forked from PGR/ascnet
2.8 KiB
2.8 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory14.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 201 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 1 | 1031001 | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | DialogEnable | 1 | Liv | I'll do my best to complete the special training, Commandant! | 1 | |||||||||||||||||||||||||||
6 | 5 | 5 | 302 | What exactly are we doing? | 6 | I'll also do my best to help you. | 6 | ||||||||||||||||||||||||||||
7 | 6 | 6 | 301 | Liv | I've compiled several training programs after analyzing the data... but there's something I want to ask you first, Commandant. | 1 | |||||||||||||||||||||||||||||
8 | 7 | 7 | 302 | Sure. | 8 | Why don't we just do what the programs say? | 9 | ||||||||||||||||||||||||||||
9 | 8 | 8 | 10 | 301 | Liv | Wonderful! I knew you'd help me, Commandant. | 1 | ||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | Liv | It'll take quite a long time if we do all of them, so I thought it's best if you decide which one we should do, Commandant. | 1 | |||||||||||||||||||||||||||||
11 | 10 | 10 | 301 | Liv | I'm uncertain about what criteria we should be using to select our training program. Commandant, what kind of Construct is the most helpful to you? | 1 | |||||||||||||||||||||||||||||
12 | 11 | 11 | 302 | As long as they're helpful in combat. | 12 | Constructs that are helpful outside combat as well. | 13 | ||||||||||||||||||||||||||||
13 | 12 | 12 | 14 | 301 | Liv | Combat is of course our top priority, isn't it? | 1 | ||||||||||||||||||||||||||||
14 | 13 | 13 | 301 | Liv | Outside combat? Like being able to handle other duties? | 1 | |||||||||||||||||||||||||||||
15 | 14 | 14 | 301 | Liv | Another question, then. What kind of personality do you think is good for a Construct? | 1 | |||||||||||||||||||||||||||||
16 | 15 | 15 | 301 | Liv | For example, whose personality would you prefer: Lucia or Nanami? | 1 | |||||||||||||||||||||||||||||
17 | 16 | 16 | 302 | They're on two ends of a spectrum, aren't they? | 17 | I don't know how to answer that out of the blue. | 18 | ||||||||||||||||||||||||||||
18 | 17 | 17 | 19 | 301 | Liv | Two ends, are they... but I can't think of a better pair to compare... | 1 | ||||||||||||||||||||||||||||
19 | 18 | 18 | 301 | Liv | I'm sorry, Commandant! Did that question make you uncomfortable? | 1 | |||||||||||||||||||||||||||||
20 | 19 | 19 | 301 | Liv | Then... my last question, Commandant... Do you... | 1 | |||||||||||||||||||||||||||||
21 | 20 | 20 | 301 | Liv | Do you... | 1 | |||||||||||||||||||||||||||||
22 | 21 | 21 | 302 | What is it? | 22 | Yes? | 22 | ||||||||||||||||||||||||||||
23 | 22 | 22 | 301 | Liv | No, forget it. | 1 | |||||||||||||||||||||||||||||
24 | 23 | 23 | 301 | 1 | AniZhuanchangBegin | Liv | Anyway, I understand what you're looking for in a Construct now, Commandant. I'll compile the data and present you with a new training program! | 1 |