forked from PGR/ascnet
1.4 KiB
1.4 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory27.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 201 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 3 | 1011001 | -400 | |||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 2 | 1021001 | 400 | |||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | DialogEnable | 1 | Lee | This won't do. Turning them off by hand is too inefficient. There might be up to hundreds of these devices here. | 3 | |||||||||||||||||||||||||||
7 | 6 | 6 | 301 | Lucia | Can't we just use EMP grenades like in the Museum Estate? | 2 | |||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | Lee | That's Strike Hawk equipment. Not Gray Raven. | 3 | |||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Lucia | But I know you have a habit of holding onto at least one of any new devices you find. | 2 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Lee | ... | 3 | |||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Lee | You really are something else, Captain. | 3 | |||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | Lee | But one single EMP won't do much. It'll also have to be detonated at the right location. | 3 | |||||||||||||||||||||||||||||
13 | 12 | 12 | 301 | 1 | AniZhuanchangBegin | Lucia | We'll just have to try. | 2 |