forked from PGR/ascnet
3.2 KiB
3.2 KiB
1 | Id | Desc[0] | Desc[1] | Desc[2] | Desc[3] | Desc[4] |
---|---|---|---|---|---|---|
2 | 1 | We collected <color=#0F70BC>{0}</color> in the camp yesterday. We can get supplies from ruins, or from building supply depot and medical depot. | Yesterday went really well. We got <color=#0F70BC>{0}</color> in the camp. Build more resource buildings to increase the production. | We collected <color=#0F70BC>{0}</color> last night. As long as we have enough manpower, more buildings will generate more income. | ||
3 | 2 | The exploration team has returned with <color=#0F70BC>{0}</color>. | The exploration team has returned to the camp with lots of useful things, including <color=#0F70BC>{0}</color>. | The explorers have returned. They brought us many resources and manpower: <color=#0F70BC>{0}</color>. | ||
4 | 3 | Another <color=#0F70BC>{0}</color> passed away yesterday. But that number is just a fraction of the already large number of victims, isn't it? | Another <color=#0F70BC>{0}</color> passed away over the night... This will impact our morale as well as the production in the camp. | |||
5 | 4 | Many people are still homeless. We need to build more residences, otherwise the cold weather will further impact their vitality. | The cold weather will reduce people's energy. Many are complaining about not having a place to live. We need more residences. | Some people are still homeless. Explore or dig the ruins to get basic construction materials to build residences. | We need more residences. As long as we have enough construction materials and manpower, we can build a residence. | |
6 | 5 | Many people are still sick. Give them medicine or residence to help them recover. | Quite a few people are sick. When their health drops too low, they will die. The residents who have received medicine will have their health recovered. | Many people have poor health. To make their health recover, we must ensure everyone has got medicine. | ||
7 | 6 | Many people are starving... Do we have enough food left? Let's give out some to them. | The shortage of food is still a problem. People's health is impacted when their satiety is too low. | There are still many people starving. You can build a supply depot for stable food production. | ||
8 | 7 | The people are feeling very exhausted and down. Maybe it's time to do something. | The people are getting worn out every day. We need to do something to cheer them up. | |||
9 | 8 | The camp is poorly furnished, but at least we can ensure everyone has a place to live. Keep it up. | ||||
10 | 9 | The people may be exhausted, but at least they are healthy. We can keep them that way as long as we have enough medicine. | The people are generally healthy. We can keep them that way as long as we have a stable supply of medicine. | The medical depot provides a stable supply of medicine, which can keep people healthy. | ||
11 | 10 | The situation is dire, but we manage to keep basic food supply for everybody. No one is starving at the moment. | ||||
12 | 11 | Even at this time, they are not giving up. Let's try our best. | We are low on supplies, but at least people are in good spirit... Perhaps that's one of the few pieces of good news left. | |||
13 | 12 | We didn't get anything yesterday... Build more resource buildings and assign people to work in them to earn more resources. | Last night was a peaceful one. Build more resource buildings and assign people to work in them, so we can earn a fixed amount of resources every day. |