forked from PGR/ascnet
5.6 KiB
5.6 KiB
1 | Id | ActionId | NextActionId | Type | IsBlock | IsEnd | BeginAnim | EndAnim | BeginDelay | EndDelay | Params[1] | Params[2] | Params[3] | Params[4] | Params[5] | Params[6] | Params[7] | Params[8] | Params[9] | Params[10] | Params[11] | Params[12] | Params[13] | Params[14] | Params[15] | Params[16] | Params[17] | Params[18] | Params[19] | Params[20] | Params[21] | Params[22] | Params[23] | Params[24] | Params[25] |
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2 | 1 | 1 | 101 | AniZhuanchangEnd | Assets/Product/Texture/Image/BgStory/Bgstory306.png | ||||||||||||||||||||||||||||||
3 | 2 | 2 | 401 | 1 | 201 | ||||||||||||||||||||||||||||||
4 | 3 | 3 | 201 | 1 | 500278 | -450 | |||||||||||||||||||||||||||||
5 | 4 | 4 | 201 | 2 | 500277 | 450 | |||||||||||||||||||||||||||||
6 | 5 | 5 | 301 | DialogEnable | 1 | Mechanoid A | Defect! Defect! | 1 | |||||||||||||||||||||||||||
7 | 6 | 6 | 301 | Mechanoid B | Failure! Failure! | 2 | |||||||||||||||||||||||||||||
8 | 7 | 7 | 401 | 2 | 10002001 | ||||||||||||||||||||||||||||||
9 | 8 | 8 | 501 | Assets/Product/Effect/Prefab/FxUi/FxUiStoryNew/FxUiHitNew.prefab | 2 | ||||||||||||||||||||||||||||||
10 | 9 | 9 | 203 | 1 | 0.5 | -450 | -1000 | ||||||||||||||||||||||||||||
11 | 10 | 10 | 203 | 2 | 0.5 | 450 | -1000 | ||||||||||||||||||||||||||||
12 | 11 | 11 | 301 | Lucia slashes with her blade, slicing the last two mechanoids in half as they approach. | |||||||||||||||||||||||||||||||
13 | 12 | 12 | 202 | 1 | 2 | 1 | |||||||||||||||||||||||||||||
14 | 13 | 13 | 301 | Right at this moment, Lee finally opens the rusty cage. | |||||||||||||||||||||||||||||||
15 | 14 | 14 | 301 | ... | |||||||||||||||||||||||||||||||
16 | 15 | 15 | 201 | 1 | 1031001 | -600 | |||||||||||||||||||||||||||||
17 | 16 | 16 | 201 | 2 | 1011001 | 600 | |||||||||||||||||||||||||||||
18 | 17 | 17 | 201 | 3 | 500029 | ||||||||||||||||||||||||||||||
19 | 18 | 18 | 301 | 1 | Lucia | Why did the red and blue factions stop fighting and combine forces to attack this new mechanoid? | 3 | ||||||||||||||||||||||||||||
20 | 19 | 19 | 301 | Liv | Not to mention, this mechanoid doesn't appear to be hostile toward us. | 1 | |||||||||||||||||||||||||||||
21 | 20 | 20 | 301 | Lee | Guess we'll have to look into it. | 2 | |||||||||||||||||||||||||||||
22 | 21 | 21 | 302 | How do we do that? | 22 | ||||||||||||||||||||||||||||||
23 | 22 | 22 | 301 | Liv | Do you mean... hacking them? | 1 | |||||||||||||||||||||||||||||
24 | 23 | 23 | 301 | Lee | Guess you're familiar with Kurono's tactics... But that won't be necessary for now. | 2 | |||||||||||||||||||||||||||||
25 | 24 | 24 | 301 | Liv & Lucia | ? | 1 | 3 | ||||||||||||||||||||||||||||
26 | 25 | 25 | 301 | Lee snaps his fingers. The damaged mechanoid turns its trembling head as if it idenitifies the sound. | |||||||||||||||||||||||||||||||
27 | 26 | 26 | 301 | Damaged Mechanoid | ...Yjkan89[v? | ||||||||||||||||||||||||||||||
28 | 28 | 28 | 301 | Lee | In that case... | 2 | |||||||||||||||||||||||||||||
29 | 29 | 29 | 301 | Lee makes a series of unidentifiable sounds. | |||||||||||||||||||||||||||||||
30 | 30 | 30 | 302 | What's this? | 31 | (Looks quietly) | 32 | ||||||||||||||||||||||||||||
31 | 31 | 31 | 301 | Lee lifts his pointer finger as if gesturing you to be quiet. | |||||||||||||||||||||||||||||||
32 | 32 | 32 | 301 | As Lee finishes speaking, the trembling mechanoid lifts its head and looks at him. | |||||||||||||||||||||||||||||||
33 | 33 | 33 | 301 | The mechanoid's frame shakes as it spouts intermittent strings of nonsense from a voice module located somewhere inside it. | |||||||||||||||||||||||||||||||
34 | 34 | 34 | 301 | Damaged Mechanoid | ……opiho89[v[-78 8,.[0o89edc;lodca;po 078\AsLp;'[oouj m[p090oua | ||||||||||||||||||||||||||||||
35 | 36 | 36 | 302 | I think I heard another mechanoid say the same thing. | 37 | ||||||||||||||||||||||||||||||
36 | 37 | 37 | 301 | Lucia | The mechanoid shows no obvious signs of defects or design flaws. | 3 | |||||||||||||||||||||||||||||
37 | 38 | 38 | 301 | Liv | You're right. Any malfunctions and damage were caused during the battle. | 1 | |||||||||||||||||||||||||||||
38 | 40 | 40 | 301 | Damaged Mechanoid | )*……YJK9p-[y08[yu8 u-];'o bk;''b n | ||||||||||||||||||||||||||||||
39 | 42 | 42 | 301 | Lucia | That's bizarre. Why would they have such a rule? | 3 | |||||||||||||||||||||||||||||
40 | 43 | 43 | 301 | Damaged Mechanoid | )*……YJK9p-[y08[(&*%T.mk,l/ayu8 u-];_(^&'o bk;''b n | ||||||||||||||||||||||||||||||
41 | 44 | 44 | 301 | Lee | ...? | 2 | |||||||||||||||||||||||||||||
42 | 45 | 45 | 302 | What is it? | 46 | ||||||||||||||||||||||||||||||
43 | 47 | 47 | 301 | Lucia | ...I can't follow along with all the unknown terminologies. | 3 | |||||||||||||||||||||||||||||
44 | 48 | 48 | 301 | Lee | We don't have enough intel. Let's keep note of it and see if we can uncover any more intel during our investigation to corroborate it. | 2 | |||||||||||||||||||||||||||||
45 | 49 | 49 | 301 | The mechanoid turns to face Lucia as if wanting to say something. Instead, sparks burst out from its head as it begins to shake violently. | |||||||||||||||||||||||||||||||
46 | 50 | 50 | 301 | —At which point, the mechanoid's head droops to the side, lifeless. | |||||||||||||||||||||||||||||||
47 | 51 | 51 | 301 | Liv | ...The damages are too severe. It's lost all functionality. | 1 | |||||||||||||||||||||||||||||
48 | 52 | 52 | 301 | Lee | Judging from the trail of debris, I'm guessing it came from where the two factions were fighting just now. | 2 | |||||||||||||||||||||||||||||
49 | 53 | 53 | 301 | Lee | Looks like it was trying to get here as it was attacked. | 2 | |||||||||||||||||||||||||||||
50 | 54 | 54 | 301 | Liv | Why... | 1 | |||||||||||||||||||||||||||||
51 | 55 | 55 | 301 | Lee | The only way to answer that question is to follow the trail back toward the red and blue mechanoids. | 2 | |||||||||||||||||||||||||||||
52 | 56 | 56 | 301 | Lucia | Well then, let's continue our mission. | 3 | |||||||||||||||||||||||||||||
53 | 57 | 57 | 302 | 1 | AniZhuanchangBegin | Alright, let's move out. |