forked from PGR/ascnet
1.3 KiB
1.3 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory26.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 100 | 401 | 1 | 202 | ||||||||||||||||||||||||||||||
4 | 3 | 2 | 201 | 1 | 1021001 | -400 | |||||||||||||||||||||||||||||
5 | 4 | 3 | 301 | DialogEnable | 1 | Lucia | Liv's signal vanished around here. | 1 | |||||||||||||||||||||||||||
6 | 5 | 4 | 201 | 2 | 1011001 | 400 | |||||||||||||||||||||||||||||
7 | 6 | 5 | 301 | 1 | Lee | There are Forsaken vehicles around this facility. | 2 | ||||||||||||||||||||||||||||
8 | 7 | 6 | 301 | Lucia | The Corrupted remains here do seem like the work of the Forsaken. | 1 | |||||||||||||||||||||||||||||
9 | 8 | 7 | 301 | Lucia | We're nearing Liv. | 1 | |||||||||||||||||||||||||||||
10 | 9 | 8 | 301 | Lee | Hang on, there might still be Corrupted hidden in the sand. | 2 | |||||||||||||||||||||||||||||
11 | 10 | 9 | 301 | Lee | We wouldn't want to be pincered by the Forsaken and the Corrupted. We should first prepare before we enter. There should still be time. | 2 | |||||||||||||||||||||||||||||
12 | 11 | 10 | 301 | 1 | AniZhuanchangBegin | Lucia | ...Al...right. | 1 |