forked from PGR/ascnet
4.0 KiB
4.0 KiB
1 | Role | Layer | State | Target | TransitionDuration |
---|---|---|---|---|---|
2 | Mo1BudaozheMd000001 | 0 | Born | 0 | |
3 | Mo1BudaozheMd000001 | 0 | Stand1 | 0.1 | |
4 | Mo1BudaozheMd000001 | 0 | Stand2 | 0.1 | |
5 | Mo1BudaozheMd000001 | 0 | Stand3 | 0.1 | |
6 | Mo1BudaozheMd000001 | 0 | Death | 0.1 | |
7 | Mo1BudaozheMd000001 | 0 | Standchange | 0.1 | |
8 | Mo1BudaozheMd000001 | 0 | Run | 0.1 | |
9 | Mo1BudaozheMd000001 | 0 | Walk | 0.1 | |
10 | Mo1BudaozheMd000001 | 0 | Runb | 0.2 | |
11 | Mo1BudaozheMd000001 | 0 | Runl | 0.2 | |
12 | Mo1BudaozheMd000001 | 0 | Runr | 0.2 | |
13 | Mo1BudaozheMd000001 | 0 | Walkb | 0.1 | |
14 | Mo1BudaozheMd000001 | 0 | Walkl | 0.1 | |
15 | Mo1BudaozheMd000001 | 0 | Walkr | 0.1 | |
16 | Mo1BudaozheMd000001 | 0 | TurnLeft | 0.1 | |
17 | Mo1BudaozheMd000001 | 0 | TurnRight | 0.1 | |
18 | Mo1BudaozheMd000001 | 0 | Move1 | 0.1 | |
19 | Mo1BudaozheMd000001 | 0 | Move2 | 0.1 | |
20 | Mo1BudaozheMd000001 | 0 | Move3 | 0.1 | |
21 | Mo1BudaozheMd000001 | 0 | RunStart | 0.1 | |
22 | Mo1BudaozheMd000001 | 0 | RunStartEnd01 | 0.1 | |
23 | Mo1BudaozheMd000001 | 0 | Hit1 | 0.05 | |
24 | Mo1BudaozheMd000001 | 0 | Hit2 | 0.05 | |
25 | Mo1BudaozheMd000001 | 0 | Hit3 | 0.05 | |
26 | Mo1BudaozheMd000001 | 0 | Hit4 | 0.05 | |
27 | Mo1BudaozheMd000001 | 0 | Behitfly | 0.05 | |
28 | Mo1BudaozheMd000001 | 0 | Hoverhit | 0.05 | |
29 | Mo1BudaozheMd000001 | 0 | Falldown | 0.1 | |
30 | Mo1BudaozheMd000001 | 0 | Hitdown | 0.05 | |
31 | Mo1BudaozheMd000001 | 0 | Lieonfloor | 0.1 | |
32 | Mo1BudaozheMd000001 | 0 | Standup | 0.1 | |
33 | Mo1BudaozheMd000001 | 0 | Straight | 0.1 | |
34 | Mo1BudaozheMd000001 | 0 | Stun | 0.1 | |
35 | Mo1BudaozheMd000001 | 0 | StraightBefore | 0.1 | |
36 | Mo1BudaozheMd000001 | 0 | StraightAfter | 0.1 | |
37 | Mo1BudaozheMd000001 | 0 | Win | 0 | |
38 | Mo1BudaozheMd000001 | 0 | Win2 | 0.1 | |
39 | Mo1BudaozheMd000001 | 0 | Stop | 0.1 | |
40 | Mo1BudaozheMd000001 | 0 | Fail | 0.1 | |
41 | Mo1BudaozheMd000001 | 0 | Save | 0.1 | |
42 | Mo1BudaozheMd000001 | 0 | Caught | 0.1 | |
43 | Mo1BudaozheMd000001 | 0 | RunStartEnd02 | 0.1 | |
44 | Mo1BudaozheMd000001 | 0 | StopR | 0.1 | |
45 | Mo1BudaozheMd000001 | 0 | Attack01 | 0.1 | |
46 | Mo1BudaozheMd000001 | 0 | Attack02 | 0.1 | |
47 | Mo1BudaozheMd000001 | 0 | Attack03 | 0.1 | |
48 | Mo1BudaozheMd000001 | 0 | Attack04 | 0.1 | |
49 | Mo1BudaozheMd000001 | 0 | Attack05 | 0.1 | |
50 | Mo1BudaozheMd000001 | 0 | Attack06 | 0.1 | |
51 | Mo1BudaozheMd000001 | 0 | Attack07 | 0.1 | |
52 | Mo1BudaozheMd000001 | 0 | Attack08 | 0.1 | |
53 | Mo1BudaozheMd000001 | 0 | Stand1 | Run | 0.2 |
54 | Mo1BudaozheMd000001 | 0 | Stand1 | Walk | 0.1 |
55 | Mo1BudaozheMd000001 | 0 | Stand2 | Standchange | 0.1 |
56 | Mo1BudaozheMd000001 | 0 | Stand2 | Run | 0.2 |
57 | Mo1BudaozheMd000001 | 0 | Stand2 | Walk | 0.3 |
58 | Mo1BudaozheMd000001 | 0 | Stand2 | Walkb | 0.3 |
59 | Mo1BudaozheMd000001 | 0 | Stand2 | Walkl | 0.3 |
60 | Mo1BudaozheMd000001 | 0 | Stand2 | Walkr | 0.3 |
61 | Mo1BudaozheMd000001 | 0 | Standchange | Stand1 | 0.1 |
62 | Mo1BudaozheMd000001 | 0 | Standchange | Run | 0.1 |
63 | Mo1BudaozheMd000001 | 0 | Standchange | Walk | 0.1 |
64 | Mo1BudaozheMd000001 | 0 | Run | Stop | 0.2 |
65 | Mo1BudaozheMd000001 | 0 | Run | Stand2 | 0.2 |
66 | Mo1BudaozheMd000001 | 0 | Run | Runb | 0.2 |
67 | Mo1BudaozheMd000001 | 0 | Run | Runl | 0.2 |
68 | Mo1BudaozheMd000001 | 0 | Run | Runr | 0.2 |
69 | Mo1BudaozheMd000001 | 0 | Walk | Stand2 | 0.1 |
70 | Mo1BudaozheMd000001 | 0 | Runb | Stand2 | 0.2 |
71 | Mo1BudaozheMd000001 | 0 | Runb | Run | 0.2 |
72 | Mo1BudaozheMd000001 | 0 | Runb | Runl | 0.2 |
73 | Mo1BudaozheMd000001 | 0 | Runb | Runr | 0.2 |
74 | Mo1BudaozheMd000001 | 0 | Runl | Stand2 | 0.2 |
75 | Mo1BudaozheMd000001 | 0 | Runl | Run | 0.2 |
76 | Mo1BudaozheMd000001 | 0 | Runl | Runb | 0.2 |
77 | Mo1BudaozheMd000001 | 0 | Runl | Runr | 0.2 |
78 | Mo1BudaozheMd000001 | 0 | Runr | Stand2 | 0.2 |
79 | Mo1BudaozheMd000001 | 0 | Runr | Run | 0.2 |
80 | Mo1BudaozheMd000001 | 0 | Runr | Runb | 0.2 |
81 | Mo1BudaozheMd000001 | 0 | Runr | Runl | 0.2 |
82 | Mo1BudaozheMd000001 | 0 | Walkb | Stand2 | 0.1 |
83 | Mo1BudaozheMd000001 | 0 | Walkb | Walk | 0.2 |
84 | Mo1BudaozheMd000001 | 0 | Walkb | Walkl | 0.1 |
85 | Mo1BudaozheMd000001 | 0 | Walkb | Walkr | 0.1 |
86 | Mo1BudaozheMd000001 | 0 | Walkl | Stand2 | 0.1 |
87 | Mo1BudaozheMd000001 | 0 | Walkl | Walk | 0.1 |
88 | Mo1BudaozheMd000001 | 0 | Walkl | Walkb | 0.1 |
89 | Mo1BudaozheMd000001 | 0 | Walkl | Walkr | 0.2 |
90 | Mo1BudaozheMd000001 | 0 | Walkr | Stand2 | 0.1 |
91 | Mo1BudaozheMd000001 | 0 | Walkr | Walk | 0.1 |
92 | Mo1BudaozheMd000001 | 0 | Walkr | Walkb | 0.1 |
93 | Mo1BudaozheMd000001 | 0 | Walkr | Walkl | 0.2 |
94 | Mo1BudaozheMd000001 | 0 | TurnLeft | Stand2 | 0.1 |
95 | Mo1BudaozheMd000001 | 0 | TurnRight | Stand2 | 0.1 |
96 | Mo1BudaozheMd000001 | 0 | RunStart | Run | 0.1 |
97 | Mo1BudaozheMd000001 | 0 | RunStart | RunStartEnd01 | 0.1 |
98 | Mo1BudaozheMd000001 | 0 | Hit1 | Stand2 | 0 |
99 | Mo1BudaozheMd000001 | 0 | Hit2 | Stand2 | 0 |
100 | Mo1BudaozheMd000001 | 0 | Hit3 | Stand2 | 0 |
101 | Mo1BudaozheMd000001 | 0 | Hit4 | Stand2 | 0 |
102 | Mo1BudaozheMd000001 | 0 | Behitfly | Hoverhit | 0.1 |
103 | Mo1BudaozheMd000001 | 0 | Behitfly | Falldown | 0.1 |
104 | Mo1BudaozheMd000001 | 0 | Hoverhit | Falldown | 0.1 |
105 | Mo1BudaozheMd000001 | 0 | Falldown | Lieonfloor | 0.1 |
106 | Mo1BudaozheMd000001 | 0 | Hitdown | Lieonfloor | 0.1 |
107 | Mo1BudaozheMd000001 | 0 | Standup | Stand2 | 0.1 |
108 | Mo1BudaozheMd000001 | 0 | Straight | Stand2 | 0.1 |
109 | Mo1BudaozheMd000001 | 0 | Stun | Stand2 | 0.1 |
110 | Mo1BudaozheMd000001 | 0 | Win | Win2 | 0.1 |
111 | Mo1BudaozheMd000001 | 0 | Stop | Stand2 | 0.1 |
112 | Mo1BudaozheMd000001 | 0 | Caught | Stand2 | 0.1 |