forked from PGR/ascnet
19 lines
2.5 KiB
Plaintext
19 lines
2.5 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/BgStory00.png
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2 2 401 1 209
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3 3 301 DialogEnable Channel Noise (She is an anomaly. Even within the boundaries of knowledge, her birth was special.)
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4 4 301 Channel Noise (She is the enemy of human will, but at the same time, she seems more human than humanity itself.)
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5 5 301 Channel Noise (Unpredictability will throw the world into chaos once more.)
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6 6 301 Channel Noise (Isn't this what you want?)
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7 7 301 Channel Noise (No, this isn't what I want. What I want is to control all the variables and prevent falsification, not useless trial and error.)
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8 8 301 Channel Noise (But sometimes, mistakes are a necessity.)
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9 9 301 Channel Noise (I can't understand results that are not grounded in logic and deduction.)
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10 10 301 Channel Noise (Aren't you planning on doing something then?)
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11 11 301 Channel Noise (We have never been chess players, nor are we merely pawns on the chessboard.)
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12 12 301 Channel Noise (Well, then... In this metaphor, what are we?)
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13 13 301 Channel Noise (We are just spectators... We are not qualified to intervene. All we need to do is watch quietly until the chess game is decided.)
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14 14 301 Channel Noise (You and I are not qualified, unlike "that person." One day, they will meet. Their destiny—I don't know of a more suitable word—will be entangled. Perhaps, the only result will be mutual destruction.)
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15 15 301 Channel Noise (If that's the case, then that is in fact destiny.)
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16 16 301 Channel Noise (...I hate talking to you.)
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17 17 301 1 AniZhuanchangBegin Channel Noise (Looks like you've learnt something, after all... May we speak again at another time.)
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