forked from PGR/ascnet
1.0 KiB
1.0 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory45.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 1000 | 401 | 1 | 208 | ||||||||||||||||||||||||||||||
4 | 3 | 2 | 201 | 1 | 1081001 | ||||||||||||||||||||||||||||||
5 | 4 | 3 | 301 | DialogEnable | 1 | Kamui | And I did so, cleaving open a path, and finally entered the facility beneath the ruins. | 1 | |||||||||||||||||||||||||||
6 | 5 | 4 | 301 | Kamui | Everything was well kept inside, and it feels technologically advanced. | 1 | |||||||||||||||||||||||||||||
7 | 6 | 5 | 301 | Kamui | And I found the Tenebrion I was looking for in large amounts. | 1 | |||||||||||||||||||||||||||||
8 | 7 | 6 | 301 | 1 | AniZhuanchangBegin | Kamui | Only, there was another problem I still had. | 1 |