forked from PGR/ascnet
2.5 KiB
2.5 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/Bgstory287.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 208 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | Walking along the designated route, the four of you walk cautiously among the dilapidated ruins. | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 1 | 1031001 | -600 | |||||||||||||||||||||||||||||
6 | 5 | 5 | 201 | 2 | 500166 | 0 | |||||||||||||||||||||||||||||
7 | 6 | 6 | 201 | 3 | 500026 | 600 | |||||||||||||||||||||||||||||
8 | 7 | 7 | 301 | 1 | Liv | This place is completely different than what I remember. How long has it been? | 1 | ||||||||||||||||||||||||||||
9 | 8 | 8 | 301 | Lucia | Really? For me, this place feels more and more familiar, but I can't remember why. | 2 | |||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Liv | Maybe you came here too, Lucia. Maybe even more recently than me. | 1 | |||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Lucia | Does this have anything to do with my suppressed memory? | 2 | |||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | Lucia lowers her head as she contemplates the problem. | |||||||||||||||||||||||||||||||
13 | 12 | 12 | 204 | 1 | 7 | ||||||||||||||||||||||||||||||
14 | 13 | 13 | 301 | Liv | Watch out! | 1 | |||||||||||||||||||||||||||||
15 | 14 | 14 | 204 | 1 | |||||||||||||||||||||||||||||||
16 | 15 | 15 | 301 | Liv stops her right as she is about to step on a loose stone tile. | |||||||||||||||||||||||||||||||
17 | 16 | 16 | 301 | Lee | Looks like there are still traps here. | 3 | |||||||||||||||||||||||||||||
18 | 17 | 17 | 301 | Lee briefly steps on the random stone tile, causing the broken tile to fall into a pit. Looking down into the pit, you see that the bottom is covered with red spikes. | |||||||||||||||||||||||||||||||
19 | 18 | 18 | 301 | If someone had stepped on that, they would have fallen onto the spikes. | |||||||||||||||||||||||||||||||
20 | 19 | 19 | 301 | Liv | There's no way around the collapsed road... Let's find some materials to build a makeshift bridge. | 1 | |||||||||||||||||||||||||||||
21 | 20 | 20 | 302 | (Nod) | 21 | ||||||||||||||||||||||||||||||
22 | 21 | 21 | 301 | Lucia | Sorry, I was being careless. Looks like there are still traps all over the road. We need to be careful. | 2 | |||||||||||||||||||||||||||||
23 | 22 | 22 | 301 | 1 | AniZhuanchangBegin | Liv | You're right. Be on the lookout for supplies we can use to get around the traps. Let's go, Commandant. | 1 |