forked from PGR/ascnet
4.4 KiB
4.4 KiB
1 | Role | Layer | State | Target | TransitionDuration |
---|---|---|---|---|---|
2 | Q2WanshiMd010011 | 0 | Born | 0 | |
3 | Q2WanshiMd010011 | 0 | Stand1 | 0.1 | |
4 | Q2WanshiMd010011 | 0 | Stand2 | 0.1 | |
5 | Q2WanshiMd010011 | 0 | Stand3 | 0.1 | |
6 | Q2WanshiMd010011 | 0 | Death | 0.1 | |
7 | Q2WanshiMd010011 | 0 | Standchange | 0.1 | |
8 | Q2WanshiMd010011 | 0 | Run | 0.1 | |
9 | Q2WanshiMd010011 | 0 | Walk | 0.1 | |
10 | Q2WanshiMd010011 | 0 | Runb | 0.2 | |
11 | Q2WanshiMd010011 | 0 | Runl | 0.2 | |
12 | Q2WanshiMd010011 | 0 | Runr | 0.2 | |
13 | Q2WanshiMd010011 | 0 | Walkb | 0.1 | |
14 | Q2WanshiMd010011 | 0 | Walkl | 0.1 | |
15 | Q2WanshiMd010011 | 0 | Walkr | 0.1 | |
16 | Q2WanshiMd010011 | 0 | TurnLeft | 0.1 | |
17 | Q2WanshiMd010011 | 0 | TurnRight | 0.1 | |
18 | Q2WanshiMd010011 | 0 | Move1 | 0.1 | |
19 | Q2WanshiMd010011 | 0 | Move2 | 0.1 | |
20 | Q2WanshiMd010011 | 0 | Move3 | 0.1 | |
21 | Q2WanshiMd010011 | 0 | RunStart | 0.1 | |
22 | Q2WanshiMd010011 | 0 | RunStartEnd01 | 0.1 | |
23 | Q2WanshiMd010011 | 0 | Hit1 | 0.05 | |
24 | Q2WanshiMd010011 | 0 | Hit2 | 0.05 | |
25 | Q2WanshiMd010011 | 0 | Hit3 | 0.05 | |
26 | Q2WanshiMd010011 | 0 | Hit4 | 0.05 | |
27 | Q2WanshiMd010011 | 0 | Behitfly | 0.05 | |
28 | Q2WanshiMd010011 | 0 | Hoverhit | 0.05 | |
29 | Q2WanshiMd010011 | 0 | Falldown | 0.1 | |
30 | Q2WanshiMd010011 | 0 | Hitdown | 0.05 | |
31 | Q2WanshiMd010011 | 0 | Lieonfloor | 0.1 | |
32 | Q2WanshiMd010011 | 0 | Standup | 0.1 | |
33 | Q2WanshiMd010011 | 0 | Straight | 0.1 | |
34 | Q2WanshiMd010011 | 0 | Stun | 0.1 | |
35 | Q2WanshiMd010011 | 0 | StraightBefore | 0.1 | |
36 | Q2WanshiMd010011 | 0 | StraightAfter | 0.1 | |
37 | Q2WanshiMd010011 | 0 | Win | 0 | |
38 | Q2WanshiMd010011 | 0 | Win2 | 0.1 | |
39 | Q2WanshiMd010011 | 0 | Stop | 0.1 | |
40 | Q2WanshiMd010011 | 0 | Fail | 0.1 | |
41 | Q2WanshiMd010011 | 0 | Save | 0.1 | |
42 | Q2WanshiMd010011 | 0 | Caught | 0.1 | |
43 | Q2WanshiMd010011 | 0 | RunStartEnd02 | 0.1 | |
44 | Q2WanshiMd010011 | 0 | StopR | 0.1 | |
45 | Q2WanshiMd010011 | 0 | Attack01 | 0.1 | |
46 | Q2WanshiMd010011 | 0 | Attack02 | 0.1 | |
47 | Q2WanshiMd010011 | 0 | Attack03 | 0.1 | |
48 | Q2WanshiMd010011 | 0 | Attack04 | 0.1 | |
49 | Q2WanshiMd010011 | 0 | Attack05 | 0.1 | |
50 | Q2WanshiMd010011 | 0 | Attack06 | 0.1 | |
51 | Q2WanshiMd010011 | 0 | Attack07 | 0.1 | |
52 | Q2WanshiMd010011 | 0 | Attack08 | 0.1 | |
53 | Q2WanshiMd010011 | 0 | Attack09 | 0.1 | |
54 | Q2WanshiMd010011 | 0 | Attack10 | 0.1 | |
55 | Q2WanshiMd010011 | 0 | Attack11 | 0.1 | |
56 | Q2WanshiMd010011 | 0 | Attack12 | 0.1 | |
57 | Q2WanshiMd010011 | 0 | Attack13 | 0.1 | |
58 | Q2WanshiMd010011 | 0 | Attack15 | 0.1 | |
59 | Q2WanshiMd010011 | 0 | Attack21 | 0.1 | |
60 | Q2WanshiMd010011 | 0 | Attack22 | 0.1 | |
61 | Q2WanshiMd010011 | 0 | Attack23 | 0.1 | |
62 | Q2WanshiMd010011 | 0 | Attack31 | 0.1 | |
63 | Q2WanshiMd010011 | 0 | Attack32 | 0.1 | |
64 | Q2WanshiMd010011 | 0 | Attack33 | 0.1 | |
65 | Q2WanshiMd010011 | 0 | Attack41 | 0.1 | |
66 | Q2WanshiMd010011 | 0 | Attack42 | 0.1 | |
67 | Q2WanshiMd010011 | 0 | Attack43 | 0.1 | |
68 | Q2WanshiMd010011 | 0 | Attack44 | 0.1 | |
69 | Q2WanshiMd010011 | 0 | Attack45 | 0.1 | |
70 | Q2WanshiMd010011 | 0 | Attack46 | 0.1 | |
71 | Q2WanshiMd010011 | 0 | Attack47 | 0.1 | |
72 | Q2WanshiMd010011 | 0 | Attack48 | 0.1 | |
73 | Q2WanshiMd010011 | 0 | Attack54 | 0.1 | |
74 | Q2WanshiMd010011 | 0 | Attack55 | 0.1 | |
75 | Q2WanshiMd010011 | 0 | Stand1 | Run | 0.2 |
76 | Q2WanshiMd010011 | 0 | Stand1 | Walk | 0.1 |
77 | Q2WanshiMd010011 | 0 | Stand2 | Standchange | 0.1 |
78 | Q2WanshiMd010011 | 0 | Stand2 | Run | 0.2 |
79 | Q2WanshiMd010011 | 0 | Stand2 | Walk | 0.3 |
80 | Q2WanshiMd010011 | 0 | Stand2 | Walkb | 0.3 |
81 | Q2WanshiMd010011 | 0 | Stand2 | Walkl | 0.3 |
82 | Q2WanshiMd010011 | 0 | Stand2 | Walkr | 0.3 |
83 | Q2WanshiMd010011 | 0 | Standchange | Stand1 | 0.1 |
84 | Q2WanshiMd010011 | 0 | Standchange | Run | 0.1 |
85 | Q2WanshiMd010011 | 0 | Standchange | Walk | 0.1 |
86 | Q2WanshiMd010011 | 0 | Run | Stop | 0.2 |
87 | Q2WanshiMd010011 | 0 | Run | Stand2 | 0.2 |
88 | Q2WanshiMd010011 | 0 | Run | Runb | 0.2 |
89 | Q2WanshiMd010011 | 0 | Run | Runl | 0.2 |
90 | Q2WanshiMd010011 | 0 | Run | Runr | 0.2 |
91 | Q2WanshiMd010011 | 0 | Walk | Stand2 | 0.1 |
92 | Q2WanshiMd010011 | 0 | Runb | Stand2 | 0.2 |
93 | Q2WanshiMd010011 | 0 | Runb | Run | 0.2 |
94 | Q2WanshiMd010011 | 0 | Runb | Runl | 0.2 |
95 | Q2WanshiMd010011 | 0 | Runb | Runr | 0.2 |
96 | Q2WanshiMd010011 | 0 | Runl | Stand2 | 0.2 |
97 | Q2WanshiMd010011 | 0 | Runl | Run | 0.2 |
98 | Q2WanshiMd010011 | 0 | Runl | Runb | 0.2 |
99 | Q2WanshiMd010011 | 0 | Runl | Runr | 0.2 |
100 | Q2WanshiMd010011 | 0 | Runr | Stand2 | 0.2 |
101 | Q2WanshiMd010011 | 0 | Runr | Run | 0.2 |
102 | Q2WanshiMd010011 | 0 | Runr | Runb | 0.2 |
103 | Q2WanshiMd010011 | 0 | Runr | Runl | 0.2 |
104 | Q2WanshiMd010011 | 0 | Walkb | Stand2 | 0.1 |
105 | Q2WanshiMd010011 | 0 | Walkb | Walk | 0.2 |
106 | Q2WanshiMd010011 | 0 | Walkb | Walkl | 0.1 |
107 | Q2WanshiMd010011 | 0 | Walkb | Walkr | 0.1 |
108 | Q2WanshiMd010011 | 0 | Walkl | Stand2 | 0.1 |
109 | Q2WanshiMd010011 | 0 | Walkl | Walk | 0.1 |
110 | Q2WanshiMd010011 | 0 | Walkl | Walkb | 0.1 |
111 | Q2WanshiMd010011 | 0 | Walkl | Walkr | 0.2 |
112 | Q2WanshiMd010011 | 0 | Walkr | Stand2 | 0.1 |
113 | Q2WanshiMd010011 | 0 | Walkr | Walk | 0.1 |
114 | Q2WanshiMd010011 | 0 | Walkr | Walkb | 0.1 |
115 | Q2WanshiMd010011 | 0 | Walkr | Walkl | 0.2 |
116 | Q2WanshiMd010011 | 0 | TurnLeft | Stand2 | 0.1 |
117 | Q2WanshiMd010011 | 0 | TurnRight | Stand2 | 0.1 |
118 | Q2WanshiMd010011 | 0 | RunStart | Run | 0.1 |
119 | Q2WanshiMd010011 | 0 | RunStart | RunStartEnd01 | 0.1 |
120 | Q2WanshiMd010011 | 0 | Hit1 | Stand2 | 0 |
121 | Q2WanshiMd010011 | 0 | Hit2 | Stand2 | 0 |
122 | Q2WanshiMd010011 | 0 | Hit3 | Stand2 | 0 |
123 | Q2WanshiMd010011 | 0 | Hit4 | Stand2 | 0 |
124 | Q2WanshiMd010011 | 0 | Behitfly | Hoverhit | 0.1 |
125 | Q2WanshiMd010011 | 0 | Behitfly | Falldown | 0.1 |
126 | Q2WanshiMd010011 | 0 | Hoverhit | Falldown | 0.1 |
127 | Q2WanshiMd010011 | 0 | Falldown | Lieonfloor | 0.1 |
128 | Q2WanshiMd010011 | 0 | Hitdown | Lieonfloor | 0.1 |
129 | Q2WanshiMd010011 | 0 | Standup | Stand2 | 0.1 |
130 | Q2WanshiMd010011 | 0 | Straight | Stand2 | 0.1 |
131 | Q2WanshiMd010011 | 0 | Stun | Stand2 | 0.1 |
132 | Q2WanshiMd010011 | 0 | Win | Win2 | 0.1 |
133 | Q2WanshiMd010011 | 0 | Stop | Stand2 | 0.1 |
134 | Q2WanshiMd010011 | 0 | Caught | Stand2 | 0.1 |