forked from PGR/ascnet
1.0 KiB
1.0 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory18.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 1000 | 401 | 1 | 203 | ||||||||||||||||||||||||||||||
4 | 3 | 2 | 201 | 1 | 500005 | ||||||||||||||||||||||||||||||
5 | 4 | 3 | 301 | DialogEnable | 1 | Officer | ...Retreat. Abandon the current battlefield. I repeat—all ground units retreat. Extract from your positions. | ||||||||||||||||||||||||||||
6 | 5 | 4 | 301 | Soldier | ...But... there's not enough time for a retreat, there's a large number of wounded still in there... | 1 | |||||||||||||||||||||||||||||
7 | 6 | 5 | 301 | 1 | AniZhuanchangBegin | Officer | ...I know! But we have no choice! The Corrupted here is an army! The longer we stay here, the more of us die! |