forked from PGR/ascnet
5956 lines
414 KiB
Plaintext
5956 lines
414 KiB
Plaintext
Id Type Title Desc Time PrefabPath
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1 9 Recommended Graphics: Can be adjusted in [Settings] later 5
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1001 1 Warning\ntest1 5
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2001 2 Warning\ntest2 6
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3001 3 Warning\ntest3 7
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5001 4 Supporter has arrived\nSupporter has arrived 3
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1002 1 Boss appeared\nBoss appeared 5
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1003 1 You are spotted!\nDefeat the enemies and move on. 3
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1004 1 Portal appeared\nEnter the portal to retreat from the battlefield 5
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1005 1 The stage will end soon!\nClear the stage before time's up! 5
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1006 1 Stealth!\nReach the target without being spotted! 3
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1007 1 45s left! 7
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1008 1 Disarm the traps!\nDestory the traps and deactivate the laser beams! 3
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1009 1 Defeat the Boss without defeating Lee 3
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1010 1 Tap the control panel\nTap the control panel in order of the floor numbers 3
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1011 1 Defeat the Corrupted\nDefeat all the Corrupted 2
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1012 1 5 Corrupted left\nDefeat all the Corrupted 2
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1013 1 4 Corrupted left\nDefeat all the Corrupted 2
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1014 1 3 Corrupted left\nDefeat all the Corrupted 2
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1015 1 2 Corrupted left\nDefeat all the Corrupted 2
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1016 1 1 Corrupted left\nDefeat all the Corrupted 2
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1017 1 All the Corrupted have been defeated! 3
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1018 1 The Boss will constantly corrupt its targets 3
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1019 1 Something's wrong...\nThis place seems dangerous. 3
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1020 1 It seems something dangerous is impending...\nPerhaps it's better to leave 3
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1021 1 Something is coming...\nDon't stop, don't stop, don't stop! 3
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1022 1 A dark figure is charging towards you!\nPrepare for battle! 2
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1023 1 Finally... it's over... 3
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1024 1 High-Level Corrupted ahead!\nDestroy nearby enemies first. 5
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1025 1 An arrow appears for each enemy you slew...\nWhat will happen if these arrows form a circle? 3
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1026 1 Reactivate Control Module 2
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1027 1 Reactivate Combat Module 2
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1028 1 Reactivate Status Module 2
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1029 1 Warning: Signal Module error! 2
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1030 1 Protect the gate from the Corrupted!\nRemaining: 3/3 2
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1031 1 A Corrupted broke through the defensive line!\n<size=26>Remaining: 2/3</size> 2
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1032 1 A Corrupted broke through the defensive line!\n<size=26>Remaining: 1/3</size> 2
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1033 1 The Corrupted have broken though your defensive line!\n<size=26>Failed</size> 3
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1034 1 Defeat all the Corrupted!\n<size=26>Test the frame's power in combat.</size> 3
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1035 1 You already own 1 Energy Tank! 2
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1036 1 Energy Tank refilled! 2
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1037 1 Insufficient Energy Tank, please replenish. 2
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1038 1 Required status—Unarmed 2
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1039 1 Novice Protection activated.\n<size=26>Commandant, please continue your battle.</size> 3
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1101 1 Warning\nNew-type Corrupted 3
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1102 1 Move\nTo the Central Area 3
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1103 1 You can press the special button to quickly pass a stage and obtain all resources. 3
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1104 8 Deviation Rate {0}
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546202 1 Collected 50 Cogs!\nCollect 50 more Cogs to clear the stage. 3
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546203 1 Collected 75 Cogs!\nCollect 25 more Cogs to clear the stage. 3
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711101 8 Accelerate Activate 2
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711102 8 Assist Activate 2
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711103 8 Weaken Activate 2
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711104 8 ATK Up Activate 2
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711201 8 Damage Reduction Activate 2
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711202 8 Run-Up Activate 2
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711203 8 Berserk Activate 2
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711204 8 Support Activate 2
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711301 8 Energy Casting Activate 2
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711302 8 Kinetic Activate 2
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711303 8 Bio-Booster Arm Activate 2
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711304 8 Lucky Activate 2
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711401 8 Perception Activate 2
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711402 8 Iron Wall Activate 2
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711403 8 Thunderclap Activate 2
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711404 8 Steadfast Activate 2
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7102771 8 <color=#00FF66>Normal</color> {0}
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7102772 8 <color=#FF6600>Elite</color> {0}
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7102773 8 <color=#FF3300>Leader</color> {0}
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7102774 8 <color=#FF00CC>Boss</color> {0}
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7102851 8 Current DPS {0}
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7102852 1 <size=50>Total DPS<color=#FF3300>{0}! </color></size>\nResets after 5s without dealing DMG! 3
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7103000 1 <size=50>Martin's Toolbox</size>\n\n\n<size=35>1. [ID Scan]: Displays the current target's enemy ID.\n2. [DMG Stats]: Displays current DPS (damage per second).\n3. [Solitude]: Character gains Invincible + Reserve HP + Remove Search + Remove Collision + Remove Barrier.\n4. [Speed of Panther]: Character gains increased Move SPD.\n5. [Strength of Bear]: Character gains unparalleled ATK.\n6. [Earth Destroyer]: Unleashes an AOE explosion, dealing massive DMG.\n7. [Transcendence]: Casts an AOE heal, restoring a large amount of HP.\n8. [The World]: Casts an energy wave that can stop time.\n9. [Summon Dummy]: Summon a dummy that doesn't attack players.</size>\n
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7103001 8 ID Scan <color=#33CCFF>Active</color> 3
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7103002 8 ID Scan <color=#CC3333>Inactive</color> 3
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7103003 8 DMG Stats <color=#33CCFF>Active</color> 3
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7103004 8 DMG Stats <color=#CC3333>Inactive</color> 3
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7103005 8 Solitude <color=#33CCFF>Active</color> 3
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7103006 8 Solitude <color=#CC3333>Inactive</color> 3
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7103007 8 Speed of Panther <color=#33CCFF>Active</color> 3
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7103008 8 Speed of Panther <color=#CC3333>Inactive</color> 3
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7103009 8 Strength of Bear <color=#33CCFF>Active</color> 3
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7103010 8 Strength of Bear <color=#CC3333>Inactive</color> 3
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7103011 8 Earth Destroyer <color=#CC3333>Charging</color> 3
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7103012 8 Earth Destroyer <color=#33CCFF>Available</color> 3
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7103013 8 Transcendence <color=#CC3333>Charging</color> 3
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7103014 8 Transcendence <color=#33CCFF>Available</color> 3
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7103015 8 The World <color=#CC3333>Charging</color> 3
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7103016 8 The World <color=#33CCFF>Available</color> 3
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7103017 8 Summon Dummy <color=#CC3333>In Use</color> 3
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7103018 8 Summon Dummy <color=#33CCFF>Available</color> 3
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7157281 8 Time before Prime I revives {0}s 1.1
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7157282 8 Time before Prime II revives {0}s 1.1
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7157511 8 Time before next swordwave launches {0}s 1.1
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7157512 8 Warning Enter Sword Status Storm Phase -1
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7159531 8 Current HP Accumulated {0}% -1
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7159721 8 Current Berserk Stacks {0} -1
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7159841 1 Guards at the castle started to rally pursuers!\n<size=27>The pursuers will arrive in 30s!</size> 2
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7159842 1 New pursuers have arrived at the field! 2
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7159843 1 All guards are down! Rally of pursuers has stopped!\n<size=27>Eliminate the remaining pursuers and leave the castle.</size> 2
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7159844 1 All guards are down! Rally of pursuers has stopped!\n<size=27>Leave the castle</size> 2
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7159845 1 All the castle units are out! 2
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7159846 1 Eliminate enemies in all zones!\n<size=27>Enemies will get stronger as you progress.</size> 3
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7159861 8 <color=#0066CC>F</color> <color=#0066CC>◆</color> -1
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7159862 8 <color=#0066CC>F·I</color> <color=#0066CC>◆</color> -1
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7159863 8 <color=#0066CC>F·I·N</color> <color=#0066CC>◆</color> -1
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7159864 8 <color=#0066CC>F·I·N·A</color> <color=#0066CC>◆</color> -1
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7159865 8 <color=#0066CC>F·I·N·A·L</color> <color=#0066CC>◆</color> -1
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7159866 8 <color=#FF3300>F</color><color=#0066CC>·I·N·A·L</color> <color=#0066CC>◆</color> -1
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7159867 8 <color=#FF3300>F·I</color><color=#0066CC>·N·A·L</color> <color=#0066CC>◆</color> -1
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7159868 8 <color=#FF3300>F·I·N</color><color=#0066CC>·A·L</color> <color=#0066CC>◆</color> -1
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7159869 8 <color=#FF3300>F·I·N·A</color><color=#0066CC>·L</color> <color=#0066CC>◆</color> -1
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7159870 8 <color=#FF3300>F·I·N·A·L</color> <color=#FF3300>◆</color> -1
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7160421 8 Enemies Stopped: {0} -1
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7160461 8 Enemies Defeated: {0} -1
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71585051 16 Scoreboard:|Total Points: {0} / Accuracy: {1}%|<color=#33CCFF>P: {0}</color><color=#FFFF00>G: {1}</color><color=#FF3300>M: {2}</color>|<size=30>{0}/{1}</size>|Statistics Over
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71589000 16 |Collect Orbs to defeat enemies. Score: {0}|||
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71589001 1 Collection Points: <color=#FF3300>{0}</color> 3
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71589002 1 Collection Points: <color=#0099FF>{0}</color> 3
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71589003 1 Collection Points: <color=#FFFF33>{0}</color> 3
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71589051 1 Farmer Bob and his harvest field appear on the battlefield! 3
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71589052 1 Bob rushes to you after tilling the field! 3
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71589053 1 <size=50><color=#7FFF00>Imprisonment has disappeared. Collect Orbs!</color></size>\nCollect Orbs of the <color=#38bbff>same color</color> to earn <color=#38bbff>more points</color>. 3
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71589054 1 Time is up! Orbs are imprisoned! Score: {0} 3
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71589055 1 You collect all the Orbs and earned {0} points! 3
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71590000 16 |Awaken raging players. Required: {0}|||
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71590051 1 Raging players charge toward you! 3
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71590052 1 An raging player has awakened! 3
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71592000 16 |Convert {0}/{1} spotlights and defeat the enemies|||
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71592051 1 <size=50>{0}</size>\n<size=30>Remain in the spotlights</size> 3
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71592052 1 Failed to activate!\n<size=30>Hurry back to the spotlights!</size> 3
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71592053 1 Convert the <color=#FF3300>[Scarlet Light]</color>\n<size=30> and fight under the spotlight to deal additional DMG</size> 3
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71592054 1 Convert the <color=#0099FF>[Brilliant Light]</color>\n<size=30> and fight under the spotlight to increase RES and gain Super Armor</size> 3
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71592055 1 Convert the <color=#FFFF33>[Recovery Light]</color>\n<size=30> and fight under the spotlight for Regen</size> 3
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71592601 16 |Collect Orbs. Score: {0}|Awaken raging players. Remaining: {0}||
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71592602 16 |Awaken raging players. Remaining: {0}|Convert {0}/{1} spotlights||
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71592603 16 |Collect Orbs. Score: {0}|Convert {0}/{1} spotlights||
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71592611 16 Placeholder|Collect Orbs and defeat the enemies|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
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71592612 16 Placeholder|Awaken players and defeat the enemies|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
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71592613 16 Placeholder|Convert spotlights and defeat the enemies|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
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71592614 16 Placeholder|Collect Orbs and awaken players|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
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71592615 16 Placeholder|Awaken players and convert spotlights|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
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71592616 16 Placeholder|Collect Orbs and convert spotlights|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
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762701 8 Pyroblast Activate 2
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762702 8 Overheating Core Activate 2
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762703 8 Lightning Shadow Activate 2
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762704 8 Thunderstorm Activate 2
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762705 8 Devouring Shadow Activate 2
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762706 8 Dark Protection Activate 2
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762707 8 Zero Vortex Activate 2
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762708 8 Ice Spike Activate 2
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762709 8 CRIT Bonus Activate 2
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762710 8 Falling Star Activate 2
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762711 8 Lightning Shield Removed 2
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762712 8 Penetration Removed 2
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762713 8 Black Hole Removed 2
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762714 8 Damage Resistance Removed 2
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762715 8 Lightning Mine Removed 2
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901001 1 Level 1 Supercharge activated!\n<size=27>All Constructs gain 50% DMG Bonus.</size> 2
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901002 1 Level 2 Supercharge activated!\n<size=27>All Constructs gain 100% DMG Bonus.</size> 2
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901003 1 Level 3 Supercharge activated!\n<size=27>All Constructs gain 150% DMG Bonus.</size> 2
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901004 1 Level 4 Supercharge activated!\n<size=27>All Constructs gain 200% DMG Bonus.</size> 2
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901005 1 Level 5 Supercharge activated!\n<size=27>All Constructs gain 250% DMG Bonus.</size> 3
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901006 1 Level 6 Supercharge activated!\n<size=27>All Constructs gain 300% DMG Bonus.</size> 3
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901007 1 15000 DMG dealt!\n15000/20000 3
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901008 1 17500 DMG dealt!\n17500/20000 3
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901009 1 Tap to normal area 1
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901010 8 Basic Attacks deal +100% DMG. Resets in {0}s
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901011 8 Radiant Whirlwind deals +10% DMG. Resets in {0}s
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901012 8 Radiant Whirlwind deals +20% DMG. Resets in {0}s
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901013 8 Radiant Whirlwind deals +30% DMG. Resets in {0}s
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901014 8 Radiant Whirlwind deals +40% DMG. Resets in {0}s
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901015 8 Radiant Whirlwind deals +50% DMG. Resets in {0}s
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901016 8 Radiant Whirlwind deals +60% DMG. Resets in {0}s
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901017 8 Radiant Whirlwind deals +70% DMG. Resets in {0}s
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901018 8 Radiant Whirlwind deals +80% DMG. Resets in {0}s
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901019 8 Radiant Whirlwind deals +90% DMG. Resets in {0}s
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901020 8 Radiant Whirlwind deals +100% DMG. Resets in {0}s
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93028 1 <color=#ff5656>Enemies have entered overclocking mode</color> 2
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8110001 1 <color=#ff5656>30s left</color> 3
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8110002 1 <color=#ff5656>Defeat</color> 3
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8110003 1 <color=#ff5656>Battle over in 30 seconds</color> 3
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8110004 1 <color=#ff5656>Battle over</color> 3
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10010001 1 <color=#ff5656><size=30>Unidentified Constructs' attack is getting fiercer</size></color> 3
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99960101 2 Defeat all enemies
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99960102 2 Move to the target point
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99960151 1 This string and the "Defeat all enemies" on the left are tips. Go to "Display Tips" to deploy.\nTips must be written beforehand in the FightTips table. The displayed location and time can be configured.\n<color=#ff5656><size=27>Tips can have line breaks and change font size and colors.</size></color>\nThis tip will be displayed for 7 seconds. 7
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99960901 2 Entering nightfall ({0}/10)
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99960902 2 Entering daybreak ({0}/10)
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99961401 8 Teleporting monster {0}/50
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99961402 2 Stand in the blue area to produce monsters
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99961451 1 Monster production started 3
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99961452 1 Monster production halted 3
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99961453 1 Monster population limit reached 3
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999909050 2 Head toward the city
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999909051 2 Use the hook to get to the target location
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999909052 2 Catch up with the transport drone
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999909053 2 Follow the drone from another route
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999909054 2 The drone seems to be trapped. Keep going
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999909055 2 Defeat the gangsters
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999909056 2 Defeat the guards
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999909068 1 You hear the growling of Corrupted on the roof. The murderer must be there. 3
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999909069 2 Investigate the roof
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999909070 2 Investigate the scene
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999909071 8 Investigate the scene 1/3
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999909072 8 Investigate the scene 2/3
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999909073 2 Search for survivors
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999909074 2 Defeat Garde
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999909075 2 The drone seems to be trapped. Keep going
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999909076 2 The drone seems to be trapped. Keep going
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999909077 2 The drone seems to be trapped. Keep going
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999909078 2 The drone seems to be trapped. Keep going
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999909079 2 The drone seems to be trapped. Keep going
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999999601 7 Deal {0} DMG 99
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999999602 8 {0}s 99
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999999603 2 Max {0} 99
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999999604 8 Rebooted {0} time(s) 999
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999999605 2 <color=#ff5656>Grave Mark</color> is channeling power into Amberia. Current Grave Marks: <color=#ff5656><size=50>{0}</size></color> 9999
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999999606 1 <color=#ff5656>Break Amberia's shield</color> to force her into a <color=#FF6347>vulnerable state</color>. 3
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150202030 2 Search this area
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150202031 2 Eliminate enemies
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150202032 2 Defeat Hanged Man
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30161101 1 Sandstorm is in effect. Please make good use of <color=#7FFF00>Support Reinforcements I</color>. 3
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30161102 8 Sandstorm Timer {0}s
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30161103 8 Sandstorm is over. Tips 2
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30161104 1 Gabriel is howling! 3
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30161105 8 Howl Timer {0}s
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30161106 8 Howling is over. Tips 2
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30161107 2 Total DMG Bonus Obtained: <color=#7FFF00>{0}%</color>
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30161108 2 Boss Extra DMG Reduction Bonus: <color=#ff0000>{0}%</color>
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30161109 2 Extra DMG Bonus Dealt to Boss: <color=#7FFF00>{0}%</color>
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30161110 1 The attack field has been created.\n<size=27>Receive an attack bonus within the field.</size> 2
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30161111 1 The attack field has closed. 2
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30161112 1 <color=#ff0000>The enemy is overloaded.</color> 2
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30161113 1 The enemy will become overloaded in 60s. 2
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30161114 2 <size=23>The HP loss rate increases over time. The rate will reset when the enemy's HP drops to <color=#7FFF00>70%/40%/10%</color>. Current HP Loss Stacks: <color=#ff5656>{0}</color></size>
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30161115 1 HP drops too fast!\n<size=27>Please attack the boss to reset the HP loss rate.</size> 2
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30161116 1 HP loss rate reset 2
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30161117 8 HP will be reduced in {0}s
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30161118 1 Be sure to make use of <color=#7FFF00>Support Reinforcements</color>.\n<size=27>The boss will release beams!</size> 2
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30161119 8 The boss will launch Tracking Barrage in {0}s
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30161120 1 <color=#ff5656>Stay away from allies</color> to reduce DMG taken.\n<size=27>The boss will launch Extensive Barrage!</size> 2
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30161121 1 <color=#7FFF00>Stay close to allies</color> to reduce DMG taken.\n<size=27>The boss will launch Concentrated Barrage!</size> 2
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30161122 8 The boss will perform Reckless Tackle in {0}s
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30161123 8 The boss will perform Chain Jail in {0}s
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30161124 1 The boss has targeted a unit and is about to strike.\n<size=27>Find obstacles to avoid taking DMG.</size> 2
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30161125 1 Boss' Assault Stacks: {0} 2
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30161126 8 Assault will stack in {0}s
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30161127 8 Revive in {0}s
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30161128 2 Siren's attacks will inflict Bleed with 5 Assault stacks.\nDefeat it as soon as possible!
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30161129 2 The boss will perform an enhanced attack every 40s.\nDefend it with Synergy Skills!
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30161130 8 Enhanced attacks will come in {0}s
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30161131 1 The boss starts performing enhanced attacks! 2
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30161132 2 The boss will continuously reduce its target's DEF.\nCounter it with Armor Synergy!
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30161133 8 Magma Armor will be activated in {0}s
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30161134 1 The boss has activated Magma Armor! 2
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30161135 2 The boss attacks will stack Magma Armor.\nWhen it stacks to 3 times, the effect will be boosted. Prepared to dodge or nullify it anytime.
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30161136 2 The boss will inflict Corrosion upon your controlling characters.\nFully restoring HP with Support Synergy can remove this ailment!
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30161137 8 Corrosion will be released in {0}s
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30161138 1 The boss has released Corrosion! 2
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30161139 2 The boss will corrode the ground every 30s.\nKeep an eye on it to avoid DMG.
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30161140 8 The ground will be corroded in {0}s
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30161141 1 The boss is corroding the ground! 2
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30161142 1 The boss will call down a lightning strike every 10s.\nDodge or restore HP when needed. 2
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30161143 8 The lightning will strike in {0}s
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30161144 1 The boss is corroding the lightning strike! 2
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30161145 8 The boss is fatigued for {0}s
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30161146 2 <size=27>The boss will <color=#7FFF00>receive more DMG</color> <color=#7FFF00>every 30s</color>. Deal more DMG with <color=#7FFF00>Attack Reinforcements I</color> at that time!</size>
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30161147 8 The boss will recover from fatigue in {0}s
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30161148 1 The boss becomes fatigued. Deal more DMG with <color=#7FFF00>Attack Reinforcements I</color> now! 2
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30161149 2 <size=27>Break through the boss' Rigid Body with <color=#7FFF00>multiple attacks</color> and then kill it instantly.</size>
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30161150 8 Rigid Body will be activated in {0}s
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30161151 1 The boss will recover Rigid Body in 10s! 2
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30161152 8 Repairer I will revive in {0}s
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30161153 1 Rabbit will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now! 2
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30161154 2 <size=27>Enemies will <color=#7FFF00>revive in 15s</color>. <color=#7FFF00>Lure them into an area</color> and kill them all at once.</size>
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30161155 8 Repairer II will revive in {0}s
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30161156 8 Rabbit will revive in {0}s
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30161157 2 <size=27>Siren will <color=#7FFF00>increase its ATK every 10s</color>. <color=#7FFF00>After 50s</color>, its attacks will <color=#7FFF00>inflict Bleed</color>. Kill it as soon as you can!</size>
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30161158 1 Enemies' attacks will inflict Bleed! Counter it with <color=#7FFF00>Armor Reinforcements I</color>. 2
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30161159 8 Enemies will inflict Bleed in {0}s
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30161160 2 <size=27>Enemies will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 25s</color>. Reduce DMG taken with <color=#7FFF00>Armor Reinforcements I</color>.</size>
|
||
30161161 2 Enemies will <color=#7FFF00>receive more DMG</color> when their <color=#7FFF00>Super Armor drops to 0</color>. Break through their Super Armor with Tank characters.
|
||
30161162 1 The enemies have lost Super Armor. Defeat them now! 2
|
||
30161163 8 The boss will recover Super Armor in {0}s
|
||
30161164 2 <size=27>Enemies will greatly increase DMG dealt <color=#7FFF00>every 20s</color>. Interrupt it with <color=#7FFF00>Armor Reinforcements II</color>.</size>
|
||
30161165 1 Enemies have increased DMG dealt. Interrupt it with <color=#7FFF00>Armor Reinforcements II</color>. 2
|
||
30161166 8 The boss will Burst in {0}s
|
||
30161167 8 The boss Bursts for {0}s
|
||
30161168 2 <size=27>ATK will increase when <color=#7FFF00>staying away from enemies</color>. Approach the enemies after the countdown ends.</size>
|
||
30161169 8 Deal <color=#7FFF00>close-range DMG</color> within {0}s
|
||
30161170 1 Links switched. Deal close-range DMG to the boss! 2
|
||
30161171 2 <size=27>The boss will switch links and perform enhanced attacks every 20s. Be sure to activate Armor Synergy.</size>
|
||
30161172 1 The boss has inflicted <color=#7FFF00>Bleed</color>. <color=#7FFF00>Deal close-range DMG</color> while paying attention to DMG reduction. 2
|
||
30161173 1 Enhanced attacks will be performed in 2s. Defend it with Armor Synergy. 2
|
||
30161174 1 Interrupted the Burst state! 2
|
||
30161175 1 Interrupted the <color=#7FFF00>Burst state</color>. 2
|
||
30161176 2 <size=27><color=#7FFF00>Restoring HP to 90% or above</color> will <color=#7FFF00>remove Grave Wounds</color>. Be sure to restore HP with <color=#7FFF00>Support Reinforcements I</color>.</size>
|
||
30161177 8 Grave Wounds will be inflicted in {0}s
|
||
30161178 1 The boss has inflicted Grave Wounds. <color=#7FFF00>Restore HP when needed</color>. 2
|
||
30161179 2 <size=27>The boss will unleash Sandstorm every 25s. Restore HP with <color=#7FFF00>Support Reinforcements I</color>.</size>
|
||
30161180 8 Sandstorm will be unleashed in {0}s
|
||
30161181 2 <size=27>The boss has received <color=#7FFF00>2x true DMG</color>. Defeat it with <color=#7FFF00>Support Reinforcements II</color>.</size>
|
||
30161182 2 <size=27><color=#7FFF00>A lightning strike</color> will be triggered every <color=#7FFF00>15s</color>. Keep your HP up with <color=#7FFF00>Support Reinforcements I</color>.</size>
|
||
30161183 1 The boss will call down a lightning strike. Pay attention to it! 2
|
||
30161184 8 The boss will call down a lightning strike in {0}s
|
||
30161185 8 The boss will enhance the lightning strike in {0}s
|
||
30161186 2 <size=27>The boss has received <color=#7FFF00>2x true DMG</color>. Defeat it with <color=#7FFF00>Support Reinforcements II</color>.</size>
|
||
30161187 2 <size=27>The boss' ATK will increase over time. Kill it as soon as you can with <color=#7FFF00>Fusion Burst (Attack Reinforcements I)</color>.</size>
|
||
30161188 2 <size=27><color=#7FFF00>Get close to the enemies</color> for an ATK bonus. Stay away from the enemies after the countdown ends.</size>
|
||
30161189 1 Links switched. Deal long-range DMG to the boss! 2
|
||
30161190 8 Deal <color=#7FFF00>long-range DMG</color> within {0}s
|
||
30161191 2 <size=27>The boss' ATK has increased to <color=#ff5656>200%</color>. Kill it as soon as you can with <color=#7FFF00>Fusion Burst (Attack Reinforcements I)</color>.</size>
|
||
30161192 2 <size=27>Siren's ATK has increased to <color=#ff5656>200%</color> and its attacks will inflict <color=#7FFF00>Bleed</color>. Kill it as soon as possible!</size>
|
||
30161193 2 <size=27><color=#ff5656>Red circles</color> mean to stay away from allies and <color=#7FFF00>green circles</color> mean to get close to allies. By doing so you can avoid receiving significant DMG.</size>
|
||
30161194 2 <size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 40s</color>. <color=#7FFF00>Get close to the enemies</color> for an ATK bonus!</size>
|
||
30161195 2 <size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 40s</color>. <color=#7FFF00>Stay away from the enemies</color> for an ATK bonus!</size>
|
||
30161196 1 The boss has inflicted <color=#7FFF00>Bleed</color>. <color=#7FFF00>Deal long-range DMG</color> while paying attention to DMG reduction. 2
|
||
30161197 2 <size=27>Enemies will <color=#7FFF00>reduce your HP to 1</color> <color=#7FFF00>every 30s</color>. Activate <color=#7FFF00>Support Reinforcements</color> whenever necessary!</size>
|
||
30161198 1 Repairer I will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now! 2
|
||
30161199 1 Repairer II will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now! 2
|
||
30161200 1 Ground Monitor will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now! 2
|
||
30161201 1 Rabbit I will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now! 2
|
||
30161202 1 Rabbit II will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now! 2
|
||
30161203 8 Ground Monitor will revive in {0}s
|
||
30161204 8 Rabbit I will revive in {0}s
|
||
30161205 8 Rabbit II will revive in {0}s
|
||
30161206 2 <size=27><color=#7FFF00>2 lightning strikes</color> will be triggered every <color=#7FFF00>15s</color>. Keep your HP up with <color=#7FFF00>Support Reinforcements I</color>.</size>
|
||
30161207 2 <size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 20s</color>. <color=#7FFF00>Get close to the enemies</color> for an ATK bonus!</size>
|
||
30161208 2 <size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 20s</color>. <color=#7FFF00>Stay away from the enemies</color> for an ATK bonus!</size>
|
||
30161209 1 The boss has inflicted <color=#7FFF00>Null Heal</color>. Use <color=#7FFF00>healing skills</color> again <color=#7FFF00>5s later</color>. 2
|
||
30161210 2 <size=27>Enemies will <color=#7FFF00>enhance their allies upon death</color>. Keep your HP up with <color=#7FFF00>Attack Reinforcements II</color>.</size>
|
||
30161211 1 Other enemies have been enhanced! 2
|
||
30161212 2 <size=27><color=#7FFF00>3 lightning strikes</color> will be triggered every <color=#7FFF00>12s</color>. Keep your HP up with <color=#7FFF00>Support Reinforcements I</color>.</size>
|
||
30161213 2 <size=27>Siren will <color=#7FFF00>increase its ATK every 7s</color>. <color=#7FFF00>After 35s</color>, its attacks will <color=#7FFF00>inflict Bleed</color>. Kill it as soon as you can!</size>
|
||
30161214 2 <size=27><color=#7FFF00>CRIT hits</color> and <color=#7FFF00>attacks from behind</color> will deal more DMG, while attacks from other directions will deal less DMG.</size>
|
||
30161215 8 <color=#7FFF00>Null Heal</color> will be inflicted in {0}s
|
||
30161216 2 <size=27>Enemies gain 1 stack of Assault every 8s. All Assault stacks will be removed when their HP <color=#7FFF00>drops to 66% and 33%</color>.</size>
|
||
30161217 2 <size=27>The boss' ATK has increased to <color=#ff5656>200%</color>. All Assault stacks will be removed when their HP <color=#7FFF00>drops to 66% and 33%</color>.</size>
|
||
30161218 1 The Assault effect has been removed! 2
|
||
30161219 1 Existing seismic areas have been cleared and stopped generating. <color=#7FFF00>Crust Stabilizer</color> <color=#7FFF00>CD: {0}s</color> 2
|
||
30161220 1 Crust Stabilizer ready 2
|
||
30161221 1 Shield generated. <color=#7FFF00>Shield Generator</color> <color=#7FFF00>CD: {0}s</color> 2
|
||
30161222 1 Shield Generator ready 2
|
||
30161223 8 <color=#7FFF00>Sand Storm</color> Timer {0}s
|
||
30161224 1 The enemy has summoned a <color=#7FFF00>Sand Storm</color>. Use <color=#7FFF00>attack or vanguard synergy skills</color> in response 2
|
||
30161225 1 The enemy is summoning a <color=#7FFF00>Sand Storm</color>. Use <color=#7FFF00>attack or vanguard synergy skills</color> in response 2
|
||
30161226 8 <color=#7FFF00>Still Trap</color> Timer {0}s
|
||
30161227 1 The enemy deployed a <color=#7FFF00>Still Trap</color>. Approach to <color=#7FFF00>disarm it</color> 2
|
||
30161228 1 <color=#7FFF00>Still Trap</color> disarmed 2
|
||
30161229 8 <color=#7FFF00>Earthquake</color> Timer {0}s
|
||
30161230 1 The enemy is generating <color=#7FFF00>Earthquake</color>. Approach the <color=#7FFF00>Crust Stabilizer</color> to stop seismic tremors. 2
|
||
30161231 8 <color=#7FFF00>Ultralimit Combustion</color> Timer {0}s
|
||
30161232 1 The enemy is using <color=#7FFF00>Ultralimit Combustion</color>. Use <color=#7FFF00>Tank synergy skills</color> to trigger increased <color=#7FFF00>DMG Reduction</color> in response 2
|
||
30161233 8 <color=#7FFF00>Blazing Eruption</color> Timer {0}s
|
||
30161234 1 The enemy is using <color=#7FFF00>Blazing Eruption</color>. Approach the <color=#7FFF00>Shield Generator</color> for increased <color=#7FFF00>DMG Reduction</color> in response 2
|
||
30161235 8 <color=#7FFF00>Robo Call</color> Timer {0}s
|
||
30161236 1 Repairers summoned. Each Repairer will inflict <color=#7FFF00>Vulnerable</color> every <color=#7FFF00>15s</color> on player(s).\nUse <color=#7FFF00>Uniframe Finishing Moves</color> to eliminate them as fast as possible. 2
|
||
30161237 8 <color=#7FFF00>Divine Impedance</color> Timer {0}s
|
||
30161238 1 The enemy uses <color=#7FFF00>Divine Impedance</color>, inflicting allies with Speed-Down. Use <color=#7FFF00>support or amplification sync skills</color> to <color=#7FFF00>dispel</color> it. 2
|
||
30161239 8 <color=#7FFF00>Floating Icicles</color> Timer {0}s
|
||
30161240 1 The enemy is about to use <color=#7FFF00>Floating Icicles</color>. Bring <color=#7FFF00>two characters together</color> to <color=#7FFF00>split</color> the DMG. 2
|
||
30161241 8 <color=#7FFF00>Roche's Limit</color> Timer {0}s
|
||
30161242 1 Ally link connected. <color=#7FFF00>Distance yourself</color> from them to break the link. 2
|
||
30161243 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161244 16 Mechanic Timer|<size=30> <color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161245 16 Mechanic Timer|<size=30> <color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161246 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161247 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161248 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161249 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161250 16 Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161251 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161252 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161253 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161254 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161255 16 Mechanic Timer|<size=30> <color=#7FFF00>Divine Impedance</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161256 16 Mechanic Timer|<size=30> <color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161257 16 Mechanic Timer|<size=30> <color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161258 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161259 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161260 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161261 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161262 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161263 16 Mechanic Timer|<size=30> <color=#7FFF00>Divine Impedance+ Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>||If you see this, report as a bug.
|
||
30161264 16 Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161265 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161266 16 Mechanic Timer|<size=30> <color=#7FFF00Divine Impedance</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161267 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm + Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=28><color=#7FFF00>Sand Storm + Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>||If you see this, report as a bug.
|
||
30161268 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161269 16 Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161270 16 Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion 1 </color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion 2</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161271 16 Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm + Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Divine Impedance + Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161272 16 Mechanic Timer|<size=30> <color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Cross Thunder</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161273 16 Mechanic Timer|<size=30> <color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Boss Vulnerability</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161274 16 Mechanic Timer|<size=30> <color=#7FFF00>Divine Impedance + Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake + Dying Moment</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>
|
||
30161275 16 Mechanic Timer|<size=30> <color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161276 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161277 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Cross Thunder</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161278 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161279 16 Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact + Cross Thunder</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Dying Moment</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161280 16 Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161281 16 Mechanic Timer|<size=30> <color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion<</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161282 16 Mechanic Timer|<size=30> <color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion<</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.
|
||
30161283 1 Boss weakened! Attack with full force! 2
|
||
30161284 1 Link switched! Be careful of your distance from the boss! 2
|
||
30161285 1 The boss has unleashed <color=#7FFF00>Dying Moment</color>. Use <color=#7FFF00>Support - Final Radiance</color> to recover full HP! 2
|
||
30161286 8 Boss Assault Floor: F{0}
|
||
1000000002 2 Move to the target area
|
||
1000000003 2 Follow the direction indicator
|
||
1000000004 2 Get to the target area before time's up
|
||
1000000005 2 Defeat all enemies before time's up
|
||
1001010101 1 Target HP below 50%! 3
|
||
1001010102 1 Target HP below 30%! 3
|
||
1001010103 1 Target HP below 10%! 3
|
||
1001010104 1 Failed!\nTarget has been destroyed. 3
|
||
1001010105 2 Save the besieged Construct
|
||
1001010106 2 <size=26>Ask the Construct about the situation</size>
|
||
1001010107 2 Defeat all the Corrupted
|
||
1001010201 2 Defeat all the Corrupted
|
||
1001010202 2 Defeat enemies while in "Dual Blade" state
|
||
1001010211 1 Try to trigger [Lotus Dual Blade] 3
|
||
1001010212 1 Use [Lotus Dual Blade] again\nDefeat your enemies 3
|
||
1001010213 1 Flexibly use the combination of [3-Ping + Red Orb]\nTrigger Dual Blade 3
|
||
1001010214 1 <size=50>Lee: Palefire joined the battle!</size> 3
|
||
1001010301 1 Search material crates!\n<size=26>Collect Levi-Gun Parts.</size> 3
|
||
1001010302 1 Search successful!\n<size=26>Collected Levi-Gun Parts (1/3)</size> 3
|
||
1001010303 1 Search successful!\n<size=26>Collected Levi-Gun Parts (2/3)</size> 3
|
||
1001010304 1 Search successful!\n<size=26>Collected Levi-Gun Parts (3/3)</size> 3
|
||
1001010305 2 Confirm the situation with Liv
|
||
1001010306 2 Defeat all the Corrupted
|
||
1001010307 2 Search around
|
||
1001010308 2 Search around for the supply crates
|
||
1001010309 2 Destroy the enemies with Liv
|
||
1001010310 2 Give the parts to Liv to complete the assembly
|
||
1001010401 2 Defeat all afterimages
|
||
1001020101 2 <size=26>Defeat all enemies in your way</size>
|
||
1001020201 1 Use Red Orb to defeat your enemies! 3
|
||
1001020202 2 Talk to Lee
|
||
1001020203 2 Defeat all enemies
|
||
1001020204 2 Go up the slope and take a look
|
||
1001020301 2 Defeat enemies in your way
|
||
1001020302 2 Search around
|
||
1001020303 2 Go back to find the plushie
|
||
1001020304 2 Defeat the Corrupted near the plushie
|
||
1001020305 2 Check the plushie
|
||
1001020311 1 Use [Laser Cluster] to defeat the enemies 2
|
||
1001020401 2 Ask Lee about the situation
|
||
1001020402 2 Sneak to the target point
|
||
1001020403 2 Defeat all the Corrupted
|
||
1001020404 2 Go to the end point
|
||
1001030101 2 Destroy the Corrupted in your way
|
||
1001030102 2 Approach the Artist
|
||
1001030201 2 <size=26>Defeat the enemies in your way and dodge Spray Bombs</size>
|
||
1001030202 1 Artist becomes irritable!\n<size=27>Be careful of its attacks.</size> 3
|
||
1001030401 2 Defeat Nozzle
|
||
1002010101 1 Collect the Iso-Device! 3
|
||
1002010102 1 Collected!\n<size=26>Iso-Device (1/3)</size> 3
|
||
1002010103 1 Collected!\n<size=26>Iso-Device (2/3)</size> 3
|
||
1002010104 1 Collected!\n<size=26>Iso-Device (3/3)</size> 3
|
||
1002010105 2 Investigate the Iso-Device
|
||
1002010106 2 Defeat the interfering enemies
|
||
1002010107 2 Ask Lee
|
||
1002010108 2 Talk to Lee again
|
||
1002010109 2 Investigate the Iso-Device again
|
||
1002010201 2 Protect the Iso-Device
|
||
1002010301 1 Protect the Iso-Device!\n<size=26>Don't let the Corrupted attack the Iso-Device!</size> 3
|
||
1002010302 1 Help Lee set up the Iso-Device! 3
|
||
1002010303 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (1/3)</size> 3
|
||
1002010304 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (2/3)</size> 3
|
||
1002010305 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (3/3)</size> 3
|
||
1002010306 2 Ask Lee about the situation
|
||
1002010307 2 Investigate the glowing spot
|
||
1002010308 2 Distract the enemies for Lee
|
||
1002010309 2 <size=26>Defeat Corrupted with Iso-Device</size>
|
||
1002010401 1 Help Lee set up the Iso-Device! 3
|
||
1002010402 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (1/3)</size> 3
|
||
1002010403 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (2/3)</size> 3
|
||
1002010404 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (3/3)</size> 3
|
||
1002010405 2 Investigate the glowing spot ahead
|
||
1002020101 2 Defeat all the Corrupted
|
||
1002020102 2 Investigate the Construct
|
||
1002020201 2 Defeat the interfering Corrupted
|
||
1002020202 2 Investigate the glowing spot
|
||
1002020203 2 Take down the enemies
|
||
1002020204 2 Take down the Corrupted targeting the Construct
|
||
1002020205 2 Ask the Construct Soldier
|
||
1002020206 2 Protect the Construct Soldier
|
||
1002020207 2 Check on the Construct Soldier
|
||
1002020208 2 Check on the Construct
|
||
1002020211 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (1/2)</size> 3
|
||
1002020212 1 Iso-Device set up!\n<size=26>Set up the Iso-Device (2/2)</size> 3
|
||
1002020301 2 <size=26>Defeat Corrupted with Iso-Device</size>
|
||
1002020311 1 Iso-Device has been deployed! 3
|
||
1002020312 1 Iso-Device starts running!\n<size=26>Lure the Corrupted to the Iso-Device's vicinity</size> 3
|
||
1002020401 2 Check on the Construct
|
||
1002020402 2 Defeat the enemies interfering with the healing
|
||
1002020403 2 Take down the remaining enemies
|
||
1002020404 2 Check on the Construct
|
||
1002020405 2 Give Tifa's Inver-Device to the Construct
|
||
1002020406 2 Follow the Construct
|
||
1002020411 1 Help the Construct recover!\n<size=26>Prevent the Corrupted from disrupting Liv's healing!</size> 3
|
||
1002020412 1 Construct has been healed!\n<size=26>Defeat the enemies and check on the Construct.</size> 3
|
||
1002020413 1 Defeated all enemies!\n<size=26>Check on the injured Construct.</size> 3
|
||
1002020414 1 The mysterious Corrupted has commanded to attack!\n<size=26>Prevent the Corrupted from disrupting Liv's healing!</size> 3
|
||
1002030101 2 Dodge Jitterbomb's explosion
|
||
1002030102 2 Move to the next area
|
||
1002030103 2 Defeat the enemies in your way
|
||
1002030111 1 The Construct died!\n<size=26>Get away from Tifa.</size> 3
|
||
1002030201 2 Destroy obstacles in the passage
|
||
1002030211 1 The passage is clear! 3
|
||
1002030301 2 Defeat Iron Maiden - Tifa
|
||
1002030302 1 Construct has been healed!\n<size=26>Defeat the enemies and check on the Construct.</size> 3
|
||
1002030303 1 Defeated all enemies!\n<size=26>Check on the injured Construct.</size> 3
|
||
1002030401 2 Ask Lucia about the situation
|
||
1002030402 2 Sneak to the target point
|
||
1002030403 2 Sneak to the end point
|
||
1002030404 2 Defeat all guards
|
||
1002030405 2 Go to the target point
|
||
1002030406 2 Go to the end point
|
||
1002030411 1 Lee's injury is getting worse!\n<size=26>Team movement speed has been lowered.</size> 3
|
||
1002040101 1 Investigate the Iso-Device! 3
|
||
1002040102 1 Investigated the Iso-Device!\n<size=26>Investigate the Iso-Device (1/3)</size> 3
|
||
1002040103 1 Investigated the Iso-Device!\n<size=26>Investigate the Iso-Device (2/3)</size> 3
|
||
1002040104 1 Investigated the Iso-Device!\n<size=26>Investigate the Iso-Device (3/3)</size> 3
|
||
1003010101 2 Retrieve the Constructs
|
||
1003010102 2 <size=26>Defeat the enemies</size>
|
||
1003010103 2 Defeat Estate Terrapods
|
||
1003010201 2 <size=26>Defeat Corrupted, talk to stranger</size>
|
||
1003010301 2 Talk to Kamui
|
||
1003010302 2 Take down the enemies
|
||
1003010303 2 Reach the target destination
|
||
1003010304 2 Defeat Terrapod
|
||
1003010401 2 Defeat all activated enemies
|
||
1003010402 2 Defeat all enemies
|
||
1003010403 2 Go to the target point
|
||
1003020101 2 Defeat enemies and go through gate
|
||
1003020102 2 Open the gate
|
||
1003020201 2 <size=26>Hide from enemies and go through gate</size>
|
||
1003020202 2 Defeat all enemies
|
||
1003020203 2 Break the gate seal
|
||
1003020301 2 <size=26>Protect Liv</size>
|
||
1003020302 2 Overload Progress ({0}/10)
|
||
1003020303 1 <size=26>It's safe now. Wait for Liv to overload the force field.</size> 2
|
||
1003020401 2 Defeat all enemies
|
||
1003030101 2 Defeat all the Corrupted
|
||
1003030102 2 Destroy the Corrupted
|
||
1003030201 2 Check the suspicious Construct
|
||
1003030202 2 Defeat all enemies
|
||
1003030301 2 Defeat Roseblade
|
||
1003030401 2 Defeat Roland
|
||
1004010101 2 Go to the target point
|
||
1004010102 2 Retrieve the monitoring devices
|
||
1004010111 1 Retrieve the monitoring devices! 3
|
||
1004010112 1 Retrieved successfully!\n<size=26>Monitoring device (1/3)</size> 3
|
||
1004010113 1 Retrieved successfully!\n<size=26>Monitoring device (2/3)</size> 3
|
||
1004010114 1 Retrieved successfully!\n<size=26>Monitoring device (3/3)</size> 3
|
||
1004010201 2 Leave here
|
||
1004010211 1 Leave here!\n<size=26>Go to the location indicated.</size> 3
|
||
1004010301 2 <size=28>Find a proper place to lay out the EMP</size>
|
||
1004010401 2 Defeat the Harvester
|
||
1004010402 2 Defeat the Harvester
|
||
1004010403 2 Defeat the remaining Corrupted
|
||
1004010411 1 Defeat the Harvester.\n<size=26>Harvester is distracted by the Corrupted. Take it down now.</size> 3
|
||
1004010412 1 It seems all Corrupted are destroyed 3
|
||
1004010413 1 Enemy defeated.\n<size=26>Take down the remaining Corrupted.</size> 3
|
||
1004020201 2 Defeat Vassago the Guardian
|
||
1004020301 2 Defeat the Forsaken Leader
|
||
1004020401 2 Ask Kamui about the situation
|
||
1004020402 2 Take down the enemies
|
||
1004030101 2 Defend the parking spot
|
||
1004030201 2 Talk to the comrades in the camp
|
||
1004030202 2 Leave the camp
|
||
1004030301 2 Defeat your respective opponents!
|
||
1004030401 2 Defeat the enemy with Kamui
|
||
1004030411 1 Vassago summoned its minions! 3
|
||
1004040201 1 Take down the Corrupted with Watanabe! 3
|
||
1004040401 1 <size=26>Leave it to Kamui. Get out of here first!</size>
|
||
1005010101 2 Get to the target point unnoticed
|
||
1005010102 2 Defeat all enemies
|
||
1005010201 2 Talk to Lee
|
||
1005010202 2 Defeat all enemies
|
||
1005010301 2 <size=26>Follow Lee to turn off the projectors</size>
|
||
1005010302 2 Defeat all enemies
|
||
1005010303 1 Lee turned off the projector (1/3) 2
|
||
1005010304 1 Lee turned off the projector (2/3) 2
|
||
1005010305 1 All projectors have been turned off 2
|
||
1005010401 2 Turn off the projectors
|
||
1005010402 2 Defeat all enemies
|
||
1005020101 2 <size=26>Defend against enemy attacks with Lee</size>
|
||
1005020201 2 Reach the target destination
|
||
1005020202 2 Defeat all enemies
|
||
1005020301 2 Defeat all enemies
|
||
1005020302 2 Defeat the Royal Guard
|
||
1005020303 1 The Royal Guard is furious at the loss of its minions. 2
|
||
1005020401 2 Defeat all enemies
|
||
1005030101 2 Get rid of Nanami
|
||
1005030201 2 Defeat all enemies
|
||
1005030202 2 Reach the target destination
|
||
1005030301 2 Defeat Riot
|
||
1005030401 2 Interact with the target point
|
||
1005030402 2 Defeat all enemies
|
||
1005030403 2 Reach the target destination
|
||
1005030404 2 Defeat Liv and the Corrupted
|
||
1006010101 2 Talk to Watanabe
|
||
1006010102 2 Fight with Watanabe
|
||
1006010201 2 Find Nanami
|
||
1006010202 2 Check on Nanami
|
||
1006010301 2 Defeat the Firefighter
|
||
1006010401 2 See what Nanami is going to say
|
||
1006010402 2 Fight with Nanami
|
||
1006020201 2 Talk to Lucia
|
||
1006020202 2 Sneak to the end point
|
||
1006020203 2 Defeat all guards
|
||
1006020204 2 Move to the end point
|
||
1006020301 2 Ask Lucia about the situation
|
||
1006020302 2 <size=26>Stop the Corrupted from interfering with Liv</size>
|
||
1006020303 2 Defeat the remaining Corrupted
|
||
1006020304 2 Take down the Firefighter together
|
||
1006020311 1 60s left!\n<size=26>Help Liv close the isolation door.</size> 2
|
||
1006020312 1 Closed the isolation door! 2
|
||
1006020401 2 Defeat the interfering Corrupted
|
||
1006020402 2 Find a proper place for detonation
|
||
1006030101 2 Defeat the Sister
|
||
1006030102 1 Investigate the terminal (1/3) 3
|
||
1006030103 1 Investigate the terminal (2/3) 3
|
||
1006030104 1 Investigate the terminal (3/3) 3
|
||
1006030301 2 <size=26>Defeat enemies and go to the target point</size>
|
||
1006030401 2 Help Kamui
|
||
1007010101 2 Take down the enemies
|
||
1007010102 2 Go to the target point
|
||
1007010201 2 Defeat all enemies
|
||
1007010202 2 Reach the target destination
|
||
1007010301 2 Defeat all enemies
|
||
1007010302 2 Reach the crossroad
|
||
1007010303 2 Select a path to move on
|
||
1007010304 2 Defeat all enemies
|
||
1007010401 2 Talk to Nanami
|
||
1007010402 2 Defeat enemies with Nanami
|
||
1007020101 2 Defeat all enemies
|
||
1007020102 2 Place the Disruptor?
|
||
1007020103 2 Go to the target location
|
||
1007020104 1 You have been spotted\nThe Explorer reinforcements are coming 2
|
||
1007020105 1 Disrupted the Explorers 2
|
||
1007020201 2 Defeat all enemies
|
||
1007020202 2 Investigate the Corrupted
|
||
1007020301 2 Defeat all enemies
|
||
1007020302 2 Go to the target location
|
||
1007020401 2 Defeat all enemies
|
||
1007020402 2 Reach the target destination
|
||
1007020403 2 Defeat Karenina
|
||
1007030101 2 <size=28>Move toward Mind Beacon</size>
|
||
1007030102 2 Defeat all enemies
|
||
1007030103 1 Mind Beacon sync complete 2
|
||
1007030104 2 Go to the location of Mind Beacon
|
||
1007030105 2 <size=28>Move to the next location of Mind Beacon</size>
|
||
1007030106 2 Sync Mind Beacon
|
||
1007030107 2 <size=28>Move to the final location of Mind Beacon</size>
|
||
1007030201 2 2 mins left!
|
||
1007030202 1 Boss appeared 2
|
||
1007030203 1 Fire support is ready 2
|
||
1007030301 2 Defeat Musashi IX
|
||
1007030401 2 Defeat Roland
|
||
1008010101 2 <size=28>Defeat all enemies to protect the airdrop crate</size>
|
||
1008010102 2 Search the airdrop crate
|
||
1008010103 1 Got support equipment
|
||
1008010201 2 Defeat all enemies
|
||
1008010202 2 Reach the target destination
|
||
1008010203 1 Break into the facility\n<color=#fffff><size=26>Move on and defeat all enemies</size></color> 3
|
||
1008010301 2 Sneak to the target point
|
||
1008010302 2 Defeat all enemies
|
||
1008010303 1 Sneak to the target point\n<color=#fffff><size=26>Enter battle once you are spotted</size></color> 3
|
||
1008010304 2 Go to the target point
|
||
1008010401 2 Defeat Nozzle
|
||
1008020101 2 Defeat Roseblade
|
||
1008020201 2 Go after the "Iron Maiden"
|
||
1008020202 2 Defeat all enemies
|
||
1008020203 1 The "Iron Maiden" escaped.\n<color=#fffff><size=26>Defeat the enemies and keep going after it.</size></color> 3
|
||
1008020301 2 <size=26>Defeat all enemies without hitting Lee</size>
|
||
1008020302 1 Defeat the Corrupted!\n<color=#fffff><size=26>Ensure Lee's safety.</size></color> 3
|
||
1008020303 1 Lee's mind seems to be in confusion\n<color=#fffff><size=26>Now is the time to attack the Corrupted</size></color> 3
|
||
1008020401 2 Defeat the "Iron Maiden"
|
||
1008030101 1 Defeat all the Corrupted 3
|
||
1008030102 2 Defeat all enemies
|
||
1008030103 2 Reach the target destination
|
||
1008030201 1 A team of Constructs is coming at you\n<color=#fffff><size=26>Take them down</size></color> 3
|
||
1008030202 2 Defeat all Constructs
|
||
1008030301 2 Defeat Camu
|
||
1008030401 2 Defeat Camu
|
||
1012010601 2 Advance to the mission area
|
||
1012010602 2 Eliminate enemies
|
||
1012010603 2 Escape
|
||
1012010611 1 The Corrupted incoming! 3
|
||
1012010612 1 You can escape now! 3
|
||
1012010701 2 Advance further
|
||
1012010702 2 Eliminate enemies
|
||
1012010703 2 Ask the restrained Phecda
|
||
1012010704 2 Use the side platforms to reach the upper level
|
||
1012010711 1 The Corrupted incoming! 3
|
||
1012010751 1 <color=#00FFFF>[ID Card]</color> is broken 3
|
||
1012010752 1 <color=#00FFFF>[ID Card]</color> obtained 3
|
||
1012012501 2 Defeat Qu quickly
|
||
1012012511 1 Defeat Qu! 3
|
||
1012012551 8 Memory loss rate 13.71% 5
|
||
1012012552 8 Memory loss rate 21.31% 5
|
||
1012012553 8 Loss rate increasing exponentially! Overloaded! 5
|
||
1012012554 8 Memory loss rate 95.52% 5
|
||
1012012555 8 Memory loss rate 99.90% 3
|
||
1012012556 1 Lucia: Hmph! 3
|
||
1012012557 1 Qu: Do you realize what will happen to you if you continue like this? 3
|
||
1012012558 1 Lucia: I know! But, I don't mind! 3
|
||
1012012559 1 System: Warning! High rate of memory loss! Immediate procedures required! 3
|
||
1012012560 1 Qu: You... You'll become nothing if you go on! 3
|
||
1012012561 1 Lucia: So what?! 3
|
||
1012012562 1 System: Warning! Memory loss! Memory loss! 3
|
||
1012012563 1 Qu: Cough! Cough-cough! You... 3
|
||
1012012564 1 Lucia: I... did it... Com... mandant... 3
|
||
1012012565 1 System: Beep... beep... beep... 3
|
||
1107010101 2 Redo the correct order
|
||
1107010102 2 Defeat the enemies
|
||
1107010103 1 Wrong order\n<size=26>It seemed to have triggered other traps</size> 2
|
||
1107010104 2 Investigate the glowing ring
|
||
1107010201 2 Defeat Roseblade
|
||
1107010301 2 Defeat the Explorers
|
||
1107010302 2 Defeat the Corrupted
|
||
1107010303 2 Find the same armor as yours
|
||
1107010401 2 Get rid of Nanami
|
||
1107010501 2 Defeat the Elite Corrupted
|
||
1107010601 2 Defeat all Explorers
|
||
1107010602 2 Check the memories
|
||
1108010101 2 Defeat all the Corrupted
|
||
1108010102 2 Get ready to fight
|
||
1108010201 2 Defeat the Elite Corrupted
|
||
1108010202 2 Move to another battlefield
|
||
1108010301 2 Defeat all the Corrupted
|
||
1108010401 2 Defeat all the Corrupted
|
||
1108010402 2 Defeat all the Corrupted
|
||
1108010403 1 Camu appeared 2
|
||
1108010404 2 Reach the target destination
|
||
1108010501 2 Defeat all enemies
|
||
1108010601 2 Defeat Camu
|
||
1109010101 2 Defeat all Heteromers
|
||
1109010102 2 Approach the Heteromer Terminal
|
||
1109010103 2 Investigate the Communication Terminal
|
||
1109010111 1 The Communication Terminal appeared! 3
|
||
1109010200 2 Move forward to investigate
|
||
1109010201 2 Defeat all Heteromers
|
||
1109010202 2 Investigate the Communication Terminal
|
||
1109010203 2 Defeat Korolev
|
||
1109010211 1 Heteromer Terminal has strengthened the Heteromers! 3
|
||
1109010212 1 Heteromer Terminal changes again!\n<size=27>Heteromer Terminal has strengthened Korolev!</size> 3
|
||
1109010213 1 Heteromer Terminal becomes unstable again! 3
|
||
1109010214 1 The Communication Terminal appeared! 3
|
||
1109010301 2 Defeat all Heteromers
|
||
1109010302 2 Move to the target point
|
||
1109010303 2 Activate the Terrapod
|
||
1109010304 2 Defeat Terrapod
|
||
1109010305 2 Destroy the materialized Heteromer Formation
|
||
1109010306 2 Investigate the Communication Terminal
|
||
1109010307 2 Find the Communication Terminal
|
||
1109010311 1 The Heteromer barrier is cleared! 3
|
||
1109010312 1 The virtualization of Heteromer Formation is off! 3
|
||
1109010313 1 Heteromer Formation has been destroyed! 3
|
||
1109010314 1 Communication Terminal is separated by the phalanx.\nInvestigate the Terrapod first. 3
|
||
1109010315 1 Heteromer Formation is materialized.\nAttack it. 3
|
||
1112010401 2 Defeat the incoming enemies
|
||
1112010402 2 Defeat the remaining enemies
|
||
1112010701 2 Defeat Gabriel
|
||
1112010702 2 Approach and investigate
|
||
1112010703 2 Defeat the powered-up Gabriel
|
||
1112010711 1 Gabriel attacks! 3
|
||
1011010301 1 Find a way to access the shipping crates 4
|
||
1011010302 2 Use remote Signal Orb to detect enemies or target location when out of combat
|
||
1011010303 1 Found [Hidden Key] on the enemy 4
|
||
1011010304 1 Obtained [Target Iron Key] 4
|
||
1011010305 1 Requires [Hidden Key] 3
|
||
1011010306 1 Requires [Target Iron Key] 3
|
||
1011010307 1 You have completed the tutorial! Go forward! 3
|
||
1011010308 1 Used [Hidden Key] 3
|
||
1011010309 1 Look for a way to the top 4
|
||
1011010310 1 Requires [ID Card] 3
|
||
1011010311 1 Found [ID Card] 3
|
||
1011010312 1 Explore the secret lab and look for the [Authority] to unlock the device 4
|
||
1011010313 2 Investigate the large Shark-speare statue
|
||
1011010314 1 The black figure seems to have gone back inside the statue 4
|
||
1011010315 2 Fight [Shark-speare]
|
||
1012015051 1 Inputting enemy data. Commence battle. 3
|
||
1012015052 1 Inputting second batch of enemy data. 3
|
||
1012015053 1 Large aggressive data - Roland, launch 3
|
||
1210030401 1 More enemies enter the fray! 3
|
||
1211030401 1 A flower has fallen, singing odes of war\nThe others now do more damage! 3
|
||
1211030402 1 A flower has fallen, singing odes of pity\nThe others now take less damage! 3
|
||
1211030403 1 A flower has fallen, singing odes of love\nThe others now gain support effects! 3
|
||
1211030404 1 A flower has fallen, singing odes of parting\nThe others now become stealthed! 3
|
||
1211030405 1 A flower has fallen, singing curses\nThe others are now afflicted with misfortune! 3
|
||
1212030401 1 Severe damage taken. Activate defense modules! 3
|
||
1212030402 1 Severe damage taken. Enter Hypertune mode! 3
|
||
1212030403 1 <color=#ff0000><size=50>Warning!</size>\nDefeat all enemies swiftly</color> 3
|
||
1212030404 1 <color=#ff0000><size=50>Time is up!</size></color> 3
|
||
1214030101 2 Current HP Limit: <color=#0099ff>{0}</color>%
|
||
1214030102 2 Current HP Limit: <color=#ff6600>{0}</color>%
|
||
1214030103 2 Current HP Limit: <color=#ff3300>{0}</color>%
|
||
1214030151 1 The Parent is accumulating Energy for the division... 3
|
||
1214030152 1 Parent successfully divided! 3
|
||
1215010151 1 Captain obtained <color=#ff0000>[Flame]</color> and <color=#ff0000>[Radiation]</color> 3
|
||
1215010152 1 Captain obtained <color=#ff0000>[Freeze]</color> and <color=#ff0000>[Damage Resistance]</color> 3
|
||
1215010153 1 Captain obtained <color=#ff0000>[Shadow]</color> and <color=#ff0000>[Black Hole]</color> 3
|
||
1215010154 1 Captain obtained <color=#ff0000>[Thunderous]</color> and <color=#ff0000>[Penetration]</color> 3
|
||
1215010155 1 <size=50>Captain killed!</size>\nAll soldiers obtained <color=#ff0000>[Sunder Armor]</color>和<color=#ff0000>[Berserk]</color> 3
|
||
1301011601 2 Return to the dormitory and save Luna
|
||
1301011602 2 Return to the dormitory and save Luna!
|
||
1301011603 1 Luna, I'm coming back! 3
|
||
1301011604 1 We will leave this place together! 3
|
||
1301011605 1 Sister... 3
|
||
1301011606 1 Luna, I'm coming back! 3
|
||
1301011607 1 We will leave this place together! 3
|
||
1301011651 1 A familiar-looking shadow shifts near the entrance. 3
|
||
1301011652 1 Talk to the shade to enter "Fearless Sprint"\n<size=27>If you leave without, you will clear the stage normally</size> 3
|
||
1301011653 1 Enter "Fearless Sprint"\n<size=27>DMG Immune and Super Armor</size> 3
|
||
1301011654 1 The shade leaves 3
|
||
1301021401 2 Find dress in mother's room
|
||
1301021402 2 Find dress in sister's room
|
||
1301021403 2 Defeat the Corrupted!
|
||
1301031501 2 Defeat all the Corrupted
|
||
1301031502 2 Check the glowing spot.
|
||
1301031511 1 Defeat all the Corrupted 3
|
||
1301031512 1 Unusually soft to the touch\n<size=26>Your heart is filled with agitation</size> 3
|
||
1301031513 1 Human... no! It can't be! 3
|
||
1301031514 1 Finally... it's over... 3
|
||
1301031515 1 They have run away. Let's take a look. 3
|
||
1301041501 2 Move to the target point
|
||
1301041502 2 Search the rooms around
|
||
1301041503 2 Use the parts to assemble a robot
|
||
1301041504 2 Try to activate the big robot
|
||
1301041505 2 Defeat all enemies!
|
||
1301041511 1 Got [Robot's Upper Limbs] 3
|
||
1301041512 1 Got [Robot's Lower Limbs] 3
|
||
1301041513 1 Got [Robot's Head] 3
|
||
1301041514 1 Assembled [Battle-Type Robot] 3
|
||
1301041515 1 Assembly failed 3
|
||
1301041516 1 Used [Chip: No. 421] 3
|
||
1301041517 1 The robot becomes unstable 3
|
||
1301041551 1 A familiar shade appears 3
|
||
1301041552 1 The shade stands there silently, as if it has seen through all\n<size=27>If you leave directly, you will clear the stage normally</size> 3
|
||
1301041553 1 Enter "Analysis"\n<size=27>You can decipher the enemy weakness and differentiate the numbers</size> 3
|
||
1301041554 1 The shade leaves 3
|
||
1301041555 1 You focus your mind, "0" and "1" show up atop the robot 3
|
||
1301051401 2 <size=26>Search around for something useful</size>
|
||
1301051402 2 <size=26>Search around for something useful</size>
|
||
1301051403 2 Defeat the Corrupted
|
||
1301051404 2 Operate the explosive device
|
||
1301051411 1 Search a pile of rubbish ahead 3
|
||
1301051412 1 Signal Receiver\nIt can receive image and audio signal\nIt can play recordings and videos 5
|
||
1301051413 1 Remote control successful!\n<size=26>Control the explosive device.</size> 3
|
||
1301051414 1 The explosive device exploded on impact! 3
|
||
1301051415 1 Detonate the explosive device! 3
|
||
1301051416 1 The signal receiver has been destroyed 3
|
||
1301051417 1 Karenina went into a coma due to the explosion 3
|
||
1301051601 2 90s left!
|
||
1301051602 2 Defeat all enemies
|
||
1301051611 1 Damned Corrupted...\nI'm gonna smash all of you to pieces! 3
|
||
1301051612 1 More!\nCome on!\nHahaha! 3
|
||
1301051613 1 Explode! Hahaha!\nHaven't felt so good in a long time! 3
|
||
1301051614 1 Grandpa... sniff... sniff... 3
|
||
1301051615 1 Mega Wrench is coming at you! 3
|
||
1301051616 1 Karen heard a burst of mechanical sound.\n<size=26>The nearby equipment is playing grandpa's muffled recording.\nKaren is now calm.</size> 3
|
||
1301061501 2 Quickly take down all enemies
|
||
1301061502 2 Defeat all enemies
|
||
1301061503 2 Protect the girl from the Corrupted
|
||
1301061504 2 Investigate the Corrupted
|
||
1301061505 2 <size=26>Defeat the Corrupted approaching the girl</size>
|
||
1301061511 1 Defeat all enemies 3
|
||
1301061512 1 Take down all enemies without being spotted 3
|
||
1301061513 1 The Corrupted, enemy, destroy... 3
|
||
1301061514 1 The Corrupted appeared\n<size=26>The Corrupted is going towards the Sister</size> 3
|
||
1301061515 1 The Corrupted stopped\n<size=26>Check what happened to them</size> 3
|
||
1301061516 1 The Corrupted appeared in front of the girl\n<size=26>Defeat the Corrupted to protect the girl</size> 3
|
||
1301061517 1 The Corrupted is getting close to the girl\n<size=26>Defeat the Corrupted to protect the girl</size> 3
|
||
1301071601 2 Find and defeat the hidden Corrupted
|
||
1301071602 2 Defeat the Corrupted (<color=#ff0000>{0}</color>/15)
|
||
1301071603 2 Defeat the Corrupted (<color=#00ff00>15</color>/15)
|
||
1301071604 2 Investigate the target area
|
||
1301071605 2 Defeat all the Corrupted
|
||
1301071606 2 Take down the enemies
|
||
1301071611 1 Find and defeat the hidden Corrupted 3
|
||
1301071612 1 <size=26>Enemies lurked under snow is coming at you</size> 3
|
||
1301071613 1 You have defeated enough enemies.\n<size=26>Let's move on!</size> 5
|
||
1301071614 1 I'll protect everyone! 3
|
||
1301071615 1 Got [Snow-Covered Cross] 3
|
||
1301071616 1 <size=50>Watanabe joined the battle!</size> 3
|
||
1301071617 1 May there be no torment in heaven, Amen 3
|
||
1301081501 1 20s left!\n<size=26>Dodge the explosion.</size> 3
|
||
1301081502 1 A figure emerged from the clearing smoke.\n<size=26>Go to check it out.</size> 3
|
||
1301081503 1 Smoke is clear and quietude is restored\n<size=26>Nothing else. Let's move on</size> 3
|
||
1301081504 1 Roar! Argh!\n<size=26>Kamui lost himself!</size> 3
|
||
1301081505 2 Search the shrine and defeat all the Corrupted
|
||
1301091401 1 You can still find some traces of struggling\n<size=26>It has already lost all functional responses</size> 3
|
||
1301091402 1 The Construct's armor is severely damaged\n<size=26>Only part of the wreckage left</size> 3
|
||
1301091403 1 It seems you've managed to fight back\n<size=26>It is unable to recover as its brain has been damaged</size> 3
|
||
1301091404 2 <size=26>Break through the interception</size>
|
||
1301091411 1 There's a sound of something falling hard from afar 3
|
||
1301091501 2 Defeat the Fortress
|
||
1301091502 2 Defeat the Fortress with Ryan
|
||
1301091503 2 Follow Investigator Ryan
|
||
1301091504 2 Talk to Ryan
|
||
1301091511 1 Defeat the Assault Fort 3
|
||
1301091512 1 <size=50>Investigator Ryan joined the battle!</size> 3
|
||
1301101301 1 The Constructs are alert to you\n<size=26>Keep getting closer to Lucia will lead to a confrontation</size> 3
|
||
1301101302 1 The Constructs discovered you.\n<size=26>Take them down!</size> 3
|
||
1301101303 2 <color=#ff0000>Retrieve Lucia</color>
|
||
1301101304 2 <size=26>Help the Construct defeat all Corrupted</size>
|
||
1301101305 2 <color=#ff0000>Defeat the interfering Constructs</color>
|
||
1301101501 2 Move to the end point without being spotted
|
||
1301101502 2 Defeat all guards
|
||
1301101503 2 Defeat Roland's minions
|
||
1301101504 2 Leave here quickly
|
||
1301101505 2 Defeat Roland
|
||
1301101506 2 Move to the end point
|
||
1301101511 1 Roland discovered you! 3
|
||
1301101512 1 You're spotted by the guards! 3
|
||
1301101513 1 Battle! 3
|
||
1301101514 1 The soldier's consciousness has disappeared 3
|
||
1301101515 1 Lucia... Need to go back to the stronghold now... 3
|
||
1301101516 1 So long as Lucia is alive... we still have hope... 3
|
||
1301102001 2 <color=#ff0000>Defeat another Lucia</color>
|
||
1301102011 1 <color=#ff0000>Defeat another Lucia!</color> 3
|
||
1301102012 1 <color=#ff0000>This Lucia in front of you has fueled your rage!</color> 3
|
||
1301111301 2 Defeat the enemies in your way
|
||
1301111302 2 Get to the flying device
|
||
1301111303 2 Activate the jet
|
||
1301111311 1 The number of Corrupted has increased! 3
|
||
1301111501 2 Catch up with Cyril
|
||
1301111502 2 Defeat Cyril's men
|
||
1301111503 2 Defeat Cyril
|
||
1301111511 1 Catch up with Cyril! 3
|
||
1301111512 1 Up 3
|
||
1301111513 1 Left 3
|
||
1301111514 1 Down 3
|
||
1301111515 1 Right 3
|
||
1301111516 1 Verbal password verified! 3
|
||
1301111517 1 Activate full-power barrier! 3
|
||
1301111518 1 Wrong! 3
|
||
1301111519 1 Defeat Cyril's men! 3
|
||
1301111520 1 Defeat Cyril! 3
|
||
1301111521 1 The barrier has been destroyed! 3
|
||
1301121201 2 Select a narrative point of view
|
||
1301121202 2 Unlock the story
|
||
1301121203 2 Escort Prince Ferdinand to explore the island
|
||
1301121204 2 Defeat the enemies
|
||
1301121205 2 Continue to go deeper into the island
|
||
1301121206 2 Get closer and investigate the monsters
|
||
1301121207 2 Defeat the monster 'Caliban'
|
||
1301121208 2 Meet up with Prince Ferdinand
|
||
1301121211 1 Select a narrative point of view\n<size=27>Ferdinand/Miranda</size> 3
|
||
1301121212 1 Talk to Prince Ferdinand 3
|
||
1301121213 1 Several monsters blocked your way! 3
|
||
1301121214 1 Monsters have been eliminated! 3
|
||
1301121215 1 The road back is blocked... 3
|
||
1301121216 1 New monsters appeared in the distance! 3
|
||
1301121217 1 Defend against attacks from "Caliban" 3
|
||
1301121218 1 Prince Ferdinand keeps going\n<size=27>There seems to be a figure from afar</size> 3
|
||
1301121219 1 Keep moving on! 3
|
||
1301121220 1 Ferdinand starts hurrying up.\n<size=27>The distant figure starts moving too!</size> 3
|
||
1301121221 1 Keep moving on!\n<size=27>The distant figure starts moving too!</size> 3
|
||
1301121222 1 You felt a vibration far away from here\n<size=27>It seems a path somewhere is open</size> 3
|
||
1301121231 1 A Voice on the island\n<size=27>Tap the button on the right side to select Ferdinand's point of view</size>
|
||
1301121232 1 A Visitor to the island\n<size=27>Tap the button on the right side to select Miranda's point of view</size>
|
||
1301121253 2 Take Miranda to investigate the commotion
|
||
1301121254 2 Defeat the enemies in your way
|
||
1301121255 2 Keep moving on
|
||
1301121256 2 Stop Caliban and the stranger
|
||
1301121263 1 Several monsters blocked your way! 3
|
||
1301121264 1 Getting closer to the battle ahead! 3
|
||
1301121265 1 Caliban is about to be overwhelmed! 3
|
||
1301121266 1 Caliban died! 3
|
||
1301121401 2 Help Ferdinand defeat the traitor
|
||
1301121402 2 Defeat Caliban
|
||
1301121411 1 Help Ferdinand defeat the traitor! 3
|
||
1301121412 1 Ferdinand is in danger! 3
|
||
1301121413 1 Ferdinand died! 3
|
||
1301121414 1 Caliban is in chaos!\n<size=27>Caliban lost its power!</size> 3
|
||
1301121415 1 Caliban is furious!\n<size=27>Caliban is full of power!</size> 3
|
||
1301121451 8 DMG Up Speed Up Giant Bolster 2
|
||
1301121452 8 Area DEF Up DMG Immunity Protection 2
|
||
1301121453 8 Area HP Recovery Pray 2
|
||
1301131201 2 Check on Toby
|
||
1301131202 2 Pick up the bow
|
||
1301131203 2 Observe Toby's situation
|
||
1301131204 2 Defeat the crazed Toby
|
||
1301131205 2 Observe Toby's situation
|
||
1301131206 2 Check on Toby
|
||
1301131207 2 Help Toby up
|
||
1301131208 2 Lay Toby before the altar
|
||
1301131209 2 End Toby's life
|
||
1301131211 1 Talk to Toby 3
|
||
1301131212 1 Pick up the bow 3
|
||
1301131213 1 Toby turned into a monster! 3
|
||
1301131214 1 Toby is coming at you! 3
|
||
1301131215 1 The monster turned back into Toby 3
|
||
1301131216 1 Check on Toby 3
|
||
1301131217 1 Take Toby to the altar 3
|
||
1301131218 1 You help Toby up 3
|
||
1301131219 1 You put Toby down 3
|
||
1301131501 2 Move to the target area
|
||
1301131502 2 Defeat the enemies in your way
|
||
1301131503 2 Enter through the gate
|
||
1301131511 1 Advance! Destroy Daedalus! 3
|
||
1301131512 1 The crazed Constructs are coming! 3
|
||
1301131513 1 Eliminated all enemies! 3
|
||
1301131514 1 Inject sufficient energy.\n<size=27>The device has been activated.</size> 3
|
||
1301131515 1 The Device is overloaded!\n<size=27>It becomes unstable.</size> 3
|
||
1301131516 1 The device exploded due to overloading.\n<size=27>The frame has been charged.</size> 3
|
||
1301131517 1 All devices are overloaded!\n<size=27>The frame has been charged. Power limiter removed.</size> 3
|
||
1301141401 2 Move to the target area
|
||
1301141402 2 Defeat the enemies
|
||
1301141403 2 Leave here!
|
||
1301141411 1 Defeat the enemies and leave here! 3
|
||
1301141412 1 The enemies blocked your way! 3
|
||
1301141413 1 The exit appeared! 3
|
||
1301141414 1 You can't hear it clearly due to the ambient noise 3
|
||
1301141415 1 Only noise could be heard 3
|
||
1301141416 1 Voices echo beside the footsteps.\nYet Sophia is too absorbed to notice. 2
|
||
1301141417 1 Run... Sophia...\n...\n…The... birthday banquet... 5
|
||
1301141418 1 The voice has disappeared.\nNothing remains but a rush of hollow wind. 2
|
||
1301141419 1 A faint voice could be heard nearby.\nBut Sophia is in danger now. 2
|
||
1301141420 1 Lord... Aston's... fine...\n...Explosion...\n…Report to... your leader... 5
|
||
1301141421 1 The voice has disappeared.\nNothing remains but a rumbling noise from the machine. 2
|
||
1301141601 2 Defeat the guards
|
||
1301141602 2 Go to the 2nd floor
|
||
1301141603 2 Find Jamilah
|
||
1301141611 1 Go deep inside the aristocrats' carriage.\nFind Jamilah. 3
|
||
1301141612 1 Go to the 2nd floor! 3
|
||
1301141613 1 It feels like the guards are focusing on something else... 3
|
||
1301151501 2 Install an ICE breaker in the door terminal
|
||
1301151502 2 Defeat the enemies disrupting your hacking
|
||
1301151511 1 You finish hacking\nMore enemies come to stop you 3
|
||
1301151550 1 <color=#ff7f00>[A] Don't skip the guide</color>\n[B] Skip the guide
|
||
1301151551 1 [A] Don't skip the guide\n<color=#ff7f00>[B] Skip the guide</color>
|
||
1301151552 1 <color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n[B] Left: A somewhat dangerous archer\n[C] Right: A normal twinblade enemy
|
||
1301151553 1 [A] Middle: A highly dangerous lancer\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n[C] Right: A normal twinblade enemy
|
||
1301151554 1 [A] Middle: A highly dangerous lancer\n[B] Left: A somewhat dangerous archer\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>
|
||
1301151555 1 <color=#545454>[A] Middle: A highly dangerous lancer</color>\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n[C] Right: A normal twinblade enemy
|
||
1301151556 1 <color=#545454>[A] Middle: A highly dangerous lancer</color>\n[B] Left: A somewhat dangerous archer\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>
|
||
1301151557 1 <color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n[C] Right: A normal twinblade enemy
|
||
1301151558 1 [A] Middle: A highly dangerous lancer\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>
|
||
1301151559 1 <color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n[B] Left: A somewhat dangerous archer\n<color=#545454>[C] Right: A normal twinblade enemy</color>
|
||
1301151560 1 [A] Middle: A highly dangerous lancer\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n<color=#545454>[C] Right: A normal twinblade enemy</color>
|
||
1301151561 1 <color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n<color=#545454>[C] Right: A normal twinblade enemy</color>
|
||
1301151562 1 <color=#545454>[A] Middle: A highly dangerous lancer</color>\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n<color=#545454>[C] Right: A normal twinblade enemy</color>
|
||
1301151563 1 <color=#545454>[A] Middle: A highly dangerous lancer</color>\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>
|
||
1301151570 1 <color=#ff7f00><size=50>The injured lancer joins the fray!</size></color> 2
|
||
1301151571 1 Ace (Rank C) has defeated the enemy\nAce (Rank C) has come to help you! 2
|
||
1301151572 1 Ace (Rank C) has been defeated\nThe enemies are reinforced! 2
|
||
1301151573 1 Ace (Rank C) has entered into overclock mode\nAce (Rank C) recovers HP! 2
|
||
1301151574 1 Ace (Rank C) detonates his Inver-Device! 2
|
||
1301151575 1 The enemy is heavily damaged! 2
|
||
1301151576 1 Taro (Rank D) has defeated the enemy\nTaro (Rank D) has come to help you! 2
|
||
1301151577 1 Taro (Rank D) has been defeated\nThe enemies are reinforced! 2
|
||
1301151578 1 Taro (Rank D) has entered into overclock mode\nTaro (Rank D) recovers HP! 2
|
||
1301151579 1 Taro (Rank D) detonates his Inver-Device! 2
|
||
1301151580 1 The enemy is heavily damaged! 2
|
||
1301151581 1 Dika (Rank E) has defeated the enemy\nDika (Rank E) has come to help you! 2
|
||
1301151582 1 Dika (Rank E) has been defeated\nThe enemies are reinforced! 2
|
||
1301151583 1 Dika (Rank E) has entered into overclock mode\nDika (Rank E) recovers HP! 2
|
||
1301151584 1 Dika (Rank E) detonates his Inver-Device! 2
|
||
1301151585 1 The enemy is heavily damaged! 2
|
||
1301151586 1 Your morale greatly increases! 2
|
||
1301151587 1 Your morale increases! 2
|
||
1301151588 1 Chrome is furious! 2
|
||
1301151601 2 Deal with the situation with Kamui
|
||
1301151602 2 Deal with the situation with Chrome
|
||
1301151611 1 Switched to Chrome's POV 3
|
||
1301151612 1 Switched to Kamui's POV 3
|
||
1301151613 1 Control Chrome and find a way out 3
|
||
1301151614 1 Control Chrome and Kamui to find a solution 3
|
||
1301151651 1 Ace (Rank C) and Taro (Rank D) join the fray! 3
|
||
1301151652 1 Ace (Rank C) joins the fray! 3
|
||
1301151653 1 Taro (Rank D) joins the fray! 3
|
||
1301151654 1 You joined forces with Kamui! 3
|
||
1301151655 1 You joined forces with Chrome! 3
|
||
1301151661 1 Ace (Rank C) and Taro (Rank D) are motivated! 3
|
||
1301161401 2 Defeat and retrieve Riot
|
||
1301161451 1 Riot Suppression - Commencing\n<size=27>Beware: Laser Hazard</size> 3
|
||
1301161501 2 Purge the memory shades in the M.I.N.D.
|
||
1301161502 2 Find a path that goes deeper
|
||
1301161503 2 Find a path that goes deeper
|
||
1301161504 2 Find a path that goes deeper
|
||
1301161505 2 Find a path that goes deeper
|
||
1301161506 2 Purge the memories of Alpha
|
||
1301161507 2 Purge the memories of Lucia
|
||
1301161551 1 In battle! Find a path that goes deeper! 3
|
||
1301161552 1 Battle ended. The power of the M.I.N.D. heals you. 3
|
||
1301161553 1 Endurance is required to reach the final end. 3
|
||
1301171301 2 Go to the squad's location
|
||
1301171302 2 Take care of the Corrupted
|
||
1301171601 2 Fight the Corrupted with all you have
|
||
1301171602 2 Talk to the "Average Joe"
|
||
1301171651 1 Corrupted incoming! 3
|
||
1301181601 2 Destroy Kurono
|
||
1301181602 2 Defeat Mao Zhen
|
||
1301181651 1 Avenge your comrades! 3
|
||
1301181652 1 Camu has unlocked his potential! 3
|
||
1301191201 2 Go deep inside the forest
|
||
1301191251 1 The bionic machines are standing in your way! 3
|
||
1301191252 1 The dormant Deep-sea Ambusher has awoken! 3
|
||
1301201301 2 Stop Musashi VI
|
||
1301201302 2 Investigate Musashi VI
|
||
1301201303 8 Difference {0}
|
||
1301201304 8 Difference Clear! 3
|
||
1301201351 1 <color=#FF0000>Passcode A is correct!</color> 2
|
||
1301201352 1 <color=#0000FF>Passcode B is correct!</color> 2
|
||
1301201353 1 <color=#FFFF00>Passcode C is correct!</color> 2
|
||
1301201354 1 <color=#FF0000>Passcode D is invalid!</color> 2
|
||
1301201355 1 <color=#0000FF>Passcode B is invalid!</color> 2
|
||
1301201356 1 <color=#FFFF00>Passcode C is invalid!</color> 2
|
||
1301201357 1 Passcode correct! The unit has stopped functioning! 3
|
||
1301211501 2 Find Huainan
|
||
1301211551 1 Obtained <color=#FFFF00>[Changyu's Hook]</color>\n<size=27>One of Changyu's hooks. He usually left it at Uncle Fu's place.</size> 3
|
||
1301211552 1 Obtained <color=#FFFF00>[Warehouse ID Card]</color>\n<size=27>An ID card with Kowloong logo printed on it. It can probably open some doors.</size> 3
|
||
1301211553 1 Go away! I'm enjoying my drink...! 3
|
||
1301211651 8 Warehouse ID Card Obtained 3
|
||
1301211652 1 You don't have the <color=#FFFF00>[Warehouse ID Card]</color> 3
|
||
1301221401 2 Protect "Sister"
|
||
1301221402 2 Check on "Sister"
|
||
1301221451 1 The noise continues to increase 3
|
||
1301221452 1 The noise continues to increase 3
|
||
1301221453 1 The noise continues to increase 3
|
||
1301221454 1 The noise continues to increase 3
|
||
1301221455 1 Luna's Memory is almost crushed by the echoing noise 3
|
||
1301221456 1 All Corrupted eliminated. "Sister" is securely guarded 3
|
||
1301221601 2 Eliminate all enemies
|
||
1301221602 2 Eliminate all enemies for Sister
|
||
1301221651 1 Ascension-Network out of control. Luna's energy overflows 3
|
||
131231501 2 Rushed to the front line
|
||
131231502 2 Talk to the guarding Construct
|
||
131231551 1 There were sounds of battle from the distance 3
|
||
131231552 1 Elite Enemy appeared! 3
|
||
131231601 2 Repel enemies in the street
|
||
131231602 2 Repel Large Corrupted
|
||
131231651 1 Guarding Construct A joined in! 3
|
||
131231652 1 Guarding Construct B joined in! 3
|
||
131231653 1 There was the sound of a biotic animal falling to the ground 3
|
||
131241201 2 Last gasp
|
||
131241251 1 A Construct is falling! 3
|
||
131241252 1 It's fallen... 3
|
||
131241253 1 Critical moment! It's all or nothing! 3
|
||
131241254 1 You got a <color=#ffff00>[Shard Sample]</color>! 3
|
||
131241255 1 The cover team is gone, and the enemy is onto you! 3
|
||
131241401 2 Defeat the enemies
|
||
131241402 2 Inspect device
|
||
131241403 2 Try to close the gate
|
||
131241404 2 Fight Korolev
|
||
131251301 2 Defeat the gathering Corrupted
|
||
131251302 2 Merge with Squad Two ASAP
|
||
131251351 1 Attack the Corrupted to buy more time for teammates to evacuate 3
|
||
131251501 2 Turn the tide for the black side
|
||
131251502 2 Continue the chess game
|
||
131251503 2 Find an opportunity to win
|
||
131251504 2 Continue attacking
|
||
131251505 2 Checkmate
|
||
131251551 1 White Queen moves to B7, captures Pawn 3
|
||
131251552 1 Black King moves to D7 3
|
||
131251553 1 White Queen moves to A8, captures Rook 3
|
||
131251554 1 Black Queen moves to C4 3
|
||
131251555 1 White Pawn moves to F3 3
|
||
131251556 1 Black Bishop moves to F3, captures Pawn 3
|
||
131251557 1 White Pawn moves to F3, captures Bishop 3
|
||
131251558 1 Black Knight moves to D4, 3
|
||
131251559 1 White Pawn moves to D3 3
|
||
131251560 1 Black Queen moves to D3, captures Pawn 3
|
||
131251561 1 White moves to D4, captures Knight 3
|
||
131251562 1 Black Bishop moves to E7 3
|
||
131251563 1 White Queen moves to H8, captures Rook 3
|
||
131251564 1 Black Bishop moves to H4 3
|
||
131261201 2 Eliminate the enemies.
|
||
131261202 2 Eliminate the enemy!
|
||
131261203 2 Test completed. Please leave the current area.
|
||
131261204 2 <color=#FF3300>Experiment completed. Leave the current area!</color>
|
||
131261251 1 Musashi IX Test Type has been deployed. 3
|
||
131261252 1 Musashi IX has been disabled! 3
|
||
131261253 1 Test content updated. 3
|
||
131261254 1 The emergency protection device has been destroyed!\nMusashi IX is about to crash! 3
|
||
131261601 2 Leave the battlefield!
|
||
131261602 2 Defeat the enemy with Vera!
|
||
131261651 1 Leave the battlefield and call for reinforcements. 3
|
||
131261652 1 Leave the battlefield without distracting Vera. 3
|
||
131261653 1 Rendezvoused with Vera! No. 21's <color=#FF6600>morale</color> has been <color=#FF6600>boosted</color>!\nEnergy and HP restore gradually. 3
|
||
131271201 1 Defeat the Corrupted to boost the Constructs' morale! 3
|
||
131271202 1 Eder has stopped breathing... 3
|
||
131271203 1 Something fell on the ground far away! 3
|
||
131271204 1 Found Eder! 3
|
||
131271205 1 Eder has fallen on the ground! 3
|
||
131271206 2 Protect the Constructs!
|
||
131281401 2 Run to the safe zone
|
||
131281451 1 Mandhasti is coming at you! 3
|
||
131281452 1 Mandhasti is coming at the mechanoid that is attacking you! 3
|
||
131281453 1 Mandhasti gradually stops moving. 3
|
||
131281601 2 Chase after the figure in front.
|
||
131281602 8 Current Distance: <color=#33CCFF>{0}</color>
|
||
131281603 8 Current Distance: <color=#CC3333>{0}</color>
|
||
131281651 1 The figure in front fades into the distance 3
|
||
131281652 1 Enemy coming at you! 3
|
||
131281653 1 The figure in front seems to have stopped! 3
|
||
131291301 2 Investigate the battlefield.
|
||
131291302 2 Defeat Musashi IX.
|
||
131291303 2 Defeat Musashi IX together.
|
||
131291304 2 Defeat Musashi IX with Lieutenant Bill.
|
||
131291350 1 There were sounds of battle from the distance 3
|
||
131291351 1 Flina has joined the team! 3
|
||
131291352 1 Kawahara has joined the team! 3
|
||
131291353 1 Cecil has joined the team! 3
|
||
131291354 1 A medic has joined the team! 3
|
||
131291355 1 Flina refuses to continue. 3
|
||
131291356 1 Kawahara refuses to continue. 3
|
||
131291357 1 Cecil refuses to continue. 3
|
||
131291358 1 The medic refuses to continue. 3
|
||
131291359 1 I've got other business to attend to. 3
|
||
131291360 1 Nobody is here. Hayami seems to have left with her companion's body... Would she be safe now? 3
|
||
131291361 1 Two cold bodies are lying on the ground... One of them is Hayami. 3
|
||
131291651 1 Head to the glowing spot. 2
|
||
131301201 1 Headphones recommended. You will enter the story as an outsider. 3
|
||
131301202 1 Discover Truths by listening to the audio in the stage to obtain information 3
|
||
131301203 1 You discovered 1 Truth. Continue investigating. 3
|
||
131301204 1 You have discovered the truth. 3
|
||
131301205 2 Listen to the information to discover the truth
|
||
131301206 1 Neither Truths were correct. Investigate again. 3
|
||
131301207 1 You have not understood the truth. Experience it again. 3
|
||
131311101 2 Escape the Guards 5
|
||
131311151 1 <color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[left foot]</color>, increasing weight! 3
|
||
131311152 1 <color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[right foot]</color>, increasing weight! 3
|
||
131311153 1 <color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[left hand]</color>, increasing weight! 3
|
||
131311154 1 <color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[right hand]</color>, increasing weight! 3
|
||
131311601 2 Defeat Yazi 5
|
||
1113010801 1 <size=51>Corrupted incoming!!</size> 3
|
||
1113010802 2 Hold off the attacking Corrupted
|
||
1113010803 2 Defeat A'Mao
|
||
1113010804 2 Talk to Cathy
|
||
1113010805 2 Remaining attempts: 5
|
||
1113010806 2 Remaining attempts: 4
|
||
1113010807 2 Remaining attempts: 3
|
||
1113010808 2 Remaining attempts: 2
|
||
1113010809 2 Remaining attempts: 1
|
||
1113010810 2 Remaining attempts: 0
|
||
1113010811 8 Take a photo with Shark-speare
|
||
1113010812 8 Shark-speare's lost toy 5
|
||
300601 3 Congratulations!\nMoved up to the second stage. 3
|
||
801030101 3 Talk to Liv\nEmbark on your adventure 3
|
||
801030102 3 You can feel your blood burning.\Let's roll! 3
|
||
800104010 1 Wave {0} Enemies 2
|
||
94000101 1 Select a route to attack\n<color=#fffff><size=26>You can't change it once selected</size></color> 3
|
||
94000102 1 Enemies discovered, prepare to fight. 2
|
||
94000103 1 Area cleared. 2
|
||
94000104 1 Defeat the enemies first. 2
|
||
94000201 2 10 enemies defeated, 90 enemies left.\nPlease keep going. 2
|
||
94000202 2 20 enemies defeated, 80 enemies left.\nPlease keep going. 2
|
||
94000203 2 30 enemies defeated, 70 enemies left.\nPlease keep going. 2
|
||
94000204 2 40 enemies defeated, 60 enemies left.\nGood job. 2
|
||
94000205 2 50 enemies defeated, 50 enemies left.\nOnly a half left. 2
|
||
94000206 2 60 enemies defeated, 40 enemies left.\nKeep your rhythm! 2
|
||
94000207 2 70 enemies defeated, 30 enemies left.\nWell done, that's what it should be! 2
|
||
94000208 2 80 enemies defeated, 20 enemies left.\nVictory is not far, hold on! 2
|
||
94000209 2 90 enemies defeated, 10 enemies left.\nAlmost, keep it up! 2
|
||
94000210 1 Mission complete, <color=#fffff><size=26>congratulations to you</size></color> 2
|
||
94000211 1 Dodge skill has no CD and killing an enemy will restore your HP\n<color=#fffff><size=26>Achieve required hit combos to receive extra buffs</size></color> 3
|
||
94000212 1 Got 200-Hit Combo Buff\n<color=#fffff><size=26>Movement Speed increased</size></color> 3
|
||
94000213 1 Got 300-Hit Combo Buff\n<color=#fffff><size=26>Attack increased</size></color> 3
|
||
94000214 1 Got 400-Hit Combo Buff\n<color=#fffff><size=26>CRIT Rate and CRIT DMG increased</size></color> 3
|
||
94000215 1 Got 400-Hit Combo Buff\n<color=#fffff><size=26>CRIT DMG increased</size></color> 3
|
||
94000216 1 Got 500-Hit Combo Buff\n<color=#fffff><size=26>Skills acquired automatically</size></color> 3
|
||
94000217 1 Hit combo reset to 0\n<color=#fffff><size=26>Your extra buffs have been removed</size></color> 3
|
||
94000218 1 Got extra hit-combo bonus\n<color=#fffff><size=26>Battlefield skill support</size></color> 3
|
||
94000219 1 Got extra hit-combo bonus\n<color=#fffff><size=26>Unit support</size></color> 3
|
||
94000220 1 Got hit-combo bonus\nBombardment support 3
|
||
94000221 1 Got 100-Hit Combo Buff\n<color=#fffff><size=26>Immune to attacks for 15s</size></color> 3
|
||
94000222 2 {0}/100 enemies defeated 300
|
||
94000301 1 First stage complete\n<color=#fffff><size=26>Enter the second stage</size></color> 3
|
||
94000302 1 Second stage complete\n<color=#fffff><size=26>Enter the third stage</size></color> 3
|
||
94000303 1 Third stage complete\n<color=#fffff><size=26>Successfully pass the combat capability test</size></color> 3
|
||
94000304 3 Time's up. Challenge failed. 3
|
||
94000501 1 Challenge for this time is 2
|
||
94000502 1 Defeat all Corrupted\n<color=#fffff><size=27>Bosses with a mark on them will boost other Corrupted's strength</size></color> 3
|
||
94000503 1 Corrupted's buffs have been removed<color=#fffff><size=27></size></color> 3
|
||
94000504 1 Stay in the glowing area for a total of 60s\nPlayers in the glowing area will acquire skills automatically 3
|
||
94000505 2 Punishment for getting hit {0}/3 300
|
||
94000601 3 Survive for 60s or defeat all enemies.\nNote: beware of the traps! 3
|
||
94000701 1 Collect 500 Cogs\n<color=#fffff><size=26>Note: monsters will snatch Cogs</size></color> 3
|
||
94000702 2 Collected {0}/500 Cogs 3
|
||
94000703 3 Collected 30 Cogs in this round 3
|
||
94000704 3 Collected 20 Cogs in this round 3
|
||
94000705 3 Collected 15 Cogs in this round 3
|
||
94000706 3 Collected 12 Cogs in this round 3
|
||
94000707 3 Collected 10 Cogs in this round 3
|
||
94000708 3 No Cogs are collected in this round 3
|
||
94000401 3 Retrieved 5 supply crates\nPlease move to the extraction 3
|
||
94001001 1 First wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 3
|
||
94001002 1 Second wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 3
|
||
94001003 1 Third wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 3
|
||
94001004 1 Fourth wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 3
|
||
94001005 1 Fifth wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 3
|
||
94001006 2 Materials' remaining HP: {0}% 300
|
||
300501011 2 Collected {0}/100 Cogs! 3
|
||
300501021 2 Collected {0}/150 Cogs! 3
|
||
300501031 2 Collected {0}/150 Cogs! 3
|
||
300501041 2 Collected {0}/400 Cogs! 999
|
||
300501042 8 Resources acquired {0}/1 999
|
||
300501043 8 Resources acquired {0}/2 999
|
||
300501044 8 Resources acquired {0}/3 999
|
||
300501045 8 Resources acquired {0}/4 999
|
||
300501046 8 Resources acquired {0}/5 999
|
||
300501047 8 Resources acquired {0}/6 999
|
||
300501048 1 Resources acquired.\n<color=#fffff><size=27>The next wave of Corrupted is coming.</size></color> 2
|
||
300501049 1 Cogs acquired.\n<color=#fffff><size=27>Continue the mission.</size></color> 2
|
||
300501050 8 Resources acquired {0}/7 999
|
||
300501051 8 Resources acquired {0}/8 999
|
||
300609031 1 Defeat all enemies.\n<color=#fffff><size=26>Enemies are coming at you. Don't let them surround you!</size></color> 2
|
||
300609032 1 Start to deploy reinforcements.\n<color=#fffff><size=26>Defeat the enemies to enter the next stage.</size></color> 3
|
||
300609033 1 2 Elite Corrupted joined the battle.\n<color=#fffff><size=26>Beware of enemies' combo attacks.</size></color> 3
|
||
300609034 1 You heard a suspicious sound\n<color=#fffff><size=26>Catch up with the enemies</size></color> 2
|
||
300609011 1 Start to deploy... reinforcements\n<color=#fffff><size=26>Reinforcements arrived</size></color> 3
|
||
300609012 1 The Corrupted at the center are activated\n<color=#fffff><size=26>Defeat the Corrupted</size></color> 3
|
||
300609013 1 Enemies have been defeated\n<color=#fffff><size=26>Move to the next target point</size></color> 3
|
||
300605011 1 Note: enemies have high resistance!\n<color=#fffff><size=26>Come up with another way to defeat them.</size></color> 2
|
||
300605012 1 Terrapod activated!\n<color=#fffff><size=27>Use the gun to defeat all enemies</size></color> 3
|
||
300604011 1 Musashi IX activated!\n<color=#fffff><size=26>Use it to defeat the enemies.</size></color> 3
|
||
300603011 1 Nozzle activated!\n<color=#fffff><size=26>Draw the enemies to it to take them down.</size></color> 3
|
||
300608011 1 Defeat all enemies.\n<color=#fffff><size=26>Don't let the enemies surround you!</size></color> 2
|
||
300608012 1 New enemy reinforcements arrived.\n<color=#fffff><size=26>Beware of enemies' leap attacks</size></color> 3
|
||
300608013 1 Anti-hostility program activated. Defeat the target.\n<color=#fffff><size=26>Defeat the Corrupted.</size></color> 3
|
||
300610011 1 Investigate the factory equipment to acquire its data\n<color=#fffff><size=26>Interact with the central equipment</size></color> 2
|
||
300610012 1 Intruder discovered.\n<color=#fffff><size=26>Data transmission is interrupted. Defeat the Corrupted to continue.</size></color> 3
|
||
300610013 1 Intruder alarm level raised to level 1.\n<color=#fffff><size=26>Data transmission is interrupted. Defeat the Corrupted to continue.</size></color> 3
|
||
300610014 1 Intruder alarm level raised to the highest of level 3.\n<color=#fffff><size=26>Data transmission is completed. Defeat the Corrupted to complete the mission.</size></color> 3
|
||
300610015 1 Corrupted have been defeated\n<color=#fffff><size=26>Interact with the equipment to continue acquiring data</size></color> 3
|
||
300606011 1 Defeat the Boss\n<color=#fffff><size=26>Take a closer look</size></color> 2
|
||
300606012 1 The Boss seems to have a barrier.\n<color=#fffff><size=26>Defeat the enemies. Beware of the ranged attacks.</size></color> 3
|
||
300606013 1 It seems... the number of enemies has increased?\n<color=#fffff><size=26>Note: the enemies are becoming more powerful.</size></color> 3
|
||
300606014 1 Enhanced enemies appeared. Watch out.\n<color=#fffff><size=26>Continue to defeat the enemies.</size></color> 3
|
||
300606015 1 The Boss' barrier has been removed\n<color=#fffff><size=26>Defeat the Boss to complete the mission</size></color> 3
|
||
300606017 1 Look out! HP is too low.\n<color=#fffff><size=26> Find med kits to restore HP.</size></color> 3
|
||
300611011 1 Defeat all enemies\n<color=#fffff><size=26> Move to the target point</size></color> 2
|
||
300801021 2 Survive!
|
||
300801022 2 Defeat all enemies
|
||
300801023 2 Endless Battle!
|
||
300801024 2 Defeat all enemies
|
||
302010101 2 Talk to Lee
|
||
302010102 2 Go to the target area
|
||
302010103 2 Defeat all mechanoids
|
||
302010111 1 After Liv left the team,\nGray Raven has quickly approached the center of Golden Vortex. 3
|
||
302010112 1 Gray Raven wants to find another inducer abandoned by Goldfinch 3
|
||
302010200 2 Ask Lucia about the situation
|
||
302010201 2 Investigate the dead Constructs ({0}/3)
|
||
302010202 2 Stand in front of the real murderer
|
||
302010203 2 Defeat the real murderer
|
||
302010204 2 Defeat the real murderer
|
||
302010210 1 Investigate the dead Constructs 3
|
||
302010211 1 Its back is deeply sunken 3
|
||
302010212 1 There is a hole on its neck. It seems like a perforating wound. 3
|
||
302010213 1 Multiple traces caused by freezing can be found on the body 3
|
||
302010214 1 It is not the murderer.\nThe murderer has triggered the alarm. All guards stay alert. 3
|
||
302010215 1 Found the murderer\nThe Murderer has detonated the guards and attacked you 3
|
||
302010216 1 Another murderer appeared from quicksand 3
|
||
302010251 1 Gray Raven found Goldfinch Members' dead bodies 3
|
||
302010301 2 Defeat all guards
|
||
302010311 1 Goldfinch have been ambushed by the mechanoid guards on their way 3
|
||
302010312 1 Goldfinch continued to move on.\nThey did not know they were being watched. 3
|
||
302010401 2 Operate the terminal
|
||
302010402 2 Operate the terminal
|
||
302010403 2 Defeat the guards pursuing you
|
||
302010404 2 Move to the target area
|
||
302010411 1 Removed the force field! 2
|
||
302010412 1 Recovered the force field! 2
|
||
302010413 1 A guard has been summoned to the field! 2
|
||
302010414 1 Operate the terminal 2
|
||
302010415 1 Control the terminal - at the end of the bridge\nUse the force field to stop the pursuing enemies 2
|
||
302010451 1 Goldfinch entered the main construction of Golden Vortex.\nBut they have triggered the trap and fallen to the underground. 3
|
||
302010452 1 The guards have been blocked\nPrepare to retreat 3
|
||
302010501 2 Defeat the elite guards
|
||
302010511 1 The elite guards called for reinforcements! 2
|
||
302010551 1 After Lee left the team,\nGray Raven has been forced back to the underground by the increasing number of guards. 3
|
||
302010601 2 Talk to the Construct
|
||
302010602 2 Defeat all Constructs
|
||
302010611 1 The Constructs have sent out warnings\nOther constructs surrounded Lucia 3
|
||
302010651 1 Defeat the elite guards\nLucia has to move to a new hideout 3
|
||
302010701 2 Defeat Queen's Royal Guard: Iron Maiden
|
||
302010751 1 Lee discovered a secret passage under the ground\nUse the secret passage to dodge the guards 3
|
||
302010801 2 Defeat Queen's Royal Guard: Iron Maiden
|
||
302010851 1 Gray Raven has broken through the guard's encirclement\nIron Maiden is following behind 3
|
||
302010901 2 Defeat the enemies in your way
|
||
302010951 1 While Liv and Browning are on their way,\nBrowning's frame state is weakening. 3
|
||
302011001 2 Defeat the guards
|
||
302011002 2 Investigate the device
|
||
302011003 2 Hold on near the device <color=#ff0000>{0}</color>/40s
|
||
302011004 2 Hold on near the device <color=#00ff00>40</color>/40s
|
||
302011005 2 Defeat all guards
|
||
302011011 1 Excavation complete\nDefeat all mechanoid guards 2
|
||
302011051 1 To protect Browning,\nLiv has taken all attacks from the guards. 2
|
||
302011101 2 Defeat the security programs
|
||
302011102 2 Defeat the remaining security programs
|
||
302011103 2 Overwrite the energy protocol
|
||
302011111 1 Defeat all security programs 3
|
||
302011112 1 One security program is defeated!\n<size=26>Another security program has upgraded itself!</size> 5
|
||
302011113 1 Defeated all security programs 3
|
||
302011151 1 Liv hacked the device system.\nShe encountered unexpected security programs. 3
|
||
302020100 2 Defeat the mechanoid guards
|
||
302020101 2 Interrogate the mechanoid guard
|
||
302020109 2 Interrogation progress (<color=#ff0000>{0}</color>/20)
|
||
302020110 2 Interrogation progress (<color=#00ff00>{0}</color>/20)
|
||
302020111 1 Interrogate the Corrupted\n<size=26>Ensure target's HP is below 30%</size> 2
|
||
302020112 1 You have controlled the guard 2
|
||
302020113 1 The guard broke free from control 2
|
||
302020114 1 Interrogation complete!\n<size=26>Investigate the guard.</size> 2
|
||
302020151 1 After separating from his men,\nWatanabe has started to investigate the defense system of the guards. 3
|
||
302020201 2 Defeat the guards
|
||
302020202 2 Defeat the guards and Goldfinch Members
|
||
302020211 1 Activated Goldfinch Members 2
|
||
302020212 1 Goldfinch Members suddenly attacked Bianca 2
|
||
302020251 1 Bianca discovered alive Goldfinch Members 2
|
||
302020301 2 Defeat Bianca
|
||
302020311 1 The guards discovered Bianca 2
|
||
302020351 1 Because of the contradictory standpoint,\nWatanabe and Bianca's contradiction has been escalated rapidly. 2
|
||
302020400 2 Defend against the attacks
|
||
302020401 2 Break through the mechanoid guards' interception
|
||
302020411 1 <size=50>Don't entangle with the enemies!</size> 2
|
||
302020451 1 During the search for hostages,\nWatanabe has broken through the weather engine chamber. 2
|
||
302020501 2 Investigate the guards
|
||
302020502 2 Defeat all guards
|
||
302020511 1 Da-da-di-da 2
|
||
302020512 1 Di-di-da 2
|
||
302020513 1 Di, di 2
|
||
302020514 1 Da-di 2
|
||
302020515 1 Da-da-di-da, di-di-da, di, di, da-di! 2
|
||
302020516 1 The guards stared at Bianca and launched a strike 2
|
||
302020551 1 While collecting samples for analysis,\nBianca discovered a group of static guards. 2
|
||
302020601 2 Talk to the unconscious Forsaken
|
||
302020602 2 Follow the Construct
|
||
302020603 2 Protect the unconscious Forsaken
|
||
302020604 2 Slightly stimulate the Forsaken
|
||
302020605 2 Defeat Watanabe
|
||
302020611 1 Watanabe was forced to appear 2
|
||
302020612 1 Watanabe struck 2
|
||
302020651 1 The second confrontation has broken out.\nIt seems Watanabe does not concentrate on the fight. 3
|
||
302020701 2 Defeat the Elite Corrupted
|
||
302020702 2 Defeat Roland
|
||
302020751 1 Kamui followed Roland into the construction 3
|
||
302020801 2 Dodge the guards' reconnaissance
|
||
302020802 2 Defeat all enemies
|
||
302020803 2 Save "hostages"
|
||
302020804 2 Save hostages
|
||
302020805 2 Defeat the Warden and jailers
|
||
302020812 1 Got "The Truth of Prisoner"\n<size=26>The Warden is pretending to be the hostage</size> 3
|
||
302020813 1 Bianca has been discovered\n<size=26>She was surrounded by the jailers</size> 3
|
||
302020814 1 You have revealed the Warden's disguise\n<size=26>The Warden's HP dropped by 50%</size> 3
|
||
302020815 1 The Warden suddenly attacked Bianca\n<size=26>Bianca has been damaged severely</size> 3
|
||
302020851 1 Bianca sneaked into the dungeon\nShe prepared to save the hostages 5
|
||
302020901 2 Defeat the Queen's Royal Guards
|
||
302020902 2 Take down the enemies
|
||
302020911 1 Saved the Forsaken!\n<size=26>The Forsaken rejoined the battle.</size> 2
|
||
302020912 1 <size=50>Watanabe joined the battle!</size> 2
|
||
302020913 1 The Queen's Royal Guards started to bomb.\n<size=26>Be careful!</size> 2
|
||
302020951 1 Watanabe has hurried back\nHe came for Bianca 3
|
||
302030101 2 Defeat all enemies
|
||
302030111 1 Defeat all enemies 3
|
||
302030151 1 Affected by antibodies,\nRoland's Punishing Active Acceleration declined. 3
|
||
302030201 2 Help Nanami defeat the enemies
|
||
302030202 2 Follow Nanami
|
||
302030211 1 Help Nanami defeat the enemies 3
|
||
302030251 1 Nanami has rushed into the battlefield first\nShe has drawn the enemies' attacks 3
|
||
302030301 2 Use the "Auto-Cannon" to defeat the guards
|
||
302030311 1 90s left!\n<size=26>Defeat the spawning enemies.</size> 3
|
||
302030312 1 A guard joined the battle! 3
|
||
302030313 1 Successfully hold on for 90s!\n<size=26>No more guards appear.</size> 3
|
||
302030351 1 Karenina collected combat resources while hurrying on her way 3
|
||
302030401 2 <size=26>Defeat the Corrupted before the enemy reinforcements arrive</size>
|
||
302030402 2 Defeat all enemies
|
||
302030403 2 Get the core components
|
||
302030404 2 Defeat the Corrupted reinforcements
|
||
302030405 2 Defeat the Corrupted reinforcements
|
||
302030411 1 Beware of the Corrupted reinforcements in the distance 3
|
||
302030412 1 Nanami has been caught in cross-attacks 3
|
||
302030413 1 The core components of the Corrupted is revealed 3
|
||
302030414 1 You can vaguely see the core components of the Corrupted 3
|
||
302030415 1 Nanami is so powerful.\nShe destroyed the Corrupted's strategy. 3
|
||
302030416 1 Defeat the Corrupted reinforcements 3
|
||
302030451 1 The alarm has revealed Nanami's position\nMore and more Corrupted are coming 3
|
||
302030501 2 Defeat the wandering enemies
|
||
302030502 2 Turn on the transceiving terminal
|
||
302030503 2 Pick up the transceiving terminal
|
||
302030504 2 Place the terminal to rebuild the network (<color=#ff0000>{0}</color>/3)
|
||
302030505 2 Protect the terminal and defeat the guards (<color=#ff0000>{0}</color>/3)
|
||
302030506 2 Protect the terminal and defeat the guards (<color=#00ff00>3</color>/3)
|
||
302030511 1 Defeat the wandering enemies 3
|
||
302030512 1 Pick up the transceiving terminal\nArmor is overloaded 3
|
||
302030513 1 You activated Bio-Booster Arm\n<size=26>You picked up the transceiving terminal in a breeze</size> 3
|
||
302030514 1 Rebuilt the channel! 3
|
||
302030551 1 Communications in this whole area have been disturbed\nKarenina has to rebuild the network channel 3
|
||
302030601 2 Check the air outlet beneath Roland
|
||
302030602 2 Investigate the air outlet
|
||
302030603 2 Close the air outlet
|
||
302030604 2 <size=26>Use the enemies to close the air outlet</size>
|
||
302030605 2 Close the remaining air outlets
|
||
302030606 2 Defeat Roland the betrayer
|
||
302030611 1 Try to stand on the air outlet 3
|
||
302030612 1 Enemies appeared! 3
|
||
302030613 1 Closed the air outlet 3
|
||
302030614 1 Enemies have restarted operation\n<size=26>Maybe the air outlet can stop them from recovering</size> 3
|
||
302030651 1 Nanami has located the air outlet 3
|
||
302030701 2 Try to extract the blueprint ({0})
|
||
302030702 2 Defeat the guards
|
||
302030703 2 Extract the Blueprint Chip
|
||
302030704 2 Defeat the guards and extract the blueprint
|
||
302030705 2 Defeat activated guards
|
||
302030711 1 Select a guard\nTry to extract the blueprint 3
|
||
302030712 1 Failed, you have to do it by force.\nKarenina still got the blueprint. 3
|
||
302030713 1 An enemy dropped the Blueprint Chip! 3
|
||
302030714 1 Got the complete blueprint! 3
|
||
302030715 1 Failed, guards have been activated. 3
|
||
302030751 1 Karenina and Kamui have discovered the "engineer" who built the Golden Vortex... 3
|
||
302030801 2 Test the enemies' strength
|
||
302030802 2 <size=26>Enemies are too strong. Leave this area.</size>
|
||
302030803 2 Find a way to defeat the enemies
|
||
302030804 2 Collect Golden Dust (<color=#ff0000>{0}</color>/5)
|
||
302030805 2 Collect Golden Dust (<color=#00ff00>{0}</color>/5)
|
||
302030806 2 <size=26>Use the components to build the Compression Equipment</size>
|
||
302030807 2 <size=26>Pick up the </size><color=#ffff00><size=26>[Compression Equipment]</size></color>
|
||
302030808 2 <size=26>Select a place to set up the </size><color=#ffff00><size=26>[Compression Equipment]</size></color>
|
||
302030809 2 Defeat the enemies in your way
|
||
302030810 2 Defeat the weakened elites
|
||
302030811 1 Elite Corrupted fully unleashed the power\n<size=26>Stay away from the Elite Corrupted</size>
|
||
302030812 1 Elite Corrupted begins to cool down 3
|
||
302030813 1 Defeat enemies to collect <color=#ffff00>[Golden Dust]</color> 3
|
||
302030814 1 <color=#ffff00>[Golden Dust]</color> collected! 3
|
||
302030815 1 Infuse the Compression Equipment with <color=#ffff00>[Golden Dust]</color> 3
|
||
302030816 1 All <color=#ffff00>[Golden Dust]</color> has been infused into the Compression Equipment 3
|
||
302030817 1 Got <color=#ffff00>[Compression Equipment]</color>!\n<size=26>Its weight has slowed down your movement speed.</size> 3
|
||
302030818 1 Got <color=#ffff00>[Compression Equipment]</color>!\n<size=26>You have activated Bio-Booster Arm.</size> 3
|
||
302030819 1 <color=#ffff00>[Golden Dust]</color> has been thrown in\nEnemies were continuously weakened 3
|
||
302030851 1 Elite Corrupted issued a challenge to Kamui 3
|
||
302030901 2 Destroy the security programs (<color=#ff0000>{0}</color>/4)
|
||
302030902 2 Destroy the security programs (<color=#00ff00>4</color>/4)
|
||
302030903 2 Destroy the resisting main program
|
||
302030911 1 Inject Punishing 3
|
||
302030912 1 Start to destroy the security programs 3
|
||
302030913 1 Security Programs destroyed (<color=#ff0000>{0}</color>/4) 3
|
||
302030914 1 Security Programs destroyed (<color=#00ff00>4</color>/4) 3
|
||
302030915 1 The power system has been infected with Punishing 3
|
||
302030951 1 Roland arrived at the core power chamber of Golden Vortex\nPower system has been hacked 3
|
||
302031001 2 Defeat the guards. Don't let them interfere with Nanami.
|
||
302031002 2 Help Nanami destroy the security programs
|
||
302031011 1 Quickly defeat the enemies and help Nanami 3
|
||
302031012 1 Nanami has not been disturbed for a long while.\nHer penetration rate has increased.\n<size=26>Nanami's attack has been enhanced!</size> 3
|
||
302031013 1 Nanami has not been disturbed for a long while.\nHer penetration rate has increased.\n<size=26>Nanami's armor has been enhanced!</size> 3
|
||
302031014 1 Nanami has not been disturbed for a long while.\nHer penetration rate has increased.\n<size=26>Nanami's resistance has been enhanced!</size> 3
|
||
302031015 1 <size=50>Nanami's HP is below 75%!</size> 3
|
||
302031016 1 <size=50>Nanami's HP is below 50%!</size> 3
|
||
302031017 1 <size=50>Nanami's HP is below 25%!</size> 3
|
||
302031018 1 <size=50>Nanami failed to hack in!</size> 3
|
||
302031019 1 Help Nanami defeat the enemies 3
|
||
302031020 1 System connecting... 3
|
||
302031021 1 System connected! 3
|
||
302031022 1 Entered the system! 3
|
||
302031051 1 Nanami has been fighting the defense system's security programs 3
|
||
302031101 2 Move to the target area
|
||
302031102 2 Challenge the Queen's Royal Guards
|
||
302031111 1 Insufficient strength\nUnable to lift the steel drum 3
|
||
302031112 1 Lifted the steel drum of "Niter Ⅲ Polymer" easily 3
|
||
302031113 1 Karenina has been yelling: "Niter Ⅲ Polymer" can be set as roadblock bombs 3
|
||
302031151 1 The Queen's Royal Guards kept watch over every entry of the bedchamber 3
|
||
302040101 2 Defeat all guards
|
||
302040111 1 Defeat all enemies 3
|
||
302040151 1 Nithart has been irritated\nShe has ordered the guards to destroy all the Constructs 3
|
||
302040201 2 Extract the key and defeat the guards
|
||
302040202 2 Extract the key and defeat the guards
|
||
302040203 2 Move to the target area
|
||
302040211 1 Extracted the key\nConstructs who betrayed Nithart will help Gray Raven 3
|
||
302040212 1 One of the Constructs has been surrounded by the guards 3
|
||
302040213 1 Construct guards: Thank you for getting me free of Nithart's control... 3
|
||
302040214 1 Failed to extract the key 3
|
||
302040215 1 Bianca has tied the guards down\nFind the betrayer now 5
|
||
302040251 1 Nithart has shut the bedchamber\nNanami tipped you have to find the betrayer 3
|
||
302040301 2 Select which guard to control
|
||
302040302 2 Move to the target area
|
||
302040303 2 Strike! Defeat all enemies!
|
||
302040304 2 Use Terrapod to defeat the enemies
|
||
302040305 2 Use Auto-Lightning Beetles to defeat the enemies
|
||
302040311 1 Select a guard to control 3
|
||
302040312 1 Terrapod will help you defeat the enemies 3
|
||
302040313 1 Auto-Lightning Beetle will intermittently appear around you 3
|
||
302040314 1 You chose to launch a direct strike 3
|
||
302040315 1 Use the guards under your control to defeat the enemies 3
|
||
302040351 1 In order to save combat energy,\nKarenina took control of the guards 3
|
||
302040401 2 Defeat all guards
|
||
302040402 2 Move to the next battlefield
|
||
302040403 2 Defeat the strong enemies with Nanami
|
||
302040411 1 Nanami's frame energy dropped by 25%\nHelp her defeat the guards 5
|
||
302040412 1 Nanami's frame energy dropped by 50%\nHelp her defeat the remaining guards 5
|
||
302040413 1 Nanami's frame energy dropped by 75%\nCommandant came to take her over 5
|
||
302040451 1 After jumping into the trap,\nNanami and Gray Raven landed on different platforms. 3
|
||
302040501 2 Defeat the Queen's guards
|
||
302040502 2 Defeat the Queen's guards
|
||
302040503 2 Approach the Queen's Royal Guards
|
||
302040504 2 Defeat the Queen's Royal Guards
|
||
302040511 1 Defeat all enemies 3
|
||
302040512 1 The Queen's Royal Guards have been fully charged\nThey are at their best for combat 3
|
||
302040551 1 Bianca slipped from the trap\nThe guards arranged by Nithart have been deployed 3
|
||
302040601 2 Cover the anti-virus program ({0}/2)
|
||
302040602 2 Move to the target point
|
||
302040611 1 Cover the anti-virus program 3
|
||
302040612 1 1 anti-virus program has been destroyed 3
|
||
302040613 1 All anti-virus programs have been destroyed 3
|
||
302040651 1 Kamui has hacked into the power system.\nHe has fought the virus and slowed down the infection. 3
|
||
302040701 2 Test the hacking device ②
|
||
302040702 2 Sync the hacking device ①
|
||
302040703 2 Defeat all enemies
|
||
302040704 2 Access the virtual machine
|
||
302040705 2 Activate the final hacking
|
||
302040711 1 Go to the position of door closing system\nTest the hacking device ② 3
|
||
302040712 1 Repeater has been connected\nGo back and sync the hacking device ① 3
|
||
302040713 1 Accessed the virtual machine\nGo back to begin the final hacking 3
|
||
302040714 1 The guards have seen through your route\nYou are ambushed by the guards 3
|
||
302040715 1 Several guards have broken through the exterior wall\nProtect the hacking device 3
|
||
302040716 1 Go to the position of door closing system\nAccess the virtual machine 3
|
||
302040717 1 Nithart failed to interfere with the system.\nShe has retaliated with irritation! 3
|
||
302040751 1 Karenina has been hacking the security program\nOpen the security door to the highest floor of the construction 3
|
||
302040801 2 Select to defeat the guards in one place first
|
||
302040802 2 Quickly defeat the "Queen's Royal Guard"
|
||
302040803 2 Quickly defeat the "Golden Royal Guard"
|
||
302040804 2 Defeat all enemies
|
||
302040805 2 Defeat the "Queen's Royal Guard" on the other side
|
||
302040806 2 Defeat the "Golden Royal Guard" on the other side
|
||
302040811 1 Choose to defeat which side of Royal Guard first 3
|
||
302040812 1 The "Queen's Royal Guard" discovered you! 3
|
||
302040813 1 You encountered the "Golden Royal Guard"! 3
|
||
302040851 1 Arrived at the highest floor of Golden Vortex\nGray Raven has been trapped by the royal guards 3
|
||
302040901 2 Move to the target point
|
||
302040902 2 Defeat the Golden Queen: Nithart
|
||
302040911 1 The Queen's Royal Guard is static.\nIf you have more knowledge of the mechanical structure, maybe you can control it. 3
|
||
302040912 1 Try to activate it\n<size=26>The giant robot starts moving</size> 3
|
||
302040913 1 The Golden Queen is coming! 3
|
||
302040914 1 A gigantic figure leaped forwards\n<size=26>The robot charged to stop the enemies</size> 3
|
||
302040915 1 The Golden Queen has been damaged severely\nShe connected to another Queen's Royal Guard 3
|
||
302040916 1 The Golden Queen and Royal Guard were fused.\nThe Royal Guard has gained limitless power 3
|
||
302040951 1 Nithart sent out all Royal Guards\nShe fused with a Royal Guard to join the battle 3
|
||
313010301 2 Let's create lots of "snowflakes"
|
||
313010311 1 Attack Kuroro to create "snow" 3
|
||
313010401 2 Find an appropriate tree
|
||
313010402 2 Defeat the Corrupted
|
||
313010403 2 Continue the logging
|
||
313010411 1 Use the logging sound as a cover\nChop down the tree in front of you 3
|
||
313010412 1 You are discovered by the Corrupted!\n<size=27>The sound of chainsaw is particularly harsh in the silent logging field.</size> 3
|
||
313010413 1 Continue your work\n<size=27>No more Corrupted appear. Just do it!</size> 3
|
||
313010414 1 Too close to the Corrupted!\n<size=27>The Corrupted has sensed your presence.</size> 3
|
||
313010415 1 Chopped down the tree! 3
|
||
313010416 1 The tree fell on the Corrupted! 3
|
||
313010417 1 The tree fell on you! 3
|
||
313010701 2 Detonate the distant gate
|
||
313010711 1 Dodge the Mechanical Fireflies' ignition\n<size=27>Detonate the distant gate</size> 3
|
||
313010712 1 You detonated the Jitterbomb! 3
|
||
313010713 1 You are ignited by the Mechanical Fireflies! 3
|
||
313010714 1 Detonated the gate! 3
|
||
313010715 1 Failed to detonate the gate! 3
|
||
313010716 1 As a result of being hurry-scurry,\nYou accidentally got yourself in the explosion. 3
|
||
313010717 1 Karenina fell into a coma 3
|
||
313010901 2 Defeat all enemies
|
||
313010902 2 Approach Kuroro
|
||
313010911 1 Save Kuroro 3
|
||
313010912 1 All enemies defeated!\n<size=27> Check the status of Kuroro</size> 3
|
||
313011101 2 Return to Luna
|
||
313011401 2 Return to Gray Ravens
|
||
313020201 2 Defeat all enemies
|
||
313020202 2 Move to the target location
|
||
313020203 2 Defeat new enemies
|
||
313020204 2 Move to the location where the enemies disappeared
|
||
313020251 1 Enemies showed up! 2
|
||
313020252 1 Eliminated enemies! 2
|
||
313020253 1 New enemies showed up! 2
|
||
313020254 1 The enemy has run away! 2
|
||
313020301 2 Move to the target location
|
||
313020302 2 Defeat the enemies
|
||
313020351 1 Eliminated enemies! 2
|
||
313020352 1 Enemies showed up! 2
|
||
313020401 2 Defeat the enemies
|
||
313020402 2 Move to the target location
|
||
313020451 1 Enemies showed up! 2
|
||
313020452 1 Eliminated enemies! 2
|
||
313020501 2 Defeat the enemies
|
||
313020551 1 Enemies showed up! 2
|
||
313020801 2 Move to the target point
|
||
313020811 2 Kamui is the nicest person here
|
||
313020812 2 Liv shrinks in height
|
||
313020813 2 Bianca becomes an "old man"
|
||
313020814 2 Ayla is capable of EVERYTHING.
|
||
313020815 2 Chrome's position never changes.
|
||
313020816 2 Lee becomes an artist
|
||
313020817 2 Karenina is as flat as usual
|
||
313020818 2 Hahahaha!
|
||
313020851 1 Go down the stairs! 3
|
||
313020861 1 Move the <color=#ff6633>joystick</color> to select an answer.\nPress the <color=#ff6633>Interact Button</color> to confirm it. 2
|
||
313020862 1 It's already the one on the far left! 1
|
||
313020863 1 It's already the one on the far right! 1
|
||
313020864 1 <color=#0000ff><size=51>Correct!</size></color> 1
|
||
313020865 1 <color=#ff6633><size=51>Wrong!</size></color> 1
|
||
313020866 1 You are severely damaged...\n<size=27>You can't move fast and jump.</size> 3
|
||
313030101 2 Defeat all enemies
|
||
313030102 2 Defeat Prime
|
||
313030151 1 Enemies showed up! 3
|
||
313030301 2 Explore and collect materials
|
||
313030501 2 Eliminate all enemies
|
||
313040301 2 Clear the "Dare"
|
||
313040351 1 <size=51>The Dare begins!</size> 2
|
||
313040352 1 <size=51>You have cleared the Dare!</size> 2
|
||
313040401 2 Find the mission items
|
||
313040402 2 Eliminate all enemies
|
||
313040403 2 Stop Nanami smashing the watermelon
|
||
313040404 2 Defeat Vassago
|
||
313040451 1 Find the mission item! 2
|
||
313040452 1 Wrong choice! The enemies are coming! 2
|
||
313040453 1 Correct! Found the mission item! 2
|
||
313040454 1 Wrong choice! You have awoken Vassago! 2
|
||
313040501 2 Protect the watermelons
|
||
313040551 1 The enemies are coming at the watermelons! 2
|
||
313040552 1 The watermelons start burning! 2
|
||
313040553 1 The elite enemies are coming at the watermelons! 2
|
||
313040554 1 A watermelon has been destroyed!\nThe enemies' morale is boosted. 2
|
||
313040555 1 <size=51>Stage failed.</size>\nAll watermelons have been destroyed! 2
|
||
313040556 1 The fires have been put out! 2
|
||
313070201 2 Find Gray Raven members
|
||
313070251 1 Explore each room\nAnd find Gray Raven members 3
|
||
313070252 1 Investigate another objective 3
|
||
313070253 1 All objectives have been investigated 3
|
||
313070254 1 Select the real target\n<size=27>By standing next to the target and tap "Interact"</size> 3
|
||
313070255 1 <size=50>Correct!</size> 3
|
||
313070256 1 <size=50>Incorrect!</size> 3
|
||
313070257 1 You have found [Lucia]!\nReturn to the corridor and wait for the next question. 3
|
||
313070258 1 You have found [Lee]! 3
|
||
313070261 1 Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size> 3
|
||
313070262 1 Cheat mode activated\n<size=27>The correct option will now be marked</size> 3
|
||
313070263 1 Kuroro has left. 3
|
||
313070301 2 Preparation: Go to the target point to start your challenge once you are ready.
|
||
313070302 2 Observation: Tap "Interact" to end the observation.
|
||
313070303 2
|
||
313070304 2 Penalty: Defeat all the enemies.
|
||
313070305 2 Selection: Tap "Interact" next to the target with the <color=#ff6633>[largest]</color> quantity.
|
||
313070306 2 Selection: Tap "Interact" next to the target with the <color=#ff6633>[smallest]</color> quantity.
|
||
313070351 1 <size=100>Round {0}!</size> 2
|
||
313070352 1 <size=100>2</size> 2
|
||
313070353 1 <size=100>1</size> 2
|
||
313070354 1 <size=100>Start!</size> 2
|
||
313070355 1 Which one has the <color=#ff6633>[largest]</color> quantity? 3
|
||
313070356 1 Which one has the <color=#ff6633>[smallest]</color> quantity? 3
|
||
313070357 1 Quantity: [{0}] 3
|
||
313070358 1 <size=50>Correct!</size> 3
|
||
313070359 1 <size=50>Incorrect!</size> 3
|
||
313070361 1 Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size> 3
|
||
313070362 1 Cheat mode activated\n<size=27>The exact quantity will be displayed</size> 3
|
||
313070401 2 Preparation: Go to the target point to start your challenge once you are ready.
|
||
313070402 2 Preparation: Approach the "ghost".
|
||
313070403 2 Observation: Watch the ghost's movement order.
|
||
313070404 2 Challenge: Step on the tiles in order. Do not trigger the traps.
|
||
313070405 8 Remaining attempts {0}
|
||
313070406 2 Challenge: Defeat the "ghost".
|
||
313070451 1 A black figure has appeared in front\n<size=27>Approach the black figure to investigate</size> 3
|
||
313070452 1 Go to the target point to start 3
|
||
313070453 1 <size=50>Success!</size> 3
|
||
313070454 1 0 attempts left. Commencing the Challenge of Courage! 3
|
||
313070461 1 Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size> 3
|
||
313070462 1 Cheat mode activated\n<size=27>The correct tile for the next step will now be marked</size> 3
|
||
313070501 2 Preparation: Go to the target point to start your challenge once you are ready.
|
||
313070502 2 Challenge: Defeat all the enemies.
|
||
313070551 1 <size=100>Start!</size> 2
|
||
313070552 1 <size=100>Wave {0}</size> 3
|
||
313070561 1 Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size> 3
|
||
313070562 1 Cheat mode activated\n<size=27>You will recover Energy and Orbs over time</size> 3
|
||
313090301 2 Investigate the Comms Device
|
||
313090302 2 Collect parts to repair the Comms Device
|
||
313090351 1 Terrapod lies motionless on the ground 3
|
||
313090352 1 Terrapod activated! 3
|
||
313090353 1 <color=#FF6600>[Portable Power]</color> obtained 3
|
||
313090354 1 <color=#FF6600>[Warehouse Pass]</color> obtained 3
|
||
313090355 1 <color=#00CCFF>[ATK Boost]</color> (ATK increases by 30%) obtained\n<size=27>Pick up the drop to obtain</size> 3
|
||
313090356 1 <color=#00CCFF>[DEF Boost]</color> (DEF increases by 20%) obtained\n<size=27>Pick up the drop to obtain</size> 3
|
||
313090357 1 <color=#00CCFF>[Recovery Boost]</color> (Recovers 2% HP every 2s) obtained\n<size=27>Pick up the drop to obtain</size> 3
|
||
313090358 1 You don't have the <color=#FF6600>[Warehouse Pass]</color> 3
|
||
313090359 1 Go investigate the Comms Device 3
|
||
313090360 1 Come back after you obtain the <color=#FF6600>[Portable Power]</color> 3
|
||
313090361 1 <color=#FF6600>[Warehouse Pass]</color> verified 3
|
||
313090362 1 <color=#FF6600>[Backup ID Card]</color> obtained 3
|
||
313090363 1 Find another way! 3
|
||
313090364 1 The blocked path has been cleared! 3
|
||
313090365 1 <color=#00CCFF>[Enhanced EX]</color> (Adds 1 stack of enhanced effect) obtained\n<size=27>EX effect: Gain 3 identical effects to activate</size> 5
|
||
313090366 1 <color=#00CCFF>[Full Enhanced EX]</color> (Adds 1 stack of complete effect)\n<size=27>EX effect: Gain <color=#00CCFF>[ATK Boost], [DEF Boost], [Recovery Boost]</color> simultaneously to activate</size> 5
|
||
313090367 1 <color=#00CCFF>[Winged Feet]</color> (Movement Speed increases by 30%) obtained\n<size=27>Move a certain distance to activate</size> 5
|
||
313090368 1 <color=#00CCFF>[On Edge]</color> (Basic Attack inflicts Fire DMG) obtained\n<size=27>Open the door without any preparations</size> 5
|
||
313090369 1 <color=#00CCFF>[All Bases Covered]</color> (Damage Reduction increases by 10%) obtained\n<size=27>Open the door after gaining 3 enhanced effects</size> 5
|
||
313090370 1 <color=#00CCFF>[Dare Devil]</color> (Gains a 3-sec Super Armor every 15s) obtained\n<size=27>Open the door without any enhanced effect</size> 5
|
||
313090371 1 <color=#00CCFF>[Punch Out]</color> (CRIT increases by 10% when Combo is greater than 50) obtained\n<size=27>Interrogate the Construct repeatedly to activate</size> 5
|
||
313090372 1 <color=#00CCFF>[Plan Ahead]</color> (Gains a 5-sec shield equal to 10% HP every 10s) obtained\n<size=27>Prepare [ID Card C] ahead of time to activate</size> 5
|
||
313090373 1 <color=#00CCFF>[Machine Destroyer]</color> (ATK ignores the target's 50% DEF) obtained\n<size=27>Eliminates a total of 10 Terrapods</size> 5
|
||
313090376 1 <color=#FF6600>[Receiver]</color> obtained 3
|
||
313090377 1 Use <color=#FF6600>[Receiver]</color> and <color=#FF6600>[Portable Power]</color> to repair the Comms Device 3
|
||
313090380 1 <color=#FF6600>[Backup ID Card]</color> verified 3
|
||
313090381 8 (Full) Enhanced EX Activate 3
|
||
313090382 8 (Full) Enhanced EX --- 3
|
||
313090383 8 Winged Feet Activate 3
|
||
313090384 8 Winged Feet --- 3
|
||
313090385 8 On Edge Activate 3
|
||
313090386 8 On Edge --- 3
|
||
313090387 8 All Bases Covered/Dare Devil Activate 3
|
||
313090388 8 All Bases Covered/Dare Devil --- 3
|
||
313090389 8 Punch Out Activate 3
|
||
313090390 8 Punch Out --- 3
|
||
313090391 8 Plan Ahead Activate 3
|
||
313090392 8 Plan Ahead --- 3
|
||
313090393 8 Machine Destroyer Activate 3
|
||
313090394 8 Machine Destroyer --- 3
|
||
313090401 2 Ask the foreman
|
||
313090402 2 Find lion dance team members
|
||
313090403 2 Find the next target
|
||
313090404 2 Retrieve Hanged Man A's lost cargo
|
||
313090405 2 Find a witness
|
||
313090406 2 Expose Hanged Man B
|
||
313090407 2 Return the cargo to Hanged Man A
|
||
313090408 2 Find the engine oil Chubby Red needs
|
||
313090409 2 Bring the strange oil to Chubby Red
|
||
313090410 2 Talk with the foreman
|
||
313090451 1 Based on Changyu and Sophia's characteristics\nPersuade the foreman's subordinates to join the lion dance team 3
|
||
313090452 1 Hanged Man A agrees to join! 3
|
||
313090453 1 Let Sophia negotiate 3
|
||
313090454 1 Hanged Man B agrees to join! 3
|
||
313090455 1 Let Changyu negotiate 3
|
||
313090456 1 [Lost Cargo] obtained 3
|
||
313090457 1 Chubby Red agrees to join! 3
|
||
313090458 1 [Strange Oil] obtained 3
|
||
313090459 1 Ballwheel agrees to join! 3
|
||
313090460 1 [Ballwheel's Statement] obtained 3
|
||
313091101 8 Current wave {0}/3
|
||
313091102 8 Removed
|
||
313101101 8 Current wave {0}/5
|
||
313110301 2 Collect usable data
|
||
313110302 8 Collected {0}/3
|
||
313110303 2 Proceed to camp
|
||
313110401 2 Defeat the enemies
|
||
313110402 2 Proceed to camp center
|
||
313110403 2 Select an area to survey
|
||
313110404 2 Survey another area
|
||
313110405 2 Fight the Elite Corrupted
|
||
313110406 2 Defeat the Elite Corrupted
|
||
313110451 1 Find the Corrupted 3
|
||
313110452 1 Find the Elite Corrupted 3
|
||
313110453 1 Engage in battle! 3
|
||
313110701 2 Eliminate all enemies
|
||
313110702 2 Speak with Nanami
|
||
313110703 2 Defeat Nanami
|
||
313110751 1 Find the enemies 3
|
||
313110752 1 The door to the warehouse is open! 3
|
||
313110901 2 Collect the drops of Fortune Giver
|
||
313110951 1 Attack Fortune Giver to collect the drops 3
|
||
313111101 2 Eliminate all enemies
|
||
313111102 2 Leave the warehouse
|
||
313111103 2 Survey the target area
|
||
313111104 2 Defeat Haywire Xi
|
||
313111105 2 Tip: You may use CUB in battle
|
||
313111151 1 Enemies are here! 3
|
||
313111152 1 The door to the mall is open! 3
|
||
313111153 1 Haywire Xi is here! 3
|
||
313120301 2 Inspect the garden in front
|
||
313120302 2 ?■■剜■■■?■???
|
||
313120303 2 ■■??稀觥觥??
|
||
313120304 2 Inquire hat-wearing program
|
||
313120305 2 Go to the exit of abnormal area
|
||
313120351 1 The Constructs entered Berserk status! 3
|
||
313120352 1 New monsters appeared! 3
|
||
313120353 1 A figure in a hat appeared in the distance! 3
|
||
313120354 1 Monsters at the other side of the Partition Wall were confused! 3
|
||
313120701 2 ■■■Kill■ the enemies quickly
|
||
313120702 2 Don't kill the enemies too quickly
|
||
313120751 1 Elite Corrupted summoned new peers\n Elite Corrupted were healed 3
|
||
313120752 1 Elite Corrupted summoned new peers 3
|
||
313120753 1 Killed all Elite Corrupted successfully\n Enemies will no longer be refreshed 3
|
||
313120801 2 D■f■at Qu■■n Program
|
||
313120802 2 Defeat Queen Program
|
||
313130401 2 Defeat Roland. 30
|
||
313130402 2 Defeat Roland with Lee and Liv. 30
|
||
313130451 1 Lee and Liv have joined the battle! 3
|
||
316150001 8 Defeated {0} enemy(ies)
|
||
316150002 2 Objective: {0} enemy(ies)
|
||
316150003 2 1★ Condition: {0} enemy(ies)
|
||
316150004 2 2★ Condition: {0} enemy(ies)
|
||
316150005 2 3★ Condition: {0} enemy(ies)
|
||
316150006 2 All objectives completed. Go to the designated location to end this stage.
|
||
316150051 1 New enemies appeared! 3
|
||
316150052 1 Elite enemies have appeared! 3
|
||
316210101 8 Remaining time to Resurrection {0}s
|
||
316210102 1 A Prime became weak!\n Kill the other one quickly before the end of countdown 3
|
||
316210103 1 The weak Prime awakened! 3
|
||
316210201 1 Lucia's projection was killed!\nThe remaining enemies gained [Berserk] 3
|
||
316210202 1 Liv's projection was killed!\nThe remaining enemies gained [Recovery] 3
|
||
316210203 1 Lee's projection was killed!\nThe remaining enemies gained [Shield] 3
|
||
320110101 8 Current Wave 1/{0}
|
||
320110102 8 Current Wave 2/{0}
|
||
320200001 8 No. of laser enhancements {0}
|
||
320200002 8 Next dark explosion in {0}s
|
||
320200003 8 Time before the Next Beam Strike {0}s
|
||
320200004 8 Time before the Next Appearance of the Bugs {0}s
|
||
320200005 8 Time before the Next Appearance of the Beam Devices {0}s
|
||
320300001 2 <size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#FF3300>{0}</color>/6</size>
|
||
320300002 2 <size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#0099FF>{0}</color>/6</size>
|
||
320300003 2 <size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#FFFF00>{0}</color>/6</size>
|
||
320300004 2 <size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#FFFFFF>{0}</color>/6</size>
|
||
320300006 2 <size=25>When a member spends more than <color=#FF3300>5</color>/<color=#FF3300>10</color>/<color=#FF3300>15</color>s on the field, switching members will create <color=#FF3300>1</color>/<color=#FF3300>2</color>/<color=#FF3300>3</color> light spheres that revolve around the member switched in for 6s.</size>
|
||
320300007 2 <size=25>When a member spends more than <color=#7FFF00>5</color>/<color=#FF3300>10</color>/<color=#FF3300>15</color>s on the field, switching members will create <color=#7FFF00>1</color>/<color=#FF3300>2</color>/<color=#FF3300>3</color> light spheres that revolve around the member switched in for 6s.</size>
|
||
320300008 2 <size=25>When a member spends more than <color=#FF3300>5</color>/<color=#7FFF00>10</color>/<color=#FF3300>15</color>s on the field, switching members will create <color=#FF3300>1</color>/<color=#7FFF00>2</color>/<color=#FF3300>3</color> light spheres that revolve around the member switched in for 6s.</size>
|
||
320300009 2 <size=25>When a member spends more than <color=#FF3300>5</color>/<color=#FF3300>10</color>/<color=#7FFF00>15</color>s on the field, switching members will create <color=#FF3300>1</color>/<color=#FF3300>2</color>/<color=#7FFF00>3</color> light spheres that revolve around the member switched in for 6s.</size>
|
||
1501015201 2 Defeat all the Corrupted
|
||
800104021 2 You own {0} Coin 99
|
||
800104022 2 {0}m from the nearest target 99
|
||
800104023 3 {0}m from the nearest target 99
|
||
800104024 4 {0}m from the nearest target 99
|
||
300701 1 Swift Hunter\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070101 1 Swift Hunter EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300702 1 Blade Flurry\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070201 1 Blade Flurry EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300703 1 Resurrected Blademaster\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070301 1 Resurrected Blademaster EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300704 1 Lone-Wolf Blade\n<color=#fffff><size=26>Defeat the Boss in a limited time</size></color> 3
|
||
30070401 1 Lone-Wolf Blade EX\n<color=#fffff><size=27>Defeat the Boss in a limited time</size></color> 3
|
||
300705 1 Royal Commander\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070501 1 Royal Commander EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300706 1 Elemental Butcher\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070601 1 Elemental Butcher EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300707 1 Assault Gunner\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070701 1 Assault Gunner EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300708 1 Ice Swordsman\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070801 1 Ice Swordsman EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300709 1 Assault Chainsaw\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30070901 1 Assault Chainsaw EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
300710 1 Twin Hunter\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color> 3
|
||
30071001 8 Pointy resurrects in: {0}s
|
||
30071002 8 Pokey resurrects in: {0}s
|
||
30071003 8 Pointy resurrected! Tips 1
|
||
30071004 8 Pokey resurrected! Tips 1
|
||
30071005 1 Twin Hunters EX\n<color=#fffff><size=27>Simultaneously defeat all enemies within the time limit</size></color> 3
|
||
30071710 1 Reverse Command\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071711 8 Hydraulic about to receive new affix {0}s
|
||
30071712 8 Monitor about to receive new affix {0}s
|
||
30071713 8 Sentry Gun about to receive new affix {0}s
|
||
30071714 8 Command received Tips 2
|
||
30071715 8 Terminal destroyed Tips 2
|
||
30071720 1 Clever Tactics\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071730 1 Dragon Orb Power\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071731 8 Time remaining for Phecda's support {0}s
|
||
30071732 1 Phecda has returned to the enemy's side 2
|
||
30071733 1 Phecda's support begins 2
|
||
30071740 1 Switching Sides\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071741 8 Ping a total of 6 non-<color=#ff5656>[Red Orb]</color> {0} Currently
|
||
30071742 8 Ping a total of 6 non-<color=#ff5656>[Blue Orb]</color> {0} Currently
|
||
30071743 8 Ping a total of 6 non-<color=#ff5656>[Yellow Orb]</color> {0} Currently
|
||
30071744 8 Ping a total of 3 non-<color=#ff5656>[Red Orb]</color> {0} Currently
|
||
30071745 8 Ping a total of 3 non-<color=#ff5656>[Blue Orb]</color> {0} Currently
|
||
30071746 8 Ping a total of 3 non-<color=#ff5656>[Yellow Orb]</color> {0} Currently
|
||
30071747 8 <color=#ff5656>Challenge failed</color> Tips 2
|
||
30071748 8 Challenge complete Tips 2
|
||
30071749 1 You can start pinging Orbs\n<color=#fffff><size=27> Pinging Orbs according the instruction to gain Phecda's support for a short time</size></color> 2
|
||
30071750 1 Changing Mind\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071760 1 Military Expertise\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071761 8 Expertise Mark Tips
|
||
30071762 8 Military Mark Tips
|
||
30071763 8 Mark disabled Tips 2
|
||
30071764 8 Mark triggered Tips 2
|
||
30071770 1 Rooted Fear\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071771 8 Time before "Phobia" arrives {0}s
|
||
30071772 8 Time before "Fear" arrives {0}s
|
||
30071773 8 "Phobia" is dispersed Tips 2
|
||
30071774 8 Source of Fear has changed Tips 2
|
||
100101 2 Approach and defeat the Corrupted.
|
||
100102 2 Defeat the remaining Corrupted.
|
||
100103 2 Follow the road sign and go through the streets.
|
||
100104 2 Defeat the invading Corrupted.
|
||
100105 1 More Corrupted have been restored. 2
|
||
110102 1 Collect the Memory Chips\n<color=#fffff><size=26>Follow the instructions to interact with all Memory Chips for collection</size></color> 3
|
||
110103 1 Collected all chips\n<color=#fffff><size=26>Put the Memory Chips back into Nozzle</size></color> 3
|
||
110104 2 Collect the memory chips ({0}/3) 1
|
||
110105 1 Freedom... want to share...\n<color=#fffff><size=26>Find a place suitable for artistic creation.</size></color> 3
|
||
110106 2 <size=26>Follow the instructions to find a creation spot</size>
|
||
110107 1 It's... not what I want...\n<color=#fffff><size=26>Try again.</size></color> 3
|
||
110108 1 Not fun at all...\n<color=#fffff><size=26>It seems to have lost its interest in this place.</size></color> 3
|
||
110109 1 <size=35>"... A free world... free creation..."</size>\n<color=#fffff><size=26>The robots around seem to have less hostility.</size></color> 3
|
||
110110 1 <size=35>"What... a wonderful... world..."</size>\n<color=#fffff><size=26>The robots around seem to have no more hostility.</size></color> 3
|
||
110111 1 <size=35>"Everyone... can feel happy..."</size>\n<color=#fffff><size=26>The robots around seem to have no more hostility.</size></color> 3
|
||
110112 1 <size=35>"Starting... from here..."</size>\n<color=#fffff><size=26>Go to the position where the phantom vanished.</size></color> 3
|
||
110113 1 <size=35>"So... many... audience..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory.</size></color> 3
|
||
110114 1 <size=35>"What... a wonderful... world..."</size>\n<color=#fffff><size=26>Continue to the position where the phantom vanished.</size></color> 3
|
||
110115 1 Freedom... want to share...\n<color=#fffff><size=26>Defeat all afterimages of memory.</size></color> 3
|
||
110116 1 <size=35>"Everyone... can feel happy..."</size>\n<color=#fffff><size=26>Go to the memory end point.</size></color> 3
|
||
110117 1 Protect the graffiti\n<color=#fffff><size=26>Defeat the interfering enemies</size></color> 3
|
||
110118 1 Protect the graffiti\n<color=#fffff><size=26>Defeat the interfering enemies</size></color> 3
|
||
110119 1 Graffiti art... art...!\n<color=#fffff><size=26>More comrades have come here to help.</size></color> 3
|
||
110120 2 Deal with the nuisances
|
||
110121 2 Follow the instructions to escape
|
||
110122 2 Defend yourself while driving the nuisances away
|
||
110123 1 <size=35>"We need more... companions..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory</size></color> 3
|
||
110124 1 <size=35>"Those human being... won't able to stop... us..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory</size></color> 3
|
||
110125 1 <size=35>"We have to... find... Sage..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory</size></color> 3
|
||
110126 1 <size=35>"Humans are... never gonna understand... never..."</size>\n<color=#fffff><size=26>Go to the memory end point</size></color> 3
|
||
110127 1 <size=35>"Continue creating... from here"</size>\n<color=#fffff><size=26>Go to the glowing spot and spray</size></color> 3
|
||
110128 1 Make... your creation... here!\n<color=#fffff><size=26>Go to the memory point</size></color> 3
|
||
110129 2 Go to the next memory point
|
||
110130 1 Defend yourself\n<color=#fffff><size=26>The Corrupted led by Tifa start attacking</size></color> 3
|
||
110131 1 Keep defending yourself\n<color=#fffff><size=26>The Corrupted led by Tifa start attacking</size></color> 3
|
||
110132 1 Protect... the leader!\n<color=#fffff><size=26>Escape with the help of the companions</size></color> 3
|
||
110133 2 Defeat all afterimages of memory
|
||
110134 2 Go to the position where the phantom vanished
|
||
110135 2 <size=32>Defend yourself form the attack of the Corrupted</size>
|
||
110136 1 It seems that all nuisances have withdrawn\n<color=#fffff><size=26>Follow the instructions and go to the next creation spot</size></color> 3
|
||
110137 2 Go to the target point and spray
|
||
110138 1 <size=35>"What... a wonderful... world..."</size>\n<color=#fffff><size=26>You have finished the creation. Go to the next spot</size></color> 3
|
||
110201 2 <size=31>Follow the projection</size>
|
||
110202 2 <color=#ff5656>Win the harsh competition</color>
|
||
110203 2 <color=#ff5656><size=31>Destroy Iso-Device and defeat Constructs</size></color>
|
||
110204 2 <color=#ff5656><size=31>Go and release Jitterbombs</size></color>
|
||
110205 2 <color=#ff5656>Defeat Kamui</color>
|
||
110206 2 <color=#ff5656>Follow Roland</color>
|
||
110207 2 <color=#ff5656>Defeat Musashi IX</color>
|
||
110208 2 <color=#ff5656>Defeat the Construct team</color>
|
||
110209 2 Defeat all embodiments
|
||
110301 2 <color=#ff5656>Defeat the Terrapod</color>
|
||
110302 2 <color=#ff5656>Defeat all the bionic animal exhibits</color>
|
||
110303 2 <color=#ff5656><size=31>Move without being sensed by sensors</size></color>
|
||
110304 1 You have been sensed\n<color=#fffff><size=26>A group of Terrapod has been activated</size></color> 3
|
||
110305 2 <color=#ff5656>Defeat the Construct team</color>
|
||
110306 2 <color=#ff5656>Collect the paralyzed Construct</color>
|
||
110307 2 <color=#ff5656><size=26>Arrange the welcome ceremony</size></color>
|
||
110308 2 <color=#ff5656>Defeat Estate Butler</color>
|
||
110309 2 Defeat all the Corrupted
|
||
110401 2 Defeat guards and leave
|
||
110402 2 Go to the location specified by Liv
|
||
110403 2 Defeat the embodiments of Punishing Virus
|
||
110404 1 Search the estate\n<color=#fffff><size=26>Look for items related to Emma</size></color> 3
|
||
110405 2 Interact with the target point
|
||
110406 2 Defeat the Corrupted in the way
|
||
110407 2 Follow the instructions to leave
|
||
110408 1 <size=38>Successfully decoupled, hot reloading now.</size> 3
|
||
110409 2 Defeat the Elite Corrupted
|
||
110410 1 Search the estate\n<color=#fffff><size=26>Defeat the Corrupted in the way</size></color> 3
|
||
110411 2 <size=30>Interact with the target point to next area</size>
|
||
110412 1 The Corrupted has temporarily withdrawn\n<color=#fffff><size=26>Leave here</size></color> 3
|
||
110413 1 Simulation complete\n<color=#fffff><size=26> The next stage of sim operation will start soon</size></color> 3
|
||
110414 2 Defeat Estate Butler
|
||
110601 1 Execution\n<color=#fffff><size=26> Defeat the disobedient Corrupted</size></color> 3
|
||
110602 2 Defeat the disobedient
|
||
110603 2 Go to the next target point
|
||
110604 1 Follow the Sister\n<color=#fffff><size=26> Sync memories in the target point</size></color> 3
|
||
110605 2 <size=31>Follow the Sister to the next area</size>
|
||
110606 2 <size=30>Defeat the Corrupted to continue syncing</size>
|
||
110607 1 <size=36>Ensure the integrity of the Sister's data</size>\n<color=#fffff><size=26> Stop the logic attack of the Punishing Virus</size></color> 3
|
||
110608 2 <size=28>Escort the Sister</size>
|
||
110609 1 Failed to sync the memories\n<color=#fffff><size=26> Core data of the Sister has been destroyed</size></color> 3
|
||
110610 1 The Sister arrived successfully\n<color=#fffff><size=26> Go to the target point to end the sync</size></color> 3
|
||
110611 1 Execution\n<color=#fffff><size=26> Defeat the incoming Corrupted</size></color> 3
|
||
110612 2 <size=31>Defeat the Firefighter</size>
|
||
110613 1 Recovering the data\n<color=#fffff><size=26> 50% Completed</size></color> 3
|
||
110614 1 Data recovery complete\n<color=#fffff><size=26> Resyncing</size></color> 3
|
||
110615 1 <size=36>Protect the Sister's data core</size>\n<color=#fffff><size=26> Sync process will be paused when there is enemy in the sync circle</size></color> 3
|
||
110616 1 <size=36>Memory retrospection complete</size>\n<color=#fffff><size=26> Go to the memory end point</size></color> 3
|
||
110617 1 Obtain the last memory sequence of the Sister 3
|
||
300107 1 Defeat all the Corrupted\n<color=#fffff><size=27>Defeat all enemies in a limited time</size></color> 3
|
||
200101 1 Debuff the Boss by defeating the enemies\n<color=#fffff><size=26> The Boss will be enhanced if the enemies are not defeated within the time limit </size></color> 3
|
||
200102 1 First stage compete\n<color=#fffff><size=26>Enhanced Boss incoming</size></color> 3
|
||
200103 1 All enemies are defeated\n<color=#fffff><size=26> Boss incoming</size></color> 3
|
||
200104 1 Surprise! A special stage for you!\n<color=#fffff><size=26> Get ready to fight against the fully enhanced Boss!</size></color> 3
|
||
300001 6 DefaultOpen
|
||
300002 6 DefaultClose
|
||
200105 1 Select a path to move on\n<color=#fffff><size=26>Complete the goal by defeating all enemies of any paths</size></color> 3
|
||
200106 1 You chose to face strong enemies.\n<color=#fffff><size=27>Defeat all enemies in a limited time.</size></color> 3
|
||
200107 1 You chose to face a group of enemies.\n<color=#fffff><size=27>Defeat all enemies in a limited time.</size></color> 3
|
||
200108 1 Resources acquired.\n<color=#fffff><size=27>The next wave of Corrupted is coming.</size></color> 2
|
||
200109 1 All resources acquired.\n<color=#fffff><size=27>You have acquired all resources in this battle.</size></color> 2
|
||
200110 1 Mission failed.\n<color=#fffff><size=27>The {0} wave of resources you acquired will be tallied.</size></color> 2
|
||
200111 8 Resources acquired {0}/1
|
||
200112 8 Resources acquired {0}/2
|
||
200113 8 Resources acquired {0}/3
|
||
200114 8 Resources acquired {0}/4
|
||
200115 8 Resources acquired {0}/5
|
||
200116 8 Resources acquired {0}/6
|
||
200117 8 Current resources acquired Tips 2
|
||
200118 8 Resources acquired {0}/7
|
||
200119 8 Resources acquired {0}/8
|
||
99950005 2 Collected {0}/300 Cogs! 3
|
||
9611001 2 The <color=#ff0000>{0}</color> Floor
|
||
9611002 1 Enemy Lv.<size=50><color=#ff0000>{0}</color></size> 5
|
||
9611003 1 <size=500><color=#ff0000>Dead</color></size> 5
|
||
9611004 1 <size=50>Final Record: The <color=#ff0000>{0}</color> Floor</size> 5
|
||
300602 1 Special effect of the stage\n<color=#fffff><size=27> Increases Fire DMG by 50%</size></color> 2
|
||
300603 1 Special effect of the stage\n<color=#fffff><size=27> Increases Lightning DMG by 50%</size></color> 2
|
||
300604 1 Special effect of the stage\n<color=#fffff><size=27> Increases Ice DMG by 50%</size></color> 2
|
||
300605 1 Special effect of the stage\n<color=#fffff><size=27> Increases Dark DMG by 50%</size></color> 2
|
||
300606 1 Special effect of the stage\n<color=#fffff><size=26> Increases Physical DMG by 50%</size></color> 2
|
||
300607 1 Special effect of the stage\n<color=#fffff><size=26> Increases CRIT DMG by 50%</size></color> 2
|
||
300608 1 Special effect of the stage\n<color=#fffff><size=26> Increases DMG by 50% once 100-Hit Combo is achieved</size></color> 2
|
||
300609 1 Special effect of the stage\n<color=#fffff><size=26> Increases Melee DMG by 50%</size></color> 2
|
||
300610 1 Special effect of the stage\n<color=#fffff><size=26> Increases Ranged DMG by 50%</size></color> 2
|
||
300611 1 Special effect of the stage\n<color=#fffff><size=27> Increases all Elemental DMG by 50%</size></color> 2
|
||
300612 1 Special effects of the stage\n<color=#fffff><size=26> Increases basic attacks DMG and obtains no signal orb</size></color> 2
|
||
300613 1 Special effects of the stage\n<color=#fffff><size=26> No limit on the number of Dodge and no CD on Extreme Dodge</size></color> 2
|
||
300614 1 Special effect of the stage\n<color=#fffff><size=26> Increases the speed of obtaining signal orbs</size></color> 2
|
||
300615 1 Special effect of the stage\n<color=#fffff><size=26> No CD on any QTE Skills</size></color> 2
|
||
300616 1 Special effect of the stage\n<color=#fffff><size=26> Enter the battle with energy full</size></color> 2
|
||
300617 1 Special effect of the stage\n<color=#fffff><size=26> Enemies may randomly drop signal orbs</size></color> 2
|
||
300618 1 Special effects of the stage\n<color=#fffff><size=26> Enemies may randomly drop energy packs</size></color> 2
|
||
301401 1 1st time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color> 2
|
||
301402 1 2nd time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color> 2
|
||
301403 1 3rd time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color> 2
|
||
301404 1 4th time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color> 2
|
||
301405 1 Last time bonus reward received\n<color=#fffff><size=27> Defeat as many enemies as possible in the remaining time</size></color> 2
|
||
301406 8 Time rewards obtained ({0}/5)
|
||
301407 8 Next wave is coming soon! Complete
|
||
301408 8 All time rewards obtained Tips
|
||
301409 12 Total Damage Dealt: {0}
|
||
301410 12 Stage Over 2
|
||
301411 1 1st time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color> 2
|
||
301412 1 2nd time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color> 2
|
||
301413 1 3rd time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color> 2
|
||
301414 1 4th time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color> 2
|
||
301415 1 Last time bonus reward received\n<color=#fffff><size=27> Deal as much damage as possible to the Boss in the remaining time</size></color> 2
|
||
301416 1 Stage Over\n<color=#fffff><size=27> Total damage dealt to Boss: {0}</size></color> 2
|
||
301417 8 Remaining time bonus received! Tips 2
|
||
301418 1 Unlimited Battle\n<color=#fffff><size=27> Defeat as many enemies as possible before the countdown ends</size></color> 2
|
||
301419 1 Boss Strike! \n<color=#fffff><size=27> Deal as much damage as possible to the Boss before the countdown ends</size></color> 2
|
||
301420 12 Damage Dealt: {0}/100000
|
||
301421 12 Damage Dealt: {0}/220000
|
||
301422 12 Damage Dealt: {0}/400000
|
||
301423 12 Damage Dealt: {0}/800000
|
||
301424 12 Damage Dealt: {0}/1400000
|
||
301425 8 Stage Progress {0}/1 1
|
||
301426 8 Stage Progress {0}/2 1
|
||
301427 8 Stage Progress {0}/3 1
|
||
301428 8 Stage Progress {0}/4 1
|
||
301429 8 Stage Progress {0}/5 1
|
||
301430 12 Waves Defeated: {0}/2
|
||
301431 12 Waves Defeated: {0}/4
|
||
301432 12 Waves Defeated: {0}/6
|
||
301433 12 Waves Defeated: {0}/8
|
||
301434 12 Waves Defeated: {0}/10
|
||
301435 1 Stage Over\n<color=#fffff><size=27> {0} waves completed</size></color> 2
|
||
301436 12 Total Waves Defeated: {0}
|
||
301437 2 Defeat all Guards
|
||
301438 2 Defeat the Guardian
|
||
301439 12 Damage Dealt: {0}/60000
|
||
301440 12 Damage Dealt: {0}/120000
|
||
301441 12 Damage Dealt: {0}/240000
|
||
301442 12 Damage Dealt: {0}/480000
|
||
301443 12 Damage Dealt: {0}/960000
|
||
30100101 2 Dodged {0}/3 3
|
||
30100102 2 Mission complete 3
|
||
30100103 2 Overheated {0}/1 3
|
||
30100104 2 Extreme Dodge {0}/2 3
|
||
30100105 2 Extreme Dodge {0}/3 3
|
||
30100106 2 Times of 3-Pings in Matrix state {0}/3 3
|
||
30100107 2 Switch character once when overheats 3
|
||
30100108 2 Trigger Extreme Dodge with a new Construct 3
|
||
30100109 2 Release any skills {0}/5 3
|
||
30100110 2 Release any 3-Ping skills {0}/3 3
|
||
30100111 2 Trigger Liv's QTE skill {0}/2 3
|
||
30100112 2 Defeat the enemies 3
|
||
30100113 2 Defeat the enemies and fully heal the allies 3
|
||
30100114 2 Defeat Envoy 3
|
||
30100115 2 Defeat Envoy under Piercing Armor state 3
|
||
30100147 2 <size=26>Trigger Liv: Laser Cluster once</size> 20
|
||
30100148 2 <size=26>Trigger Nanami: Slash Storm once</size> 20
|
||
30100149 2 <size=26>Trigger Lucia: Lotus Dual Blade once</size> 20
|
||
30100150 2 Defeat Musashi IX 20
|
||
30100151 2 Mission Goal: Achieve the target point 999
|
||
30100152 2 Trigger Matrix Effect 1 time 999
|
||
30100153 2 Defeat Envoy 3
|
||
30100154 2 <size=26>Defeat the enemies with [Lotus Dual Blade]</size> 3
|
||
30100155 7 <size=26>Trigger Liv: Laser Cluster once</size> 3
|
||
30100156 7 <size=26>Trigger Nanami: Slash Storm once</size> 3
|
||
30100157 7 <size=26>Trigger Lucia: Lotus Dual Blade once</size> 3
|
||
30100158 8 <size=26>Trigger Liv: Laser Cluster once</size> Complete 3
|
||
30100159 8 <size=26>Trigger Nanami: Slash Storm once</size> Complete 3
|
||
30100160 8 <size=26>Trigger Lucia: Lotus Dual Blade once</size> Complete 3
|
||
30100170 2 Fight against the Shieldbearer 3
|
||
30100171 7 Heal Lucia completely with QTE Skill 9999
|
||
30100172 7 Defeat Piercing Armor state enemies with QTE Skill 9999
|
||
30100173 7 Fully heal a paralyzed ally one more time 9999
|
||
30100174 2 Check on the Construct 4
|
||
30100175 2 Defeat Musashi VI 9999
|
||
30100176 2 Defeat Bio-Salamander 9999
|
||
30100177 2 Defeat the Firefighter 9999
|
||
30100178 2 Recover Lucia's HP 9999
|
||
30100179 2 Defeat Shieldbearer under Piercing Armor state 9999
|
||
30100180 8 Fully recover Lucia's HP Complete 3
|
||
30100181 8 Defeat the enemies Complete 3
|
||
30100182 8 Fully heal the downed allies. Complete 3
|
||
30100183 2 Defeat Shieldbearer under Piercing Armor state
|
||
30100801 7 Trigger Lotus - Dual Blades {0}/2 times 9999
|
||
30100802 7 Trigger Laser Cluster {0}/2 times 9999
|
||
30100803 7 Trigger EX - Slash Storm {0}/2 times 9999
|
||
30100804 7 {0}/2 Precise Shots with Controlling Bullet active 9999
|
||
30100805 7 Trigger Burst Mode {0}/1 time 9999
|
||
30100806 7 Use Signature Move after gathering {0}/3 arrows 9999
|
||
30100807 7 Trigger Fleeting Phantom {0}/1 time 9999
|
||
30100808 7 Trigger Balancing Rhythm {0}/2 times 9999
|
||
30100809 7 Trigger Thunder Lure with Thunder Dance {0}/5 times 9999
|
||
30100810 7 Trigger EX Thunder Lure {0}/2 times 9999
|
||
30100811 7 Practice: Casting the Signature to switch to Dark Form.
|
||
30100812 7 Practice: Upon matching 3-Pings or triggering 5 Light Penalties, restore HP.
|
||
30100813 7 Practice: Match any 3-Pings + Red Orbs to follow up with more cannon shells.
|
||
30100814 7 Practice: At 50% Heat, receives a damage bonus.
|
||
30100815 7 Practice: Upon casting the Signature Move, becomes Hypertune.
|
||
30100816 7 Practice: Match 3 Blue Orbs + any 3-Pings to activate Blade Will.
|
||
30100817 7 Release Vector Cube {0}/1 time 9999
|
||
30100818 7 Trigger Cosmic Wave {0}/1 time 9999
|
||
30100819 7 Match 3 Red Orbs + Blue Orbs to start Sniping.
|
||
30100820 7 Get {0}/3 Field Supply 9999
|
||
30100821 7 Trigger Arclight Shield {0}/2 times 9999
|
||
30100822 7 Practice: Collect Signature points to cast Signature - Halcyonic Blossoms.
|
||
30100823 7 Practice: Cast the Signature to enter Berserk Mode.
|
||
30100824 7 Trigger {0}/1 complete Mass Illusion 9999
|
||
30100825 7 Practice: Spend all Energy points to cast Wide-area Electromagnetic Cannon.
|
||
30100826 7 Cast the Pursuit skill of each different Signal Orb once {0}/3 9999
|
||
30100827 7 Practice: Match Pings and cast the Signature to activate Concentrated Will.
|
||
30100116 8 Trigger Lotus - Dual Blades 2 times Complete 3
|
||
30100117 8 Trigger Laser Cluster 2 times Complete 3
|
||
30100118 8 Trigger EX - Slash Storm 2 times Complete 3
|
||
30100119 8 Perform Precise Shots 2 times Complete 3
|
||
30100120 8 Trigger Burst Mode 1 time Complete 3
|
||
30100121 8 Use Signature Move after gathering 3 arrows Complete 3
|
||
30100122 8 Trigger Fleeting Phantom 1 time Complete 3
|
||
30100123 8 Trigger Balancing Rhythm 2 times Complete 3
|
||
30100124 8 Trigger Thunder Lure 5 times Complete 3
|
||
30100125 8 Trigger EX-Thunder Lure 2 times Complete 3
|
||
30100126 8 Defeat enemies under the Dark Form Complete 3
|
||
30100127 8 Light Penalty to enemies 5 times Complete 3
|
||
30100128 8 Recover energy 3 times Complete 3
|
||
30100129 8 Perform healing 1 time Complete 3
|
||
30100130 8 Trigger Space Lord 2 times Complete 3
|
||
30100131 8 Trigger Thermal Armament 1 time Complete 3
|
||
30100132 8 Trigger Overclocking Resonance 1 time Complete 3
|
||
30100133 8 Enter Blade Will state 1 time Complete 3
|
||
30100134 8 Release Vector Cube 1 time Complete 3
|
||
30100135 8 Trigger Cosmic Wave 1 time Complete 3
|
||
30100136 8 Use /1 Critical Moment Complete 3
|
||
30100137 8 Get Field Supply 3 times Complete 3
|
||
30100138 8 Trigger Arclight Shield 2 times Complete 3
|
||
30100139 8 Trigger Final - Halcyonic Blossoms /1 time(s) Complete 3
|
||
30100140 8 Reach full stacks of Madness Complete 3
|
||
30100141 8 Enter the Berserk mode Complete 3
|
||
30100142 8 Return to the normal state Complete 3
|
||
30100143 8 Trigger 1 complete Mass Illusion Complete 3
|
||
30100144 8 Trigger wide-area electromagnetic cannon 1 time Complete 3
|
||
30100184 8 Trigger 1 Red Pursuit Complete 3
|
||
30100185 8 Trigger 1 Blue Pursuit Complete 3
|
||
30100186 8 Trigger 1 Yellow Pursuit Complete 3
|
||
30100187 8 Trigger 3 Pursuits using different methods Complete 3
|
||
30100188 8 Trigger Concentrated Will Complete 3
|
||
30100189 8 Trigger Concentrated Will once Complete 3
|
||
30100190 8 Trigger Concentrated Will twice Complete 3
|
||
11050101 2 Do not touch the firewall 3
|
||
11050102 2 Search and rescue the Forsaken {0}/3 9999
|
||
11050103 2 Defeat the Consciousness 3
|
||
11050104 2 <size=28>Lure Consciousness and activate trap</size> 9999
|
||
11050105 2 Escape from the hunt of Consciousness 3
|
||
11050106 2 Defeat Liv's pseudo-consciousness 9999
|
||
11050107 2 <size=26>Send the Consciousness out of the M.I.N.D.</size> 9999
|
||
11050108 2 Race to the target point 8
|
||
11050109 2 Reach the target destination 9999
|
||
11050110 2 Defeat the Corrupted 9999
|
||
11050111 2 Go to the TP Point 9999
|
||
30030301 6
|
||
30030302 6
|
||
30030303 6
|
||
30030401 6
|
||
30030402 6
|
||
30100203 6
|
||
30100303 7 Defeat Envoy with [Lotus Dual Blade] 3
|
||
30100304 7 <size=26>Trigger Liv: Laser Cluster once</size> 0
|
||
30100305 7 Trigger Liv: Laser Cluster once 0
|
||
30100306 7 <size=26>Trigger Lucia: Lotus Dual Blade once</size> 0
|
||
30110101 2 Attack Narwhal's Gatling Gun
|
||
30110102 2 Eliminate the Depth Corrupted
|
||
30110103 2 Attack Narwhal's horn
|
||
30110104 2 Dodge the attacks of Narwhal
|
||
30110105 2 Tame Narwhal
|
||
30110106 1 <size=30>Attack Narwhal's Gatling Gun with Sword Wave</size> 2
|
||
30110107 1 <size=30>Attack Narwhal's horn to stop it from firing missiles</size> 2
|
||
30110108 1 <size=30>Eliminate the Corrupted reappear on Narwhal</size> 2
|
||
30110109 1 Dodge the attacks of Narwhal\nBreak the Gatling Gun 2
|
||
30110110 1 Break Narwhal's horn\nTame Narwhal 2
|
||
30110201 1 Defense Terminal has been broken\n<size=26>Defense machine is not working as command is not found</size> 2
|
||
30110202 1 Break through the Corrupted!\nFix the Defense Terminal 2
|
||
30110203 2 Defeat the Frozen Corrupted
|
||
30110204 2 Activate the Defense Terminal
|
||
30110205 1 Make good use of the firepower of the defense machine\nProtect it from being destroyed 2
|
||
30110206 2 Protect the defense machine
|
||
30110207 1 A Special Corrupted jumps out of the sea\nIt had unleashed a shockwave which paralyzed the Defense Terminal 2
|
||
30110208 1 The Corrupted rushed in! 2
|
||
30110209 1 Defeat the Special Corrupted before the defense machine is destroyed 2
|
||
30110210 2 Defeat the Special Corrupted
|
||
30110211 1 Return immediately and reboot the Defense Terminal 2
|
||
30110212 2 Reboot the Defense Terminal
|
||
30110213 1 Wave {0} of the Corrupted incoming 2
|
||
30110301 2 Defeat all the Corrupted
|
||
30110401 2 Defeat Rosetta
|
||
30110402 1 Ascendant α met the fierce attacks from Rosetta calmly
|
||
30110501 2 Defeat Rosetta
|
||
30110502 1 Defeat Rosetta the betrayer! 2
|
||
30110601 1 Ascendant α captured the movement of Gray Raven\nShe decided to take preemptive action 2
|
||
30110602 1 Resist the incoming Depth Corrupted army! 2
|
||
30110603 2 Defend the port
|
||
30110604 1 Search for more Corrupted 2
|
||
30110605 1 Resist the next wave of attack! 2
|
||
30110606 2 Defend the port
|
||
30110607 1 The Depth Corrupted army is invading the port 2
|
||
30110608 2 Eliminate the remaining Corrupted and complete the defense mission
|
||
30110609 1 You spent too much time in the port\nThe Corrupted army is incoming from all sides 2
|
||
30110701 1 <size=30>You feel the strong fighting spirit form Lucia!</size> 2
|
||
30110702 1 Defeat Lucia 2
|
||
30110703 2 Suppress Lucia
|
||
30110704 2 Destroy the Corrupted ({0}/15)
|
||
30110705 1 The offensive has gradually slacked off 2
|
||
30110706 2 Talk to Lucia
|
||
30110707 2 Destroy the remaining Corrupted
|
||
30110708 1 α started unleashing her power 2
|
||
30110801 1 Ascendant α selected a large piece of sea ice as the place to suppress Rosetta 2
|
||
30110802 2 Defeat Rosetta
|
||
30090101 1 <size=32>Diana left the snow forest to track down the Frozen Corrupted</size>\n<size=27>Go deep into the ghost city</size> 2
|
||
30090102 2 Annihilate the Corrupted
|
||
30090103 2 Reach the target destination
|
||
30090201 1 Early in the morning\n<size=32>Diana had been tracking all night and eventually locked the target</size> 1
|
||
30090202 2 Intercept the target
|
||
30090301 2 Search for clues ({0}/4)
|
||
30090302 1 You found a small piece of parts. The low noise attracted a few of Corrupted. 2
|
||
30090303 1 You found a large piece of parts. The loud noise attracted tons of Corrupted! 2
|
||
30090304 1 Detected foreign objects ahead! 2
|
||
30090305 1 <size=32>Clues search complete! Information analysis begins!</size> 2
|
||
30090306 1 Evan is unscathed. Separate him from the Corrupted now. 2
|
||
30090307 2 Defeat all the Corrupted
|
||
30090308 2 Save Evan
|
||
30090309 2 Make your rounds nearby
|
||
30090401 1 The Corrupted has been defeated\n<size=25>Yet, Evan is still chained by its metallic skeleton</size> 2
|
||
30090402 2 Resist the Corrupted and save Evan
|
||
30090403 2 Cut off the metallic skeleton
|
||
30090404 1 Corrupted incoming\nHold the perimeter and protect the target 2
|
||
30090501 1 Final rescue starts! 2
|
||
30090502 2 Defeat the Corrupted and save Evan
|
||
30090503 10 Reward X{0} 2
|
||
30090504 8 Current Progress {0}/1 99
|
||
30090505 8 Current Progress {0}/2 99
|
||
30090506 8 Current Progress {0}/3 99
|
||
30090507 8 Current Progress {0}/4 99
|
||
30090508 8 Current Progress {0}/6 99
|
||
30090509 8 Enemies defeated: {0}
|
||
30090510 1 Increase difficulty to Lv.{0} 1
|
||
30090511 1 <size=50>Blossoms Three</size>\nOpening 2
|
||
30090512 1 <size=50>A Mid-Spring Night's Dream</size>\nOpening 2
|
||
30090513 8 Current Progress {0}/7 99
|
||
30090514 8 Current Progress {0}/8 99
|
||
30090515 8 Current Progress {0}/5 99
|
||
30090516 8 Hits taken {0} 5
|
||
30090517 1 <size=50>Kowloong Metropolis</size>\nObservatory 2
|
||
99940150 2 Find your own Corrupted 0
|
||
99940151 2 Enjoy the battle! 0
|
||
300307011 1 Fatal Combo! 1
|
||
300307012 1 Scatter Laser! 1
|
||
300307013 1 Laser Beams! 1
|
||
300307014 1 <size=60><color=#ff5656>WARNING</color></size> 5
|
||
10090101 2 <size=26>Investigate the device on the west side of the compartment</size>
|
||
10090102 2 <size=26>Investigate the device on the east side of the compartment</size>
|
||
10090103 2 Defeat the unknown devices
|
||
10090104 1 The central wall has been opened.\n<color=#fffff><size=27>Investigate the suspicious device on the north side of the compartment.</size></color> 3
|
||
10090201 8 Control the terminal to enter the next stage {0}%
|
||
10090202 2 <size=26><color=#fffff>Eliminate the Heteromers in the sync circle</color></size>
|
||
10090203 2 Construct must stay in the sync circle
|
||
10090204 2 Defeat the remaining Heteromers
|
||
10090205 1 Find clues\n<color=#fffff><size=27>Investigate the suspicious device in the centre of the compartment</size></color> 3
|
||
10090206 1 The compartment has been controlled\n<color=#fffff><size=27> Go to the target point to set up the Control Terminal</size></color> 3
|
||
10090207 1 Setup completed\n<color=#fffff><size=27>Defend against the interfering Heteromers</size></color> 3
|
||
10090208 8 Terminal halted! Stopped running
|
||
10090209 2 <size=26>Wait to take control over the compartment in the sync circle</size>
|
||
10090210 8 Entering the next stage Tips 2
|
||
10090211 2 <size=26>Place the Control Terminal at the target point</size>
|
||
10090301 2 Defeat the unknown devices
|
||
10090302 2 Go to the next location
|
||
10090303 2 Go to the indicated target point
|
||
10090401 1 Hack the compartment from any level\n<color=#fffff><size=27>Hack it in a limited time</size></color> 3
|
||
10090402 1 Hacked successfully\n<color=#fffff><size=27>You hacked it from the rectangular level</size></color> 3
|
||
10090403 1 Hacked successfully\n<color=#fffff><size=27>You hacked it from the triangular level</size></color> 3
|
||
10090404 1 Hacked successfully\n<color=#fffff><size=27>You hacked it from the circular level</size></color> 3
|
||
10090405 1 Hacked from the backend\n<color=#fffff><size=27>Reinforcements of enhanced Heteromers occurred</size></color> 3
|
||
10090406 2 <size=26>Interact with the Control Terminal to hack the compartment</size>
|
||
10090407 2 Defeat the Heteromer reinforcements
|
||
10090501 1 Defeat the enemies\n<color=#fffff><size=27>Try to defeat all Heteromers faster than Lucia</size></color> 3
|
||
10090502 1 You have defeated all Heteromers first 2
|
||
10090503 1 Lucia has defeated all Heteromers first 2
|
||
10090504 2 Defeat all Heteromers
|
||
10090505 1 The current area is cleared\n<color=#fffff><size=27>Moving to the next area...</size></color> 3
|
||
10090601 2 Defeat Korolev
|
||
10090602 2 Advance to the core ring
|
||
10090701 2 Advance to the ring
|
||
10090702 1 Advance to the ring\n<color=#fffff><size=27>Find a way to go to the Core Ring</size></color> 3
|
||
10090703 2 Defeat the Heteromers in the outer ring
|
||
10090704 2 Go near the broken edge of the ring
|
||
10090705 1 The path is clear\n<color=#fffff><size=27>Advance to the next area</size></color> 3
|
||
10090706 2 Interact with the Obelisk
|
||
10090707 2 Go to the central ring
|
||
10090708 1 The device worked\n<color=#fffff><size=27>The central ring has gone down</size></color> 3
|
||
10090801 2 <size=26>Follow the tips of "from two to one" to interact with the Obelisk and solve the puzzle</size>
|
||
10090802 8 From abstract to concrete Tips
|
||
10090803 2 <size=26>Follow the tip of "the beginning is the end" to interact with the Obelisk and solve the puzzle</size>
|
||
10090804 2 <size=26>Follow the tip of "disarray is unity" to interact with the Obelisk and solve the puzzle</size>
|
||
10090805 8 Hacked successfully Tips 2
|
||
10090806 2 Go to the indicated location
|
||
10090807 1 Advance to the ring\n<color=#fffff><size=27>Find a way to go to the core ring</size></color> 3
|
||
10090808 8 Success! Tips 2
|
||
10090809 1 Hacked successfully\n<color=#fffff><size=27>Defeat the guarding Heteromers to clear the path</size></color> 3
|
||
10090810 1 Concreteness vanishes but abstractness exists\n<color=#fffff><size=27>As it is contrary to the tips, the Heteromers have been enhanced</size></color> 3
|
||
10090811 2 Defeat the Heteromers called on by the defense mechanism
|
||
10090812 2 Interact with the Obelisk
|
||
10090813 2 Go to the inner ring
|
||
10090814 1 The device worked\n<color=#fffff><size=27>The inner ring has gone down</size></color> 3
|
||
10090815 1 From two to one.\n<color=#fffff><size=27>Try to solve the puzzle following the tips of Ayla.</size></color> 3
|
||
10090816 1 From abstract to concrete.\n<color=#fffff><size=27>What do abstract and concrete represent...</size></color> 3
|
||
10090817 1 The beginning is the end.\n<color=#fffff><size=27>Try to solve the puzzle following the tips of Ayla.</size></color> 3
|
||
10090818 1 Disarray is unity.\n<color=#fffff><size=27>Try to solve the puzzle following the tips of Ayla</size></color> 3
|
||
10090819 1 The puzzle is solved\n<color=#fffff><size=27>Path to the next area is open</size></color> 3
|
||
10090820 1 The guarding Heteromers are defeated\n<color=#fffff><size=27>Path to the next area is open</size></color> 3
|
||
10090821 1 The guarding Heteromers are defeated\n<color=#fffff><size=27>Some mechanisms of the ring activated</size></color> 3
|
||
10090901 2 Advance to the ring
|
||
10090902 1 Advance to the ring\n<color=#fffff><size=27>Find a way to get in touch with the core ring</size></color> 3
|
||
10090903 2 Defeat the Heteromers on the inner ring
|
||
10090904 2 Approach the split type Heteromer Terminal
|
||
10090905 1 Carry the split type terminal and go forward\n<color=#fffff><size=27>Seems that it will remain in this status for a short time</size></color> 3
|
||
10090906 2 <size=26>Carry the split type terminal to the target point</size>
|
||
10090907 1 Keep going\n<color=#fffff><size=27>The path is open after the Obelisk is generated</size></color> 3
|
||
10090908 2 Interact with the Obelisk
|
||
10090909 2 Advance to the core ring
|
||
10090910 1 The device worked\n<color=#fffff><size=27>The core ring has gone down</size></color> 3
|
||
10090911 8 Backend Decipher Progress {0}% 1
|
||
10091001 2 Defeat the Hetero-Core
|
||
10091101 2 Defeat the Hetero-Core
|
||
10091201 2 Pursue the Hetero-Core
|
||
301501 1 Shadow of Swords\n<color=#fffff><size=27>Round 1</size></color> 1
|
||
301502 1 Bursting Thunder\n<color=#fffff><size=27>Round 1</size></color> 1
|
||
301503 1 Lightning Flash\n<color=#fffff><size=27>Round 1</size></color> 1
|
||
301504 1 Irregular Matrix\n<color=#fffff><size=27>Round 2</size></color> 1
|
||
301505 1 Differential Cone\n<color=#fffff><size=27>Round 2</size></color> 1
|
||
301506 1 Nonintersecting Cylinder\n<color=#fffff><size=27>Round 2</size></color> 1
|
||
301507 1 Blade Will\n<color=#fffff><size=27>Round 3</size></color> 1
|
||
301508 1 Resolute Garrison\n<color=#fffff><size=27>Round 3</size></color> 1
|
||
301509 1 Iron Titan\n<color=#fffff><size=27>Round 3</size></color> 1
|
||
301510 1 Electromagnetic Cube\n<color=#fffff><size=27>Round 4</size></color> 1
|
||
301511 1 Wave-Particle Duality\n<color=#fffff><size=27>Round 4</size></color> 1
|
||
301512 1 Gravity Orb\n<color=#fffff><size=27>Round 4</size></color> 1
|
||
301513 1 Eternal Sword\n<color=#fffff><size=27>Round 5</size></color> 1
|
||
301514 1 Blazing Edge\n<color=#fffff><size=27>Round 5</size></color> 1
|
||
301515 1 Full-power Gear\n<color=#fffff><size=27>Round 5</size></color> 1
|
||
301516 8 Stage Progress {0}/1 1
|
||
301517 8 Stage Progress {0}/3 1
|
||
301518 8 Stage Progress {0}/5 1
|
||
301519 8 Success! Tips 2
|
||
301520 2 Defeat the Heteromer Mimicry: Musashi IX
|
||
301521 2 Next wave of Heteromers is coming
|
||
301522 2 Defeat all Heteromers
|
||
301523 2 Defeat the Heteromer Mimicry: Polar Soldier
|
||
301524 2 Defeat the Heteromer Mimicry: Royal Guard
|
||
301525 8 Stage Progress {0}/2 1
|
||
301526 2 Defeat the guards
|
||
301527 2 Defeat the guardian of the tower
|
||
30090411 2 Radiation Predator: First kill!
|
||
30090412 2 Backstab is how it should be done!
|
||
30090413 2 Speed is the key!
|
||
300904131 1 Killed it within 15s. Got support from two Terrapods 3
|
||
300904132 1 Killed it within 20s. Got support from one Terrapod 3
|
||
30090414 2 Combo! Make the self-disciplined Royal guard no longer disciplined.
|
||
300901061 1 Mouse of the Very Best 2
|
||
300901062 1 Bull Dashing 2
|
||
300901063 1 Two Tigers 2
|
||
300901064 1 Vigorous Rabbit 2
|
||
300901065 1 Descendants of the Dragon 2
|
||
300901066 1 Snaking 2
|
||
300903061 1 As Fast as a Horse 2
|
||
300903062 1 Bleat 2
|
||
300903063 1 Monkey King 2
|
||
300903064 1 Roaster's Roar 2
|
||
300903065 1 Single Dog 2
|
||
300903066 1 The Three Little Pigs 2
|
||
300903099 2 <size=32>Tiger's got some goodies for the character. Highest authority activated.</size>
|
||
1010010101 1 <size=32>Defend against the attacks from the giant Corrupted</size> 3
|
||
1010010102 2 Defeat the giant Corrupted
|
||
1010010110 1 Dodge the Boss' attacks and destroy the claws. 3
|
||
1010010111 1 Hide behind the Prism Device to avoid fatal damage 3
|
||
1010010201 1 The sandstorm has reduced Gray Raven's visibility 2
|
||
1010010202 1 The sandstorm ended 2
|
||
1010010203 1 Intercept the Heterozygote to protect the train! 3
|
||
1010010204 2 Keep pursuing
|
||
1010010205 1 More corrupted mechanoids are spawning 2
|
||
1010010206 2 Search around
|
||
1010010301 1 Defeat all Corrupted 3
|
||
1010010302 2 Defeat the Special Corrupted
|
||
1010010303 2 Defeat all Corrupted
|
||
1010010304 1 The Corrupted noticed us 2
|
||
1010010305 1 The door is open 2
|
||
1010010306 2 Go to the gate
|
||
1010010307 8 This cabin contains secrets Not yet found
|
||
1010010401 1 You have distanced yourself from the Heterozygote for a while 3
|
||
1010010402 2 Go to the rooftop
|
||
1010010403 1 The door is locked. 1
|
||
1010010404 2 Track the sound source
|
||
1010010405 1 Strange sounds could be heard from the carriage 2
|
||
1010010406 2 Clear the obstacles to continue the pursuit
|
||
1010010407 1 The door seems to have been unlocked. 1
|
||
1010010408 8 This cabin contains secrets Not yet found
|
||
1010010409 1 <size=35>The letter is ripped in half.</size> 3
|
||
1010010501 1 Defeat the Rail Heterozygote 2
|
||
1010010502 2 Defeat the Rail Heterozygote
|
||
1010010601 2 Find the parts to fix the switch
|
||
1010010602 1 The sign is glowing 2
|
||
1010010603 1 Defeat the Corrupted 3
|
||
1010010604 2 Eliminate the Corrupted in the station
|
||
1010010605 2 Find the gate switch
|
||
1010010606 2 Take the elevator to the upper floor
|
||
1010010607 1 Find useful parts from the Corrupted remains 2
|
||
1010010608 1 A great number of Corrupted are coming 2
|
||
1010010609 2 Defeat all Corrupted on the 2nd floor
|
||
1010010610 2 Use the parts you obtained
|
||
1010010611 2 Defeat the Corrupted
|
||
1010010612 2 Find useful parts from the Corrupted remains
|
||
1010010613 8 Something on the stone tablet Not checked
|
||
1010010701 1 It seems that something has been turned on 2
|
||
1010010702 1 <size=35>Defeat the Corrupted and go to the target location</size> 2
|
||
1010010703 2 Obstacles cleared. Relocation completed.
|
||
1010010704 2 Go to the balcony
|
||
1010010801 2 Defeat all the Corrupted
|
||
1010010802 1 Corrupted are detected behind you 2
|
||
1010010803 2 Check the situation behind
|
||
1010010804 1 Bianca entered boost mode 2
|
||
1010010805 1 Bianca's boost mode ended 2
|
||
1010010901 2 Watch out for the obstacles
|
||
1010010902 2 Destroy the limbs of the Rail Heterozygote
|
||
1010010903 1 Dodge to avoid taking damage 3
|
||
1010011001 2 Close in to entice the Heterozygote to attack you
|
||
1010011002 2 Use the prisms to reflect the laser beams
|
||
1010011003 8 Use the prisms to reflect the laser beams
|
||
1010011004 8 Boss timer has ended. Boss is summoning Corrupted {0}s
|
||
1010011005 1 Failed to unlock the prisms. The Boss has summoned the Corrupted. 3
|
||
1010011006 2 Defeat the Corrupted summoned by the Heterozygote
|
||
1010011007 2 Close in on the Heterozygote to destroy its fangs
|
||
1010011008 2 Destroy the core
|
||
1010011009 1 To Be Continued 3
|
||
1010011010 2 Defend the date location
|
||
1010011011 2 Go to the location specified by Luna
|
||
1010011012 2 Defeat A'Mao
|
||
111001001 8 Remaining time for evacuation {0}s 1.5
|
||
111001002 8 Success! Tips 2
|
||
111001003 2 Fend off the Corrupted
|
||
111001004 1 The Corrupted are swarming in.\n<color=#fffff><size=27>Fend off the Corrupted until the evacuation is finished.</size></color> 2
|
||
111001005 1 Continue to destroy the Corrupted.\n<color=#fffff><size=27>More Corrupted showed up.</size></color> 2
|
||
111001006 1 The evacuation is completed.\n<color=#fffff><size=27> Mission accomplished.</size></color> 2
|
||
111001007 1 The Corrupted attacks are slowing.\n<color=#fffff><size=27>Keep it up until the evacuation is finished.</size></color> 2
|
||
111002001 2 Defeat the Elite Corrupted
|
||
111002002 2 Defeat the Corrupted
|
||
111002003 2 Defeat all the Corrupted
|
||
111002004 1 The Elite Corrupted fell back.\n<color=#fffff><size=27>It summoned its henchmen.</size></color> 2
|
||
111003001 2 Defeat the remaining Corrupted
|
||
111003002 1 The Corrupted are swarming in.\n<color=#fffff><size=27>Defeat the remaining Corrupted.</size></color> 2
|
||
111004001 2 Defeat the Corrupted
|
||
111005001 8 Door Opening Progress {0}%
|
||
111005002 8 The door is open! Tips 2
|
||
111005003 8 The train door has stopped opening. Tips 2
|
||
111005004 2 Back to the carriage
|
||
111005005 1 Open the carriage door.\n<color=#fffff><size=27>Be careful of the attack from the Corrupted.</size></color> 2
|
||
111005006 1 No Corrupted detected.\n<color=#fffff><size=27>Focus on opening the door.</size></color> 2
|
||
111006001 2 Defeat the Corrupted
|
||
111006002 1 The Corrupted are swarming in.\n<color=#fffff><size=27>Protect Liv until sufficient resources are collected.</size></color> 2
|
||
111006003 8 Zone 1 Resource Collection Progress {0}%
|
||
111006004 8 Zone 2 Resource Collection Progress {0}%
|
||
111006005 8 Zone 3 Resource Collection Progress {0}%
|
||
111006006 8 Zone 4 Resource Collection Progress {0}%
|
||
111006007 1 Collected all resources from the zone.\n<color=#fffff><size=27>Protect Liv until all resources are collected.</size></color> 2
|
||
111006008 1 Collected all resources from the zone.\n<color=#fffff><size=27>Mission accomplished.</size></color> 2
|
||
111006009 8 Collection completed! Tips 2
|
||
111006010 1 The Corrupted swarmed in.\n<color=#fffff><size=27>Protect Liv until sufficient resources are collected.</size></color> 2
|
||
111006011 1 The Corrupted attacks are slowing.\n<color=#fffff><size=27>Keep it up until all intelligence is collected.</size></color> 2
|
||
10110001 2 Repel the strange-looking mechanoid
|
||
10110002 1 The has mechanoid escaped\n<color=#fffff><size=26>Activate specialized sensors to search for its trails</size></color> 2
|
||
10110003 2 Tap to use the specialized Inver-Device to track the mechanoid
|
||
10110004 1 Some Corrupted are attracted by the commotion\n<color=#fffff><size=27>Defeat them to proceed</size></color> 2
|
||
10110005 2 Defeat the Corrupted
|
||
10110006 1 Corrupted defeated\n<color=#fffff><size=27>Eliminate the special sensor to track the enemies' location</size></color> 2
|
||
10110007 2 Defeat the assembled Corrupted
|
||
10110008 2 Defeat the strange-looking mechanoid
|
||
10110009 1 Disguise has been seen through\n<color=#fffff><size=27>The strange-looking mechanoid attacks</size></color> 2
|
||
10110101 8 Consciousness Regeneration Progress {0}%
|
||
10110102 8 Mechanoid Consciousness Generated Tips 2
|
||
10110103 2 Find the hatch key by controlling the mechanoid consciousness
|
||
10110104 1 Simulated M.I.N.D. unlocking node reached\n<color=#fffff><size=27>Beware of defenses from verification modules</size></color> 2
|
||
10110105 2 Advance towards the attack node
|
||
10110106 1 M.I.N.D. verification module activated\n<color=#fffff><size=27>You can use basic attacks to destroy the mechanism</size></color> 2
|
||
10110107 1 Hatch key obtained 2
|
||
10110115 8 Remaining time for brute-force hacking {0}s
|
||
10110116 1 Simulated M.I.N.D. analyzed\n<color=#fffff><size=27>Use your signature move to quickly reach the unlock node</size></color> 2
|
||
10110117 8 Hacked successfully Tips 2
|
||
10110201 2 Defeat the guard machines
|
||
10110202 1 Guard machines are after you\n<color=#fffff><size=26>Take them down</size></color> 2
|
||
10110203 1 Reinforcements arrive\n<color=#fffff><size=27>Defeat them</size></color> 2
|
||
10110204 2 Advance towards the target location
|
||
10110401 2 Defeat the guard machines
|
||
10110402 1 You are found!\n<color=#fffff><size=27>Defeat the guards</size></color> 2
|
||
10110403 2 Find a way out of here
|
||
10110404 1 Combat is unavoidable\n<color=#fffff><size=27>Defeat the guards to get out of here</size></color> 2
|
||
10110405 1 Guard machine reinforcements have arrived\n<color=#fffff><size=27>Fight through the guard machines</size></color> 2
|
||
10110406 1 Guards defeated\n<color=#fffff><size=27>Find a way out of here</size></color> 2
|
||
10110501 8 Challenge: Keep 100+ Combo Current: {0}-hit
|
||
10110502 8 Hit combo count is lower than 100 Challenge failed 2
|
||
10110503 2 Defeat the enemy and obtain the proof of might
|
||
10110504 8 Challenge: Keep 30%+ HP Current: {0}%
|
||
10110505 8 Current HP is lower than 30% Challenge failed 2
|
||
10110506 2 Defeat the enemy and obtain the proof of illusion
|
||
10110507 8 Challenge: Take less than 30 hits Current: {0}
|
||
10110508 8 30 hits or more taken Challenge failed 2
|
||
10110509 2 Defeat the enemy and obtain the proof of skill
|
||
10110510 2 Defeat the enemy and complete the final test
|
||
10110511 2 Complete the test on the opposite stage
|
||
10110512 8 Enemy defeated Challenge complete 2
|
||
10110513 1 You have proven your worth\n<color=#fffff><size=27>Go to the next stage</size></color> 2
|
||
10110514 1 Show your true strength\n<color=#fffff><size=27>Win in the product competition</size></color> 2
|
||
10110601 2 Tap to use the specialized Inver-Device to find puppets
|
||
10110602 1 Remove potential issues\n<color=#fffff><size=27>Find puppets with the Inver-Device and eliminate them</size></color> 2
|
||
10110603 1 Target locked on\n<color=#fffff><size=27>Entering Falcon Field soon</size></color> 2
|
||
10110604 2 Destroy the target within the area of the sensor
|
||
10110605 1 All target puppets eliminated\n<color=#fffff><size=27>Approach the leader</size></color> 2
|
||
10110606 2 Approach the leader on the observation deck
|
||
10110607 1 Target puppet eliminated\n<color=#fffff><size=27>Find the next puppet</size></color> 2
|
||
10110608 8 Find target puppet {0} left
|
||
10110609 8 All targets eliminated Tips 2
|
||
10110701 1 Yazi is going after you!\n<color=#fffff><size=27>Defeat the guards under Kowloong Crew control</size></color> 2
|
||
10110702 2 Defeat the Kowloong Crew
|
||
10110703 2 Defeat Yazi of the Kowloong Crew
|
||
10110801 2 Defeat the mastermind Qu
|
||
10110802 1 Severe damage taken\n<color=#fffff><size=27>Used an emergency activation device to recover</size></color> 2
|
||
10110803 8 Emergency activation device uses: {0}
|
||
10110804 2 Approach Qu
|
||
10110805 1 The recovered Lucia returns to battle\n<color=#fffff><size=27>Approach the main control device</size></color> 2
|
||
10110806 1 Duel\n<color=#fffff><size=27>Defeat Qu and bring an end to it all</size></color> 2
|
||
10110807 2 Defeat the central system Huaxu
|
||
10115201 2 Defeat Musashi IX
|
||
10115202 1 Defeat Musashi IX\n<color=#fffff><size=27>Defeat the elite Corrupted</size></color> 2
|
||
10115203 1 Musashi IX has escaped\n<color=#fffff><size=27>It is behaving suspiciously—investigation required</size></color> 2
|
||
10115204 2 Defeat the Corrupted to clear the path
|
||
10115205 1 Found other Corrupted.\n<color=#fffff><size=27>Defeat them.</size></color> 2
|
||
10115206 1 Strange signals detected in front\n<color=#fffff><size=27>Investigation required</size></color> 2
|
||
10115207 1 Defeat Musashi IX\n<color=#fffff><size=27>Shoot first, ask questions later</size></color> 2
|
||
10115208 2 Go ahead to take a look
|
||
11110101 8 Current data collection progress: {0}%
|
||
11110102 8 Collection complete! Tips 2
|
||
11110103 1 Cut a path\n<color=#fffff><size=27>Defeat the mechanical puppets</size></color> 2
|
||
11110104 2 Defeat the mechanical puppets
|
||
11110105 2 Defeat the remaining mechanical puppets
|
||
11110106 1 The puppets slow down their attack\n<color=#fffff><size=27>Clean up the rest and complete the objective</size></color> 2
|
||
11110301 1 High efficiency method\n<color=#fffff><size=27>Defeat the mechanical puppets and follow the masked person</size></color> 2
|
||
11110302 2 Defeat the performer puppets
|
||
11110303 1 More performer puppets appear\n<color=#fffff><size=27>Defeat them and follow the masked person</size></color> 2
|
||
11110304 1 The leader puppet makes an entry\n<color=#fffff><size=27>Defeat the leader puppet</size></color> 2
|
||
11110305 2 Defeat the leader puppet
|
||
11110306 1 Chrome uses a small charger\n<color=#fffff><size=27>Chrome can now repeatedly use Storm World in a short amount of time</size></color> 2
|
||
11110401 2 Defeat Huaxu
|
||
11110402 1 Let's end this, Chrome. 2
|
||
10121001 1 Assist the Construct squad\n<color=#fffff><size=27>Hold your ground against the Corrupted</size></color> 2
|
||
10121002 2 Defeat the Corrupted
|
||
10121003 2 Defeat the guardian
|
||
10121004 1 Hold your ground\n<color=#fffff><size=27>Combat is unavoidable</size></color> 2
|
||
10121101 2 Defeat Alpha the Ascendant
|
||
10121102 1 Alpha attacks!\n<color=#fffff><size=27>Defeat her to secure this area</size></color> 2
|
||
10121103 2 Defeat all Heteromers
|
||
10121104 1 Heteromers are coming\n<color=#fffff><size=27>Defeat all Heteromers</size></color> 2
|
||
10121301 1 The Heteromer Cubes emits strange energies\n<color=#fffff><size=27>Stay away from their energy waves</size></color> 2
|
||
10121302 2 Defeat all Hetero Units
|
||
10121303 1 Some Heteromer Cubes have lost power\n<color=#fffff><size=27>Destroy the unpowered Heteromer Cubes</size></color> 2
|
||
10121304 2 Destroy the unpowered Heteromer Cubes
|
||
10121305 1 The Heteromer Cubes have split into the Heteromers\n<color=#fffff><size=27>Defeat all Heteromers</size></color> 2
|
||
10121306 2 Defeat the remaining Heteromers
|
||
10121307 1 More Hetero Units coming\n<color=#fffff><size=27>Defeat all Hetero Units</size></color> 2
|
||
10122301 1 Lightless Veranda\n<color=#fffff><size=27>Follow the tips to find the correct hanging scroll</size></color> 2
|
||
10122302 1 Chamber of Windrest\n<color=#fffff><size=27>Follow the tips to find the correct hanging scroll</size></color> 2
|
||
10122303 1 Pavilion of Difference\n<color=#fffff><size=27>Follow the tips to find the correct hanging scroll</size></color> 2
|
||
10122304 2 Follow the tips of "Lightless Veranda" to find the correct hanging scroll
|
||
10122305 2 Follow the tips of "Chamber of Windrest" to find the correct hanging scroll
|
||
10122306 2 Follow the tips of "Pavilion of Difference" to find the correct scroll
|
||
10122307 8 Challenge: Solve the 3 puzzles Current ({0}/3)
|
||
10122308 2 Defeat the illusions
|
||
10122309 2 Defeat Hanged Man
|
||
10122310 1 Failed to identify the correct hanging scroll\n<color=#fffff><size=27>The illusions are coming</size></color> 2
|
||
10122311 1 Identified the correct hanging scroll\n<color=#fffff><size=27>Defeat the illusory Hanged Man</size></color> 2
|
||
10122312 1 All illusions were gone\n<color=#fffff><size=27>Try to find the correct hanging scroll again</size></color> 2
|
||
10122313 1 Have something to ask?\n<color=#fffff><size=27>Speak with "Yazi" to get more intel.</size></color> 2
|
||
10122314 2 Talk to "Yazi"
|
||
10122315 2 Defeat Prime, the guardian of the courtyard
|
||
10122316 1 The trial of strength\n<color=#fffff><size=27>Defeat the guardian Prime</size></color> 2
|
||
10122317 8 Challenge complete! Tips 4
|
||
10122318 8 Challenge failed! Tips 4
|
||
10130001 1 Babylonia Parliament Square 2
|
||
10130002 1 Eden 16-B Leisure Module 2
|
||
10130003 1 Dominik Memorial Park 2
|
||
10130050 8 Area Fall Timer {0}s
|
||
10130051 8 Area has fallen Tips 1
|
||
10130201 2 Pass the weak point of data stream
|
||
10130202 2 Remove all Defense Programs of the area
|
||
10130203 1 Pass the data stream on floor {0} and reach the safety gap\n<color=#fffff><size=27>Interact with the Terminal and remove safety barrier</size></color> 2
|
||
10130204 1 Reach breakthrough point. Defense of data stream disabled.\n<color=#fffff><size=27>Interact with the Terminal to remove safety barrier of the area</size></color> 2
|
||
10130205 1 You have been sensed\n<color=#fffff><size=27>Remove Defense Programs</size></color> 2
|
||
10130206 1 Defense Programs removed\n<color=#fffff><size=27>Interact with the Terminal and remove safety barrier</size></color> 2
|
||
10130207 1 Defense Programs removed\n<color=#fffff><size=27>Interact with the Terminal to remove safety barrier of the area</size></color> 2
|
||
10130208 2 Interact with the Terminal
|
||
10130209 2 Take the central elevator and advance to the next area
|
||
10130210 2 Continue to pass the weak point of data stream
|
||
10130211 2 Continue to pass the weak point and search the security barrier Terminal
|
||
10130301 2 Remove Defense Programs
|
||
10130302 1 Defense Programs are after you\n<color=#fffff><size=27>Remove Defense Programs</size></color> 2
|
||
10130303 2 Search for clues in the area
|
||
10130304 2 Return to lower level and meet with Bianca
|
||
10130305 1 Defense Programs removed\n<color=#fffff><size=27>Received Bianca's assembly signal. Meet with her asap</size></color> 2
|
||
10130306 1 Search for clues in the virtual Eden 16-B Module 2
|
||
10130310 1 This place has been investigated 2
|
||
10130320 8 Area's Investigation Points ({0}/3)
|
||
10130501 2 Remove all hijacked Defense Programs
|
||
10130502 2 Find a path to another area
|
||
10130503 2 Remove all Defense Programs
|
||
10130504 2 Find the path to another area
|
||
10130505 2 Advance to hidden channel after exploring the area
|
||
10130506 1 Due to the disappearance of hijacked objects, all security barriers in virtual space have been removed\n<color=#fffff><size=27>You can head to other areas and explore</size></color> 3
|
||
10130507 1 Bianca escaped from the scene\n<color=#fffff><size=27>Remove hijacked Defense Programs to clear the tracking path</size></color> 3
|
||
10130508 1 Defense Programs are after you\n<color=#fffff><size=27>Remove all Defense Programs</size></color> 3
|
||
10130509 1 Remove all Defense Programs\n<color=#fffff><size=27>Advance to the last signal location left by Bianca</size></color> 3
|
||
10130510 1 This place has been investigated 2
|
||
10130520 8 Area's Investigation Points ({0}/1)
|
||
10130521 8 Area's Investigation Points ({0}/2)
|
||
10130522 8 Area's Investigation Points ({0}/4)
|
||
10130701 2 Defeat Huaxu
|
||
10130702 1 Huaxu appears\n<color=#fffff><size=27>Defeat Huaxu</size></color> 3
|
||
10130703 1 Head to and arrive at the bridge to look for Huaxu 3
|
||
10130704 2 Advance to the bridge and look for Huaxu
|
||
10131001 1 Terminal configured\n<color=#fffff><size=27>Eliminate the remaining Corrupted</size></color> 2
|
||
10131002 1 Current Terminal configured 2
|
||
10131003 1 Corrupted in the area show up\n<color=#fffff><size=27>Defeat the incoming Corrupted</size></color> 2
|
||
10131004 8 Configured Tips 2
|
||
10131005 8 Terminal Configuration Progress {0}%
|
||
10131006 2 Protect Lee while configuring the Terminal
|
||
10131007 2 Eliminate the remaining Corrupted
|
||
10131008 2 Locate the Terminal at the correct place
|
||
10131009 2 Defeat the incoming Corrupted
|
||
10131201 2 Collect the core of remains
|
||
10131202 2 Put the collected core into the Terminal
|
||
10131203 2 Find abnormal spots in the information flow
|
||
10131204 2 Defeat mutated information flow
|
||
10131205 1 Abnormal spots converted part of the information flow\n<color=#fffff><size=27>The converted information flow attacks</size></color> 2
|
||
10131206 1 Abnormal spots absorbed part of the information flow\n<color=#fffff><size=27>The converted information flow has enhanced the abnormal spots</size></color> 2
|
||
10131207 1 Abnormal spots enhanced part of the information flow\n<color=#fffff><size=27>The enhanced information flow attacks</size></color> 2
|
||
10131208 1 Positioning complete\n<color=#fffff><size=27>Continue collecting the remains in the area</size></color> 2
|
||
10131209 1 Area positioning complete\n<color=#fffff><size=27>Advance to the next area</size></color> 2
|
||
10131210 1 Information flow starts projecting\n<color=#fffff><size=27>Watch out for the abnormal spots generated in the information flow</size></color> 2
|
||
10131211 2 Advance to the designated Terminal area
|
||
10131501 2 Defeat Riot
|
||
10131502 2 Defeat Riot with friends
|
||
10140301 1 Wanshi fired\n<color=#fffff><size=27>And hit the debris</size></color> 2
|
||
10140302 2 Defeat the remaining Hetero-Creatures
|
||
10140303 2 Break the debris nearby to investigate
|
||
10140304 2 Follow the path and check the highland
|
||
10140305 2 Defeat Hetero-Creature
|
||
10140306 1 There are Hetero-Creatures hiding inside the debris\n<color=#fffff><size=27>Defeat the Hetero-Creatures</size></color> 2
|
||
10140307 1 There aren't anything in the debris\n<color=#fffff><size=27>Search other debris</size></color> 2
|
||
10140901 2 Look for the passage to the upper floor
|
||
10140902 2 Defeat the incoming Hetero-Creatures
|
||
10140903 2 Avoid the falling objects from above
|
||
10140904 2 Go to the upper level from the complicated region
|
||
10140905 2 Go to the exit of the waterway
|
||
10140906 1 Chrome turned the valve
|
||
10140907 2 Defeat the incoming Corrupted
|
||
10140908 2 Break through the encirclement by Corrupted and Hetero-Creatures
|
||
10140909 1 Current Corruption level is 30.08%\n<color=#fffff><size=27>Combat capabilities have decreased</size></color> 2
|
||
10140910 1 Current Corruption level is 67.21%\n<color=#fffff><size=27>Movement capabilities have decreased</size></color> 2
|
||
10140911 1 Current Corruption level is 91.43%\n<color=#fffff><size=27>Unable to obtain Signal Orbs</size></color> 2
|
||
10140912 1 Current Corruption level is 98.76%\n<color=#fffff><size=27>The virus is corrupting the M.I.N.D...</size></color> 2
|
||
10140913 1 More Corrupted and Hetero-Creatures have appeared\n<color=#fffff><size=27>Defeat them to break through the encirclement</size></color> 2
|
||
10140914 1 Corruption level has stopped at 98.76%\n<color=#fffff><size=27>Someone seems to be controlling everything. Thanks to Camu's help, you manage to escape to the upper area</size></color> 3
|
||
10140915 1 Corruption level has stopped at 98.76%\n<color=#fffff><size=27>Someone seems to be controlling everything</size></color> 3
|
||
10140916 1 The incoming Corrupted are defeated for now\n<color=#fffff><size=27>You may keep moving forward</size></color> 2
|
||
10140917 1 You have used the device\n<color=#fffff><size=27>The rising Punishing concentration is slightly slowed down</size></color> 2
|
||
10141201 2 Go to the 1st Control Room
|
||
10141202 2 Knock the barrel with just the right force to stop the Red Tide
|
||
10141203 2 Defeat the Hetero-Creatures in your way
|
||
10141204 2 Defeat the Corrupted
|
||
10141205 2 Go to the 2nd Control Room
|
||
10141206 1 The 1st valve in the piston area has been closed\n<color=#fffff><size=27>Corrupted and Hetero-Creatures are alerted and start to gather</size></color> 2
|
||
10141207 1 The 2nd valve in the piston area has been closed\n<color=#fffff><size=27>Punishing concentration is rising as enemies gather. Combat effectiveness is hampered</size></color> 2
|
||
10141208 1 The 3rd valve in the piston area has been closed\n<color=#fffff><size=27>Hetero-Creatures have gone berserk after their nutrition source is cut off</size></color> 2
|
||
10141209 1 All valves in the piston area have been opened\n<color=#fffff><size=27>Hetero-Creatures are coming! Complete the goals as soon as you can!</size></color> 2
|
||
10141210 2 Attack the marked valve to close it
|
||
10141211 2 Defeat the Corrupted or Hetero-Creatures attracted over
|
||
10141212 1 More Corrupted have been attracted 2
|
||
10141213 2 Go to the Control Room
|
||
10141214 1 The valve's location is marked\n<color=#fffff><size=27>Use core attacks to close the valve</size></color> 2
|
||
10141215 1 You have returned to the valve area 2
|
||
10141220 1 Punishing concentration is too high. Unable to continue with the mission\n<color=#fffff><size=27>Mission failed</size></color> 2
|
||
10141401 1 The risk of Memory contamination is high. I must ensure the safety of Kamui and Wanshi. 3
|
||
10141402 1 Commandant, I need your full support against the agents. 3
|
||
10141403 1 M.I.N.D. deviation 42.18%\n<color=#fffff><size=27>Losing frame control. Connect to Commandant ASAP</size></color> 2
|
||
10141404 1 You can use any attacks to counter the rear claws of "Mother" 2
|
||
10141405 1 You may engage the Frost Spirit state now 2
|
||
10141410 2 Defeat the Hetero-Hive Mother
|
||
10141411 1 Mother has suddenly stopped attacking 2
|
||
10141412 1 Mother starts to attack again 2
|
||
10141413 1 M.I.N.D. deviation 59.61% 2
|
||
10141414 1 M.I.N... deviat... **4*44444444\n<color=#fffff><size=27>The warning message is almost impossible to understand</size></color> 2
|
||
10141415 1 Mother has let out a loud scream! 2
|
||
10141416 2 The <color=#ff5656>rear claw attack</color> can be deflected by any move
|
||
10141417 1 You are getting used to this frame\n<color=#fffff><size=27>The combat capabilities have improved</size></color> 2
|
||
10151401 1 Raging mechanoids are coming.\n<size=27>Destroy every one of them.</size> 2
|
||
10151402 2 Defeat the raging mechanoids.
|
||
10151403 1 The path to another area is cleared.\n<size=27>Go to the next area.</size> 2
|
||
10151404 2 Investigate the restaurant area.
|
||
10171901 2 Destroy the Corrupted.
|
||
10171911 8 Use "Quick Healing" to assist allies. Tips
|
||
10171912 8 Selfless State is charging. Tips
|
||
10172001 2 Go to help the Akdilek team.
|
||
10172002 1 The Corrupted are coming.\n<color=#fffff><size=27>Defeat them to clear your way.</size></color> 2
|
||
10172003 2 Destroy the Corrupted.
|
||
10172004 2 Follow the passage to the lower floor.
|
||
10172005 1 Protect Sophia and Changyu.\n<color=#fffff><size=27>Defeat the Corrupted.</size></color> 2
|
||
10172006 2 Destroy all the Corrupted with Sophia.
|
||
10172008 2 Protect Sophia and Changyu.
|
||
10172009 1 More Corrupted have appeared.\n<color=#fffff><size=27>Defeat the incoming Corrupted.</size></color> 2
|
||
10172101 2 Destroy the Corrupted.
|
||
10172102 1 The Corrupted are coming.\n<color=#fffff><size=27>Defeat all the Corrupted.</size></color> 2
|
||
10172103 2 Follow the passage to the upper floor
|
||
10172104 2 Move forward.
|
||
10172105 2 Lee is setting up the device. Protect Lee and destroy the Corrupted.
|
||
10172106 1 More Corrupted have appeared.\n<color=#fffff><size=27>Defeat the incoming Corrupted.</size></color> 2
|
||
10172107 1 A device has been set up. 2
|
||
10172108 1 All devices have been set up. 2
|
||
10172109 1 Signal Boost Mode is in effect. Arctic Form becomes unavailable.\n<color=#fffff><size=27>Signal Orbs will be generated at regular intervals and the power of 3-Pings has been enhanced.</size></color> 2
|
||
10172110 8 The setup is complete. Tips 2
|
||
10172111 8 The 1st device setup progress {0}%
|
||
10172112 8 The 2nd device setup progress {0}%
|
||
10172113 8 The 3rd device setup progress {0}%
|
||
10172114 8 The 4th device setup progress {0}%
|
||
10172115 2 Destroy the remaining Corrupted
|
||
10172116 1 While Chrome is going for backup... 4
|
||
10172300 1 Severe damage received.\n<color=#fffff><size=27>It's still too early to give in...</size></color> 2
|
||
10172301 1 Liv's voice is coming from the terminal... 2
|
||
10172302 1 Plume's thruster has no energy remaining.\n<color=#fffff><size=27>Muster all the remaining strength to break through the enemy's lines.</size></color> 2
|
||
10172303 2 Fight until the last moment.
|
||
10172304 2 Fight until the last moment.
|
||
10172305 2 Fight until the last moment.
|
||
10172306 1 More and more power is surging out.\n<color=#fffff><size=27>Signal Orbs and Dodge Energy have become infinite.</size></color> 2
|
||
10172390 1 Sorry, Jamilah... 3
|
||
10172392 1 Damm it... Move! My body... 3
|
||
10172394 1 Please... Wait... Wait for me... 3
|
||
10172396 1 I'll leave the rest to you. 3
|
||
10172397 1 "We've made a promise... The four of us will always be together." 3
|
||
10172398 1 This is what it is supposed to be... 3
|
||
11150201 1 Found new data. 2
|
||
11150202 1 Found all data.\n<color=#fffff><size=27>Find the corresponding terminal to unlock new information.</size></color> 2
|
||
11150203 1 You have already retrieved the data from this device.\n<color=#fffff><size=27>Go check other devices.</size></color> 2
|
||
11150204 1 Insufficient data.\n<color=#fffff><size=27>Go check other devices.</size></color> 2
|
||
11150205 1 Nothing left in this device.\n<color=#fffff><size=27>Go check other devices.</size></color> 2
|
||
11150206 1 Nothing can be retrieved from this device now.\n<color=#fffff><size=27>Go check other devices.</size></color> 2
|
||
11150207 1 Obtained log data.\n<color=#fffff><size=27>Advance to the next log.</size></color> 2
|
||
11150221 2 Switch to Log A with the main console in the hall area.
|
||
11150222 2 Retrieve data from the nearby devices.
|
||
11150223 2 Switch to Log B with the main console in the hall area.
|
||
11150224 2 Switch to Log C with the main console in the hall area.
|
||
11150225 2 Defeat memory fragments.
|
||
11150250 1 As they say...
|
||
11150251 1 Infants never keep their memories.
|
||
11150254 1 A small room.
|
||
11150255 1 Coffee cups scattered around.
|
||
11150257 1 Crude cardboard fences,
|
||
11150258 1 and plastic airbags for equipment packaging.
|
||
11150260 1 Round coffee cups, square writing boards.
|
||
11150261 1 Together with curly network cables.
|
||
11150263 1 Why is she still here?
|
||
11150265 1 Are you going to send her back to the land through the cargo channel?
|
||
11150267 1 Is there any way to make her stand up?
|
||
11150268 1 It's impossible for her to survive such an intensive surgery.
|
||
11150270 1 Every surgery has its risks. Not to mention she's only a kid.
|
||
11150272 1 Why the sudden obsession with medical science? Are you concerned about this child?
|
||
11150274 1 This is a field I've never tapped into before... It's my... personal interest.
|
||
11150290 1 Executing brute force hacking.\n<color=#fffff><size=27>Progress: 50%</size></color> 2
|
||
11150291 1 Brute force hacking completed.\n<color=#fffff><size=27>Progress: 100%</size></color> 2
|
||
11150292 1 Selected brute force hacking.\n<color=#fffff><size=27>Hostile memory fragments have appeared.</size></color> 2
|
||
11150293 1 This log has been unlocked successfully. 2
|
||
11150401 2 Calibration ({0}/2)
|
||
11150402 2 Calibration ({0}/3)
|
||
11150403 2 Calibration completed! 2
|
||
11150404 2 Use the main console in the hall area to switch the logs.
|
||
11150405 1 Atlantis E02-Zone\n<color=#fffff><size=27>Leisure Area</size></color> 2
|
||
11150406 1 Atlantis E02-Zone\n<color=#fffff><size=27>Hall Area</size></color> 2
|
||
11150407 1 Atlantis E02-Zone\n<color=#fffff><size=27>Restaurant Area</size></color> 2
|
||
11150408 2 Check the rift for calibration.
|
||
11150409 1 The log has been reset. 2
|
||
11150410 1 Log A\n<color=#fffff><size=27>Switched successfully</size></color> 2
|
||
11150411 1 Log B\n<color=#fffff><size=27>Switched successfully</size></color> 2
|
||
11150412 1 Log C\n<color=#fffff><size=27>Switched successfully</size></color> 2
|
||
11150413 1 You are already in the leisure area. 2
|
||
11150414 1 You are already in the hall area. 2
|
||
11150415 1 You are already in the restaurant area. 2
|
||
11150416 2 Defeat memory fragments.
|
||
11150417 1 It is not the right rift.\n<color=#fffff><size=27>Memory fragments are coming at you.</size></color> 2
|
||
11150418 1 Found the right rift.\n<color=#fffff><size=27>Check the rift for calibration.</size></color> 2
|
||
11150419 1 The rift has been identified and marked.\n<color=#fffff><size=27>Check the rift for calibration.</size></color> 2
|
||
11150420 1 Obtained all required data.\n<color=#fffff><size=27>The right device has been marked out.</size></color> 2
|
||
11150421 1 Calibration for the rifts of all logs has been completed. 2
|
||
11150422 1 Who allows you to come over here?
|
||
11150424 1 ...I hate you!
|
||
11150426 1 That's why that kid is always...
|
||
11150427 1 Constrained, introverted...
|
||
11150428 1 Afraid of annoying others.
|
||
11150429 1 That day, the sirens went off. The piercing alarms overwhelmed Atlantis.
|
||
11150432 1 You're... the girl raised by the medical department? Didn't they teach you the rules?
|
||
11150433 1 Of course they did. Those rules are...
|
||
11150434 1 Colder than seawater, harder than icebergs.
|
||
11150435 1 Calorie intake is limited to 1,164 kcals per day. These are your rations for today.
|
||
11150436 1 Children are treated as adults without any special privileges.
|
||
11150437 1 The book says that people will die from hunger if they have nothing to eat.
|
||
11150438 1 When many people die from hunger at once, it's called a famine.
|
||
11150439 1 Am I going to die from hunger?
|
||
11150440 1 The book also says the world outside Atlantis is much bigger.
|
||
11150441 1 The sea has its end, which people call land.
|
||
11150443 1 Compared with land, Atlantis is only a grain of dust.
|
||
11150444 1 There are many, many Atlantis on land with many, many people living inside.
|
||
11150446 1 Unlike Atlantis, they don't have stacks of rules on land.
|
||
11150447 1 Over there, a warm hug and comfort will be given to every weeping child.
|
||
11150450 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>
|
||
11150451 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>
|
||
11150452 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>
|
||
11150453 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>
|
||
11150454 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>
|
||
11150455 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>
|
||
11150456 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>
|
||
11150457 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>
|
||
11150458 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>
|
||
11150459 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>
|
||
11150460 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>
|
||
11150461 2 Retrieve data from the devices Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>
|
||
11150462 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>
|
||
11150463 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>
|
||
11150464 2 Retrieve data from the devices Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>
|
||
11150465 2 Find the correct device to calibrate the rift Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>
|
||
11150601 2 Start the simulation at the designated location.
|
||
11150602 2 Quickly tap the buttons repeatedly to complete the simulation.
|
||
11150603 1 Simulation begins.\n<color=#fffff><size=27>Quickly tap the buttons repeatedly.</size></color> 2
|
||
11150604 2 Quickly tap the correct buttons to complete the simulation.
|
||
11150605 1 Simulation begins.\n<color=#fffff><size=27>Quickly tap the alternating buttons.</size></color> 2
|
||
11150606 2 Quickly tap the shifting buttons to complete the simulation.
|
||
11150607 1 Simulation begins.\n<color=#fffff><size=27>Quickly tap the jumbled buttons.</size></color> 2
|
||
11150608 2 Defeat memory fragments.
|
||
11150609 1 Selected brute force hacking.\n<color=#fffff><size=27>Hostile memory fragments have appeared.</size></color> 2
|
||
11150610 1 All simulations completed. 2
|
||
11150611 2 Simulation successful! 2
|
||
11150612 2 Simulation failed! 2
|
||
11150640 1 You want to live, don't you?
|
||
11150641 1 Then become [valuable] to us. This is Atlantis' rule. We have no room for anything useless.
|
||
11150644 1 The medical department was swamped with people.
|
||
11150645 1 She glanced at the operating table with an apathetic face.
|
||
11150646 1 A word of reminder. The pain will be insufferable. There's no way to go back once you've started.
|
||
11150648 1 When I woke up again, I finally realized it wasn't a dream at all.
|
||
11150649 1 My brain was recovering from anesthesia.
|
||
11150650 1 Wh-where am I?
|
||
11150652 1 That was our first try. You couldn't ask for more.
|
||
11150653 1 It was difficult to move.
|
||
11150654 1 Stop dawdling. Come here, we have to make you adapt to your body right away.
|
||
11150655 1 My chest tightened, as if something was trying to crush my heart.
|
||
11150656 1 How do you feel now?
|
||
11150657 1 Be-better.
|
||
11150660 1 After a long time...
|
||
11150661 1 Lamia's body has finally adapted to the hypergravity effect caused by the intense water pressure and settled down.
|
||
11150664 1 How's the pressurization going?
|
||
11150665 1 400 times the atmospheric pressure—equivalent to the pressure at a depth of around 4 km in the ocean.
|
||
11150666 1 And her condition?
|
||
11150667 1 It took some time, but she is already used to this new body.
|
||
11120302 1 Defeat the mechanoids\n<color=#fffff><size=27>Break through Rosetta's defensive line</size></color> 2
|
||
11120303 2 <color=#ff5656>Approach Rosetta</color>
|
||
11120304 2 <color=#ff5656>Defeat Rosetta</color>
|
||
11120305 1 Defeat Rosetta\n<color=#fffff><size=27>She seems to be planning something</size></color> 2
|
||
905006 1 The Heteromer Terminal is trying to use a long-ranged attack with energy cubes. Approach and defeat it quickly! 2
|
||
301502212 1 A great number of Corrupted detected ahead.\n<size=27>Continue to defeat the remaining Corrupted.</size> 2
|
||
301502213 1 Clear the final battle.\n<size=27>Salamander will keep summoning Jitterbombs.</size> 2
|
||
301502221 1 The death of their teammate enrages them and increases their power 2
|
||
301502222 1 Enemy reinforcements arrived! 2
|
||
301502223 2 The Corrupted behind will arrive on the battlefield in 90 seconds
|
||
301502224 1 The Corrupted behind are coming.\n<size=27>Defeat the enemies as soon as possible.</size> 2
|
||
301502225 1 The Corrupted are almost there.\n<size=27>Defeat the enemies as soon as possible.</size> 2
|
||
301502226 2 Defeat the last group of Corrupted
|
||
301502231 1 You alert them!\n<size=27>The Corrupted noticed you!</size> 2
|
||
301502232 1 This is the last group of Corrupted.\nDestroy them and complete the mission! 2
|
||
301502233 1 Stay alert.\n<size=27>It seems there are still Corrupted lurking around.</size> 2
|
||
301502241 1 The "Guide" from the Beginner Village is attacking again 2
|
||
301502242 1 Gun never acts alone.\nDifficulty down <color=#ff0000>×</color> \nTwin Hunter <color=#ff0000>√</color> 3
|
||
301502243 1 Act cautiously!\n<size=27>A great sermon will attract more believers!</size> 2
|
||
301502251 1 Rosetta's back! 2
|
||
301502252 1 A familiar silhouette appears ahead.\n<size=27>Defeat the Corrupted and move forward.</size> 2
|
||
80020001 8 Obtained memory key {0}
|
||
80020002 2 Defeat α
|
||
80020003 2 Make your choice
|
||
80020004 2 Defeat the enemies
|
||
80020005 2 Solve the riddle
|
||
80020006 2 Find the frog plushie without being seen
|
||
80020007 1 α's Attack decreases 2
|
||
80020008 1 Obtained memory key 1; α's Attack decreases; Area 4 enemies powered up 2
|
||
80020009 1 Obtained the power of Dawn 2
|
||
80020010 1 Obtained memory key 1 2
|
||
80020011 1 Obtained memory key 2; α's Attack decreases; You become the leader of Gray Raven 2
|
||
80020012 1 Obtained memory key 3 2
|
||
80020013 1 Commandant has fallen; α's HP increases 2
|
||
80020014 1 Solved; α will take Lightning DMG; move to transport node and access challenge 3 2
|
||
80020015 1 Challenge yourself and grow stronger 2
|
||
80020016 1 You become the Gray Raven leader from the encouragement of your companions 2
|
||
80020017 1 Defeat your companions to earn their respect 2
|
||
80020018 1 Each NPC is a different entrance
|
||
80020019 1 You become the leader of Gray Raven
|
||
80020020 1 A supply crate; you need 2 memory keys to open it 2
|
||
80020021 1 An unusable zipline; the other end seems to be malfunctioning 2
|
||
301501961 2 Defend this area
|
||
301501962 1 First wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 2
|
||
301501963 1 Second wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 2
|
||
301501964 1 Third wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color> 2
|
||
14033401 2 Protect friendly damaged Constructs
|
||
14033402 1 Protect the Constructs!\n<size=27>Stop the Corrupted from damaging the Constructs!</size> 3
|
||
14041301 8 There seems to be something wrong with the tiles nearby the stone railings. Not yet found
|
||
14041302 8 Strange tile found {0}/4 1
|
||
14041303 1 Someone has appeared nearby 3
|
||
14042401 8 Secrets still hide nearby Not yet found
|
||
14041201 8 Why not fall back? Just this one time. Not yet found
|
||
14042201 8 Secrets still hide nearby Not yet found
|
||
14043201 8 Secrets still hide nearby Not yet found
|
||
14043401 8 Secrets still hide nearby Not yet found
|
||
301501371 2 Recover the supplies in the area
|
||
301501372 8 Collected supplies {0}/3 1
|
||
301501373 8 Collected supplies Complete 1
|
||
301501374 2 Defeat the last Corrupted
|
||
301501421 2 Protect your signal transmitter
|
||
301501422 1 Protect the signal transmitter!\n<size=27>Stop the Corrupted from damaging the Constructs!</size> 3
|
||
14043202 2 Defeat the escaping Terrapod
|
||
99200201 8 At shock Lv.1 {0}%
|
||
99200202 8 At shock Lv.2 {0}%
|
||
99200203 8 At shock Lv.3 {0}%
|
||
99200204 8 You are about to enter a lethal stage of shock level <color=#ff3030>{0}%</color>
|
||
14043402 8 The Terrapod seems to have dropped something Not yet found
|
||
14062101 1 The small spider seems to have learned something from the battle 2
|
||
14062102 1 The new little spider has inherited some strange knowledge. 2
|
||
1012010201 2 Defeat the statues
|
||
1012010202 2 Keep moving forward
|
||
1012010203 1 The statues are moving 2
|
||
1012010901 2 Help the soldier
|
||
1012010902 2 Talk to the fallen soldier
|
||
1012010903 1 Special authority required for fire extinguishing system 2
|
||
1012010904 1 Authority key found 2
|
||
1012010905 1 The fire is being extinguished 2
|
||
1012010906 1 <color=#ffff00>Healing device</color> found 2
|
||
1012010907 1 Used the <color=#ffff00>healing device</color> 2
|
||
1012010908 2 Go to the target point
|
||
1012010909 2 Defeat the Corrupted
|
||
1012010910 8 Something is behind planters? Not yet found
|
||
1012010911 1 The soldier has fallen on the ground 2
|
||
1012010912 1 The fire extinguisher has stopped operating 2
|
||
1012011601 2 Help the soldiers who are being corrupted
|
||
1012011602 2 Reach the target destination
|
||
1012011603 2 Defeat Prime
|
||
1012011604 1 The medical device is working 2
|
||
1012011801 2 Defeat the Corrupted
|
||
1012011802 2 Collect the explosives ({0}/3)
|
||
1012011803 2 Hand the explosives to Kamui
|
||
1012011804 2 Defeat the Corrupted
|
||
1012011805 1 Obtained the authority key for this area 2
|
||
1012011806 1 Collect the explosives for Kamui 2
|
||
1112010101 2 Break through the enemy's defensive line
|
||
1112010102 2 Smash the obstacles
|
||
1112010103 1 Use the <color=#ff0000>Red Orb skill</color> to smash the obstacles 2
|
||
1112010104 8 Countdown to detonation {0}s
|
||
1015010401 2 Eliminate all enemies.
|
||
1015010402 2 Investigate the surroundings.
|
||
1015010403 1 Defeat all enemies. 2
|
||
1015010501 2 Destroy all enemies trying to get aboard.
|
||
1015010502 1 Tap the special button to kick the Corrupted when you are close to them. 2
|
||
1015010503 1 Kick the Corrupted to knock over other enemies. 2
|
||
1015010504 1 Hordes of enemies are coming. 2
|
||
1015010701 2 Investigate this area.
|
||
1015010702 2 Defeat all enemies.
|
||
1015010703 1 The Corrupted have appeared. Eliminate them. 2
|
||
1015010704 1 Destroy all the Corrupted before continuing the investigation. 2
|
||
1015010901 2 Destroy all the Corrupted.
|
||
1015010902 2 Stay close to the vehicle to make it move forward.
|
||
1015010903 2 Destroy all enemies near the vehicle.
|
||
1015010904 2 Keep moving on.
|
||
1015010905 1 Destroy all the Corrupted. 2
|
||
1015010906 1 The Corrupted are coming! Stop them from getting close to the vehicle. 2
|
||
1015010907 2 Follow the vehicle through the barrier.
|
||
1015010908 1 Eliminate the remaining Corrupted. 2
|
||
1015010909 2 Eliminate the remaining Corrupted.
|
||
1015010910 1 Break through the barrier and enter the central area. 2
|
||
1015010911 2 Wait until the barrier is opened.
|
||
1015010912 2 The vehicle might be of use.
|
||
30190101 1 Mission starts 3
|
||
30190102 2 Defeat the guardians
|
||
30190103 8 Enemies annihilated {0}/2
|
||
303090201 1 3 0.9
|
||
303090202 1 2 0.9
|
||
303090203 1 1 0.9
|
||
303090204 1 Go! 0.5
|
||
303090205 1 Ready 3
|
||
303090206 1 A player has finished the race
|
||
303090207 2 {0}/3
|
||
303090208 1 Last lap! 2
|
||
303090209 1 You are driving backward!\nReturn to the correct direction now. 3
|
||
30190104 2 Go to the Stage TP Point
|
||
30190105 1 The Support TP Point is available 3
|
||
30190106 1 The Sister has devoured the remaining enemies 3
|
||
30190107 1 Split: to the TP Point 3
|
||
30190201 1 Healing module dropped 3
|
||
30190202 1 Area II will be available soon 2
|
||
30190203 1 Battle starts 3
|
||
30190204 1 Radiation field device dropped 3
|
||
30190205 1 Elite enemies are coming 3
|
||
30190206 2 Defeat the elite enemies
|
||
30190207 1 Amplifier dropped 3
|
||
30190208 1 Lord Zone will be available soon 3
|
||
30190209 1 Battle starts 3
|
||
30190301 1 Enemies with decayed cores have appeared 3
|
||
30190401 1 Destroy the Supply Crates and get the supply modules 3
|
||
30190402 1 The fire modules have dealt damage to the Corrupted 2
|
||
30190403 1 The control modules have stunned the Corrupted 2
|
||
30190404 1 The amplifier modules go into effect 2
|
||
99921101 1 Flame Factory 3
|
||
99921102 1 Kowloong Crew's Test 3
|
||
99921103 1 Fire Prime 3
|
||
99921104 1 Wailing Lord 3
|
||
99921105 1 Final Test 3
|
||
99921201 1 Fatal Speed 3
|
||
99921206 1 The Support Force has arrived! 2
|
||
99921207 1 The Support Force's arriving area has been activated! 2
|
||
99921208 2 Eliminate the Enemies
|
||
99921001 1 Machine Factory 3
|
||
99921002 1 <color=#00FFFF>[ID Card]</color> has appeared 3
|
||
99921003 8 Senior permission granted Tips
|
||
300309010 1 The longer the better! Survive till the end! 3
|
||
300309011 2 Players remaining: {0}
|
||
300309012 8 Tap ATK button to launch a powerful blow Tips
|
||
300309013 1 A giant watermelon will appear in the center to replenish energy in 30s 3
|
||
300309014 1 The watermelon has appeared! 3
|
||
300309015 1 Game over! 3
|
||
300309016 1 A player has fallen! 3
|
||
99921004 2 Defeat the Corrupted
|
||
99921005 2 Defeat the elite enemies
|
||
99921006 1 <color=#00FFFF>Bombardment locked on</color> 3
|
||
99921007 1 The battle area will be locked in 10s 3
|
||
1501010201 1 Reach the beach 3
|
||
1501010202 2 Reach the beach
|
||
1501010203 1 Defeat all enemies 3
|
||
1501010204 2 Defeat all enemies
|
||
1501010205 2 Check the broken robot
|
||
1501010206 2 Get parts from the nearby enemies
|
||
1501010207 2 Get more parts
|
||
1501010208 1 Get the second part 3
|
||
1501010209 2 Go back and repair the robot
|
||
1501010210 1 Enter the theme park 3
|
||
1501010211 2 Follow Cathy 6337
|
||
1501010401 1 Defeat the enemies 3
|
||
1501010402 2 Defeat the enemies
|
||
1501010403 1 Find a staff pass in the ruins 3
|
||
1501010404 2 <color=#FF0000>Attack</color> the rubble to find the staff pass
|
||
1501010405 2 Defeat the enemies
|
||
1501010406 2 <color=#FF0000>Attack</color> the last rubble to find the staff pass
|
||
1501010407 1 Get the staff pass 3
|
||
1501010408 2 Give the staff pass back to Cathy
|
||
99921008 2 Advance further
|
||
99921009 1 Destroy the roadblocks! 3
|
||
1501010501 1 Complete the first challenge 3
|
||
1501010502 2 Defeat the enemies to complete the first challenge
|
||
1501010503 1 Complete the second challenge 3
|
||
1501010504 2 Find the different Cathy within three attempts to complete the second challenge.
|
||
1501010505 2 Try again! Find the different Cathy to complete the second challenge.
|
||
1501010506 2 Last chance! Find the different Cathy to complete the second challenge.
|
||
1501010507 1 Complete the third challenge 3
|
||
1501010508 2 Defeat Roland to complete the third challenge.
|
||
1501010509 2 Move to the designated location
|
||
1113010201 2 Defeat Watanabe's guards
|
||
1113010202 2 Go after Watanabe
|
||
1113010203 1 Defeat Watanabe 3
|
||
1113010204 2 Defeat Watanabe
|
||
1113010205 1 Keep pursuing Watanabe 3
|
||
99921010 2 Avoid the tumble
|
||
99921011 1 Tumble incoming! 3
|
||
99921012 2 Go to Flame Factory
|
||
1113010301 1 Place the roadblock at the designated location 3
|
||
1113010302 2 Place the roadblock at the designated location
|
||
1113010303 2 Place the roadblock at another location
|
||
1113010304 2 Defeat the theme park guards
|
||
1113010305 2 Defeat the remaining guards
|
||
1113010306 2 Modify the theme park guards
|
||
1113010307 1 Modify the theme park guards 3
|
||
99921013 2 Defeat Riot
|
||
99920020 11 1st Damage Reward: <size=27><color=#ff0000>{0}</color>/ 1 million damage</size>
|
||
99920021 11 2nd Damage Reward: <size=27><color=#ff0000>{0}</color>/ 2 million damage</size>
|
||
99920022 11 3rd Damage Reward: <size=27><color=#ff0000>{0}</color>/ 3 million damage</size>
|
||
99920023 11 4th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 4 million damage</size>
|
||
99920024 11 5th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 5 million damage</size>
|
||
99920025 11 6th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 6 million damage</size>
|
||
99920026 11 7th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 7 million damage</size>
|
||
99920027 11 8th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 8 million damage</size>
|
||
99920028 11 9th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 9 million damage</size>
|
||
99920029 11 10th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 10 million damage</size>
|
||
99920030 1 Reward Obtained: Time Extended 2
|
||
99920031 11 11th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 11 million damage</size>
|
||
99920032 11 12th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 12 million damage</size>
|
||
99920033 11 13th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 13 million damage</size>
|
||
99920034 11 14th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 14 million damage</size>
|
||
99920035 11 15th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 15 million damage</size>
|
||
99920036 11 16th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 16 million damage</size>
|
||
99920037 11 17th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 17 million damage</size>
|
||
99920038 11 18th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 18 million damage</size>
|
||
99920039 11 19th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 19 million damage</size>
|
||
99920042 11 20th Damage Reward: <size=27><color=#ff0000>{0}</color>/ 20 million damage</size>
|
||
99920053 1 Corrupted are getting grumpy in the hot summer 3
|
||
99920054 1 The grumpty Corrupted have rushed out again 3
|
||
99920073 2 Defeat the attracted Demons
|
||
99920078 1 Karenina is secretly looking at you 3
|
||
99920040 1 The Lord is resurrecting... 2
|
||
99920041 1 The Lord has resurrected and now has increased HP!\n<size=27>The Lord has recorded the affix of monsters currently present</size> 2
|
||
1501010601 2 Defeat the Corrupted
|
||
1501010602 2 Go to the target point
|
||
1501010603 2 Ride the hot-air balloon
|
||
1501010604 2 Ride the roller coaster
|
||
1501010605 2 Find a way to open the gate
|
||
1501010606 2 Advance further into the theme park
|
||
1501010607 2 Get the crafted wine from the bar counter
|
||
1501010608 2 Open the smaller door that leads to the gate
|
||
1501010609 2 Give the crafted wine to Martini 2442
|
||
1501010610 1 Received the key to the smaller door 2
|
||
1501010611 1 Something dropped from Martini 2
|
||
1501010612 2 Follow the direction and keep tracking
|
||
1501010613 2 Check what is dropped
|
||
1501010701 2 Defeat the Corrupted
|
||
1501010702 2 Go to the target point
|
||
1501010703 2 Pick up the key
|
||
1501010704 2 Activate the control panel
|
||
1501010705 2 Take the elevator to the upper floor
|
||
1501010706 2 Take the elevator to the lower floor
|
||
1501010707 2 Go to the furnace
|
||
1501010708 2 Activate the central control
|
||
1501011001 2 Defeat the Corrupted
|
||
1501011002 2 Go to the target point
|
||
1501011003 2 Take the elevator to the lower floor
|
||
1501011004 2 Use the control panel
|
||
1501011201 2 Defeat the Corrupted
|
||
1501011202 2 Go to the target point
|
||
1501011203 2 Ride the hot-air balloon
|
||
1501011204 2 Ride the Ferris wheel
|
||
1501011205 1 Cathy 999 is about to start the first live! 2
|
||
1501011206 1 Mr. White feels depressed after losing their idol 2
|
||
1501011207 1 Without fans, Cathy 999 feels lost... 2
|
||
1501011208 1 Cathy 999 is preparing for a comeback live! 2
|
||
1501011209 2 Follow the direction and keep tracking
|
||
1501011401 2 Defeat the Corrupted
|
||
1501011402 2 Go to the target point
|
||
1501011403 2 Ride the roller coaster
|
||
1501011404 2 Take the elevator to the upper floor
|
||
1501011405 2 Catch up with the suspicious mechanoid
|
||
1501011406 2 Leave the bar
|
||
1501040201 2 Investigate this area
|
||
1501040202 1 Lure Jitterbombs to blow up the barricade. 2
|
||
1501040203 2 Approach Jitterbombs to draw their attention.
|
||
1501040204 2 Lure Jitterbomb to blast open the door.
|
||
1501040205 1 The door has been blasted open.\n<size=27>Continue searching</size>. 2
|
||
1501040206 2 Investigate onward
|
||
1501040207 2 Eliminate all enemies
|
||
1501040208 1 Enemies have appeared\n<size=27>Eliminate all enemies</size>. 2
|
||
1501040210 1 Lure Jitterbombs to blow up the door, or instruct Liv to set bait. 2
|
||
1501040211 2 Approach Jitterbombs to draw their attention or interact with Liv.
|
||
1501040212 2 Lure Jitterbombs to blow up the barricade or interact with Liv.
|
||
1501040213 1 Approach the barricade with the Jitterbomb. 2
|
||
1501040214 2 Follow the lured Jitterbomb.
|
||
1501040301 1 Begin exploration 2
|
||
1501040302 2 Begin exploration
|
||
1501040303 1 The enemies are attacking!\n<size=27>Eliminate all enemies</size>. 2
|
||
1501040304 2 Eliminate all enemies
|
||
1501040305 2 Begin exploration
|
||
1501040306 1 Continue exploring 2
|
||
1501040307 1 Eliminate the enemies and free the captured robot 2
|
||
1501040308 2 Free the captured robot
|
||
1501040309 2 Eliminate enemies
|
||
1501040310 1 Enemies are attacking! Guard the robots. 2
|
||
1501040311 2 Guard the robots
|
||
15021101 1 Straight Flush! 2
|
||
15021102 1 Four of a Kind! 2
|
||
15021103 1 Full House! 2
|
||
15021104 1 Three of a Kind! 2
|
||
15021105 1 Two Pairs! 2
|
||
15021106 1 Confirm?\n<color=#ff7f00>[A] Yes</color> [B] No
|
||
15021107 1 Confirm?\n[A] Yes<color=#ff7f00> [B] No</color>
|
||
15021108 1 Up to 5 passwords! 2
|
||
15021109 1 Unlocked!\n<color=#fffff><size=27>Activated the power control center.</size></color> 2
|
||
15021110 1 Unlocked!\n<color=#fffff><size=27>Activated the refrigeration control center.</size></color> 2
|
||
15021111 1 Unlocked!\n<color=#fffff><size=27>Activated the energy control center.</size></color> 2
|
||
15021112 1 Unlock Failed!\n<color=#fffff><size=27>You seem to have triggered an alarm.</size></color> 2
|
||
15021113 1 <color=#ff7f00>[A] View Memo</color>\n[B] Enter Password\n[C] Leave
|
||
15021114 1 [A] View Memo\n<color=#ff7f00>[B] Enter Password</color>\n[C] Leave
|
||
15021115 1 [A] View Memo\n[B] Enter Password\n<color=#ff7f00>[C] Leave</color>
|
||
15021116 1 <color=#ff7f00>[A] View Memo</color>\n[B] Use Authentication Card\n[C] Leave
|
||
15021117 1 [A] View Memo\n<color=#ff7f00>[B] Use Authentication Card</color>\n[C] Leave
|
||
15021118 1 [A] View Memo\n[B] Use Authentication Card\n<color=#ff7f00>[C] Leave</color>
|
||
15021119 1 Authentication card verified! 1
|
||
15021120 1 <color=#ff7f00>[A] View Memo</color>\n<color=#545454>[B] Enter Password</color>\n<color=#545454>[C] Leave</color>
|
||
15021121 2 Figure out the password from the <color=#ff5656>"twin brothers"</color> mentioned in the memo.
|
||
15021122 2 Figure out the password from the <color=#ff5656>"three dishes"</color> mentioned in the memo.
|
||
15021123 2 Figure out the password from the <color=#ff5656>"family photo"</color> mentioned in the memo.
|
||
15021124 2 Figure out the password from the <color=#ff5656>"Big Four Principles"</color> mentioned in the memo.
|
||
15021125 2 Figure out the password from the <color=#ff5656>"straight lines"</color> mentioned in the memo.
|
||
15021126 1 Tap the Signature Move button to confirm the password.\nSort the passwords by pinging orbs.
|
||
15021127 1 Tap the dodge button to get a password.\nSort the passwords by pinging orbs.\nTap the attack button to return to the menu
|
||
15021128 1 Sort Passwords 2
|
||
15021129 8 Twin Brothers Keyword
|
||
15021130 8 Three Dishes Keyword
|
||
15021131 8 Family Photo Keyword
|
||
15021132 8 Big Four Principles Keyword
|
||
15021133 8 Straight Lines Keyword
|
||
15021141 1 Found the authentication card in a snow boot! 2
|
||
15021142 1 Found the authentication card between the books! 2
|
||
15021143 1 Found the authentication card behind the photo frame! 2
|
||
15021144 1 The authentication card is affixed on the back of the hand-held terminal! 2
|
||
15021145 1 Found the authentication card under the model car! 2
|
||
15021146 1 Unlock Failed!\n<color=#fffff><size=27>Perhaps there is another way?</size></color> 2
|
||
15021147 2 Interact with the terminal to open up the road
|
||
15021148 2 Defeat the bionic machines
|
||
15021149 8 Try to unlock all terminals {0} left
|
||
15021150 2 Search this place
|
||
15021151 2 Continue searching
|
||
15021152 1 <color=#ff7f00>[A] (Involves puzzle solving) Disarm the lab's security system</color>\n[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system\n[C] Back to searching
|
||
15021153 1 [A] (Involves puzzle solving) Disarm the lab's security system\n<color=#ff7f00>[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system</color>\n[C] Back to searching
|
||
15021154 1 Confirm?\n<color=#ff7f00>[A] Yes</color> [B] No
|
||
15021155 1 Confirm?\n[A] Yes <color=#ff7f00>[B] No</color>
|
||
15021156 1 Confirm?\n<color=#ff7f00>[A] Yes</color> [B] No
|
||
15021157 1 Confirm?\n[A] Yes <color=#ff7f00>[B] No</color>
|
||
15021158 1 You choose stealth operation! 2
|
||
15021159 1 You choose brute-force attack! 2
|
||
15021160 1 <color=#545454>[A] Disarm the lab's security system (available when you find the related items)</color>\n<color=#ff7f00>[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system</color>\n[C] Back to searching
|
||
15021161 1 <color=#545454>[A] Disarm the lab's security system (available when you find the related items)</color>\n[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system\n<color=#ff7f00>[C] Back to searching</color>
|
||
15021162 1 [A] (Involves puzzle solving) Disarm the lab's security system\n[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system\n<color=#ff7f00>[C] Back to searching</color>
|
||
15021163 1 Found all clues\n<color=#fffff><size=27>New option unlocked</size></color> 2
|
||
15021164 2 Defeat the bionic machines
|
||
15021165 2 Search the surrounding areas or enter the lab
|
||
15021166 8 Clues obtained ({0}/5)
|
||
15021167 8 All clues collected! Tips 2
|
||
15021168 2 Enter the lab
|
||
15021201 2 Find a way to leave
|
||
15021202 2 Defeat the bionic machines
|
||
15021203 2 Follow the passage to the upper floor
|
||
15021204 2 Turn on the control panel
|
||
15021301 2 Keep moving on
|
||
15021302 2 Defeat the abandoned bionic machines
|
||
15021303 2 Go to the hatch
|
||
15021401 2 Defeat the contaminated consciousness
|
||
15021402 2 Eliminate the contaminated areas in the M.I.N.D.
|
||
15021403 2 Eliminate the contaminated areas in the M.I.N.D.
|
||
15021404 8 Purification progress of the M.I.N.D. {0}%
|
||
15021501 2 Destroy the Energy Tanks that are channeling power
|
||
15021502 2 Defeat the enhanced bionic machines
|
||
15021503 8 Destroyed Energy Tanks ({0}/4)
|
||
15021504 1 Defeat the bionic machines\n<color=#fffff><size=27>The bionic machines in the Energy Tanks are attacking</size></color> 2
|
||
15021505 1 The Energy Tanks are still channeling power\n<color=#fffff><size=27>Follow the instructions to destroy the next Energy Tank</size></color> 2
|
||
15021506 1 Power transmission from the east has been cut off\n<color=#fffff><size=27>Follow the instructions to destroy the next Energy Tank</size></color> 2
|
||
15021507 1 Power transmission from the Energy Container has been cut off 2
|
||
15021508 1 The Energy Tanks are channeling power into Amberia's frame\n<color=#fffff><size=27>Follow the instructions to destroy the Energy Tanks</size></color> 2
|
||
15021601 2 Defeat Amberia's fusion
|
||
15021602 2 Defeat Amberia's memory core
|
||
99920043 1 Stage ending soon! 2
|
||
99920085 2 Help Demon King defeat the enemies
|
||
99920086 1 Karenina has taken the treasure 2
|
||
30171018 2 Hold on!
|
||
30190001 1 The monsters have been eliminated. Please advance further. 2
|
||
969908051 2 Rosetta has lost her power and will take more damage! 5
|
||
969908052 2 Rosetta's power has returned, greatly reducing her damage taken! 10
|
||
300003060 1 Time extended! 2
|
||
300003061 2 Fake damage display: {0}
|
||
30193101 1 Simulation has started! 1
|
||
30193102 1 Simulation difficulty increased! 1
|
||
30193301 1 Next stage! 2
|
||
30193201 1 Stage 1: Nozzle is stress-free\n<size=27>Attack Reduction</size> 2
|
||
30193202 1 Stage 2: Nozzle is feeling the pressure\n<size=27>Attack Reduction</size> 2
|
||
30193203 1 Stage 3: Nozzle is getting serious\n<size=27>Attack Boost</size> 2
|
||
30193204 1 Stage 4: Nozzle's armor is penetrated\n<size=27>Piercing Armor</size> 2
|
||
30193205 1 Stage 5: Nozzle is getting restless\n<size=27>Berserk</size> 2
|
||
30193206 1 Stage 6: Nozzle is getting weak\n<size=27>Frail</size> 2
|
||
30193207 1 Stage 7: Nozzle is enraged\n<size=27>Berserk</size> 2
|
||
30193208 1 Stage 8: Nozzle's body is damaged\n<size=27>Piercing Armor</size> 2
|
||
30193209 1 Stage 9: Nozzle's claws are getting sharper\n<size=27>Penetration</size> 2
|
||
30193210 1 Stage 10: Nozzle's armor is significantly damaged\n<size=27>Piercing Armor</size> 2
|
||
30193211 1 Stage 11: Nozzle is going berserk\n<size=27>Berserk</size> 2
|
||
30193212 1 Stage 12: Nozzle is exhausted\n<size=27>Frail</size> 2
|
||
30193213 1 Stage 13: Nozzle has lost its mind\n<size=27>Berserk</size> 2
|
||
30193214 1 Stage 14: Nozzle has lost all armor\n<size=27>Weak Point</size> 2
|
||
30193215 1 Stage 15: Nozzle is completely out of control\n<size=27>GOD</size> 2
|
||
30193216 1 Stage 16: Nozzle has given up 2
|
||
30193217 8 Damage significantly boosted Tips
|
||
30193401 1 Stage 1: Shark-speare is very energetic\n<size=27>Agile</size> 2
|
||
30193402 1 Stage 2: Shark-speare is slightly nervous\n<size=27>Attack Reduction</size> 2
|
||
30193403 1 Stage 3: Shark-speare is getting serious\n<size=27>Attack Boost</size> 2
|
||
30193404 1 Stage 4: Shark-speare accidentally hurts herself\n<size=27>Piercing Armor</size> 2
|
||
30193405 1 Stage 5: Shark-speare is getting upset\n<size=27>Berserk</size> 2
|
||
30193406 1 Stage 6: Shark-speare starts to cry\n<size=27>Frail</size> 2
|
||
30193407 1 Stage 7: Shark-speare is infuriated\n<size=27>Berserk</size> 2
|
||
30193408 1 Stage 8: Shark-speare's body is damaged\n<size=27>Piercing Armor</size> 2
|
||
30193409 1 Stage 9: Shark-speare has enhanced her weapon\n<size=27>Penetration</size> 2
|
||
30193410 1 Stage 10: Shark-speare is significantly hurt\n<size=27>Piercing Armor</size> 2
|
||
30193411 1 Stage 11: Shark-speare is going berserk\n<size=27>Berserk</size> 2
|
||
30193412 1 Stage 12: Shark-speare is exhausted\n<size=27>Frail</size> 2
|
||
30193413 1 Stage 13: Shark-speare has lost her mind\n<size=27>Berserk</size> 2
|
||
30193414 1 Stage 14: Shark-speare is badly wounded\n<size=27>Weak Point</size> 2
|
||
30193415 1 Stage 15: Shark-speare is completely out of control\n<size=27>GOD</size> 2
|
||
30193416 1 Stage 16: Shark-speare has given up 2
|
||
30193501 1 Stage 1: Vassago thinks you are weak\n<size=27>Attack Reduction</size> 2
|
||
30193502 1 Stage 2: Vassago feels threatened\n<size=27>Attack Reduction</size> 2
|
||
30193503 1 Stage 3: Vassago starts looking for food\n<size=27>Attack Boost</size> 2
|
||
30193504 1 Stage 4: Vassago's shell is hardened\n<size=27>Closed Loop</size> 2
|
||
30193505 1 Stage 5: Vassago is getting restless\n<size=27>Berserk</size> 2
|
||
30193506 1 Stage 6: Vassago is getting weak\n<size=27>Frail</size> 2
|
||
30193507 1 Stage 7: Vassago is getting angry\n<size=27>Berserk</size> 2
|
||
30193508 1 Stage 8: Vassago's body is damaged\n<size=27>Piercing Armor</size> 2
|
||
30193509 1 Stage 9: Vassago unveils its sharp fangs\n<size=27>Penetration</size> 2
|
||
30193510 1 Stage 10: Vassago's shell is significantly damaged\n<size=27>Piercing Armor</size> 2
|
||
30193511 1 Stage 11: Vassago is going berserk\n<size=27>Berserk</size> 2
|
||
30193512 1 Stage 12: Vassago is exhausted\n<size=27>Frail</size> 2
|
||
30193513 1 Stage 13: Vassago has lost its mind\n<size=27>Berserk</size> 2
|
||
30193514 1 Stage 14: Vassago has lost its shell\n<size=27>Weak Point</size> 2
|
||
30193515 1 Stage 15: Vassago is completely out of control\n<size=27>GOD</size> 2
|
||
30193516 1 Stage 16: Vassago has given up 2
|
||
30193499 2 Total Damage: {0}
|
||
750567 8 Boost duration: {0}s
|
||
750568 1 Boost ended 2
|
||
300313011 1 Pick up a watermelon to stop losing HP\nRam an opponent so they will drop their watermelon 3
|
||
300313012 1 Speed is reduced because of the watermelon 2
|
||
30150231 8 Restoring HP in: {0}s
|
||
30150232 1 Camu is enraged! He is more agile and cruel! 5
|
||
30150233 1 Who's giving me a scratch? Someone get this bug away! 5
|
||
30150234 2 Riot will be immune to most damage before you defeat all the elite Corrupted. 10
|
||
30150235 1 Never thought you could beat my minions. All of you, don't hold back! 5
|
||
30150236 1 I'll make you regret fighting me, little bug! 5
|
||
30150237 2 Riot has woken up! All skills can be used now. 5
|
||
30150238 1 You damned bug! I'll crush you! 5
|
||
30150239 2 Riot has gone berserk, but it receives more damage now. 5
|
||
30150240 1 Commandant! Commandant! Commandant! Brother! Brother! 5
|
||
30150241 1 You've defeated all my friends, and now you've earned a chance to play with me! 5
|
||
30150242 1 You hurt me! I'm angry now! 5
|
||
30150243 2 Watch your back! I'll come play with you anytime! 7
|
||
30150244 2 Don't look down! Don't look! You'll never find me! 7
|
||
30150245 2 Trick or treat! 7
|
||
30150246 1 Awake, my servants! 5
|
||
30150247 1 Attack! 5
|
||
30150248 1 I will crush you! 5
|
||
30150249 2 <color=#ff5656>Grave Mark</color> is channeling power into Amberia. Going Berserk in: <color=#ff5656><size=50>{0}</size></color>s
|
||
30150250 8 Next minion wave: {0}s 2
|
||
30150251 8 Too many minions in battle 5
|
||
30150252 1 This is the 3rd wave 5
|
||
30150253 1 This is the 4th wave 5
|
||
30150254 8 Boost duration: {0}s
|
||
30150255 8 Boost ended
|
||
30150256 2 May my master be <color=#ff0000>aggressive as fire</color> 5
|
||
30150257 2 May my master be <color=#ff0000>immovable as a mountain</color> 5
|
||
30150258 2 May my master be <color=#ff0000>impenetrable as night</color> 5
|
||
30150259 2 The flow of fate never stops 5
|
||
30150260 2 <color=#ff5656>Grave Mark</color> is channeling power into Amberia. Going Berserk in: <color=#ff5656><size=50>{0}</size></color>s
|
||
30150261 2 Grave Mark destroyed. Amberia is weakened! 5
|
||
30150262 2 Failed to destroy Grave Mark. Amberia has gone berserk! 5
|
||
30150263 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/2</size></color>, no impact on unity at present
|
||
30150264 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/4</size></color>, the unity is under the impact of <color=#ff5656>Black Hole</color>
|
||
30150265 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/6</size></color>, the unity is under the impact of <color=#ff5656>Black Hole & Radiation</color>
|
||
30150266 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/8</size></color>, the unity is under the impact of <color=#ff5656>Black Hole, Radiation & Strike</color>
|
||
30150267 2 Luna has summoned an <color=#ff5656>Unknown Construct</color> to assist her. Take cover! 3
|
||
30150268 2 The unknown Construct has <color=#ff5656>entered</color> to assist! 3
|
||
30150269 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/4</size></color>, the unity is under the impact of <color=#ff5656>Black Hole & Radiation</color>
|
||
30150270 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/6</size></color>, the unity is under the impact of <color=#ff5656>Black Hole, Radiation & Strike</color>
|
||
30150271 2 Amount of current Chomper: <color=#ff5656><size=35>{0}/8</size></color>, the unity is under the impact of <color=#ff5656>Black Hole, Radiation, Strike & Recovery</color>
|
||
30150272 2 <color=#ff5656>Burning Fire</color> can eliminate enemy's Damage Resistance Shield, and add <color=#ff5656>Vulnerability</color>
|
||
30150273 8 Monster Wave: {0}/3
|
||
30150274 8 Utilize the resonance effect of double elements to eliminate Chomper! 5
|
||
30150275 2 The unknown Construct will leave when <color=#ff5656>stunned</color>
|
||
30150276 2 The unknown Construct has <color=#ff5656>left temporarily</color> 3
|
||
30150277 8 Countdown to return of the unknown Construct: {0}s 3
|
||
30150278 8 Luna has summoned an unknown Construct 3
|
||
30210001 8 Mission Time Left: {0}s 2
|
||
30210002 1 <color=#ff5656>This member is unable to fight anymore. Please switch to another Construct.</color> 3
|
||
30210003 2 Character DMG dealt decreases by <color=#ff0000>30%</color> 10
|
||
30210004 2 Character DMG dealt decreases by <color=#ff0000>50%</color> 180
|
||
30210005 8 Simulated Prime Countdown:
|
||
30210006 8 Slide module enhanced
|
||
30210007 8 Hack module enhanced
|
||
30210008 8 ???? module enhanced
|
||
30210009 2 <color=#fffff>Deal as much damage as possible before the timer is up</color>
|
||
30210010 8 Self-destruct module enhanced
|
||
30210011 2 Character DMG dealt decreases by <color=#ff0000>30%</color> 20
|
||
30210012 2 Character DMG dealt decreases by <color=#ff0000>50%</color> 20
|
||
30210013 2 Character DMG dealt decreases by <color=#ff0000>99%</color> 180
|
||
30210014 8 Waves Cleared {0}
|
||
30220000 1 Leave the current area. 3
|
||
30220001 8 Current Floor: {0}/5
|
||
30220002 8 Current Floor: {0}/10
|
||
30220003 8 Current Floor: {0}/15
|
||
30220004 8 Current Floor: {0}/20
|
||
30220005 8 Current Wave: {0}/5
|
||
30220011 2 <size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>1</color> attack that will damage all units.</size>
|
||
30220012 2 <size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>2</color> attacks that will damage all units.</size>
|
||
30220013 2 <size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>3</color> attacks that will damage all units.</size>
|
||
30220014 2 <size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>4</color> attacks that will damage all units.</size>
|
||
30220021 2 <size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>
|
||
30220022 2 <size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>
|
||
30220023 2 <size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>
|
||
30220024 2 <size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>
|
||
30220031 2 <size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>
|
||
30220032 2 <size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>
|
||
30220033 2 <size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>
|
||
30220034 2 <size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>
|
||
30220051 1 The enemies are in formation. Their power has been boosted! 3
|
||
30220052 1 You breached the formation! The enemies' Phalanx buff has been removed. They are spreading out! 3
|
||
30220053 1 The phantom of the Golden Age has awoken! 3
|
||
30220054 2 Square Matrix: The matrix storm will strike in <color=#0066CC>{0}</color>s.
|
||
30220055 2 Square Matrix: The matrix storm has arrived!
|
||
30220056 1 The phantom of the Golden Age has gone dormant again! 3
|
||
30220057 2 <size=25><color=#ff5656>Chilling Earthfire</color>: Current ice layers: <color=#ff5656>{0}/5</color>, become frozen for 2.5s when the ice layers reach max. The flamethrower can remove ice layers and increase DMG.</size>
|
||
30220058 1 <color=#ff6600>Warning! Low body temperature!</color> 1
|
||
30220059 1 <color=#ff3300>Warning for low body temperature!</color> 1
|
||
30220060 1 <color=#ff3300>The red tide is rising! The Flowers of Corrosion have become more powerful!</color> 3
|
||
90090001 13
|
||
30000111 13
|
||
30000112 13
|
||
30000113 13
|
||
30000211 13
|
||
30000212 13
|
||
30000213 13
|
||
30000311 13
|
||
30000312 13
|
||
30000313 13
|
||
30000411 13
|
||
30000412 13
|
||
30000413 13
|
||
30000511 13
|
||
30000512 13
|
||
30000513 13
|
||
30000611 13
|
||
30000612 13
|
||
30000613 13
|
||
30000711 13
|
||
30000712 13
|
||
30000713 13
|
||
30000811 13
|
||
30000812 13
|
||
30000813 13
|
||
30001011 13
|
||
30001012 13
|
||
30001013 13
|
||
30001211 13
|
||
30001212 13
|
||
30001213 13
|
||
30001311 13
|
||
30001312 13
|
||
30001313 13
|
||
30190000 13
|
||
150100 12 Damage Dealt {0}0000 reached 2
|
||
150101 12 Fire DMG {0}0000 reached 2
|
||
150102 12 Lightning DMG {0}0000 reached 2
|
||
150103 12 Ice DMG {0}0000 reached 2
|
||
150104 12 Dark DMG {0}0000 reached 2
|
||
150105 12 DMG Bonus {0}0000 reached 2
|
||
150106 12 Physical DMG {0}0000 reached 2
|
||
9920020 8 Red Team's Trophies: {0}
|
||
9920021 8 Yellow Team's Trophies: {0}
|
||
9920022 8 Blue Team's Trophies: {0}
|
||
9920023 1 Red Team's Turn 3
|
||
9920024 1 Yellow Team's Turn 3
|
||
9920025 1 Blue Team's Turn 3
|
||
12141701 8 Get out of the ice cave!
|
||
12141702 1 Get out of the ice cave 3
|
||
12141703 2 Watch out the falling icicles!
|
||
12141704 2 Use the <color=#FF0000>Red Orb</color> skill to smash the ice wall
|
||
12141705 2 Look through the ice door
|
||
12141706 2 Tap the interact button to jump
|
||
12141707 2 Find the exit!
|
||
12140101 8 Check on the fallen bionic machine {0}/4
|
||
12140102 1 The bionic machines have launched an attack 2
|
||
12140103 2 Defeat the Corrupted
|
||
12140104 1 The bionic machines have fallen 2
|
||
12140105 2 Rescue 4 bionic machines
|
||
12140201 2 Defeat the bionic machines
|
||
12140202 8 Don't move close to the entrance
|
||
12140203 2 Defeat the bionic machine reinforcements
|
||
12140204 2 Talk to the stray bionic machine
|
||
12140205 2 Defeat the bionic machine reinforcements
|
||
12140206 1 The alarm is triggered! 3
|
||
12140207 2 Defeat the bionic machines
|
||
12140301 2 Eliminate the enemies
|
||
12140302 8 Charge forward!
|
||
12140303 2 Defeat the last enemy
|
||
12140401 2 Protect Martin
|
||
12140402 8 Repair progress {0}%
|
||
12140403 2 Interact with the launcher to activate it
|
||
12140404 1 Defeat all enemies with the laser cannon 3
|
||
15020101 2 Defeat all bionic machines
|
||
15020102 8 Charge wide-area electromagnetic cannon Ready
|
||
15020103 1 Obtained Signature Move Energy 2
|
||
15020104 1 The Polar Bear is frail now.\nLaunch an all-out attack to prevent it from going berserk. 3
|
||
15020105 1 Break their damage reduction shield with your EM cannon 3
|
||
15020401 2 Defeat all bionic machines
|
||
15020402 2 Activate the devices
|
||
15020403 1 Device activating\nDefend it from the bionic machines 2
|
||
15020404 1 Device activated 2
|
||
15020405 2 Head to the final device
|
||
15020406 1 The surrounding bionic machines have woken up 2
|
||
15020407 2 Wait for the device to activate
|
||
15020501 2 Wreck the enemies
|
||
15020502 2 Defeat the bionic machines
|
||
15020503 8 Game Progress {0}%
|
||
15020504 8 Game Progress The elites are coming
|
||
15020505 1 Dodge or jump over the bionic machines' attacks.\nTap the attack button to attack the bionic machines. 2
|
||
15020801 2 Defeat all bionic machines
|
||
15020802 2 Activate the roadblock device
|
||
15020803 2 Use your Signature Move to jump over obstacles
|
||
15020804 1 Use your <color=#FF0000>Signature Move</color> to jump over obstacles 2
|
||
15020805 1 Tap the <color=#FF0000>attack button</color> to land 2
|
||
15021001 2 Defeat all bionic machines
|
||
15021002 2 Meet up with the companions
|
||
15025101 2 Testing new frame... 5
|
||
15025151 1 Inputting enemy data. Commence battle. 3
|
||
15025152 1 Inputting second batch of enemy data. 3
|
||
15025153 1 Bio-Bull deployed. 3
|
||
313050311 2 Defeat 2 waves of mechanical puppets
|
||
313050312 2 Defeat the final wave of puppets
|
||
313050401 2 Service Bots are out of maintenance. Spray water so they will slip.
|
||
313050402 2 The robots are getting weaker after slipping down!
|
||
30170410 1 Sky Thunder 3
|
||
30170417 1 Twins 3
|
||
30301205 1 Huaxu has entered bleak state. The next damage dealt to her will increase to 500%! 3
|
||
30170431 8 Stage Progress {0}/2
|
||
15030401 2 Defeat all the Corrupted
|
||
15030402 2 Activate Defense Device
|
||
15030403 2 Use Ballista
|
||
15030404 1 Defense device activated. Proceed to the next device. 2
|
||
15030405 1 Activate Ballista to hold off the Corrupted 2
|
||
15030406 2 ({0}/20) destroyed
|
||
15030407 2 Destroy the remaining Corrupted
|
||
15030408 2 Take back Defense Device
|
||
15031001 2 Defeat the gangsters in your way
|
||
15031002 1 Gangsters defeated\n<color=#fffff><size=27>Take back the theater's props and leave</size></color> 2
|
||
15031003 2 Follow the instructions to take back the theater's props
|
||
15031004 1 The theater's props were taken\n<color=#fffff><size=27>Go to the platform and take them back</size></color> 2
|
||
15031005 2 Get on to the platform using a hook
|
||
15031006 2 Defeat the gangsters
|
||
15031007 2 Defeat the gangster leader
|
||
15031008 1 The top priority now is to take back the theater's props\n<color=#fffff><size=27>Go ahead and use the hook to get on to the platform</size></color> 2
|
||
30162001 8 Stage Progress {0}/1
|
||
30162002 8 Stage Progress {0}/2
|
||
30162003 8 Stage Progress {0}/3
|
||
30162421 8 Current wave: 1/4
|
||
30162422 8 Current wave: 2/4
|
||
30162423 8 Current wave: 3/4
|
||
30162424 8 Current wave: 4/4
|
||
15031501 2 Follow HBG3
|
||
15031502 2 Shoot the alarm with a Yellow Orb
|
||
15031503 2 Defeat the Corrupted
|
||
15031504 2 Talk to HBG3
|
||
15031505 2 Invade the lower control center
|
||
15031506 2 Defeat the Corrupted
|
||
15031507 2 Invade the control center
|
||
15031508 2 Return to the upper level and regroup with HBG3
|
||
15031509 1 Trigger the alarm 3
|
||
15031510 2 Defeat the guard machines
|
||
15031701 2 Defeat the enemies together
|
||
15031702 8 Collect supplies {0}/2
|
||
15031703 2 Defeat the interfering enemies
|
||
15031704 2 Walk to the tree
|
||
15031705 2 Press Basic Attack to fulfil the promise
|
||
15031706 1 Enter the memories 3
|
||
15031707 1 Return to reality 1
|
||
15031801 2 Defeat the enemies
|
||
15031802 2 Continue forward
|
||
15031803 2 Defeat the enemies in your way
|
||
15031804 2 Walk to the end of escort
|
||
15031805 8 Punishing Level 0%
|
||
15031806 8 Punishing Level 5%
|
||
15031807 8 Punishing Level 40%
|
||
15031808 8 Punishing Level <color=#FF0000>80%</color>
|
||
15031809 1 Punishing Level has reached 40%. Your legs are getting heavy! 3
|
||
15031810 1 Punishing Level has reached 80%. You can hardly walk! 3
|
||
15030901 2 Destroy the Corrupted
|
||
15030902 1 More Corrupted have appeared 3
|
||
15031101 2 Defeat Moyuan
|
||
15031102 1 [Tip] Yunlu has an entry scene. 3
|
||
15031173 1 Moyuan has gone berserk 2
|
||
15031104 1 [Tip] Qu must fight with all she has got. Player will soon be able to cast Signature Move. 3
|
||
15031175 1 [Tip] Yunlu has calmed down after seeing Peacock. 3
|
||
15031106 1 [Tip] Qu's last strike has special animation: slow-mo camera, then black screen with combat captions. 3
|
||
16030301 2 Fight against Luna
|
||
30174801 8 Ice pillar duration {0}s
|
||
30174802 8 Fire duration {0}s
|
||
30162030 11 Stage Damage Target: <size=27><color=#ff0000>{0}</color>/ 320k damage</size>
|
||
30162050 11 Stage Damage Total: <size=27><color=#ff0000>{0}</color></size>
|
||
30162051 1 Max damage reached for this battle. 3
|
||
30162052 1 The space is beginning to collapse! Damage dealt in the red zone is about to significantly decrease. Defeat the target before the space collapses! 4
|
||
30162053 1 Watch out for the target's shield! Use <color=#ff0000>Stun</color> to break the shield! (<color=#ff0000>Try using the POD System!</color>) 3
|
||
30162135 1 All enemies have gained Flame! 3
|
||
30162136 1 All enemies have gained Freeze! 3
|
||
30162137 1 All enemies have gained Thunderous! 3
|
||
30162140 1 Enemies have lost the affix <color=#ff0000>"Vision Interference"</color> 3
|
||
30162141 2 Break the enemy's <color=#ff0000>shield</color> ASAP (unbroken shield will regenerate at fixed timing)
|
||
30162142 2 The enemy has lost the shield and <color=#ff0000>takes increased damage</color>
|
||
30162143 2 The enemy is <color=#ff0000>unaffected by Matrix</color>
|
||
30162144 2 After defeating one enemy, you must <color=#ff0000>defeat the other within 10s</color>
|
||
30162145 8 Signature Move used 0 time
|
||
30162146 8 Signature Move used 1 time
|
||
30162147 8 Signature Move used 2 times
|
||
30162148 8 Signature Move used 3 times
|
||
30162149 8 Signature Move used 4 times
|
||
30162150 8 Signature Move used 5 times
|
||
30162151 1 Enemies have brought out all the power left. Avoid the attacks! 3
|
||
30162152 1 Burning Damage taken will go up without a shield! 3
|
||
30162153 1 Massive kinetic energy loss! 3
|
||
30162154 1 The enemy's kinetic energy dropped! Our kinetic energy rose! Seize the opportunity! 3
|
||
30162155 1 Avoid the attacks! 3
|
||
30162156 1 Buff effect obtained 3
|
||
30162157 1 An enemy unit received healing 3
|
||
30162158 1 Enemy will receive healing upon dealing damage! 3
|
||
30162159 1 The enemy summoned a Sea Squirt. Defeat the Sea Squirt to remove the boss's Invincibility! 3
|
||
30162160 1 The enemy lost their Invincibility and will temporarily receive more damage! 3
|
||
30162161 1 The enemy devoured the Sea Squirt and restored massive HP! 3
|
||
30162162 2 Stage Damage Target: <size=27><color=#ff0000>{0}</color>/ 1800k damage</size>
|
||
30162163 2 Stage Damage Target: <size=27><color=#ff0000>{0}</color>/ 1900k damage</size>
|
||
30162164 2 Stage Damage Target: <size=27><color=#ff0000>{0}</color>/ 2000k damage</size>
|
||
30162165 2 Stage Damage Target: <size=27><color=#ff0000>{0}</color>/ 2100k damage</size>
|
||
30162166 2 Stage Damage Target: <size=27><color=#ff0000>{0}</color>/ 2200k damage</size>
|
||
30162167 8 Kinetic Energy Attenuation Countdown: {0}s 2
|
||
30162168 2 Stage Damage Target: <size=27><color=#00ff00>{0}</color>/ 1800k damage</size>
|
||
30162169 2 Stage Damage Target: <size=27><color=#00ff00>{0}</color>/ 1900k damage</size>
|
||
30162170 2 Stage Damage Target: <size=27><color=#00ff00>{0}</color>/ 2000k damage</size>
|
||
30162171 2 Stage Damage Target: <size=27><color=#00ff00>{0}</color>/ 2100k damage</size>
|
||
30162172 2 Stage Damage Target: <size=27><color=#00ff00>{0}</color>/ 2200k damage</size>
|
||
30162115 2 Every enemy defeated will remove <color=#ff0000>1 affix level</color>
|
||
30162173 1 The enemy gained a massive damage reduction. Try to use <color=#00ff00>Bounce</color> to win this fight! 3
|
||
30162174 1 The enemy gains Shield equal to <color=#00ff00>10%</color> Max HP upon <color=#00ff00>dealing damage</color>. Try not to take damage! 3
|
||
30162175 1 The enemy is immune to attacks that deal <color=#00ff00>less than 15,000</color> damage. Try to amp up the damage! 3
|
||
30162176 1 Every <color=#00ff00>10s</color>, the enemy gains Shield equal to <color=#00ff00>100% HP</color> for <color=#00ff00>3s</color>. Watch out. 3
|
||
30162177 1 When there is a <color=#00ff00>Sea Squirt</color> present, the boss has Immunity. Prioritize killing the Sea Squirt! 3
|
||
30162178 8 Damage dealt in: {0}s 2
|
||
30162179 1 The enemy gains Shield equal to <color=#00ff00>15%</color> Max HP upon <color=#00ff00>dealing damage</color>. Try not to take damage! 3
|
||
30162180 1 The enemy is immune to attacks that deal <color=#00ff00>less than 30,000</color> damage. Try to amp up the damage! 3
|
||
30162181 1 Every <color=#00ff00>10s</color>, the enemy gains Shield equal to <color=#00ff00>100% HP</color> for <color=#00ff00>4s</color>. Watch out. 3
|
||
30162182 1 The enemy gains Shield equal to <color=#00ff00>20%</color> Max HP upon <color=#00ff00>dealing damage</color>. Try not to take damage! 3
|
||
30162183 1 The enemy is immune to attacks that deal <color=#00ff00>less than 50,000</color> damage. Try to amp up the damage! 3
|
||
30162184 1 Every <color=#00ff00>10s</color>, the enemy gains Shield equal to <color=#00ff00>100% HP</color> for <color=#00ff00>5s</color>. Watch out. 3
|
||
30162185 1 The enemy is immune to attacks that deal <color=#00ff00>less than 60,000</color> damage. Try to amp up the damage! 3
|
||
301620151 2 Protect the Energy Device for 90s or defeat all the enemies
|
||
301620152 1 All enemies defeated. Mission complete. 5
|
||
301620153 1 The device is safe. Mission complete. 5
|
||
301620154 1 The device is compromised. Mission failed. 5
|
||
301620155 1 Eliminate the monsters as soon as possible, for they will call for reinforcements every 10s. 5
|
||
301620156 1 The remaining monsters have called for an reinforcement. 3
|
||
301620301 2 ATK increases by 100% while HP is over 80%
|
||
301620302 1 Boost obtained 3
|
||
301620303 1 Boost disappeared 3
|
||
301620304 1 Challenge complete 5
|
||
301620305 1 Challenge failed 5
|
||
301620306 8 Current HP: {0}%
|
||
301620401 2 The next attack of player character increases by 200% each time they receive healing
|
||
301620051 2 Enemy's Super Armor <color=#FF0000>greatly reduces their damage taken</color>! Use <color=#FF0000>Tank characters</color> to break it.
|
||
301620052 2 Enemy's Super Armor is reduced to 0 and will <color=#FF0000>take increased damage!</color>
|
||
15040101 8 Collected clues {0}/3
|
||
15040102 2 Check the situation up ahead
|
||
15040103 2 Defeat the Corrupted waiting in ambush
|
||
15040104 2 Investigate the mysterious tracks nearby
|
||
15040105 8 Collected clues Complete 1
|
||
15040106 2 Investigate the cavern
|
||
15040107 2 Defeat the ambushing mechanoids
|
||
15040108 1 You hear a strange voice from behind... 1
|
||
15040109 2 Defeat the mechanoids that have appeared
|
||
15040110 2 Open the door
|
||
15040111 2 Defeat the muttering mechanoid
|
||
15040112 1 Nothing here.. 1
|
||
10130154 8 Gains Extra DMG Bonus upon triggering Matrix repeatedly {0}/3
|
||
99990001 1 Control connection timeout. Please tap quickly and continuously. 1
|
||
99990002 1 Control error. Please tap properly. 1
|
||
101301291 2 Defeat the Corrupted
|
||
101301292 2 Defeat the Polyphage's arm
|
||
101301293 2 Destroy the Polyphage's elbow joint
|
||
101301294 2 Pick up the shield destruction device
|
||
101301295 1 Loading CG here
|
||
10132701 2 Defeat Pterygota Queen
|
||
10133001 2 Defeat Pterygota Queen
|
||
10133002 1 <color=#FF0000>Punishing contraction rate down. Enter the Enhanced state</color> 2
|
||
10133003 1 <color=#FF0000>Deprived of its energy source, the Polyphage enters the Berserk state</color> 2
|
||
1013012101 1 Elevator On 2
|
||
1013012102 1 Elevator Off 2
|
||
1013012103 8 Investigate the room
|
||
1013012104 8 Investigate the room {0}/2
|
||
1013012105 8 Return to the central platform
|
||
1013012106 8 Punishment Descends (Defeat Gabriel)
|
||
1013012107 8 Defeat Hetero-Creature
|
||
1013012108 8 Enter the room to defeat Hetero-Creature
|
||
1013012109 8 3-Ping Count {0}
|
||
1013012110 8 Press and hold the basic attack button {0}/1
|
||
1013012111 1 Start Tutorial 3
|
||
300314061 1 A giant snowball appears in the center 2
|
||
300314062 1 The giant snowball has been snatched 1
|
||
300314063 1 Pick up a snowball to use Signal Orb\nSnowballs can execute frozen players. 3
|
||
300314064 2 Remaining revival attempts: {0}/2
|
||
300314065 2 <color=#FF0000>Eliminated</color>
|
||
1013011901 2 Defeat the attacking Corrupted
|
||
1013011902 2 Enter the underground facility platform
|
||
1013011903 2 Advance further
|
||
1013011904 2 Defeat the Corrupted in your way
|
||
1013011905 2 Recycle the Construct remains
|
||
1013011906 2 Investigate the throne
|
||
999925431 2 Attack the Polyphage on the hands with full strength to defeat it
|
||
999925432 1 Destroy the Heteromer Aerial Monitor to acquire deflective shield\n<size=27>The Polyphage is charging in preparation for the launch of the heavy artillery</size> 6
|
||
999925433 1 The platform is soon to be flooded by the Punishing Red Tide. Leave right away. 5
|
||
999925434 1 The platform is soon to be flooded by the Punishing Red Tide. Leave right away. 5
|
||
999925435 1 QTE here to enter the next stage
|
||
1013022101 2 Catch up with Roland's projection
|
||
1013022102 2 Defeat the Hetero-Creatures in your way
|
||
1013022103 2 Interact with control panel and turn off blockade device
|
||
1013022104 2 Advance further into the underground facility
|
||
1013012601 2 Delve into the M.I.N.D. before the Divergence Point
|
||
1013012602 1 Spacetime starts to warp in the M.I.N.D... 3
|
||
1013012603 2 Interact with Alpha
|
||
1013012604 2 Defeat the Corrupted in your way
|
||
1013012605 2 Confront the former team member
|
||
1013012606 1 Spacetime warps again in the M.I.N.D... 3
|
||
1013012607 2 Protect the injured Hiro
|
||
1013012608 8 Wave Count {0}/2
|
||
1013012609 1 Spacetime warps again in the M.I.N.D... 3
|
||
1013012610 2 Defeat Luna
|
||
1013012611 2 Check on Hiro
|
||
1013012612 2 Talk with Luna
|
||
1013012301 2 Defeat Roland
|
||
30020201 1 Defeat all enemies within the time limit 3
|
||
969916025 2 Eliminate Hanged Man
|
||
969916026 2 Ask Kamui about the situation
|
||
969916027 2 Confront the Black Hole
|
||
30101001 7 Eliminate enemies
|
||
30101002 7 Eliminate enemies
|
||
30101003 7 Eliminate enemies
|
||
30101004 7 Eliminate enemies
|
||
30101005 7 Eliminate enemies
|
||
30101006 7 Eliminate enemies
|
||
30101007 7 Eliminate enemies
|
||
30101020 7 Eliminate the enemies.
|
||
30101022 7 Eliminate the enemies.
|
||
301010021 1 Stage complete! You may continue exploring the Coating experience stage or go to the Interaction Point to exit. 3
|
||
301010022 8 Current wave: 1/2 9999
|
||
301010023 8 Current wave: 2/2 9999
|
||
301010024 8 Stage completed Go to Interaction Point to exit
|
||
30101023 7 Eliminate the enemies.
|
||
301010031 1 Stage complete! You may continue exploring the Coating experience stage or go to the Interaction Point to exit. 3
|
||
301010032 8 Current wave: 1/2 9999
|
||
301010033 8 Current wave: 2/2 9999
|
||
301010034 8 Stage completed Go to Interaction Point to exit
|
||
30101024 7 Eliminate the enemies.
|
||
301010041 1 The stage is complete! You can further experience this Coating or visit the interaction point to end this stage. 3
|
||
301010042 8 Current Wave: 1/2 9999
|
||
301010043 8 Current Wave: 2/2 9999
|
||
301010044 8 Stage Complete Go to the designated point.
|
||
30101025 7 Eliminate the enemies.
|
||
301010051 1 The stage is complete! You can further experience this Coating or visit the interaction point to end this stage. 3
|
||
301010052 8 Current Wave: 1/2 9999
|
||
301010053 8 Current Wave: 2/2 9999
|
||
301010054 8 Stage Complete Go to the designated point.
|
||
30101027 7 Eliminate the enemies.
|
||
30101029 7 Eliminate the enemies.
|
||
301010081 1 You may select another active skill for Toniris. Switching to [Surging Thunderbolt] now 5
|
||
301010082 8 Current skill: [Awakening Flash] 9999
|
||
301010083 8 Current skill: [Surging Thunderbolt] 9999
|
||
301010084 1 Switch successful. Please wait for the skill display. 1
|
||
301010085 8 Stage target: Eliminate all enemies 9999
|
||
301010086 1 Eliminate all enemies and leave the area 3
|
||
301010087 1 Stage complete! Go to Interaction Point to exit 3
|
||
301010088 8 Stage completed Go to Interaction Point to exit
|
||
301010089 1 You may select another Active Skill for Frost Oath. Switching to [Empowered Strike] now. 5
|
||
301010090 8 Current Skill: [Landing Stomp] 9999
|
||
301010091 8 Current Skill: [Empowered Strike] 9999
|
||
301010092 8 Current Wave: 1/2 9999
|
||
301010093 8 Current Wave: 2/2 9999
|
||
301010094 1 Defeat all enemies to enter the next tutorial stage. 3
|
||
301010095 8 Stage Target: Defeat all enemies. 9999
|
||
301010096 1 Defeat all enemies and leave the area. 3
|
||
301010097 1 The stage will end in 3m. Clear it with your best formation before it is too late. 5
|
||
301010098 1 You may select another active skill for Nitor. Switching to [Blazing Blitz] now 5
|
||
301010099 8 Current Skill: [Flare Spark] 9999
|
||
301010100 8 Current Skill: [Blazing Blitz] 9999
|
||
301010101 1 You may select another active skill for Boreas. Switching to [Frigid Wings] now. 5
|
||
301010102 8 Current Skill: [Azure Blast] 9999
|
||
301010103 8 Current Skill: [Frigid Wings] 9999
|
||
301010104 1 You may select another Active Skill for Jet Jaeger. Switching to [Flaming Slash] now. 5
|
||
301010105 8 Current Skill: [Earthshattering Driller] 9999
|
||
301010106 8 Current Skill: [Flaming Slash] 9999
|
||
301010107 1 You may select another Active Skill for Moonhopper. Switching to [Super Moonfall Field] now. 5
|
||
301010108 8 Current Skill: [Supergravity Eclipse] 9999
|
||
301010109 8 Current Skill: [Super Moonfall Field] 9999
|
||
301010110 1 You may select another Active Skill for Shimmer. Switching to [Gliding Barrage] now. 5
|
||
301010111 8 Current Skill: [Swirl Blast] 9999
|
||
301010112 8 Current Skill: [Gliding Barrage] 9999
|
||
301011001 8 Current Tutorial: [Shining Wings] (Common) 9999
|
||
301011002 8 Current Tutorial: [Eradication of Sins] (Signature) 9999
|
||
301011003 8 Current Tutorial: [Raging Surge] (Core) 9999
|
||
301011004 1 Loading Leap Skill [Shining Wings] tutorial... 1
|
||
301011005 1 Loading Leap Skill [Eradication of Sins] tutorial... 1
|
||
301011006 1 Loading Leap Skill [Raging Surge] tutorial... 1
|
||
301009081 8 Current Target: Gain Energy by 3-Pings/attacks.
|
||
301009101 1 Defeat Gear 2
|
||
301009102 8 Stage Target: Use SSS+ Starfarer to defeat Gear 9999
|
||
301009271 1 Defeat Amberia. 4
|
||
301009272 8 Stage Target: Defeat Amberia. 9999
|
||
301009273 8 Stage Target: Defeat Vassago 9999
|
||
301009274 8 Stage Target: Defeat Pterygota Queen. 9999
|
||
301009171 1 Defeat the Wheel of Fortune 2
|
||
301009172 8 Stage Target: Use Haicma: Starveil to defeat the enemies 9999
|
||
301009153 8 Current Target: Gain Energy by 3-Pings/attacks. 9999
|
||
301009154 8 Current Target: Release fully-charged Bitterfrost Level 9999
|
||
301009161 8 Current Target: Gain Energy by 3-Pings/attacks. 9999
|
||
301009162 8 Current Target: Deal DMG to charge Froststream Level. 9999
|
||
301009163 8 Current Target: Use Bitter Frost against Frozen enemies. 9999
|
||
301009211 8 Stage Target: Launch Basic Attacks after marking Yellow Orbs to call down lightning 9999
|
||
301008311 7 Eliminate enemies and complete Tutorial
|
||
30100836 1 Stage completed 3
|
||
301008371 1 Stage complete! Go to the Interaction Point to exit Tutorial stage 3
|
||
301008372 8 Stage completed Go to Interaction Point to exit
|
||
301008373 7 Accumulate Annihilation Points again to cast Core Passive
|
||
301008411 7 Training: Use 3-Ping to extend Signature duration.
|
||
301008421 7 Training: Use red orb 3-Ping in battle stance to gain buffs
|
||
301008431 7 Training: Use Overclock to consume remaining orbs of the same color and boost damage
|
||
301008501 7 Exercise: Use any 3-Ping + orb ping to trigger Chord effect
|
||
301008511 1 Release the attack button to step back to dodge and use Blooming Shot 3
|
||
301008512 1 Failed to dodge enemy's attack, please try again 3
|
||
301008513 7 Exercise: After any 3-Ping, hold ATK button and then release to trigger snipe
|
||
30100857 7 Practice: Create as many Twilight Matrices as you can within a limited time.
|
||
301008531 1 Failed to neutralize enemy attack. You have been relocated. Please try again. 3
|
||
301008532 7 Practice: Try to maintain Condensed Frost as much as possible
|
||
301008533 1 Use basic attacks/any 3-Ping to gain Condensed Frost to defend against attacks 3
|
||
301008534 1 Shield below 50%. Unable to enhance skills. Please wait for shield to automatically regenerate 3
|
||
301008551 1 Defeat Camu 2
|
||
301008552 1 Triggering Condensed Frost will immediately restore 20% shield 3
|
||
301008553 8 Stage target: Defeat Camu 9999
|
||
301008554 1 Defeat Huaxu. 2
|
||
301008555 8 Stage Target: Defeat Huaxu. 9999
|
||
301008556 8 Stage Target: Use SSS+ Selena to defeat Huaxu 9999
|
||
301008557 8 Stage Target: Use SSS+ Pulao to defeat Huaxu 9999
|
||
301008561 1 Tap faster to land more attacks. 3
|
||
301008562 1 Pay attention to the connecting tempo 3
|
||
301009151 1 Stage complete! Go to Interaction Point to end tutorial 3
|
||
301009152 8 Stage Complete Go to Interaction Point to exit
|
||
301009231 8 Current Target: Cast [Divine Penalty] by 3-Ping 9999
|
||
30100915 7 Practice: Use 2-Phase Signature to freeze enemies and unleash Bitter Frost
|
||
30100921 7 Practice: Experience the changes Leap brought to battles
|
||
30100922 7 Practice: Experience the changes Leap brought to battles
|
||
30100923 7 Practice: Experience the changes Leap brought to battles
|
||
30100862 7 Practice: Accumulate Electric Charge by 3-Ping and perform Lightning Fall.
|
||
30100863 7 Practice: Form Combos to earn Deception Points. Create Signal Orbs to form Combos.
|
||
30100869 7 Practice: When Prayer is full, double tap the dodge button to enter the Prayer state.
|
||
30100873 7 Practice: Move and pursue after a 3-Ping or pinging a Signature Move Special Orb
|
||
30100878 7 Training: Try interacting with Dragon Axe!
|
||
1501040501 1 Collect enough clues to decipher the code.\n<size=27>Speak to people nearby to obtain clues</size>. 3
|
||
1501040502 8 Collected clues {0}/5
|
||
1501040503 8 Collected clues Complete
|
||
1501040504 2 Speak with the mechanoid who knows the situation
|
||
1501040505 1 Think of a way to pass through the residential area\n<size=27>Use force/use wits</size> 3
|
||
1501040506 2 Eliminate all enemies
|
||
1501040507 1 Current identity: <color=#ff0000>Enemy</color> 3
|
||
1501040508 1 <color=#7fff00>Blue Mechanoid</color> identity info already in use. 3
|
||
1501040509 2 Infiltrate the enemy
|
||
1501040510 2 Speak with the mechanoid who knows the signal
|
||
1501040511 1 Current identity: <color=#d3d3d3>Unknown</color> 3
|
||
1501040512 2 Investigate the paralyzed mechanoid
|
||
1501040513 2 Return to the mechanoid, and verify the code
|
||
1501040514 1 Collection complete! 1
|
||
1501040515 2 Walk through the corridor
|
||
1501040516 2 Defeat the mechanoids
|
||
1501040401 2 Exit the subway
|
||
1501040402 2 Defeat the mechanoids
|
||
1501040403 2 Go to the target point
|
||
1501040404 2 Break through the defensive line
|
||
1501040405 1 Avoid the energy balls,\n<size=27>or you'll take damage</size>! 2
|
||
1501040406 2 Investigate onward
|
||
1501040407 2 Defeat the mechanoids
|
||
30090601 2 Defeat all enemies
|
||
30090602 2 Defeat all enemies
|
||
30090603 2 Defeat all enemies
|
||
30090604 8 Current wave: {0}/2
|
||
30090605 2 Go to the waypoint to finish the level
|
||
15040601 2 Eliminate enemies
|
||
15040602 2 Investigate the target machine
|
||
15040603 2 Proceed into the structure to investigate
|
||
15040604 2 Eliminate enemies
|
||
15040605 2 Proceed into the structure to investigate
|
||
15040606 2 Eliminate enemies
|
||
15040607 2 Proceed into the structure to investigate
|
||
15040651 1 The previously unconscious mechanoids sense hostile targets approaching 4
|
||
15040701 2 Take the mechanoids to search for parts
|
||
15040702 2 Protect the mechanoids and eliminate all enemies.
|
||
15040703 2 Move to the target point
|
||
15040704 2 Protect the mechanoids and eliminate all enemies.
|
||
15040705 2 Move to the target point
|
||
15040790 1 This area will display the timeline and calculate the level results 3
|
||
15040801 2 Eliminate the powerful mechanoid guards
|
||
15040802 2 Go to the target point
|
||
15040803 2 Return to the ruin entrance
|
||
15040851 1 Follow Embla's tracks forward 3
|
||
15040901 8 Connection Progress {0} %
|
||
15040902 8 Connection severed! Return to the connection point!
|
||
15040910 2 Return to the target point
|
||
15040911 2 Persists until the connection progress of the center disk reaches 100%.
|
||
15041001 1 When a skill casts a skill, leave the golden area to avoid fatal damage. 5
|
||
30006201 2 Wings recovering... 7
|
||
30006202 2 Wings will recover in <color=#FF0000>{0}</color>s
|
||
30006203 1 QTE swap to remove Stun\nDestroy Super Armor to disrupt the wings from recovering 2
|
||
30006204 2 Wings recovered 2
|
||
30006205 2 Attack the boss's weak point in the back wings
|
||
1501042101 8 When moving, hold dodge to slide. Tips
|
||
1501052401 2 Check Troy
|
||
1501052402 2 Go to the Halo point to snipe the enemy
|
||
1501052403 1 Jump to a high place to evade enemy's attack 3
|
||
1501052404 2 Go to the target point
|
||
1501052405 1 Leave the current danger area, and go to another snipe position 3
|
||
1501052406 2 Eliminate the enemy
|
||
1501050301 2 Destroy groups of Hetero-Creature
|
||
1501050302 2 Wipe out incoming Hetero-Creature
|
||
1501050303 8 An odd device in the center?!
|
||
1501050304 1 Get close to the Hetero-Creature to attract their attention 5
|
||
1501050305 1 Hetero-Creature at the lower right were destroyed 2
|
||
1501050306 1 Hetero-Creature at the upper right were destroyed 2
|
||
1501050307 1 Hetero-Creature at the lower left were destroyed 2
|
||
1501050308 1 Hetero-Creature at the upper left were destroyed 2
|
||
1501051401 2 Eliminate Corrupted
|
||
1501051402 2 Keep moving on
|
||
1501051403 2 Check data terminal
|
||
1501051404 2 Waiting for the hack to complete
|
||
1501051405 2 Destroy the remaining Corrupted
|
||
1501051451 8 Hack progress {0}%
|
||
1501051452 1 Hack succeed 3
|
||
1501051453 1 Hack interrupted, the mission failed 3
|
||
1501051454 1 Please move on toward correct direction! 3
|
||
1501052001 2 Eliminate Musashi IX
|
||
1501052003 2 Detonate Overload Device
|
||
1501052004 2 Eliminate disabled Musashi IX
|
||
1501052005 2 Eliminate Harvester
|
||
1501052006 2 Eliminate Sentry Gun
|
||
1501052051 1 Affected by EMP explosion, the action capability of Construct was damaged 3
|
||
1501052052 1 It seems unable to cause effective DMG to Musashi IX with Shield\n Try to detonate Overload Device 3
|
||
1501052053 1 The sentry gun is activated 3
|
||
1501052054 1 Construct's action capacity has recovered 3
|
||
1501053701 1 A rich and loud yell broke out 3
|
||
1501053702 2 Follow the footprints to find the child
|
||
1501053703 2 Defeat the enemies in your way
|
||
1501053704 2 Go to a high place to evade rising Red Tide
|
||
1501053705 2 Search for the child
|
||
1501053706 1 You've been flooded by red tide 5
|
||
1501053707 8 The child's Marks {0}/3
|
||
1501050201 2 Escape from the Sandstorm Area
|
||
1501050202 1 Be careful! Get out of the Red Tide puddle! 2
|
||
1501050203 2 Defeat the enemies waiting in ambush
|
||
1501050204 2 Defeat the last enemy
|
||
1501050205 8 Discover the secret of this Area {0}/4
|
||
1501050206 8 Discovery completed!
|
||
1501050901 2 Defeat Siren
|
||
1501050902 2 Defeat Siren
|
||
1501050903 8 Number of restart {0}
|
||
1501050904 2 Launch <color=#FF0000>Continuous B ATK</color> against Siren, and strike the last blow!
|
||
1501050905 1 Biotic animals are greatly enhanced. 2
|
||
1014010101 2 Defeat all enemies
|
||
1014010102 2 Defeat the enemy with Signal Orbs
|
||
1014010103 2 Make use of the defense form to defeat all enemies
|
||
1014010104 2 Leave through the data gate or revise the training content
|
||
1014010105 2 Go to the target point
|
||
1014010106 1 Enemies have been defeated. Move toward the destination 2
|
||
1014010107 1 Once the energy is full, press and hold the <color=#FF0000>Basic Attack</color> button to activate <color=#FF0000>Core Passive</color> 2
|
||
1014010501 2 Advance and explore
|
||
1014010502 2 Defeat all enemies
|
||
1014010503 2 Inspect the cultivation pod
|
||
1014010504 2 Defeat the Hetero-Creature and close the cultivation pod
|
||
1014010505 2 Close the cultivation pod
|
||
1014010506 2 Keep moving on
|
||
1014010507 2 Open the door
|
||
1014010508 1 Hetero-Creatures have jumped out of the cultivation pod! 2
|
||
1014010509 1 Cinderelik is further ahead. Keep going after her 2
|
||
1014010510 1 Cinderelik has summoned more Hetero-Creatures! 2
|
||
1014010511 1 Eliminate all enemies and destroy the cultivation pod 2
|
||
1014010512 1 Eliminate all enemies 2
|
||
1014010513 1 Open the door ahead and move further inside the building 2
|
||
1114010801 2 Eliminate all enemies
|
||
1114010802 2 Advance and explore
|
||
1114010803 2 Evacuate from the crack
|
||
1114010804 1 Memory noises incoming 2
|
||
1114010805 1 Eliminate all illusions 2
|
||
1114010806 1 Memory noises incoming. Hold your ground and eliminate all enemies 2
|
||
1114010807 1 The M.I.N.D. has cracked 2
|
||
30202001 2 <size=25>All energy is consumed while casting Signature, and DMG increased by <color=#7FFF00>50%</color>/<color=#7FFF00>100%</color>/<color=#7FFF00>150%</color> when extra consumption exceeds <color=#7FFF00>30</color>/<color=#7FFF00>60</color>/<color=#7FFF00>90</color> points (Be valid only for DMG-based Signature) </size>
|
||
30202002 2 <size=25>Attacks by Attacker Omniframes will mark the target for <color=#7FFF00>10s</color>, and the DMG of the marked target dealt by Support-type Omniframes will increase by <color=#7FFF00>80%</color></size>
|
||
30202003 2 <size=25>Attacks by Attacker Omniframes will mark the target for <color=#7FFF00>10s</color>, and the DMG of the marked target dealt by Tank-type Omniframes will increase by <color=#7FFF00>50%</color></size>
|
||
30202004 2 <size=23>When a non-Attacker Omniframe pings <color=#7FFF00>6</color>/<color=#7FFF00>9</color>/<color=#7FFF00>12</color> Orbs, the next member entering the game will gain<color=#7FFF00>15%</color>/<color=#7FFF00>30%</color>/<color=#7FFF00>50%</color> Extra DMG Bonus for<color=#7FFF00>5</color>/<color=#7FFF00>8</color>/<color=#7FFF00>10</color>s</size>
|
||
30202005 2 <size=23>When a non-Attacker Omniframe deals <color=#7FFF00>50k</color>/<color=#7FFF00>80k</color>/<color=#7FFF00>100k</color> DMG, the next member entering the game will gain<color=#7FFF00>15%</color>/<color=#7FFF00>30%</color>/<color=#7FFF00>50%</color> Extra DMG Bonus for<color=#7FFF00>5</color>/<color=#7FFF00>8</color>/<color=#7FFF00>10</color>s</size>
|
||
30202006 2 <size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Grant the next member entering battle <color=#7FFF00>3</color>/<color=#7FFF00>6</color>/<color=#7FFF00>9</color> extra Orbs when the current member deals <color=#7FFF00>80k</color>/<color=#7FFF00>120k</color>/<color=#7FFF00>180k</color> damage.</size>
|
||
30202007 2 <size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Grant team members <color=#7FFF00>3</color>/<color=#7FFF00>6</color>/<color=#7FFF00>9</color> extra Orbs when the current member is healed by over <color=#7FFF00>2000</color>/<color=#7FFF00>2700</color>/<color=#7FFF00>4200</color> HP in one go.</size>
|
||
30202008 2 <size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Grant team members <color=#7FFF00>3</color>/<color=#7FFF00>6</color>/<color=#7FFF00>9</color> extra Orbs when the current member gains over <color=#7FFF00>700</color>/<color=#7FFF00>900</color>/<color=#7FFF00>1200</color> Shield.</size>
|
||
30202009 2 <size=25>When CUB is present, current members will be added <color=#7FFF00>3</color> Signal Orbs every <color=#7FFF00>10 s</color></size>
|
||
30202010 2 <size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Hitting with Basic ATK deals Extra DMG <color=#7FFF00>1</color> time equal to <color=#7FFF00>100%</color> of the original damage.</size>
|
||
30202011 2 <size=25>When CUB's skill is used, Extra DMG bonus of current members will increase by <color=#7FFF00>30%</color> in <color=#7FFF00>5s</color></size>
|
||
30202012 2 <size=23>Character switch CD increases <color=#ff0000>10S</color>, and current members will gain <color=#7FFF00>25%</color> Extra DMG bonus and <color=#7FFF00>10%</color> Extra DMG reduction if they are on the field for <color=#7FFF00>10S</color>, up to <color=#7FFF00>4</color> layers, which will be emptied in case of switch</size>
|
||
30202013 2 <size=25>While Switch CD decreases <color=#7FFF00>5S</color>, QTE CD will increase <color=#ff0000>4S</color></size>
|
||
30202014 2 <size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>, but reduce QTE CD by <color=#7FFF00>3S</color> and the current member recovers <color=#7FFF00>3</color> Orbs.</size>
|
||
30202015 1 Offset force field in effect, DMG dealt on Members in battle <color=#7FFF00>greatly reduced</color> 2
|
||
30202016 1 Offset force field partially invalid, DMG dealt on Members in battle <color=#ff0000>increased</color> 2
|
||
30202017 1 Offset force field fully invalid, DMG dealt on Members in battle <color=#ff0000>greatly increased</color> 2
|
||
30202018 2 <size=25>After a 3-Ping, <color=#ff0000>1</color> Signal Orb of the same color will drop on the field. <color=#ff0000>3</color>s cooldown.</size>
|
||
30202019 2 <size=25>All non-Attacker Omniframes store <color=#ff0000>1</color> Signal Orb upon a 3-Ping. Up to <color=#ff0000>6</color> Orbs can be stored. Their color depends on the Orbs you ping the last time. The Attacker Omniframes will obtain all the stored Orbs when entering the field.</size>
|
||
30202020 2 <size=25>When a member spends more than <color=#ff0000>5</color>/<color=#ff0000>10</color>/<color=#ff0000>15</color>s on the field, switching members will create <color=#ff0000>1</color>/<color=#ff0000>2</color>/<color=#ff0000>3</color> light spheres that revolve around the member switched in and deal damage to enemies in contact with them for <color=#ff0000>6</color>s.</size>
|
||
30202021 2 <size=25>When switching members, reserve members will gain <color=#ff0000>3</color> Signal Orbs of the same color. QTE cooldown increases by <color=#ff0000>4</color>s</size>.
|
||
30202022 2 <size=25>When switching members, reset QTE cooldown for all.</size>
|
||
30202023 2 <size=25>Deals <color=#7FFF00>20%</color> more DMG against stunned enemies.</size>
|
||
30202024 2 <size=25>Every 20s, sets an enemy's <color=#7FFF00>left/right/back</color> side as a weak point. DMG dealt to that weak point will increase by <color=#7FFF00>50%</color> for <color=#7FFF00>10</color>s.</size>
|
||
30202025 2 <size=23>Extends Stun duration inflicted by 3-Ping to <color=#7FFF00>5</color>s, during which <color=#7FFF00>25%</color> of the DMG dealt to the stunned enemy will be accumulated. After you switch the member and land an attack (except for QTE), the accumulated DMG will be dealt to the target and reset.</size>
|
||
30202026 2 <size=23>When receiving a lethal DMG, removes a "Persist" mark to <color=#7FFF00>negate the lethal DMG</color>. When the mark exists, gains a DMG bonus based on current HP (<color=#7FFF00>18%</color> up at <color=#7FFF00>100%</color> HP).</size>
|
||
30202027 2 <size=25>Deployed members gain an Extra DMG bonus based on current HP (<color=#7FFF00>26%</color> up at <color=#7FFF00>100%</color> HP).</size>
|
||
30202028 2 <size=25>Deployed members gain a <color=#7FFF00>30%</color> Extra DMG bonus and lose HP per second. The longer they are on the field, the <color=#ff0000>more</color> HP they will lose per second. Switching members will reset this effect.</size>
|
||
30202029 2 <size=25>Deployed members gain a <color=#7FFF00>2%</color> Extra DMG and DMG Reduction bonus for every <color=#7FFF00>0.2s</color> they stand still. Stacks up to <color=#7FFF00>15</color> times. Moving will reset all stacks.</size>
|
||
30202030 2 <size=25>Gains an <color=#7FFF00>8%/18%/25%</color> Extra DMG bonus for <color=#7FFF00>8</color>s when moving more than <color=#7FFF00>10/15/20</color>m. Cannot be stacked. Switching members will reset the effect.</size>
|
||
30202031 2 <size=23>When at <color=#7FFF00>medium range</color> from the linked target, gains DMG Reduction while the target becomes Vulnerable. When at <color=#ff0000>long or close range</color>, becomes Vulnerable while the target gains DMG Reduction. The percentage varies from <color=#7FFF00>+25%</color> to <color=#ff0000>-20%</color>.</size>
|
||
30202032 2 <size=25><color=#7FFF00>35%</color> of the total DMG dealt in Matrix will be inflicted on the target When Matrix ends.</size>
|
||
30202033 2 <size=23>Pinging Signal Orbs in Matrix grants <color=#7FFF00>(number of Signal Orbs x 2)%</color> (up to <color=#7FFF00>24%</color>) Extra DMG bonus to the whole team for <color=#7FFF00>5</color>s.</size>
|
||
30202034 2 <size=23>Switching members will detonate the "Frozen" ailment, dealing Elemental DMG equal to <color=#7FFF00>700%</color>/<color=#7FFF00>850%</color>/<color=#7FFF00>1100%</color>/<color=#7FFF00>1400%</color>/<color=#7FFF00>1800%</color> of the switched member's ATK based on stacks detonated.</size>
|
||
30202035 2 <size=25>Each successful dodge grants a permanent <color=#7FFF00>8%</color> Extra DMG bonus. Stacks up to <color=#7FFF00>3</color> times. All stacks reset when being hit.</size>
|
||
30202036 2 <size=25>Each dodge grants an <color=#7FFF00>18%</color> Extra DMG bonus for <color=#7FFF00>5</color>s. Cannot be stacked. Duration will reset every time it is triggered.</size>
|
||
30202037 2 <size=25>Switching members will fully restore the Dodge Gauge and grant an Extra DMG bonus of up to <color=#7FFF00>25%</color> based on the Dodge Gauge percentage for <color=#7FFF00>10</color>s.</size>
|
||
30202038 2 <size=25>Gains a bonus by reaching a certain combo count:\n50: Deals 500% area DMG.\n75: Gains 30 Energy.\n100: All members gain 3 Signal Orbs of the same color.\n150: Gains "Immovable".\n200: Increases DMG by 50% for 8s.\nSwitching members will reset the combo count.</size>
|
||
30202039 2 <size=23>Switching members will reset the combo count when it is greater than <color=#7FFF00>100</color>. Gains a <color=#7FFF00>4%</color> (up to <color=#7FFF00>36%</color>) Extra DMG bonus for <color=#7FFF00>8</color>s for every <color=#7FFF00>20</color> combo counts.</size>
|
||
30202040 2 <size=25>When the combo count is lower than <color=#7FFF00>30</color>, Extra DMG bonus increases by <color=#7FFF00>40%</color>. When lower than <color=#7FFF00>60</color>, Extra DMG bonus increases by <color=#7FFF00>25%</color>. When lower than <color=#7FFF00>90</color>, Extra DMG bonus increases by <color=#7FFF00>15%</color>.</size>
|
||
30202041 2 <size=25><color=#7FFF00>1/3</color> of the total number of Signal Orbs pinged by the current member will be granted to the next character switched in (rounded up).</size>
|
||
30202042 2 <size=25>Switching members will increase Extra DMG bonus by <color=#7FFF00>25%</color> for <color=#7FFF00>6</color>s.</size>
|
||
30202043 2 <size=25>When DMG dealt reaches <color=#7FFF00>50k/80k/100k</color>, the next Construct switched in will earn a <color=#7FFF00>10%/20%/30%</color> Extra DMG bonus for <color=#7FFF00>5/8/10</color>s.</size>
|
||
30202044 2 <size=25>Combo count requirement: <color=#7FFF00>50</color>: Deals <color=#7FFF00>500%</color> ATK area DMG.</size>
|
||
30202045 2 <size=25>Combo count requirement: <color=#7FFF00>75</color>: Gains <color=#7FFF00>30</color> Energy.</size>
|
||
30202046 2 <size=25>Combo count requirement: <color=#7FFF00>100</color>: All members gain <color=#7FFF00>3</color> Signal Orbs of the same color.</size>
|
||
30202047 2 <size=25>Combo count requirement: <color=#7FFF00>150</color>: Gains <color=#7FFF00>"Immovable"</color>.</size>
|
||
30202048 2 <size=25>Combo count requirement: <color=#7FFF00>200</color>: Increases DMG by <color=#7FFF00>40%</color> for <color=#7FFF00>8</color>s.</size>
|
||
30202049 2 <size=25>Combo count requirement: N/A. All combo buffs have been activated. Reset it by switching members.</size>
|
||
30202050 2 <size=25>DMG dealt by the character switched in will be 80%-130% of the original DMG.</size>
|
||
316050001 1 <size=25>Berserk duration remains 30s.</size> 2
|
||
316050002 1 <size=25>Siren has gone berserk.</size> 2
|
||
316050003 8 Red Tide coming soon {0}s
|
||
316050004 1 During the Red Tide, Siren's attack is significantly enhanced but is also more likely to take damage 2
|
||
316050005 8 Red Tide time remaining {0}s
|
||
10140106 2 You cannot dodge in this stage. Break through using the collaboration of Strike Hawk members!
|
||
316050006 2 {0}s until Sea Squirts appear
|
||
316050007 1 Eliminate the Sea Squirt first 2
|
||
301600011 1 Move the supplies to the destination 2
|
||
301600012 1 Accelerated 2
|
||
301600013 2 Move the supplies to the destination
|
||
301600041 2 High frequency attack {0}/50
|
||
301600042 8 Kuroro processed {0}/3
|
||
301600043 1 Process as many transportation Kuroro as possible within the time limit 3
|
||
301600044 1 You have unlimited Core Passive 3
|
||
301600045 1 You have unlimited Skill Orbs 3
|
||
301600046 1 You have unlimited Signature Move 3
|
||
301600049 1 Useless! 3
|
||
301600081 1 Send little Kuroro inside the light circle 3
|
||
301600082 1 Once attacked by Chrome's Signature Move, Kuroro will be continuously pulled 3
|
||
301600083 1 The pulling effect of Ayla's Core Passive has been enhanced 3
|
||
301600111 1 Escort Kuroro to the destination point 3
|
||
301600112 1 You have unlimited Block 3
|
||
301600113 1 You have unlimited Signature Move 3
|
||
301600114 1 Escort failed 3
|
||
301600115 2 Kuroro will stop once attacked. Use Block to protect it
|
||
301600141 1 Stop the enemies from entering the stronghold 3
|
||
301600142 1 You have unlimited Core Passive 3
|
||
301600143 2 No. of enemies entered {0}/4
|
||
301600144 1 Challenge failed 3
|
||
301600171 1 Stop the enemies from entering the stronghold 3
|
||
301600172 1 Yellow Orb can control all enemies 3
|
||
301600173 1 Construct abilities enhanced 3
|
||
301600174 2 No. of enemies entered {0}/3
|
||
301600175 1 Challenge failed 3
|
||
301600201 1 Stop the enemies from entering the stronghold 3
|
||
301600202 1 Install bombs at fixed locations 3
|
||
301600203 2 No. of enemies entered {0}/3
|
||
301600204 8 Bombs available {0}/6
|
||
301600205 1 Ice attacks can freeze the enemies permanently 3
|
||
301600241 1 Stop the enemies from entering the stronghold 3
|
||
301600242 1 Install illusion assistants at fixed locations 3
|
||
301600243 2 No. of enemies entered {0}/2
|
||
301600244 8 Illusion assistants available {0}/2
|
||
301600271 1 Avoid the laser 3
|
||
301600272 1 Dodge enhanced 3
|
||
301600273 2 Score {0}
|
||
301600301 1 Avoid the laser wall and keep score greater than 0 3
|
||
301600302 1 Shield acquired 3
|
||
301600303 2 Score {0}
|
||
301600304 8 Rating: D +{0} pts/sec
|
||
301600305 8 Rating: C +{0} pts/sec
|
||
301600306 8 Rating: B +{0} pts/sec
|
||
301600307 8 Rating: A +{0} pts/sec
|
||
301600308 8 Rating: S +{0} pts/sec
|
||
301600309 1 Avoid the laser wall to improve your rating 5
|
||
301600311 1 Laser wall approaching! 3
|
||
301600312 1 Large laser wall approaching! 3
|
||
301600313 1 Massive laser wall approaching! 3
|
||
301600314 1 The laser wall has destroyed your M.I.N.D.! 3
|
||
301600331 1 Avoid the laser and laser wall 3
|
||
301600332 1 Dodge enhanced\nYou have unlimited Signature Move 3
|
||
301600333 2 Score {0}
|
||
301600334 1 Avoid the flame to improve your rating 5
|
||
301600401 2 Guess who I am?
|
||
301600402 1 Correct 3
|
||
301600403 1 Incorrect 3
|
||
301600404 8 Quiz time: {0}
|
||
301600411 2 Like humans ({0}/3)
|
||
301600412 2 The Tempest ({0}/3)
|
||
301600413 2 Faith ({0}/3)
|
||
301600414 2 Desire to win ({0}/3)
|
||
301600415 2 Gray Raven's blade ({0}/3)
|
||
301600416 2 Humanoid hybrid leader ({0}/3)
|
||
301600421 2 Foolish-looking wise man ({0}/3)
|
||
301600422 2 F.O.S. graduate ({0}/3)
|
||
301600423 2 Worth remembering ({0}/3)
|
||
301600424 2 Holy ({0}/3)
|
||
301600425 2 Valkyrie ({0}/3)
|
||
301600426 2 Bike master ({0}/3)
|
||
301600427 2 Expression and posture ({0}/3)
|
||
301600431 2 Great appetite ({0}/3)
|
||
301600432 2 Worth remembering ({0}/3)
|
||
301600433 2 Precise calculation ({0}/3)
|
||
301600434 2 Desire to win ({0}/3)
|
||
301600435 2 Gray Raven's blade ({0}/3)
|
||
301600436 2 F.O.S. graduate ({0}/3)
|
||
301600437 2 Rich painter ({0}/3)
|
||
301600441 2 Holy ({0}/3)
|
||
301600442 2 Kowloong domestic breed cat ({0}/3)
|
||
301600443 2 Sleepy ({0}/3)
|
||
301600444 2 Agent ({0}/3)
|
||
301600445 2 Will of Kowloong ({0}/3)
|
||
301600446 2 Like humans ({0}/3)
|
||
301600447 2 Foolish-looking wise man ({0}/3)
|
||
301600448 1 Helper bonus shield: Blocks Ignition once 2
|
||
301600449 1 Helper bonus shield: Blocks one attack 2
|
||
301600450 8 Helper bonus: No new walls after 80 points
|
||
301600451 8 80 points reached. No new walls will appear
|
||
301600452 2 Reach <color=#ff5656>{0}/80</color> points to stop new laser wall from appearing
|
||
301600453 8 Helper bonus: 80 points reached. Stage clear!
|
||
301600454 2 Reach <color=#ff5656>{0}/80</color> points to clear the stage in advance
|
||
301600701 2 Reach the door in the distance
|
||
301600711 1 Avoid the mechanoid firefly's Ignition\n<size=27> Reach the door in the distance</size> 3
|
||
301600712 1 You hacked into the door! 3
|
||
301600713 1 You were ignited by the mechanoid firefly! 2
|
||
301600714 1 You successfully arrived at the door! 3
|
||
301600715 1 You failed to reach the door! 3
|
||
301600716 1 After some panic moments\nYou accidentally hit yourself with the explosion 3
|
||
301600717 8 Kuroro rebooted {0}
|
||
301600718 1 Shield removed 2
|
||
301600719 8 Iso-Device remaining HP {0}%
|
||
301600720 1 The Iso-Device has lost its shield and now takes more damage 2
|
||
301600721 1 Helper bonus received 2
|
||
301600722 1 Protect our Iso-Device!\n<size=27>Watch out for shadow Polar Soldier's ramming attack</size> 3
|
||
301600723 2 Protect our Iso-Device
|
||
301600724 8 Iso-Device remaining HP {0}%
|
||
301600725 1 The Iso-Device has lost its shield and now takes more damage 2
|
||
301600726 1 Shield blocks Ignition once 2
|
||
301600727 1 Superior Helper shield: Blocks Ignition twice 2
|
||
301600728 1 Helper bonus shield: Blocks one attack 2
|
||
301600729 1 Avoid the patrolling mechanoid prisoner\n<size=27> Reach the door in the distance</size> 3
|
||
301600730 1 You were attacked by the prisoner! 2
|
||
301600731 1 Shield blocks 1 attack 2
|
||
301600732 1 Superior Helper shield: Blocks 2 attacks 2
|
||
301600733 8 Cathy's remaining HP {0}%
|
||
301600734 1 Cathy now takes more damage 2
|
||
301600735 2 Protect our Cathy
|
||
301600736 8 Siren is ready to devour. {0}s
|
||
301600737 1 The weather has changed, forming spikes of icicles. <color=#ff5656>Anti-Icing Soldier</color> has appeared. 2
|
||
301600738 1 The weather has changed, forming strong tornadoes. <color=#ff5656>Anti-Fire Soldier</color> has appeared. 2
|
||
301600739 1 The weather has changed, forming a wall of impenetrable mist. <color=#ff5656>Anti-Darkness Soldier</color> has appeared. 2
|
||
301600740 1 The weather has worsened. It will be more difficult to move. 2
|
||
301600741 1 The weather has worsened. The tornados will inflict Burn on units. 2
|
||
301600742 1 The weather has worsened. The mist will reduce the Constructs' DEF. 2
|
||
301600743 1 <color=#ff5656>Extreme</color> weather! Rosetta gains the Freeze buff. 2
|
||
301600744 1 <color=#ff5656>Extreme</color> weather! The tornados will inflict Burn on units. 2
|
||
301600745 1 <color=#ff5656>Extreme</color> weather! The mist has reduced the Constructs' ATK. 2
|
||
301600746 1 Thunderstorm has occurred. 2
|
||
301600747 8 Parasite will spawn and metastasize in {0}s
|
||
301600748 1 Parasite's evolution has been suppressed. 2
|
||
301600749 1 The Parasite has completed its evolution. 2
|
||
301600750 2 Parasite evolution ({0}/3)
|
||
301600751 1 Surfer has been parasitized. The Corrupted have appeared. 2
|
||
301600752 2 Extreme weather {0}/3
|
||
301600753 1 <color=#ff5656>Devour successfully (Siren will release Infection for 10s).</color> A new familiar has been marked. 3
|
||
301600754 1 <color=#34aff9>Rebuff occurred (members are healed for 10s).</color> A new familiar has been marked. 3
|
||
301600755 1 <color=#ff5656>Devour successfully (Buthus is protecting Siren).</color> A new familiar has been marked. 3
|
||
301600756 1 <color=#34aff9>Rebuff occurred (members gain Super Armor and DMG Reduction for 10s).</color> A new familiar has been marked. 3
|
||
301600757 2 Devoured: {0}
|
||
301600758 1 The weather has become normal again. Buoy activated - <color=#34aff9>Fire</color>. 2
|
||
301600759 1 The weather has become normal again. Buoy activated - <color=#34aff9>Lightning</color>. 2
|
||
301600760 1 The weather has become normal again. Buoy activated - <color=#34aff9>Ice</color>. 2
|
||
301600761 1 The weather has become normal again. Buoy activated - <color=#34aff9>Dark</color>. 2
|
||
301600762 1 Siren has marked a unit as a familiar and is about to devour it. 3
|
||
301600763 1 Your members have been weakened. <color=#ff5656>DMG and movement speed are reduced for 10s.</color> 2
|
||
301600764 1 All familiars have been devoured. Siren stops operating. 3
|
||
301600765 1 Siren reactivates! Devouring has granted it additional ATK. 3
|
||
301600766 8 The platform will collapse in {0}s
|
||
301600767 8 The shard will be separated in {0}s
|
||
301600768 8 Energy Accumulation {0}/80
|
||
301600769 8 Energy Consumption {0}/80
|
||
301600770 2 Decree: {0}/8
|
||
301600801 1 Target 1: Protect the Grizzly squad and reach the extraction point. 3
|
||
301600802 2 When Grizzly members' HP drops <color=#FF0000>below 50%</color>, they will be <color=#FF0000>unable to move</color>.
|
||
301600803 8 Stand in the circle to speed up evacuation.
|
||
301600804 1 Warning! <color=#FF0000>The Corrupted have started their attack!</color> 2
|
||
301600805 1 <color=#FF0000>...The Punishing Virus concentration is fluctuating abnormally...</color> 2
|
||
301600806 2 Enter the <color=#28FF28>white circle</color> to receive <color=#28FF28>powerful support</color> from the Grizzly squad.
|
||
301600807 8 Final Target: Defeat Shark-speare
|
||
301600808 1 Final Target: Defeat Shark-speare 2
|
||
301600811 1 The Grizzly member - α <color=#28FF28>has retreated</color>, giving you <color=#28FF28>a small DMG reduction!</color> 2
|
||
301600812 1 The Grizzly member - α has <color=#FF0000>died</color>. 2
|
||
301600813 1 The Grizzly member - β <color=#28FF28>has retreated</color>, giving you <color=#28FF28>a small DMG reduction!</color> 2
|
||
301600814 1 The Grizzly member - β has <color=#FF0000>died</color>. 2
|
||
301600815 1 The Grizzly member - Σ <color=#28FF28>has retreated</color>, giving you <color=#28FF28>a small DMG reduction!</color> 2
|
||
301600816 1 The Grizzly member - Σ has <color=#FF0000>died</color>. 2
|
||
301600817 1 The <color=#28FF28>retreated</color> Grizzly members have returned to battle and expanded <color=#28FF28>Support Field</color>! 3
|
||
301600818 1 <color=#FF0000>...The 2nd Shark-speare has appeared...</color> 3
|
||
301600819 8 Final Target: Defeat all Shark-speare
|
||
301600820 1 <color=#28FF28>...Final target completed. Mission accomplished...</color> 3
|
||
301600821 8 Retrieving messages from the Grizzly squad...
|
||
301600822 1 Messages from the Grizzly squad have been retrieved. Mission accomplished. 3
|
||
301600823 1 Get the Grizzly members out of here. <color=#FF0000>The threat from the Corrupted is growing...</color> 3
|
||
301600824 1 Due to overexposure, the Grizzly members <color=#FF0000>will stop functioning soon. Please get them out of here now.</color> 3
|
||
301600825 1 <color=#FF0000>...The remaining Shark-speare have gone Berserk...</color> 3
|
||
301600826 1 Target: <color=#FF0000>Defeat</color> all enemy waves (1 wave remaining) 3
|
||
301600827 2 Uniframes' <color=#28FF28>Dark DMG increases by 30%</color>.
|
||
301600828 1 Target: <color=#FF0000>Defeat</color> all enemy waves (1 wave remaining) 3
|
||
301600829 2 Uniframes' <color=#28FF28>Dark DMG increases by 30%</color>.
|
||
301600830 8 Increase Dark DMG by 20% with Super Armor.
|
||
301600831 1 Target: <color=#FF0000>Defeat</color> all enemy waves (2 waves remaining) 3
|
||
301600832 1 <color=#FF0000>New enemies</color> have appeared! (Last wave) 3
|
||
301600833 2 Uniframe <color=#28FF28>Dark DMG increases</color>,<color=#28FF28>3-Pings with Super Armor</color> increase Dark DMG
|
||
301600834 8 Dark DMG decreases the enemy's Dark RES
|
||
301600835 1 Target: <color=#FF0000>Defeat</color> all enemy waves (3 waves remaining) 3
|
||
301600836 1 <color=#FF0000>New enemies</color> have appeared! (2 waves remaining) 3
|
||
301600837 1 <color=#FF0000>New enemies</color> have appeared! (Last wave) 3
|
||
301600838 2 Uniframe <color=#28FF28>Dark DMG increases</color>,<color=#28FF28>3-Pings with Super Armor</color> increase Dark DMG
|
||
301600839 8 Dark DMG decreases the enemy's Dark RES
|
||
301600840 1 Target: <color=#FF0000>Defeat "God Slayer"</color> 3
|
||
301600841 2 When <color=#FF0000>Radiation DMG</color> is dealt on the field, a <color=#28FF28>Shield or Super Armor</color> will make you <color=#28FF28>immune</color> to that DMG.
|
||
301600842 8 Any 3-Ping rewards 1 Blue Orb
|
||
301600843 1 "God Slayer" is at <color=#FF0000>full power! (Immune to Matrix and CC!</color> 3
|
||
302103561 8 Enemy Support {0}s
|
||
302103562 1 Enemy support has arrived 2
|
||
302103563 1 Enemy support has arrived ahead of time 2
|
||
302103841 8 Obtained Kuroro {0}/66
|
||
302103711 1 Surrounded by miasma 3
|
||
1501060701 1 There was an explosion nearby. 3
|
||
1501060702 2 Go to the nameless mansion.
|
||
1501060703 2 Investigate the mansion's surroundings.
|
||
1501060704 2 Find a way to enter the courtyard.
|
||
1501060705 2 Enter the courtyard.
|
||
1501060706 2 Check the door.
|
||
1501060707 2 Unlock the door.
|
||
1501060708 8 Talk to the doll if you need hints.
|
||
1501060709 2 Investigate the specified location.
|
||
301610011 2 Remaining Total HP: {0}%
|
||
301610012 2 Matrix triggered: {0}
|
||
301610013 2 Single Max DMG: {0}
|
||
301610014 2 Dodges: {0}
|
||
301610015 2 Shield Obtained: {0}
|
||
301610016 2 Highest Hit Combo: {0}
|
||
1501062301 2 Go to the suspicious house.
|
||
1501062302 2 Investigate the gate.
|
||
1501062303 2 Defeat the Corrupted.
|
||
1501062304 2 Investigate the Corrupted.
|
||
1501062305 2 Go to the specified location.
|
||
1501062306 2 Destroy the fence.
|
||
1501062307 2 Enter the courtyard.
|
||
1501062308 2 Investigate the courtyard.
|
||
1501062309 8 Investigation Progress {0}/4
|
||
1501062310 2 Lock the door.
|
||
1501062311 1 The sound of footsteps is coming from far away. 3
|
||
1501062312 2 Hide in the warehouse.
|
||
1501060301 2 Go to the target point.
|
||
1501060302 1 A faint ringtone can be heard nearby. 2
|
||
1501060303 2 Investigate the phone booth.
|
||
1501060304 2 Find clues.
|
||
1501060305 1 Apart from a pile of scrapped Medic Bots, no one is in the car. 2
|
||
1501062201 2 Place the powder keg.
|
||
92004001 2 Go to the living room.
|
||
92004002 2 Defeat the Corrupted.
|
||
92004003 2 Find the decisive clues.
|
||
92004004 2 Clean up the living room.
|
||
92004005 8 Area that needs to be cleaned. {0}/3
|
||
92004006 8 Area that needs to be cleaned. Complete
|
||
92004007 2 Clean up the corridor to the kitchen.
|
||
92004008 2 Find the cake.
|
||
92004009 2 Find the cake.
|
||
92004010 1 The cake is somewhere in the kitchen. 1
|
||
92004011 2 Put the cake on the table.
|
||
92004012 2 Go to the 2nd floor.
|
||
92004013 2 Go to the kitchen.
|
||
92004101 2 Find something for self-defense.
|
||
92004102 8 Appropriate item {0}/3
|
||
92004103 2 Leave the room.
|
||
92004104 2 Find a way to escape.
|
||
92004105 2 Go to the bathroom.
|
||
92004106 2 Keep moving on.
|
||
92004107 2 Go back to the corridor.
|
||
92004108 8 Appropriate item Complete 2
|
||
92004109 2 Find a place to hide.
|
||
92004110 2 Find the item that matches the memories.
|
||
92004111 2 Put the doll away.
|
||
92004112 2 Go to the next room.
|
||
92004201 2 Look for signs of No. 21.
|
||
92004202 1 Look for No. 21 along the corridor. 2
|
||
92004203 2 Investigate signs of No. 21.
|
||
92004204 8 Investigate signs. {0}/3
|
||
92004205 8 Investigate signs. Complete 2
|
||
92004206 2 Go back to the corridor.
|
||
92004207 2 Go to the room.
|
||
92004208 2 Stop No. 21.
|
||
92004209 2 Lure the Corrupted to the specified location.
|
||
92004210 2 Follow No. 21.
|
||
1501061201 2 Defeat "Voodoo".
|
||
1501062501 2 Defeat "Voodoo".
|
||
301615011 1 Summoned [Rigid Body I] Enhancer. 3
|
||
301615012 1 Summoned [Shield] Enhancer. 3
|
||
301615013 1 Summoned [Distant] Enhancer. 3
|
||
301615014 1 Summoned [Immovable] Enhancer. 3
|
||
301615015 1 Summoned [Rigid Body II] Enhancer. 3
|
||
301615016 1 Summoned [Last Healing] Enhancer. 3
|
||
301615017 1 Summoned [Anti-Matrix] Enhancer. 3
|
||
301615018 1 Summoned [Shadow] Enhancer. 3
|
||
301615019 1 Summoned [Enduring Shield] Enhancer. 3
|
||
301615020 1 Summoned [Rigid Body III] Enhancer. 3
|
||
301615021 1 Summoned [Barrier] Enhancer. 3
|
||
301615022 1 Summoned [Recuperation] Enhancer. 3
|
||
301615023 1 Summoned [Freeze] Enhancer. 3
|
||
301615031 1 [Rigid Body I] Enhancer has been destroyed. 3
|
||
301615032 1 [Shield] Enhancer has been destroyed. 3
|
||
301615033 1 [Distant] Enhancer has been destroyed. 3
|
||
301615034 1 [Immovable] Enhancer has been destroyed. 3
|
||
301615035 1 [Rigid Body II] Enhancer has been destroyed. 3
|
||
301615036 1 [Last Healing] Enhancer has been destroyed. 3
|
||
301615037 1 [Anti-Matrix] Enhancer has been destroyed. 3
|
||
301615038 1 [Shadow] Enhancer has been destroyed. 3
|
||
301615039 1 [Enduring Shield] Enhancer has been destroyed. 3
|
||
301615040 1 [Rigid Body III] Enhancer has been destroyed. 3
|
||
301615041 1 [Barrier] Enhancer has been destroyed. 3
|
||
301615042 1 [Recuperation] Enhancer has been destroyed. 3
|
||
301615043 1 [Freeze] Enhancer has been destroyed. 3
|
||
300315011 2 My points: {0} Go snatch a good spot for photos!
|
||
300315012 14 Round 1 Remaining Time:
|
||
300315013 14 Round 2 Remaining Time:
|
||
300315014 14 Round 3 Remaining Time:
|
||
300315015 14 Round 4 Remaining Time:
|
||
300315016 14 Round 5 Remaining Time:
|
||
300315017 14 Round 6 Remaining Time:
|
||
300315018 2 {0}
|
||
300315019 2 <size=25>Destiny Points: {0} Pinging orbs deals <color=#7FFF00>30%</color> more DMG.</size>
|
||
300315020 2 <size=25>Destiny Points: {0} Signature Move deals <color=#7FFF00>30%</color> more DMG.</size>
|
||
300315021 2 <size=25>Destiny Points: {0} Basic Attack deals <color=#7FFF00>30%</color> more DMG.</size>
|
||
300315022 2 <size=25>Destiny Points: {0} Pinging orbs/Signature Move/Basic Attack deals <color=#7FFF00>30%</color> more DMG.</size>
|
||
300315023 2 <size=25>Destiny Points: {0} All DMG dealt by the current character is <color=#ff0000>halved</color>.</size>
|
||
300315024 2 <size=25>Destiny Points: {0} The current character loses <color=#ff0000>all HP (nonlethal)</color>.</size>
|
||
300315025 2 <size=25>Destiny Points: {0} Pinging orbs deals <color=#7FFF00>45%</color> more DMG.</size>
|
||
300315026 2 <size=25>Destiny Points: {0} Signature Move deals <color=#7FFF00>45%</color> more DMG.</size>
|
||
300315027 2 <size=25>Destiny Points: {0} Basic Attack deals <color=#7FFF00>45%</color> more DMG.</size>
|
||
300315028 2 <size=25>Destiny Points: {0} Pinging orbs/Signature Move/Basic Attack deals <color=#7FFF00>45%</color> more DMG.</size>
|
||
300315029 2 Command XXI: Effect 1: DMG bonus increases by <color=#7FFF00>1%</color>.
|
||
300315030 2 Command XXI: Effect 2: DMG bonus increases by <color=#7FFF00>2%</color>.
|
||
300315031 2 Command XXI: Effect 3: DMG bonus increases by <color=#7FFF00>3%</color>.
|
||
300315032 2 Command XXI: Effect 4: DMG bonus increases by <color=#7FFF00>4%</color>.
|
||
300315033 2 Command XXI: Effect 5: DMG bonus increases by <color=#7FFF00>5%</color>.
|
||
300315034 2 Command XXI: Effect 6: DMG bonus increases by <color=#7FFF00>6%</color>.
|
||
300315035 2 Command XXI: Effect 7: DMG bonus increases by <color=#7FFF00>7%</color>.
|
||
300315036 2 Command XXI: Effect 8: DMG bonus increases by <color=#7FFF00>8%</color>.
|
||
300315037 2 Command XXI: Effect 9: DMG bonus increases by <color=#7FFF00>9%</color>.
|
||
300315038 2 Command XXI: Effect 10: DMG bonus increases by <color=#7FFF00>10%</color>.
|
||
300315039 2 Command XXI: Effect 11: DMG bonus increases by <color=#7FFF00>11%</color>.
|
||
300315040 2 Command XXI: Effect 12: DMG bonus increases by <color=#7FFF00>12%</color>.
|
||
300315041 2 Command XXI: Effect 13: DMG bonus increases by <color=#7FFF00>13%</color>.
|
||
300315042 2 Command XXI: Effect 14: DMG bonus increases by <color=#7FFF00>14%</color>.
|
||
300315043 2 Command XXI: Effect 15: DMG bonus increases by <color=#7FFF00>15%</color>.
|
||
300315044 2 Command XXI: Effect 16: DMG bonus increases by <color=#7FFF00>16%</color>.
|
||
300315045 2 Command XXI: Effect 17: DMG bonus increases by <color=#7FFF00>17%</color>.
|
||
300315046 2 Command XXI: Effect 18: DMG bonus increases by <color=#7FFF00>18%</color>.
|
||
300315047 2 Command XXI: Effect 19: DMG bonus increases by <color=#7FFF00>19%</color>.
|
||
300315048 2 Command XXI: Effect 20: DMG bonus increases by <color=#7FFF00>20%</color>.
|
||
300315049 2 Command XXI: Effect 21: DMG bonus increases by <color=#7FFF00>40%</color>.
|
||
300315050 2 Command XXI +{0}
|
||
300315051 1 Find the Kuroro camera. The closer you are to it, the more points you will receive. 3
|
||
300315052 1 Shooting completed! Hope to see you again soon! 3
|
||
300315053 1 This is the perspective of the Kuroro camera. 1
|
||
300315054 2 Boom!!!
|
||
300315055 1 Round {0} starts! 1
|
||
300315056 1 We've done shooting in this place. Let's move on to the next one! 2
|
||
1015011001 2 Search this area.
|
||
1015011002 2 Go to the other side.
|
||
1015011003 2 Find a way to open the door.
|
||
1015011004 2 Go back upstairs.
|
||
1015011005 2 Find a way to raise the water level.
|
||
1015011006 2 Go to the other side.
|
||
1015011101 2 Defeat all enemies.
|
||
1015011201 2 Operate the device to open the door.
|
||
1015011202 2 Find a way to go upstairs.
|
||
1015011203 2 Find a way to activate the device.
|
||
1015011204 2 Tips: Keep the water [flowing], so that the device can keep [running].
|
||
1015011205 2 Check the device.
|
||
1015011206 2 Eliminate enemies.
|
||
301612001 1 Enemies are about to enter Overclock state. 3
|
||
301612002 1 Overclock state activated. 3
|
||
301612003 1 Mission failed—Punishment activated. 3
|
||
747013001 2
|
||
747013002 1 Challenge Mission Failed. 1
|
||
747014001 2 <size=25>Enter Matrix {0}/<color=#ff0000>3</color> times within a limited time.</size>
|
||
747014003 2 The buff has been enhanced. <size=25><color=#7FFF00>Matrix</color></size>
|
||
747014004 1 Mission Accomplished. 2
|
||
747015001 2 <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>
|
||
747015003 2 <size=25><color=#7FFF00>The buff has been enhanced.</color> Description of the buff obtained</size>
|
||
747015004 1 Mission Accomplished. 2
|
||
747017001 2 <size=25>Perform 3-Ping {0}/<color=#ff0000>5</color> times within a limited time.</size>
|
||
747017003 2 The buff has been enhanced. <size=25><color=#7FFF00>Matrix</color></size>
|
||
747017004 1 Mission Accomplished. 2
|
||
747038001 2 Mission: <size=25>Perform Matrix <color=#ff0000>3</color> times within a limited time.</size>
|
||
747038002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>DMG dealt in Matrix is increased.</size>
|
||
747038003 1 Mission Accomplished. 2
|
||
747039001 2 Mission: <size=25>Perform Matrix <color=#ff0000>3</color> times within a limited time.</size>
|
||
747039002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>DMG dealt in Matrix is increased.</size>
|
||
747039003 1 Mission Accomplished. 2
|
||
747040001 2 Mission: <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>
|
||
747040002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Deals an area DMG to all enemies for every 50 combo counts.</size>
|
||
747040003 1 Mission Accomplished. 2
|
||
747041001 2 Mission: <size=25>Perform 3-Ping <color=#ff0000>5</color> times within a limited time.</size>
|
||
747041002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Enters Matrix at regular intervals.</size>
|
||
747041003 1 Mission Accomplished. 2
|
||
747043001 2 Mission: <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>
|
||
747043002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747043003 1 Mission Accomplished. 2
|
||
747044001 2 Mission: <size=25>Perform Matrix <color=#ff0000>3</color> times within a limited time.</size>
|
||
747044002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>
|
||
747044003 1 Mission Accomplished. 2
|
||
747045001 2 Mission: <size=25>Perform 3-Ping <color=#ff0000>5</color> times within a limited time.</size>
|
||
747045002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747045003 1 Mission Accomplished. 2
|
||
747047001 2 Mission: <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>
|
||
747047002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Reduces QTE cooldown time.</size>
|
||
747047003 1 Mission Accomplished. 2
|
||
747048001 2 Mission: <size=25>Perform Matrix and QTE <color=#ff0000>3</color> times within a limited time.</size>
|
||
747048002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>
|
||
747048003 1 Mission Accomplished. 2
|
||
747049001 2 Mission: <size=25>Perform Matrix and QTE <color=#ff0000>3</color> times within a limited time.</size>
|
||
747049002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>
|
||
747049003 1 Mission Accomplished. 2
|
||
747050001 2 Mission: <size=25>Ping <color=#ff0000>16</color> Signal Orbs and perform <color=#ff0000>3</color> 3-Pings within a limited time.</size>
|
||
747050002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Reduces QTE cooldown time.</size>
|
||
747050003 1 Mission Accomplished. 2
|
||
747052001 2 Mission: <size=25>Deal <color=#ff0000>10k</color> DMG within a limited time.</size>
|
||
747052002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Continuously restores Dodge Gauge in Matrix.</size>
|
||
747052003 1 Mission Accomplished. 2
|
||
747055001 2 Mission: <size=25>Dodge Gauge is more than <color=#ff0000>0</color> for a limited time.</size>
|
||
747055002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747055003 1 Mission Accomplished. 2
|
||
747056001 2 Mission: <size=25>Reach <color=#ff0000>50</color> combo counts when Dodge Gauge is more than <color=#ff0000>0</color> within a limited time.</size>
|
||
747056002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Deals an area DMG to all enemies for every 50 combo counts.</size>
|
||
747056003 1 Mission Accomplished. 2
|
||
747057001 2 Mission: <size=25><color=#ff0000>Avoid being damaged</color> for a limited time.</size>
|
||
747057002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Combos deal additional DMG.</size>
|
||
747057003 1 Mission Accomplished. 2
|
||
747058001 2 Mission: <size=25>Deal <color=#ff0000>10k</color> DMG <color=#ff0000>without being damaged</color> within a limited time.</size>
|
||
747058002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Restores HP.</size>
|
||
747058003 1 Mission Accomplished. 2
|
||
747061001 2 Mission: <size=25>HP is more than <color=#ff0000>50%</color> for a limited time.</size>
|
||
747061002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains a shield.</size>
|
||
747061003 1 Mission Accomplished. 2
|
||
747062001 2 Mission: <size=25>Perform 3-Ping and QTE <color=#ff0000>3</color> times within a limited time.</size>
|
||
747062002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Deals an area DMG to all enemies for every 50 combo counts.</size>
|
||
747062003 1 Mission Accomplished. 2
|
||
747064001 2 Mission: <size=25>Deal <color=#ff0000>10k</color> DMG within a limited time.</size>
|
||
747064002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Continuously restores Dodge Gauge in Matrix.</size>
|
||
747064003 1 Mission Accomplished. 2
|
||
747067001 2 Mission: <size=25>Successfully dodge <color=#ff0000>5</color> times within a limited time.</size>
|
||
747067002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Each dodge will restore HP and increase DMG dealt.</size>
|
||
747067003 1 Mission Accomplished. 2
|
||
747069001 2 Mission: <size=25>Deal <color=#ff0000>10k</color> DMG <color=#ff0000>without being damaged</color> within a limited time.</size>
|
||
747069002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>The next dodge will trigger Matrix.</size>
|
||
747069003 1 Mission Accomplished. 2
|
||
747072001 2 Mission: <size=25>Perform Matrix and QTE <color=#ff0000>3</color> times within a limited time.</size>
|
||
747072002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Restores Dodge Gauge when HP is more than X%.</size>
|
||
747072003 1 Mission Accomplished. 2
|
||
747073001 2 Mission: <size=25>Successfully dodge <color=#ff0000>5</color> times within a limited time.</size>
|
||
747073002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>
|
||
747073003 1 Mission Accomplished. 2
|
||
747075001 2 Mission: <size=25>Ping <color=#ff0000>15</color> Signal Orbs and perform <color=#ff0000>3</color> 3-Pings within a limited time.</size>
|
||
747075002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains a shield.</size>
|
||
747075003 1 Mission Accomplished. 2
|
||
747077001 2 Mission: <size=25>Reach <color=#ff0000>50</color> combo counts and ping <color=#ff0000>9</color> Signal Orbs within a limited time.</size>
|
||
747077002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>
|
||
747077003 1 Mission Accomplished. 2
|
||
747079001 2 Mission: <size=25>Deal <color=#ff0000>200k</color> DMG while the whole team's HP is more than <color=#ff0000>40%</color> within a limited time.</size>
|
||
747079002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>
|
||
747079003 1 Mission Accomplished. 2
|
||
747082001 2 Mission: <size=25>Trigger Matrix <color=#ff0000>1</color> time when Dodge Gauge is more than <color=#ff0000>750</color> within a limited time.</size>
|
||
747082002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>
|
||
747082003 1 Mission Accomplished. 2
|
||
747084001 2 Mission: <size=25>The shield is more than <color=#ff0000>500</color> for a limited time.</size>
|
||
747084002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747084003 1 Mission Accomplished. 2
|
||
747086001 2 Mission: <size=25>Reach <color=#ff0000>70</color> combo counts and ping <color=#ff0000>12</color> Signal Orbs within a limited time.</size>
|
||
747086002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>
|
||
747086003 1 Mission Accomplished. 2
|
||
747088001 2 Mission: <size=25>Deal <color=#ff0000>250k</color> DMG while the whole team's HP is more than <color=#ff0000>50%</color> within a limited time.</size>
|
||
747088002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>
|
||
747088003 1 Mission Accomplished. 2
|
||
747091001 2 Mission: <size=25>Trigger Matrix <color=#ff0000>1</color> time when Dodge Gauge is more than <color=#ff0000>1000</color> within a limited time.</size>
|
||
747091002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>
|
||
747091003 1 Mission Accomplished. 2
|
||
747093001 2 Mission: <size=25>The shield is more than <color=#ff0000>1000</color> for a limited time.</size>
|
||
747093002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747093003 1 Mission Accomplished. 2
|
||
747095001 2 Mission: <size=25>Reach <color=#ff0000>90</color> combo counts and ping <color=#ff0000>15</color> Signal Orbs within a limited time.</size>
|
||
747095002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>
|
||
747095003 1 Mission Accomplished. 2
|
||
747097001 2 Mission: <size=25>Deal <color=#ff0000>300k</color> DMG while the whole team's HP is more than <color=#ff0000>60%</color> within a limited time.</size>
|
||
747097002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>
|
||
747097003 1 Mission Accomplished. 2
|
||
747100001 2 Mission: <size=25>Trigger Matrix <color=#ff0000>2</color> times when Dodge Gauge is more than <color=#ff0000>1250</color> within a limited time.</size>
|
||
747100002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>
|
||
747100003 1 Mission Accomplished. 2
|
||
747102001 2 Mission: <size=25>The shield is more than <color=#ff0000>1500</color> for a limited time.</size>
|
||
747102002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747102003 1 Mission Accomplished. 2
|
||
747104001 2 Mission: <size=25>Reach <color=#ff0000>110</color> combo counts and ping <color=#ff0000>18</color> Signal Orbs within a limited time.</size>
|
||
747104002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>
|
||
747104003 1 Mission Accomplished. 2
|
||
747106001 2 Mission: <size=25>Deal <color=#ff0000>350k</color> DMG while the whole team's HP is more than <color=#ff0000>70%</color> within a limited time.</size>
|
||
747106002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>
|
||
747106003 1 Mission Accomplished. 2
|
||
747109001 2 Mission: <size=25>Trigger Matrix <color=#ff0000>2</color> times when Dodge Gauge is more than <color=#ff0000>1500</color> within a limited time.</size>
|
||
747109002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>
|
||
747109003 1 Mission Accomplished. 2
|
||
747111001 2 Mission: <size=25>The shield is more than <color=#ff0000>200</color> for a limited time.</size>
|
||
747111002 2 <color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>
|
||
747111003 1 Mission Accomplished. 2
|
||
969915001 2 Gabriel will become <color=#ff0000>vulnerable to the orbs of a random color</color> every 30s.
|
||
969915002 2 Gabriel is now <size=40><color=#ff0000>vulnerable to yellow</color></size>
|
||
969915003 2 Gabriel is now <size=40><color=#ff0000>vulnerable to blue</color></size>
|
||
969915004 2 Gabriel is now <size=40><color=#ff0000>invulnerable</color></size>
|
||
301605041 2 Enemies will appear in <color=#7FFF00>15s</color>.
|
||
301605042 8 Time remaining for enemy minions to appear {0}s
|
||
301605043 1 Enemy minions have appeared! 3
|
||
301605044 2 Voodoo is <color=#7FFF00>Invincible</color> when enemy minions exist.
|
||
301605045 8 Remaining minions {0}/4
|
||
301605046 2 Voodoo is paralyzed. <color=#7FFF00>Lightning Resistance reduced significantly.</color>
|
||
301605047 8 Paralysis duration {0}s
|
||
301605051 2 Voodoo gains <color=#7FFF00>Power Booster</color>.
|
||
301605052 8 A single high DMG attack removes <color=#7FFF00>Power Booster</color>
|
||
301605053 1 Voodoo's <color=#7FFF00>Power Booster</color> has been removed. 3
|
||
301605054 2 Voodoo has become fatigued.
|
||
301605055 8 Fatigue duration {0}s
|
||
1015011601 1 Deflect <color=#ff0000>Red Blade</color> with attacks! 3
|
||
1015011602 1 The water is growing turbulent... 3
|
||
969915005 8 Gabriel <size=40><color=#ff0000>red vulnerability</color></size> countdown {0}s 2
|
||
969915006 8 Gabriel <size=40><color=#ff0000>yellow vulnerability</color></size> countdown {0}s 2
|
||
969915007 8 Gabriel <size=40><color=#ff0000>blue vulnerability</color></size> countdown {0}s 2
|
||
969915008 8 Gabriel Invulnerability Duration {0}s 2
|
||
969915011 2 <size=25>After Pterygota Queen receives <color=#ff0000>400k/500k/600k/700k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 20/30/40/50% Vulnerable effect and becomes immobile for 5s.</color></size>
|
||
969915012 8 Pterygota Queen <size=40><color=#ff0000>red vulnerability</color></size> countdown {0}s 2
|
||
969915013 8 Pterygota Queen <size=40><color=#ff0000>yellow vulnerability</color></size> countdown {0}s 2
|
||
969915014 8 Pterygota Queen <size=40><color=#ff0000>blue vulnerability</color></size> countdown {0}s 2
|
||
969915015 8 Pterygota Queen Invulnerability Duration {0}s 2
|
||
1016010301 2 Advance to the target point
|
||
1016010302 2 Eliminate the Corrupted in the area
|
||
1016010303 2 Eliminate the remaining Corrupted
|
||
1016010304 1 Construct Squad joined the battle 2
|
||
1016010701 2 Eliminate the Hetero-Creatures in the area
|
||
1016010702 2 Find out where the Punishing Virus Particles came from
|
||
1016010703 1 Much nearer to the source. The visual module is being hacked! 2
|
||
1016010704 1 The particles in the air seem to be coming from the same direction 3
|
||
1016011301 1 Will not be able to restart in one minute 3
|
||
1016011302 1 Unable to restart 3
|
||
1116010401 2 Eliminate Hetero-Sapiens or lead them to somewhere near the target point
|
||
1116010402 2 Eliminate the remaining Hetero-Sapiens or lead them to somewhere near the target point
|
||
1116010403 2 Eliminate the remaining Hetero-Sapiens
|
||
1116010404 1 Hetero-Sapiens starts to attack one another 2
|
||
1116010405 2 Move towards where the Punishing Virus Particles come from and leave the forest
|
||
1116010406 2 Eliminate Hetero-Sapiens
|
||
1116010407 1 Hetero-Sapiens starts to attack 2
|
||
1116010408 1 Hetero-Sapiens will not initiate attacks 2
|
||
1116010409 2 Eliminate all Hetero-Sapiens
|
||
1016011101 2 Escape from CPF 040
|
||
1016011102 8 Watch out for falling rocks and enemies.
|
||
1016011103 2 Enter the elevator
|
||
1016011104 1 Evacuation failed. Please start over. 3
|
||
1016011105 1 3 1
|
||
1016011106 1 2 1
|
||
1016011107 1 1 1
|
||
1016011108 1 Evacuation started! 2
|
||
1016011201 2 Break the siege
|
||
1016011202 8 Use the Electric Nets to quickly eliminate the enemies
|
||
1016011203 8 Use the fan and the energy to eliminate enemies
|
||
1016011204 1 Fight with caution and avoid the turbulent energy 5
|
||
1016011205 1 Restart battle 2
|
||
1016011206 2 Break the siege. <color=#ff0000>Wave: {0}/3</color>
|
||
1016011207 1 The special magnetic boots are on.\n<size=27>The winds will no longer affect you.</size> 2
|
||
1016011208 1 The special insulating clothing is on.\n<size=27>The turbulent energy field will no longer affect you.</size> 2
|
||
1116010601 2 Eliminate the Hetero-Creatures in the area
|
||
1116010602 8 Enemies will not be affected by the wind
|
||
1116010603 2 Defeat the last enemy
|
||
1116010604 1 Fight with caution and avoid the turbulent energy 5
|
||
1116010605 1 Restart battle 2
|
||
1116010606 2 Eliminate the Hetero-Creatures, <color=#ff0000>Wave: {0}/3</color>
|
||
1116010607 8 The fan has stopped working
|
||
1016011001 8 Use the fan to eliminate approaching enemies.
|
||
1016011002 2 Figure out a way to get to the exit
|
||
1016011003 1 It seems you could move the box by using the impact from here 2
|
||
1016011004 1 It's too dangerous to destroy the barrier from here\n<size=27>Find a safe place to destroy the barrier</size> 2
|
||
1016011005 1 No need to destroy the barrier for now\n<size=27>Search for any mechanisms you may have missed</size> 2
|
||
1016010901 2 Turn off the fan
|
||
1016010902 2 Eliminate enemies
|
||
1016010903 2 Advance to the target point
|
||
1016010904 2 Check the situation up ahead
|
||
1016010905 1 The Purification Fan has blocked the path forward. Please find another way to get through. 2
|
||
301605071 2 <size=25>After Pterygota Queen receives <color=#ff0000>400k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 20% Vulnerable effect and becomes immobile for 5s.</color></size>
|
||
301605072 2 <size=25>After Pterygota Queen receives <color=#ff0000>500k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 30% Vulnerable effect and becomes immobile for 5s.</color></size>
|
||
301605073 2 <size=25>After Pterygota Queen receives <color=#ff0000>600k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 40% Vulnerable effect and becomes immobile for 5s.</color></size>
|
||
301605074 2 <size=25>After Pterygota Queen receives <color=#ff0000>700k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 50% Vulnerable effect and becomes immobile for 5s.</color></size>
|
||
300615001 2 Remaining Points: <color=red>{0}</color>
|
||
300615002 1 Head to the transport craft. 3
|
||
300615003 1 Go to the target location to finish this stage. 3
|
||
300615004 1 The Corrupted are coming! Eliminate them to make the transport craft move again. 3
|
||
300615011 1 Polar Soldiers can charge forward by consuming Dodge Gauge!\nReach the target location to seize victory. 3
|
||
300615012 2 Remaining Points: <color=red>{0}</color>
|
||
300615013 8 Picking up item boxes can recover Dodge Gauge.
|
||
300615021 1 Activate the target devices to seize victory! 3
|
||
300615022 2 Remaining Points: <color=red>{0}</color>
|
||
300615023 8 Device Activation Progress: {0}%
|
||
300615024 8 Go to the target location to finish this stage.
|
||
300615025 1 The Corrupted are coming! Protect the devices from them! 3
|
||
300615031 1 Collect as many items as possible within a time limit. 3
|
||
300615032 8 Current Wave ({0}/3)
|
||
300615033 1 New items have spawned! Snatch them now! 3
|
||
300615034 1 The challenge is over. See you next time! 3
|
||
300615035 2 Collected Points: {0}
|
||
300615101 2 Damage Points: <size=27><color=#ff0000>{0}</color></size>
|
||
300615102 8 Remaining Time: {0}s
|
||
300615103 1 Additional Time Bonus: +10s 3
|
||
300615104 1 The Cluster is immune to damage. Please equip Tactical Amplification Lv.7. 3
|
||
300315061 1 Follow the rhythm and Plume's moves to finish the round. 3
|
||
1017011601 8 Prototype Weapon Preparation Progress {0}%
|
||
2021081601 2 Collected {0} Cog(s)! 3
|
||
2021081602 2 Collected {0}/3000 Cogs! 999
|
||
2021081605 2 Remaining Points: <color=red>{0}</color>
|
||
2021081606 2 Current Points: <color=red>{0}</color>
|
||
2021081610 8 This phase has ended. {0}/1 999
|
||
2021081611 8 This phase has ended. {0}/2 999
|
||
2021081612 8 This phase has ended. {0}/3 999
|
||
2021081613 8 This phase has ended. {0}/4 999
|
||
2021081614 8 This phase has ended. {0}/5 999
|
||
2021081615 8 This phase has ended. {0}/6 999
|
||
2021081616 8 This phase has ended. {0}/7 999
|
||
2021081617 8 This phase has ended. {0}/8 999
|
||
2021081620 1 Mission accomplished.\n<color=#fffff><size=27>Good job, Commandant!</size></color> 2
|
||
2021081621 2 Current Points: <color=red>{0}</color>
|
||
2021081630 2 Get points by solving the puzzles.
|
||
316140001 1 Go to the source of the distress signal. 1
|
||
316140002 2 Go to the source of the distress signal.
|
||
316140003 2 Eliminate all the Corrupted.
|
||
316140004 2 Talk to the Construct soldier.
|
||
316151001 1 Go to help out the Construct soldiers. 1
|
||
316151002 2 Go to save the trapped Construct soldiers.
|
||
316151003 2 Eliminate the Corrupted on the road.
|
||
316151004 2 Eliminate all the Corrupted.
|
||
316151005 2 Talk to the Construct soldiers.
|
||
316160001 1 Defend against the Corrupted. 1
|
||
316160002 2 Eliminate the incoming Corrupted.
|
||
316160003 8 Wave {0}/3
|
||
316160004 8 Wave {0}/3
|
||
316160005 8 Wave {0}/3
|
||
316160006 1 Air support from Kamui is available now. 1
|
||
316171001 1 Advance to the landing pad. 1
|
||
316171002 2 Advance to the landing pad.
|
||
316171003 8 Protect Construct Soldiers {0}/2
|
||
316171004 2 Set up coordinates transmitter.
|
||
316171005 1 Lost a Construct Soldier 1
|
||
316171006 2 Wait for the other soldiers to reach the landing pad.
|
||
316171007 2 Hold on for <color=#ff0000>{0}</color>s until the evacuation aircraft arrives.
|
||
316181001 2 Defeat Harvester.
|
||
316181002 1 Defeat Harvester. 1
|
||
316191001 1 Advance to the target area to investigate. 1
|
||
316191002 2 Advance to the target point.
|
||
316191003 2 Eliminate the Corrupted.
|
||
316191004 2 Investigate the Polar Soldier.
|
||
316201001 1 Investigate the port area. 1
|
||
316201002 2 Advance to the target point.
|
||
316201003 2 Eliminate the Corrupted.
|
||
316201004 2 Investigate the comms device.
|
||
316201005 2 Data sync progress: <color=#ff0000>{0}</color>%
|
||
316201006 1 Connection severed! Return to the sync area! 1
|
||
316201007 2 <color=#ff0000>Sync interrupted!</color>
|
||
316201008 1 Stay connected before synchronization is complete! 1
|
||
316211001 1 Eliminate the incoming Corrupted! 1
|
||
316211002 2 Eliminate the incoming Corrupted.
|
||
316211003 8 Wave {0}/3
|
||
316211004 2 Destroy the turrets and the Corrupted.
|
||
316221001 1 Pursue the Corrupted Polar Soldier. 1
|
||
316221002 2 Pursue the Corrupted.
|
||
316221003 2 Eliminate the Corrupted.
|
||
316222001 1 Retrieve data from the Corrupted. 1
|
||
316222002 2 Retrieve data from the Corrupted.
|
||
316222003 2 Defeat Shark-speare.
|
||
316223001 1 Go to the factory entrance. 1
|
||
316223002 2 Go to the factory entrance.
|
||
316223003 2 Eliminate the Corrupted.
|
||
316224001 1 Prepare to defend against the Corrupted. 1
|
||
316224002 2 Reboot the Terrapods to assist your defense.
|
||
316224003 8 Reboot the Terrapods {0}/2
|
||
316224004 8 Hacking progress on locked door <color=#ff0000>{0}</color><color= #FFFFFFFF>%</color>
|
||
316224005 2 Hack the factory door.
|
||
316224006 2 Eliminate the incoming Corrupted.
|
||
316224007 1 The hacking is completed. 1
|
||
316225001 1 <color=#00FFFF>[ID Card]</color> Confirmed 1
|
||
316225002 2 Operate the device to lower the platform.
|
||
316225003 1 <color=#00FFFF>[ID Card]</color> lost 1
|
||
316225004 2 Pursue Gear and take back <color=#00FFFF>[ID Card]</color>.
|
||
316225005 2 Eliminate the Corrupted.
|
||
316225006 2 Hack the device.
|
||
316225007 2 Eliminate the Corrupted before the hacking is completed.
|
||
316225008 8 Hack progress <color=#ff0000>{0}</color><color= #FFFFFFFF>%</color>
|
||
316225009 2 Defeat Gear and take back <color=#00FFFF>[ID Card]</color>.
|
||
316225010 1 <color=#00FFFF>[ID Card]</color> obtained 1
|
||
316225011 2 Go deeper into the factory
|
||
316226001 1 Find a way to go deeper into the factory. 1
|
||
316226002 2 Obtain the <color=#ff0000>Jitterbombs</color>.
|
||
316226003 2 Set up <color=#ff0000>{0}</color>/3 Jitterbomb(s).
|
||
316226004 2 Advance according to the instructions.
|
||
316226005 2 Eliminate the Corrupted.
|
||
316226006 2 Interact with device.
|
||
316227001 1 Defeat Amberia. 1
|
||
316227002 2 Defeat Amberia.
|
||
316228001 1 Eliminate as many Corrupted as you can to gain more points. 1
|
||
316228002 2 Points: <color=#ff0000>{0}</color>
|
||
316228003 1 <color=#ff5656>30s until battle is over</color> 3
|
||
316228004 1 <color=#ff5656>Battle over</color> 3
|
||
316229001 1 Protect the aircraft before the platform activates. 1
|
||
316229002 2 Platform activation progress: <color=#ff0000>{0}</color>%
|
||
316229003 8 Aircraft damage level <color=#ff0000>{0}</color><color= #FFFFFFFF>%</color>
|
||
316230001 1 Go to the Space Station Middle Ring from the Outer Ring. 1
|
||
316230002 2 Advance according to the instructions.
|
||
316230003 2 Eliminate the Corrupted.
|
||
316230004 2 Destroy the Obelisk.
|
||
316231001 1 Go to the Space Station Inner Ring from the Middle Ring. 1
|
||
316231002 2 Advance according to the instructions.
|
||
316231003 2 Destroy the Obelisk and the Corrupted.
|
||
316231004 2 Destroy the Obelisk's defense mechanism.
|
||
316231005 2 Eliminate the Corrupted.
|
||
316232001 1 Go to the Space Station Core from the Inner Ring 1
|
||
316232002 2 Advance according to the instructions.
|
||
316232003 2 Destroy the Obelisk and the Corrupted.
|
||
1017010601 2 Vehicle I Durability: <color=#ff0000>{0}%</color>
|
||
1017010602 2 Destroy the enemies ahead.
|
||
1017010603 2 Destroy all the pursuing enemies.
|
||
1017010604 1 Destroy the enemies ahead. 3
|
||
1017010605 1 Enemies incoming! Protect the vehicles! 3
|
||
1017010606 1 The enemies are coming from behind! Eliminate them! 3
|
||
1017010607 2 Vehicle II Durability: <color=#ff0000>{0}%</color>
|
||
1017010608 1 The engine of Vehicle I is damaged. Its movement speed is reduced. 3
|
||
1017010609 1 The engine of Vehicle II is damaged. Its movement speed is reduced. 3
|
||
1017010610 2 Vehicle I has been damaged.
|
||
1017010611 2 Vehicle II has been damaged.
|
||
1017011201 2 Switched to the <color=#FF0000>attack formation</color>. 2
|
||
1017011202 2 Switched to the <color=#0099FF>defense formation</color>. 2
|
||
1017011203 2 Switched to the <color=#FFFF00>speed formation</color>. 2
|
||
1017011204 2 <color=#FF0000>Unable to link with any guards...</color> 2
|
||
1017011205 2 The guards are changing their formation. 2
|
||
1017012401 2 Awaken all the corrupted Constructs.
|
||
1017012402 2 Awaken Lee and Lucia.
|
||
1017011251 8 Captain Olke <color=#FF0000>Lost Contact</color> 3
|
||
1017011252 8 Member Akeley <color=#FF0000>Lost Contact</color> 3
|
||
1017011253 8 Member Yoakam <color=#FF0000>Lost Contact</color> 3
|
||
1017011254 8 Member Sonri <color=#FF0000>Lost Contact</color> 3
|
||
1017011255 8 Member Sandra <color=#FF0000>Lost Contact</color> 3
|
||
1017011256 8 Member Vieira <color=#FF0000>Lost Contact</color> 3
|
||
1017011257 8 Member Sabofi <color=#FF0000>Lost Contact</color> 3
|
||
1017011258 8 Member Fisk <color=#FF0000>Lost Contact</color> 3
|
||
1017011259 8 Member Kenward <color=#FF0000>Lost Contact</color> 3
|
||
1017011260 8 Member Reina <color=#FF0000>Lost Contact</color> 3
|
||
1017011261 8 Member Rocio <color=#FF0000>Lost Contact</color> 3
|
||
1017011262 8 Member Malik <color=#FF0000>Lost Contact</color> 3
|
||
1017011263 1 The shield is broken!\nPrepare to engage in battle! 2
|
||
1017011264 1 Stop the enemies from breaking through the shield! 3
|
||
1017011265 1 Stall the enemies until the shield is reactivated! 3
|
||
1017011266 1 Eliminated all enemies on the deck. The shield has been activated! 3
|
||
1017011267 1 The shield has been activated! Eliminate all enemies on the deck. 3
|
||
1017012551 1 <color=#FFFF00>Warning: Severe M.I.N.D. corruption occurred. Thruster damaged. Unable to enter Arctic Form.</color> 3
|
||
1017012552 1 With the help of Liv's will, Lucia has resisted the corruption from the Punishing Virus. 3
|
||
1017014001 2 Proceed to the entrance.
|
||
1017014002 2 Destroy all the Corrupted.
|
||
1017014003 2 Proceed to the station platform.
|
||
1017015001 2 Investigate the other side of the train.
|
||
1017015002 2 Investigate the back of the train.
|
||
1017016001 2 Open the prototype weapon crate.
|
||
1018007001 1 Nanami is wounded, cannot use Dodge. 2
|
||
1018007002 2 Defeat the enemies and watch out for the lightning chains between them.
|
||
1018007003 2 Go to the safe place.
|
||
1018010001 1 <size=48>Tunnel 1 Area</size> 2
|
||
1018010002 1 <size=48>Tunnel 2-1 Area</size> 2
|
||
1018010003 1 <size=48>Tunnel 2-2 Area</size> 2
|
||
1018010004 1 <size=48>Tunnel 3-1 Area</size> 2
|
||
1018010005 1 <size=48>Tunnel 3-2 Area</size> 2
|
||
1018010006 1 <size=48>Tunnel 4-1 Area</size> 2
|
||
1018010007 1 <size=48>Tunnel 4-2 Area</size> 2
|
||
1018010008 1 <size=48>Tunnel 5 Area</size> 2
|
||
1018010009 1 Medic Bot has increased your speed. 3
|
||
1018010010 2 Ping the orbs till there are 3 left. Match the order and color of orbs displayed as follows: Red - Red - Yellow. (L -> R)
|
||
1018010011 8 Talk to Medic Bot to reset the orbs Tips
|
||
1018011001 2 Defeat all enemies.
|
||
1018011002 2 Advance to the target area
|
||
1018012001 2 The Wheel of Fortune starts to spin.
|
||
1018012002 2 The Wheel of Fortune starts to spin..
|
||
1018012003 2 The Wheel of Fortune starts to spin...
|
||
1018012004 2 Fate of Cyclone 2
|
||
1018012005 8 Mid-game Airstream Attention 4
|
||
1018012006 2 Fate of Lightning 2
|
||
1018012007 8 Lightning channels along the floor. Attention 4
|
||
1018012008 8 Fate of Flame 2
|
||
1018012009 8 Fate of Earth 2
|
||
1018010301 2 Investigate this area.
|
||
1018010302 2 Investigate all Bio-Birds (<color=#33FFFF>{0}</color>/4).
|
||
1018010303 2 Investigate the traveler.
|
||
1018010351 1 Investigate all Bio-Birds (<color=#33FFFF>{0}</color>/4). 3
|
||
1018010352 1 The Bio-Bird lies still on the ground. 3
|
||
1018010353 1 The Bio-Bird suddenly jumps to its feet! 3
|
||
1018010354 1 The frozen humanoid statue is like a tone. 3
|
||
1018010355 1 Something seems to be happening with the frozen humanoid statue! 3
|
||
1018010356 1 Something is missing... 3
|
||
1018010357 1 You obtained the [Snowman's Nose]! 3
|
||
1018010358 1 This is a friend of the commandant and Snipey! 3
|
||
1018010361 1 All the swings in the park are broken. 3
|
||
1018010362 1 The zombie slide has gone missing. 3
|
||
1018010363 1 The octopus slide and the dry pool. 3
|
||
1018010364 1 The pumpkin baron is hollow. 3
|
||
1018010365 1 The tram that carries people to work no longer operates. 3
|
||
1018010366 1 The path leading to the charging station is blocked. 3
|
||
1018010367 1 The rest area is in the distance. 3
|
||
1018010368 1 The bus standing in the middle of the road seems to be telling a story. 3
|
||
1018010369 1 The tram has stopped, yet the trails extend to further beyond. 3
|
||
1018010451 1 You obtained the [Missing Thoughts of Nanami].\n<size=27>You automatically obtain Blue Orbs over time.</size> 3
|
||
1018011401 1 Follow the signal to find its source. 3
|
||
1018011402 1 The door is open. 3
|
||
1018011403 1 You seem to have caught the attention of the Corrupted Constructs nearby. 3
|
||
1018011404 1 Keep moving on! 3
|
||
1018015001 1 Liv is protecting herself and attacking you unconsciously, cannot slide. 3
|
||
1018015002 1 This is your chance to wake up Liv. Give it everything you have! 3
|
||
1018015003 2 No... Nanami has come so far... Nanami can't let this happen... 10
|
||
1018015004 2 Nanami is angry! Nanami has to go and get Liv back! 5
|
||
1018015005 2 Argh... It hurts... 5
|
||
1502021701 2 Catch up to the mechanoid just now
|
||
1502021702 2 Defeat all enemies
|
||
1502021703 2 Watch out for enemy attacks
|
||
1502021901 2 Find the Red Tide and defeat the Hetero-Creatures
|
||
1502021902 2 Defeat Hetero-Creatures
|
||
1502021903 2 Go to the target point and search for the Red Tide
|
||
1502021904 2 Proceed to another street
|
||
1502022101 2 Advance to the target area
|
||
1502022102 1 <size=35>Control the "Data Fairy". Be careful to avoid the patrol programs.</size>
|
||
1502022103 2 Generating Data Fairy...
|
||
1502022104 2 Avoid the patrol programs to cross the bridge
|
||
1502022105 2 Advance to the elevator door
|
||
1502022106 1 <color=#FF0000><size=40>Failed to infiltrate. You will be forcibly expelled.</size></color>
|
||
1502022107 2 Defeat the activated repair programs
|
||
1502022108 1 <color=#FF0000><size=50>Perfect!</size></color>
|
||
1502031001 2 Eliminate all the Corrupted
|
||
1502031002 2 Traverse the Red Tide Area
|
||
1502031003 2 Investigate the Red Tide Projection
|
||
1502031004 8 Clue 1 The Red Tide Projection cannot move
|
||
1502031005 8 Clue 2 The Red Tide Projection will disappear when attacked
|
||
1502031006 2 Try to attack the Red Tide Projection
|
||
1502031007 2 Remove the Red Tide Projection
|
||
1502031008 2 Pay attention to nearby sounds
|
||
1502031009 2 Enter and stay in the Red Tide
|
||
1502031010 2 Traverse the Red Tide Area
|
||
1502031011 2 You can hear footsteps approaching from a distance...
|
||
1502031101 2 Go down the street and eliminate all the Corrupted
|
||
1502031102 2 Defeat the enemies and save the Construct
|
||
1502031103 2 Talk to the Construct
|
||
1502031104 2 Command Blair to eliminate the Corrupted
|
||
1502031105 2 Try to command the Corrupted
|
||
1502031106 2 Retreat
|
||
1502031107 2 Suicide
|
||
1502031108 1 It can't go on at this rate. Try another command. 1
|
||
1502031201 2 Return to the hospital
|
||
1502031202 2 Eliminate all the Corrupted
|
||
1502031203 1 This Construct is dead 2
|
||
1502031204 2 Check the injured Constructs
|
||
1502031205 1 The corruption on Talbot has gone beyond the threshold 2
|
||
1502031206 8 Talbot HP <color=#00FF00>▉▉▉▉▉▉▉▉▉▉</color> <color=#00FF00>Safe</color>
|
||
1502031207 8 Talbot HP <color=#00FF00>▉▉▉▉▉▉▉▉▉</color> <color=#00FF00>Safe</color>
|
||
1502031208 8 Talbot HP <color=#00FF00>▉▉▉▉▉▉▉▉</color> <color=#00FF00>Safe</color>
|
||
1502031209 8 Talbot HP <color=#00FF00>▉▉▉▉▉▉▉</color> <color=#00FF00>Safe</color>
|
||
1502031210 8 Talbot HP <color=#00FF00>▉▉▉▉▉▉</color> <color=#00FF00>Safe</color>
|
||
1502031211 8 Talbot HP <color=#FFFF00>▉▉▉▉▉</color> <color=#FFFF00>Injured</color>
|
||
1502031212 8 Talbot HP <color=#FFFF00>▉▉▉▉</color> <color=#FFFF00>Injured</color>
|
||
1502031213 8 Talbot HP <color=#FF0000>▉▉▉</color> <color=#FF0000>Dangerous</color>
|
||
1502031214 8 Talbot HP <color=#FF0000>▉▉</color> <color=#FF0000>Dangerous</color>
|
||
1502031215 8 Talbot HP <color=#FF0000>▉</color> <color=#FF0000>Dangerous</color>
|
||
1502031216 2 Use the Ascendant power to make the Corrupted self-destruct
|
||
1502031217 1 The Corrupted shows no response... 2
|
||
1502031218 2 Defeat <color=#FF0000>Corrupted Talbot</color>
|
||
1502031219 1 Talbot has become Corrupted 2
|
||
999200561 1 Defeat the minions to interrupt the laser attack 3
|
||
300618001 8 Current Wave: {0}/2
|
||
300618002 8 Current Wave: {0}/3
|
||
300618003 2 Advance to the target area
|
||
300618004 2 Posion Fog about to move <color=#FF0000>{0}</color>
|
||
300618005 1 Approach the portal to interact with it and use it. 3
|
||
300618006 1 Tap the button to use the portal. 1
|
||
301605121 1 Take damage over time when staying too long on the battlefield 1
|
||
301605122 2 Lose HP every second when staying too long on the battlefield
|
||
301605123 1 The enemy has exposed weak points in four directions. Destroy them now! 1
|
||
301605124 8 Time remaining to destroy the weak points {0}s
|
||
301605125 1 The enemy is vulnerable! 1
|
||
301605126 8 Vulnerable {0}s
|
||
301605141 2 Caught Dragon Axe 3
|
||
301605142 8 Pulao receives a DMG bonus {0} stack(s)
|
||
301605181 2 You obtained a bonus. Your Fire Basic Attacks now deal extra damage. 1
|
||
301605182 8 Extra DMG Bonus on Fire Basic Attacks {0}s
|
||
301605211 2 <color=#FF0000><size=40>Terminate!</size></color> 1.5
|
||
301605212 2 <color=#2EFEF7><size=40>Attack!</size></color> 1.5
|
||
301605213 8 <color=#58D3F7>Ice DMG increased</color>. {0}s
|
||
301605214 2 <color=#FF0000>You'll receive damage over time outside the arena</color>
|
||
301605215 8 Time before the Next Appearance of the Self-Destruction Bugs {0}s
|
||
300701781 2 <color=#0099FF>{0}/30</color> enemies defeated
|
||
300701782 2 <color=#0099FF>{0}/40</color> enemies defeated
|
||
300701783 2 <color=#0099FF>{0}/50</color> enemies defeated
|
||
300619730 2 Defeat the weakened Dragon
|
||
300619731 2 Defeat "Hamlet"
|
||
300619741 2 Defeat "Hamlet"
|
||
300619850 2 Defeat the piper that linked with Dragon
|
||
300619851 1 You did it...
|
||
300619852 1 The mysterious piper appears...
|
||
300619853 2 Defeat the Dragon
|
||
300619854 2 Dodge the Dragon's attacks
|
||
300619860 2 Defeat the Dragon
|
||
300619861 2 Lead the Dragon to attack the piper to weaken the Dragon
|
||
300619862 2 Dodge the Dragon's attacks
|
||
30071780 1 Chained Death\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071790 1 Infernal Trickery\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
30071800 1 Into Your Own Trap\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color> 3
|
||
1502012301 1 Defeat the rampant "Pandas" 1
|
||
1502012302 2 Defeat the rampant "Pandas"
|
||
1502012303 2 Quell the rampant "Pandas"
|
||
1502012304 2 Defeat the rampant "Big Panda"
|
||
1502012305 2 Awake "Pandas"
|
||
1502012306 2 Leave the cave
|
||
1502012307 1 Awake "Pandas" 1
|
||
1502012101 1 Teach the "Gung-hoers" a lesson 1
|
||
1502012102 2 Defeat the "Gung-hoers"
|
||
1502012103 2 Defeat the "Gung-hoers" <color=#FF0000><size=25>Press the Signature button to unleash a Dragon Axe</size></color>.
|
||
1502012104 1 Press the Signature button to summon back Dragon Axe 1
|
||
1502012105 1 A new skill will be triggered if Pulao catches Dragon Axe when pinging orbs 1
|
||
1502012106 2 Defeat the "Gung-hoers" <color=#FF0000><size=25>Different skills will trigger depending on the color of the Orb that collides with a Dragon Axe</size></color>
|
||
1502012107 1 Defeat "Gung-hoers" boss: Demon Bane 1
|
||
1502012108 2 Defeat Demon Bane
|
||
1502012109 1 Tap the <color=#FF0000>[Signature button]</color> to summon Dragon Axe to fight. 2
|
||
1502012110 1 When Dragon Axe is spinning around the field, tap the <color=#FF0000>[Signature button]</color> to summon it back. 2
|
||
1502012111 1 Catch Dragon Axe when performing a Signal Orb skill to cast a new skill combo.\nTap the <color=#FF0000>[Signature button]</color> to summon back Dragon Axe. 2
|
||
1502012112 1 Keep tapping the <color=#FF0000>[Basic Attack]</color> button to cast more skills. 2
|
||
1502012113 1 When the Signature button lights up again, <color=#FF0000>[press and hold]</color> to cast <color=#FF0000>Spirit Blade: Falling Stars</color>. 2
|
||
300620041 8 Devour Wave 1 remaining: {0}s
|
||
300620042 8 Devour Wave 2 remaining: {0}s
|
||
300620043 8 Devour Wave 3 remaining: {0}s
|
||
300620044 8 Devour Wave 4 remaining: {0}s
|
||
300620045 2 <color=#0099FF>Destruction Barrier is locking on</color>. Defeat all the enemies!
|
||
300620046 2 <color=#0099FF>Defeat all enemies</color> or <color=#0099FF>reach the objective</color>
|
||
300620047 2 <color=#0099FF>Destruction Barrier is locking on</color>. Start the level!
|
||
300620048 2 Defeat all enemies
|
||
300620049 1 <color=#0099FF>Destruction Barrier</color> is about to fire a <color=#0099FF>Halting Laser</color>. Watch out! 5
|
||
300620050 1 <color=#0099FF>Halting Lasers</color> will <color=#0099FF>reduce escape time</color> 5
|
||
300620051 1 Destroying<color=#0099FF>Condensing Tides</color> will spawn <color=#0099FF>Devour Waves</color>. Defeat them ASAP! 5
|
||
300620052 1 <color=#0099FF>Candle Light</color> attacks will <color=#0099FF>reduce escape time</color> 5
|
||
300620053 2 <color=#0099FF>Destruction Barrier is locking on</color>. Find and defeat all the enemies!
|
||
300620054 1 A <color=#0099FF>Breeze</color> is blowing! 5
|
||
300620055 1 A <color=#0099FF>Breeze</color> has blown the <color=#0099FF>Condensing Tides</color>! 5
|
||
300620056 1 A <color=#0099FF>Breeze</color> has blown the <color=#0099FF>Candle Light</color>! 5
|
||
300620057 1 A <color=#0099FF>Breeze</color> has blown the <color=#0099FF>Halting Lasers</color>! 5
|
||
300620058 1 <color=#0099FF>Breezes</color>, <color=#0099FF>Candle Lights</color> and <color=#0099FF>Lasers</color> will take turns appearing on the battlefield. 5
|
||
300620059 1 <color=#0099FF>Breezes</color>, <color=#0099FF>Tides</color> and <color=#0099FF>Lasers</color> will take turns appearing on the battlefield. 5
|
||
300620060 1 <color=#0099FF>Breezes</color>, <color=#0099FF>Tides</color>, <color=#0099FF>Candle Lights</color> and <color=#0099FF>Lasers</color> will take turns appearing on the battlefield. 5
|
||
300620061 2 <color=#0099FF>Push forward</color> to escape the Devour Wave!
|
||
1502012200 2 Continue searching for the celestial
|
||
1502012201 2 Search the valley for the celestial
|
||
1502012202 2 Jump on the boulder
|
||
1502012203 2 Use driftwood to cross the river
|
||
1502012204 2 Use the given item to quickly end the battle
|
||
1502012205 1 More rabbits have appeared 3
|
||
1502012401 2 Use the hook to pull enemies toward you
|
||
1502012501 2 Recover your weapon. Defeat the enemies before they escape.
|
||
1502012502 2 Defeat the enemy
|
||
1502012701 2 Show everyone your strength
|
||
1502012801 2 Defeat the enemies
|
||
300623171 2 Deal DMG to obtain Point Rewards -1
|
||
300623172 2 Finish the enemy with a Finishing Move to earn <color=#FF821C>Basic Point Rewards</color> according to your current score. -1
|
||
300623173 2 Earn points for each Finishing Move to earn <color=#FF821C>Finishing Combo Point Rewards</color>. -1
|
||
300623174 2 Earned <color=#FF821C>{0}/1000000</color> points
|
||
300623175 1 Tip: Use Speed Attack for an Ultimate Combo 3
|
||
300623181 2 Reduce the enemy's <color=#FF821C>Finisher Gauge value</color> to increase the <color=#FF821C>Rating</color>
|
||
300623182 2 Score Up →S→SS→SSS→<color=#FF3300>SSS+</color>
|
||
300623183 2 Score Up <size=26>→</size><size=42>S</size><size=26>→SS→SSS→</size><color=#FF3300>SSS+</color>
|
||
300623184 2 Score Up <size=26>→S→</size><size=42>SS</size><size=26>→SSS→</size><color=#FF3300>SSS+</color>
|
||
300623185 2 Score Up <size=26>→S→SS→</size><size=42>SSS</size><size=26>→</size><color=#FF3300>SSS+</color>
|
||
300623186 2 Score Up <size=26>→S→SS→SSS→</size><size=50><color=#FFBF00>SSS+</color></size>
|
||
300623187 1 Increases level completion rating to SSS+ 3
|
||
300623188 1 Spirit changed. Signature prohibited. 3
|
||
300601041 1 Defeat all the enemies in this area. 1
|
||
300601042 8 Current Wave: {0}/2
|
||
300601043 8 Current Wave: {0}/3
|
||
300601044 8 Current Wave: {0}/5
|
||
300601045 8 Current Wave: {0}
|
||
300601046 8 Tank Energy: <color=#999999>■■■■■</color> Energy Charging
|
||
300601047 8 Tank Energy: <color=#FF9900>■</color><color=#999999>■■■■</color> Energy Charging
|
||
300601048 8 Tank Energy: <color=#FF9900>■■</color><color=#999999>■■■</color> Energy Charging
|
||
300601049 8 Tank Energy: <color=#FF9900>■■■</color><color=#999999>■■</color> Energy Charging
|
||
300601050 8 Tank Energy: <color=#FF9900>■■■■</color><color=#999999>■</color> Energy Charging
|
||
300601051 8 Tank Energy: <color=#FF9900>■■■■■</color> Complete
|
||
300601052 1 Defeat the God Slayer.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color> 1
|
||
300601053 2 Defeat the God Slayer. <color=#33FFFF><size=25>Upon <color=#FF9900>finishing</color> an enemy, Uniframe can charge the tank.</size></color>
|
||
300601054 1 Defeat PK43 Type "Sheriff".\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color> 1
|
||
300601055 2 Defeat PK-43 Sheriff. <color=#33FFFF><size=25>Defeating <color=#FF9900>marked</color> enemies will charge Chariot.</size></color>
|
||
300601056 1 Defeat Demon Bane.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color> 1
|
||
300601057 2 Defeat Demon Bane. <color=#33FFFF><size=25>Upon <color=#FF9900>finishing</color> an enemy, Uniframe can charge the tank.</size></color>
|
||
300601058 1 Defeat Sanctuary Guard.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color> 1
|
||
300601059 2 Defeat Sanctuary Guard. <color=#33FFFF><size=25>Upon defeating a <color=#FF9900>marked</color> enemy, Uniframe can charge the tank.</size></color>
|
||
300601060 1 Defeat Gear.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color> 1
|
||
300601061 2 Defeat Gear. <color=#33FFFF><size=25>Upon defeating a <color=#FF9900>marked</color> enemy, Uniframe can charge the tank.</size></color>
|
||
300601062 8 The tank is down. Cannot charge power.
|
||
300601063 2 Focus fire to defeat the God Slayer.
|
||
300601064 2 Focus fire to defeat PK43 Type "Sheriff".
|
||
300601065 2 Focus fire to defeat Demon Bane.
|
||
300601066 2 Focus fire to defeat Sanctuary Guard.
|
||
300601067 2 Focus fire to defeat Gear.
|
||
300601071 1 Destroy the Watchtower.\n<color=#33FFFF><size=28>The Watchtower uses different skills based on the number of enemies.</size></color> 1
|
||
300601072 2 Current Enemies: <color=#FFFF66>1 </color> Watchtower Status: <size=25>Applies <color=#FFFF66>Rigid Body</color></size> to the Corrupted.
|
||
300601073 2 Current Enemies: <color=#FF6600>2</color> Watchtower Status: <size=25><color=#FF6600>Cast Ground Flame.</color></size>
|
||
300601074 2 Current Enemies: <color=#FF0000>3</color> Watchtower Status: <size=25><color=#FF0000>Cast Red Tide Corruption.</color></size>
|
||
300601075 2 Current Enemies: <color=#9999FF>4</color> Watchtower Status: <size=25><color=#9999FF>Cast Channeled Lightning.</color></size>
|
||
300601076 2 Current Enemies: <color=#33FFFF>5</color> Watchtower Status: <size=25><color=#33FFFF>Invincible </color>&<color=#33FFFF> Self-repairing.</color></size>
|
||
300601077 8 <color=#FF0000>Watchtower Destruction Progress</color> {0}%
|
||
300601078 2 Current Enemies: <color=#999999>0</color> Watchtower Status: <size=25><color=#999999>temporarily disabled.</color></size>
|
||
300601441 1 Clear the enemies in this area to make the Watchtower self-repair slower. 1
|
||
300601442 2 Eliminate the enemies in this area.
|
||
300601443 8 Current Wave: {0}/3
|
||
300601444 8 Current Wave: {0}/4
|
||
300601445 8 Current Wave: {0}/5
|
||
300601446 1 The Watchtower has buffed the Corrupted. 1
|
||
300601521 1 Defeat the enemies in this area. 1
|
||
300601522 2 Enemy Restructure Time: <color=#FF0000>{0}</color> <color=#33FFFF><size=25>Clearing Data Blocks reduces the strength of Restructured enemies.</size></color>
|
||
300601523 2 Defeat the enemies in this area.
|
||
300601551 1 Defeat the enemies in this area. 1
|
||
300601552 2 Defeat the enemies in this area.
|
||
300601553 1 The enemy is <color=#0099FF>digitalized</color>. 1
|
||
300601554 2 Enemy Status: <color=#0099FF>Digitalized and Invincible. </color> <size=25>Activate the <color=#FF6600>laser beam</color> to deal damage to the enemy and cancel their <color=#0099FF>digitalization.</color></size>
|
||
300601555 2 Defeat the enemies in this area. Enemy Status: <size=25><color=#33FFFF>Re-booted in: </color><color=#FF0000>{0}</color></size>
|
||
300601611 1 Destroy the Watchtower. 1
|
||
300601612 2 Eliminating the enemies will overload the Watchtower. Watchtower Status: <size=25><color=#FF6600>Cast Ground Flame.</color></size>
|
||
300601613 2 Eliminating the enemies will overload the Watchtower. Watchtower Status: <size=25><color=#FF0000>Cast Red Tide Corruption.</color></size>
|
||
300601614 2 Eliminating the enemies will overload the Watchtower. Watchtower Status: <size=25><color=#9999FF>Cast Channeled Lightning.</color></size>
|
||
300601615 2 Destroy the Watchtower. Watchtower Status: <size=25><color=#33FFFF>Re-booted in: </color><color=#FF0000>{0}</color></size>
|
||
300601616 1 <color=#FF0000>Upon overloading, the Watchtower becomes temporarily disabled.</color> 1
|
||
300601711 2 Crush them! 999
|
||
300601721 2 Collected {0}/1,500 Cogs! 999
|
||
7511121 2 Boss's Current DMG Reduction: <color=#FF0000>{0}%</color>
|
||
301622501 8 Remaining Tactical Resources {0}
|
||
301622502 8 Defensive Area Security {0}
|
||
301622503 16 Preparation Phase|Deploy Defensive Devices to protect the defensive area.|Remaining Tactical Resources|<color=#33FFFF><size=35>{0}</size></color>|Skip Deployment
|
||
301622504 16 Tactical Resources Depleted|Prepare to fight off the next wave.|End Deployment
|
||
301622505 2 Eliminate all the Corrupted.
|
||
301622506 1 Select Defensive Device 1
|
||
301622507 1 Enhance to Lv.2 or head to the remaining tactical points. 1
|
||
301622508 1 Approach a tactical point to deploy a Defensive Device. 2
|
||
301622509 1 Enhance to Lv.3 or head to the remaining tactical points. 1
|
||
301622510 16 Preparation Phase|Deploy Defensive Devices to fight off <color=#33FFFF><size=35>{0}</size></color> waves of the Corrupted|Remaining Tactical Resources|<color=#33FFFF><size=35>{0}</size></color>|Skip Deployment
|
||
301311160 1 Thick Dust has appeared. 2
|
||
301311161 2 Clear out the building.
|
||
301311162 1 Pollution Source has appeared. 2
|
||
301311163 1 Stubborn Mold has appeared. 2
|
||
301311180 2 Defeat the animated food ingredients.
|
||
301311181 1 More food ingredients have been animated. 2
|
||
301311182 2 Collect food ingredients.
|
||
301311183 1 You've collected all the food ingredients. Take them to Karenina(?). 2
|
||
301311150 8 Red Envelopes Obtained: {0}/100000
|
||
301311151 1 You've collected enough red envelopes. Find the Night Keeper. 3
|
||
301311152 1 Stop this and find the Night Keeper. 3
|
||
301311153 1 Attack the enveloper givers and collect the red envelopes they drop. 3
|
||
301311190 8 Couplets Activation Progress: <color=#999999>■Joy and Happiness■</color> {0}%
|
||
301311191 8 Couplets Activation Progress: <color=#FFFF00>■</color><color=#999999>Joy and Happiness■</color> {0}%
|
||
301311192 8 Couplets Activation Progress: <color=#FFFF00>■Joy </color><color=#999999>and Happiness■</color> {0}%
|
||
301311193 8 Couplets Activation Progress: <color=#FFFF00>■Joy and </color><color=#999999>Happiness■</color> {0}%
|
||
301311194 8 Couplets Activation Progress: <color=#FFFF00>■Joy and </color><color=#999999>Happiness■</color> {0}%
|
||
301311195 8 Couplets Activation Progress: <color=#FFFF00>■Joy and Happiness</color><color=#999999>■</color> {0}%
|
||
301311196 8 Couplets Activation Progress: <color=#00FF00>■Joy and Happiness■</color> {0}%
|
||
301311197 8 Couplets Activation Progress: <color=#7FFF00>■Joy and Happiness■</color> {0}%
|
||
301311198 1 <color=#00BFFF>Door God 4</color> has joined the battle! 3
|
||
301311199 2 Go to the door to leave this place.
|
||
301311200 1 Bubbles slowly float in. 2
|
||
301311201 1 Xi got scared! 2
|
||
301311202 2 Take advantage of Xi's weakness and defeat Xi.
|
||
301311203 1 Xi has regained consciousness. 2
|
||
301311204 1 Throw gold coins to attract bubbles. 2
|
||
301311220 1 Find Gray Raven! 3
|
||
301311221 2 Find the Gray Raven members.
|
||
301311222 2 Find Lee.
|
||
301311223 2 <color=#ff5656>Follow</color> your heart and find Liv.
|
||
301311224 2 Leave
|
||
301311225 1 It seems the way forward is blocked. And all you hear is static noises. 3
|
||
301311226 2 Leave (?)
|
||
301311227 1 Turn on the volume and use a headset for the best experience. 3
|
||
301605169 2 Woah! It turned red! I hope it's not too hot. 1
|
||
301605170 2 Ha! Ha! Ha! Well... I knew it. You didn't understand what I said... It seems I'll have to teach you! 1
|
||
301605171 2 Stop it! 1
|
||
301605172 2 Stay away! Saws taste bad! 1
|
||
301605173 2 Activated. Well, that's a shame. 2
|
||
301605174 2 Activated. That's perfect! 2
|
||
301605175 8 Extra DMG Bonus Nanami has: {0} stack(s)
|
||
301605261 8 DMG Bonus(es) Noan gained: {0} Stack(s)
|
||
301605262 2 Gear Level goes up. Gained 3 Signal Orbs of a random color! 2
|
||
301605263 2 Successful Assault-Rising Combo. DMG bonus received! 2
|
||
301605291 8 Bianca's total DMG increases by {0}%
|
||
301605292 2 <size=27>After pressing Dodge to activate Luminous Realm, <color=#ff0000>pinging Afterglow Orbs adjacent to the orbs of the same color</color> and <color=#ff0000>Phase II Signature Move</color> will grant Bianca a set of 3-Ping Orbs.</size>
|
||
500001 1 Voodoo is now on the defensive. Eliminate the minions to prevent Voodoo from absorbing them and evolving. 3
|
||
500002 2 Defeat Voodoo.
|
||
500003 1 Voodoo is now on the defensive. Eliminate the minions to prevent Voodoo from absorbing them and evolving. 3
|
||
500004 1 Voodoo is now on the defensive. Eliminate the minions to prevent Voodoo from absorbing them and evolving. 3
|
||
500005 1 All the minions are eliminated. Voodoo is now on the offensive. 3
|
||
500006 1 The Blinking Mine is ready. You can use it again now. 3
|
||
500007 1 The Dragon Breath Device is ready. You can use it again now. 3
|
||
500008 2 Devour White: Cast <color=#33FFFF>short-ranged</color> poison. Devour Black: Cast <color=#33FFFF>long-ranged </color> poison.
|
||
500009 2 Devour White: The <color=#33FFFF>Bird</color> form is enhanced. Devour Black: The <color=#33FFFF>Beast</color> form is enhanced.
|
||
500010 2 Devour White: <color=#33FFFF>Lifesteal</color> Doll. Devour Black: <color=#33FFFF>AoE Lightning</color> Doll.
|
||
500011 2 Blinking Mine: <color=#33FFFF>Stun enemies within range.</color> Dragon Breath Device: <color=#33FFFF>Weaken</color> all enemies.
|
||
500012 8 Match 3-Pings within the blue circle to activate the device.
|
||
500013 1 <color=#33FFFF>Make the most of the devices on the field</color>, and it'll be significantly easier to finish the hunt. 5
|
||
500014 1 Ox has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved! 3
|
||
500015 1 Ox has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved! 3
|
||
500016 1 The Blinking Mine activated and went on cooldown. 3
|
||
500017 1 The Blinking Mine is ready. You can use it again now. 3
|
||
500018 1 The Dragon Breath Device activated and went on cooldown. 3
|
||
500019 1 The Dragon Breath Device is ready. You can use it again now. 3
|
||
500020 1 Ox has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved! 3
|
||
500021 1 Ox No.2 has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved! 3
|
||
500022 2 The Dragon has very high Physical Resistance, and it is <color=#33FFFF>absorbing incoming Elemental DMG</color>.
|
||
500023 8 Mission Goal: Defeat the Dragon
|
||
500024 1 The Dragon absorbed the <color=#FF0000>power of fire</color> and turned into a <color=#FF0000>Fire Dragon</color>. 3
|
||
500025 1 The Dragon absorbed the <color=#FFFF37>power of lightning</color> and turned into a <color=#FFFF37>Lightning Dragon</color>. 3
|
||
500026 1 The Dragon absorbed the <color=#00FFFF>power of ice</color> and turned into an <color=#00FFFF>Ice Dragon</color>. 3
|
||
500027 1 The Dragon absorbed the <color=#DCB5FF>power of darkness</color> and turned into a <color=#DCB5FF>Dark Dragon</color>. 3
|
||
500028 2 <color=#FF0000>Fire Dragon</color> is weak against <color=#DCB5FF>Dark DMG</color> but strong against <color=#FF0000>Fire DMG</color>.
|
||
500029 2 <color=#FFFF37>Lightning Dragon</color> is weak against <color=#00FFFF>Ice DMG</color> but strong against <color=#FFFF37>Lightning DMG</color>.
|
||
500030 2 <color=#00FFFF>Ice Dragon</color> is weak against <color=#FF0000>Fire DMG</color> but strong against <color=#00FFFF>Ice DMG</color>.
|
||
500031 2 <color=#DCB5FF>Dark Dragon</color> is weak against <color=#FFFF37>Lightning DMG</color> but strong against <color=#DCB5FF>Dark DMG</color>.
|
||
500032 8 Break Dragon Claws to weaken Final Judgment.
|
||
500033 1 When the Dragon has <color=#FF0000>less than 30% HP</color>, it casts <color=#FF0000>Final Judgment</color>. <color=#33FFFF>Destroying the Dragon Claws</color> will <color=#33FFFF>significantly reduce the damage of Final Judgment</color>. 3
|
||
500034 1 The Dragon is about to cast <color=#FF0000>Final Judgment</color>. Make sure you have destroyed the Dragon Claws. 3
|
||
500035 1 The Dragon Claw has been destroyed. <color=#33FFFF>Final Judgment now deals less damage.</color> 3
|
||
500036 1 All Dragon Claws have been destroyed. <color=#33FFFF>Final Judgment now deals a lot less damage.</color> 3
|
||
500037 1 Having lost all its Dragon Claws, <color=#33FFFF>the Dragon lost all its strength</color> after casting Final Judgment. 3
|
||
500038 2 The Dragon lost its <color=#33FFFF>elemental power.</color>
|
||
500039 8 Eliminate the Dragon that has lost the power of a king.
|
||
500040 8 Eliminate the Dragon.
|
||
500041 1 During phase 1, Ox <color=#FF0000>has a massive DMG Reduction while standing.</color> <color=#33FFFF>Use traps</color> to reduce the Ox's Super Armor. 3
|
||
500042 1 When the Dragon has <color=#FF0000>less than 80% HP</color>, it <color=#FF0000>transforms</color>. <color=#33FFFF>Use different types of Elemental DMG</color> to defeat the Dragon! 3
|
||
500101 2 Enemy Wave <color=#33FFFF>1/3</color>
|
||
500102 2 Enemy Wave <color=#33FFFF>2/3</color>
|
||
500103 2 Enemy Wave <color=#33FFFF>3/3</color>
|
||
500104 2 Enemy Wave <color=#33FFFF>1/2</color>
|
||
500105 2 Enemy Wave <color=#33FFFF>2/2</color>
|
||
500106 2 Eliminate all enemies
|
||
500107 8 Arm Charge {0}%
|
||
500108 8 Shield Absorption Progress: {0}%
|
||
500109 2 Cutting off the arm can empty the charge.
|
||
1502021200 8 Time until system reboot: {0}s
|
||
1502021201 8 Corrupted Remaining: {0}
|
||
1502021210 2 Activate radar scan of the surrounding environment
|
||
1502021211 2 Locate the backup power source
|
||
1502021212 2 Leave the facility
|
||
1502021213 2 Activate the backup power source
|
||
1502021400 2 Investigate surroundings
|
||
1502021401 2 Defeat the Corrupted
|
||
1502021402 2 Find a usable mechanoid component to replace the damaged part
|
||
1502021403 1 High level of virus concentration detected. The mechanoid is infected. Immediate destruction suggested. 3
|
||
1502021404 2 Continue to investigate the surroundings
|
||
1502021405 2 Activate Door
|
||
1502021406 2 Search and investigate graffiti intel
|
||
1502021407 1 New Corrupted have appeared. 2
|
||
1502021408 1 More Corrupted have appeared. 2
|
||
1502021409 1 Corrupted have appeared. 2
|
||
1502021410 2 Find a method to restore the combat function
|
||
1502021411 2 Use radar to continue searching for usable machine parts
|
||
1502021412 2 Investigate the graffitied door
|
||
1502021413 2 Investigate the surroundings for the authentication key
|
||
1502021414 2 Inspect the security machine
|
||
1502021415 2 Find components to reactivate the mechanoid
|
||
1502021416 2 Speak with the mechanoid
|
||
1502021417 2 Replace the backup components to activate the mechanoid
|
||
1502021418 2 Scan the ruins to obtain intel
|
||
1502021419 2 Go to the designated location and deduce the scene
|
||
1502021420 2 Deduce the scene
|
||
1502021421 1 Assist the mechanoids and eliminate the Corrupted 3
|
||
1502021500 8 Delivery Droid Durability: {0}%
|
||
1502021501 1 Attention! Delivery Droid durability is below 50%! 3
|
||
1502021502 2 <color=#00BFFF>Analyze</color> abnormal machine for intel
|
||
1502021503 2 <color=#00FF00>Guide</color> and recover the GPS
|
||
1502021504 2 Go to the warehouse
|
||
1502021505 2 Protect the Delivery Droid and defeat the Corrupted
|
||
1502021506 2 Escort the Delivery Droid to the warehouse
|
||
1502021507 2 Investigate surroundings
|
||
1502021508 2 Camouflage ID and enter the warehouse
|
||
1502021510 1 Massive incoming Corrupted signal detected 2
|
||
1502021511 2 Explore the warehouse
|
||
1502021512 2 Exploration complete. Speak with the Delivery Droid
|
||
20006001 1 <size=50><color=#7FFF00>Control the direction of attack crystal</color></size>\nAfter triggering, destroys fairies in a <color=#38bbff>straight line</color>. 5
|
||
20006002 1 <size=50><color=#7FFF00>Control the direction of attack crystal</color></size>\nAfter triggering, destroys fairies in a <color=#38bbff>straight line</color>. 5
|
||
20006003 16 Placeholder|Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006004 16 Placeholder|Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006005 16 Placeholder|Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006006 16 Placeholder|Soundwave Escape + Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006007 16 Placeholder|Spotlight Battlefield + Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006008 16 Placeholder|Crystal Crash + Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006009 2 Eliminate the Corrupted!
|
||
20006010 16 Placeholder|Defeat Kuroro to gain Fever|Minions Fought: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder
|
||
20006011 1 Corrupted hare retreating toward our teammates! 3
|
||
20006012 1 Corrupted have fled 3
|
||
20006013 1 Mechanism calculation: <color=#38bbff>Fever+{0}</color> 3
|
||
20006014 16 Placeholder|Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder
|
||
20006015 16 Placeholder|Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder
|
||
20006016 16 Placeholder|Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder
|
||
20006017 16 Placeholder|Soundwave Escape + Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder
|
||
20006018 16 Placeholder|Spotlight Battlefield + Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder
|
||
20006019 16 Placeholder|Crystal Crash + Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder
|
||
20006020 8 Stage Fever {0}
|
||
20006021 1 <color=#38bbff>Red tiles</color> change to <color=#38bbff>blue tiles</color>\nScore <color=#38bbff>increases</color> according tot he number of tiles change. 3
|
||
20006022 1 <color=#38bbff>Red Orb</color> changes to <color=#38bbff>Blue Orb</color>,<color=#38bbff>increasing score</color>. 3
|
||
20006023 1 <color=#38bbff>Fairy</color> defeated, <color=#38bbff>increasing score</color>. 3
|
||
20006024 1 <size=50><color=#7FFF00>Dodge red orbs and destroy crystals</color></size>\n<color=#38bbff>Destroy crystals</color> to change <color=#38bbff>red orbs into blue orbs</color> and increase score. 5
|
||
20006025 1 <size=50><color=#7FFF00>Stopping on a tile will turn it red</color></size>\n<color=#38bbff>Destroy crystals</color> to turn <color=#38bbff>red tiles into blue tiles</color>. 5
|
||
20006026 1 <size=50><color=#7FFF00>Aim at a crystal to destroy fairies in a straight line</color></size>\n<color=#38bbff>Approach a crystal</color> to <color=#38bbff>control the direction</color>. 5
|
||
20006027 1 Pick up reward box to increase rewards 1
|
||
20006028 1 Talent 2 activated. All allies are enhanced! 1
|
||
20006029 1 Red tiles will <color=#38bbff>explode on re-triggering</color>\nAdjust your position to cover the area in red tiles 3
|
||
301304061 1 Find bolts according to the commandant's instructions 1
|
||
301304062 1 Scan this area for clues to find bolts 1
|
||
301304063 2 Listen to the commandant's instructions
|
||
301304064 2 Scan this area
|
||
301304065 2 Return to the scan area
|
||
301304066 1 Return to the scan area 1
|
||
301304067 1 Inspect remnant data 1
|
||
301304068 2 Inspect remnant data
|
||
301304069 1 Follow the data to deduce the results 1
|
||
311304061 2 Use the data to deduce the direction of the clues
|
||
311304062 1 Find a clue to open the chest 1
|
||
311304063 2 Find a clue to open the chest
|
||
311304064 1 Incorrect password 1
|
||
311304065 1 First bolt obtained 1
|
||
311304066 1 Continue scanning to discover new clues 1
|
||
311304067 2 Use the scanning window to find clues on the next bolt
|
||
311304068 1 Speak with the Quiz Bot 1
|
||
311304069 2 Speak with the Quiz Bot to obtain a bolt
|
||
321304061 1 Participate in the quiz 1
|
||
321304062 2 Participate in the quiz to earn the bolt reward chest
|
||
321304063 1 Second bolt obtained 1
|
||
321304064 1 Follow the last clue to find the bolts 1
|
||
321304065 2 Follow the last clue to find the bolts
|
||
301305061 1 Purchase ingredients from the shop nearby 1
|
||
301305062 2 Popcorn ingredients purchased:<color=#FF0000>{0}</color>/3
|
||
301305063 1 Obtained <color=#FF6600>[Spices]</color> 1
|
||
301305064 1 <color=#FF0000>Lost [Spices]</color> 1
|
||
301305065 1 Obtain <color=#FF6600>[Spices]</color> from Kuroro 1
|
||
301305066 2 Defeat Kuroro to obtain <color=#FF6600>[Spices]</color>
|
||
301305067 8 <color=#FF6600>Spices: </color> {0}%
|
||
301305068 1 Clear the haywire machines in the cargo area 1
|
||
301305069 2 Clear the haywire machines in the cargo area
|
||
311305061 1 Obtained <color=#FF6600>[Dried Tomatoes]</color> 1
|
||
311305062 1 Obtained <color=#FF6600>[Sugar]</color> 1
|
||
311305063 1 Return and make popcorn 1
|
||
311305064 2 Return and make popcorn
|
||
311305065 2 Added <color=#FF6600>[Spices]</color>
|
||
311305066 2 Added <color=#FF6600>[Dried Tomatoes]</color>
|
||
311305067 2 Added <color=#FF6600>[Sugar]</color>
|
||
311305068 1 <color=#FF6600>Perfect!</color> 1
|
||
311305069 1 <color=#FF0000>Oh no!</color> 1
|
||
321305061 1 <color=#FF0000>Burnt popcorn</color> 1
|
||
321305062 1 Ordinary Popcorn 1
|
||
321305063 1 <color=#FF6600>Perfect popcorn!</color> 1
|
||
200006310 1 Obtained Orbs 1
|
||
200006311 1 Challenge complete 1
|
||
200006312 1 Phase complete 1
|
||
200006313 1 Arrived at investigation point 2
|
||
200006321 16 Stage Target|Pick up all Orbs|Collected: {0}/8||Instant Clear
|
||
200006331 16 Stage Target|Exit the Maze|Reached: {0}/1||Instant Clear
|
||
200006341 16 Phase Target|Pick up all Orbs|Collected: {0}/5||Instant Clear
|
||
200006342 16 Phase Target|Reach the endpoint|Reached: {0}/1||Instant Clear
|
||
200006343 1 Go to the endpoint 1
|
||
200006350 1 Lower all marked walls 3
|
||
200006351 16 Stage Target|Lower all marked walls|Walls lowered: {0}/8||Instant Clear
|
||
200006352 16 Stage Target|Lower all marked walls|Walls lowered: {0}/4||Instant Clear
|
||
200006360 16 Stage Target|Raise all marked walls|Walls raised: {0}/5||Instant Clear
|
||
200006370 16 Stage Target|Pick up all Orbs: {0}/3|Raise all marked walls: {0}/4||Instant Clear
|
||
200006380 16 Stage Target|Pick up all Orbs: {0}/3|Reach the endpoint: {0}/1||Instant Clear
|
||
200006390 16 Stage Target|Lower all marked walls: {0}/15|Reach the endpoint: {0}/1||Instant Clear
|
||
200006400 16 Stage Target|Pick up all Orbs: {0}/8|Lower all marked walls: {0}/24||Instant Clear
|
||
200006401 1 Tap [Instant Clear] to instantly clear a level. 3
|
||
200006410 16 Stage Target|Pick up Orbs|Orbs Required: {0}|<color=#38bbff>Boss Progress: {0}%</color>|
|
||
200006411 16 Stage Target|Lower all marked walls|Walls left: {0}|<color=#38bbff>Boss Progress: {0}%</color>|
|
||
200006412 16 Stage Target|Reach the checkpoints|Checkpoints remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|
|
||
200006413 16 Stage Target|Raise all marked walls|Walls left: {0}|<color=#38bbff>Boss Progress: {0}%</color>|
|
||
200006414 16 Stage Target|Pick up Orbs|Orbs Required: {0}|<color=#38bbff>Boss Progress: {0}%</color>|
|
||
200006415 1 <size=50><color=#7FFF00>Pick up Orbs</color></size>\n1 star guaranteed after 2 mins upon completion 3
|
||
200006416 1 <size=50><color=#7FFF00>Raise walls</color></size>\n1 star guaranteed after 2 mins upon completion 3
|
||
200006417 1 <size=50><color=#7FFF00>Lower walls</color></size> 3
|
||
200006418 1 <size=50><color=#7FFF00>Pick up Orbs and take care of walls</color></size>\n1 star guaranteed after 2 mins upon completion 3
|
||
200006419 1 <size=50><color=#7FFF00>Reach the endpoint</color></size>\n1 star guaranteed after 2 mins upon completion 3
|
||
200006420 1 <size=50><color=#7FFF00>Pick up Orbs and reach the endpoint</color></size>\n1 star guaranteed after 2 mins upon completion 3
|
||
200006421 1 <size=50><color=#7FFF00>Lower walls and reach the endpoint</color></size>\n1 star guaranteed after 2 mins upon completion 3
|
||
200006422 1 <size=50><color=#7FFF00>Pick up Orbs</color></size>\nGain Fever once collection is complete 3
|
||
200006423 1 <size=50><color=#7FFF00>Lower walls</color></size>\nGain Fever once lowered 3
|
||
200006424 1 <size=50><color=#7FFF00>Lower walls</color></size>\nGain Fever upon arrival 3
|
||
200006425 1 <size=50><color=#7FFF00>Raise walls</color></size>\nGain Fever once raised 3
|
||
300614321 1 Round 1 Action Phase <size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area. 10 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614322 1 Round 2 Action Phase <size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area. 10 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614323 1 Round 3 Action Phase <size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area. 9 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614324 1 Round 4 Action Phase <size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area. 9 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614325 1 Round 5 Action Phase <size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area. 8 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614326 1 Round 6 Action Phase <size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area. 7 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614327 14 Action Countdown: Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelTimer.prefab
|
||
300614328 1 Round 1 <color=#DF3A2D>Aftermath Phase</color> Only one player in the safe area! No bonus points this time! Failed players have no bonus points. 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614329 1 Round 1 <color=#DF3A2D>Aftermath Phase</color> Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614330 1 Round 1 <color=#DF3A2D>Aftermath Phase</color> Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614331 1 Round 2 <color=#DF3A2D>Aftermath Phase</color> Only one player in the safe area! No bonus points this time! Failed players have no bonus points. 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614332 1 Round 2 <color=#DF3A2D>Aftermath Phase</color> Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614333 1 Round 2 <color=#DF3A2D>Aftermath Phase</color> Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614334 1 Round 3 <color=#DF3A2D>Aftermath Phase</color> Only one player in the safe area! No bonus points this time! Failed players have no bonus points. 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614335 1 Round 3 <color=#DF3A2D>Aftermath Phase</color> Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614336 1 Round 3 <color=#DF3A2D>Aftermath Phase</color> Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614337 1 Round 4 <color=#DF3A2D>Aftermath Phase</color> Only one player in the safe area! No bonus points this time! Failed players have no bonus points. 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614338 1 Round 4 <color=#DF3A2D>Aftermath Phase</color> Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614339 1 Round 4 <color=#DF3A2D>Aftermath Phase</color> Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614340 1 Round 5 <color=#DF3A2D>Aftermath Phase</color> Only one player in the safe area! No bonus points this time! Failed players have no bonus points. 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614341 1 Round 5 <color=#DF3A2D>Aftermath Phase</color> Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614342 1 Round 5 <color=#DF3A2D>Aftermath Phase</color> Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614343 1 Round 6 <color=#DF3A2D>Aftermath Phase</color> Only one player in the safe area! No bonus points this time! Failed players have no bonus points. 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614344 1 Round 6 <color=#DF3A2D>Aftermath Phase</color> Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614345 1 Round 6 <color=#DF3A2D>Aftermath Phase</color> Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size> 4 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614346 14 Judgment Countdown: Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelTimer.prefab
|
||
300614347 2 Don't stand on the <color=#DF3A2D>red</color> tiles during the <color=#DF3A2D>Aftermath Phase</color> or you will take damage from the Red Tide! 2
|
||
300614348 1 Round 1 <color=#DF3A2D>Aftermath Phase</color> No players in the safe area. No points to all players. 3 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614349 1 Round 2 <color=#DF3A2D>Aftermath Phase</color> No players in the safe area. No points to all players. 3 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614350 1 Round 3 <color=#DF3A2D>Aftermath Phase</color> No players in the safe area. No points to all players. 3 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614351 1 Round 4 <color=#DF3A2D>Aftermath Phase</color> No players in the safe area. No points to all players. 3 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614352 1 Round 5 <color=#DF3A2D>Aftermath Phase</color> No players in the safe area. No points to all players. 3 Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
|
||
300614353 1 Colored bombs will be distributed at random\nAvoid bombs from allies and move the members to proper positions. 3
|
||
300614354 1 <size=50>Round 1</size>
|
||
300614355 1 <size=50>Round 2</size>
|
||
300614356 1 <size=50>Round 3</size>
|
||
300614357 1 <size=50>Round 4</size>
|
||
300614358 1 <size=50>Round 5</size>
|
||
300615600 16 Stage Target | Points Obtained |{0}||
|
||
1019011001 1 Eliminate the Flying Hetero-Creatures on the deck 1
|
||
1019011002 2 Eliminate the Flying Hetero-Creatures on the deck
|
||
1019011003 1 Eliminate the Hetero-Creatures on the deck 1
|
||
1019011004 2 Eliminate the Hetero-Creatures on the deck
|
||
1019011005 1 Cast "Embryo" at the target point 1
|
||
1019011006 2 Cast "Embryo" at the target point
|
||
1019011007 1 Absorb Hetero-Creatures with the "Embryo" 1
|
||
1019011008 2 Cast "Embryo" to absorb Hetero-Creatures <size=25>Attack the Hetero-Creatures to make them enter the <color=#FFFF66>absorbable status</color></size>
|
||
1019011009 1 Cast "Embryo" before the target point 1
|
||
1019011010 2 Cast "Embryo" before the target point
|
||
1019011011 2 Propel the "Embryo" to absorb all Hetero-Creatures
|
||
1019011101 1 Advance to the next area 1
|
||
1019011102 2 Advance to the next area
|
||
1019011103 2 Advance to activate the central control system
|
||
1019011104 1 Required: "Gravity Activation Power Source <color=#FFFF66>↑</color>" 1
|
||
1019011105 1 Required: "Gravity Activation Power Source <color=#FFFF66>→</color>" 1
|
||
1019011106 1 "Gravity Activation Power Source <color=#FFFF66>↑</color>" obtained 1
|
||
1019011107 1 "Gravity Activation Power Source <color=#FFFF66>→</color>" obtained 1
|
||
1019011108 1 "Artificial Gravity <color=#FFFF66>↑</color>" activated 1
|
||
1019011109 1 "Artificial Gravity <color=#FFFF66>→</color>" activated 1
|
||
1019011110 1 Cabin 1 Authentication activated 1
|
||
1019011111 1 Cabin 2 Authentication activated 1
|
||
1019011112 1 Cabin 3 Authentication activated 1
|
||
1019011113 1 Cabin 4 Authentication activated 1
|
||
1019011114 1 Use the system to deploy cabins 1
|
||
1019011115 2 Use the system to deploy cabins <size=25><color=#FFFF66>Artificial gravity is not fully activated</color></size>
|
||
1019011116 1 Eliminate the Corrupted in this cabin 1
|
||
1019011117 2 Eliminate the Corrupted in this cabin
|
||
1019011118 1 Shoot the gravity module to move it back to where it should be 1
|
||
1019011119 2 Shoot the gravity module to move it back to where it should be
|
||
1019011120 1 Advance to get Cabin 3 Authentication 1
|
||
1019011121 1 Destroy all defense machines 1
|
||
1019011122 2 Destroy all defense machines
|
||
1019011123 1 Advance to get Cabin 1 Authentication 1
|
||
1019011124 1 Advance to get Cabin 2 Authentication 1
|
||
1019011125 1 Advance to get Cabin 3 Authentication 1
|
||
1019011126 1 Advance to get Cabin 4 Authentication 1
|
||
1019011127 2 Use the system to deploy cabins
|
||
1019011128 2 Advance to get Cabin 1 Authentication
|
||
1019011129 2 Advance to get Cabin 2 Authentication
|
||
1019011130 2 Advance to get Cabin 3 Authentication
|
||
1019011131 2 Advance to get Cabin 4 Authentication
|
||
1019011132 8 <color=#FF0000>■■■■</color> Cabin Authentication Status
|
||
1019011133 8 <color=#FFFF>■</color><color=#FF0000>■■■</color> Cabin Authentication Status
|
||
1019011134 8 <color=#FF0000>■</color><color=#00FFFF>■</color><color=#FF0000>■■</color> Cabin Authentication Status
|
||
1019011135 8 <color=#FF0000>■■</color><color=#00FFFF>■</color><color=#FF0000>■</color> Cabin Authentication Status
|
||
1019011136 8 <color=#FF0000>■■■</color><color=#FF0000>■</color> Cabin Authentication Status
|
||
1019011137 8 <color=#00FFFF>■■</color><color=#FF0000>■■</color> Cabin Authentication Status
|
||
1019011138 8 <color=#00FFFF>■</color><color=#FF0000>■</color><color=#00FFFF>■</color><color=#FF0000>■</color> Cabin Authentication Status
|
||
1019011139 8 <color=#00FFFF>■</color><color=#FF0000>■■</color><color=#00FFFF>■</color> Cabin Authentication Status
|
||
1019011140 8 <color=#00FFFF>■■■</color><color=#FF0000>■</color> Cabin Authentication Status
|
||
1019011141 8 <color=#00FFFF>■</color><color=#FF0000>■</color><color=#00FFFF>■■</color> Cabin Authentication Status
|
||
1019011142 8 <color=#00FFFF>■■</color><color=#FF0000>■</color><color=#00FFFF>■</color> Cabin Authentication Status
|
||
1019011143 8 <color=#FF0000>■</color><color=#00FFFF>■■</color><color=#FF0000>■</color> Cabin Authentication Status
|
||
1019011144 8 <color=#FF0000>■</color><color=#00FFFF>■</color><color=#FF0000>■</color><color=#00FFFF>■</color> Cabin Authentication Status
|
||
1019011145 8 <color=#FF0000>■</color><color=#00FFFF>■■■</color> Cabin Authentication Status
|
||
1019011146 8 <color=#FF0000>■■</color><color=#00FFFF>■■</color> Cabin Authentication Status
|
||
1019011147 8 <color=#00FFFF>■■■■</color> Authentication completed
|
||
1019010901 2 Advance to the reactor access terminal
|
||
1019010902 2 Defeat all Kurono Constructs
|
||
1019010903 2 Advance to the next area
|
||
1019010904 2 Defeat the Corrupted Constructs
|
||
1019010905 2 Defeat the corrupted mechanoids
|
||
1019010906 1 Defeat the attackers 2
|
||
1019010907 1 Defeat all Kurono guards 2
|
||
1019010908 1 Advance to the next area 2
|
||
1019010909 1 Defeat the Corrupted Constructs 2
|
||
1019010910 1 The corruption has expanded! Defeat the corrupted mechanoids! 2
|
||
1019010911 1 Resume checking the reactor access terminal 2
|
||
1019011301 2 Jump between the platforms and get out of here
|
||
1019011302 1 You can only reach the destination by jumping onto the platform.\n<color=#fffff><size=27>Press the Leap button to move Karenina around on the platform.</size></color> 2
|
||
1019011303 2 Defeat the enemies in the way
|
||
1019011304 1 Defeat the enemies to move on 2
|
||
1019011305 2 Leave
|
||
1019011306 1 Keep moving and get out of here 2
|
||
1019011901 2 Follow Sister
|
||
1019011902 2 Bypass Sister and keep going
|
||
1019011903 2 Find Sister
|
||
1019011904 2 Find the face (?) of Sister
|
||
1019011905 2 Stablize the M.I.N.D.
|
||
1019011906 8 M.I.N.D. Recovery Progress <color=#ff0000>{0}%</color>
|
||
1019011907 1 Live on... Sis... 2
|
||
1019011908 1 M.I.N.D. stability increased\n<color=#fffff><size=27>Functions partly rebooted</size></color> 2
|
||
1019011909 1 M.I.N.D. is completely stable\n<color=#fffff><size=27>Use the Finishing Move to end it all</size></color> 2
|
||
1019011910 2 Use the Finishing Move to end it all
|
||
1019011911 8 M.I.N.D. Recovery Progress <color=#ff0000>0.{0}%</color>
|
||
1019011912 8 M.I.N.D. Recovery Progress <color=#ff0000>0.0{0}%</color>
|
||
1020010901 2 Go to the target area and prepare to engage.
|
||
1020010902 2 Defeat Hetero-Creatures.
|
||
1020010903 2 Talk to the operator.
|
||
1020010904 2 Select a Defense Tower to set up.
|
||
1020010905 2 Go to check the situation at sea.
|
||
1020011201 8 Retreat from the aquarium. Target
|
||
1020011202 2 Get through Hetero-Creatures with <color=#FE2E2E>Leap</color> to avoid combat.
|
||
1020011203 2 Pass through low-height areas with <color=#FE2E2E>Crouch</color> to avoid combat.
|
||
1020011204 2 Defeat all Hetero-Creatures.
|
||
1020011205 2 Use <color=#FE2E2E>Crouch</color> to stay balanced when a strong quake occurs.
|
||
1020011206 2 Defeat the Red Tide Projection.
|
||
1020011401 2 Tap Dodge to roll.
|
||
1020011402 2 Hold Dodge and push down the joystick to slide quicker.
|
||
1020011403 2 Stop the formation of Red Tide Projections.
|
||
1020011404 2 Break through Chiko's illusionary realm.
|
||
1020011405 2 Find and touch the <color=#00FFFF>Water-Surging Ruins</color>.
|
||
1020011406 8 When blinking, release for swordwaves. Tips
|
||
99920001 2 Move to the target point
|
||
99920002 1 The fallen members have stood up because of the captain's "encouragement." 2
|
||
99920003 2 Move to the target point
|
||
99920004 2 Defeat the guards at the launch site and keep moving
|
||
99920101 8 Frame Energy: <color=#FF9900>■</color><color=#999999>■■■■</color> Basic Attack Test
|
||
99920102 8 Frame Energy: <color=#FF9900>■■</color><color=#999999>■■■</color> Ping Test
|
||
99920103 8 Frame Energy: <color=#FF9900>■■■</color><color=#999999>■■</color> Ping Hypertune Test
|
||
99920104 8 Frame Energy: <color=#FF9900>■■■■</color><color=#999999>■</color> Anti-gravity System Test
|
||
99920105 8 Frame Energy: <color=#FF9900>■■■■■</color> Signature Move Test
|
||
99920106 1 Frame Test System\nVirtual Battle Program started 2
|
||
99920107 1 Frame Test System\nBasic Attack Function Test 2
|
||
99920108 1 Frame Test System\nOrb Ping Function Test 2
|
||
99920109 2 Eliminate the enemies and complete the combat simulation
|
||
99920110 1 Frame Test System\nOrb Ping Overclock Test 2
|
||
99920111 1 Frame Test System\nAnti-gravity System Test 2
|
||
99920112 2 Press and hold Basic Attack to eliminate the enemies with the anti-gravity system and complete the combat simulation
|
||
99920113 1 Frame Test System\nSignature Move Function Test 2
|
||
99920114 2 Use the anti-gravity system to accumulate Energy and eliminate the enemies with the Signature Move
|
||
99920115 8 Connection Progress: <color=#999999>■■■■■</color> {0}%
|
||
99920116 8 Connection Progress: <color=#FF9900>■</color><color=#999999>■■■■</color> {0}%
|
||
99920117 8 Connection Progress: <color=#FF9900>■■</color><color=#999999>■■■</color> {0}%
|
||
99920118 8 Connection Progress: <color=#FF9900>■■■</color><color=#999999>■■</color> {0}%
|
||
99920119 8 Connection Progress: <color=#FF9900>■■■■</color><color=#999999>■</color> {0}%
|
||
99920120 8 Connection Progress: <color=#FF9900>■■■■■</color> Connected
|
||
99920121 2 Go to the exit!
|
||
99920122 2 Eliminate all corrupted Construct base models
|
||
99920123 1 Connected! Gravity Rush unlocked!\nTap to start 2
|
||
99920124 2 Use the Gravity Rush to eliminate the corrupted Construct base models
|
||
99920125 1 Drone connection started 2
|
||
99919814 1 <size=50>Divine Tree Root</size>\n- Kingdom Capital - 3
|
||
99919800 1 This is a 3-second tip in the center 3
|
||
99919801 2 This is a tip in the top left corner
|
||
99919802 8 This is a data tip {0}%
|
||
301625001 1 ALERT: The 1st wave of enemies has arrived! 3
|
||
301625002 1 ALERT: The 2nd wave of enemies has arrived! 3
|
||
301625003 1 ALERT: The 3rd wave of enemies has arrived! 3
|
||
301625004 1 ALERT: The 4th wave of enemies has arrived! 3
|
||
301625005 1 ALERT: The 5th wave of enemies has arrived! 3
|
||
301625006 1 ALERT: The 6th wave of enemies has arrived! 3
|
||
301625007 2 The Polar Soldier will spawn in <color=#FFFF66>{0}</color>s
|
||
301625008 2 The Deconstructor will cast Dart in <color=#FFFF66>{0}</color>s
|
||
301902001 8 Collab Core α: {0}/4
|
||
301902002 8 Collab Core β: {0}/2
|
||
301902003 8 Solo Core α: {0}/6
|
||
301902004 8 Solo Core β: {0}/2
|
||
1502032101 1 <size=50>Open Eyes</size>
|
||
1502032102 1 <size=50>Stand Up</size>
|
||
1502032103 1 <size=50>Move Forward</size>
|
||
1502032104 8 Frame Emergency Reboot: {0}%
|
||
1502032105 1 Frame Emergency Reboot Completed 1
|
||
1502032106 1 Go the upper level of the lighthouse 1
|
||
1502032107 2 Go the upper level of the lighthouse
|
||
1502032108 2 Go the upper level of the lighthouse <size=25><color=#FFFF66>Eliminated the Corrupted on the way</color></size>
|
||
1502032109 1 Go the upper level of the lighthouse\n<size=25><color=#FFFF66>Watch out for the M.I.N.D. corruption</color></size> 1
|
||
1502032110 2 Go the upper level of the lighthouse <size=25><color=#FFFF66>Watch out as M.I.N.D. is corrupted</color></size>
|
||
1502032111 8 M.I.N.D. Corruption {0}%
|
||
1502032201 1 Eliminate the threat 1
|
||
1502032202 2 Find a way out <size=25><color=#FFFF66>Eliminate the threat</color></size>
|
||
1502032203 1 Break the barrier in the passage 1
|
||
1502032204 2 Find a way out <size=25><color=#FFFF66>Break the barrier in the passage</color></size>
|
||
1502032205 1 Defeat the enemy 1
|
||
1502032206 2 Defeat the enemy
|
||
1502032207 1 Break the barrier in the passage 1
|
||
1502032208 2 Break the barrier in the passage
|
||
1502032209 2 Deflect objects to break the fan in the passage
|
||
301100001 2 Defeat all enemies
|
||
301100002 1 Defeat all enemies 2
|
||
301100003 2 Only <color=#FF3333>3-Ping</color> skills can damage the enemies
|
||
301100004 1 Use <color=#FF3333>3-Ping</color> skills to defeat the enemies 2
|
||
301100005 2 Defeat the enemies within the time limit
|
||
301100006 1 Defeat the enemies within 1 minute 2
|
||
301100007 2 Clear the stage within 60s ★★★
|
||
301100008 1 Don't forget to use <color=#FF0000>QTE/Switch</color> in battle! 3
|
||
301100009 1 Attack actively! Reducing the enemy's Execution Bar is the key to getting more stars. 3
|
||
301100010 1 The enemies will possess high resistance. Use Tank QTE Skills wisely to weaken them! 3
|
||
301100011 1 We have a special enemy with Execution Bar. Use Uniframe Skills to defeat them quickly! 3
|
||
301100012 1 The Commandant must use everything they have learned in this test. Good luck! 3
|
||
301100013 2 Clear the stage within 120s ★★
|
||
301100014 2 Clear the stage ★
|
||
301100015 1 Red Orb 3-Ping + Blue Orb will trigger Core Passive. Tie the enemies down with the CUB. 3
|
||
301100016 1 The key to gaining stars is to dodge consecutive attacks by switching. 3
|
||
301100017 1 Attack the enemies with everything you have learned so far. 3
|
||
301100018 1 The key to gaining stars is to dodge consecutive attacks by switching. 3
|
||
301100019 1 Unleash everything you learned to clear the comprehensive combat trial. 3
|
||
301100020 1 The key to victory is to dodge the enemy's <color=#ff0000>intense attacks</color> by switching or find a way to deal with them. 3
|
||
301100021 1 The key to victory is to grasp the enemy's <color=#ff0000>attack rhythm</color>. 3
|
||
301100022 1 The enemy's <color=#ff0000>claw attacks</color> can be <color=#33CCFF>deflected</color> by attacking. The key to victory is to <color=#33CCFF>deflect</color> masterfully. 3
|
||
1502032301 1 Eliminate the current Corrupted 1
|
||
1502032302 2 Eliminate the current Corrupted
|
||
1502032303 1 Memory Backtrack 1
|
||
1502032304 1 Go up to the upper arm plate and attack the Signal Light! 1
|
||
1502032305 2 Defeat the enemy
|
||
1502032306 1 <color=#FFFF66>Follow the fireflies</color> 1
|
||
1502032307 2 Escape the platform <size=25><color=#FFFF66>The platform is collapsing</color></size>
|
||
1502032308 2 Escape the platform <size=25><color=#FFFF66>Watch out for laser!</color></size>
|
||
1502032309 1 Defeat the enemy 1
|
||
1502032310 2 Find the exit
|
||
1502030901 2 Eliminate the intruding Corrupted!
|
||
1502030902 2 Activate the scout drone!
|
||
1502030903 2 Try to activate the defensive devices at the entrance to the medical center!
|
||
1502030904 2 Search the vicinity for possible clue of the password!
|
||
1502030905 8 Team Status: <color=#5FDF41>■■■■■</color><color=#999999>■</color> Talbot
|
||
1502030906 8 Team Status: <color=#5FDF41>■■■■■</color><color=#999999>■</color> Male Construct Soldier
|
||
1502030907 8 Team Status: <color=#5FDF41>■■■■■</color><color=#999999>■</color> Female Construct
|
||
1502030908 8 Team Status: <color=#5FDF41>■■■■</color><color=#999999>■■</color> Talbot
|
||
1502030909 8 Team Status: <color=#5FDF41>■■■■</color><color=#999999>■■</color> Male Construct Soldier
|
||
1502030910 8 Team Status: <color=#5FDF41>■■■■</color><color=#999999>■■</color> Female Construct
|
||
1502030911 8 Team Status: <color=#5FDF41>■■■</color><color=#999999>■■■</color> Talbot
|
||
1502030912 8 Team Status: <color=#5FDF41>■■■</color><color=#999999>■■■</color> Male Construct Soldier
|
||
1502030913 8 Team Status: <color=#5FDF41>■■■</color><color=#999999>■■■</color> Female Construct
|
||
1502030914 2 Eliminate the intruding Corrupted with the defensive devices!
|
||
1502030915 8 Team Status: <color=#E11505>■■</color><color=#999999>■■■■</color> Talbot
|
||
1502030916 8 Team Status: <color=#E11505>■■</color><color=#999999>■■■■</color> Male Construct Soldier
|
||
1502030917 8 Team Status: <color=#E11505>■■</color><color=#999999>■■■■</color> Female Construct
|
||
1502030918 2 Talk to your team
|
||
1502030401 8 Combat Adaptability: <color=#FF9900>■</color><color=#999999>■■■</color> Basic Attack Usage
|
||
1502030402 8 Combat Adaptability: <color=#FF9900>■■</color><color=#999999>■■</color> Skill Usage
|
||
1502030403 8 Combat Adaptability: <color=#FF9900>■■■</color><color=#999999>■</color> Weapon Charge
|
||
1502030404 8 Combat Adaptability: <color=#FF9900>■■■■</color> Signature Usage
|
||
1502030405 2 Eliminate the Corrupted and save Talbot!
|
||
1502030406 2 Talk to Talbot
|
||
1502030407 2 Eliminate the pursuing Corrupted
|
||
301311260 2 Talk to the Mountain God
|
||
301311261 1 The Mountain God has temporarily joined you in battle 2
|
||
301311262 8 Materials Owned {0}/6
|
||
301311263 2 Pick Bamboo Leaves
|
||
301311264 1 Success! 2
|
||
301311265 1 Perfect! 2
|
||
301311266 1 Defeat the enemies 2
|
||
301311267 1 More enemies are woken up 2
|
||
301311268 2 Search for bamboo leaves
|
||
301311269 2 Keep searching for bamboo leaves
|
||
301311270 2 Defeat the enemies
|
||
301311271 1 Defeat the enemies 2
|
||
301311272 1 Defeat the ambushing enemies 2
|
||
301311273 1 All materials collected! 2
|
||
301311290 2 Keep moving
|
||
301311291 2 Eliminate the soldiers and keep moving
|
||
301311292 1 Choose another route to shake off pursuers 2
|
||
301311293 1 Meet with Kamui 3
|
||
301311294 2 Meet with Kamui
|
||
301311295 2 Eliminate the ambushing soldiers
|
||
301311296 2 Repel the pursuing soldiers
|
||
301311320 2 Sneak into the Artifact Hall
|
||
301311321 1 Received a mysterious talisman 2
|
||
301311322 1 The mysterious talisman broke the magic that concealed the trails. 2
|
||
301311330 1 Defeat Overlord Celica 3
|
||
301311331 2 Hold on until Lee is ready!
|
||
301311360 1 The Realm Guardian has gone berserk! 2
|
||
301311361 2 Advance to the target area
|
||
301311362 2 Defeat the Realm Guardian
|
||
301311363 2 Stop the Realm Guardian
|
||
74418901 8 Rifts of Will: <color=#FF9900>■■■■■</color> {0}%
|
||
74418902 8 Rifts of Will: <color=#FF9900>■■■■</color><color=#999999>■</color> {0}%
|
||
74418903 8 Rifts of Will: <color=#FF9900>■■■</color><color=#999999>■■</color> {0}%
|
||
74418904 8 Rifts of Will: <color=#FF9900>■■</color><color=#999999>■■■</color> {0}%
|
||
74418905 8 Rifts of Will: <color=#FF9900>■</color><color=#999999>■■■■</color> {0}%
|
||
74418906 8 Rifts of Will: <color=#999999>■■■■■</color> Loss
|
||
74418907 8 Rifts of Will: <color=#FF9900>■■■■</color><color=#FF0000>■</color> {0}%
|
||
74418908 8 Rifts of Will: <color=#FF9900>■■■</color><color=#999999>■</color><color=#FF0000>■</color> {0}%
|
||
74418909 8 Rifts of Will: <color=#FF9900>■■</color><color=#999999>■■</color><color=#FF0000>■</color> {0}%
|
||
74418910 8 Rifts of Will: <color=#FF9900>■</color><color=#999999>■■■</color><color=#FF0000>■</color> {0}%
|
||
74418911 8 Rifts of Will: <color=#999999>■■■■</color><color=#FF0000>■</color> Loss
|
||
74418912 8 Rifts of Will: <color=#FF9900>■■■</color><color=#FF0000>■■</color> {0}%
|
||
74418913 8 Rifts of Will: <color=#FF9900>■■</color><color=#999999>■</color><color=#FF0000>■■</color> {0}%
|
||
74418914 8 Rifts of Will: <color=#FF9900>■</color><color=#999999>■■</color><color=#FF0000>■■</color> {0}%
|
||
74418915 8 Rifts of Will: <color=#999999>■■■</color><color=#FF0000>■■</color> Loss
|
||
74418916 8 Rifts of Will: <color=#FF9900>■■</color><color=#FF0000>■■■</color> {0}%
|
||
74418917 8 Rifts of Will: <color=#FF9900>■</color><color=#999999>■</color><color=#FF0000>■■■</color> {0}%
|
||
74418918 8 Rifts of Will: <color=#999999>■■</color><color=#FF0000>■■■</color> Loss
|
||
74418919 8 Rifts of Will: <color=#FF9900>■</color><color=#FF0000>■■■■</color> {0}%
|
||
74418920 8 Rifts of Will: <color=#999999>■</color><color=#FF0000>■■■■</color> Loss
|
||
300603331 1 Defeat Wheel of Fortune.\n<color=#33FFFF><size=28>Chariot has joined the battle as reinforcements.</size></color> 1
|
||
300603332 2 Defeat Wheel of Fortune. <color=#33FFFF><size=25>Upon <color=#FF9900>finishing</color> an enemy, Uniframes will charge Chariot.</size></color>
|
||
300603341 1 Defeat Acid Ant.\n<color=#33FFFF><size=28>Chariot has joined the battle as reinforcements.</size></color> 1
|
||
300603342 2 Defeat Acid Ant. <color=#33FFFF><size=25>Defeating <color=#FF9900>marked</color> enemies will charge Chariot.</size></color>
|
||
300603351 1 Defeat Musashi IX.\n<color=#33FFFF><size=28>Chariot has joined the battle as reinforcements.</size></color> 1
|
||
300603352 2 Defeat Musashi IX. <color=#33FFFF><size=25>Defeating <color=#FF9900>marked</color> enemies will charge Chariot.</size></color>
|
||
300603511 2 Weakness triggered! <size=25><color=#33FFFF>Matrix</color> will deal <color=#33FFFF>DMG equal to 20% of HP</color> once.</size>
|
||
300603521 2 Weakness triggered! Using <size=25><color=#33FFFF>Extreme Dodge 3 times</color> will interrupt the formation of phantoms.</size>
|
||
300603522 8 Extreme Dodge: <color=#999999>●●●</color> 0/3
|
||
300603523 8 Extreme Dodge: <color=#FF9900>●</color><color=#999999>●●</color> 1/3
|
||
300603524 8 Extreme Dodge: <color=#FF9900>●●</color><color=#999999>●</color> 2/3
|
||
300603525 8 Extreme Dodge: <color=#FF9900>●●●</color> Complete
|
||
300603526 2 HP drops to <color=#33FFFF>60%/30%</color>. Shark-speare <color=#33FFFF>summons data phantoms</color> to join the battle.
|
||
300603527 1 <size=45><color=#33FFFF>Matrix has no cooldown.</color></size>\n<color=#33FFFF>Attack</color> after Matrix will deal <color=#33FFFF>DMG equal to 20% of HP</color> once. 2
|
||
300603528 2 HP drops to <color=#33FFFF>60%/30%</color>. Shark-speare casts <color=#33FFFF>Floating Combo</color>.
|
||
300603529 1 <size=45><color=#33FFFF>Extreme Dodge</color></size>\nDodge <color=#33FFFF>3 times</color> to <color=#33FFFF>interrupt</color> the formation of phantoms. 1.5
|
||
300603530 1 <size=45>Successful Interruption</size> 1
|
||
300603531 2 Guardian will <color=#33FFFF>revive 3 times</color>. After reviving, Guardian will become <color=#33FFFF>immune to lethal DMG</color>.
|
||
300603532 2 <size=25>Basic Attack DMG increases by 200% after a 3-Ping. 3-Ping DMG decreases by 20%, stacking up to 5 times.</size>
|
||
300603533 2 Enemies are <color=#33FFFF>unaffected by Matrix</color>. <color=#33FFFF>DMG taken increases by 50%</color> in Matrix.
|
||
30062601 16 Tides Crashing In|The next enemy wave will appear when all enemies are defeated.|Next Enemy Wave: {0}s|<color=#38bbff>Remaining Waves: {0}</color>|Placeholder
|
||
30062602 16 Against the Tides|Survive until the countdown ends or clear all enemy waves.|Remaining Time: {0}s|<color=#38bbff>Remaining Waves: {0}</color>|Placeholder
|
||
30062603 16 Feast of Tides|Enemies will no longer spawn when a certain number of enemies are defeated.|Enemies to Defeat: {0}|<color=#38bbff>Enemies Defeated: {0}</color>|Placeholder
|
||
30062604 16 Breaking Tides|Deal a certain amount of DMG to clear the stage.|Required DMG: {0:0}|<color=#38bbff>DMG Dealt: {0:0}</color>|Placeholder
|
||
30062605 2 Defeat all enemies.
|
||
30062606 1 Darkness floods into the pupils, contaminating the boundaries of vision. 2
|
||
30062607 1 Faith begins crumbling as the boundaries of reality are not as sharp as before... 2
|
||
30062608 1 The tide will pounce on its quarry. 2
|
||
30062609 1 The tide will tear its offering apart. 2
|
||
30062610 1 Twisted billows have constricted the body. 2
|
||
30062611 1 Twisted thunderbolts are gnawing the shell. 2
|
||
30062612 1 Turning away from the light of will, you embrace the branch of the abyss. 2
|
||
30062613 1 You dive into the tide, taking in all its power. 2
|
||
30062614 1 At the cost of being torn apart, you expose yourself to the storm for a glimpse into the mysteries of twisted nature. 2
|
||
30062615 1 Once again, reality falls into illusion. 2
|
||
30062616 1 When they are finally gone, the world returns to the edge of reality. 2
|
||
30062617 1 The bonfire has lured the moths into dancing with its flame fueled by crisis and glory. 2
|
||
30062618 1 <color=#ff0000>As the wall of will crumbles, the enemies are becoming more ferocious.</color> 2
|
||
30062619 1 As the wall of will crumbles, a crimson timer is counting down: 60... 59... 2
|
||
7637030 1 The combat-assisting robot - [Black Nat] next to you has put the enemies on high alert (receive 20% more DMG). 2
|
||
7637041 1 The [Saphorus White Codex] in your hand seems to have caught the enemies off guard (deal 30% more DMG). 2
|
||
7637042 1 The [Clyphas Black Codex] in your hand has dazed the enemies (enemies lose 1% max HP per second). 2
|
||
7637051 1 [Merlin's Jewel] has brought certain sanity back to the enemies with its soft radiance (enemy ATK decreases by 90%). 2
|
||
7637052 1 [Indigo Wave Amethyst] reflects the eyes of the enemies, which are burning with rage. (enemy ATK increases by 30%). 2
|
||
1020010200 2 Tap the button to investigate using the Phantom Tracer.
|
||
1020010201 2 Use the Phantom Tracer to investigate at the right timing.
|
||
1020010202 2 Interact with Scavenger's phantom.
|
||
1020010203 2 Follow Scavenger's phantom.
|
||
1020010204 2 Go to where the survivors are.
|
||
1020010205 1 Acquired the password of the water curtain. 3
|
||
1020010206 2 Cut off the water curtain's power.
|
||
1020010207 2 Water Curtain Password: 9451
|
||
1020010300 2 Head downstairs.
|
||
1020010301 2 Defeat the enemies.
|
||
1020010302 2 Analyze the information with the Phantom Tracer.
|
||
1020010303 2 Investigate the glowing spot.
|
||
1020010304 2 Head downstairs.
|
||
1020010305 1 Stability rate decreased. 2
|
||
1020010306 2 Investigate the past events.
|
||
1020010307 1 Enemies have appeared! 2
|
||
1020010308 2 Defeat the enemies.
|
||
1020010309 2 Tap the button to establish a Deep M.I.N.D. connection with Bianca to stabilize her M.I.N.D.
|
||
1020010310 2 Catch up with Scavenger(?).
|
||
1020010311 2 Find information about the missing Construct with the Phantom Tracer.
|
||
1020010312 2 Find information about the missing Construct.
|
||
1020010313 2 Defeat all enemies and save Scavenger(?).
|
||
1020010314 2 Check on Scavenger(?).
|
||
1020010315 1 Enemies have appeared! 2
|
||
1020010316 2 Defeat the enemies in the way.
|
||
1020010317 2 Use the "Phantom Tracer" on the body.
|
||
1020010318 2 Follow the tracing phantom for information.
|
||
1020010319 2 Defeat the enemies.
|
||
1020010320 2 Interact with Construct Soldiers to grasp the current situation.
|
||
1020010321 2 Investigate the missing Construct Soldiers.
|
||
1020010322 2 Investigate the mysterious red butterfly.
|
||
1020010323 2 Defeat the Redcoral Host.
|
||
1020010324 2 Investigate the reasons why the Redcoral Host has appeared.
|
||
1020010325 2 Defeat the newest converted Redcoral Host.
|
||
1020010326 2 Go to the dolphin show hall.
|
||
1020010327 8 Scavenger(?) HP: {0}%
|
||
1020010328 1 Scavenger's HP has dropped below 50%! 2
|
||
1020010400 2 Follow ???.
|
||
1020010401 2 Get rid of the corruption.
|
||
1020010402 2 Go to the target point.
|
||
1020010403 2 Use the Phantom Tracer.
|
||
1020010404 2 Investigate the three phantoms.
|
||
1020010405 2 Go to the target point and reboot the Phantom Tracer.
|
||
1020010406 2 Defeat ????.
|
||
1020010407 2 Go to the target point and reboot the Phantom Tracer.
|
||
1020010408 2 Go.
|
||
1020010409 1 New enemies have appeared. 2
|
||
1020010410 1 Deep M.I.N.D. connection activated. Stability rate fixed at maximum level. 2
|
||
1020010411 2 Use the Phantom Tracer.
|
||
1020010412 2 Defeat Hetero-Consciousness Host.
|
||
1020010413 2 Switch form to get rid of the corruption.
|
||
1020010500 2 Defeat the enemies attacking the refugee child.
|
||
1020010501 8 Refugee Child's HP: {0}%
|
||
1020010502 1 The refugee child's HP has dropped below 50%! 2
|
||
1020010503 2 Talk to the refugee child.
|
||
1020010504 2 Escort the refugee child to the hall within a limited time.
|
||
1020010505 1 More enemies have arrived! 2
|
||
1020010506 2 Defeat the enemies.
|
||
1020010507 2 Protect Scavengers until they have retreated.
|
||
1020010508 8 Scavengers' HP: {0}%
|
||
1020010509 1 Scavenger's HP has dropped below 50%! 2
|
||
1020010510 2 Defeat remaining enemies and retreat.
|
||
1020011001 1 The Purifying Force has joined the battle.\n<size=25>Their statuses are displayed on the left side of the screen. Tap Jha's portrait to select the Purifying Force's tactics.</size> 5
|
||
1017011271 8 <color=#00FF66>Normal</color> {0}
|
||
1017011272 8 <color=#FF6600>Elite</color> {0}
|
||
1017011273 8 <color=#FF3300>Leader</color> {0}
|
||
1017011274 8 <color=#FF00CC>Boss</color> {0}
|
||
110101 1 Get close to Nozzle\n<color=#fffff><size=26>Follow the instructions to get the clues</size></color> 3
|
||
1000000001 2 Defeat all the Corrupted
|
||
11120301 1 Cut a path\n<color=#fffff><size=27>Defeat all of Rosetta's toys</size></color> 2
|
||
1013015201 2 Defeat all the Corrupted
|
||
1013010201 1 Reach the beach 3
|
||
1013010202 2 Reach the beach
|
||
1013010203 1 Defeat all enemies 3
|
||
1013010204 2 Defeat all enemies
|
||
1013010205 2 Check the broken robot
|
||
1013010206 2 Get parts from the nearby enemies
|
||
1013010207 2 Get more parts
|
||
1013010208 1 Get the second part 3
|
||
1013010209 2 Go back and repair the robot
|
||
1013010210 1 Enter the theme park 3
|
||
1013010211 2 Follow Cathy 6337
|
||
1013010401 1 Defeat the enemies 3
|
||
1013010402 2 Defeat the enemies
|
||
1013010403 1 Find a staff pass in the ruins 3
|
||
1013010404 2 <color=#FF0000>Attack</color> the rubble to find the staff pass
|
||
1013010405 2 Defeat the enemies
|
||
1013010406 2 <color=#FF0000>Attack</color> the last rubble to find the staff pass
|
||
1013010407 1 Staff pass found 3
|
||
1013010408 2 Give the staff pass back to Cathy
|
||
1013010501 1 Complete the first challenge 3
|
||
1013010502 2 Defeat the enemies to complete the first challenge
|
||
1013010503 1 Complete the second challenge 3
|
||
1013010504 2 Find the different Cathy within three attempts to complete the second challenge.
|
||
1013010505 2 Try again! Find the different Cathy to complete the second challenge.
|
||
1013010506 2 Last chance! Find the different Cathy to complete the second challenge.
|
||
1013010507 1 Complete the third challenge 3
|
||
1013010508 2 Defeat Roland to complete the third challenge.
|
||
1013010509 2 Move to the designated location
|
||
1013010601 2 Defeat the Corrupted
|
||
1013010602 2 Go to the target point
|
||
1013010603 2 Ride the hot-air balloon
|
||
1013010604 2 Ride the roller coaster
|
||
1013010605 2 Find a way to open the gate
|
||
1013010606 2 Advance further into the theme park
|
||
1013010607 2 Get the crafted wine from the bar counter
|
||
1013010608 2 Open the smaller door that leads to the gate
|
||
1013010609 2 Give the crafted wine to Martini 2442
|
||
1013010610 1 Received the key to the smaller door 2
|
||
1013010611 1 Something dropped from Martini 2
|
||
1013010612 2 Go through the park and keep tracking
|
||
1013010613 2 Check what's dropped
|
||
1013010701 2 Defeat the Corrupted
|
||
1013010702 2 Go to the target point
|
||
1013010703 2 Pick up the key
|
||
1013010704 2 Activate the control panel
|
||
1013010705 2 Take the elevator to the upper floor
|
||
1013010706 2 Take the elevator to the lower floor
|
||
1013010707 2 Go to the furnace
|
||
1013010708 2 Activate the central control
|
||
1013011001 2 Defeat the Corrupted
|
||
1013011002 2 Go to the target point
|
||
1013011003 2 Take the elevator to the lower floor
|
||
1013011004 2 Use the control panel
|
||
1013011201 2 Defeat the Corrupted
|
||
1013011202 2 Go to the target point
|
||
1013011203 2 Ride the hot-air balloon
|
||
1013011204 2 Ride the Ferris wheel
|
||
1013011205 1 Cathy 999 is about to start the first live! 2
|
||
1013011206 1 Mr. White feels depressed after losing their idol 2
|
||
1013011207 1 Without fans, Cathy 999 feels lost... 2
|
||
1013011208 1 Cathy 999 is preparing for a comeback live! 2
|
||
1013011209 2 Go through the park and keep tracking
|
||
1013011401 2 Defeat the Corrupted
|
||
1013011402 2 Go to the target point
|
||
1013011403 2 Ride the roller coaster
|
||
1013011404 2 Take the elevator to the upper floor
|
||
1013011405 2 Catch up with the suspicious mechanoid
|
||
1013011406 2 Leave the bar
|
||
10115209 8 Use emergency activation device {0} time(s)
|
||
10115210 1 Construct takes severe damage.\n<color=#fffff><size=27>Use an emergency activation device to heal the Construct.</size></color> 2
|
||
301502211 1 Project Babel\nCode name Sands of Infinity activated\n<size=27>Defeat all Corrupted to complete the battle simulation</size> 2
|
||
10100101 2 Defend against the attack from the unknown Corrupted
|
||
10100102 2 Fight the unknown Corrupted
|
||
10100201 2 Keep pursuing
|
||
10100301 2 Defeat the Special Corrupted
|
||
10100401 2 Go to the rooftop
|
||
10100501 2 Defeat the Rail Heterozygote
|
||
10100601 2 Eliminate the Corrupted in the station
|
||
10100602 2 Find the gate switch
|
||
10100603 2 Take the elevator to the 2nd floor
|
||
10100701 2 Cleared the obstacles and relocated successfully
|
||
10100901 2 Destroy the limbs of the Rail Heterozygote
|
||
10101001 2 Destroy the Rail Heterozygote
|
||
300503011 1 The{0}st wave of enemies are coming 1
|
||
300503012 2 Collected {0} Coin(s)
|
||
1301101701 2 <color=#ff0000>Defeat another Lucia</color>
|
||
1301101711 1 <color=#ff0000>Defeat another Lucia!</color> 3
|
||
1301101712 1 <color=#ff0000>This Lucia in front of you has fueled your rage!</color> 3
|
||
1502012980 2 Hello Miss cop, you think you're a God, mucking around dissing underground hip-hop. 7
|
||
1502012981 2 Y'all roast me/diss me/grill me, kicking me around thinking I'ma gonna drop. 7
|
||
1502012982 2 But you cannot destroy me, gonna tryna fight my destiny. 7
|
||
1502012983 2 I'm hustling on a higher level, struggling 'n' battling all the devil. 7
|
||
1502012984 2 Get lost you scums, traitors 'n' hypocrites; I've had enough of y'all haters' bulls**t. 7
|
||
1502012985 2 This is my band, my tunes 'n' my house. My swag's cool, and it ain't your business. 7
|
||
1502012986 2 I'ma biggest show; it's time for you to go. Call me DAILOU, I'm ya Skylord! 7
|
||
1502012987 2 You go by Pulao? I laugh out loud! You're just a flop, now get the f*** out! 7
|
||
1502012988 2 I'm no flop! It's Pulao! 3 |