forked from PGR/ascnet
69 KiB
69 KiB
1 | Id | CharacterId | VitalityRecoveryType | VitalityRecovery | MoodRecoveryType | MoodRecovery | Pre | CompareType | AttrTotal | AttrCondition[0] | AttrCondition[1] | AttrCondition[2] | Description |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2 | 1 | 1011002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
3 | 2 | 1011002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
4 | 3 | 1011002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
5 | 4 | 1011002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
6 | 5 | 1011002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
7 | 6 | 1021001 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
8 | 7 | 1021001 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
9 | 8 | 1021001 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
10 | 9 | 1021001 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
11 | 10 | 1021001 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
12 | 11 | 1031001 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
13 | 12 | 1031001 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
14 | 13 | 1031001 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
15 | 14 | 1031001 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
16 | 15 | 1031001 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
17 | 16 | 1041002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
18 | 17 | 1041002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
19 | 18 | 1041002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
20 | 19 | 1041002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
21 | 20 | 1041002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
22 | 21 | 1051001 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
23 | 22 | 1051001 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
24 | 23 | 1051001 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
25 | 24 | 1051001 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 3500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
26 | 25 | 1051001 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 6500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
27 | 26 | 1061002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
28 | 27 | 1061002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
29 | 28 | 1061002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
30 | 29 | 1061002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
31 | 30 | 1061002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
32 | 31 | 1071002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
33 | 32 | 1071002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
34 | 33 | 1071002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
35 | 34 | 1071002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
36 | 35 | 1071002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
37 | 36 | 1081002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
38 | 37 | 1081002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
39 | 38 | 1081002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
40 | 39 | 1081002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
41 | 40 | 1081002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
42 | 41 | 1021002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
43 | 42 | 1021002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
44 | 43 | 1021002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
45 | 44 | 1021002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 0 | 2000 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
46 | 45 | 1021002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 0 | 3500 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
47 | 46 | 1031002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
48 | 47 | 1031002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
49 | 48 | 1031002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
50 | 49 | 1031002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
51 | 50 | 1031002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
52 | 51 | 1011003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
53 | 52 | 1011003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
54 | 53 | 1011003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
55 | 54 | 1011003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
56 | 55 | 1011003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
57 | 56 | 1031003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
58 | 57 | 1031003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
59 | 58 | 1031003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
60 | 59 | 1031003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
61 | 60 | 1031003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
62 | 61 | 1061003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
63 | 62 | 1061003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
64 | 63 | 1061003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
65 | 64 | 1061003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
66 | 65 | 1061003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
67 | 66 | 1071003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
68 | 67 | 1071003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
69 | 68 | 1071003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
70 | 69 | 1071003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
71 | 70 | 1071003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
72 | 71 | 1051003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
73 | 72 | 1051003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
74 | 73 | 1051003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
75 | 74 | 1051003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 3500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
76 | 75 | 1051003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 6500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
77 | 76 | 1021003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
78 | 77 | 1021003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
79 | 78 | 1021003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
80 | 79 | 1021003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
81 | 80 | 1021003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
82 | 81 | 1081003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
83 | 82 | 1081003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
84 | 83 | 1081003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
85 | 84 | 1081003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
86 | 85 | 1081003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
87 | 86 | 1091002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
88 | 87 | 1091002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
89 | 88 | 1091002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
90 | 89 | 1091002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 3500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
91 | 90 | 1091002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 6500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
92 | 91 | 90370 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
93 | 92 | 90370 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
94 | 93 | 90370 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
95 | 94 | 90370 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
96 | 95 | 90370 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
97 | 96 | 90220 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
98 | 97 | 90220 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
99 | 98 | 90220 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
100 | 99 | 90220 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
101 | 100 | 90220 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
102 | 101 | 1041003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
103 | 102 | 1041003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
104 | 103 | 1041003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
105 | 104 | 1041003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
106 | 105 | 1041003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
107 | 106 | 1111002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
108 | 107 | 1111002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
109 | 108 | 1111002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
110 | 109 | 1111002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
111 | 110 | 1111002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
112 | 111 | 81600 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
113 | 112 | 81600 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
114 | 113 | 81600 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
115 | 114 | 81600 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
116 | 115 | 81600 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
117 | 116 | 81500 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
118 | 117 | 81500 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
119 | 118 | 81500 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
120 | 119 | 81500 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 0 | 2000 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
121 | 120 | 81500 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 0 | 3500 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
122 | 121 | 92030 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
123 | 122 | 92030 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
124 | 123 | 92030 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
125 | 124 | 92030 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
126 | 125 | 92030 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
127 | 126 | 1121002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
128 | 127 | 1121002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
129 | 128 | 1121002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
130 | 129 | 1121002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
131 | 130 | 1121002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
132 | 131 | 92670 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
133 | 132 | 92670 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
134 | 133 | 92670 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
135 | 134 | 92670 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
136 | 135 | 92670 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
137 | 136 | 813000 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
138 | 137 | 813000 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
139 | 138 | 813000 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
140 | 139 | 813000 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 3500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
141 | 140 | 813000 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 6500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
142 | 141 | 1000000 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
143 | 142 | 1000000 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
144 | 143 | 1000000 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
145 | 144 | 1000000 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
146 | 145 | 1000000 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
147 | 146 | 1021004 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
148 | 147 | 1021004 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
149 | 148 | 1021004 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
150 | 149 | 1021004 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
151 | 150 | 1021004 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
152 | 151 | 1131002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
153 | 152 | 1131002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
154 | 153 | 1131002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
155 | 154 | 1131002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
156 | 155 | 1131002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
157 | 156 | 1511003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
158 | 157 | 1511003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
159 | 158 | 1511003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
160 | 159 | 1511003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
161 | 160 | 1511003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
162 | 161 | 1141003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
163 | 162 | 1141003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
164 | 163 | 1141003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
165 | 164 | 1141003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
166 | 165 | 1141003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
167 | 166 | 1521003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
168 | 167 | 1521003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
169 | 168 | 1521003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
170 | 169 | 1521003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
171 | 170 | 1521003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
172 | 171 | 1161002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
173 | 172 | 1161002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
174 | 173 | 1161002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
175 | 174 | 1161002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
176 | 175 | 1161002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
177 | 176 | 837000 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
178 | 177 | 837000 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
179 | 178 | 837000 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
180 | 179 | 837000 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
181 | 180 | 837000 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
182 | 181 | 1171003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour. |
183 | 182 | 1171003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
184 | 183 | 1171003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
185 | 184 | 1171003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
186 | 185 | 1171003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
187 | 186 | 1181003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour. |
188 | 187 | 1181003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
189 | 188 | 1181003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
190 | 189 | 1181003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
191 | 190 | 1181003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
192 | 191 | 1191003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour. |
193 | 192 | 1191003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
194 | 193 | 1191003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
195 | 194 | 1191003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
196 | 195 | 1191003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
197 | 196 | 1201003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour. |
198 | 197 | 1201003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
199 | 198 | 1201003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
200 | 199 | 1201003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
201 | 200 | 1201003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
202 | 201 | 1211002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
203 | 202 | 1211002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
204 | 203 | 1211002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
205 | 204 | 1211002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
206 | 205 | 1211002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
207 | 206 | 1531003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
208 | 207 | 1531003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
209 | 208 | 1531003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
210 | 209 | 1531003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
211 | 210 | 1531003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
212 | 211 | 1121003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
213 | 212 | 1121003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
214 | 213 | 1121003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
215 | 214 | 1121003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
216 | 215 | 1121003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
217 | 216 | 1221002 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
218 | 217 | 1221002 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
219 | 218 | 1221002 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
220 | 219 | 1221002 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
221 | 220 | 1221002 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
222 | 221 | 1131003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
223 | 222 | 1131003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
224 | 223 | 1131003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
225 | 224 | 1131003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
226 | 225 | 1131003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
227 | 226 | 1541003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
228 | 227 | 1541003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
229 | 228 | 1541003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
230 | 229 | 1541003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 0 | 2000 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
231 | 230 | 1541003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 0 | 3500 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
232 | 231 | 1031004 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
233 | 232 | 1031004 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
234 | 233 | 1031004 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
235 | 234 | 1031004 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
236 | 235 | 1031004 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
237 | 236 | 1531004 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
238 | 237 | 1531004 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
239 | 238 | 1531004 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
240 | 239 | 1531004 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 2000 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
241 | 240 | 1531004 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 3500 | 0 | When the Beauty and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
242 | 241 | 1551003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
243 | 242 | 1551003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
244 | 243 | 1551003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
245 | 244 | 1551003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
246 | 245 | 1551003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
247 | 246 | 1051004 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
248 | 247 | 1051004 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1,200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
249 | 248 | 1051004 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
250 | 249 | 1051004 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 3500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>3,500</color> points and <color=#FF4E4EFF>2,000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
251 | 250 | 1051004 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 6500 | 0 | When the Comfort and Beauty of the current Dormitory reach <color=#FF4E4EFF>6,500</color> points and <color=#FF4E4EFF>3,500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
252 | 251 | 1561003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
253 | 252 | 1561003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1,200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
254 | 253 | 1561003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
255 | 254 | 1561003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 2000 | 0 | 3500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
256 | 255 | 1561003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 3500 | 0 | 6500 | When the Utility and Beauty of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
257 | 256 | 1071004 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
258 | 257 | 1071004 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
259 | 258 | 1071004 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3,500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
260 | 259 | 1071004 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 3500 | 0 | 2000 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
261 | 260 | 1071004 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 6500 | 0 | 3500 | When the Beauty and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
262 | 261 | 1571003 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1200</color> points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color> point per hour. |
263 | 262 | 1571003 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
264 | 263 | 1571003 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
265 | 264 | 1571003 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 2000 | 3500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
266 | 265 | 1571003 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 3500 | 6500 | When the Utility and Comfort of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |
267 | 266 | 1041004 | 1 | 100 | 1 | 100 | 1 | 1 | 0 | 0 | 0 | 0 | When the total value of the current Dormitory is under <color=#FF4E4EFF>1,200</color>points, both Constructs' Stamina and Mood will decrease by <color=#28CFFFFF>1</color>point per hour. |
268 | 267 | 1041004 | 0 | 300 | 0 | 50 | 2 | 1 | 1200 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>1200</color> points, Constructs will restore <color=#28CFFFFF>3</color> Stamina and <color=#28CFFFFF>0.5</color> Mood per hour. |
269 | 268 | 1041004 | 0 | 400 | 0 | 100 | 3 | 1 | 3500 | 0 | 0 | 0 | When the total value of the current Dormitory reaches <color=#FF4E4EFF>3500</color> points, Constructs will restore <color=#28CFFFFF>4</color> Stamina and <color=#28CFFFFF>1</color> Mood per hour. |
270 | 269 | 1041004 | 0 | 500 | 0 | 200 | 4 | 1 | 5500 | 0 | 3500 | 2000 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>3500</color> points and <color=#FF4E4EFF>2000</color> points respectively, Constructs will restore <color=#28CFFFFF>5</color> Stamina and <color=#28CFFFFF>2</color> Mood per hour. |
271 | 270 | 1041004 | 0 | 600 | 0 | 500 | 5 | 1 | 10000 | 0 | 6500 | 3500 | When the Comfort and Utility of the current Dormitory reach <color=#FF4E4EFF>6500</color> points and <color=#FF4E4EFF>3500</color> points respectively, Constructs will restore <color=#28CFFFFF>6</color> Stamina and <color=#28CFFFFF>5</color> Mood per hour. |