forked from PGR/ascnet
23 lines
2.2 KiB
Plaintext
23 lines
2.2 KiB
Plaintext
Id ActionId NextActionId Type IsBlock IsEnd BeginAnim EndAnim BeginDelay EndDelay Params[1] Params[2] Params[3] Params[4] Params[5] Params[6] Params[7] Params[8] Params[9] Params[10] Params[11] Params[12] Params[13] Params[14] Params[15] Params[16] Params[17] Params[18] Params[19] Params[20] Params[21] Params[22] Params[23] Params[24] Params[25]
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1 1 101 AniZhuanchangEnd Assets/Product/Texture/Image/BgStory/Bgstory260.png
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2 2 401 1 203
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3 3 201 1 1031001 -600
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4 4 201 2 500026 600
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5 5 201 3 500166
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6 6 301 DialogEnable 1 A group of disorderly Program Ghosts are attacking one another, blocking your way.
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7 7 301 Lee The Program Ghosts that fought us before are killing one another now... 2
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8 8 301 Lucia We can't move forth with them blocking our way, and we've still got more Program Ghosts behind us... 3
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9 9 301 Liv Guess we'll have to force our way through here... 1
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10 10 301 Lee That's the only logical thing to do now. We can't afford to waste time here. 2
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11 11 302 Let's go, then. 12
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12 12 301 DialogDisable Lucia & Lee & Liv Understood! 1 2 3
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13 13 305 14 21
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14 14 301 DialogEnable Lucia This is it! We've broken our way through! 3
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15 15 301 Liv Commandant, over here! 1
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16 16 301 Lee Let's go! 2
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17 17 301 Working together, the four of you make it past the Program Ghosts and arrive at a safer location.
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18 18 301 Lucia Who knows if we'll need to fight again up ahead, but we have no choice except to keep moving. 3
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19 19 301 Liv "Bianca" is most likely... just right up ahead. 1
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20 20 301 1 AniZhuanchangBegin Lucia Let's go. Brace yourself. I've got a feeling that it's not going to be the smoothest ride. 3
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21 21 202 1 AniZhuanchangBegin 1 2 3 1
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