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ascnet/Resources/table/client/movie/movies/MovieHD00603EA.tsv

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Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory306.png
2 2 401 1 201
3 3 201 1 500278 -450
4 4 201 2 500277 450
5 5 301 DialogEnable 1 Mechanoid A Defect! Defect! 1
6 6 301 Mechanoid B Failure! Failure! 2
7 7 401 2 10002001
8 8 501 Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab 2
9 9 203 1 0.5 -450 -1000
10 10 203 2 0.5 450 -1000
11 11 301 Lucia slashes with her blade, slicing the last two mechanoids in half as they approach.
12 12 202 1 2 1
13 13 301 Right at this moment, Lee finally opens the rusty cage.
14 14 301 ...
15 15 201 1 1031001 -600
16 16 201 2 1011001 600
17 17 201 3 500029
18 18 301 1 Lucia Why did the red and blue factions stop fighting and combine forces to attack this new mechanoid? 3
19 19 301 Liv Not to mention, this mechanoid doesn't appear to be hostile toward us. 1
20 20 301 Lee Guess we'll have to look into it. 2
21 21 302 How do we do that? 22
22 22 301 Liv Do you mean... hacking them? 1
23 23 301 Lee Guess you're familiar with Kurono's tactics... But that won't be necessary for now. 2
24 24 301 Liv & Lucia ? 1 3
25 25 301 Lee snaps his fingers. The damaged mechanoid turns its trembling head as if it idenitifies the sound.
26 26 301 Damaged Mechanoid ...Yjkan89[v?
27 27 301 Lee Looks like its language and hearing modules aren't "completely" destroyed. 2
28 28 301 Lee In that case... 2
29 29 301 Lee makes a series of unidentifiable sounds.
30 30 302 What's this? 31 (Looks quietly) 32
31 31 301 Lee lifts his pointer finger as if gesturing you to be quiet.
32 32 301 As Lee finishes speaking, the trembling mechanoid lifts its head and looks at him.
33 33 301 The mechanoid's frame shakes as it spouts intermittent strings of nonsense from a voice module located somewhere inside it.
34 34 301 Damaged Mechanoid ……opiho89[v[-78 8,.[0o89edc;lodca;po 078\AsLp;'[oouj m[p090oua
35 35 301 Lee ..."Defect"? 2
36 36 302 I think I heard another mechanoid say the same thing. 37
37 37 301 Lucia The mechanoid shows no obvious signs of defects or design flaws. 3
38 38 301 Liv You're right. Any malfunctions and damage were caused during the battle. 1
39 39 301 Lee It said it was a defect unassigned to a "color," so it couldn't participate in the "war." 2
40 40 301 Damaged Mechanoid )*……YJK9p-[y08[yu8 u-];'o bk;''b n
41 41 301 Lee ...Mechanoids not assigned to a "color" are seen as a common enemy, unfit to live. 2
42 42 301 Lucia That's bizarre. Why would they have such a rule? 3
43 43 301 Damaged Mechanoid ")*……YJK9p-[y08[(&*%T.mk,l/ayu8 u-];_(^&'o bk;''b n"
44 44 301 Lee ...? 2
45 45 302 What is it? 46
46 46 301 Lee ..."When one side wins, Father will be awakened. If there is no victory, everything will return to the 'Strip of Truth', and the cycle will start anew"? 2
47 47 301 Lucia ...I can't follow along with all the unknown terminologies. 3
48 48 301 Lee We don't have enough intel. Let's keep note of it and see if we can uncover any more intel during our investigation to corroborate it. 2
49 49 301 The mechanoid turns to face Lucia as if wanting to say something. Instead, sparks burst out from its head as it begins to shake violently.
50 50 301 —At which point, the mechanoid's head droops to the side, lifeless.
51 51 301 Liv ...The damages are too severe. It's lost all functionality. 1
52 52 301 Lee Judging from the trail of debris, I'm guessing it came from where the two factions were fighting just now. 2
53 53 301 Lee Looks like it was trying to get here as it was attacked. 2
54 54 301 Liv Why... 1
55 55 301 Lee The only way to answer that question is to follow the trail back toward the red and blue mechanoids. 2
56 56 301 Lucia Well then, let's continue our mission. 3
57 57 302 1 AniZhuanchangBegin Alright, let's move out.