forked from PGR/ascnet
14 lines
1.5 KiB
Plaintext
14 lines
1.5 KiB
Plaintext
Key Comment Values[1] Values[2] Values[3] Values[4] Values[5] Values[6] Values[7]
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StageMainCostItems Consumable slot for stage main interface. 96114
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DayRefreshTime Daily refresh (enemy movement, etc.) time unit: hours in the 24-hour clock format (e.g., 8 AM is 08:00 and 8 PM is 20:00). 20
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HourRefreshTime Regular Refresh Time (in minutes) 5
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PathMarkMaxCount Max Mark Points 2
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StageTypeName Stage type name Resource Security Area Juncture Land of Resources Ambush Outpost Dangerous Pass Dangerous Cliff Dangerous Cliff
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StageTypeIcon Stage type icon Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon1.png Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon2.png Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon6.png Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon3.png Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon4_1.png Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon5.png Assets/Product/Texture/Image/UiGuildWar/UiGuildWarStageIcon7.png
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LogCount Show the recent battle reports 30
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AutoSelectDifficultyTime Auto-select Difficulty Time (24-hour) 23
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EntryRewardId Entrance reward display 550600
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SpecialRoleIcon1 Operation Icon 1 Assets/Product/Texture/Image/UiGuildWar/UiGuildWarUpIcon1.png
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SpecialRoleIcon2 Operation Icon 2 Assets/Product/Texture/Image/UiGuildWar/UiGuildWarUpIcon2.png
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PassRewardShow Difficulty selection screen reward preview 15231 15232 15233
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