forked from PGR/ascnet
6.8 KiB
6.8 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 46 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/BgStory77.jpg | ||||||||||||||||||||||||||||||
3 | 2 | 47 | 401 | 1 | 111 | ||||||||||||||||||||||||||||||
4 | 3 | 48 | 201 | 1 | 500013 | ||||||||||||||||||||||||||||||
5 | 4 | 133 | 401 | 2 | 1508 | ||||||||||||||||||||||||||||||
6 | 5 | 49 | 301 | DialogEnable | Corrupted | —! —!! | 1 | ||||||||||||||||||||||||||||
7 | 6 | 888 | 401 | 2 | 1509 | ||||||||||||||||||||||||||||||
8 | 7 | 50 | 202 | 1 | 1 | ||||||||||||||||||||||||||||||
9 | 8 | 1234 | 301 | Hordes of Corrupted are swarming towards her direction. Vera shuts the entrance tight and activates the defense facilities by herself. | |||||||||||||||||||||||||||||||
10 | 9 | 999 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab | 1 | ||||||||||||||||||||||||||||||
11 | 10 | 51 | 301 | Gunfire relentlessly assaults the location, while Vera slays enemy after enemy with her blades. | |||||||||||||||||||||||||||||||
12 | 11 | 52 | 301 | Though Vera is a Support-type Construct, not made for combat, the battle skills she possesses are second to none. | |||||||||||||||||||||||||||||||
13 | 12 | 53 | 301 | With her combat techniques, Vera slices through her enemies one by one, forcing the Corrupted to give her their full attention. Like a true Goddess of Death, she rips apart countless of these beings that brought her so much pain. | |||||||||||||||||||||||||||||||
14 | 13 | 54 | 301 | Everything she despises begun from the Punishing Virus, and these Corrupted are the perfect scapegoats. | |||||||||||||||||||||||||||||||
15 | 14 | 55 | 201 | 1 | 500182 | 4 | |||||||||||||||||||||||||||||
16 | 15 | 56 | 301 | Vera | It's all your fault! All your fault! | 1 | |||||||||||||||||||||||||||||
17 | 16 | 57 | 301 | One Corrupted, two Corrupted... After a short killing spree, Vera realizes that this battle site is not at all like what she expected. | 1 | ||||||||||||||||||||||||||||||
18 | 17 | 58 | 201 | 1 | 500013 | ||||||||||||||||||||||||||||||
19 | 18 | 59 | 401 | 2 | 1508 | ||||||||||||||||||||||||||||||
20 | 19 | 60 | 301 | Corrupted | ...! | 1 | |||||||||||||||||||||||||||||
21 | 20 | 61 | 201 | 1 | 500182 | 4 | |||||||||||||||||||||||||||||
22 | 21 | 62 | 301 | Vera | There are way too few enemies here. Did they relocate to another city? But surely, at present, there are no other locations that require these forces. | 1 | |||||||||||||||||||||||||||||
23 | 22 | 63 | 301 | Vera | Or did they get split up on the way? | 1 | |||||||||||||||||||||||||||||
24 | 23 | 64 | 301 | Vera | The Corrupted rarely move in an organized fashion. Instead, they simply gravitate to wherever humans are. It's therefore quite possible for some of them to get separated from their group. | 1 | |||||||||||||||||||||||||||||
25 | 24 | 65 | 301 | Vera | But even so, these can't be the only ones remaining. | 1 | |||||||||||||||||||||||||||||
26 | 25 | 66 | 301 | Vera comes to the conclusion that someone has diverted the attention of the Corrupted and led them elsewhere. | |||||||||||||||||||||||||||||||
27 | 26 | 67 | 301 | Vera | ...Is this your doing, Average Joe? | 1 | |||||||||||||||||||||||||||||
28 | 27 | 68 | 301 | Vera turns on her comms to speak to the rest of her squad. Judging from what she can see, they're the only ones with any mobility left. | 1 | ||||||||||||||||||||||||||||||
29 | 28 | 555 | 202 | 1 | |||||||||||||||||||||||||||||||
30 | 29 | 69 | 201 | 1 | 500019 | -400 | |||||||||||||||||||||||||||||
31 | 30 | 666 | 201 | 2 | 500182 | 4 | 400 | ||||||||||||||||||||||||||||
32 | 31 | 70 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
33 | 32 | 71 | 301 | 1 | Familiar Construct | Come on, Average Joe is such a mean nickname... | 1 | ||||||||||||||||||||||||||||
34 | 33 | 72 | 301 | 1 | Vera | Ugh, so it really was you? Those were supposed to be my targets! | 2 | ||||||||||||||||||||||||||||
35 | 34 | 73 | 301 | Familiar Construct | I'm just lessening your load. It took us a while to decide to stay and defend the place with you, so you'd better appreciate it. | 1 | |||||||||||||||||||||||||||||
36 | 35 | 74 | 301 | Vera | I never said you could do that! | 2 | |||||||||||||||||||||||||||||
37 | 36 | 75 | 301 | Familiar Construct | Hah... Cough... | 1 | |||||||||||||||||||||||||||||
38 | 37 | 76 | 202 | 1 | 2 | ||||||||||||||||||||||||||||||
39 | 38 | 77 | 505 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryTongxunHalfNew.prefab | 1 | ||||||||||||||||||||||||||||||
40 | 39 | 1956 | 401 | 2 | 1513 | ||||||||||||||||||||||||||||||
41 | 40 | 78 | 301 | Judging from the intermittent signals, the others are in trouble. Vera rushes towards the other exit of the city where most of the Corrupted are. | |||||||||||||||||||||||||||||||
42 | 41 | 79 | 301 | AniZhuanchangBegin | Her squadmates are now bearing the pain that was supposed to be hers alone. | ||||||||||||||||||||||||||||||
43 | 42 | 80 | 101 | Assets/Product/Texture/Image/BgStory/BgStory32.jpg | |||||||||||||||||||||||||||||||
44 | 43 | 81 | 401 | 1 | 103 | ||||||||||||||||||||||||||||||
45 | 44 | 82 | 201 | 1 | 500019 | ||||||||||||||||||||||||||||||
46 | 45 | 83 | 301 | AniZhuanchangEnd | 1 | Familiar Construct | I knew the terrain is terrible for us, but I didn't expect it to be this bad... | 1 | |||||||||||||||||||||||||||
47 | 46 | 84 | 201 | 1 | 500013 | ||||||||||||||||||||||||||||||
48 | 47 | 85 | 401 | 2 | 1508 | ||||||||||||||||||||||||||||||
49 | 48 | 86 | 301 | Corrupted | —! | 1 | |||||||||||||||||||||||||||||
50 | 49 | 87 | 202 | 1 | |||||||||||||||||||||||||||||||
51 | 50 | 88 | 301 | When Vera arrives, most of the squad members have perished. Only a few are barely hanging on. | |||||||||||||||||||||||||||||||
52 | 51 | 89 | 201 | 1 | 500019 | 400 | |||||||||||||||||||||||||||||
53 | 52 | 90 | 201 | 2 | 500182 | 4 | -400 | ||||||||||||||||||||||||||||
54 | 53 | 91 | 301 | 1 | Vera | Hey! Average Joe! | 2 | ||||||||||||||||||||||||||||
55 | 54 | 92 | 301 | 1 | Familiar Construct | ...Eh, call me whatever you like... | 1 | ||||||||||||||||||||||||||||
56 | 55 | 93 | 202 | 1 | 2 | ||||||||||||||||||||||||||||||
57 | 56 | 777 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiStoryHitNew.prefab | 1 | ||||||||||||||||||||||||||||||
58 | 57 | 94 | 301 | Vera charges over and instantly takes out several Corrupted which are congregating on the Constructs. This, however, merely buys them a small window before the next batch comes. | |||||||||||||||||||||||||||||||
59 | 58 | 95 | 201 | 2 | 500019 | 400 | |||||||||||||||||||||||||||||
60 | 59 | 96 | 201 | 1 | 500182 | 4 | -400 | ||||||||||||||||||||||||||||
61 | 60 | 97 | 301 | 1 | Familiar Construct | I was hoping to prove to everyone during the rescue that you don't deserve being called Death... but hey, looks like you're not getting rid of that title any time soon. | 2 | ||||||||||||||||||||||||||||
62 | 61 | 98 | 301 | 1 | Familiar Construct | You bring death to your allies... and to your enemies too... | 2 | ||||||||||||||||||||||||||||
63 | 62 | 99 | 301 | 1 | Vera | Not my problem! It's the problem of the rest of you for being too weak! | 1 | ||||||||||||||||||||||||||||
64 | 63 | 100 | 301 | Familiar Construct | Just leave us, Vera... | 2 | |||||||||||||||||||||||||||||
65 | 64 | 101 | 301 | Vera | Shut up! | 1 | |||||||||||||||||||||||||||||
66 | 65 | 102 | 202 | 1 | 2 | ||||||||||||||||||||||||||||||
67 | 66 | 103 | 201 | 1 | 500013 | ||||||||||||||||||||||||||||||
68 | 67 | 104 | 401 | 2 | 1508 | ||||||||||||||||||||||||||||||
69 | 68 | 105 | 301 | 1 | AniZhuanchangBegin | Corrupted | ...! | 1 |