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ascnet/Resources/table/share/fight/npc/npcanimationtransition/Q2WanshiMd010011.tsv

4.4 KiB

1RoleLayerStateTargetTransitionDuration
2Q2WanshiMd0100110Born0
3Q2WanshiMd0100110Stand10.1
4Q2WanshiMd0100110Stand20.1
5Q2WanshiMd0100110Stand30.1
6Q2WanshiMd0100110Death0.1
7Q2WanshiMd0100110Standchange0.1
8Q2WanshiMd0100110Run0.1
9Q2WanshiMd0100110Walk0.1
10Q2WanshiMd0100110Runb0.2
11Q2WanshiMd0100110Runl0.2
12Q2WanshiMd0100110Runr0.2
13Q2WanshiMd0100110Walkb0.1
14Q2WanshiMd0100110Walkl0.1
15Q2WanshiMd0100110Walkr0.1
16Q2WanshiMd0100110TurnLeft0.1
17Q2WanshiMd0100110TurnRight0.1
18Q2WanshiMd0100110Move10.1
19Q2WanshiMd0100110Move20.1
20Q2WanshiMd0100110Move30.1
21Q2WanshiMd0100110RunStart0.1
22Q2WanshiMd0100110RunStartEnd010.1
23Q2WanshiMd0100110Hit10.05
24Q2WanshiMd0100110Hit20.05
25Q2WanshiMd0100110Hit30.05
26Q2WanshiMd0100110Hit40.05
27Q2WanshiMd0100110Behitfly0.05
28Q2WanshiMd0100110Hoverhit0.05
29Q2WanshiMd0100110Falldown0.1
30Q2WanshiMd0100110Hitdown0.05
31Q2WanshiMd0100110Lieonfloor0.1
32Q2WanshiMd0100110Standup0.1
33Q2WanshiMd0100110Straight0.1
34Q2WanshiMd0100110Stun0.1
35Q2WanshiMd0100110StraightBefore0.1
36Q2WanshiMd0100110StraightAfter0.1
37Q2WanshiMd0100110Win0
38Q2WanshiMd0100110Win20.1
39Q2WanshiMd0100110Stop0.1
40Q2WanshiMd0100110Fail0.1
41Q2WanshiMd0100110Save0.1
42Q2WanshiMd0100110Caught0.1
43Q2WanshiMd0100110RunStartEnd020.1
44Q2WanshiMd0100110StopR0.1
45Q2WanshiMd0100110Attack010.1
46Q2WanshiMd0100110Attack020.1
47Q2WanshiMd0100110Attack030.1
48Q2WanshiMd0100110Attack040.1
49Q2WanshiMd0100110Attack050.1
50Q2WanshiMd0100110Attack060.1
51Q2WanshiMd0100110Attack070.1
52Q2WanshiMd0100110Attack080.1
53Q2WanshiMd0100110Attack090.1
54Q2WanshiMd0100110Attack100.1
55Q2WanshiMd0100110Attack110.1
56Q2WanshiMd0100110Attack120.1
57Q2WanshiMd0100110Attack130.1
58Q2WanshiMd0100110Attack150.1
59Q2WanshiMd0100110Attack210.1
60Q2WanshiMd0100110Attack220.1
61Q2WanshiMd0100110Attack230.1
62Q2WanshiMd0100110Attack310.1
63Q2WanshiMd0100110Attack320.1
64Q2WanshiMd0100110Attack330.1
65Q2WanshiMd0100110Attack410.1
66Q2WanshiMd0100110Attack420.1
67Q2WanshiMd0100110Attack430.1
68Q2WanshiMd0100110Attack440.1
69Q2WanshiMd0100110Attack450.1
70Q2WanshiMd0100110Attack460.1
71Q2WanshiMd0100110Attack470.1
72Q2WanshiMd0100110Attack480.1
73Q2WanshiMd0100110Attack540.1
74Q2WanshiMd0100110Attack550.1
75Q2WanshiMd0100110Stand1Run0.2
76Q2WanshiMd0100110Stand1Walk0.1
77Q2WanshiMd0100110Stand2Standchange0.1
78Q2WanshiMd0100110Stand2Run0.2
79Q2WanshiMd0100110Stand2Walk0.3
80Q2WanshiMd0100110Stand2Walkb0.3
81Q2WanshiMd0100110Stand2Walkl0.3
82Q2WanshiMd0100110Stand2Walkr0.3
83Q2WanshiMd0100110StandchangeStand10.1
84Q2WanshiMd0100110StandchangeRun0.1
85Q2WanshiMd0100110StandchangeWalk0.1
86Q2WanshiMd0100110RunStop0.2
87Q2WanshiMd0100110RunStand20.2
88Q2WanshiMd0100110RunRunb0.2
89Q2WanshiMd0100110RunRunl0.2
90Q2WanshiMd0100110RunRunr0.2
91Q2WanshiMd0100110WalkStand20.1
92Q2WanshiMd0100110RunbStand20.2
93Q2WanshiMd0100110RunbRun0.2
94Q2WanshiMd0100110RunbRunl0.2
95Q2WanshiMd0100110RunbRunr0.2
96Q2WanshiMd0100110RunlStand20.2
97Q2WanshiMd0100110RunlRun0.2
98Q2WanshiMd0100110RunlRunb0.2
99Q2WanshiMd0100110RunlRunr0.2
100Q2WanshiMd0100110RunrStand20.2
101Q2WanshiMd0100110RunrRun0.2
102Q2WanshiMd0100110RunrRunb0.2
103Q2WanshiMd0100110RunrRunl0.2
104Q2WanshiMd0100110WalkbStand20.1
105Q2WanshiMd0100110WalkbWalk0.2
106Q2WanshiMd0100110WalkbWalkl0.1
107Q2WanshiMd0100110WalkbWalkr0.1
108Q2WanshiMd0100110WalklStand20.1
109Q2WanshiMd0100110WalklWalk0.1
110Q2WanshiMd0100110WalklWalkb0.1
111Q2WanshiMd0100110WalklWalkr0.2
112Q2WanshiMd0100110WalkrStand20.1
113Q2WanshiMd0100110WalkrWalk0.1
114Q2WanshiMd0100110WalkrWalkb0.1
115Q2WanshiMd0100110WalkrWalkl0.2
116Q2WanshiMd0100110TurnLeftStand20.1
117Q2WanshiMd0100110TurnRightStand20.1
118Q2WanshiMd0100110RunStartRun0.1
119Q2WanshiMd0100110RunStartRunStartEnd010.1
120Q2WanshiMd0100110Hit1Stand20
121Q2WanshiMd0100110Hit2Stand20
122Q2WanshiMd0100110Hit3Stand20
123Q2WanshiMd0100110Hit4Stand20
124Q2WanshiMd0100110BehitflyHoverhit0.1
125Q2WanshiMd0100110BehitflyFalldown0.1
126Q2WanshiMd0100110HoverhitFalldown0.1
127Q2WanshiMd0100110FalldownLieonfloor0.1
128Q2WanshiMd0100110HitdownLieonfloor0.1
129Q2WanshiMd0100110StandupStand20.1
130Q2WanshiMd0100110StraightStand20.1
131Q2WanshiMd0100110StunStand20.1
132Q2WanshiMd0100110WinWin20.1
133Q2WanshiMd0100110StopStand20.1
134Q2WanshiMd0100110CaughtStand20.1