forked from PGR/ascnet
3.4 KiB
3.4 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory0.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 209 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 301 | DialogEnable | Camu descends the narrow and inclined tunnel as if in free fall. | ||||||||||||||||||||||||||||||
5 | 4 | 4 | 301 | AniZhuanchangBegin | Soon, an enormous expanse unfolds before Camu's eyes— | ||||||||||||||||||||||||||||||
6 | 5 | 5 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab | 2 | ||||||||||||||||||||||||||||||
7 | 6 | 6 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory193.png | |||||||||||||||||||||||||||||||
8 | 7 | 7 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryZhengyanNew.prefab | |||||||||||||||||||||||||||||||
9 | 8 | 8 | 201 | 1 | 500175 | ||||||||||||||||||||||||||||||
10 | 9 | 9 | 301 | AniZhuanchangEnd | 1 | Camu | ...Tsk. | 1 | |||||||||||||||||||||||||||
11 | 10 | 10 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | Who would have thought—that there could be such a massive area under a water park? | |||||||||||||||||||||||||||||||
13 | 12 | 12 | 301 | Grabbing onto one of the pipes to decelerate, Camu lands with inhuman lightness. | |||||||||||||||||||||||||||||||
14 | 13 | 13 | 301 | He raises his head. The place is in fact, even more expansive than he had imagined. | |||||||||||||||||||||||||||||||
15 | 14 | 14 | 301 | There stands a colossus of a power supply module, encircled by an automated production line. Crimson electricity pulses like fire in the machines—indicative of the nature of their fuel. | |||||||||||||||||||||||||||||||
16 | 15 | 15 | 301 | Every breath, every strand of air here is virus, concentrated to the point where a single whiff can end any human's life. | |||||||||||||||||||||||||||||||
17 | 16 | 16 | 301 | And yet, even in such an environment, Camu does not feel the least bit of discomfort. | |||||||||||||||||||||||||||||||
18 | 17 | 17 | 201 | 1 | 500175 | ||||||||||||||||||||||||||||||
19 | 18 | 18 | 301 | 1 | Camu | Tch, looks like that Roland guy wasn't talking out of his rear. | 1 | ||||||||||||||||||||||||||||
20 | 19 | 19 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
21 | 20 | 20 | 301 | AniZhuanchangBegin | In the vast cavern, Camu's words are answered not even by echoes. | ||||||||||||||||||||||||||||||
22 | 21 | 21 | 504 | 1 | |||||||||||||||||||||||||||||||
23 | 22 | 22 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory188.png | |||||||||||||||||||||||||||||||
24 | 23 | 23 | 201 | 1 | 500004 | ||||||||||||||||||||||||||||||
25 | 24 | 24 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
26 | 25 | 25 | 301 | AniZhuanchangEnd | 1 | Asimov | If you don't bring him back to Babylonia for emergency treatment, his frame won't just be useless, but the stability of his consciousness will also be jeopardized. | 1 | |||||||||||||||||||||||||||
27 | 26 | 32 | 502 | AniZhuanchangBegin | |||||||||||||||||||||||||||||||
28 | 27 | 33 | 504 | 0 | |||||||||||||||||||||||||||||||
29 | 28 | 28 | 101 | Assets/Product/Texture/Image/BgStory/Bgstory193.png | |||||||||||||||||||||||||||||||
30 | 29 | 26 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
31 | 30 | 27 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
32 | 31 | 29 | 201 | 1 | 500175 | ||||||||||||||||||||||||||||||
33 | 32 | 30 | 301 | AniZhuanchangEnd | 1 | Camu | ... | 1 | |||||||||||||||||||||||||||
34 | 33 | 31 | 301 | 1 | AniZhuanchangBegin | Camu | ...Time to hurry up. | 1 |