forked from PGR/ascnet
5.5 KiB
5.5 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/Bgstory96.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 202 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 1 | 500110 | 1 | -400 | ||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 2 | 1081001 | 1 | 400 | ||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | 1 | Ayla | Looks like our answer is just behind this door. | 1 | ||||||||||||||||||||||||||||
7 | 6 | 6 | 301 | Ayla | Are we ready? | 1 | |||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | Kamui | If we help you get the hidden data inside this disc, will WGAA reward us for it? | 2 | |||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Ayla | First of all, at least you all had some fun while Babylonia was baking in the deadly heat. | 1 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Ayla | As for the reward, I can give you the public access key to the first two levels of the Golden Age database's video game section. | 1 | |||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Kamui | Public access? | 2 | |||||||||||||||||||||||||||||
12 | 12 | 12 | 301 | Kamui | ...Deal. | 2 | |||||||||||||||||||||||||||||
13 | 13 | 13 | 301 | Ayla | What do you say, Gray Raven? | 1 | |||||||||||||||||||||||||||||
14 | 14 | 1000 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
15 | 15 | 14 | 201 | 1 | 500166 | -600 | |||||||||||||||||||||||||||||
16 | 16 | 15 | 201 | 2 | 1031001 | ||||||||||||||||||||||||||||||
17 | 17 | 16 | 201 | 3 | 500026 | 600 | |||||||||||||||||||||||||||||
18 | 18 | 17 | 301 | 1 | Lucia | We're already here. Of course we will stay till the end. | 1 | ||||||||||||||||||||||||||||
19 | 19 | 18 | 301 | Liv | At least... We have something to do? | 2 | |||||||||||||||||||||||||||||
20 | 20 | 19 | 301 | Lee | We have already come this far. At least I want to figure out what it is before breaking it apart. | 3 | |||||||||||||||||||||||||||||
21 | 21 | 20 | 201 | 2 | 500110 | 1 | |||||||||||||||||||||||||||||
22 | 22 | 21 | 301 | 1 | Ayla | So I take it as you all have no problem. Is that right? | 2 | ||||||||||||||||||||||||||||
23 | 23 | 22 | 302 | AniZhuanchangBegin | ...Let's go. | 23 | |||||||||||||||||||||||||||||
24 | 24 | 23 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory57.jpg | |||||||||||||||||||||||||||||||
25 | 25 | 24 | 202 | 1 | 2 | 3 | 1 | ||||||||||||||||||||||||||||
26 | 26 | 25 | 301 | AniZhuanchangEnd | Narration | Once again, you wake up from darkness. | |||||||||||||||||||||||||||||
27 | 27 | 26 | 301 | Narration | There is neither confrontation like The Darkening, nor being trapped like The White Owl. | ||||||||||||||||||||||||||||||
28 | 30 | 29 | 301 | Narration | ...Forget about it. You are now inside an old mansion. It is fabulously decorated, but somewhat lacks vitality. | ||||||||||||||||||||||||||||||
29 | 31 | 222 | 201 | 2 | 1031001 | ||||||||||||||||||||||||||||||
30 | 32 | 30 | 301 | 1 | Liv | This place looks so much like my old home... | 2 | ||||||||||||||||||||||||||||
31 | 33 | 333 | 202 | 2 | 1 | ||||||||||||||||||||||||||||||
32 | 34 | 31 | 301 | Narration | ... | ||||||||||||||||||||||||||||||
33 | 35 | 32 | 301 | Narration | You are standing in a corridor of the mansion. There are a few rooms located on both sides, but their doors are all closed. | ||||||||||||||||||||||||||||||
34 | 36 | 33 | 301 | Before the narrator can finish, Kamui reaches for one of the doors. | |||||||||||||||||||||||||||||||
35 | 37 | 34 | 201 | 1 | 1081001 | 2 | -400 | ||||||||||||||||||||||||||||
36 | 38 | 35 | 201 | 2 | 500166 | 400 | |||||||||||||||||||||||||||||
37 | 39 | 36 | 301 | 1 | Kamui | When in doubt, just be bold. | 1 | ||||||||||||||||||||||||||||
38 | 40 | 37 | 301 | Kamui pushes the door open with great force, only to find endless darkness on the other side, vaster than he can ever imagine. | |||||||||||||||||||||||||||||||
39 | 41 | 38 | 301 | Having used too much force, Kamui loses balance and is about to fall over— | |||||||||||||||||||||||||||||||
40 | 42 | 39 | 301 | Lucia | Kamui! | 2 | |||||||||||||||||||||||||||||
41 | 43 | 40 | 301 | —Fortunately, Lucia reaches out and grabs Kamui's other hand. | |||||||||||||||||||||||||||||||
42 | 44 | 41 | 301 | She pulls him back. | |||||||||||||||||||||||||||||||
43 | 45 | 42 | 301 | Kamui | ...Phew, lucky! Thanks, Lucia! | 1 | |||||||||||||||||||||||||||||
44 | 46 | 43 | 301 | Lucia | Don't run around. Based on previous experiences, this world should also belong to some horror movie. | 2 | |||||||||||||||||||||||||||||
45 | 47 | 44 | 201 | 1 | 500110 | -400 | |||||||||||||||||||||||||||||
46 | 48 | 45 | 301 | 1 | Ayla | Yeah, and I'm actually quite familiar with this one... | 1 | ||||||||||||||||||||||||||||
47 | 50 | 47 | 301 | Ayla | The demons from hell would pick sinful people and pull them into the space of memories, giving them as much pain and disaster as possible... | 1 | |||||||||||||||||||||||||||||
48 | 51 | 48 | 301 | Ayla | They would then feast on the screams of the victims. | 1 | |||||||||||||||||||||||||||||
49 | 52 | 49 | 301 | Ayla | So I don't think we can apply common sense here, neither should we use sheer force like before... | 1 | |||||||||||||||||||||||||||||
50 | 53 | 50 | 301 | Lucia | So we must take caution, right? | 2 | |||||||||||||||||||||||||||||
51 | 54 | 51 | 301 | Ayla | That's the only safe way to advance, at least during the first half of the movie. | 1 | |||||||||||||||||||||||||||||
52 | 55 | 52 | 301 | 1 | AniZhuanchangBegin | Lucia | ...I see. Let's move with caution. | 2 |