Power IIICharacter ATK increases by 300/600/<color=#FF3300FF>900</color>.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerNewBookIcon6.png13
183600079Omnipotent ICharacter ATK increases by <color=#FF3300FF>50</color>/75/100 and DMG taken decreases by 15%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon002.png11
184600080Omnipotent IICharacter ATK increases by 50/<color=#FF3300FF>75</color>/100 and DMG taken decreases by 15%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon002.png12
185600081Omnipotent IIICharacter ATK increases by 50/75/<color=#FF3300FF>100</color> and DMG taken decreases by 15%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon002.png13
186600082Long Range Sniping IAttacks deal extra <color=#FF3300FF>400</color>/800/1200 Physical DMG on targets more than 4m away.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon005.png11
187600083Long Range Sniping IIAttacks deal extra 400/<color=#FF3300FF>800</color>/1200 Physical DMG on targets more than 4m away.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon005.png12
188600084Long Range Sniping IIIAttacks deal extra 400/800/<color=#FF3300FF>1200</color> Physical DMG on targets more than 4m away.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon005.png13
189600085Desperation IEach time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by <color=#FF3300FF>10%</color>/20%/30%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon011.png11
190600086Desperation IIEach time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 10%/<color=#FF3300FF>20%</color>/30%.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon011.png12
191600087Desperation IIIEach time a Construct is defeated in battle, increases the Extra DMG Bonus of other Constructs by 10%/20%/<color=#FF3300FF>30%</color>.Assets/Product/Texture/Image/IconAffixUnionKill/UiUnionKillBUFFIcon011.png13
192600088Melee Assault IAttacks deal extra <color=#FF3300FF>400</color>/800/1200 Physical DMG on targets within 4m.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.png11
193600089Melee Assault IIAttacks deal extra 400/<color=#FF3300FF>800</color>/1200 Physical DMG on targets within 4m.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.png12
194600090Melee Assault IIIAttacks deal extra 400/800/<color=#FF3300FF>1200</color> Physical DMG on targets within 4m.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10001.png13
195600091Joule IEvery Basic Attack deals <color=#FF3300FF>300</color>/600/900 bonus Fire DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10042.png11
196600092Joule IIEvery Basic Attack deals 300/<color=#FF3300FF>600</color>/900 bonus Fire DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10042.png12
197600093Joule IIIEvery Basic Attack deals 300/600/<color=#FF3300FF>900</color> bonus Fire DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10042.png13
198600094Ampere IEvery Basic Attack deals <color=#FF3300FF>300</color>/600/900 bonus Lightning DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10043.png11
199600095Ampere IIEvery Basic Attack deals 300/<color=#FF3300FF>600</color>/900 bonus Lightning DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10043.png12
200600096Ampere IIIEvery Basic Attack deals 300/600/<color=#FF3300FF>900</color> bonus Lightning DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10043.png13
201600097Kelvin IEvery Basic Attack deals <color=#FF3300FF>300</color>/600/900 bonus Ice DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png11
202600098Kelvin IIEvery Basic Attack deals 300/<color=#FF3300FF>600</color>/900 bonus Ice DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png12
203600099Kelvin IIIEvery Basic Attack deals 300/600/<color=#FF3300FF>900</color> bonus Ice DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10045.png13
204600100Sievert IEvery Basic Attack deals <color=#FF3300FF>300</color>/600/900 bonus Dark DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png11
205600101Sievert IIEvery Basic Attack deals 300/<color=#FF3300FF>600</color>/900 bonus Dark DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png12
206600102Sievert IIIEvery Basic Attack deals 300/600/<color=#FF3300FF>900</color> bonus Dark DMG.Assets/Product/Texture/Image/UiBabelTower/UiBabelTowerChallengeIcon10044.png13