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ascnet/Resources/table/client/fight/FightTips.tsv

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Id	Type	Title	Desc	Time	PrefabPath
1	9	Recommended Graphics:	Can be adjusted in [Settings] later	5	
1001	1		Warning\ntest1	5	
2001	2		Warning\ntest2	6	
3001	3		Warning\ntest3	7	
5001	4		Supporter has arrived\nSupporter has arrived	3	
1002	1		Boss appeared\nBoss appeared	5	
1003	1		You are spotted!\nDefeat the enemies and move on.	3	
1004	1		Portal appeared\nEnter the portal to retreat from the battlefield	5	
1005	1		The stage will end soon!\nClear the stage before time's up!	5	
1006	1		Stealth!\nReach the target without being spotted!	3	
1007	1		45s left!	7	
1008	1		Disarm the traps!\nDestory the traps and deactivate the laser beams!	3	
1009	1		Defeat the Boss without defeating Lee	3	
1010	1		Tap the control panel\nTap the control panel in order of the floor numbers	3	
1011	1		Defeat the Corrupted\nDefeat all the Corrupted	2	
1012	1		5 Corrupted left\nDefeat all the Corrupted	2	
1013	1		4 Corrupted left\nDefeat all the Corrupted	2	
1014	1		3 Corrupted left\nDefeat all the Corrupted	2	
1015	1		2 Corrupted left\nDefeat all the Corrupted	2	
1016	1		1 Corrupted left\nDefeat all the Corrupted	2	
1017	1		All the Corrupted have been defeated!	3	
1018	1		The Boss will constantly corrupt its targets	3	
1019	1		Something's wrong...\nThis place seems dangerous.	3	
1020	1		It seems something dangerous is impending...\nPerhaps it's better to leave	3	
1021	1		Something is coming...\nDon't stop, don't stop, don't stop!	3	
1022	1		A dark figure is charging towards you!\nPrepare for battle!	2	
1023	1		Finally... it's over...	3	
1024	1		High-Level Corrupted ahead!\nDestroy nearby enemies first.	5	
1025	1		An arrow appears for each enemy you slew...\nWhat will happen if these arrows form a circle?	3	
1026	1		Reactivate Control Module	2	
1027	1		Reactivate Combat Module	2	
1028	1		Reactivate Status Module	2	
1029	1		Warning: Signal Module error!	2	
1030	1		Protect the gate from the Corrupted!\nRemaining: 3/3	2	
1031	1		A Corrupted broke through the defensive line!\n<size=26>Remaining: 2/3</size>	2	
1032	1		A Corrupted broke through the defensive line!\n<size=26>Remaining: 1/3</size>	2	
1033	1		The Corrupted have broken though your defensive line!\n<size=26>Failed</size>	3	
1034	1		Defeat all the Corrupted!\n<size=26>Test the frame's power in combat.</size>	3	
1035	1		You already own 1 Energy Tank!	2	
1036	1		Energy Tank refilled!	2	
1037	1		Insufficient Energy Tank, please replenish.	2	
1038	1		Required status—Unarmed	2	
1039	1		Novice Protection activated.\n<size=26>Commandant, please continue your battle.</size>	3	
1101	1		Warning\nNew-type Corrupted	3	
1102	1		Move\nTo the Central Area	3	
1103	1		You can press the special button to quickly pass a stage and obtain all resources.	3	
1104	8	Deviation Rate	{0}		
546202	1		Collected 50 Cogs!\nCollect 50 more Cogs to clear the stage.	3	
546203	1		Collected 75 Cogs!\nCollect 25 more Cogs to clear the stage.	3	
711101	8	Accelerate	Activate	2	
711102	8	Assist	Activate	2	
711103	8	Weaken	Activate	2	
711104	8	ATK Up	Activate	2	
711201	8	Damage Reduction	Activate	2	
711202	8	Run-Up	Activate	2	
711203	8	Berserk	Activate	2	
711204	8	Support	Activate	2	
711301	8	Energy Casting	Activate	2	
711302	8	Kinetic	Activate	2	
711303	8	Bio-Booster Arm	Activate	2	
711304	8	Lucky	Activate	2	
711401	8	Perception	Activate	2	
711402	8	Iron Wall	Activate	2	
711403	8	Thunderclap	Activate	2	
711404	8	Steadfast	Activate	2	
7102771	8	<color=#00FF66>Normal</color>	{0}		
7102772	8	<color=#FF6600>Elite</color>	{0}		
7102773	8	<color=#FF3300>Leader</color>	{0}		
7102774	8	<color=#FF00CC>Boss</color>	{0}		
7102851	8	Current DPS	{0}		
7102852	1		<size=50>Total DPS<color=#FF3300>{0}! </color></size>\nResets after 5s without dealing DMG!	3	
7103000	1		<size=50>Martin's Toolbox</size>\n\n\n<size=35>1. [ID Scan]: Displays the current target's enemy ID.\n2. [DMG Stats]: Displays current DPS (damage per second).\n3. [Solitude]: Character gains Invincible + Reserve HP + Remove Search + Remove Collision + Remove Barrier.\n4. [Speed of Panther]: Character gains increased Move SPD.\n5. [Strength of Bear]: Character gains unparalleled ATK.\n6. [Earth Destroyer]: Unleashes an AOE explosion, dealing massive DMG.\n7. [Transcendence]: Casts an AOE heal, restoring a large amount of HP.\n8. [The World]: Casts an energy wave that can stop time.\n9. [Summon Dummy]: Summon a dummy that doesn't attack players.</size>\n		
7103001	8	ID Scan	<color=#33CCFF>Active</color>	3	
7103002	8	ID Scan	<color=#CC3333>Inactive</color>	3	
7103003	8	DMG Stats	<color=#33CCFF>Active</color>	3	
7103004	8	DMG Stats	<color=#CC3333>Inactive</color>	3	
7103005	8	Solitude	<color=#33CCFF>Active</color>	3	
7103006	8	Solitude	<color=#CC3333>Inactive</color>	3	
7103007	8	Speed of Panther	<color=#33CCFF>Active</color>	3	
7103008	8	Speed of Panther	<color=#CC3333>Inactive</color>	3	
7103009	8	Strength of Bear	<color=#33CCFF>Active</color>	3	
7103010	8	Strength of Bear	<color=#CC3333>Inactive</color>	3	
7103011	8	Earth Destroyer	<color=#CC3333>Charging</color>	3	
7103012	8	Earth Destroyer	<color=#33CCFF>Available</color>	3	
7103013	8	Transcendence	<color=#CC3333>Charging</color>	3	
7103014	8	Transcendence	<color=#33CCFF>Available</color>	3	
7103015	8	The World	<color=#CC3333>Charging</color>	3	
7103016	8	The World	<color=#33CCFF>Available</color>	3	
7103017	8	Summon Dummy	<color=#CC3333>In Use</color>	3	
7103018	8	Summon Dummy	<color=#33CCFF>Available</color>	3	
7157281	8	Time before Prime I revives	{0}s	1.1	
7157282	8	Time before Prime II revives	{0}s	1.1	
7157511	8	Time before next swordwave launches	{0}s	1.1	
7157512	8	Warning	Enter Sword Status Storm Phase	-1	
7159531	8	Current HP Accumulated	{0}%	-1	
7159721	8	Current Berserk Stacks	{0}	-1	
7159841	1		Guards at the castle started to rally pursuers!\n<size=27>The pursuers will arrive in 30s!</size>	2	
7159842	1		New pursuers have arrived at the field!	2	
7159843	1		All guards are down! Rally of pursuers has stopped!\n<size=27>Eliminate the remaining pursuers and leave the castle.</size>	2	
7159844	1		All guards are down! Rally of pursuers has stopped!\n<size=27>Leave the castle</size>	2	
7159845	1		All the castle units are out!	2	
7159846	1		Eliminate enemies in all zones!\n<size=27>Enemies will get stronger as you progress.</size>	3	
7159861	8	<color=#0066CC>F</color>	<color=#0066CC>◆</color>	-1	
7159862	8	<color=#0066CC>F·I</color>	<color=#0066CC>◆</color>	-1	
7159863	8	<color=#0066CC>F·I·N</color>	<color=#0066CC>◆</color>	-1	
7159864	8	<color=#0066CC>F·I·N·A</color>	<color=#0066CC>◆</color>	-1	
7159865	8	<color=#0066CC>F·I·N·A·L</color>	<color=#0066CC>◆</color>	-1	
7159866	8	<color=#FF3300>F</color><color=#0066CC>·I·N·A·L</color>	<color=#0066CC>◆</color>	-1	
7159867	8	<color=#FF3300>F·I</color><color=#0066CC>·N·A·L</color>	<color=#0066CC>◆</color>	-1	
7159868	8	<color=#FF3300>F·I·N</color><color=#0066CC>·A·L</color>	<color=#0066CC>◆</color>	-1	
7159869	8	<color=#FF3300>F·I·N·A</color><color=#0066CC>·L</color>	<color=#0066CC>◆</color>	-1	
7159870	8	<color=#FF3300>F·I·N·A·L</color>	<color=#FF3300>◆</color>	-1	
7160421	8	Enemies Stopped: 	{0}	-1	
7160461	8	Enemies Defeated: 	{0}	-1	
7161121	8	<color=#0099FF>[1-3★ Add-on]</color>	<color=#33FF00>GET</color>	2	
7161122	8	<color=#CC33FF>[4★ Add-on]</color>	<color=#33FF00>GET</color>	2	
7161123	8	<color=#FF6600>[5★ Add-on]</color>	<color=#33FF00>GET</color>	2	
7161124	8	<color=#FF3333>[6★ Add-on]</color>	<color=#33FF00>GET</color>	2	
71585051	16		Scoreboard:|Total Points: {0} / Accuracy: {1}%|<color=#33CCFF>P: {0}</color><color=#FFFF00>G: {1}</color><color=#FF3300>M: {2}</color>|<size=30>{0}/{1}</size>|Statistics Over		
71589000	16		|Collect Orbs to defeat enemies. Score: {0}|||		
71589001	1		Collection Points: <color=#FF3300>{0}</color>	3	
71589002	1		Collection Points: <color=#0099FF>{0}</color>	3	
71589003	1		Collection Points: <color=#FFFF33>{0}</color>	3	
71589051	1		Farmer Bob and his harvest field appear on the battlefield!	3	
71589052	1		Bob rushes to you after tilling the field!	3	
71589053	1		<size=50><color=#7FFF00>Imprisonment has disappeared. Collect Orbs!</color></size>\nCollect Orbs of the <color=#38bbff>same color</color> to earn <color=#38bbff>more points</color>.	3	
71589054	1		Time is up! Orbs are imprisoned! Score: {0}	3	
71589055	1		You collect all the Orbs and earned {0} points!	3	
71590000	16		|Awaken raging players. Required: {0}|||		
71590051	1		Raging players charge toward you!	3	
71590052	1		An raging player has awakened!	3	
71592000	16		|Convert {0}/{1} spotlights and defeat the enemies|||		
71592051	1		<size=50>{0}</size>\n<size=30>Remain in the spotlights</size>	3	
71592052	1		Failed to activate!\n<size=30>Hurry back to the spotlights!</size>	3	
71592053	1		Convert the <color=#FF3300>[Scarlet Light]</color>\n<size=30> and fight under the spotlight to deal additional DMG</size>	3	
71592054	1		Convert the <color=#0099FF>[Brilliant Light]</color>\n<size=30> and fight under the spotlight to increase RES and gain Super Armor</size>	3	
71592055	1		Convert the <color=#FFFF33>[Recovery Light]</color>\n<size=30> and fight under the spotlight for Regen</size>	3	
71592601	16		|Collect Orbs. Score: {0}|Awaken raging players. Remaining: {0}||		
71592602	16		|Awaken raging players. Remaining: {0}|Convert {0}/{1} spotlights||		
71592603	16		|Collect Orbs. Score: {0}|Convert {0}/{1} spotlights||		
71592611	16		Placeholder|Collect Orbs and defeat the enemies|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
71592612	16		Placeholder|Awaken players and defeat the enemies|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
71592613	16		Placeholder|Convert spotlights and defeat the enemies|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
71592614	16		Placeholder|Collect Orbs and awaken players|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
71592615	16		Placeholder|Awaken players and convert spotlights|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
71592616	16		Placeholder|Collect Orbs and convert spotlights|Objectives remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
762701	8	Pyroblast	Activate	2	
762702	8	Overheating Core	Activate	2	
762703	8	Lightning Shadow	Activate	2	
762704	8	Thunderstorm	Activate	2	
762705	8	Devouring Shadow	Activate	2	
762706	8	Dark Protection	Activate	2	
762707	8	Zero Vortex	Activate	2	
762708	8	Ice Spike	Activate	2	
762709	8	CRIT Bonus	Activate	2	
762710	8	Falling Star	Activate	2	
762711	8	Lightning Shield	Removed	2	
762712	8	Penetration	Removed	2	
762713	8	Black Hole	Removed	2	
762714	8	Damage Resistance	Removed	2	
762715	8	Lightning Mine	Removed	2	
901001	1		Level 1 Supercharge activated!\n<size=27>All Constructs gain 50% DMG Bonus.</size>	2	
901002	1		Level 2 Supercharge activated!\n<size=27>All Constructs gain 100% DMG Bonus.</size>	2	
901003	1		Level 3 Supercharge activated!\n<size=27>All Constructs gain 150% DMG Bonus.</size>	2	
901004	1		Level 4 Supercharge activated!\n<size=27>All Constructs gain 200% DMG Bonus.</size>	2	
901005	1		Level 5 Supercharge activated!\n<size=27>All Constructs gain 250% DMG Bonus.</size>	3	
901006	1		Level 6 Supercharge activated!\n<size=27>All Constructs gain 300% DMG Bonus.</size>	3	
901007	1		15000 DMG dealt!\n15000/20000	3	
901008	1		17500 DMG dealt!\n17500/20000	3	
901009	1		Tap to normal area	1	
901010	8	Basic Attacks deal +100% DMG.	Resets in {0}s		
901011	8	Radiant Whirlwind deals +10% DMG.	Resets in {0}s		
901012	8	Radiant Whirlwind deals +20% DMG.	Resets in {0}s		
901013	8	Radiant Whirlwind deals +30% DMG.	Resets in {0}s		
901014	8	Radiant Whirlwind deals +40% DMG.	Resets in {0}s		
901015	8	Radiant Whirlwind deals +50% DMG.	Resets in {0}s		
901016	8	Radiant Whirlwind deals +60% DMG.	Resets in {0}s		
901017	8	Radiant Whirlwind deals +70% DMG.	Resets in {0}s		
901018	8	Radiant Whirlwind deals +80% DMG.	Resets in {0}s		
901019	8	Radiant Whirlwind deals +90% DMG.	Resets in {0}s		
901020	8	Radiant Whirlwind deals +100% DMG.	Resets in {0}s		
93028	1		<color=#ff5656>Enemies have entered overclocking mode</color>	2	
8110001	1		<color=#ff5656>30s left</color>	3	
8110002	1		<color=#ff5656>Defeat</color>	3	
8110003	1		<color=#ff5656>Battle over in 30 seconds</color>	3	
8110004	1		<color=#ff5656>Battle over</color>	3	
10010001	1		<color=#ff5656><size=30>Unidentified Constructs' attack is getting fiercer</size></color>	3	
99960101	2		Defeat all enemies		
99960102	2		Move to the target point		
99960151	1		This string and the "Defeat all enemies" on the left are tips. Go to "Display Tips" to deploy.\nTips must be written beforehand in the FightTips table. The displayed location and time can be configured.\n<color=#ff5656><size=27>Tips can have line breaks and change font size and colors.</size></color>\nThis tip will be displayed for 7 seconds.	7	
99960901	2		Entering nightfall ({0}/10)		
99960902	2		Entering daybreak ({0}/10)		
99961401	8	Teleporting monster	{0}/50		
99961402	2		Stand in the blue area to produce monsters		
99961451	1		Monster production started	3	
99961452	1		Monster production halted	3	
99961453	1		Monster population limit reached	3	
999909050	2		Head toward the city		
999909051	2		Use the hook to get to the target location		
999909052	2		Catch up with the transport drone		
999909053	2		Follow the drone from another route		
999909054	2		The drone seems to be trapped. Keep going		
999909055	2		Defeat the gangsters		
999909056	2		Defeat the guards		
999909068	1		You hear the growling of Corrupted on the roof. The murderer must be there.	3	
999909069	2		Investigate the roof		
999909070	2		Investigate the scene		
999909071	8	Investigate the scene	 1/3		
999909072	8	Investigate the scene	 2/3		
999909073	2		Search for survivors		
999909074	2		Defeat Garde		
999909075	2		The drone seems to be trapped. Keep going		
999909076	2		The drone seems to be trapped. Keep going		
999909077	2		The drone seems to be trapped. Keep going		
999909078	2		The drone seems to be trapped. Keep going		
999909079	2		The drone seems to be trapped. Keep going		
999999601	7		Deal {0} DMG	99	
999999602	8		{0}s	99	
999999603	2		Max {0}	99	
999999604	8		Rebooted {0} time(s)	999	
999999605	2		<color=#ff5656>Grave Mark</color> is channeling power into Amberia. Current Grave Marks: <color=#ff5656><size=50>{0}</size></color>	9999	
999999606	1		<color=#ff5656>Break Amberia's shield</color> to force her into a <color=#FF6347>vulnerable state</color>.	3	
150202030	2		Search this area		
150202031	2		Eliminate enemies		
150202032	2		Defeat Hanged Man		
30161101	1		Sandstorm is in effect. Please make good use of <color=#7FFF00>Support Reinforcements I</color>.	3	
30161102	8	Sandstorm Timer	{0}s		
30161103	8	Sandstorm is over.	Tips	2	
30161104	1		Gabriel is howling!	3	
30161105	8	Howl Timer	{0}s		
30161106	8	Howling is over.	Tips	2	
30161107	2		Total DMG Bonus Obtained: <color=#7FFF00>{0}%</color>		
30161108	2		Boss Extra DMG Reduction Bonus: <color=#ff0000>{0}%</color>		
30161109	2		Extra DMG Bonus Dealt to Boss: <color=#7FFF00>{0}%</color>		
30161110	1		The attack field has been created.\n<size=27>Receive an attack bonus within the field.</size>	2	
30161111	1		The attack field has closed.	2	
30161112	1		<color=#ff0000>The enemy is overloaded.</color>	2	
30161113	1		The enemy will become overloaded in 60s.	2	
30161114	2		<size=23>The HP loss rate increases over time. The rate will reset when the enemy's HP drops to <color=#7FFF00>70%/40%/10%</color>.    Current HP Loss Stacks: <color=#ff5656>{0}</color></size>		
30161115	1		HP drops too fast!\n<size=27>Please attack the boss to reset the HP loss rate.</size>	2	
30161116	1		HP loss rate reset	2	
30161117	8	HP will be reduced in	{0}s		
30161118	1		Be sure to make use of <color=#7FFF00>Support Reinforcements</color>.\n<size=27>The boss will release beams!</size>	2	
30161119	8	The boss will launch Tracking Barrage in	{0}s		
30161120	1		<color=#ff5656>Stay away from allies</color> to reduce DMG taken.\n<size=27>The boss will launch Extensive Barrage!</size>	2	
30161121	1		<color=#7FFF00>Stay close to allies</color> to reduce DMG taken.\n<size=27>The boss will launch Concentrated Barrage!</size>	2	
30161122	8	The boss will perform Reckless Tackle in	{0}s		
30161123	8	The boss will perform Chain Jail in	{0}s		
30161124	1		The boss has targeted a unit and is about to strike.\n<size=27>Find obstacles to avoid taking DMG.</size>	2	
30161125	1		Boss' Assault Stacks: {0}	2	
30161126	8	Assault will stack in	{0}s		
30161127	8	Revive in	{0}s		
30161128	2		Siren's attacks will inflict Bleed with 5 Assault stacks.\nDefeat it as soon as possible!		
30161129	2		The boss will perform an enhanced attack every 40s.\nDefend it with Synergy Skills!		
30161130	8	Enhanced attacks will come in	{0}s		
30161131	1		The boss starts performing enhanced attacks!	2	
30161132	2		The boss will continuously reduce its target's DEF.\nCounter it with Armor Synergy!		
30161133	8	Magma Armor will be activated in	{0}s		
30161134	1		The boss has activated Magma Armor!	2	
30161135	2		The boss attacks will stack Magma Armor.\nWhen it stacks to 3 times, the effect will be boosted. Prepared to dodge or nullify it anytime.		
30161136	2		The boss will inflict Corrosion upon your controlling characters.\nFully restoring HP with Support Synergy can remove this ailment!		
30161137	8	Corrosion will be released in	{0}s		
30161138	1		The boss has released Corrosion!	2	
30161139	2		The boss will corrode the ground every 30s.\nKeep an eye on it to avoid DMG.		
30161140	8	The ground will be corroded in	{0}s		
30161141	1		The boss is corroding the ground!	2	
30161142	1		The boss will call down a lightning strike every 10s.\nDodge or restore HP when needed.	2	
30161143	8	The lightning will strike in	{0}s		
30161144	1		The boss is corroding the lightning strike!	2	
30161145	8	The boss is fatigued for	{0}s		
30161146	2		<size=27>The boss will <color=#7FFF00>receive more DMG</color> <color=#7FFF00>every 30s</color>. Deal more DMG with <color=#7FFF00>Attack Reinforcements I</color> at that time!</size>		
30161147	8	The boss will recover from fatigue in	{0}s		
30161148	1		The boss becomes fatigued. Deal more DMG with <color=#7FFF00>Attack Reinforcements I</color> now!	2	
30161149	2		<size=27>Break through the boss' Rigid Body with <color=#7FFF00>multiple attacks</color> and then kill it instantly.</size>		
30161150	8	Rigid Body will be activated in	{0}s		
30161151	1		The boss will recover Rigid Body in 10s!	2	
30161152	8	Repairer I will revive in	{0}s		
30161153	1		Rabbit will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now!	2	
30161154	2		<size=27>Enemies will <color=#7FFF00>revive in 15s</color>.          <color=#7FFF00>Lure them into an area</color> and kill them all at once.</size>		
30161155	8	Repairer II will revive in	{0}s		
30161156	8	Rabbit will revive in	{0}s		
30161157	2		<size=27>Siren will <color=#7FFF00>increase its ATK every 10s</color>. <color=#7FFF00>After 50s</color>, its attacks will <color=#7FFF00>inflict Bleed</color>. Kill it as soon as you can!</size>		
30161158	1		Enemies' attacks will inflict Bleed! Counter it with <color=#7FFF00>Armor Reinforcements I</color>.	2	
30161159	8	Enemies will inflict Bleed in	{0}s		
30161160	2		<size=27>Enemies will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 25s</color>. Reduce DMG taken with <color=#7FFF00>Armor Reinforcements I</color>.</size>		
30161161	2		Enemies will <color=#7FFF00>receive more DMG</color> when their <color=#7FFF00>Super Armor drops to 0</color>. Break through their Super Armor with Tank characters.		
30161162	1		The enemies have lost Super Armor. Defeat them now!	2	
30161163	8	The boss will recover Super Armor in	{0}s		
30161164	2		<size=27>Enemies will greatly increase DMG dealt <color=#7FFF00>every 20s</color>. Interrupt it with <color=#7FFF00>Armor Reinforcements II</color>.</size>		
30161165	1		Enemies have increased DMG dealt. Interrupt it with <color=#7FFF00>Armor Reinforcements II</color>.	2	
30161166	8	The boss will Burst in	{0}s		
30161167	8	The boss Bursts for	{0}s		
30161168	2		<size=27>ATK will increase when <color=#7FFF00>staying away from enemies</color>.        Approach the enemies after the countdown ends.</size>		
30161169	8	Deal <color=#7FFF00>close-range DMG</color> within	{0}s		
30161170	1		Links switched. Deal close-range DMG to the boss!	2	
30161171	2		<size=27>The boss will switch links and perform enhanced attacks every 20s. Be sure to activate Armor Synergy.</size>		
30161172	1		The boss has inflicted <color=#7FFF00>Bleed</color>. <color=#7FFF00>Deal close-range DMG</color> while paying attention to DMG reduction.	2	
30161173	1		Enhanced attacks will be performed in 2s. Defend it with Armor Synergy.	2	
30161174	1		Interrupted the Burst state!	2	
30161175	1		Interrupted the <color=#7FFF00>Burst state</color>.	2	
30161176	2		<size=27><color=#7FFF00>Restoring HP to 90% or above</color> will <color=#7FFF00>remove Grave Wounds</color>. Be sure to restore HP with <color=#7FFF00>Support Reinforcements I</color>.</size>		
30161177	8	Grave Wounds will be inflicted in	{0}s		
30161178	1		The boss has inflicted Grave Wounds. <color=#7FFF00>Restore HP when needed</color>.	2	
30161179	2		<size=27>The boss will unleash Sandstorm every 25s.          Restore HP with <color=#7FFF00>Support Reinforcements I</color>.</size>		
30161180	8	Sandstorm will be unleashed in	{0}s		
30161181	2		<size=27>The boss has received <color=#7FFF00>2x true DMG</color>.     Defeat it with <color=#7FFF00>Support Reinforcements II</color>.</size>		
30161182	2		<size=27><color=#7FFF00>A lightning strike</color> will be triggered every <color=#7FFF00>15s</color>.         Keep your HP up with <color=#7FFF00>Support Reinforcements I</color>.</size>		
30161183	1		The boss will call down a lightning strike. Pay attention to it!	2	
30161184	8	The boss will call down a lightning strike in	{0}s		
30161185	8	The boss will enhance the lightning strike in	{0}s		
30161186	2		<size=27>The boss has received <color=#7FFF00>2x true DMG</color>.      Defeat it with <color=#7FFF00>Support Reinforcements II</color>.</size>		
30161187	2		<size=27>The boss' ATK will increase over time. Kill it as soon as you can with <color=#7FFF00>Fusion Burst (Attack Reinforcements I)</color>.</size>		
30161188	2		<size=27><color=#7FFF00>Get close to the enemies</color> for an ATK bonus.        Stay away from the enemies after the countdown ends.</size>		
30161189	1		Links switched. Deal long-range DMG to the boss!	2	
30161190	8	Deal <color=#7FFF00>long-range DMG</color> within	{0}s		
30161191	2		<size=27>The boss' ATK has increased to <color=#ff5656>200%</color>. Kill it as soon as you can with <color=#7FFF00>Fusion Burst (Attack Reinforcements I)</color>.</size>		
30161192	2		<size=27>Siren's ATK has increased to <color=#ff5656>200%</color> and its attacks will inflict <color=#7FFF00>Bleed</color>. Kill it as soon as possible!</size>		
30161193	2		<size=27><color=#ff5656>Red circles</color> mean to stay away from allies and <color=#7FFF00>green circles</color> mean to get close to allies. By doing so you can avoid receiving significant DMG.</size>		
30161194	2		<size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 40s</color>.            <color=#7FFF00>Get close to the enemies</color> for an ATK bonus!</size>		
30161195	2		<size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 40s</color>.            <color=#7FFF00>Stay away from the enemies</color> for an ATK bonus!</size>		
30161196	1		The boss has inflicted <color=#7FFF00>Bleed</color>. <color=#7FFF00>Deal long-range DMG</color> while paying attention to DMG reduction.	2	
30161197	2		<size=27>Enemies will <color=#7FFF00>reduce your HP to 1</color> <color=#7FFF00>every 30s</color>.          Activate <color=#7FFF00>Support Reinforcements</color> whenever necessary!</size>		
30161198	1		Repairer I will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now!	2	
30161199	1		Repairer II will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now!	2	
30161200	1		Ground Monitor will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now!	2	
30161201	1		Rabbit I will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now!	2	
30161202	1		Rabbit II will <color=#7FFF00>revive in 15s</color>. Eliminate other enemies now!	2	
30161203	8	Ground Monitor will revive in	{0}s		
30161204	8	Rabbit I will revive in	{0}s		
30161205	8	Rabbit II will revive in	{0}s		
30161206	2		<size=27><color=#7FFF00>2 lightning strikes</color> will be triggered every <color=#7FFF00>15s</color>.         Keep your HP up with <color=#7FFF00>Support Reinforcements I</color>.</size>		
30161207	2		<size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 20s</color>.            <color=#7FFF00>Get close to the enemies</color> for an ATK bonus!</size>		
30161208	2		<size=27>The boss will inflict <color=#7FFF00>Bleed</color> <color=#7FFF00>every 20s</color>.            <color=#7FFF00>Stay away from the enemies</color> for an ATK bonus!</size>		
30161209	1		The boss has inflicted <color=#7FFF00>Null Heal</color>. Use <color=#7FFF00>healing skills</color> again <color=#7FFF00>5s later</color>.	2	
30161210	2		<size=27>Enemies will <color=#7FFF00>enhance their allies upon death</color>.           Keep your HP up with <color=#7FFF00>Attack Reinforcements II</color>.</size>		
30161211	1		Other enemies have been enhanced!	2	
30161212	2		<size=27><color=#7FFF00>3 lightning strikes</color> will be triggered every <color=#7FFF00>12s</color>.         Keep your HP up with <color=#7FFF00>Support Reinforcements I</color>.</size>		
30161213	2		<size=27>Siren will <color=#7FFF00>increase its ATK every 7s</color>. <color=#7FFF00>After 35s</color>, its attacks will <color=#7FFF00>inflict Bleed</color>. Kill it as soon as you can!</size>		
30161214	2		<size=27><color=#7FFF00>CRIT hits</color> and <color=#7FFF00>attacks from behind</color> will deal more DMG, while attacks from other directions will deal less DMG.</size>		
30161215	8	<color=#7FFF00>Null Heal</color> will be inflicted in	{0}s		
30161216	2		<size=27>Enemies gain 1 stack of Assault every 8s. All Assault stacks will be removed when their HP <color=#7FFF00>drops to 66% and 33%</color>.</size>		
30161217	2		<size=27>The boss' ATK has increased to <color=#ff5656>200%</color>. All Assault stacks will be removed when their HP <color=#7FFF00>drops to 66% and 33%</color>.</size>		
30161218	1		The Assault effect has been removed!	2	
30161219	1		Existing seismic areas have been cleared and stopped generating. <color=#7FFF00>Crust Stabilizer</color> <color=#7FFF00>CD: {0}s</color>	2	
30161220	1		Crust Stabilizer ready	2	
30161221	1		Shield generated. <color=#7FFF00>Shield Generator</color> <color=#7FFF00>CD: {0}s</color>	2	
30161222	1		Shield Generator ready	2	
30161223	8	<color=#7FFF00>Sand Storm</color> Timer	{0}s		
30161224	1		The enemy has summoned a <color=#7FFF00>Sand Storm</color>. Use <color=#7FFF00>attack or vanguard synergy skills</color> in response	2	
30161225	1		The enemy is summoning a <color=#7FFF00>Sand Storm</color>. Use <color=#7FFF00>attack or vanguard synergy skills</color> in response	2	
30161226	8	<color=#7FFF00>Still Trap</color> Timer	{0}s		
30161227	1		The enemy deployed a <color=#7FFF00>Still Trap</color>. Approach to <color=#7FFF00>disarm it</color>	2	
30161228	1		<color=#7FFF00>Still Trap</color> disarmed	2	
30161229	8	<color=#7FFF00>Earthquake</color> Timer	{0}s		
30161230	1		The enemy is generating <color=#7FFF00>Earthquake</color>. Approach the <color=#7FFF00>Crust Stabilizer</color> to stop seismic tremors.	2	
30161231	8	<color=#7FFF00>Ultralimit Combustion</color> Timer	{0}s		
30161232	1		The enemy is using <color=#7FFF00>Ultralimit Combustion</color>. Use <color=#7FFF00>Tank synergy skills</color> to trigger increased <color=#7FFF00>DMG Reduction</color> in response	2	
30161233	8	<color=#7FFF00>Blazing Eruption</color> Timer	{0}s		
30161234	1		The enemy is using <color=#7FFF00>Blazing Eruption</color>. Approach the <color=#7FFF00>Shield Generator</color> for increased <color=#7FFF00>DMG Reduction</color> in response	2	
30161235	8	<color=#7FFF00>Robo Call</color> Timer	{0}s		
30161236	1		Repairers summoned. Each Repairer will inflict <color=#7FFF00>Vulnerable</color> every <color=#7FFF00>15s</color> on player(s).\nUse <color=#7FFF00>Uniframe Finishing Moves</color> to eliminate them as fast as possible.	2	
30161237	8	<color=#7FFF00>Divine Impedance</color> Timer	{0}s		
30161238	1		The enemy uses <color=#7FFF00>Divine Impedance</color>, inflicting allies with Speed-Down. Use <color=#7FFF00>support or amplification sync skills</color> to <color=#7FFF00>dispel</color> it.	2	
30161239	8	<color=#7FFF00>Floating Icicles</color> Timer	{0}s		
30161240	1		The enemy is about to use <color=#7FFF00>Floating Icicles</color>. Bring <color=#7FFF00>two characters together</color> to <color=#7FFF00>split</color> the DMG.	2	
30161241	8	<color=#7FFF00>Roche's Limit</color> Timer	{0}s		
30161242	1		Ally link connected. <color=#7FFF00>Distance yourself</color> from them to break the link.	2	
30161243	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161244	16		Mechanic Timer|<size=30> <color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161245	16		Mechanic Timer|<size=30> <color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161246	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161247	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161248	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161249	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161250	16		Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161251	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161252	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161253	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161254	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161255	16		Mechanic Timer|<size=30> <color=#7FFF00>Divine Impedance</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161256	16		Mechanic Timer|<size=30> <color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161257	16		Mechanic Timer|<size=30> <color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161258	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161259	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161260	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161261	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161262	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161263	16		Mechanic Timer|<size=30> <color=#7FFF00>Divine Impedance+ Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>||If you see this, report as a bug.		
30161264	16		Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161265	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161266	16		Mechanic Timer|<size=30> <color=#7FFF00Divine Impedance</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161267	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm + Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=28><color=#7FFF00>Sand Storm + Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>||If you see this, report as a bug.		
30161268	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161269	16		Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161270	16		Mechanic Timer|<size=30> <color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion 1 </color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion 2</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161271	16		Mechanic Timer|<size=30> <color=#7FFF00>Sand Storm + Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Divine Impedance + Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161272	16		Mechanic Timer|<size=30> <color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Cross Thunder</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161273	16		Mechanic Timer|<size=30> <color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Boss Vulnerability</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161274	16		Mechanic Timer|<size=30> <color=#7FFF00>Divine Impedance + Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake + Dying Moment</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>		
30161275	16		Mechanic Timer|<size=30> <color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161276	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161277	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Cross Thunder</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161278	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Earthquake</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161279	16		Mechanic Timer|<size=30> <color=#7FFF00>Wrench Impact + Cross Thunder</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Blazing Eruption</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Dying Moment</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161280	16		Mechanic Timer|<size=30> <color=#7FFF00>Ultralimit Combustion</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Floating Icicles</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Still Trap</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161281	16		Mechanic Timer|<size=30> <color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Roche's Limit</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion<</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161282	16		Mechanic Timer|<size=30> <color=#7FFF00>Link Switch</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Wrench Impact</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|<size=30><color=#7FFF00>Ultralimit Combustion<</color> <color=#FFFFFF>Timer</color> <color=#7FFF00>{0}s</color></size>|If you see this, report as a bug.		
30161283	1		Boss weakened! Attack with full force!	2	
30161284	1		Link switched! Be careful of your distance from the boss!	2	
30161285	1		The boss has unleashed <color=#7FFF00>Dying Moment</color>. Use <color=#7FFF00>Support - Final Radiance</color> to recover full HP!	2	
30161286	8	Boss Assault Floor:	F{0}		
1000000002	2		Move to the target area		
1000000003	2		Follow the direction indicator		
1000000004	2		Get to the target area before time's up		
1000000005	2		Defeat all enemies before time's up		
1001010101	1		Target HP below 50%!	3	
1001010102	1		Target HP below 30%!	3	
1001010103	1		Target HP below 10%!	3	
1001010104	1		Failed!\nTarget has been destroyed.	3	
1001010105	2		Save the besieged Construct		
1001010106	2		<size=26>Ask the Construct about the situation</size>		
1001010107	2		Defeat all the Corrupted		
1001010201	2		Defeat all the Corrupted		
1001010202	2		Defeat enemies while in "Dual Blade" state		
1001010211	1		Try to trigger [Lotus Dual Blade]	3	
1001010212	1		Use [Lotus Dual Blade] again\nDefeat your enemies	3	
1001010213	1		Flexibly use the combination of [3-Ping + Red Orb]\nTrigger Dual Blade	3	
1001010214	1		<size=50>Lee: Palefire joined the battle!</size>	3	
1001010301	1		Search material crates!\n<size=26>Collect Levi-Gun Parts.</size>	3	
1001010302	1		Search successful!\n<size=26>Collected Levi-Gun Parts (1/3)</size>	3	
1001010303	1		Search successful!\n<size=26>Collected Levi-Gun Parts (2/3)</size>	3	
1001010304	1		Search successful!\n<size=26>Collected Levi-Gun Parts (3/3)</size>	3	
1001010305	2		Confirm the situation with Liv		
1001010306	2		Defeat all the Corrupted		
1001010307	2		Search around		
1001010308	2		Search around for the supply crates		
1001010309	2		Destroy the enemies with Liv		
1001010310	2		Give the parts to Liv to complete the assembly		
1001010401	2		Defeat all afterimages		
1001020101	2		<size=26>Defeat all enemies in your way</size>		
1001020201	1		Use Red Orb to defeat your enemies!	3	
1001020202	2		Talk to Lee		
1001020203	2		Defeat all enemies		
1001020204	2		Go up the slope and take a look		
1001020301	2		Defeat enemies in your way		
1001020302	2		Search around		
1001020303	2		Go back to find the plushie		
1001020304	2		Defeat the Corrupted near the plushie		
1001020305	2		Check the plushie		
1001020311	1		Use [Laser Cluster] to defeat the enemies	2	
1001020401	2		Ask Lee about the situation		
1001020402	2		Sneak to the target point		
1001020403	2		Defeat all the Corrupted		
1001020404	2		Go to the end point		
1001030101	2		Destroy the Corrupted in your way		
1001030102	2		Approach the Artist		
1001030201	2		<size=26>Defeat the enemies in your way and dodge Spray Bombs</size>		
1001030202	1		Artist becomes irritable!\n<size=27>Be careful of its attacks.</size>	3	
1001030401	2		Defeat Nozzle		
1002010101	1		Collect the Iso-Device!	3	
1002010102	1		Collected!\n<size=26>Iso-Device (1/3)</size>	3	
1002010103	1		Collected!\n<size=26>Iso-Device (2/3)</size>	3	
1002010104	1		Collected!\n<size=26>Iso-Device (3/3)</size>	3	
1002010105	2		Investigate the Iso-Device		
1002010106	2		Defeat the interfering enemies		
1002010107	2		Ask Lee		
1002010108	2		Talk to Lee again		
1002010109	2		Investigate the Iso-Device again		
1002010201	2		Protect the Iso-Device		
1002010301	1		Protect the Iso-Device!\n<size=26>Don't let the Corrupted attack the Iso-Device!</size>	3	
1002010302	1		Help Lee set up the Iso-Device!	3	
1002010303	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (1/3)</size>	3	
1002010304	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (2/3)</size>	3	
1002010305	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (3/3)</size>	3	
1002010306	2		Ask Lee about the situation		
1002010307	2		Investigate the glowing spot		
1002010308	2		Distract the enemies for Lee		
1002010309	2		<size=26>Defeat Corrupted with Iso-Device</size>		
1002010401	1		Help Lee set up the Iso-Device!	3	
1002010402	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (1/3)</size>	3	
1002010403	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (2/3)</size>	3	
1002010404	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (3/3)</size>	3	
1002010405	2		Investigate the glowing spot ahead		
1002020101	2		Defeat all the Corrupted		
1002020102	2		Investigate the Construct		
1002020201	2		Defeat the interfering Corrupted		
1002020202	2		Investigate the glowing spot		
1002020203	2		Take down the enemies		
1002020204	2		Take down the Corrupted targeting the Construct		
1002020205	2		Ask the Construct Soldier		
1002020206	2		Protect the Construct Soldier		
1002020207	2		Check on the Construct Soldier		
1002020208	2		Check on the Construct		
1002020211	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (1/2)</size>	3	
1002020212	1		Iso-Device set up!\n<size=26>Set up the Iso-Device (2/2)</size>	3	
1002020301	2		<size=26>Defeat Corrupted with Iso-Device</size>		
1002020311	1		Iso-Device has been deployed!	3	
1002020312	1		Iso-Device starts running!\n<size=26>Lure the Corrupted to the Iso-Device's vicinity</size>	3	
1002020401	2		Check on the Construct		
1002020402	2		Defeat the enemies interfering with the healing		
1002020403	2		Take down the remaining enemies		
1002020404	2		Check on the Construct		
1002020405	2		Give Tifa's Inver-Device to the Construct		
1002020406	2		Follow the Construct		
1002020411	1		Help the Construct recover!\n<size=26>Prevent the Corrupted from disrupting Liv's healing!</size>	3	
1002020412	1		Construct has been healed!\n<size=26>Defeat the enemies and check on the Construct.</size>	3	
1002020413	1		Defeated all enemies!\n<size=26>Check on the injured Construct.</size>	3	
1002020414	1		The mysterious Corrupted has commanded to attack!\n<size=26>Prevent the Corrupted from disrupting Liv's healing!</size>	3	
1002030101	2		Dodge Jitterbomb's explosion		
1002030102	2		Move to the next area		
1002030103	2		Defeat the enemies in your way		
1002030111	1		The Construct died!\n<size=26>Get away from Tifa.</size>	3	
1002030201	2		Destroy obstacles in the passage		
1002030211	1		The passage is clear!	3	
1002030301	2		Defeat Iron Maiden - Tifa		
1002030302	1		Construct has been healed!\n<size=26>Defeat the enemies and check on the Construct.</size>	3	
1002030303	1		Defeated all enemies!\n<size=26>Check on the injured Construct.</size>	3	
1002030401	2		Ask Lucia about the situation		
1002030402	2		Sneak to the target point		
1002030403	2		Sneak to the end point		
1002030404	2		Defeat all guards		
1002030405	2		Go to the target point		
1002030406	2		Go to the end point		
1002030411	1		Lee's injury is getting worse!\n<size=26>Team movement speed has been lowered.</size>	3	
1002040101	1		Investigate the Iso-Device!	3	
1002040102	1		Investigated the Iso-Device!\n<size=26>Investigate the Iso-Device (1/3)</size>	3	
1002040103	1		Investigated the Iso-Device!\n<size=26>Investigate the Iso-Device (2/3)</size>	3	
1002040104	1		Investigated the Iso-Device!\n<size=26>Investigate the Iso-Device (3/3)</size>	3	
1003010101	2		Retrieve the Constructs		
1003010102	2		<size=26>Defeat the enemies</size>		
1003010103	2		Defeat Estate Terrapods		
1003010201	2		<size=26>Defeat Corrupted, talk to stranger</size>		
1003010301	2		Talk to Kamui		
1003010302	2		Take down the enemies		
1003010303	2		Reach the target destination		
1003010304	2		Defeat Terrapod		
1003010401	2		Defeat all activated enemies		
1003010402	2		Defeat all enemies		
1003010403	2		Go to the target point		
1003020101	2		Defeat enemies and go through gate		
1003020102	2		Open the gate		
1003020201	2		<size=26>Hide from enemies and go through gate</size>		
1003020202	2		Defeat all enemies		
1003020203	2		Break the gate seal		
1003020301	2		<size=26>Protect Liv</size>		
1003020302	2		Overload Progress ({0}/10)		
1003020303	1		<size=26>It's safe now. Wait for Liv to overload the force field.</size>	2	
1003020401	2		Defeat all enemies		
1003030101	2		Defeat all the Corrupted		
1003030102	2		Destroy the Corrupted		
1003030201	2		Check the suspicious Construct		
1003030202	2		Defeat all enemies		
1003030301	2		Defeat Roseblade		
1003030401	2		Defeat Roland		
1004010101	2		Go to the target point		
1004010102	2		Retrieve the monitoring devices		
1004010111	1		Retrieve the monitoring devices!	3	
1004010112	1		Retrieved successfully!\n<size=26>Monitoring device (1/3)</size>	3	
1004010113	1		Retrieved successfully!\n<size=26>Monitoring device (2/3)</size>	3	
1004010114	1		Retrieved successfully!\n<size=26>Monitoring device (3/3)</size>	3	
1004010201	2		Leave here		
1004010211	1		Leave here!\n<size=26>Go to the location indicated.</size>	3	
1004010301	2		<size=28>Find a proper place to lay out the EMP</size>		
1004010401	2		Defeat the Harvester		
1004010402	2		Defeat the Harvester		
1004010403	2		Defeat the remaining Corrupted		
1004010411	1		Defeat the Harvester.\n<size=26>Harvester is distracted by the Corrupted. Take it down now.</size>	3	
1004010412	1		It seems all Corrupted are destroyed	3	
1004010413	1		Enemy defeated.\n<size=26>Take down the remaining Corrupted.</size>	3	
1004020201	2		Defeat Vassago the Guardian		
1004020301	2		Defeat the Forsaken Leader		
1004020401	2		Ask Kamui about the situation		
1004020402	2		Take down the enemies		
1004030101	2		Defend the parking spot		
1004030201	2		Talk to the comrades in the camp		
1004030202	2		Leave the camp		
1004030301	2		Defeat your respective opponents!		
1004030401	2		Defeat the enemy with Kamui		
1004030411	1		Vassago summoned its minions!	3	
1004040201	1		Take down the Corrupted with Watanabe!	3	
1004040401	1		<size=26>Leave it to Kamui. Get out of here first!</size>		
1005010101	2		Get to the target point unnoticed		
1005010102	2		Defeat all enemies		
1005010201	2		Talk to Lee		
1005010202	2		Defeat all enemies		
1005010301	2		<size=26>Follow Lee to turn off the projectors</size>		
1005010302	2		Defeat all enemies		
1005010303	1		Lee turned off the projector (1/3)	2	
1005010304	1		Lee turned off the projector (2/3)	2	
1005010305	1		All projectors have been turned off	2	
1005010401	2		Turn off the projectors		
1005010402	2		Defeat all enemies		
1005020101	2		<size=26>Defend against enemy attacks with Lee</size>		
1005020201	2		Reach the target destination		
1005020202	2		Defeat all enemies		
1005020301	2		Defeat all enemies		
1005020302	2		Defeat the Royal Guard		
1005020303	1		The Royal Guard is furious at the loss of its minions.	2	
1005020401	2		Defeat all enemies		
1005030101	2		Get rid of Nanami		
1005030201	2		Defeat all enemies		
1005030202	2		Reach the target destination		
1005030301	2		Defeat Riot		
1005030401	2		Interact with the target point		
1005030402	2		Defeat all enemies		
1005030403	2		Reach the target destination		
1005030404	2		Defeat Liv and the Corrupted		
1006010101	2		Talk to Watanabe		
1006010102	2		Fight with Watanabe		
1006010201	2		Find Nanami		
1006010202	2		Check on Nanami		
1006010301	2		Defeat the Firefighter		
1006010401	2		See what Nanami is going to say		
1006010402	2		Fight with Nanami		
1006020201	2		Talk to Lucia		
1006020202	2		Sneak to the end point		
1006020203	2		Defeat all guards		
1006020204	2		Move to the end point		
1006020301	2		Ask Lucia about the situation		
1006020302	2		<size=26>Stop the Corrupted from interfering with Liv</size>		
1006020303	2		Defeat the remaining Corrupted		
1006020304	2		Take down the Firefighter together		
1006020311	1		60s left!\n<size=26>Help Liv close the isolation door.</size>	2	
1006020312	1		Closed the isolation door!	2	
1006020401	2		Defeat the interfering Corrupted		
1006020402	2		Find a proper place for detonation		
1006030101	2		Defeat the Sister		
1006030102	1		Investigate the terminal (1/3)	3	
1006030103	1		Investigate the terminal (2/3)	3	
1006030104	1		Investigate the terminal (3/3)	3	
1006030301	2		<size=26>Defeat enemies and go to the target point</size>		
1006030401	2		Help Kamui		
1007010101	2		Take down the enemies		
1007010102	2		Go to the target point		
1007010201	2		Defeat all enemies		
1007010202	2		Reach the target destination		
1007010301	2		Defeat all enemies		
1007010302	2		Reach the crossroad		
1007010303	2		Select a path to move on		
1007010304	2		Defeat all enemies		
1007010401	2		Talk to Nanami		
1007010402	2		Defeat enemies with Nanami		
1007020101	2		Defeat all enemies		
1007020102	2		Place the Disruptor?		
1007020103	2		Go to the target location		
1007020104	1		You have been spotted\nThe Explorer reinforcements are coming	2	
1007020105	1		Disrupted the Explorers	2	
1007020201	2		Defeat all enemies		
1007020202	2		Investigate the Corrupted		
1007020301	2		Defeat all enemies		
1007020302	2		Go to the target location		
1007020401	2		Defeat all enemies		
1007020402	2		Reach the target destination		
1007020403	2		Defeat Karenina		
1007030101	2		<size=28>Move toward Mind Beacon</size>		
1007030102	2		Defeat all enemies		
1007030103	1		Mind Beacon sync complete	2	
1007030104	2		Go to the location of Mind Beacon		
1007030105	2		<size=28>Move to the next location of Mind Beacon</size>		
1007030106	2		Sync Mind Beacon		
1007030107	2		<size=28>Move to the final location of Mind Beacon</size>		
1007030201	2		2 mins left!		
1007030202	1		Boss appeared	2	
1007030203	1		Fire support is ready	2	
1007030301	2		Defeat Musashi IX		
1007030401	2		Defeat Roland		
1008010101	2		<size=28>Defeat all enemies to protect the airdrop crate</size>		
1008010102	2		Search the airdrop crate		
1008010103	1		Got support equipment		
1008010201	2		Defeat all enemies		
1008010202	2		Reach the target destination		
1008010203	1		Break into the facility\n<color=#fffff><size=26>Move on and defeat all enemies</size></color>	3	
1008010301	2		Sneak to the target point		
1008010302	2		Defeat all enemies		
1008010303	1		Sneak to the target point\n<color=#fffff><size=26>Enter battle once you are spotted</size></color>	3	
1008010304	2		Go to the target point		
1008010401	2		Defeat Nozzle		
1008020101	2		Defeat Roseblade		
1008020201	2		Go after the "Iron Maiden"		
1008020202	2		Defeat all enemies		
1008020203	1		The "Iron Maiden" escaped.\n<color=#fffff><size=26>Defeat the enemies and keep going after it.</size></color>	3	
1008020301	2		<size=26>Defeat all enemies without hitting Lee</size>		
1008020302	1		Defeat the Corrupted!\n<color=#fffff><size=26>Ensure Lee's safety.</size></color>	3	
1008020303	1		Lee's mind seems to be in confusion\n<color=#fffff><size=26>Now is the time to attack the Corrupted</size></color>	3	
1008020401	2		Defeat the "Iron Maiden"		
1008030101	1		Defeat all the Corrupted	3	
1008030102	2		Defeat all enemies		
1008030103	2		Reach the target destination		
1008030201	1		A team of Constructs is coming at you\n<color=#fffff><size=26>Take them down</size></color>	3	
1008030202	2		Defeat all Constructs		
1008030301	2		Defeat Camu		
1008030401	2		Defeat Camu		
1012010601	2		Advance to the mission area		
1012010602	2		Eliminate enemies		
1012010603	2		Escape		
1012010611	1		The Corrupted incoming!	3	
1012010612	1		You can escape now!	3	
1012010701	2		Advance further		
1012010702	2		Eliminate enemies		
1012010703	2		Ask the restrained Phecda		
1012010704	2		Use the side platforms to reach the upper level		
1012010711	1		The Corrupted incoming!	3	
1012010751	1		<color=#00FFFF>[ID Card]</color> is broken	3	
1012010752	1		<color=#00FFFF>[ID Card]</color> obtained	3	
1012012501	2		Defeat Qu quickly		
1012012511	1		Defeat Qu!	3	
1012012551	8	Memory loss rate	13.71%	5	
1012012552	8	Memory loss rate	21.31%	5	
1012012553	8	Loss rate increasing exponentially!	Overloaded!	5	
1012012554	8	Memory loss rate	95.52%	5	
1012012555	8	Memory loss rate	99.90%	3	
1012012556	1		Lucia: Hmph!	3	
1012012557	1		Qu: Do you realize what will happen to you if you continue like this?	3	
1012012558	1		Lucia: I know! But, I don't mind!	3	
1012012559	1		System: Warning! High rate of memory loss! Immediate procedures required!	3	
1012012560	1		Qu: You... You'll become nothing if you go on!	3	
1012012561	1		Lucia: So what?!	3	
1012012562	1		System: Warning! Memory loss! Memory loss!	3	
1012012563	1		Qu: Cough! Cough-cough! You...	3	
1012012564	1		Lucia: I... did it... Com... mandant...	3	
1012012565	1		System: Beep... beep... beep...	3	
1107010101	2		Redo the correct order		
1107010102	2		Defeat the enemies		
1107010103	1		Wrong order\n<size=26>It seemed to have triggered other traps</size>	2	
1107010104	2		Investigate the glowing ring		
1107010201	2		Defeat Roseblade		
1107010301	2		Defeat the Explorers		
1107010302	2		Defeat the Corrupted		
1107010303	2		Find the same armor as yours		
1107010401	2		Get rid of Nanami		
1107010501	2		Defeat the Elite Corrupted		
1107010601	2		Defeat all Explorers		
1107010602	2		Check the memories		
1108010101	2		Defeat all the Corrupted		
1108010102	2		Get ready to fight		
1108010201	2		Defeat the Elite Corrupted		
1108010202	2		Move to another battlefield		
1108010301	2		Defeat all the Corrupted		
1108010401	2		Defeat all the Corrupted		
1108010402	2		Defeat all the Corrupted		
1108010403	1		Camu appeared	2	
1108010404	2		Reach the target destination		
1108010501	2		Defeat all enemies		
1108010601	2		Defeat Camu		
1109010101	2		Defeat all Heteromers		
1109010102	2		Approach the Heteromer Terminal		
1109010103	2		Investigate the Communication Terminal		
1109010111	1		The Communication Terminal appeared!	3	
1109010200	2		Move forward to investigate		
1109010201	2		Defeat all Heteromers		
1109010202	2		Investigate the Communication Terminal		
1109010203	2		Defeat Korolev		
1109010211	1		Heteromer Terminal has strengthened the Heteromers!	3	
1109010212	1		Heteromer Terminal changes again!\n<size=27>Heteromer Terminal has strengthened Korolev!</size>	3	
1109010213	1		Heteromer Terminal becomes unstable again!	3	
1109010214	1		The Communication Terminal appeared!	3	
1109010301	2		Defeat all Heteromers		
1109010302	2		Move to the target point		
1109010303	2		Activate the Terrapod		
1109010304	2		Defeat Terrapod		
1109010305	2		Destroy the materialized Heteromer Formation		
1109010306	2		Investigate the Communication Terminal		
1109010307	2		Find the Communication Terminal		
1109010311	1		The Heteromer barrier is cleared!	3	
1109010312	1		The virtualization of Heteromer Formation is off!	3	
1109010313	1		Heteromer Formation has been destroyed!	3	
1109010314	1		Communication Terminal is separated by the phalanx.\nInvestigate the Terrapod first.	3	
1109010315	1		Heteromer Formation is materialized.\nAttack it.	3	
1112010401	2		Defeat the incoming enemies		
1112010402	2		Defeat the remaining enemies		
1112010701	2		Defeat Gabriel		
1112010702	2		Approach and investigate		
1112010703	2		Defeat the powered-up Gabriel		
1112010711	1		Gabriel attacks!	3	
1011010301	1		Find a way to access the shipping crates	4	
1011010302	2		Use remote Signal Orb to detect enemies or target location when out of combat		
1011010303	1		Found [Hidden Key] on the enemy	4	
1011010304	1		Obtained [Target Iron Key]	4	
1011010305	1		Requires [Hidden Key]	3	
1011010306	1		Requires [Target Iron Key]	3	
1011010307	1		You have completed the tutorial! Go forward!	3	
1011010308	1		Used [Hidden Key]	3	
1011010309	1		Look for a way to the top	4	
1011010310	1		Requires [ID Card]	3	
1011010311	1		Found [ID Card]	3	
1011010312	1		Explore the secret lab and look for the [Authority] to unlock the device	4	
1011010313	2		Investigate the large Shark-speare statue		
1011010314	1		The black figure seems to have gone back inside the statue	4	
1011010315	2		Fight [Shark-speare]		
1012015051	1		Inputting enemy data. Commence battle.	3	
1012015052	1		Inputting second batch of enemy data.	3	
1012015053	1		Large aggressive data - Roland, launch	3	
1210030401	1		More enemies enter the fray!	3	
1211030401	1		A flower has fallen, singing odes of war\nThe others now do more damage!	3	
1211030402	1		A flower has fallen, singing odes of pity\nThe others now take less damage!	3	
1211030403	1		A flower has fallen, singing odes of love\nThe others now gain support effects!	3	
1211030404	1		A flower has fallen, singing odes of parting\nThe others now become stealthed!	3	
1211030405	1		A flower has fallen, singing curses\nThe others are now afflicted with misfortune!	3	
1212030401	1		Severe damage taken. Activate defense modules!	3	
1212030402	1		Severe damage taken. Enter Hypertune mode!	3	
1212030403	1		<color=#ff0000><size=50>Warning!</size>\nDefeat all enemies swiftly</color>	3	
1212030404	1		<color=#ff0000><size=50>Time is up!</size></color>	3	
1214030101	2		Current HP Limit: <color=#0099ff>{0}</color>%		
1214030102	2		Current HP Limit: <color=#ff6600>{0}</color>%		
1214030103	2		Current HP Limit: <color=#ff3300>{0}</color>%		
1214030151	1		The Parent is accumulating Energy for the division...	3	
1214030152	1		Parent successfully divided!	3	
1215010151	1		Captain obtained <color=#ff0000>[Flame]</color> and <color=#ff0000>[Radiation]</color>	3	
1215010152	1		Captain obtained <color=#ff0000>[Freeze]</color> and <color=#ff0000>[Damage Resistance]</color>	3	
1215010153	1		Captain obtained <color=#ff0000>[Shadow]</color> and <color=#ff0000>[Black Hole]</color>	3	
1215010154	1		Captain obtained <color=#ff0000>[Thunderous]</color> and <color=#ff0000>[Penetration]</color>	3	
1215010155	1		<size=50>Captain killed!</size>\nAll soldiers obtained <color=#ff0000>[Sunder Armor]</color>和<color=#ff0000>[Berserk]</color>	3	
1301011601	2		Return to the dormitory and save Luna		
1301011602	2		Return to the dormitory and save Luna!		
1301011603	1		Luna, I'm coming back!	3	
1301011604	1		We will leave this place together!	3	
1301011605	1		Sister...	3	
1301011606	1		Luna, I'm coming back!	3	
1301011607	1		We will leave this place together!	3	
1301011651	1		A familiar-looking shadow shifts near the entrance.	3	
1301011652	1		Talk to the shade to enter "Fearless Sprint"\n<size=27>If you leave without, you will clear the stage normally</size>	3	
1301011653	1		Enter "Fearless Sprint"\n<size=27>DMG Immune and Super Armor</size>	3	
1301011654	1		The shade leaves	3	
1301021401	2		Find dress in mother's room		
1301021402	2		Find dress in sister's room		
1301021403	2		Defeat the Corrupted!		
1301031501	2		Defeat all the Corrupted		
1301031502	2		Check the glowing spot.		
1301031511	1		Defeat all the Corrupted	3	
1301031512	1		Unusually soft to the touch\n<size=26>Your heart is filled with agitation</size>	3	
1301031513	1		Human... no! It can't be!	3	
1301031514	1		Finally... it's over...	3	
1301031515	1		They have run away. Let's take a look.	3	
1301041501	2		Move to the target point		
1301041502	2		Search the rooms around		
1301041503	2		Use the parts to assemble a robot		
1301041504	2		Try to activate the big robot		
1301041505	2		Defeat all enemies!		
1301041511	1		Got [Robot's Upper Limbs]	3	
1301041512	1		Got [Robot's Lower Limbs]	3	
1301041513	1		Got [Robot's Head]	3	
1301041514	1		Assembled [Battle-Type Robot]	3	
1301041515	1		Assembly failed	3	
1301041516	1		Used [Chip: No. 421]	3	
1301041517	1		The robot becomes unstable	3	
1301041551	1		A familiar shade appears	3	
1301041552	1		The shade stands there silently, as if it has seen through all\n<size=27>If you leave directly, you will clear the stage normally</size>	3	
1301041553	1		Enter "Analysis"\n<size=27>You can decipher the enemy weakness and differentiate the numbers</size>	3	
1301041554	1		The shade leaves	3	
1301041555	1		You focus your mind, "0" and "1" show up atop the robot	3	
1301051401	2		<size=26>Search around for something useful</size>		
1301051402	2		<size=26>Search around for something useful</size>		
1301051403	2		Defeat the Corrupted		
1301051404	2		Operate the explosive device		
1301051411	1		Search a pile of rubbish ahead	3	
1301051412	1		Signal Receiver\nIt can receive image and audio signal\nIt can play recordings and videos	5	
1301051413	1		Remote control successful!\n<size=26>Control the explosive device.</size>	3	
1301051414	1		The explosive device exploded on impact!	3	
1301051415	1		Detonate the explosive device!	3	
1301051416	1		The signal receiver has been destroyed	3	
1301051417	1		Karenina went into a coma due to the explosion	3	
1301051601	2		90s left!		
1301051602	2		Defeat all enemies		
1301051611	1		Damned Corrupted...\nI'm gonna smash all of you to pieces!	3	
1301051612	1		More!\nCome on!\nHahaha!	3	
1301051613	1		Explode! Hahaha!\nHaven't felt so good in a long time!	3	
1301051614	1		Grandpa... sniff... sniff...	3	
1301051615	1		Mega Wrench is coming at you!	3	
1301051616	1		Karen heard a burst of mechanical sound.\n<size=26>The nearby equipment is playing grandpa's muffled recording.\nKaren is now calm.</size>	3	
1301061501	2		Quickly take down all enemies		
1301061502	2		Defeat all enemies		
1301061503	2		Protect the girl from the Corrupted		
1301061504	2		Investigate the Corrupted		
1301061505	2		<size=26>Defeat the Corrupted approaching the girl</size>		
1301061511	1		Defeat all enemies	3	
1301061512	1		Take down all enemies without being spotted	3	
1301061513	1		The Corrupted, enemy, destroy...	3	
1301061514	1		The Corrupted appeared\n<size=26>The Corrupted is going towards the Sister</size>	3	
1301061515	1		The Corrupted stopped\n<size=26>Check what happened to them</size>	3	
1301061516	1		The Corrupted appeared in front of the girl\n<size=26>Defeat the Corrupted to protect the girl</size>	3	
1301061517	1		The Corrupted is getting close to the girl\n<size=26>Defeat the Corrupted to protect the girl</size>	3	
1301071601	2		Find and defeat the hidden Corrupted		
1301071602	2		Defeat the Corrupted (<color=#ff0000>{0}</color>/15)		
1301071603	2		Defeat the Corrupted (<color=#00ff00>15</color>/15)		
1301071604	2		Investigate the target area		
1301071605	2		Defeat all the Corrupted		
1301071606	2		Take down the enemies		
1301071611	1		Find and defeat the hidden Corrupted	3	
1301071612	1		<size=26>Enemies lurked under snow is coming at you</size>	3	
1301071613	1		You have defeated enough enemies.\n<size=26>Let's move on!</size>	5	
1301071614	1		I'll protect everyone!	3	
1301071615	1		Got [Snow-Covered Cross]	3	
1301071616	1		<size=50>Watanabe joined the battle!</size>	3	
1301071617	1		May there be no torment in heaven, Amen	3	
1301081501	1		20s left!\n<size=26>Dodge the explosion.</size>	3	
1301081502	1		A figure emerged from the clearing smoke.\n<size=26>Go to check it out.</size>	3	
1301081503	1		Smoke is clear and quietude is restored\n<size=26>Nothing else. Let's move on</size>	3	
1301081504	1		Roar! Argh!\n<size=26>Kamui lost himself!</size>	3	
1301081505	2		Search the shrine and defeat all the Corrupted		
1301091401	1		You can still find some traces of struggling\n<size=26>It has already lost all functional responses</size>	3	
1301091402	1		The Construct's armor is severely damaged\n<size=26>Only part of the wreckage left</size>	3	
1301091403	1		It seems you've managed to fight back\n<size=26>It is unable to recover as its brain has been damaged</size>	3	
1301091404	2		<size=26>Break through the interception</size>		
1301091411	1		There's a sound of something falling hard from afar	3	
1301091501	2		Defeat the Fortress		
1301091502	2		Defeat the Fortress with Ryan		
1301091503	2		Follow Investigator Ryan		
1301091504	2		Talk to Ryan		
1301091511	1		Defeat the Assault Fort	3	
1301091512	1		<size=50>Investigator Ryan joined the battle!</size>	3	
1301101301	1		The Constructs are alert to you\n<size=26>Keep getting closer to Lucia will lead to a confrontation</size>	3	
1301101302	1		The Constructs discovered you.\n<size=26>Take them down!</size>	3	
1301101303	2		<color=#ff0000>Retrieve Lucia</color>		
1301101304	2		<size=26>Help the Construct defeat all Corrupted</size>		
1301101305	2		<color=#ff0000>Defeat the interfering Constructs</color>		
1301101501	2		Move to the end point without being spotted		
1301101502	2		Defeat all guards		
1301101503	2		Defeat Roland's minions		
1301101504	2		Leave here quickly		
1301101505	2		Defeat Roland		
1301101506	2		Move to the end point		
1301101511	1		Roland discovered you!	3	
1301101512	1		You're spotted by the guards!	3	
1301101513	1		Battle!	3	
1301101514	1		The soldier's consciousness has disappeared	3	
1301101515	1		Lucia... Need to go back to the stronghold now...	3	
1301101516	1		So long as Lucia is alive... we still have hope...	3	
1301102001	2		<color=#ff0000>Defeat another Lucia</color>		
1301102011	1		<color=#ff0000>Defeat another Lucia!</color>	3	
1301102012	1		<color=#ff0000>This Lucia in front of you has fueled your rage!</color>	3	
1301111301	2		Defeat the enemies in your way		
1301111302	2		Get to the flying device		
1301111303	2		Activate the jet		
1301111311	1		The number of Corrupted has increased!	3	
1301111501	2		Catch up with Cyril		
1301111502	2		Defeat Cyril's men		
1301111503	2		Defeat Cyril		
1301111511	1		Catch up with Cyril!	3	
1301111512	1		Up	3	
1301111513	1		Left	3	
1301111514	1		Down	3	
1301111515	1		Right	3	
1301111516	1		Verbal password verified!	3	
1301111517	1		Activate full-power barrier!	3	
1301111518	1		Wrong!	3	
1301111519	1		Defeat Cyril's men!	3	
1301111520	1		Defeat Cyril!	3	
1301111521	1		The barrier has been destroyed!	3	
1301121201	2		Select a narrative point of view		
1301121202	2		Unlock the story		
1301121203	2		Escort Prince Ferdinand to explore the island		
1301121204	2		Defeat the enemies		
1301121205	2		Continue to go deeper into the island		
1301121206	2		Get closer and investigate the monsters		
1301121207	2		Defeat the monster 'Caliban'		
1301121208	2		Meet up with Prince Ferdinand		
1301121211	1		Select a narrative point of view\n<size=27>Ferdinand/Miranda</size>	3	
1301121212	1		Talk to Prince Ferdinand	3	
1301121213	1		Several monsters blocked your way!	3	
1301121214	1		Monsters have been eliminated!	3	
1301121215	1		The road back is blocked...	3	
1301121216	1		New monsters appeared in the distance!	3	
1301121217	1		Defend against attacks from "Caliban"	3	
1301121218	1		Prince Ferdinand keeps going\n<size=27>There seems to be a figure from afar</size>	3	
1301121219	1		Keep moving on!	3	
1301121220	1		Ferdinand starts hurrying up.\n<size=27>The distant figure starts moving too!</size>	3	
1301121221	1		Keep moving on!\n<size=27>The distant figure starts moving too!</size>	3	
1301121222	1		You felt a vibration far away from here\n<size=27>It seems a path somewhere is open</size>	3	
1301121231	1		A Voice on the island\n<size=27>Tap the button on the right side to select Ferdinand's point of view</size>		
1301121232	1		A Visitor to the island\n<size=27>Tap the button on the right side to select Miranda's point of view</size>		
1301121253	2		Take Miranda to investigate the commotion		
1301121254	2		Defeat the enemies in your way		
1301121255	2		Keep moving on		
1301121256	2		Stop Caliban and the stranger		
1301121263	1		Several monsters blocked your way!	3	
1301121264	1		Getting closer to the battle ahead!	3	
1301121265	1		Caliban is about to be overwhelmed!	3	
1301121266	1		Caliban died!	3	
1301121401	2		Help Ferdinand defeat the traitor		
1301121402	2		Defeat Caliban		
1301121411	1		Help Ferdinand defeat the traitor!	3	
1301121412	1		Ferdinand is in danger!	3	
1301121413	1		Ferdinand died!	3	
1301121414	1		Caliban is in chaos!\n<size=27>Caliban lost its power!</size>	3	
1301121415	1		Caliban is furious!\n<size=27>Caliban is full of power!</size>	3	
1301121451	8	DMG Up Speed Up Giant	Bolster	2	
1301121452	8	Area DEF Up DMG Immunity	Protection	2	
1301121453	8	Area HP Recovery	Pray	2	
1301131201	2		Check on Toby		
1301131202	2		Pick up the bow		
1301131203	2		Observe Toby's situation		
1301131204	2		Defeat the crazed Toby		
1301131205	2		Observe Toby's situation		
1301131206	2		Check on Toby		
1301131207	2		Help Toby up		
1301131208	2		Lay Toby before the altar		
1301131209	2		End Toby's life		
1301131211	1		Talk to Toby	3	
1301131212	1		Pick up the bow	3	
1301131213	1		Toby turned into a monster!	3	
1301131214	1		Toby is coming at you!	3	
1301131215	1		The monster turned back into Toby	3	
1301131216	1		Check on Toby	3	
1301131217	1		Take Toby to the altar	3	
1301131218	1		You help Toby up	3	
1301131219	1		You put Toby down	3	
1301131501	2		Move to the target area		
1301131502	2		Defeat the enemies in your way		
1301131503	2		Enter through the gate		
1301131511	1		Advance! Destroy Daedalus!	3	
1301131512	1		The crazed Constructs are coming!	3	
1301131513	1		Eliminated all enemies!	3	
1301131514	1		Inject sufficient energy.\n<size=27>The device has been activated.</size>	3	
1301131515	1		The Device is overloaded!\n<size=27>It becomes unstable.</size>	3	
1301131516	1		The device exploded due to overloading.\n<size=27>The frame has been charged.</size>	3	
1301131517	1		All devices are overloaded!\n<size=27>The frame has been charged. Power limiter removed.</size>	3	
1301141401	2		Move to the target area		
1301141402	2		Defeat the enemies		
1301141403	2		Leave here!		
1301141411	1		Defeat the enemies and leave here!	3	
1301141412	1		The enemies blocked your way!	3	
1301141413	1		The exit appeared!	3	
1301141414	1		You can't hear it clearly due to the ambient noise	3	
1301141415	1		Only noise could be heard	3	
1301141416	1		Voices echo beside the footsteps.\nYet Sophia is too absorbed to notice.	2	
1301141417	1		Run... Sophia...\n...\n…The... birthday banquet...	5	
1301141418	1		The voice has disappeared.\nNothing remains but a rush of hollow wind.	2	
1301141419	1		A faint voice could be heard nearby.\nBut Sophia is in danger now.	2	
1301141420	1		Lord... Aston's... fine...\n...Explosion...\n…Report to... your leader...	5	
1301141421	1		The voice has disappeared.\nNothing remains but a rumbling noise from the machine.	2	
1301141601	2		Defeat the guards		
1301141602	2		Go to the 2nd floor		
1301141603	2		Find Jamilah		
1301141611	1		Go deep inside the aristocrats' carriage.\nFind Jamilah.	3	
1301141612	1		Go to the 2nd floor!	3	
1301141613	1		It feels like the guards are focusing on something else...	3	
1301151501	2		Install an ICE breaker in the door terminal		
1301151502	2		Defeat the enemies disrupting your hacking		
1301151511	1		You finish hacking\nMore enemies come to stop you	3	
1301151550	1		<color=#ff7f00>[A] Don't skip the guide</color>\n[B] Skip the guide		
1301151551	1		[A] Don't skip the guide\n<color=#ff7f00>[B] Skip the guide</color>		
1301151552	1		<color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n[B] Left: A somewhat dangerous archer\n[C] Right: A normal twinblade enemy		
1301151553	1		[A] Middle: A highly dangerous lancer\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n[C] Right: A normal twinblade enemy		
1301151554	1		[A] Middle: A highly dangerous lancer\n[B] Left: A somewhat dangerous archer\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>		
1301151555	1		<color=#545454>[A] Middle: A highly dangerous lancer</color>\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n[C] Right: A normal twinblade enemy		
1301151556	1		<color=#545454>[A] Middle: A highly dangerous lancer</color>\n[B] Left: A somewhat dangerous archer\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>		
1301151557	1		<color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n[C] Right: A normal twinblade enemy		
1301151558	1		[A] Middle: A highly dangerous lancer\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>		
1301151559	1		<color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n[B] Left: A somewhat dangerous archer\n<color=#545454>[C] Right: A normal twinblade enemy</color>		
1301151560	1		[A] Middle: A highly dangerous lancer\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n<color=#545454>[C] Right: A normal twinblade enemy</color>		
1301151561	1		<color=#ff7f00>[A] Middle: A highly dangerous lancer</color>\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n<color=#545454>[C] Right: A normal twinblade enemy</color>		
1301151562	1		<color=#545454>[A] Middle: A highly dangerous lancer</color>\n<color=#ff7f00>[B] Left: A somewhat dangerous archer</color>\n<color=#545454>[C] Right: A normal twinblade enemy</color>		
1301151563	1		<color=#545454>[A] Middle: A highly dangerous lancer</color>\n<color=#545454>[B] Left: A somewhat dangerous archer</color>\n<color=#ff7f00>[C] Right: A normal twinblade enemy</color>		
1301151570	1		<color=#ff7f00><size=50>The injured lancer joins the fray!</size></color>	2	
1301151571	1		Ace (Rank C) has defeated the enemy\nAce (Rank C) has come to help you!	2	
1301151572	1		Ace (Rank C) has been defeated\nThe enemies are reinforced!	2	
1301151573	1		Ace (Rank C) has entered into overclock mode\nAce (Rank C) recovers HP!	2	
1301151574	1		Ace (Rank C) detonates his Inver-Device!	2	
1301151575	1		The enemy is heavily damaged!	2	
1301151576	1		Taro (Rank D) has defeated the enemy\nTaro (Rank D) has come to help you!	2	
1301151577	1		Taro (Rank D) has been defeated\nThe enemies are reinforced!	2	
1301151578	1		Taro (Rank D) has entered into overclock mode\nTaro (Rank D) recovers HP!	2	
1301151579	1		Taro (Rank D) detonates his Inver-Device!	2	
1301151580	1		The enemy is heavily damaged!	2	
1301151581	1		Dika (Rank E) has defeated the enemy\nDika (Rank E) has come to help you!	2	
1301151582	1		Dika (Rank E) has been defeated\nThe enemies are reinforced!	2	
1301151583	1		Dika (Rank E) has entered into overclock mode\nDika (Rank E) recovers HP!	2	
1301151584	1		Dika (Rank E) detonates his Inver-Device!	2	
1301151585	1		The enemy is heavily damaged!	2	
1301151586	1		Your morale greatly increases!	2	
1301151587	1		Your morale increases!	2	
1301151588	1		Chrome is furious!	2	
1301151601	2		Deal with the situation with Kamui		
1301151602	2		Deal with the situation with Chrome		
1301151611	1		Switched to Chrome's POV	3	
1301151612	1		Switched to Kamui's POV	3	
1301151613	1		Control Chrome and find a way out	3	
1301151614	1		Control Chrome and Kamui to find a solution	3	
1301151651	1		Ace (Rank C) and Taro (Rank D) join the fray!	3	
1301151652	1		Ace (Rank C) joins the fray!	3	
1301151653	1		Taro (Rank D) joins the fray!	3	
1301151654	1		You joined forces with Kamui!	3	
1301151655	1		You joined forces with Chrome!	3	
1301151661	1		Ace (Rank C) and Taro (Rank D) are motivated!	3	
1301161401	2		Defeat and retrieve Riot		
1301161451	1		Riot Suppression - Commencing\n<size=27>Beware: Laser Hazard</size>	3	
1301161501	2		Purge the memory shades in the M.I.N.D.		
1301161502	2		Find a path that goes deeper		
1301161503	2		Find a path that goes deeper		
1301161504	2		Find a path that goes deeper		
1301161505	2		Find a path that goes deeper		
1301161506	2		Purge the memories of Alpha		
1301161507	2		Purge the memories of Lucia		
1301161551	1		In battle! Find a path that goes deeper!	3	
1301161552	1		Battle ended. The power of the M.I.N.D. heals you.	3	
1301161553	1		Endurance is required to reach the final end.	3	
1301171301	2		Go to the squad's location		
1301171302	2		Take care of the Corrupted		
1301171601	2		Fight the Corrupted with all you have		
1301171602	2		Talk to the "Average Joe"		
1301171651	1		Corrupted incoming!	3	
1301181601	2		Destroy Kurono		
1301181602	2		Defeat Mao Zhen		
1301181651	1		Avenge your comrades!	3	
1301181652	1		Camu has unlocked his potential!	3	
1301191201	2		Go deep inside the forest		
1301191251	1		The bionic machines are standing in your way!	3	
1301191252	1		The dormant Deep-sea Ambusher has awoken!	3	
1301201301	2		Stop Musashi VI		
1301201302	2		Investigate Musashi VI		
1301201303	8	Difference	{0}		
1301201304	8	Difference	Clear	3	
1301201351	1		<color=#FF0000>Passcode A is correct!</color>	2	
1301201352	1		<color=#0000FF>Passcode B is correct!</color>	2	
1301201353	1		<color=#FFFF00>Passcode C is correct!</color>	2	
1301201354	1		<color=#FF0000>Passcode D is invalid!</color>	2	
1301201355	1		<color=#0000FF>Passcode B is invalid!</color>	2	
1301201356	1		<color=#FFFF00>Passcode C is invalid!</color>	2	
1301201357	1		Passcode correct! The unit has stopped functioning!	3	
1301211501	2		Find Huainan		
1301211551	1		Obtained <color=#FFFF00>[Changyu's Hook]</color>\n<size=27>One of Changyu's hooks. He usually left it at Uncle Fu's place.</size>	3	
1301211552	1		Obtained <color=#FFFF00>[Warehouse ID Card]</color>\n<size=27>An ID card with Kowloong logo printed on it. It can probably open some doors.</size>	3	
1301211553	1		Go away! I'm enjoying my drink...!	3	
1301211651	8	Warehouse ID Card	Obtained	3	
1301211652	1		You don't have the <color=#FFFF00>[Warehouse ID Card]</color>	3	
1301221401	2		Protect "Sister"		
1301221402	2		Check on "Sister"		
1301221451	1		The noise continues to increase	3	
1301221452	1		The noise continues to increase	3	
1301221453	1		The noise continues to increase	3	
1301221454	1		The noise continues to increase	3	
1301221455	1		Luna's Memory is almost crushed by the echoing noise	3	
1301221456	1		All Corrupted eliminated. "Sister" is securely guarded	3	
1301221601	2		Eliminate all enemies		
1301221602	2		Eliminate all enemies for Sister		
1301221651	1		Ascension-Network out of control. Luna's energy overflows	3	
131231501	2		Rushed to the front line		
131231502	2		Talk to the guarding Construct		
131231551	1		There were sounds of battle from the distance	3	
131231552	1		Elite Enemy appeared!	3	
131231601	2		Repel enemies in the street		
131231602	2		Repel Large Corrupted		
131231651	1		Guarding Construct A joined in!	3	
131231652	1		Guarding Construct B joined in!	3	
131231653	1		There was the sound of a biotic animal falling to the ground	3	
131241201	2		Last gasp		
131241251	1		A Construct is falling!	3	
131241252	1		It's fallen...	3	
131241253	1		Critical moment! It's all or nothing!	3	
131241254	1		You got a <color=#ffff00>[Shard Sample]</color>!	3	
131241255	1		The cover team is gone, and the enemy is onto you!	3	
131241401	2		Defeat the enemies		
131241402	2		Inspect device		
131241403	2		Try to close the gate		
131241404	2		Fight Korolev		
131251301	2		Defeat the gathering Corrupted		
131251302	2		Merge with Squad Two ASAP		
131251351	1		Attack the Corrupted to buy more time for teammates to evacuate	3	
131251501	2		Turn the tide for the black side		
131251502	2		Continue the chess game		
131251503	2		Find an opportunity to win		
131251504	2		Continue attacking		
131251505	2		Checkmate		
131251551	1		White Queen moves to B7, captures Pawn	3	
131251552	1		Black King moves to D7	3	
131251553	1		White Queen moves to A8, captures Rook	3	
131251554	1		Black Queen moves to C4	3	
131251555	1		White Pawn moves to F3	3	
131251556	1		Black Bishop moves to F3, captures Pawn	3	
131251557	1		White Pawn moves to F3, captures Bishop	3	
131251558	1		Black Knight moves to D4,	3	
131251559	1		White Pawn moves to D3	3	
131251560	1		Black Queen moves to D3, captures Pawn	3	
131251561	1		White moves to D4, captures Knight	3	
131251562	1		Black Bishop moves to E7	3	
131251563	1		White Queen moves to H8, captures Rook	3	
131251564	1		Black Bishop moves to H4	3	
131261201	2		Eliminate the enemies.		
131261202	2		Eliminate the enemy!		
131261203	2		Test completed. Please leave the current area.		
131261204	2		<color=#FF3300>Experiment completed. Leave the current area!</color>		
131261251	1		Musashi IX Test Type has been deployed.	3	
131261252	1		Musashi IX has been disabled!	3	
131261253	1		Test content updated.	3	
131261254	1		The emergency protection device has been destroyed!\nMusashi IX is about to crash!	3	
131261601	2		Leave the battlefield!		
131261602	2		Defeat the enemy with Vera!		
131261651	1		Leave the battlefield and call for reinforcements.	3	
131261652	1		Leave the battlefield without distracting Vera.	3	
131261653	1		Rendezvoused with Vera! No. 21's <color=#FF6600>morale</color> has been <color=#FF6600>boosted</color>!\nEnergy and HP restore gradually.	3	
131271201	1		Defeat the Corrupted to boost the Constructs' morale!	3	
131271202	1		Eder has stopped breathing...	3	
131271203	1		Something fell on the ground far away!	3	
131271204	1		Found Eder!	3	
131271205	1		Eder has fallen on the ground!	3	
131271206	2		Protect the Constructs!		
131281401	2		Run to the safe zone		
131281451	1		Mandhasti is coming at you!	3	
131281452	1		Mandhasti is coming at the mechanoid that is attacking you!	3	
131281453	1		Mandhasti gradually stops moving.	3	
131281601	2		Chase after the figure in front.		
131281602	8	Current Distance:	<color=#33CCFF>{0}</color>		
131281603	8	Current Distance:	<color=#CC3333>{0}</color>		
131281651	1		The figure in front fades into the distance	3	
131281652	1		Enemy coming at you!	3	
131281653	1		The figure in front seems to have stopped!	3	
131291301	2		Investigate the battlefield.		
131291302	2		Defeat Musashi IX.		
131291303	2		Defeat Musashi IX together.		
131291304	2		Defeat Musashi IX with Lieutenant Bill.		
131291350	1		There were sounds of battle from the distance	3	
131291351	1		Flina has joined the team!	3	
131291352	1		Kawahara has joined the team!	3	
131291353	1		Cecil has joined the team!	3	
131291354	1		A medic has joined the team!	3	
131291355	1		Flina refuses to continue.	3	
131291356	1		Kawahara refuses to continue.	3	
131291357	1		Cecil refuses to continue.	3	
131291358	1		The medic refuses to continue.	3	
131291359	1		I've got other business to attend to.	3	
131291360	1		Nobody is here. Hayami seems to have left with her companion's body... Would she be safe now?	3	
131291361	1		Two cold bodies are lying on the ground... One of them is Hayami.	3	
131291651	1		Head to the glowing spot.	2	
131301201	1		Headphones recommended. You will enter the story as an outsider.	3	
131301202	1		Discover Truths by listening to the audio in the stage to obtain information	3	
131301203	1		You discovered 1 Truth. Continue investigating.	3	
131301204	1		You have discovered the truth.	3	
131301205	2		Listen to the information to discover the truth		
131301206	1		Neither Truths were correct. Investigate again.	3	
131301207	1		You have not understood the truth. Experience it again.	3	
131311101	2		Escape the Guards	5	
131311151	1		<color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[left foot]</color>, increasing weight!	3	
131311152	1		<color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[right foot]</color>, increasing weight!	3	
131311153	1		<color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[left hand]</color>, increasing weight!	3	
131311154	1		<color=#FF3300>[Collar]</color> strength has spread to the <color=#FF3300>[right hand]</color>, increasing weight!	3	
131311601	2		Defeat Yazi	5	
1113010801	1		<size=51>Corrupted incoming!!</size>	3	
1113010802	2		Hold off the attacking Corrupted		
1113010803	2		Defeat A'Mao		
1113010804	2		Talk to Cathy		
1113010805	2		Remaining attempts: 5		
1113010806	2		Remaining attempts: 4		
1113010807	2		Remaining attempts: 3		
1113010808	2		Remaining attempts: 2		
1113010809	2		Remaining attempts: 1		
1113010810	2		Remaining attempts: 0		
1113010811	8	Take a photo with Shark-speare			
1113010812	8	Shark-speare's lost toy	5		
300601	3		Congratulations!\nMoved up to the second stage.	3	
801030101	3		Talk to Liv\nEmbark on your adventure	3	
801030102	3		You can feel your blood burning.\Let's roll!	3	
800104010	1		Wave {0} Enemies	2	
94000101	1		Select a route to attack\n<color=#fffff><size=26>You can't change it once selected</size></color>	3	
94000102	1		Enemies discovered, prepare to fight.	2	
94000103	1		Area cleared.	2	
94000104	1		Defeat the enemies first.	2	
94000201	2		10 enemies defeated, 90 enemies left.\nPlease keep going.	2	
94000202	2		20 enemies defeated, 80 enemies left.\nPlease keep going.	2	
94000203	2		30 enemies defeated, 70 enemies left.\nPlease keep going.	2	
94000204	2		40 enemies defeated, 60 enemies left.\nGood job.	2	
94000205	2		50 enemies defeated, 50 enemies left.\nOnly a half left.	2	
94000206	2		60 enemies defeated, 40 enemies left.\nKeep your rhythm!	2	
94000207	2		70 enemies defeated, 30 enemies left.\nWell done, that's what it should be!	2	
94000208	2		80 enemies defeated, 20 enemies left.\nVictory is not far, hold on!	2	
94000209	2		90 enemies defeated, 10 enemies left.\nAlmost, keep it up!	2	
94000210	1		Mission complete, <color=#fffff><size=26>congratulations to you</size></color>	2	
94000211	1		Dodge skill has no CD and killing an enemy will restore your HP\n<color=#fffff><size=26>Achieve required hit combos to receive extra buffs</size></color>	3	
94000212	1		Got 200-Hit Combo Buff\n<color=#fffff><size=26>Movement Speed increased</size></color>	3	
94000213	1		Got 300-Hit Combo Buff\n<color=#fffff><size=26>Attack increased</size></color>	3	
94000214	1		Got 400-Hit Combo Buff\n<color=#fffff><size=26>CRIT Rate and CRIT DMG increased</size></color>	3	
94000215	1		Got 400-Hit Combo Buff\n<color=#fffff><size=26>CRIT DMG increased</size></color>	3	
94000216	1		Got 500-Hit Combo Buff\n<color=#fffff><size=26>Skills acquired automatically</size></color>	3	
94000217	1		Hit combo reset to 0\n<color=#fffff><size=26>Your extra buffs have been removed</size></color>	3	
94000218	1		Got extra hit-combo bonus\n<color=#fffff><size=26>Battlefield skill support</size></color>	3	
94000219	1		Got extra hit-combo bonus\n<color=#fffff><size=26>Unit support</size></color>	3	
94000220	1		Got hit-combo bonus\nBombardment support	3	
94000221	1		Got 100-Hit Combo Buff\n<color=#fffff><size=26>Immune to attacks for 15s</size></color>	3	
94000222	2		{0}/100 enemies defeated	300	
94000301	1		First stage complete\n<color=#fffff><size=26>Enter the second stage</size></color>	3	
94000302	1		Second stage complete\n<color=#fffff><size=26>Enter the third stage</size></color>	3	
94000303	1		Third stage complete\n<color=#fffff><size=26>Successfully pass the combat capability test</size></color>	3	
94000304	3		Time's up. Challenge failed.	3	
94000501	1		Challenge for this time is	2	
94000502	1		Defeat all Corrupted\n<color=#fffff><size=27>Bosses with a mark on them will boost other Corrupted's strength</size></color>	3	
94000503	1		Corrupted's buffs have been removed<color=#fffff><size=27></size></color>	3	
94000504	1		Stay in the glowing area for a total of 60s\nPlayers in the glowing area will acquire skills automatically	3	
94000505	2		Punishment for getting hit {0}/3	300	
94000601	3		Survive for 60s or defeat all enemies.\nNote: beware of the traps!	3	
94000701	1		Collect 500 Cogs\n<color=#fffff><size=26>Note: monsters will snatch Cogs</size></color>	3	
94000702	2		Collected {0}/500 Cogs	3	
94000703	3		Collected 30 Cogs in this round	3	
94000704	3		Collected 20 Cogs in this round	3	
94000705	3		Collected 15 Cogs in this round	3	
94000706	3		Collected 12 Cogs in this round	3	
94000707	3		Collected 10 Cogs in this round	3	
94000708	3		No Cogs are collected in this round	3	
94000401	3		Retrieved 5 supply crates\nPlease move to the extraction	3	
94001001	1		First wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	3	
94001002	1		Second wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	3	
94001003	1		Third wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	3	
94001004	1		Fourth wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	3	
94001005	1		Fifth wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	3	
94001006	2		Materials' remaining HP: {0}%	300	
300501011	2		Collected {0}/100 Cogs!	3	
300501021	2		Collected {0}/150 Cogs!	3	
300501031	2		Collected {0}/150 Cogs!	3	
300501041	2		Collected {0}/400 Cogs!	999	
300501042	8	Resources acquired	{0}/1	999	
300501043	8	Resources acquired	{0}/2	999	
300501044	8	Resources acquired	{0}/3	999	
300501045	8	Resources acquired	{0}/4	999	
300501046	8	Resources acquired	{0}/5	999	
300501047	8	Resources acquired	{0}/6	999	
300501048	1		Resources acquired.\n<color=#fffff><size=27>The next wave of Corrupted is coming.</size></color>	2	
300501049	1		Cogs acquired.\n<color=#fffff><size=27>Continue the mission.</size></color>	2	
300501050	8	Resources acquired	{0}/7	999	
300501051	8	Resources acquired	{0}/8	999	
300609031	1		Defeat all enemies.\n<color=#fffff><size=26>Enemies are coming at you. Don't let them surround you!</size></color>	2	
300609032	1		Start to deploy reinforcements.\n<color=#fffff><size=26>Defeat the enemies to enter the next stage.</size></color>	3	
300609033	1		2 Elite Corrupted joined the battle.\n<color=#fffff><size=26>Beware of enemies' combo attacks.</size></color>	3	
300609034	1		You heard a suspicious sound\n<color=#fffff><size=26>Catch up with the enemies</size></color>	2	
300609011	1		Start to deploy... reinforcements\n<color=#fffff><size=26>Reinforcements arrived</size></color>	3	
300609012	1		The Corrupted at the center are activated\n<color=#fffff><size=26>Defeat the Corrupted</size></color>	3	
300609013	1		Enemies have been defeated\n<color=#fffff><size=26>Move to the next target point</size></color>	3	
300605011	1		Note: enemies have high resistance!\n<color=#fffff><size=26>Come up with another way to defeat them.</size></color>	2	
300605012	1		Terrapod activated!\n<color=#fffff><size=27>Use the gun to defeat all enemies</size></color>	3	
300604011	1		Musashi IX activated!\n<color=#fffff><size=26>Use it to defeat the enemies.</size></color>	3	
300603011	1		Nozzle activated!\n<color=#fffff><size=26>Draw the enemies to it to take them down.</size></color>	3	
300608011	1		Defeat all enemies.\n<color=#fffff><size=26>Don't let the enemies surround you!</size></color>	2	
300608012	1		New enemy reinforcements arrived.\n<color=#fffff><size=26>Beware of enemies' leap attacks</size></color>	3	
300608013	1		Anti-hostility program activated. Defeat the target.\n<color=#fffff><size=26>Defeat the Corrupted.</size></color>	3	
300610011	1		Investigate the factory equipment to acquire its data\n<color=#fffff><size=26>Interact with the central equipment</size></color>	2	
300610012	1		Intruder discovered.\n<color=#fffff><size=26>Data transmission is interrupted. Defeat the Corrupted to continue.</size></color>	3	
300610013	1		Intruder alarm level raised to level 1.\n<color=#fffff><size=26>Data transmission is interrupted. Defeat the Corrupted to continue.</size></color>	3	
300610014	1		Intruder alarm level raised to the highest of level 3.\n<color=#fffff><size=26>Data transmission is completed. Defeat the Corrupted to complete the mission.</size></color>	3	
300610015	1		Corrupted have been defeated\n<color=#fffff><size=26>Interact with the equipment to continue acquiring data</size></color>	3	
300606011	1		Defeat the Boss\n<color=#fffff><size=26>Take a closer look</size></color>	2	
300606012	1		The Boss seems to have a barrier.\n<color=#fffff><size=26>Defeat the enemies. Beware of the ranged attacks.</size></color>	3	
300606013	1		It seems... the number of enemies has increased?\n<color=#fffff><size=26>Note: the enemies are becoming more powerful.</size></color>	3	
300606014	1		Enhanced enemies appeared. Watch out.\n<color=#fffff><size=26>Continue to defeat the enemies.</size></color>	3	
300606015	1		The Boss' barrier has been removed\n<color=#fffff><size=26>Defeat the Boss to complete the mission</size></color>	3	
300606017	1		Look out! HP is too low.\n<color=#fffff><size=26> Find med kits to restore HP.</size></color>	3	
300611011	1		Defeat all enemies\n<color=#fffff><size=26> Move to the target point</size></color>	2	
300801021	2		Survive!		
300801022	2		Defeat all enemies		
300801023	2		Endless Battle!		
300801024	2		Defeat all enemies		
302010101	2		Talk to Lee		
302010102	2		Go to the target area		
302010103	2		Defeat all mechanoids		
302010111	1		After Liv left the team,\nGray Raven has quickly approached the center of Golden Vortex.	3	
302010112	1		Gray Raven wants to find another inducer abandoned by Goldfinch	3	
302010200	2		Ask Lucia about the situation		
302010201	2		Investigate the dead Constructs ({0}/3)		
302010202	2		Stand in front of the real murderer		
302010203	2		Defeat the real murderer		
302010204	2		Defeat the real murderer		
302010210	1		Investigate the dead Constructs	3	
302010211	1		Its back is deeply sunken	3	
302010212	1		There is a hole on its neck. It seems like a perforating wound.	3	
302010213	1		Multiple traces caused by freezing can be found on the body	3	
302010214	1		It is not the murderer.\nThe murderer has triggered the alarm. All guards stay alert.	3	
302010215	1		Found the murderer\nThe Murderer has detonated the guards and attacked you	3	
302010216	1		Another murderer appeared from quicksand	3	
302010251	1		Gray Raven found Goldfinch Members' dead bodies	3	
302010301	2		Defeat all guards		
302010311	1		Goldfinch have been ambushed by the mechanoid guards on their way	3	
302010312	1		Goldfinch continued to move on.\nThey did not know they were being watched.	3	
302010401	2		Operate the terminal		
302010402	2		Operate the terminal		
302010403	2		Defeat the guards pursuing you		
302010404	2		Move to the target area		
302010411	1		Removed the force field!	2	
302010412	1		Recovered the force field!	2	
302010413	1		A guard has been summoned to the field!	2	
302010414	1		Operate the terminal	2	
302010415	1		Control the terminal - at the end of the bridge\nUse the force field to stop the pursuing enemies	2	
302010451	1		Goldfinch entered the main construction of Golden Vortex.\nBut they have triggered the trap and fallen to the underground.	3	
302010452	1		The guards have been blocked\nPrepare to retreat	3	
302010501	2		Defeat the elite guards		
302010511	1		The elite guards called for reinforcements!	2	
302010551	1		After Lee left the team,\nGray Raven has been forced back to the underground by the increasing number of guards.	3	
302010601	2		Talk to the Construct		
302010602	2		Defeat all Constructs		
302010611	1		The Constructs have sent out warnings\nOther constructs surrounded Lucia	3	
302010651	1		Defeat the elite guards\nLucia has to move to a new hideout	3	
302010701	2		Defeat Queen's Royal Guard: Iron Maiden		
302010751	1		Lee discovered a secret passage under the ground\nUse the secret passage to dodge the guards	3	
302010801	2		Defeat Queen's Royal Guard: Iron Maiden		
302010851	1		Gray Raven has broken through the guard's encirclement\nIron Maiden is following behind	3	
302010901	2		Defeat the enemies in your way		
302010951	1		While Liv and Browning are on their way,\nBrowning's frame state is weakening.	3	
302011001	2		Defeat the guards		
302011002	2		Investigate the device		
302011003	2		Hold on near the device <color=#ff0000>{0}</color>/40s		
302011004	2		Hold on near the device <color=#00ff00>40</color>/40s		
302011005	2		Defeat all guards		
302011011	1		Excavation complete\nDefeat all mechanoid guards	2	
302011051	1		To protect Browning,\nLiv has taken all attacks from the guards.	2	
302011101	2		Defeat the security programs		
302011102	2		Defeat the remaining security programs		
302011103	2		Overwrite the energy protocol		
302011111	1		Defeat all security programs	3	
302011112	1		One security program is defeated!\n<size=26>Another security program has upgraded itself!</size>	5	
302011113	1		Defeated all security programs	3	
302011151	1		Liv hacked the device system.\nShe encountered unexpected security programs.	3	
302020100	2		Defeat the mechanoid guards		
302020101	2		Interrogate the mechanoid guard		
302020109	2		Interrogation progress (<color=#ff0000>{0}</color>/20)		
302020110	2		Interrogation progress (<color=#00ff00>{0}</color>/20)		
302020111	1		Interrogate the Corrupted\n<size=26>Ensure target's HP is below 30%</size>	2	
302020112	1		You have controlled the guard	2	
302020113	1		The guard broke free from control	2	
302020114	1		Interrogation complete!\n<size=26>Investigate the guard.</size>	2	
302020151	1		After separating from his men,\nWatanabe has started to investigate the defense system of the guards.	3	
302020201	2		Defeat the guards		
302020202	2		Defeat the guards and Goldfinch Members		
302020211	1		Activated Goldfinch Members	2	
302020212	1		Goldfinch Members suddenly attacked Bianca	2	
302020251	1		Bianca discovered alive Goldfinch Members	2	
302020301	2		Defeat Bianca		
302020311	1		The guards discovered Bianca	2	
302020351	1		Because of the contradictory standpoint,\nWatanabe and Bianca's contradiction has been escalated rapidly.	2	
302020400	2		Defend against the attacks		
302020401	2		Break through the mechanoid guards' interception		
302020411	1		<size=50>Don't entangle with the enemies!</size>	2	
302020451	1		During the search for hostages,\nWatanabe has broken through the weather engine chamber.	2	
302020501	2		Investigate the guards		
302020502	2		Defeat all guards		
302020511	1		Da-da-di-da	2	
302020512	1		Di-di-da	2	
302020513	1		Di, di	2	
302020514	1		Da-di	2	
302020515	1		Da-da-di-da, di-di-da, di, di, da-di!	2	
302020516	1		The guards stared at Bianca and launched a strike	2	
302020551	1		While collecting samples for analysis,\nBianca discovered a group of static guards.	2	
302020601	2		Talk to the unconscious Forsaken		
302020602	2		Follow the Construct		
302020603	2		Protect the unconscious Forsaken		
302020604	2		Slightly stimulate the Forsaken		
302020605	2		Defeat Watanabe		
302020611	1		Watanabe was forced to appear	2	
302020612	1		Watanabe struck	2	
302020651	1		The second confrontation has broken out.\nIt seems Watanabe does not concentrate on the fight.	3	
302020701	2		Defeat the Elite Corrupted		
302020702	2		Defeat Roland		
302020751	1		Kamui followed Roland into the construction	3	
302020801	2		Dodge the guards' reconnaissance		
302020802	2		Defeat all enemies		
302020803	2		Save "hostages"		
302020804	2		Save hostages		
302020805	2		Defeat the Warden and jailers		
302020812	1		Got "The Truth of Prisoner"\n<size=26>The Warden is pretending to be the hostage</size>	3	
302020813	1		Bianca has been discovered\n<size=26>She was surrounded by the jailers</size>	3	
302020814	1		You have revealed the Warden's disguise\n<size=26>The Warden's HP dropped by 50%</size>	3	
302020815	1		The Warden suddenly attacked Bianca\n<size=26>Bianca has been damaged severely</size>	3	
302020851	1		Bianca sneaked into the dungeon\nShe prepared to save the hostages	5	
302020901	2		Defeat the Queen's Royal Guards		
302020902	2		Take down the enemies		
302020911	1		Saved the Forsaken!\n<size=26>The Forsaken rejoined the battle.</size>	2	
302020912	1		<size=50>Watanabe joined the battle!</size>	2	
302020913	1		The Queen's Royal Guards started to bomb.\n<size=26>Be careful!</size>	2	
302020951	1		Watanabe has hurried back\nHe came for Bianca	3	
302030101	2		Defeat all enemies		
302030111	1		Defeat all enemies	3	
302030151	1		Affected by antibodies,\nRoland's Punishing Active Acceleration declined.	3	
302030201	2		Help Nanami defeat the enemies		
302030202	2		Follow Nanami		
302030211	1		Help Nanami defeat the enemies	3	
302030251	1		Nanami has rushed into the battlefield first\nShe has drawn the enemies' attacks	3	
302030301	2		Use the "Auto-Cannon" to defeat the guards		
302030311	1		90s left!\n<size=26>Defeat the spawning enemies.</size>	3	
302030312	1		A guard joined the battle!	3	
302030313	1		Successfully hold on for 90s!\n<size=26>No more guards appear.</size>	3	
302030351	1		Karenina collected combat resources while hurrying on her way	3	
302030401	2		<size=26>Defeat the Corrupted before the enemy reinforcements arrive</size>		
302030402	2		Defeat all enemies		
302030403	2		Get the core components		
302030404	2		Defeat the Corrupted reinforcements		
302030405	2		Defeat the Corrupted reinforcements		
302030411	1		Beware of the Corrupted reinforcements in the distance	3	
302030412	1		Nanami has been caught in cross-attacks	3	
302030413	1		The core components of the Corrupted is revealed	3	
302030414	1		You can vaguely see the core components of the Corrupted	3	
302030415	1		Nanami is so powerful.\nShe destroyed the Corrupted's strategy.	3	
302030416	1		Defeat the Corrupted reinforcements	3	
302030451	1		The alarm has revealed Nanami's position\nMore and more Corrupted are coming	3	
302030501	2		Defeat the wandering enemies		
302030502	2		Turn on the transceiving terminal		
302030503	2		Pick up the transceiving terminal		
302030504	2		Place the terminal to rebuild the network (<color=#ff0000>{0}</color>/3)		
302030505	2		Protect the terminal and defeat the guards (<color=#ff0000>{0}</color>/3)		
302030506	2		Protect the terminal and defeat the guards (<color=#00ff00>3</color>/3)		
302030511	1		Defeat the wandering enemies	3	
302030512	1		Pick up the transceiving terminal\nArmor is overloaded	3	
302030513	1		You activated Bio-Booster Arm\n<size=26>You picked up the transceiving terminal in a breeze</size>	3	
302030514	1		Rebuilt the channel!	3	
302030551	1		Communications in this whole area have been disturbed\nKarenina has to rebuild the network channel	3	
302030601	2		Check the air outlet beneath Roland		
302030602	2		Investigate the air outlet		
302030603	2		Close the air outlet		
302030604	2		<size=26>Use the enemies to close the air outlet</size>		
302030605	2		Close the remaining air outlets		
302030606	2		Defeat Roland the betrayer		
302030611	1		Try to stand on the air outlet	3	
302030612	1		Enemies appeared!	3	
302030613	1		Closed the air outlet	3	
302030614	1		Enemies have restarted operation\n<size=26>Maybe the air outlet can stop them from recovering</size>	3	
302030651	1		Nanami has located the air outlet	3	
302030701	2		Try to extract the blueprint ({0})		
302030702	2		Defeat the guards		
302030703	2		Extract the Blueprint Chip		
302030704	2		Defeat the guards and extract the blueprint		
302030705	2		Defeat activated guards		
302030711	1		Select a guard\nTry to extract the blueprint	3	
302030712	1		Failed, you have to do it by force.\nKarenina still got the blueprint.	3	
302030713	1		An enemy dropped the Blueprint Chip!	3	
302030714	1		Got the complete blueprint!	3	
302030715	1		Failed, guards have been activated.	3	
302030751	1		Karenina and Kamui have discovered the "engineer" who built the Golden Vortex...	3	
302030801	2		Test the enemies' strength		
302030802	2		<size=26>Enemies are too strong. Leave this area.</size>		
302030803	2		Find a way to defeat the enemies		
302030804	2		Collect Golden Dust (<color=#ff0000>{0}</color>/5)		
302030805	2		Collect Golden Dust (<color=#00ff00>{0}</color>/5)		
302030806	2		<size=26>Use the components to build the Compression Equipment</size>		
302030807	2		<size=26>Pick up the </size><color=#ffff00><size=26>[Compression Equipment]</size></color>		
302030808	2		<size=26>Select a place to set up the </size><color=#ffff00><size=26>[Compression Equipment]</size></color>		
302030809	2		Defeat the enemies in your way		
302030810	2		Defeat the weakened elites		
302030811	1		Elite Corrupted fully unleashed the power\n<size=26>Stay away from the Elite Corrupted</size>		
302030812	1		Elite Corrupted begins to cool down	3	
302030813	1		Defeat enemies to collect <color=#ffff00>[Golden Dust]</color>	3	
302030814	1		<color=#ffff00>[Golden Dust]</color> collected!	3	
302030815	1		Infuse the Compression Equipment with <color=#ffff00>[Golden Dust]</color>	3	
302030816	1		All <color=#ffff00>[Golden Dust]</color> has been infused into the Compression Equipment	3	
302030817	1		Got <color=#ffff00>[Compression Equipment]</color>!\n<size=26>Its weight has slowed down your movement speed.</size>	3	
302030818	1		Got <color=#ffff00>[Compression Equipment]</color>!\n<size=26>You have activated Bio-Booster Arm.</size>	3	
302030819	1		<color=#ffff00>[Golden Dust]</color> has been thrown in\nEnemies were continuously weakened	3	
302030851	1		Elite Corrupted issued a challenge to Kamui	3	
302030901	2		Destroy the security programs (<color=#ff0000>{0}</color>/4)		
302030902	2		Destroy the security programs (<color=#00ff00>4</color>/4)		
302030903	2		Destroy the resisting main program		
302030911	1		Inject Punishing	3	
302030912	1		Start to destroy the security programs	3	
302030913	1		Security Programs destroyed (<color=#ff0000>{0}</color>/4)	3	
302030914	1		Security Programs destroyed (<color=#00ff00>4</color>/4)	3	
302030915	1		The power system has been infected with Punishing	3	
302030951	1		Roland arrived at the core power chamber of Golden Vortex\nPower system has been hacked	3	
302031001	2		Defeat the guards. Don't let them interfere with Nanami.		
302031002	2		Help Nanami destroy the security programs		
302031011	1		Quickly defeat the enemies and help Nanami	3	
302031012	1		Nanami has not been disturbed for a long while.\nHer penetration rate has increased.\n<size=26>Nanami's attack has been enhanced!</size>	3	
302031013	1		Nanami has not been disturbed for a long while.\nHer penetration rate has increased.\n<size=26>Nanami's armor has been enhanced!</size>	3	
302031014	1		Nanami has not been disturbed for a long while.\nHer penetration rate has increased.\n<size=26>Nanami's resistance has been enhanced!</size>	3	
302031015	1		<size=50>Nanami's HP is below 75%!</size>	3	
302031016	1		<size=50>Nanami's HP is below 50%!</size>	3	
302031017	1		<size=50>Nanami's HP is below 25%!</size>	3	
302031018	1		<size=50>Nanami failed to hack in!</size>	3	
302031019	1		Help Nanami defeat the enemies	3	
302031020	1		System connecting...	3	
302031021	1		System connected!	3	
302031022	1		Entered the system!	3	
302031051	1		Nanami has been fighting the defense system's security programs	3	
302031101	2		Move to the target area		
302031102	2		Challenge the Queen's Royal Guards		
302031111	1		Insufficient strength\nUnable to lift the steel drum	3	
302031112	1		Lifted the steel drum of "Niter Ⅲ Polymer" easily	3	
302031113	1		Karenina has been yelling: "Niter Ⅲ Polymer" can be set as roadblock bombs	3	
302031151	1		The Queen's Royal Guards kept watch over every entry of the bedchamber	3	
302040101	2		Defeat all guards		
302040111	1		Defeat all enemies	3	
302040151	1		Nithart has been irritated\nShe has ordered the guards to destroy all the Constructs	3	
302040201	2		Extract the key and defeat the guards		
302040202	2		Extract the key and defeat the guards		
302040203	2		Move to the target area		
302040211	1		Extracted the key\nConstructs who betrayed Nithart will help Gray Raven	3	
302040212	1		One of the Constructs has been surrounded by the guards	3	
302040213	1		Construct guards: Thank you for getting me free of Nithart's control...	3	
302040214	1		Failed to extract the key	3	
302040215	1		Bianca has tied the guards down\nFind the betrayer now	5	
302040251	1		Nithart has shut the bedchamber\nNanami tipped you have to find the betrayer	3	
302040301	2		Select which guard to control		
302040302	2		Move to the target area		
302040303	2		Strike! Defeat all enemies!		
302040304	2		Use Terrapod to defeat the enemies		
302040305	2		Use Auto-Lightning Beetles to defeat the enemies		
302040311	1		Select a guard to control	3	
302040312	1		Terrapod will help you defeat the enemies	3	
302040313	1		Auto-Lightning Beetle will intermittently appear around you	3	
302040314	1		You chose to launch a direct strike	3	
302040315	1		Use the guards under your control to defeat the enemies	3	
302040351	1		In order to save combat energy,\nKarenina took control of the guards	3	
302040401	2		Defeat all guards		
302040402	2		Move to the next battlefield		
302040403	2		Defeat the strong enemies with Nanami		
302040411	1		Nanami's frame energy dropped by 25%\nHelp her defeat the guards	5	
302040412	1		Nanami's frame energy dropped by 50%\nHelp her defeat the remaining guards	5	
302040413	1		Nanami's frame energy dropped by 75%\nCommandant came to take her over	5	
302040451	1		After jumping into the trap,\nNanami and Gray Raven landed on different platforms.	3	
302040501	2		Defeat the Queen's guards		
302040502	2		Defeat the Queen's guards		
302040503	2		Approach the Queen's Royal Guards		
302040504	2		Defeat the Queen's Royal Guards		
302040511	1		Defeat all enemies	3	
302040512	1		The Queen's Royal Guards have been fully charged\nThey are at their best for combat	3	
302040551	1		Bianca slipped from the trap\nThe guards arranged by Nithart have been deployed	3	
302040601	2		Cover the anti-virus program ({0}/2)		
302040602	2		Move to the target point		
302040611	1		Cover the anti-virus program	3	
302040612	1		1 anti-virus program has been destroyed	3	
302040613	1		All anti-virus programs have been destroyed	3	
302040651	1		Kamui has hacked into the power system.\nHe has fought the virus and slowed down the infection.	3	
302040701	2		Test the hacking device ②		
302040702	2		Sync the hacking device ①		
302040703	2		Defeat all enemies		
302040704	2		Access the virtual machine		
302040705	2		Activate the final hacking		
302040711	1		Go to the position of door closing system\nTest the hacking device ②	3	
302040712	1		Repeater has been connected\nGo back and sync the hacking device ①	3	
302040713	1		Accessed the virtual machine\nGo back to begin the final hacking	3	
302040714	1		The guards have seen through your route\nYou are ambushed by the guards	3	
302040715	1		Several guards have broken through the exterior wall\nProtect the hacking device	3	
302040716	1		Go to the position of door closing system\nAccess the virtual machine	3	
302040717	1		Nithart failed to interfere with the system.\nShe has retaliated with irritation!	3	
302040751	1		Karenina has been hacking the security program\nOpen the security door to the highest floor of the construction	3	
302040801	2		Select to defeat the guards in one place first		
302040802	2		Quickly defeat the "Queen's Royal Guard"		
302040803	2		Quickly defeat the "Golden Royal Guard"		
302040804	2		Defeat all enemies		
302040805	2		Defeat the "Queen's Royal Guard" on the other side		
302040806	2		Defeat the "Golden Royal Guard" on the other side		
302040811	1		Choose to defeat which side of Royal Guard first	3	
302040812	1		The "Queen's Royal Guard" discovered you!	3	
302040813	1		You encountered the "Golden Royal Guard"!	3	
302040851	1		Arrived at the highest floor of Golden Vortex\nGray Raven has been trapped by the royal guards	3	
302040901	2		Move to the target point		
302040902	2		Defeat the Golden Queen: Nithart		
302040911	1		The Queen's Royal Guard is static.\nIf you have more knowledge of the mechanical structure, maybe you can control it.	3	
302040912	1		Try to activate it\n<size=26>The giant robot starts moving</size>	3	
302040913	1		The Golden Queen is coming!	3	
302040914	1		A gigantic figure leaped forwards\n<size=26>The robot charged to stop the enemies</size>	3	
302040915	1		The Golden Queen has been damaged severely\nShe connected to another Queen's Royal Guard	3	
302040916	1		The Golden Queen and Royal Guard were fused.\nThe Royal Guard has gained limitless power	3	
302040951	1		Nithart sent out all Royal Guards\nShe fused with a Royal Guard to join the battle	3	
313010301	2		Let's create lots of "snowflakes"		
313010311	1		Attack Kuroro to create "snow"	3	
313010401	2		Find an appropriate tree		
313010402	2		Defeat the Corrupted		
313010403	2		Continue the logging		
313010411	1		Use the logging sound as a cover\nChop down the tree in front of you	3	
313010412	1		You are discovered by the Corrupted!\n<size=27>The sound of chainsaw is particularly harsh in the silent logging field.</size>	3	
313010413	1		Continue your work\n<size=27>No more Corrupted appear. Just do it!</size>	3	
313010414	1		Too close to the Corrupted!\n<size=27>The Corrupted has sensed your presence.</size>	3	
313010415	1		Chopped down the tree!	3	
313010416	1		The tree fell on the Corrupted!	3	
313010417	1		The tree fell on you!	3	
313010701	2		Detonate the distant gate		
313010711	1		Dodge the Mechanical Fireflies' ignition\n<size=27>Detonate the distant gate</size>	3	
313010712	1		You detonated the Jitterbomb!	3	
313010713	1		You are ignited by the Mechanical Fireflies!	3	
313010714	1		Detonated the gate!	3	
313010715	1		Failed to detonate the gate!	3	
313010716	1		As a result of being hurry-scurry,\nYou accidentally got yourself in the explosion.	3	
313010717	1		Karenina fell into a coma	3	
313010901	2		Defeat all enemies		
313010902	2		Approach Kuroro		
313010911	1		Save Kuroro	3	
313010912	1		All enemies defeated!\n<size=27> Check the status of Kuroro</size>	3	
313011101	2		Return to Luna		
313011401	2		Return to Gray Ravens		
313020201	2		Defeat all enemies		
313020202	2		Move to the target location		
313020203	2		Defeat new enemies		
313020204	2		Move to the location where the enemies disappeared		
313020251	1		Enemies showed up!	2	
313020252	1		Eliminated enemies!	2	
313020253	1		New enemies showed up!	2	
313020254	1		The enemy has run away!	2	
313020301	2		Move to the target location		
313020302	2		Defeat the enemies		
313020351	1		Eliminated enemies!	2	
313020352	1		Enemies showed up!	2	
313020401	2		Defeat the enemies		
313020402	2		Move to the target location		
313020451	1		Enemies showed up!	2	
313020452	1		Eliminated enemies!	2	
313020501	2		Defeat the enemies		
313020551	1		Enemies showed up!	2	
313020801	2		Move to the target point		
313020811	2		Kamui is the nicest person here		
313020812	2		Liv shrinks in height		
313020813	2		Bianca becomes an "old man"		
313020814	2		Ayla is capable of EVERYTHING.		
313020815	2		Chrome's position never changes.		
313020816	2		Lee becomes an artist		
313020817	2		Karenina is as flat as usual		
313020818	2		Hahahaha!		
313020851	1		Go down the stairs!	3	
313020861	1		Move the <color=#ff6633>joystick</color> to select an answer.\nPress the <color=#ff6633>Interact Button</color> to confirm it.	2	
313020862	1		It's already the one on the far left!	1	
313020863	1		It's already the one on the far right!	1	
313020864	1		<color=#0000ff><size=51>Correct!</size></color>	1	
313020865	1		<color=#ff6633><size=51>Wrong!</size></color>	1	
313020866	1		You are severely damaged...\n<size=27>You can't move fast and jump.</size>	3	
313030101	2		Defeat all enemies		
313030102	2		Defeat Prime		
313030151	1		Enemies showed up!	3	
313030301	2		Explore and collect materials		
313030501	2		Eliminate all enemies		
313040301	2		Clear the "Dare"		
313040351	1		<size=51>The Dare begins!</size>	2	
313040352	1		<size=51>You have cleared the Dare!</size>	2	
313040401	2		Find the mission items		
313040402	2		Eliminate all enemies		
313040403	2		Stop Nanami smashing the watermelon		
313040404	2		Defeat Vassago		
313040451	1		Find the mission item!	2	
313040452	1		Wrong choice! The enemies are coming!	2	
313040453	1		Correct! Found the mission item!	2	
313040454	1		Wrong choice! You have awoken Vassago!	2	
313040501	2		Protect the watermelons		
313040551	1		The enemies are coming at the watermelons!	2	
313040552	1		The watermelons start burning!	2	
313040553	1		The elite enemies are coming at the watermelons!	2	
313040554	1		A watermelon has been destroyed!\nThe enemies' morale is boosted.	2	
313040555	1		<size=51>Stage failed.</size>\nAll watermelons have been destroyed!	2	
313040556	1		The fires have been put out!	2	
313070201	2		Find Gray Raven members		
313070251	1		Explore each room\nAnd find Gray Raven members	3	
313070252	1		Investigate another objective	3	
313070253	1		All objectives have been investigated	3	
313070254	1		Select the real target\n<size=27>By standing next to the target and tap "Interact"</size>	3	
313070255	1		<size=50>Correct!</size>	3	
313070256	1		<size=50>Incorrect!</size>	3	
313070257	1		You have found [Lucia]!\nReturn to the corridor and wait for the next question.	3	
313070258	1		You have found [Lee]!	3	
313070261	1		Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size>	3	
313070262	1		Cheat mode activated\n<size=27>The correct option will now be marked</size>	3	
313070263	1		Kuroro has left.	3	
313070301	2		Preparation: Go to the target point to start your challenge once you are ready.		
313070302	2		Observation: Tap "Interact" to end the observation.		
313070303	2				
313070304	2		Penalty: Defeat all the enemies.		
313070305	2		Selection: Tap "Interact" next to the target with the <color=#ff6633>[largest]</color> quantity.		
313070306	2		Selection: Tap "Interact" next to the target with the <color=#ff6633>[smallest]</color> quantity.		
313070351	1		<size=100>Round {0}!</size>	2	
313070352	1		<size=100>2</size>	2	
313070353	1		<size=100>1</size>	2	
313070354	1		<size=100>Start!</size>	2	
313070355	1		Which one has the <color=#ff6633>[largest]</color> quantity?	3	
313070356	1		Which one has the <color=#ff6633>[smallest]</color> quantity?	3	
313070357	1		Quantity: [{0}]	3	
313070358	1		<size=50>Correct!</size>	3	
313070359	1		<size=50>Incorrect!</size>	3	
313070361	1		Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size>	3	
313070362	1		Cheat mode activated\n<size=27>The exact quantity will be displayed</size>	3	
313070401	2		Preparation: Go to the target point to start your challenge once you are ready.		
313070402	2		Preparation: Approach the "ghost".		
313070403	2		Observation: Watch the ghost's movement order.		
313070404	2		Challenge: Step on the tiles in order. Do not trigger the traps.		
313070405	8	Remaining attempts	{0}		
313070406	2		Challenge: Defeat the "ghost".		
313070451	1		A black figure has appeared in front\n<size=27>Approach the black figure to investigate</size>	3	
313070452	1		Go to the target point to start	3	
313070453	1		<size=50>Success!</size>	3	
313070454	1		0 attempts left. Commencing the Challenge of Courage!	3	
313070461	1		Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size>	3	
313070462	1		Cheat mode activated\n<size=27>The correct tile for the next step will now be marked</size>	3	
313070501	2		Preparation: Go to the target point to start your challenge once you are ready.		
313070502	2		Challenge: Defeat all the enemies.		
313070551	1		<size=100>Start!</size>	2	
313070552	1		<size=100>Wave {0}</size>	3	
313070561	1		Activate Cheat Mode by talking to Kuroro again\n<size=27>Leave directly to clear the stage normally</size>	3	
313070562	1		Cheat mode activated\n<size=27>You will recover Energy and Orbs over time</size>	3	
313090301	2		Investigate the Comms Device		
313090302	2		Collect parts to repair the Comms Device		
313090351	1		Terrapod lies motionless on the ground	3	
313090352	1		Terrapod activated!	3	
313090353	1		<color=#FF6600>[Portable Power]</color> obtained	3	
313090354	1		<color=#FF6600>[Warehouse Pass]</color> obtained	3	
313090355	1		<color=#00CCFF>[ATK Boost]</color> (ATK increases by 30%) obtained\n<size=27>Pick up the drop to obtain</size>	3	
313090356	1		<color=#00CCFF>[DEF Boost]</color> (DEF increases by 20%) obtained\n<size=27>Pick up the drop to obtain</size>	3	
313090357	1		<color=#00CCFF>[Recovery Boost]</color> (Recovers 2% HP every 2s) obtained\n<size=27>Pick up the drop to obtain</size>	3	
313090358	1		You don't have the <color=#FF6600>[Warehouse Pass]</color>	3	
313090359	1		Go investigate the Comms Device	3	
313090360	1		Come back after you obtain the <color=#FF6600>[Portable Power]</color>	3	
313090361	1		<color=#FF6600>[Warehouse Pass]</color> verified	3	
313090362	1		<color=#FF6600>[Backup ID Card]</color> obtained	3	
313090363	1		Find another way!	3	
313090364	1		The blocked path has been cleared!	3	
313090365	1		<color=#00CCFF>[Enhanced EX]</color> (Adds 1 stack of enhanced effect) obtained\n<size=27>EX effect: Gain 3 identical effects to activate</size>	5	
313090366	1		<color=#00CCFF>[Full Enhanced EX]</color> (Adds 1 stack of complete effect)\n<size=27>EX effect: Gain <color=#00CCFF>[ATK Boost], [DEF Boost], [Recovery Boost]</color> simultaneously to activate</size>	5	
313090367	1		<color=#00CCFF>[Winged Feet]</color> (Movement Speed increases by 30%) obtained\n<size=27>Move a certain distance to activate</size>	5	
313090368	1		<color=#00CCFF>[On Edge]</color> (Basic Attack inflicts Fire DMG) obtained\n<size=27>Open the door without any preparations</size>	5	
313090369	1		<color=#00CCFF>[All Bases Covered]</color> (Damage Reduction increases by 10%) obtained\n<size=27>Open the door after gaining 3 enhanced effects</size>	5	
313090370	1		<color=#00CCFF>[Dare Devil]</color> (Gains a 3-sec Super Armor every 15s) obtained\n<size=27>Open the door without any enhanced effect</size>	5	
313090371	1		<color=#00CCFF>[Punch Out]</color> (CRIT increases by 10% when Combo is greater than 50) obtained\n<size=27>Interrogate the Construct repeatedly to activate</size>	5	
313090372	1		<color=#00CCFF>[Plan Ahead]</color> (Gains a 5-sec shield equal to 10% HP every 10s) obtained\n<size=27>Prepare [ID Card C] ahead of time to activate</size>	5	
313090373	1		<color=#00CCFF>[Machine Destroyer]</color> (ATK ignores the target's 50% DEF) obtained\n<size=27>Eliminates a total of 10 Terrapods</size>	5	
313090376	1		<color=#FF6600>[Receiver]</color> obtained	3	
313090377	1		Use <color=#FF6600>[Receiver]</color> and <color=#FF6600>[Portable Power]</color> to repair the Comms Device	3	
313090380	1		<color=#FF6600>[Backup ID Card]</color> verified	3	
313090381	8	(Full) Enhanced EX	Activate	3	
313090382	8	(Full) Enhanced EX	---	3	
313090383	8	Winged Feet	Activate	3	
313090384	8	Winged Feet	---	3	
313090385	8	On Edge	Activate	3	
313090386	8	On Edge	---	3	
313090387	8	All Bases Covered/Dare Devil	Activate	3	
313090388	8	All Bases Covered/Dare Devil	---	3	
313090389	8	Punch Out	Activate	3	
313090390	8	Punch Out	---	3	
313090391	8	Plan Ahead	Activate	3	
313090392	8	Plan Ahead	---	3	
313090393	8	Machine Destroyer	Activate	3	
313090394	8	Machine Destroyer	---	3	
313090401	2		Ask the foreman		
313090402	2		Find lion dance team members		
313090403	2		Find the next target		
313090404	2		Retrieve Hanged Man A's lost cargo		
313090405	2		Find a witness		
313090406	2		Expose Hanged Man B		
313090407	2		Return the cargo to Hanged Man A		
313090408	2		Find the engine oil Chubby Red needs		
313090409	2		Bring the strange oil to Chubby Red		
313090410	2		Talk with the foreman		
313090451	1		Based on Changyu and Sophia's characteristics\nPersuade the foreman's subordinates to join the lion dance team	3	
313090452	1		Hanged Man A agrees to join!	3	
313090453	1		Let Sophia negotiate	3	
313090454	1		Hanged Man B agrees to join!	3	
313090455	1		Let Changyu negotiate	3	
313090456	1		[Lost Cargo] obtained	3	
313090457	1		Chubby Red agrees to join!	3	
313090458	1		[Strange Oil] obtained	3	
313090459	1		Ballwheel agrees to join!	3	
313090460	1		[Ballwheel's Statement] obtained	3	
313091101	8	Current wave	{0}/3		
313091102	8		Removed		
313101101	8	Current wave	{0}/5		
313110301	2		Collect usable data		
313110302	8	Collected	{0}/3		
313110303	2		Proceed to camp		
313110401	2		Defeat the enemies		
313110402	2		Proceed to camp center		
313110403	2		Select an area to survey		
313110404	2		Survey another area		
313110405	2		Fight the Elite Corrupted		
313110406	2		Defeat the Elite Corrupted		
313110451	1		Find the Corrupted	3	
313110452	1		Find the Elite Corrupted	3	
313110453	1		Engage in battle!	3	
313110701	2		Eliminate all enemies		
313110702	2		Speak with Nanami		
313110703	2		Defeat Nanami		
313110751	1		Find the enemies	3	
313110752	1		The door to the warehouse is open!	3	
313110901	2		Collect the drops of Fortune Giver		
313110951	1		Attack Fortune Giver to collect the drops	3	
313111101	2		Eliminate all enemies		
313111102	2		Leave the warehouse		
313111103	2		Survey the target area		
313111104	2		Defeat Haywire Xi		
313111105	2		Tip: You may use CUB in battle		
313111151	1		Enemies are here!	3	
313111152	1		The door to the mall is open!	3	
313111153	1		Haywire Xi is here!	3	
313120301	2		Inspect the garden in front		
313120302	2		?■■剜■■■?■???		
313120303	2		■■??稀觥觥??		
313120304	2		Inquire hat-wearing program		
313120305	2		Go to the exit of abnormal area		
313120351	1		The Constructs entered Berserk status!	3	
313120352	1		New monsters appeared!	3	
313120353	1		A figure in a hat appeared in the distance!	3	
313120354	1		Monsters at the other side of the Partition Wall were confused!	3	
313120701	2		■■■Kill■ the enemies quickly		
313120702	2		Don't kill the enemies too quickly		
313120751	1		Elite Corrupted summoned new peers\n Elite Corrupted were healed	3	
313120752	1		Elite Corrupted summoned new peers	3	
313120753	1		Killed all Elite Corrupted successfully\n Enemies will no longer be refreshed	3	
313120801	2		D■f■at Qu■■n Program		
313120802	2		Defeat Queen Program		
313130401	2		Defeat Roland.	30	
313130402	2		Defeat Roland with Lee and Liv.	30	
313130451	1		Lee and Liv have joined the battle!	3	
316150001	8	Defeated	{0} enemy(ies)		
316150002	2		Objective: {0} enemy(ies)		
316150003	2		1★ Condition: {0} enemy(ies)		
316150004	2		2★ Condition: {0} enemy(ies)		
316150005	2		3★ Condition: {0} enemy(ies)		
316150006	2		All objectives completed. Go to the designated location to end this stage.		
316150051	1		New enemies appeared!	3	
316150052	1		Elite enemies have appeared!	3	
316210101	8	Remaining time to Resurrection	{0}s		
316210102	1		A Prime became weak!\n Kill the other one quickly before the end of countdown	3	
316210103	1		The weak Prime awakened!	3	
316210201	1		Lucia's projection was killed!\nThe remaining enemies gained [Berserk]	3	
316210202	1		Liv's projection was killed!\nThe remaining enemies gained [Recovery]	3	
316210203	1		Lee's projection was killed!\nThe remaining enemies gained [Shield]	3	
320110101	8	Current Wave	1/{0}		
320110102	8	Current Wave	2/{0}		
320200001	8	No. of laser enhancements	{0}		
320200002	8	Next dark explosion in	{0}s		
320200003	8	Time before the Next Beam Strike	{0}s		
320200004	8	Time before the Next Appearance of the Bugs	{0}s		
320200005	8	Time before the Next Appearance of the Beam Devices	{0}s		
320300001	2		<size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#FF3300>{0}</color>/6</size>		
320300002	2		<size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#0099FF>{0}</color>/6</size>		
320300003	2		<size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#FFFF00>{0}</color>/6</size>		
320300004	2		<size=25>All <color=#7FFF00>non-Attacker</color> Omniframes store 1 Signal Orb upon a 3-Ping. The <color=#7FFF00>Attacker</color> Omniframes will obtain all the stored Orbs when entering the field. Current stored Orbs: <color=#FFFFFF>{0}</color>/6</size>		
320300006	2		<size=25>When a member spends more than <color=#FF3300>5</color>/<color=#FF3300>10</color>/<color=#FF3300>15</color>s on the field, switching members will create <color=#FF3300>1</color>/<color=#FF3300>2</color>/<color=#FF3300>3</color> light spheres that revolve around the member switched in for 6s.</size>		
320300007	2		<size=25>When a member spends more than <color=#7FFF00>5</color>/<color=#FF3300>10</color>/<color=#FF3300>15</color>s on the field, switching members will create <color=#7FFF00>1</color>/<color=#FF3300>2</color>/<color=#FF3300>3</color> light spheres that revolve around the member switched in for 6s.</size>		
320300008	2		<size=25>When a member spends more than <color=#FF3300>5</color>/<color=#7FFF00>10</color>/<color=#FF3300>15</color>s on the field, switching members will create <color=#FF3300>1</color>/<color=#7FFF00>2</color>/<color=#FF3300>3</color> light spheres that revolve around the member switched in for 6s.</size>		
320300009	2		<size=25>When a member spends more than <color=#FF3300>5</color>/<color=#FF3300>10</color>/<color=#7FFF00>15</color>s on the field, switching members will create <color=#FF3300>1</color>/<color=#FF3300>2</color>/<color=#7FFF00>3</color> light spheres that revolve around the member switched in for 6s.</size>		
1501015201	2		Defeat all the Corrupted		
800104021	2		You own {0} Coin	99	
800104022	2		{0}m from the nearest target	99	
800104023	3		{0}m from the nearest target	99	
800104024	4		{0}m from the nearest target	99	
300701	1		Swift Hunter\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070101	1		Swift Hunter EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300702	1		Blade Flurry\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070201	1		Blade Flurry EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300703	1		Resurrected Blademaster\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070301	1		Resurrected Blademaster EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300704	1		Lone-Wolf Blade\n<color=#fffff><size=26>Defeat the Boss in a limited time</size></color>	3	
30070401	1		Lone-Wolf Blade EX\n<color=#fffff><size=27>Defeat the Boss in a limited time</size></color>	3	
300705	1		Royal Commander\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070501	1		Royal Commander EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300706	1		Elemental Butcher\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070601	1		Elemental Butcher EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300707	1		Assault Gunner\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070701	1		Assault Gunner EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300708	1		Ice Swordsman\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070801	1		Ice Swordsman EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300709	1		Assault Chainsaw\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30070901	1		Assault Chainsaw EX\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
300710	1		Twin Hunter\n<color=#fffff><size=26>Defeat all enemies in a limited time</size></color>	3	
30071001	8	Pointy resurrects in:	{0}s		
30071002	8	Pokey resurrects in:	{0}s		
30071003	8	Pointy resurrected!	Tips	1	
30071004	8	Pokey resurrected!	Tips	1	
30071005	1		Twin Hunters EX\n<color=#fffff><size=27>Simultaneously defeat all enemies within the time limit</size></color>	3	
30071710	1		Reverse Command\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071711	8	Hydraulic about to receive new affix	{0}s		
30071712	8	Monitor about to receive new affix	{0}s		
30071713	8	Sentry Gun about to receive new affix	{0}s		
30071714	8	Command received	Tips	2	
30071715	8	Terminal destroyed	Tips	2	
30071720	1		Clever Tactics\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071730	1		Dragon Orb Power\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071731	8	Time remaining for Phecda's support	{0}s		
30071732	1		Phecda has returned to the enemy's side	2	
30071733	1		Phecda's support begins	2	
30071740	1		Switching Sides\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071741	8	Ping a total of 6 non-<color=#ff5656>[Red Orb]</color>	{0} Currently		
30071742	8	Ping a total of 6 non-<color=#ff5656>[Blue Orb]</color>	{0} Currently		
30071743	8	Ping a total of 6 non-<color=#ff5656>[Yellow Orb]</color>	{0} Currently		
30071744	8	Ping a total of 3 non-<color=#ff5656>[Red Orb]</color>	{0} Currently		
30071745	8	Ping a total of 3 non-<color=#ff5656>[Blue Orb]</color>	{0} Currently		
30071746	8	Ping a total of 3 non-<color=#ff5656>[Yellow Orb]</color>	{0} Currently		
30071747	8	<color=#ff5656>Challenge failed</color>	Tips	2	
30071748	8	Challenge complete	Tips	2	
30071749	1		You can start pinging Orbs\n<color=#fffff><size=27> Pinging Orbs according the instruction to gain Phecda's support for a short time</size></color>	2	
30071750	1		Changing Mind\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071760	1		Military Expertise\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071761	8	Expertise Mark	Tips		
30071762	8	Military Mark	Tips		
30071763	8	Mark disabled	Tips	2	
30071764	8	Mark triggered	Tips	2	
30071770	1		Rooted Fear\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071771	8	Time before "Phobia" arrives	{0}s		
30071772	8	Time before "Fear" arrives	{0}s		
30071773	8	"Phobia" is dispersed	Tips	2	
30071774	8	Source of Fear has changed	Tips	2	
100101	2		Approach and defeat the Corrupted.		
100102	2		Defeat the remaining Corrupted.		
100103	2		Follow the road sign and go through the streets.		
100104	2		Defeat the invading Corrupted.		
100105	1		More Corrupted have been restored.	2	
110102	1		Collect the Memory Chips\n<color=#fffff><size=26>Follow the instructions to interact with all Memory Chips for collection</size></color>	3	
110103	1		Collected all chips\n<color=#fffff><size=26>Put the Memory Chips back into Nozzle</size></color>	3	
110104	2		Collect the memory chips ({0}/3)	1	
110105	1		Freedom... want to share...\n<color=#fffff><size=26>Find a place suitable for artistic creation.</size></color>	3	
110106	2		<size=26>Follow the instructions to find a creation spot</size>		
110107	1		It's... not what I want...\n<color=#fffff><size=26>Try again.</size></color>	3	
110108	1		Not fun at all...\n<color=#fffff><size=26>It seems to have lost its interest in this place.</size></color>	3	
110109	1		<size=35>"... A free world... free creation..."</size>\n<color=#fffff><size=26>The robots around seem to have less hostility.</size></color>	3	
110110	1		<size=35>"What... a wonderful... world..."</size>\n<color=#fffff><size=26>The robots around seem to have no more hostility.</size></color>	3	
110111	1		<size=35>"Everyone... can feel happy..."</size>\n<color=#fffff><size=26>The robots around seem to have no more hostility.</size></color>	3	
110112	1		<size=35>"Starting... from here..."</size>\n<color=#fffff><size=26>Go to the position where the phantom vanished.</size></color>	3	
110113	1		<size=35>"So... many... audience..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory.</size></color>	3	
110114	1		<size=35>"What... a wonderful... world..."</size>\n<color=#fffff><size=26>Continue to the position where the phantom vanished.</size></color>	3	
110115	1		Freedom... want to share...\n<color=#fffff><size=26>Defeat all afterimages of memory.</size></color>	3	
110116	1		<size=35>"Everyone... can feel happy..."</size>\n<color=#fffff><size=26>Go to the memory end point.</size></color>	3	
110117	1		Protect the graffiti\n<color=#fffff><size=26>Defeat the interfering enemies</size></color>	3	
110118	1		Protect the graffiti\n<color=#fffff><size=26>Defeat the interfering enemies</size></color>	3	
110119	1		Graffiti art... art...!\n<color=#fffff><size=26>More comrades have come here to help.</size></color>	3	
110120	2		Deal with the nuisances		
110121	2		Follow the instructions to escape		
110122	2		Defend yourself while driving the nuisances away		
110123	1		<size=35>"We need more... companions..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory</size></color>	3	
110124	1		<size=35>"Those human being... won't able to stop... us..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory</size></color>	3	
110125	1		<size=35>"We have to... find... Sage..."</size>\n<color=#fffff><size=26>Defeat all afterimages of memory</size></color>	3	
110126	1		<size=35>"Humans are... never gonna understand... never..."</size>\n<color=#fffff><size=26>Go to the memory end point</size></color>	3	
110127	1		<size=35>"Continue creating... from here"</size>\n<color=#fffff><size=26>Go to the glowing spot and spray</size></color>	3	
110128	1		Make... your creation... here!\n<color=#fffff><size=26>Go to the memory point</size></color>	3	
110129	2		Go to the next memory point		
110130	1		Defend yourself\n<color=#fffff><size=26>The Corrupted led by Tifa start attacking</size></color>	3	
110131	1		Keep defending yourself\n<color=#fffff><size=26>The Corrupted led by Tifa start attacking</size></color>	3	
110132	1		Protect... the leader!\n<color=#fffff><size=26>Escape with the help of the companions</size></color>	3	
110133	2		Defeat all afterimages of memory		
110134	2		Go to the position where the phantom vanished		
110135	2		<size=32>Defend yourself form the attack of the Corrupted</size>		
110136	1		It seems that all nuisances have withdrawn\n<color=#fffff><size=26>Follow the instructions and go to the next creation spot</size></color>	3	
110137	2		Go to the target point and spray		
110138	1		<size=35>"What... a wonderful... world..."</size>\n<color=#fffff><size=26>You have finished the creation. Go to the next spot</size></color>	3	
110201	2		<size=31>Follow the projection</size>		
110202	2		<color=#ff5656>Win the harsh competition</color>		
110203	2		<color=#ff5656><size=31>Destroy Iso-Device and defeat Constructs</size></color>		
110204	2		<color=#ff5656><size=31>Go and release Jitterbombs</size></color>		
110205	2		<color=#ff5656>Defeat Kamui</color>		
110206	2		<color=#ff5656>Follow Roland</color>		
110207	2		<color=#ff5656>Defeat Musashi IX</color>		
110208	2		<color=#ff5656>Defeat the Construct team</color>		
110209	2		Defeat all embodiments		
110301	2		<color=#ff5656>Defeat the Terrapod</color>		
110302	2		<color=#ff5656>Defeat all the bionic animal exhibits</color>		
110303	2		<color=#ff5656><size=31>Move without being sensed by sensors</size></color>		
110304	1		You have been sensed\n<color=#fffff><size=26>A group of Terrapod has been activated</size></color>	3	
110305	2		<color=#ff5656>Defeat the Construct team</color>		
110306	2		<color=#ff5656>Collect the paralyzed Construct</color>		
110307	2		<color=#ff5656><size=26>Arrange the welcome ceremony</size></color>		
110308	2		<color=#ff5656>Defeat Estate Butler</color>		
110309	2		Defeat all the Corrupted		
110401	2		Defeat guards and leave		
110402	2		Go to the location specified by Liv		
110403	2		Defeat the embodiments of Punishing Virus		
110404	1		Search the estate\n<color=#fffff><size=26>Look for items related to Emma</size></color>	3	
110405	2		Interact with the target point		
110406	2		Defeat the Corrupted in the way		
110407	2		Follow the instructions to leave		
110408	1		<size=38>Successfully decoupled, hot reloading now.</size>	3	
110409	2		Defeat the Elite Corrupted		
110410	1		Search the estate\n<color=#fffff><size=26>Defeat the Corrupted in the way</size></color>	3	
110411	2		<size=30>Interact with the target point to next area</size>		
110412	1		The Corrupted has temporarily withdrawn\n<color=#fffff><size=26>Leave here</size></color>	3	
110413	1		Simulation complete\n<color=#fffff><size=26> The next stage of sim operation will start soon</size></color>	3	
110414	2		Defeat Estate Butler		
110601	1		Execution\n<color=#fffff><size=26> Defeat the disobedient Corrupted</size></color>	3	
110602	2		Defeat the disobedient		
110603	2		Go to the next target point		
110604	1		Follow the Sister\n<color=#fffff><size=26> Sync memories in the target point</size></color>	3	
110605	2		<size=31>Follow the Sister to the next area</size>		
110606	2		<size=30>Defeat the Corrupted to continue syncing</size>		
110607	1		<size=36>Ensure the integrity of the Sister's data</size>\n<color=#fffff><size=26> Stop the logic attack of the Punishing Virus</size></color>	3	
110608	2		<size=28>Escort the Sister</size>		
110609	1		Failed to sync the memories\n<color=#fffff><size=26> Core data of the Sister has been destroyed</size></color>	3	
110610	1		The Sister arrived successfully\n<color=#fffff><size=26> Go to the target point to end the sync</size></color>	3	
110611	1		Execution\n<color=#fffff><size=26> Defeat the incoming Corrupted</size></color>	3	
110612	2		<size=31>Defeat the Firefighter</size>		
110613	1		Recovering the data\n<color=#fffff><size=26> 50% Completed</size></color>	3	
110614	1		Data recovery complete\n<color=#fffff><size=26> Resyncing</size></color>	3	
110615	1		<size=36>Protect the Sister's data core</size>\n<color=#fffff><size=26> Sync process will be paused when there is enemy in the sync circle</size></color>	3	
110616	1		<size=36>Memory retrospection complete</size>\n<color=#fffff><size=26> Go to the memory end point</size></color>	3	
110617	1		Obtain the last memory sequence of the Sister	3	
300107	1		Defeat all the Corrupted\n<color=#fffff><size=27>Defeat all enemies in a limited time</size></color>	3	
200101	1		Debuff the Boss by defeating the enemies\n<color=#fffff><size=26> The Boss will be enhanced if the enemies are not defeated within the time limit </size></color>	3	
200102	1		First stage compete\n<color=#fffff><size=26>Enhanced Boss incoming</size></color>	3	
200103	1		All enemies are defeated\n<color=#fffff><size=26> Boss incoming</size></color>	3	
200104	1		Surprise! A special stage for you!\n<color=#fffff><size=26> Get ready to fight against the fully enhanced Boss!</size></color>	3	
300001	6		DefaultOpen		
300002	6		DefaultClose		
200105	1		Select a path to move on\n<color=#fffff><size=26>Complete the goal by defeating all enemies of any paths</size></color>	3	
200106	1		You chose to face strong enemies.\n<color=#fffff><size=27>Defeat all enemies in a limited time.</size></color>	3	
200107	1		You chose to face a group of enemies.\n<color=#fffff><size=27>Defeat all enemies in a limited time.</size></color>	3	
200108	1		Resources acquired.\n<color=#fffff><size=27>The next wave of Corrupted is coming.</size></color>	2	
200109	1		All resources acquired.\n<color=#fffff><size=27>You have acquired all resources in this battle.</size></color>	2	
200110	1		Mission failed.\n<color=#fffff><size=27>The {0} wave of resources you acquired will be tallied.</size></color>	2	
200111	8	Resources acquired	{0}/1		
200112	8	Resources acquired	{0}/2		
200113	8	Resources acquired	{0}/3		
200114	8	Resources acquired	{0}/4		
200115	8	Resources acquired	{0}/5		
200116	8	Resources acquired	{0}/6		
200117	8	Current resources acquired	Tips	2	
200118	8	Resources acquired	{0}/7		
200119	8	Resources acquired	{0}/8		
99950005	2		Collected {0}/300 Cogs!	3	
9611001	2		The <color=#ff0000>{0}</color> Floor		
9611002	1		Enemy Lv.<size=50><color=#ff0000>{0}</color></size>	5	
9611003	1		<size=500><color=#ff0000>Dead</color></size>	5	
9611004	1		<size=50>Final Record: The <color=#ff0000>{0}</color> Floor</size>	5	
300602	1		Special effect of the stage\n<color=#fffff><size=27> Increases Fire DMG by 50%</size></color>	2	
300603	1		Special effect of the stage\n<color=#fffff><size=27> Increases Lightning DMG by 50%</size></color>	2	
300604	1		Special effect of the stage\n<color=#fffff><size=27> Increases Ice DMG by 50%</size></color>	2	
300605	1		Special effect of the stage\n<color=#fffff><size=27> Increases Dark DMG by 50%</size></color>	2	
300606	1		Special effect of the stage\n<color=#fffff><size=26> Increases Physical DMG by 50%</size></color>	2	
300607	1		Special effect of the stage\n<color=#fffff><size=26> Increases CRIT DMG by 50%</size></color>	2	
300608	1		Special effect of the stage\n<color=#fffff><size=26> Increases DMG by 50% once 100-Hit Combo is achieved</size></color>	2	
300609	1		Special effect of the stage\n<color=#fffff><size=26> Increases Melee DMG by 50%</size></color>	2	
300610	1		Special effect of the stage\n<color=#fffff><size=26> Increases Ranged DMG by 50%</size></color>	2	
300611	1		Special effect of the stage\n<color=#fffff><size=27> Increases all Elemental DMG by 50%</size></color>	2	
300612	1		Special effects of the stage\n<color=#fffff><size=26> Increases basic attacks DMG and obtains no signal orb</size></color>	2	
300613	1		Special effects of the stage\n<color=#fffff><size=26> No limit on the number of Dodge and no CD on Extreme Dodge</size></color>	2	
300614	1		Special effect of the stage\n<color=#fffff><size=26> Increases the speed of obtaining signal orbs</size></color>	2	
300615	1		Special effect of the stage\n<color=#fffff><size=26> No CD on any QTE Skills</size></color>	2	
300616	1		Special effect of the stage\n<color=#fffff><size=26> Enter the battle with energy full</size></color>	2	
300617	1		Special effect of the stage\n<color=#fffff><size=26> Enemies may randomly drop signal orbs</size></color>	2	
300618	1		Special effects of the stage\n<color=#fffff><size=26> Enemies may randomly drop energy packs</size></color>	2	
301401	1		1st time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color>	2	
301402	1		2nd time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color>	2	
301403	1		3rd time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color>	2	
301404	1		4th time bonus reward received\n<color=#fffff><size=27> {0} waves till the next time bonus</size></color>	2	
301405	1		Last time bonus reward received\n<color=#fffff><size=27> Defeat as many enemies as possible in the remaining time</size></color>	2	
301406	8	Time rewards obtained	({0}/5)		
301407	8	Next wave is coming soon!	Complete		
301408	8	All time rewards obtained	Tips		
301409	12	Total Damage Dealt:	{0}		
301410	12		Stage Over	2	
301411	1		1st time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color>	2	
301412	1		2nd time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color>	2	
301413	1		3rd time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color>	2	
301414	1		4th time bonus reward received\n<color=#fffff><size=27> Deal {0} damage to the Boss to get the next time bonus</size></color>	2	
301415	1		Last time bonus reward received\n<color=#fffff><size=27> Deal as much damage as possible to the Boss in the remaining time</size></color>	2	
301416	1		Stage Over\n<color=#fffff><size=27> Total damage dealt to Boss: {0}</size></color>	2	
301417	8	Remaining time bonus received!	Tips	2	
301418	1		Unlimited Battle\n<color=#fffff><size=27> Defeat as many enemies as possible before the countdown ends</size></color>	2	
301419	1		Boss Strike! \n<color=#fffff><size=27> Deal as much damage as possible to the Boss before the countdown ends</size></color>	2	
301420	12	Damage Dealt:	{0}/100000		
301421	12	Damage Dealt:	{0}/220000		
301422	12	Damage Dealt:	{0}/400000		
301423	12	Damage Dealt:	{0}/800000		
301424	12	Damage Dealt:	{0}/1400000		
301425	8	Stage Progress	{0}/1	1	
301426	8	Stage Progress	{0}/2	1	
301427	8	Stage Progress	{0}/3	1	
301428	8	Stage Progress	{0}/4	1	
301429	8	Stage Progress	{0}/5	1	
301430	12	Waves Defeated:	{0}/2		
301431	12	Waves Defeated:	{0}/4		
301432	12	Waves Defeated:	{0}/6		
301433	12	Waves Defeated:	{0}/8		
301434	12	Waves Defeated:	{0}/10		
301435	1		Stage Over\n<color=#fffff><size=27> {0} waves completed</size></color>	2	
301436	12	Total Waves Defeated:	{0}		
301437	2		Defeat all Guards		
301438	2		Defeat the Guardian		
301439	12	Damage Dealt:	{0}/60000		
301440	12	Damage Dealt:	{0}/120000		
301441	12	Damage Dealt:	{0}/240000		
301442	12	Damage Dealt:	{0}/480000		
301443	12	Damage Dealt:	{0}/960000		
30100101	2		Dodged {0}/3	3	
30100102	2		Mission complete	3	
30100103	2		Overheated {0}/1	3	
30100104	2		Extreme Dodge {0}/2	3	
30100105	2		Extreme Dodge {0}/3	3	
30100106	2		Times of 3-Pings in Matrix state {0}/3	3	
30100107	2		Switch character once when overheats	3	
30100108	2		Trigger Extreme Dodge with a new Construct	3	
30100109	2		Release any skills {0}/5	3	
30100110	2		Release any 3-Ping skills {0}/3	3	
30100111	2		Trigger Liv's QTE skill {0}/2	3	
30100112	2		Defeat the enemies	3	
30100113	2		Defeat the enemies and fully heal the allies	3	
30100114	2		Defeat Envoy	3	
30100115	2		Defeat Envoy under Piercing Armor state	3	
30100147	2		<size=26>Trigger Liv: Laser Cluster once</size>	20	
30100148	2		<size=26>Trigger Nanami: Slash Storm once</size>	20	
30100149	2		<size=26>Trigger Lucia: Lotus Dual Blade once</size>	20	
30100150	2		Defeat Musashi IX	20	
30100151	2		Mission Goal: Achieve the target point	999	
30100152	2		Trigger Matrix Effect 1 time	999	
30100153	2		Defeat Envoy	3	
30100154	2		<size=26>Defeat the enemies with [Lotus Dual Blade]</size>	3	
30100155	7		<size=26>Trigger Liv: Laser Cluster once</size>	3	
30100156	7		<size=26>Trigger Nanami: Slash Storm once</size>	3	
30100157	7		<size=26>Trigger Lucia: Lotus Dual Blade once</size>	3	
30100158	8	<size=26>Trigger Liv: Laser Cluster once</size>	Complete	3	
30100159	8	<size=26>Trigger Nanami: Slash Storm once</size>	Complete	3	
30100160	8	<size=26>Trigger Lucia: Lotus Dual Blade once</size>	Complete	3	
30100170	2		Fight against the Shieldbearer	3	
30100171	7		Heal Lucia completely with QTE Skill	9999	
30100172	7		Defeat Piercing Armor state enemies with QTE Skill	9999	
30100173	7		Fully heal a paralyzed ally one more time	9999	
30100174	2		Check on the Construct	4	
30100175	2		Defeat Musashi VI	9999	
30100176	2		Defeat Bio-Salamander	9999	
30100177	2		Defeat the Firefighter	9999	
30100178	2		Recover Lucia's HP	9999	
30100179	2		Defeat Shieldbearer under Piercing Armor state	9999	
30100180	8	Fully recover Lucia's HP	Complete	3	
30100181	8	Defeat the enemies	Complete	3	
30100182	8	Fully heal the downed allies.	Complete	3	
30100183	2		Defeat Shieldbearer under Piercing Armor state		
30100801	7		Trigger Lotus - Dual Blades {0}/2 times	9999	
30100802	7		Trigger Laser Cluster {0}/2 times	9999	
30100803	7		Trigger EX - Slash Storm {0}/2 times	9999	
30100804	7		{0}/2 Precise Shots with Controlling Bullet active	9999	
30100805	7		Trigger Burst Mode {0}/1 time	9999	
30100806	7		Use Signature Move after gathering {0}/3 arrows	9999	
30100807	7		Trigger Fleeting Phantom {0}/1 time	9999	
30100808	7		Trigger Balancing Rhythm {0}/2 times	9999	
30100809	7		Trigger Thunder Lure with Thunder Dance {0}/5 times	9999	
30100810	7		Trigger EX Thunder Lure {0}/2 times	9999	
30100811	7		Practice: Casting the Signature to switch to Dark Form.		
30100812	7		Practice: Upon matching 3-Pings or triggering 5 Light Penalties, restore HP.		
30100813	7		Practice: Match any 3-Pings + Red Orbs to follow up with more cannon shells.		
30100814	7		Practice: At 50% Heat, receives a damage bonus.		
30100815	7		Practice: Upon casting the Signature Move, becomes Hypertune.		
30100816	7		Practice: Match 3 Blue Orbs + any 3-Pings to activate Blade Will.		
30100817	7		Release Vector Cube {0}/1 time	9999	
30100818	7		Trigger Cosmic Wave {0}/1 time	9999	
30100819	7		Match 3 Red Orbs + Blue Orbs to start Sniping.		
30100820	7		Get {0}/3 Field Supply	9999	
30100821	7		Trigger Arclight Shield {0}/2 times	9999	
30100822	7		Practice: Collect Signature points to cast Signature - Halcyonic Blossoms.		
30100823	7		Practice: Cast the Signature to enter Berserk Mode.		
30100824	7		Trigger {0}/1 complete Mass Illusion	9999	
30100825	7		Practice: Spend all Energy points to cast Wide-area Electromagnetic Cannon.		
30100826	7		Cast the Pursuit skill of each different Signal Orb once {0}/3	9999	
30100827	7		Practice: Match Pings and cast the Signature to activate Concentrated Will.		
30100116	8	Trigger Lotus - Dual Blades 2 times	Complete	3	
30100117	8	Trigger Laser Cluster 2 times	Complete	3	
30100118	8	Trigger EX - Slash Storm 2 times	Complete	3	
30100119	8	Perform Precise Shots 2 times	Complete	3	
30100120	8	Trigger Burst Mode 1 time	Complete	3	
30100121	8	Use Signature Move after gathering 3 arrows	Complete	3	
30100122	8	Trigger Fleeting Phantom 1 time	Complete	3	
30100123	8	Trigger Balancing Rhythm 2 times	Complete	3	
30100124	8	Trigger Thunder Lure 5 times	Complete	3	
30100125	8	Trigger EX-Thunder Lure 2 times	Complete	3	
30100126	8	Defeat enemies under the Dark Form	Complete	3	
30100127	8	Light Penalty to enemies 5 times	Complete	3	
30100128	8	Recover energy 3 times	Complete	3	
30100129	8	Perform healing 1 time	Complete	3	
30100130	8	Trigger Space Lord 2 times	Complete	3	
30100131	8	Trigger Thermal Armament 1 time	Complete	3	
30100132	8	Trigger Overclocking Resonance 1 time	Complete	3	
30100133	8	Enter Blade Will state 1 time	Complete	3	
30100134	8	Release Vector Cube 1 time	Complete	3	
30100135	8	Trigger Cosmic Wave 1 time	Complete	3	
30100136	8	Use /1 Critical Moment	Complete	3	
30100137	8	Get Field Supply 3 times	Complete	3	
30100138	8	Trigger Arclight Shield 2 times	Complete	3	
30100139	8	Trigger Final - Halcyonic Blossoms /1 time(s)	Complete	3	
30100140	8	Reach full stacks of Madness	Complete	3	
30100141	8	Enter the Berserk mode	Complete	3	
30100142	8	Return to the normal state	Complete	3	
30100143	8	Trigger 1 complete Mass Illusion	Complete	3	
30100144	8	Trigger wide-area electromagnetic cannon 1 time	Complete	3	
30100184	8	Trigger 1 Red Pursuit	Complete	3	
30100185	8	Trigger 1 Blue Pursuit	Complete	3	
30100186	8	Trigger 1 Yellow Pursuit	Complete	3	
30100187	8	Trigger 3 Pursuits using different methods	Complete	3	
30100188	8	Trigger Concentrated Will	Complete	3	
30100189	8	Trigger Concentrated Will once	Complete	3	
30100190	8	Trigger Concentrated Will twice	Complete	3	
11050101	2		Do not touch the firewall	3	
11050102	2		Search and rescue the Forsaken {0}/3	9999	
11050103	2		Defeat the Consciousness	3	
11050104	2		<size=28>Lure Consciousness and activate trap</size>	9999	
11050105	2		Escape from the hunt of Consciousness	3	
11050106	2		Defeat Liv's pseudo-consciousness	9999	
11050107	2		<size=26>Send the Consciousness out of the M.I.N.D.</size>	9999	
11050108	2		Race to the target point	8	
11050109	2		Reach the target destination	9999	
11050110	2		Defeat the Corrupted	9999	
11050111	2		Go to the TP Point	9999	
30030301	6				
30030302	6				
30030303	6				
30030401	6				
30030402	6				
30100203	6				
30100303	7		Defeat Envoy with [Lotus Dual Blade]	3	
30100304	7		<size=26>Trigger Liv: Laser Cluster once</size>	0	
30100305	7		Trigger Liv: Laser Cluster once	0	
30100306	7		<size=26>Trigger Lucia: Lotus Dual Blade once</size>	0	
30110101	2		Attack Narwhal's Gatling Gun		
30110102	2		Eliminate the Depth Corrupted		
30110103	2		Attack Narwhal's horn		
30110104	2		Dodge the attacks of Narwhal		
30110105	2		Tame Narwhal		
30110106	1		<size=30>Attack Narwhal's Gatling Gun with Sword Wave</size>	2	
30110107	1		<size=30>Attack Narwhal's horn to stop it from firing missiles</size>	2	
30110108	1		<size=30>Eliminate the Corrupted reappear on Narwhal</size>	2	
30110109	1		Dodge the attacks of Narwhal\nBreak the Gatling Gun	2	
30110110	1		Break Narwhal's horn\nTame Narwhal	2	
30110201	1		Defense Terminal has been broken\n<size=26>Defense machine is not working as command is not found</size>	2	
30110202	1		Break through the Corrupted!\nFix the Defense Terminal	2	
30110203	2		Defeat the Frozen Corrupted		
30110204	2		Activate the Defense Terminal		
30110205	1		Make good use of the firepower of the defense machine\nProtect it from being destroyed	2	
30110206	2		Protect the defense machine		
30110207	1		A Special Corrupted jumps out of the sea\nIt had unleashed a shockwave which paralyzed the Defense Terminal	2	
30110208	1		The Corrupted rushed in!	2	
30110209	1		Defeat the Special Corrupted before the defense machine is destroyed	2	
30110210	2		Defeat the Special Corrupted		
30110211	1		Return immediately and reboot the Defense Terminal	2	
30110212	2		Reboot the Defense Terminal		
30110213	1		Wave {0} of the Corrupted incoming	2	
30110301	2		Defeat all the Corrupted		
30110401	2		Defeat Rosetta		
30110402	1		Ascendant α met the fierce attacks from Rosetta calmly		
30110501	2		Defeat Rosetta		
30110502	1		Defeat Rosetta the betrayer!	2	
30110601	1		Ascendant α captured the movement of Gray Raven\nShe decided to take preemptive action	2	
30110602	1		Resist the incoming Depth Corrupted army!	2	
30110603	2		Defend the port		
30110604	1		Search for more Corrupted	2	
30110605	1		Resist the next wave of attack!	2	
30110606	2		Defend the port		
30110607	1		The Depth Corrupted army is invading the port	2	
30110608	2		Eliminate the remaining Corrupted and complete the defense mission		
30110609	1		You spent too much time in the port\nThe Corrupted army is incoming from all sides	2	
30110701	1		<size=30>You feel the strong fighting spirit form Lucia!</size>	2	
30110702	1		Defeat Lucia	2	
30110703	2		Suppress Lucia		
30110704	2		Destroy the Corrupted ({0}/15)		
30110705	1		The offensive has gradually slacked off	2	
30110706	2		Talk to Lucia		
30110707	2		Destroy the remaining Corrupted		
30110708	1		α started unleashing her power	2	
30110801	1		Ascendant α selected a large piece of sea ice as the place to suppress Rosetta	2	
30110802	2		Defeat Rosetta		
30090101	1		<size=32>Diana left the snow forest to track down the Frozen Corrupted</size>\n<size=27>Go deep into the ghost city</size>	2	
30090102	2		Annihilate the Corrupted		
30090103	2		Reach the target destination		
30090201	1		Early in the morning\n<size=32>Diana had been tracking all night and eventually locked the target</size>	1	
30090202	2		Intercept the target		
30090301	2		Search for clues ({0}/4)		
30090302	1		You found a small piece of parts. The low noise attracted a few of Corrupted.	2	
30090303	1		You found a large piece of parts. The loud noise attracted tons of Corrupted!	2	
30090304	1		Detected foreign objects ahead!	2	
30090305	1		<size=32>Clues search complete! Information analysis begins!</size>	2	
30090306	1		Evan is unscathed. Separate him from the Corrupted now.	2	
30090307	2		Defeat all the Corrupted		
30090308	2		Save Evan		
30090309	2		Make your rounds nearby		
30090401	1		The Corrupted has been defeated\n<size=25>Yet, Evan is still chained by its metallic skeleton</size>	2	
30090402	2		Resist the Corrupted and save Evan		
30090403	2		Cut off the metallic skeleton		
30090404	1		Corrupted incoming\nHold the perimeter and protect the target	2	
30090501	1		Final rescue starts!	2	
30090502	2		Defeat the Corrupted and save Evan		
30090503	10	Reward	X{0}	2	
30090504	8	Current Progress	{0}/1	99	
30090505	8	Current Progress	{0}/2	99	
30090506	8	Current Progress	{0}/3	99	
30090507	8	Current Progress	{0}/4	99	
30090508	8	Current Progress	{0}/6	99	
30090509	8	Enemies defeated: 	{0}		
30090510	1		Increase difficulty to Lv.{0}	1	
30090511	1		<size=50>Blossoms Three</size>\nOpening	2	
30090512	1		<size=50>A Mid-Spring Night's Dream</size>\nOpening	2	
30090513	8	Current Progress	{0}/7	99	
30090514	8	Current Progress	{0}/8	99	
30090515	8	Current Progress	{0}/5	99	
30090516	8		Hits taken {0}	5	
30090517	1		<size=50>Kowloong Metropolis</size>\nObservatory	2	
99940150	2		Find your own Corrupted	0	
99940151	2		Enjoy the battle!	0	
300307011	1		Fatal Combo!	1	
300307012	1		Scatter Laser!	1	
300307013	1		Laser Beams!	1	
300307014	1		<size=60><color=#ff5656>WARNING</color></size>	5	
10090101	2		<size=26>Investigate the device on the west side of the compartment</size>		
10090102	2		<size=26>Investigate the device on the east side of the compartment</size>		
10090103	2		Defeat the unknown devices		
10090104	1		The central wall has been opened.\n<color=#fffff><size=27>Investigate the suspicious device on the north side of the compartment.</size></color>	3	
10090201	8	Control the terminal to enter the next stage	{0}%		
10090202	2		<size=26><color=#fffff>Eliminate the Heteromers in the sync circle</color></size>		
10090203	2		Construct must stay in the sync circle		
10090204	2		Defeat the remaining Heteromers		
10090205	1		Find clues\n<color=#fffff><size=27>Investigate the suspicious device in the centre of the compartment</size></color>	3	
10090206	1		The compartment has been controlled\n<color=#fffff><size=27> Go to the target point to set up the Control Terminal</size></color>	3	
10090207	1		Setup completed\n<color=#fffff><size=27>Defend against the interfering Heteromers</size></color>	3	
10090208	8	Terminal halted!	Stopped running		
10090209	2		<size=26>Wait to take control over the compartment in the sync circle</size>		
10090210	8	Entering the next stage	Tips	2	
10090211	2		<size=26>Place the Control Terminal at the target point</size>		
10090301	2		Defeat the unknown devices		
10090302	2		Go to the next location		
10090303	2		Go to the indicated target point		
10090401	1		Hack the compartment from any level\n<color=#fffff><size=27>Hack it in a limited time</size></color>	3	
10090402	1		Hacked successfully\n<color=#fffff><size=27>You hacked it from the rectangular level</size></color>	3	
10090403	1		Hacked successfully\n<color=#fffff><size=27>You hacked it from the triangular level</size></color>	3	
10090404	1		Hacked successfully\n<color=#fffff><size=27>You hacked it from the circular level</size></color>	3	
10090405	1		Hacked from the backend\n<color=#fffff><size=27>Reinforcements of enhanced Heteromers occurred</size></color>	3	
10090406	2		<size=26>Interact with the Control Terminal to hack the compartment</size>		
10090407	2		Defeat the Heteromer reinforcements		
10090501	1		Defeat the enemies\n<color=#fffff><size=27>Try to defeat all Heteromers faster than Lucia</size></color>	3	
10090502	1		You have defeated all Heteromers first	2	
10090503	1		Lucia has defeated all Heteromers first	2	
10090504	2		Defeat all Heteromers		
10090505	1		The current area is cleared\n<color=#fffff><size=27>Moving to the next area...</size></color>	3	
10090601	2		Defeat Korolev		
10090602	2		Advance to the core ring		
10090701	2		Advance to the ring		
10090702	1		Advance to the ring\n<color=#fffff><size=27>Find a way to go to the Core Ring</size></color>	3	
10090703	2		Defeat the Heteromers in the outer ring		
10090704	2		Go near the broken edge of the ring		
10090705	1		The path is clear\n<color=#fffff><size=27>Advance to the next area</size></color>	3	
10090706	2		Interact with the Obelisk		
10090707	2		Go to the central ring		
10090708	1		The device worked\n<color=#fffff><size=27>The central ring has gone down</size></color>	3	
10090801	2		<size=26>Follow the tips of "from two to one" to interact with the Obelisk and solve the puzzle</size>		
10090802	8	From abstract to concrete	Tips		
10090803	2		<size=26>Follow the tip of "the beginning is the end" to interact with the Obelisk and solve the puzzle</size>		
10090804	2		<size=26>Follow the tip of "disarray is unity" to interact with the Obelisk and solve the puzzle</size>		
10090805	8	Hacked successfully	Tips	2	
10090806	2		Go to the indicated location		
10090807	1		Advance to the ring\n<color=#fffff><size=27>Find a way to go to the core ring</size></color>	3	
10090808	8	Success!	Tips	2	
10090809	1		Hacked successfully\n<color=#fffff><size=27>Defeat the guarding Heteromers to clear the path</size></color>	3	
10090810	1		Concreteness vanishes but abstractness exists\n<color=#fffff><size=27>As it is contrary to the tips, the Heteromers have been enhanced</size></color>	3	
10090811	2		Defeat the Heteromers called on by the defense mechanism		
10090812	2		Interact with the Obelisk		
10090813	2		Go to the inner ring		
10090814	1		The device worked\n<color=#fffff><size=27>The inner ring has gone down</size></color>	3	
10090815	1		From two to one.\n<color=#fffff><size=27>Try to solve the puzzle following the tips of Ayla.</size></color>	3	
10090816	1		From abstract to concrete.\n<color=#fffff><size=27>What do abstract and concrete represent...</size></color>	3	
10090817	1		The beginning is the end.\n<color=#fffff><size=27>Try to solve the puzzle following the tips of Ayla.</size></color>	3	
10090818	1		Disarray is unity.\n<color=#fffff><size=27>Try to solve the puzzle following the tips of Ayla</size></color>	3	
10090819	1		The puzzle is solved\n<color=#fffff><size=27>Path to the next area is open</size></color>	3	
10090820	1		The guarding Heteromers are defeated\n<color=#fffff><size=27>Path to the next area is open</size></color>	3	
10090821	1		The guarding Heteromers are defeated\n<color=#fffff><size=27>Some mechanisms of the ring activated</size></color>	3	
10090901	2		Advance to the ring		
10090902	1		Advance to the ring\n<color=#fffff><size=27>Find a way to get in touch with the core ring</size></color>	3	
10090903	2		Defeat the Heteromers on the inner ring		
10090904	2		Approach the split type Heteromer Terminal		
10090905	1		Carry the split type terminal and go forward\n<color=#fffff><size=27>Seems that it will remain in this status for a short time</size></color>	3	
10090906	2		<size=26>Carry the split type terminal to the target point</size>		
10090907	1		Keep going\n<color=#fffff><size=27>The path is open after the Obelisk is generated</size></color>	3	
10090908	2		Interact with the Obelisk		
10090909	2		Advance to the core ring		
10090910	1		The device worked\n<color=#fffff><size=27>The core ring has gone down</size></color>	3	
10090911	8	Backend Decipher Progress	{0}%	1	
10091001	2		Defeat the Hetero-Core		
10091101	2		Defeat the Hetero-Core		
10091201	2		Pursue the Hetero-Core		
301501	1		Shadow of Swords\n<color=#fffff><size=27>Round 1</size></color>	1	
301502	1		Bursting Thunder\n<color=#fffff><size=27>Round 1</size></color>	1	
301503	1		Lightning Flash\n<color=#fffff><size=27>Round 1</size></color>	1	
301504	1		Irregular Matrix\n<color=#fffff><size=27>Round 2</size></color>	1	
301505	1		Differential Cone\n<color=#fffff><size=27>Round 2</size></color>	1	
301506	1		Nonintersecting Cylinder\n<color=#fffff><size=27>Round 2</size></color>	1	
301507	1		Blade Will\n<color=#fffff><size=27>Round 3</size></color>	1	
301508	1		Resolute Garrison\n<color=#fffff><size=27>Round 3</size></color>	1	
301509	1		Iron Titan\n<color=#fffff><size=27>Round 3</size></color>	1	
301510	1		Electromagnetic Cube\n<color=#fffff><size=27>Round 4</size></color>	1	
301511	1		Wave-Particle Duality\n<color=#fffff><size=27>Round 4</size></color>	1	
301512	1		Gravity Orb\n<color=#fffff><size=27>Round 4</size></color>	1	
301513	1		Eternal Sword\n<color=#fffff><size=27>Round 5</size></color>	1	
301514	1		Blazing Edge\n<color=#fffff><size=27>Round 5</size></color>	1	
301515	1		Full-power Gear\n<color=#fffff><size=27>Round 5</size></color>	1	
301516	8	Stage Progress	{0}/1	1	
301517	8	Stage Progress	{0}/3	1	
301518	8	Stage Progress	{0}/5	1	
301519	8	Success!	Tips	2	
301520	2		Defeat the Heteromer Mimicry: Musashi IX		
301521	2		Next wave of Heteromers is coming		
301522	2		Defeat all Heteromers		
301523	2		Defeat the Heteromer Mimicry: Polar Soldier		
301524	2		Defeat the Heteromer Mimicry: Royal Guard		
301525	8	Stage Progress	{0}/2	1	
301526	2		Defeat the guards		
301527	2		Defeat the guardian of the tower		
30090411	2		Radiation Predator: First kill!		
30090412	2		Backstab is how it should be done!		
30090413	2		Speed is the key!		
300904131	1		Killed it within 15s. Got support from two Terrapods	3	
300904132	1		Killed it within 20s. Got support from one Terrapod	3	
30090414	2		Combo! Make the self-disciplined Royal guard no longer disciplined.		
300901061	1		Mouse of the Very Best	2	
300901062	1		Bull Dashing	2	
300901063	1		Two Tigers	2	
300901064	1		Vigorous Rabbit	2	
300901065	1		Descendants of the Dragon	2	
300901066	1		Snaking	2	
300903061	1		As Fast as a Horse	2	
300903062	1		Bleat	2	
300903063	1		Monkey King	2	
300903064	1		Roaster's Roar	2	
300903065	1		Single Dog	2	
300903066	1		The Three Little Pigs	2	
300903099	2		<size=32>Tiger's got some goodies for the character. Highest authority activated.</size>		
1010010101	1		<size=32>Defend against the attacks from the giant Corrupted</size>	3	
1010010102	2		Defeat the giant Corrupted		
1010010110	1		Dodge the Boss' attacks and destroy the claws.	3	
1010010111	1		Hide behind the Prism Device to avoid fatal damage	3	
1010010201	1		The sandstorm has reduced Gray Raven's visibility	2	
1010010202	1		The sandstorm ended	2	
1010010203	1		Intercept the Heterozygote to protect the train!	3	
1010010204	2		Keep pursuing		
1010010205	1		More corrupted mechanoids are spawning	2	
1010010206	2		Search around		
1010010301	1		Defeat all Corrupted	3	
1010010302	2		Defeat the Special Corrupted		
1010010303	2		Defeat all Corrupted		
1010010304	1		The Corrupted noticed us	2	
1010010305	1		The door is open	2	
1010010306	2		Go to the gate		
1010010307	8	This cabin contains secrets	Not yet found		
1010010401	1		You have distanced yourself from the Heterozygote for a while	3	
1010010402	2		Go to the rooftop		
1010010403	1		The door is locked.	1	
1010010404	2		Track the sound source		
1010010405	1		Strange sounds could be heard from the carriage	2	
1010010406	2		Clear the obstacles to continue the pursuit		
1010010407	1		The door seems to have been unlocked.	1	
1010010408	8	This cabin contains secrets	Not yet found		
1010010409	1		<size=35>The letter is ripped in half.</size>	3	
1010010501	1		Defeat the Rail Heterozygote	2	
1010010502	2		Defeat the Rail Heterozygote		
1010010601	2		Find the parts to fix the switch		
1010010602	1		The sign is glowing	2	
1010010603	1		Defeat the Corrupted	3	
1010010604	2		Eliminate the Corrupted in the station		
1010010605	2		Find the gate switch		
1010010606	2		Take the elevator to the upper floor		
1010010607	1		Find useful parts from the Corrupted remains	2	
1010010608	1		A great number of Corrupted are coming	2	
1010010609	2		Defeat all Corrupted on the 2nd floor		
1010010610	2		Use the parts you obtained		
1010010611	2		Defeat the Corrupted		
1010010612	2		Find useful parts from the Corrupted remains		
1010010613	8	Something on the stone tablet	Not checked		
1010010701	1		It seems that something has been turned on	2	
1010010702	1		<size=35>Defeat the Corrupted and go to the target location</size>	2	
1010010703	2		Obstacles cleared. Relocation completed.		
1010010704	2		Go to the balcony		
1010010801	2		Defeat all the Corrupted		
1010010802	1		Corrupted are detected behind you	2	
1010010803	2		Check the situation behind		
1010010804	1		Bianca entered boost mode	2	
1010010805	1		Bianca's boost mode ended	2	
1010010901	2		Watch out for the obstacles		
1010010902	2		Destroy the limbs of the Rail Heterozygote		
1010010903	1		Dodge to avoid taking damage	3	
1010011001	2		Close in to entice the Heterozygote to attack you		
1010011002	2		Use the prisms to reflect the laser beams		
1010011003	8		Use the prisms to reflect the laser beams		
1010011004	8	Boss timer has ended. Boss is summoning Corrupted	{0}s		
1010011005	1		Failed to unlock the prisms. The Boss has summoned the Corrupted.	3	
1010011006	2		Defeat the Corrupted summoned by the Heterozygote		
1010011007	2		Close in on the Heterozygote to destroy its fangs		
1010011008	2		Destroy the core		
1010011009	1		To Be Continued	3	
1010011010	2		Defend the date location		
1010011011	2		Go to the location specified by Luna		
1010011012	2		Defeat A'Mao		
111001001	8	Remaining time for evacuation	{0}s	1.5	
111001002	8	Success!	Tips	2	
111001003	2		Fend off the Corrupted		
111001004	1		The Corrupted are swarming in.\n<color=#fffff><size=27>Fend off the Corrupted until the evacuation is finished.</size></color>	2	
111001005	1		Continue to destroy the Corrupted.\n<color=#fffff><size=27>More Corrupted showed up.</size></color>	2	
111001006	1		The evacuation is completed.\n<color=#fffff><size=27> Mission accomplished.</size></color>	2	
111001007	1		The Corrupted attacks are slowing.\n<color=#fffff><size=27>Keep it up until the evacuation is finished.</size></color>	2	
111002001	2		Defeat the Elite Corrupted		
111002002	2		Defeat the Corrupted		
111002003	2		Defeat all the Corrupted		
111002004	1		The Elite Corrupted fell back.\n<color=#fffff><size=27>It summoned its henchmen.</size></color>	2	
111003001	2		Defeat the remaining Corrupted		
111003002	1		The Corrupted are swarming in.\n<color=#fffff><size=27>Defeat the remaining Corrupted.</size></color>	2	
111004001	2		Defeat the Corrupted		
111005001	8	Door Opening Progress	{0}%		
111005002	8	The door is open!	Tips	2	
111005003	8	The train door has stopped opening.	Tips	2	
111005004	2		Back to the carriage		
111005005	1		Open the carriage door.\n<color=#fffff><size=27>Be careful of the attack from the Corrupted.</size></color>	2	
111005006	1		No Corrupted detected.\n<color=#fffff><size=27>Focus on opening the door.</size></color>	2	
111006001	2		Defeat the Corrupted		
111006002	1		The Corrupted are swarming in.\n<color=#fffff><size=27>Protect Liv until sufficient resources are collected.</size></color>	2	
111006003	8	Zone 1 Resource Collection Progress	{0}%		
111006004	8	Zone 2 Resource Collection Progress	{0}%		
111006005	8	Zone 3 Resource Collection Progress	{0}%		
111006006	8	Zone 4 Resource Collection Progress	{0}%		
111006007	1		Collected all resources from the zone.\n<color=#fffff><size=27>Protect Liv until all resources are collected.</size></color>	2	
111006008	1		Collected all resources from the zone.\n<color=#fffff><size=27>Mission accomplished.</size></color>	2	
111006009	8	Collection completed!	Tips	2	
111006010	1		The Corrupted swarmed in.\n<color=#fffff><size=27>Protect Liv until sufficient resources are collected.</size></color>	2	
111006011	1		The Corrupted attacks are slowing.\n<color=#fffff><size=27>Keep it up until all intelligence is collected.</size></color>	2	
10110001	2		Repel the strange-looking mechanoid		
10110002	1		The has mechanoid escaped\n<color=#fffff><size=26>Activate specialized sensors to search for its trails</size></color>	2	
10110003	2		Tap to use the specialized Inver-Device to track the mechanoid		
10110004	1		Some Corrupted are attracted by the commotion\n<color=#fffff><size=27>Defeat them to proceed</size></color>	2	
10110005	2		Defeat the Corrupted		
10110006	1		Corrupted defeated\n<color=#fffff><size=27>Eliminate the special sensor to track the enemies' location</size></color>	2	
10110007	2		Defeat the assembled Corrupted		
10110008	2		Defeat the strange-looking mechanoid		
10110009	1		Disguise has been seen through\n<color=#fffff><size=27>The strange-looking mechanoid attacks</size></color>	2	
10110101	8	Consciousness Regeneration Progress	{0}%		
10110102	8	Mechanoid Consciousness Generated	Tips	2	
10110103	2		Find the hatch key by controlling the mechanoid consciousness		
10110104	1		Simulated M.I.N.D. unlocking node reached\n<color=#fffff><size=27>Beware of defenses from verification modules</size></color>	2	
10110105	2		Advance towards the attack node		
10110106	1		M.I.N.D. verification module activated\n<color=#fffff><size=27>You can use basic attacks to destroy the mechanism</size></color>	2	
10110107	1		Hatch key obtained	2	
10110115	8	Remaining time for brute-force hacking	{0}s		
10110116	1		Simulated M.I.N.D. analyzed\n<color=#fffff><size=27>Use your signature move to quickly reach the unlock node</size></color>	2	
10110117	8	Hacked successfully	Tips	2	
10110201	2		Defeat the guard machines		
10110202	1		Guard machines are after you\n<color=#fffff><size=26>Take them down</size></color>	2	
10110203	1		Reinforcements arrive\n<color=#fffff><size=27>Defeat them</size></color>	2	
10110204	2		Advance towards the target location		
10110401	2		Defeat the guard machines		
10110402	1		You are found!\n<color=#fffff><size=27>Defeat the guards</size></color>	2	
10110403	2		Find a way out of here		
10110404	1		Combat is unavoidable\n<color=#fffff><size=27>Defeat the guards to get out of here</size></color>	2	
10110405	1		Guard machine reinforcements have arrived\n<color=#fffff><size=27>Fight through the guard machines</size></color>	2	
10110406	1		Guards defeated\n<color=#fffff><size=27>Find a way out of here</size></color>	2	
10110501	8	Challenge: Keep 100+ Combo	Current: {0}-hit		
10110502	8	Hit combo count is lower than 100	Challenge failed	2	
10110503	2		Defeat the enemy and obtain the proof of might		
10110504	8	Challenge: Keep 30%+ HP	Current: {0}%		
10110505	8	Current HP is lower than 30%	Challenge failed	2	
10110506	2		Defeat the enemy and obtain the proof of illusion		
10110507	8	Challenge: Take less than 30 hits	Current: {0}		
10110508	8	30 hits or more taken	Challenge failed	2	
10110509	2		Defeat the enemy and obtain the proof of skill		
10110510	2		Defeat the enemy and complete the final test		
10110511	2		Complete the test on the opposite stage		
10110512	8	Enemy defeated	Challenge complete	2	
10110513	1		You have proven your worth\n<color=#fffff><size=27>Go to the next stage</size></color>	2	
10110514	1		Show your true strength\n<color=#fffff><size=27>Win in the product competition</size></color>	2	
10110601	2		Tap to use the specialized Inver-Device to find puppets		
10110602	1		Remove potential issues\n<color=#fffff><size=27>Find puppets with the Inver-Device and eliminate them</size></color>	2	
10110603	1		Target locked on\n<color=#fffff><size=27>Entering Falcon Field soon</size></color>	2	
10110604	2		Destroy the target within the area of the sensor		
10110605	1		All target puppets eliminated\n<color=#fffff><size=27>Approach the leader</size></color>	2	
10110606	2		Approach the leader on the observation deck		
10110607	1		Target puppet eliminated\n<color=#fffff><size=27>Find the next puppet</size></color>	2	
10110608	8	Find target puppet	{0} left		
10110609	8	All targets eliminated	Tips	2	
10110701	1		Yazi is going after you!\n<color=#fffff><size=27>Defeat the guards under Kowloong Crew control</size></color>	2	
10110702	2		Defeat the Kowloong Crew		
10110703	2		Defeat Yazi of the Kowloong Crew		
10110801	2		Defeat the mastermind Qu		
10110802	1		Severe damage taken\n<color=#fffff><size=27>Used an emergency activation device to recover</size></color>	2	
10110803	8	Emergency activation device uses: 	{0}		
10110804	2		Approach Qu		
10110805	1		The recovered Lucia returns to battle\n<color=#fffff><size=27>Approach the main control device</size></color>	2	
10110806	1		Duel\n<color=#fffff><size=27>Defeat Qu and bring an end to it all</size></color>	2	
10110807	2		Defeat the central system Huaxu		
10115201	2		Defeat Musashi IX		
10115202	1		Defeat Musashi IX\n<color=#fffff><size=27>Defeat the elite Corrupted</size></color>	2	
10115203	1		Musashi IX has escaped\n<color=#fffff><size=27>It is behaving suspiciously—investigation required</size></color>	2	
10115204	2		Defeat the Corrupted to clear the path		
10115205	1		Found other Corrupted.\n<color=#fffff><size=27>Defeat them.</size></color>	2	
10115206	1		Strange signals detected in front\n<color=#fffff><size=27>Investigation required</size></color>	2	
10115207	1		Defeat Musashi IX\n<color=#fffff><size=27>Shoot first, ask questions later</size></color>	2	
10115208	2		Go ahead to take a look		
11110101	8	Current data collection progress: 	{0}%		
11110102	8	Collection complete!	Tips	2	
11110103	1		Cut a path\n<color=#fffff><size=27>Defeat the mechanical puppets</size></color>	2	
11110104	2		Defeat the mechanical puppets		
11110105	2		Defeat the remaining mechanical puppets		
11110106	1		The puppets slow down their attack\n<color=#fffff><size=27>Clean up the rest and complete the objective</size></color>	2	
11110301	1		High efficiency method\n<color=#fffff><size=27>Defeat the mechanical puppets and follow the masked person</size></color>	2	
11110302	2		Defeat the performer puppets		
11110303	1		More performer puppets appear\n<color=#fffff><size=27>Defeat them and follow the masked person</size></color>	2	
11110304	1		The leader puppet makes an entry\n<color=#fffff><size=27>Defeat the leader puppet</size></color>	2	
11110305	2		Defeat the leader puppet		
11110306	1		Chrome uses a small charger\n<color=#fffff><size=27>Chrome can now repeatedly use Storm World in a short amount of time</size></color>	2	
11110401	2		Defeat Huaxu		
11110402	1		Let's end this, Chrome.	2	
10121001	1		Assist the Construct squad\n<color=#fffff><size=27>Hold your ground against the Corrupted</size></color>	2	
10121002	2		Defeat the Corrupted		
10121003	2		Defeat the guardian		
10121004	1		Hold your ground\n<color=#fffff><size=27>Combat is unavoidable</size></color>	2	
10121101	2		Defeat Alpha the Ascendant		
10121102	1		Alpha attacks!\n<color=#fffff><size=27>Defeat her to secure this area</size></color>	2	
10121103	2		Defeat all Heteromers		
10121104	1		Heteromers are coming\n<color=#fffff><size=27>Defeat all Heteromers</size></color>	2	
10121301	1		The Heteromer Cubes emits strange energies\n<color=#fffff><size=27>Stay away from their energy waves</size></color>	2	
10121302	2		Defeat all Hetero Units		
10121303	1		Some Heteromer Cubes have lost power\n<color=#fffff><size=27>Destroy the unpowered Heteromer Cubes</size></color>	2	
10121304	2		Destroy the unpowered Heteromer Cubes		
10121305	1		The Heteromer Cubes have split into the Heteromers\n<color=#fffff><size=27>Defeat all Heteromers</size></color>	2	
10121306	2		Defeat the remaining Heteromers		
10121307	1		More Hetero Units coming\n<color=#fffff><size=27>Defeat all Hetero Units</size></color>	2	
10122301	1		Lightless Veranda\n<color=#fffff><size=27>Follow the tips to find the correct hanging scroll</size></color>	2	
10122302	1		Chamber of Windrest\n<color=#fffff><size=27>Follow the tips to find the correct hanging scroll</size></color>	2	
10122303	1		Pavilion of Difference\n<color=#fffff><size=27>Follow the tips to find the correct hanging scroll</size></color>	2	
10122304	2		Follow the tips of "Lightless Veranda" to find the correct hanging scroll		
10122305	2		Follow the tips of "Chamber of Windrest" to find the correct hanging scroll		
10122306	2		Follow the tips of "Pavilion of Difference" to find the correct scroll		
10122307	8	Challenge: Solve the 3 puzzles	Current ({0}/3)		
10122308	2		Defeat the illusions		
10122309	2		Defeat Hanged Man		
10122310	1		Failed to identify the correct hanging scroll\n<color=#fffff><size=27>The illusions are coming</size></color>	2	
10122311	1		Identified the correct hanging scroll\n<color=#fffff><size=27>Defeat the illusory Hanged Man</size></color>	2	
10122312	1		All illusions were gone\n<color=#fffff><size=27>Try to find the correct hanging scroll again</size></color>	2	
10122313	1		Have something to ask?\n<color=#fffff><size=27>Speak with "Yazi" to get more intel.</size></color>	2	
10122314	2		Talk to "Yazi"		
10122315	2		Defeat Prime, the guardian of the courtyard		
10122316	1		The trial of strength\n<color=#fffff><size=27>Defeat the guardian Prime</size></color>	2	
10122317	8	Challenge complete!	Tips	4	
10122318	8	Challenge failed!	Tips	4	
10130001	1		Babylonia Parliament Square	2	
10130002	1		Eden 16-B Leisure Module	2	
10130003	1		Dominik Memorial Park	2	
10130050	8	Area Fall Timer	{0}s		
10130051	8	Area has fallen	Tips	1	
10130201	2		Pass the weak point of data stream		
10130202	2		Remove all Defense Programs of the area		
10130203	1		Pass the data stream on floor {0} and reach the safety gap\n<color=#fffff><size=27>Interact with the Terminal and remove safety barrier</size></color>	2	
10130204	1		Reach breakthrough point. Defense of data stream disabled.\n<color=#fffff><size=27>Interact with the Terminal to remove safety barrier of the area</size></color>	2	
10130205	1		You have been sensed\n<color=#fffff><size=27>Remove Defense Programs</size></color>	2	
10130206	1		Defense Programs removed\n<color=#fffff><size=27>Interact with the Terminal and remove safety barrier</size></color>	2	
10130207	1		Defense Programs removed\n<color=#fffff><size=27>Interact with the Terminal to remove safety barrier of the area</size></color>	2	
10130208	2		Interact with the Terminal		
10130209	2		Take the central elevator and advance to the next area		
10130210	2		Continue to pass the weak point of data stream		
10130211	2		Continue to pass the weak point and search the security barrier Terminal		
10130301	2		Remove Defense Programs		
10130302	1		Defense Programs are after you\n<color=#fffff><size=27>Remove Defense Programs</size></color>	2	
10130303	2		Search for clues in the area		
10130304	2		Return to lower level and meet with Bianca		
10130305	1		Defense Programs removed\n<color=#fffff><size=27>Received Bianca's assembly signal. Meet with her asap</size></color>	2	
10130306	1		Search for clues in the virtual Eden 16-B Module	2	
10130310	1		This place has been investigated	2	
10130320	8	Area's Investigation Points	({0}/3)		
10130501	2		Remove all hijacked Defense Programs		
10130502	2		Find a path to another area		
10130503	2		Remove all Defense Programs		
10130504	2		Find the path to another area		
10130505	2		Advance to hidden channel after exploring the area		
10130506	1		Due to the disappearance of hijacked objects, all security barriers in virtual space have been removed\n<color=#fffff><size=27>You can head to other areas and explore</size></color>	3	
10130507	1		Bianca escaped from the scene\n<color=#fffff><size=27>Remove hijacked Defense Programs to clear the tracking path</size></color>	3	
10130508	1		Defense Programs are after you\n<color=#fffff><size=27>Remove all Defense Programs</size></color>	3	
10130509	1		Remove all Defense Programs\n<color=#fffff><size=27>Advance to the last signal location left by Bianca</size></color>	3	
10130510	1		This place has been investigated	2	
10130520	8	Area's Investigation Points	({0}/1)		
10130521	8	Area's Investigation Points	({0}/2)		
10130522	8	Area's Investigation Points	({0}/4)		
10130701	2		Defeat Huaxu		
10130702	1		Huaxu appears\n<color=#fffff><size=27>Defeat Huaxu</size></color>	3	
10130703	1		Head to and arrive at the bridge to look for Huaxu	3	
10130704	2		Advance to the bridge and look for Huaxu		
10131001	1		Terminal configured\n<color=#fffff><size=27>Eliminate the remaining Corrupted</size></color>	2	
10131002	1		Current Terminal configured	2	
10131003	1		Corrupted in the area show up\n<color=#fffff><size=27>Defeat the incoming Corrupted</size></color>	2	
10131004	8	Configured	Tips	2	
10131005	8	Terminal Configuration Progress	{0}%		
10131006	2		Protect Lee while configuring the Terminal		
10131007	2		Eliminate the remaining Corrupted		
10131008	2		Locate the Terminal at the correct place		
10131009	2		Defeat the incoming Corrupted		
10131201	2		Collect the core of remains		
10131202	2		Put the collected core into the Terminal		
10131203	2		Find abnormal spots in the information flow		
10131204	2		Defeat mutated information flow		
10131205	1		Abnormal spots converted part of the information flow\n<color=#fffff><size=27>The converted information flow attacks</size></color>	2	
10131206	1		Abnormal spots absorbed part of the information flow\n<color=#fffff><size=27>The converted information flow has enhanced the abnormal spots</size></color>	2	
10131207	1		Abnormal spots enhanced part of the information flow\n<color=#fffff><size=27>The enhanced information flow attacks</size></color>	2	
10131208	1		Positioning complete\n<color=#fffff><size=27>Continue collecting the remains in the area</size></color>	2	
10131209	1		Area positioning complete\n<color=#fffff><size=27>Advance to the next area</size></color>	2	
10131210	1		Information flow starts projecting\n<color=#fffff><size=27>Watch out for the abnormal spots generated in the information flow</size></color>	2	
10131211	2		Advance to the designated Terminal area		
10131501	2		Defeat Riot		
10131502	2		Defeat Riot with friends		
10140301	1		Wanshi fired\n<color=#fffff><size=27>And hit the debris</size></color>	2	
10140302	2		Defeat the remaining Hetero-Creatures		
10140303	2		Break the debris nearby to investigate		
10140304	2		Follow the path and check the highland		
10140305	2		Defeat Hetero-Creature		
10140306	1		There are Hetero-Creatures hiding inside the debris\n<color=#fffff><size=27>Defeat the Hetero-Creatures</size></color>	2	
10140307	1		There aren't anything in the debris\n<color=#fffff><size=27>Search other debris</size></color>	2	
10140901	2		Look for the passage to the upper floor		
10140902	2		Defeat the incoming Hetero-Creatures		
10140903	2		Avoid the falling objects from above		
10140904	2		Go to the upper level from the complicated region		
10140905	2		Go to the exit of the waterway		
10140906	1		Chrome turned the valve		
10140907	2		Defeat the incoming Corrupted		
10140908	2		Break through the encirclement by Corrupted and Hetero-Creatures		
10140909	1		Current Corruption level is 30.08%\n<color=#fffff><size=27>Combat capabilities have decreased</size></color>	2	
10140910	1		Current Corruption level is 67.21%\n<color=#fffff><size=27>Movement capabilities have decreased</size></color>	2	
10140911	1		Current Corruption level is 91.43%\n<color=#fffff><size=27>Unable to obtain Signal Orbs</size></color>	2	
10140912	1		Current Corruption level is 98.76%\n<color=#fffff><size=27>The virus is corrupting the M.I.N.D...</size></color>	2	
10140913	1		More Corrupted and Hetero-Creatures have appeared\n<color=#fffff><size=27>Defeat them to break through the encirclement</size></color>	2	
10140914	1		Corruption level has stopped at 98.76%\n<color=#fffff><size=27>Someone seems to be controlling everything. Thanks to Camu's help, you manage to escape to the upper area</size></color>	3	
10140915	1		Corruption level has stopped at 98.76%\n<color=#fffff><size=27>Someone seems to be controlling everything</size></color>	3	
10140916	1		The incoming Corrupted are defeated for now\n<color=#fffff><size=27>You may keep moving forward</size></color>	2	
10140917	1		You have used the device\n<color=#fffff><size=27>The rising Punishing concentration is slightly slowed down</size></color>	2	
10141201	2		Go to the 1st Control Room		
10141202	2		Knock the barrel with just the right force to stop the Red Tide		
10141203	2		Defeat the Hetero-Creatures in your way		
10141204	2		Defeat the Corrupted		
10141205	2		Go to the 2nd Control Room		
10141206	1		The 1st valve in the piston area has been closed\n<color=#fffff><size=27>Corrupted and Hetero-Creatures are alerted and start to gather</size></color>	2	
10141207	1		The 2nd valve in the piston area has been closed\n<color=#fffff><size=27>Punishing concentration is rising as enemies gather. Combat effectiveness is hampered</size></color>	2	
10141208	1		The 3rd valve in the piston area has been closed\n<color=#fffff><size=27>Hetero-Creatures have gone berserk after their nutrition source is cut off</size></color>	2	
10141209	1		All valves in the piston area have been opened\n<color=#fffff><size=27>Hetero-Creatures are coming! Complete the goals as soon as you can!</size></color>	2	
10141210	2		Attack the marked valve to close it		
10141211	2		Defeat the Corrupted or Hetero-Creatures attracted over		
10141212	1		More Corrupted have been attracted	2	
10141213	2		Go to the Control Room		
10141214	1		The valve's location is marked\n<color=#fffff><size=27>Use core attacks to close the valve</size></color>	2	
10141215	1		You have returned to the valve area	2	
10141220	1		Punishing concentration is too high. Unable to continue with the mission\n<color=#fffff><size=27>Mission failed</size></color>	2	
10141401	1		The risk of Memory contamination is high. I must ensure the safety of Kamui and Wanshi.	3	
10141402	1		Commandant, I need your full support against the agents.	3	
10141403	1		M.I.N.D. deviation 42.18%\n<color=#fffff><size=27>Losing frame control. Connect to Commandant ASAP</size></color>	2	
10141404	1		You can use any attacks to counter the rear claws of "Mother"	2	
10141405	1		You may engage the Frost Spirit state now	2	
10141410	2		Defeat the Hetero-Hive Mother		
10141411	1		Mother has suddenly stopped attacking	2	
10141412	1		Mother starts to attack again	2	
10141413	1		M.I.N.D. deviation 59.61%	2	
10141414	1		M.I.N... deviat... **4*44444444\n<color=#fffff><size=27>The warning message is almost impossible to understand</size></color>	2	
10141415	1		Mother has let out a loud scream!	2	
10141416	2		The <color=#ff5656>rear claw attack</color> can be deflected by any move		
10141417	1		You are getting used to this frame\n<color=#fffff><size=27>The combat capabilities have improved</size></color>	2	
10151401	1		Raging mechanoids are coming.\n<size=27>Destroy every one of them.</size>	2	
10151402	2		Defeat the raging mechanoids.		
10151403	1		The path to another area is cleared.\n<size=27>Go to the next area.</size>	2	
10151404	2		Investigate the restaurant area.		
10171901	2		Destroy the Corrupted.		
10171911	8	Use "Quick Healing" to assist allies.	Tips		
10171912	8	Selfless State is charging.	Tips		
10172001	2		Go to help the Akdilek team.		
10172002	1		The Corrupted are coming.\n<color=#fffff><size=27>Defeat them to clear your way.</size></color>	2	
10172003	2		Destroy the Corrupted.		
10172004	2		Follow the passage to the lower floor.		
10172005	1		Protect Sophia and Changyu.\n<color=#fffff><size=27>Defeat the Corrupted.</size></color>	2	
10172006	2		Destroy all the Corrupted with Sophia.		
10172008	2		Protect Sophia and Changyu.		
10172009	1		More Corrupted have appeared.\n<color=#fffff><size=27>Defeat the incoming Corrupted.</size></color>	2	
10172101	2		Destroy the Corrupted.		
10172102	1		The Corrupted are coming.\n<color=#fffff><size=27>Defeat all the Corrupted.</size></color>	2	
10172103	2		Follow the passage to the upper floor		
10172104	2		Move forward.		
10172105	2		Lee is setting up the device. Protect Lee and destroy the Corrupted.		
10172106	1		More Corrupted have appeared.\n<color=#fffff><size=27>Defeat the incoming Corrupted.</size></color>	2	
10172107	1		A device has been set up.	2	
10172108	1		All devices have been set up.	2	
10172109	1		Signal Boost Mode is in effect. Arctic Form becomes unavailable.\n<color=#fffff><size=27>Signal Orbs will be generated at regular intervals and the power of 3-Pings has been enhanced.</size></color>	2	
10172110	8	The setup is complete.	Tips	2	
10172111	8	The 1st device setup progress	{0}%		
10172112	8	The 2nd device setup progress	{0}%		
10172113	8	The 3rd device setup progress	{0}%		
10172114	8	The 4th device setup progress	{0}%		
10172115	2		Destroy the remaining Corrupted		
10172116	1		While Chrome is going for backup...	4	
10172300	1		Severe damage received.\n<color=#fffff><size=27>It's still too early to give in...</size></color>	2	
10172301	1		Liv's voice is coming from the terminal...	2	
10172302	1		Plume's thruster has no energy remaining.\n<color=#fffff><size=27>Muster all the remaining strength to break through the enemy's lines.</size></color>	2	
10172303	2		Fight until the last moment.		
10172304	2		Fight until the last moment.		
10172305	2		Fight until the last moment.		
10172306	1		More and more power is surging out.\n<color=#fffff><size=27>Signal Orbs and Dodge Energy have become infinite.</size></color>	2	
10172390	1		Sorry, Jamilah...	3	
10172392	1		Damm it... Move! My body...	3	
10172394	1		Please... Wait... Wait for me...	3	
10172396	1		I'll leave the rest to you.	3	
10172397	1		"We've made a promise... The four of us will always be together."	3	
10172398	1		This is what it is supposed to be...	3	
11150201	1		Found new data.	2	
11150202	1		Found all data.\n<color=#fffff><size=27>Find the corresponding terminal to unlock new information.</size></color>	2	
11150203	1		You have already retrieved the data from this device.\n<color=#fffff><size=27>Go check other devices.</size></color>	2	
11150204	1		Insufficient data.\n<color=#fffff><size=27>Go check other devices.</size></color>	2	
11150205	1		Nothing left in this device.\n<color=#fffff><size=27>Go check other devices.</size></color>	2	
11150206	1		Nothing can be retrieved from this device now.\n<color=#fffff><size=27>Go check other devices.</size></color>	2	
11150207	1		Obtained log data.\n<color=#fffff><size=27>Advance to the next log.</size></color>	2	
11150221	2		Switch to Log A with the main console in the hall area.		
11150222	2		Retrieve data from the nearby devices.		
11150223	2		Switch to Log B with the main console in the hall area.		
11150224	2		Switch to Log C with the main console in the hall area.		
11150225	2		Defeat memory fragments.		
11150250	1		As they say...		
11150251	1		Infants never keep their memories.		
11150254	1		A small room.		
11150255	1		Coffee cups scattered around.		
11150257	1		Crude cardboard fences,		
11150258	1		and plastic airbags for equipment packaging.		
11150260	1		Round coffee cups, square writing boards.		
11150261	1		Together with curly network cables.		
11150263	1		Why is she still here?		
11150265	1		Are you going to send her back to the land through the cargo channel?		
11150267	1		Is there any way to make her stand up?		
11150268	1		It's impossible for her to survive such an intensive surgery.		
11150270	1		Every surgery has its risks. Not to mention she's only a kid.		
11150272	1		Why the sudden obsession with medical science? Are you concerned about this child?		
11150274	1		This is a field I've never tapped into before... It's my... personal interest.		
11150290	1		Executing brute force hacking.\n<color=#fffff><size=27>Progress: 50%</size></color>	2	
11150291	1		Brute force hacking completed.\n<color=#fffff><size=27>Progress: 100%</size></color>	2	
11150292	1		Selected brute force hacking.\n<color=#fffff><size=27>Hostile memory fragments have appeared.</size></color>	2	
11150293	1		This log has been unlocked successfully.	2	
11150401	2		Calibration ({0}/2)		
11150402	2		Calibration ({0}/3)		
11150403	2		Calibration completed!	2	
11150404	2		Use the main console in the hall area to switch the logs.		
11150405	1		Atlantis E02-Zone\n<color=#fffff><size=27>Leisure Area</size></color>	2	
11150406	1		Atlantis E02-Zone\n<color=#fffff><size=27>Hall Area</size></color>	2	
11150407	1		Atlantis E02-Zone\n<color=#fffff><size=27>Restaurant Area</size></color>	2	
11150408	2		Check the rift for calibration.		
11150409	1		The log has been reset.	2	
11150410	1		Log A\n<color=#fffff><size=27>Switched successfully</size></color>	2	
11150411	1		Log B\n<color=#fffff><size=27>Switched successfully</size></color>	2	
11150412	1		Log C\n<color=#fffff><size=27>Switched successfully</size></color>	2	
11150413	1		You are already in the leisure area.	2	
11150414	1		You are already in the hall area.	2	
11150415	1		You are already in the restaurant area.	2	
11150416	2		Defeat memory fragments.		
11150417	1		It is not the right rift.\n<color=#fffff><size=27>Memory fragments are coming at you.</size></color>	2	
11150418	1		Found the right rift.\n<color=#fffff><size=27>Check the rift for calibration.</size></color>	2	
11150419	1		The rift has been identified and marked.\n<color=#fffff><size=27>Check the rift for calibration.</size></color>	2	
11150420	1		Obtained all required data.\n<color=#fffff><size=27>The right device has been marked out.</size></color>	2	
11150421	1		Calibration for the rifts of all logs has been completed.	2	
11150422	1		Who allows you to come over here?		
11150424	1		...I hate you!		
11150426	1		That's why that kid is always...		
11150427	1		Constrained, introverted...		
11150428	1		Afraid of annoying others.		
11150429	1		That day, the sirens went off. The piercing alarms overwhelmed Atlantis.		
11150432	1		You're... the girl raised by the medical department? Didn't they teach you the rules?		
11150433	1		Of course they did. Those rules are...		
11150434	1		Colder than seawater, harder than icebergs.		
11150435	1		Calorie intake is limited to 1,164 kcals per day. These are your rations for today.		
11150436	1		Children are treated as adults without any special privileges.		
11150437	1		The book says that people will die from hunger if they have nothing to eat.		
11150438	1		When many people die from hunger at once, it's called a famine.		
11150439	1		Am I going to die from hunger?		
11150440	1		The book also says the world outside Atlantis is much bigger.		
11150441	1		The sea has its end, which people call land.		
11150443	1		Compared with land, Atlantis is only a grain of dust.		
11150444	1		There are many, many Atlantis on land with many, many people living inside.		
11150446	1		Unlike Atlantis, they don't have stacks of rules on land.		
11150447	1		Over there, a warm hug and comfort will be given to every weeping child.		
11150450	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>		
11150451	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>		
11150452	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>		
11150453	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>		
11150454	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>		
11150455	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#ff5656>D</color>		
11150456	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>		
11150457	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>		
11150458	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>		
11150459	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>		
11150460	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>		
11150461	2		Retrieve data from the devices                  Current data: <color=#ff5656>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>		
11150462	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#ff5656>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>		
11150463	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#ff5656>C</color>|<color=#7FFF00>D</color>		
11150464	2		Retrieve data from the devices                  Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#ff5656>D</color>		
11150465	2		Find the correct device to calibrate the rift                  Current data: <color=#7FFF00>A</color>|<color=#7FFF00>B</color>|<color=#7FFF00>C</color>|<color=#7FFF00>D</color>		
11150601	2		Start the simulation at the designated location.		
11150602	2		Quickly tap the buttons repeatedly to complete the simulation.		
11150603	1		Simulation begins.\n<color=#fffff><size=27>Quickly tap the buttons repeatedly.</size></color>	2	
11150604	2		Quickly tap the correct buttons to complete the simulation.		
11150605	1		Simulation begins.\n<color=#fffff><size=27>Quickly tap the alternating buttons.</size></color>	2	
11150606	2		Quickly tap the shifting buttons to complete the simulation.		
11150607	1		Simulation begins.\n<color=#fffff><size=27>Quickly tap the jumbled buttons.</size></color>	2	
11150608	2		Defeat memory fragments.		
11150609	1		Selected brute force hacking.\n<color=#fffff><size=27>Hostile memory fragments have appeared.</size></color>	2	
11150610	1		All simulations completed.	2	
11150611	2		Simulation successful!	2	
11150612	2		Simulation failed!	2	
11150640	1		You want to live, don't you?		
11150641	1		Then become [valuable] to us. This is Atlantis' rule. We have no room for anything useless.		
11150644	1		The medical department was swamped with people.		
11150645	1		She glanced at the operating table with an apathetic face.		
11150646	1		A word of reminder. The pain will be insufferable. There's no way to go back once you've started.		
11150648	1		When I woke up again, I finally realized it wasn't a dream at all.		
11150649	1		My brain was recovering from anesthesia.		
11150650	1		Wh-where am I?		
11150652	1		That was our first try. You couldn't ask for more.		
11150653	1		It was difficult to move.		
11150654	1		Stop dawdling. Come here, we have to make you adapt to your body right away.		
11150655	1		My chest tightened, as if something was trying to crush my heart.		
11150656	1		How do you feel now?		
11150657	1		Be-better.		
11150660	1		After a long time...		
11150661	1		Lamia's body has finally adapted to the hypergravity effect caused by the intense water pressure and settled down.		
11150664	1		How's the pressurization going?		
11150665	1		400 times the atmospheric pressure—equivalent to the pressure at a depth of around 4 km in the ocean.		
11150666	1		And her condition?		
11150667	1		It took some time, but she is already used to this new body.		
11120302	1		Defeat the mechanoids\n<color=#fffff><size=27>Break through Rosetta's defensive line</size></color>	2	
11120303	2		<color=#ff5656>Approach Rosetta</color>		
11120304	2		<color=#ff5656>Defeat Rosetta</color>		
11120305	1		Defeat Rosetta\n<color=#fffff><size=27>She seems to be planning something</size></color>	2	
905006	1		The Heteromer Terminal is trying to use a long-ranged attack with energy cubes. Approach and defeat it quickly!	2	
301502212	1		A great number of Corrupted detected ahead.\n<size=27>Continue to defeat the remaining Corrupted.</size>	2	
301502213	1		Clear the final battle.\n<size=27>Salamander will keep summoning Jitterbombs.</size>	2	
301502221	1		The death of their teammate enrages them and increases their power	2	
301502222	1		Enemy reinforcements arrived!	2	
301502223	2		The Corrupted behind will arrive on the battlefield in 90 seconds		
301502224	1		The Corrupted behind are coming.\n<size=27>Defeat the enemies as soon as possible.</size>	2	
301502225	1		The Corrupted are almost there.\n<size=27>Defeat the enemies as soon as possible.</size>	2	
301502226	2		Defeat the last group of Corrupted		
301502231	1		You alert them!\n<size=27>The Corrupted noticed you!</size>	2	
301502232	1		This is the last group of Corrupted.\nDestroy them and complete the mission!	2	
301502233	1		Stay alert.\n<size=27>It seems there are still Corrupted lurking around.</size>	2	
301502241	1		The "Guide" from the Beginner Village is attacking again	2	
301502242	1		Gun never acts alone.\nDifficulty down <color=#ff0000>×</color> \nTwin Hunter <color=#ff0000>√</color>	3	
301502243	1		Act cautiously!\n<size=27>A great sermon will attract more believers!</size>	2	
301502251	1		Rosetta's back!	2	
301502252	1		A familiar silhouette appears ahead.\n<size=27>Defeat the Corrupted and move forward.</size>	2	
80020001	8	Obtained memory key	{0}		
80020002	2		Defeat α		
80020003	2		Make your choice		
80020004	2		Defeat the enemies		
80020005	2		Solve the riddle		
80020006	2		Find the frog plushie without being seen		
80020007	1		α's Attack decreases	2	
80020008	1		Obtained memory key 1; α's Attack decreases; Area 4 enemies powered up	2	
80020009	1		Obtained the power of Dawn	2	
80020010	1		Obtained memory key 1	2	
80020011	1		Obtained memory key 2; α's Attack decreases; You become the leader of Gray Raven	2	
80020012	1		Obtained memory key 3	2	
80020013	1		Commandant has fallen; α's HP increases	2	
80020014	1		Solved; α will take Lightning DMG; move to transport node and access challenge 3	2	
80020015	1		Challenge yourself and grow stronger	2	
80020016	1		You become the Gray Raven leader from the encouragement of your companions	2	
80020017	1		Defeat your companions to earn their respect	2	
80020018	1		Each NPC is a different entrance		
80020019	1		You become the leader of Gray Raven		
80020020	1		A supply crate; you need 2 memory keys to open it	2	
80020021	1		An unusable zipline; the other end seems to be malfunctioning	2	
301501961	2		Defend this area		
301501962	1		First wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	2	
301501963	1		Second wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	2	
301501964	1		Third wave of monsters arrived. Prepare!\n<color=#fffff><size=26></size></color>	2	
14033401	2		Protect friendly damaged Constructs		
14033402	1		Protect the Constructs!\n<size=27>Stop the Corrupted from damaging the Constructs!</size>	3	
14041301	8	There seems to be something wrong with the tiles nearby the stone railings.	Not yet found		
14041302	8	Strange tile found	{0}/4	1	
14041303	1		Someone has appeared nearby	3	
14042401	8	Secrets still hide nearby	Not yet found		
14041201	8	Why not fall back? Just this one time.	Not yet found		
14042201	8	Secrets still hide nearby	Not yet found		
14043201	8	Secrets still hide nearby	Not yet found		
14043401	8	Secrets still hide nearby	Not yet found		
301501371	2		Recover the supplies in the area		
301501372	8	Collected supplies	{0}/3	1	
301501373	8	Collected supplies	Complete	1	
301501374	2		Defeat the last Corrupted		
301501421	2		Protect your signal transmitter		
301501422	1		Protect the signal transmitter!\n<size=27>Stop the Corrupted from damaging the Constructs!</size>	3	
14043202	2		Defeat the escaping Terrapod		
99200201	8	At shock Lv.1	{0}%		
99200202	8	At shock Lv.2	{0}%		
99200203	8	At shock Lv.3	{0}%		
99200204	8	You are about to enter a lethal stage of shock level	<color=#ff3030>{0}%</color>		
14043402	8	The Terrapod seems to have dropped something	Not yet found		
14062101	1		The small spider seems to have learned something from the battle	2	
14062102	1		The new little spider has inherited some strange knowledge.	2	
1012010201	2		Defeat the statues		
1012010202	2		Keep moving forward		
1012010203	1		The statues are moving	2	
1012010901	2		Help the soldier		
1012010902	2		Talk to the fallen soldier		
1012010903	1		Special authority required for fire extinguishing system	2	
1012010904	1		Authority key found	2	
1012010905	1		The fire is being extinguished	2	
1012010906	1		<color=#ffff00>Healing device</color> found	2	
1012010907	1		Used the <color=#ffff00>healing device</color>	2	
1012010908	2		Go to the target point		
1012010909	2		Defeat the Corrupted		
1012010910	8	Something is behind planters?	Not yet found		
1012010911	1		The soldier has fallen on the ground	2	
1012010912	1		The fire extinguisher has stopped operating	2	
1012011601	2		Help the soldiers who are being corrupted		
1012011602	2		Reach the target destination		
1012011603	2		Defeat Prime		
1012011604	1		The medical device is working	2	
1012011801	2		Defeat the Corrupted		
1012011802	2		Collect the explosives ({0}/3)		
1012011803	2		Hand the explosives to Kamui		
1012011804	2		Defeat the Corrupted		
1012011805	1		Obtained the authority key for this area	2	
1012011806	1		Collect the explosives for Kamui	2	
1112010101	2		Break through the enemy's defensive line		
1112010102	2		Smash the obstacles		
1112010103	1		Use the <color=#ff0000>Red Orb skill</color> to smash the obstacles	2	
1112010104	8	Countdown to detonation	{0}s		
1015010401	2		Eliminate all enemies.		
1015010402	2		Investigate the surroundings.		
1015010403	1		Defeat all enemies.	2	
1015010501	2		Destroy all enemies trying to get aboard.		
1015010502	1		Tap the special button to kick the Corrupted when you are close to them.	2	
1015010503	1		Kick the Corrupted to knock over other enemies.	2	
1015010504	1		Hordes of enemies are coming.	2	
1015010701	2		Investigate this area.		
1015010702	2		Defeat all enemies.		
1015010703	1		The Corrupted have appeared. Eliminate them.	2	
1015010704	1		Destroy all the Corrupted before continuing the investigation.	2	
1015010901	2		Destroy all the Corrupted.		
1015010902	2		Stay close to the vehicle to make it move forward.		
1015010903	2		Destroy all enemies near the vehicle.		
1015010904	2		Keep moving on.		
1015010905	1		Destroy all the Corrupted.	2	
1015010906	1		The Corrupted are coming! Stop them from getting close to the vehicle.	2	
1015010907	2		Follow the vehicle through the barrier.		
1015010908	1		Eliminate the remaining Corrupted.	2	
1015010909	2		Eliminate the remaining Corrupted.		
1015010910	1		Break through the barrier and enter the central area.	2	
1015010911	2		Wait until the barrier is opened.		
1015010912	2		The vehicle might be of use.		
30190101	1		Mission starts	3	
30190102	2		Defeat the guardians		
30190103	8	Enemies annihilated	{0}/2		
303090201	1		3	0.9	
303090202	1		2	0.9	
303090203	1		1	0.9	
303090204	1		Go!	0.5	
303090205	1		Ready	3	
303090206	1		A player has finished the race		
303090207	2		{0}/3		
303090208	1		Last lap!	2	
303090209	1		You are driving backward!\nReturn to the correct direction now.	3	
30190104	2		Go to the Stage TP Point		
30190105	1		The Support TP Point is available	3	
30190106	1		The Sister has devoured the remaining enemies	3	
30190107	1		Split: to the TP Point	3	
30190201	1		Healing module dropped	3	
30190202	1		Area II will be available soon	2	
30190203	1		Battle starts	3	
30190204	1		Radiation field device dropped	3	
30190205	1		Elite enemies are coming	3	
30190206	2		Defeat the elite enemies		
30190207	1		Amplifier dropped	3	
30190208	1		Lord Zone will be available soon	3	
30190209	1		Battle starts	3	
30190301	1		Enemies with decayed cores have appeared	3	
30190401	1		Destroy the Supply Crates and get the supply modules	3	
30190402	1		The fire modules have dealt damage to the Corrupted	2	
30190403	1		The control modules have stunned the Corrupted	2	
30190404	1		The amplifier modules go into effect	2	
99921101	1		Flame Factory	3	
99921102	1		Kowloong Crew's Test	3	
99921103	1		Fire Prime	3	
99921104	1		Wailing Lord	3	
99921105	1		Final Test	3	
99921201	1		Fatal Speed	3	
99921206	1		The Support Force has arrived!	2	
99921207	1		The Support Force's arriving area has been activated!	2	
99921208	2		Eliminate the Enemies		
99921001	1		Machine Factory	3	
99921002	1		<color=#00FFFF>[ID Card]</color> has appeared	3	
99921003	8	Senior permission granted	Tips		
300309010	1		The longer the better! Survive till the end!	3	
300309011	2		Players remaining: {0}		
300309012	8	Tap ATK button to launch a powerful blow	Tips		
300309013	1		A giant watermelon will appear in the center to replenish energy in 30s	3	
300309014	1		The watermelon has appeared!	3	
300309015	1		Game over!	3	
300309016	1		A player has fallen!	3	
99921004	2		Defeat the Corrupted		
99921005	2		Defeat the elite enemies		
99921006	1		<color=#00FFFF>Bombardment locked on</color>	3	
99921007	1		The battle area will be locked in 10s	3	
1501010201	1		Reach the beach	3	
1501010202	2		Reach the beach		
1501010203	1		Defeat all enemies	3	
1501010204	2		Defeat all enemies		
1501010205	2		Check the broken robot		
1501010206	2		Get parts from the nearby enemies		
1501010207	2		Get more parts		
1501010208	1		Get the second part	3	
1501010209	2		Go back and repair the robot		
1501010210	1		Enter the theme park	3	
1501010211	2		Follow Cathy 6337		
1501010401	1		Defeat the enemies	3	
1501010402	2		Defeat the enemies		
1501010403	1		Find a staff pass in the ruins	3	
1501010404	2		<color=#FF0000>Attack</color> the rubble to find the staff pass		
1501010405	2		Defeat the enemies		
1501010406	2		<color=#FF0000>Attack</color> the last rubble to find the staff pass		
1501010407	1		Get the staff pass	3	
1501010408	2		Give the staff pass back to Cathy		
99921008	2		Advance further		
99921009	1		Destroy the roadblocks!	3	
1501010501	1		Complete the first challenge	3	
1501010502	2		Defeat the enemies to complete the first challenge		
1501010503	1		Complete the second challenge	3	
1501010504	2		Find the different Cathy within three attempts to complete the second challenge.		
1501010505	2		Try again! Find the different Cathy to complete the second challenge.		
1501010506	2		Last chance! Find the different Cathy to complete the second challenge.		
1501010507	1		Complete the third challenge	3	
1501010508	2		Defeat Roland to complete the third challenge.		
1501010509	2		Move to the designated location		
1113010201	2		Defeat Watanabe's guards		
1113010202	2		Go after Watanabe		
1113010203	1		Defeat Watanabe	3	
1113010204	2		Defeat Watanabe		
1113010205	1		Keep pursuing Watanabe	3	
99921010	2		Avoid the tumble		
99921011	1		Tumble incoming!	3	
99921012	2		Go to Flame Factory		
1113010301	1		Place the roadblock at the designated location	3	
1113010302	2		Place the roadblock at the designated location		
1113010303	2		Place the roadblock at another location		
1113010304	2		Defeat the theme park guards		
1113010305	2		Defeat the remaining guards		
1113010306	2		Modify the theme park guards		
1113010307	1		Modify the theme park guards	3	
99921013	2		Defeat Riot		
99920020	11		1st Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 1 million damage</size>		
99920021	11		2nd Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 2 million damage</size>		
99920022	11		3rd Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 3 million damage</size>		
99920023	11		4th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 4 million damage</size>		
99920024	11		5th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 5 million damage</size>		
99920025	11		6th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 6 million damage</size>		
99920026	11		7th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 7 million damage</size>		
99920027	11		8th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 8 million damage</size>		
99920028	11		9th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 9 million damage</size>		
99920029	11		10th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 10 million damage</size>		
99920030	1		Reward Obtained: Time Extended	2	
99920031	11		11th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 11 million damage</size>		
99920032	11		12th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 12 million damage</size>		
99920033	11		13th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 13 million damage</size>		
99920034	11		14th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 14 million damage</size>		
99920035	11		15th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 15 million damage</size>		
99920036	11		16th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 16 million damage</size>		
99920037	11		17th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 17 million damage</size>		
99920038	11		18th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 18 million damage</size>		
99920039	11		19th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 19 million damage</size>		
99920042	11		20th Damage Reward:                          <size=27><color=#ff0000>{0}</color>/ 20 million damage</size>		
99920053	1		Corrupted are getting grumpy in the hot summer	3	
99920054	1		The grumpty Corrupted have rushed out again	3	
99920073	2		Defeat the attracted Demons		
99920078	1		Karenina is secretly looking at you	3	
99920040	1		The Lord is resurrecting...	2	
99920041	1		The Lord has resurrected and now has increased HP!\n<size=27>The Lord has recorded the affix of monsters currently present</size>	2	
1501010601	2		Defeat the Corrupted		
1501010602	2		Go to the target point		
1501010603	2		Ride the hot-air balloon		
1501010604	2		Ride the roller coaster		
1501010605	2		Find a way to open the gate		
1501010606	2		Advance further into the theme park		
1501010607	2		Get the crafted wine from the bar counter		
1501010608	2		Open the smaller door that leads to the gate		
1501010609	2		Give the crafted wine to Martini 2442		
1501010610	1		Received the key to the smaller door	2	
1501010611	1		Something dropped from Martini	2	
1501010612	2		Follow the direction and keep tracking		
1501010613	2		Check what is dropped		
1501010701	2		Defeat the Corrupted		
1501010702	2		Go to the target point		
1501010703	2		Pick up the key		
1501010704	2		Activate the control panel		
1501010705	2		Take the elevator to the upper floor		
1501010706	2		Take the elevator to the lower floor		
1501010707	2		Go to the furnace		
1501010708	2		Activate the central control		
1501011001	2		Defeat the Corrupted		
1501011002	2		Go to the target point		
1501011003	2		Take the elevator to the lower floor		
1501011004	2		Use the control panel		
1501011201	2		Defeat the Corrupted		
1501011202	2		Go to the target point		
1501011203	2		Ride the hot-air balloon		
1501011204	2		Ride the Ferris wheel		
1501011205	1		Cathy 999 is about to start the first live!	2	
1501011206	1		Mr. White feels depressed after losing their idol	2	
1501011207	1		Without fans, Cathy 999 feels lost...	2	
1501011208	1		Cathy 999 is preparing for a comeback live!	2	
1501011209	2		Follow the direction and keep tracking		
1501011401	2		Defeat the Corrupted		
1501011402	2		Go to the target point		
1501011403	2		Ride the roller coaster		
1501011404	2		Take the elevator to the upper floor		
1501011405	2		Catch up with the suspicious mechanoid		
1501011406	2		Leave the bar		
1501040201	2		Investigate this area		
1501040202	1		Lure Jitterbombs to blow up the barricade.	2	
1501040203	2		Approach Jitterbombs to draw their attention.		
1501040204	2		Lure Jitterbomb to blast open the door.		
1501040205	1		The door has been blasted open.\n<size=27>Continue searching</size>.	2	
1501040206	2		Investigate onward		
1501040207	2		Eliminate all enemies		
1501040208	1		Enemies have appeared\n<size=27>Eliminate all enemies</size>.	2	
1501040210	1		Lure Jitterbombs to blow up the door, or instruct Liv to set bait.	2	
1501040211	2		Approach Jitterbombs to draw their attention or interact with Liv.		
1501040212	2		Lure Jitterbombs to blow up the barricade or interact with Liv.		
1501040213	1		Approach the barricade with the Jitterbomb.	2	
1501040214	2		Follow the lured Jitterbomb.		
1501040301	1		Begin exploration	2	
1501040302	2		Begin exploration		
1501040303	1		The enemies are attacking!\n<size=27>Eliminate all enemies</size>.	2	
1501040304	2		Eliminate all enemies		
1501040305	2		Begin exploration		
1501040306	1		Continue exploring	2	
1501040307	1		Eliminate the enemies and free the captured robot	2	
1501040308	2		Free the captured robot		
1501040309	2		Eliminate enemies		
1501040310	1		Enemies are attacking! Guard the robots.	2	
1501040311	2		Guard the robots		
15021101	1		Straight Flush!	2	
15021102	1		Four of a Kind!	2	
15021103	1		Full House!	2	
15021104	1		Three of a Kind!	2	
15021105	1		Two Pairs!	2	
15021106	1		Confirm?\n<color=#ff7f00>[A] Yes</color>    [B] No		
15021107	1		Confirm?\n[A] Yes<color=#ff7f00>    [B] No</color>		
15021108	1		Up to 5 passwords!	2	
15021109	1		Unlocked!\n<color=#fffff><size=27>Activated the power control center.</size></color>	2	
15021110	1		Unlocked!\n<color=#fffff><size=27>Activated the refrigeration control center.</size></color>	2	
15021111	1		Unlocked!\n<color=#fffff><size=27>Activated the energy control center.</size></color>	2	
15021112	1		Unlock Failed!\n<color=#fffff><size=27>You seem to have triggered an alarm.</size></color>	2	
15021113	1		<color=#ff7f00>[A] View Memo</color>\n[B] Enter Password\n[C] Leave		
15021114	1		[A] View Memo\n<color=#ff7f00>[B] Enter Password</color>\n[C] Leave		
15021115	1		[A] View Memo\n[B] Enter Password\n<color=#ff7f00>[C] Leave</color>		
15021116	1		<color=#ff7f00>[A] View Memo</color>\n[B] Use Authentication Card\n[C] Leave		
15021117	1		[A] View Memo\n<color=#ff7f00>[B] Use Authentication Card</color>\n[C] Leave		
15021118	1		[A] View Memo\n[B] Use Authentication Card\n<color=#ff7f00>[C] Leave</color>		
15021119	1		Authentication card verified!	1	
15021120	1		<color=#ff7f00>[A] View Memo</color>\n<color=#545454>[B] Enter Password</color>\n<color=#545454>[C] Leave</color>		
15021121	2		Figure out the password from the <color=#ff5656>"twin brothers"</color> mentioned in the memo.		
15021122	2		Figure out the password from the <color=#ff5656>"three dishes"</color> mentioned in the memo.		
15021123	2		Figure out the password from the <color=#ff5656>"family photo"</color> mentioned in the memo.		
15021124	2		Figure out the password from the <color=#ff5656>"Big Four Principles"</color> mentioned in the memo.		
15021125	2		Figure out the password from the <color=#ff5656>"straight lines"</color> mentioned in the memo.		
15021126	1		Tap the Signature Move button to confirm the password.\nSort the passwords by pinging orbs.		
15021127	1		Tap the dodge button to get a password.\nSort the passwords by pinging orbs.\nTap the attack button to return to the menu		
15021128	1		Sort Passwords	2	
15021129	8	Twin Brothers	Keyword		
15021130	8	Three Dishes	Keyword		
15021131	8	Family Photo	Keyword		
15021132	8	Big Four Principles	Keyword		
15021133	8	Straight Lines	Keyword		
15021141	1		Found the authentication card in a snow boot!	2	
15021142	1		Found the authentication card between the books!	2	
15021143	1		Found the authentication card behind the photo frame!	2	
15021144	1		The authentication card is affixed on the back of the hand-held terminal!	2	
15021145	1		Found the authentication card under the model car!	2	
15021146	1		Unlock Failed!\n<color=#fffff><size=27>Perhaps there is another way?</size></color>	2	
15021147	2		Interact with the terminal to open up the road		
15021148	2		Defeat the bionic machines		
15021149	8	Try to unlock all terminals	{0} left		
15021150	2		Search this place		
15021151	2		Continue searching		
15021152	1		<color=#ff7f00>[A] (Involves puzzle solving) Disarm the lab's security system</color>\n[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system\n[C] Back to searching		
15021153	1		[A] (Involves puzzle solving) Disarm the lab's security system\n<color=#ff7f00>[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system</color>\n[C] Back to searching		
15021154	1		Confirm?\n<color=#ff7f00>[A] Yes</color>    [B] No		
15021155	1		Confirm?\n[A] Yes    <color=#ff7f00>[B] No</color>		
15021156	1		Confirm?\n<color=#ff7f00>[A] Yes</color>    [B] No		
15021157	1		Confirm?\n[A] Yes    <color=#ff7f00>[B] No</color>		
15021158	1		You choose stealth operation!	2	
15021159	1		You choose brute-force attack!	2	
15021160	1		<color=#545454>[A] Disarm the lab's security system (available when you find the related items)</color>\n<color=#ff7f00>[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system</color>\n[C] Back to searching		
15021161	1		<color=#545454>[A] Disarm the lab's security system (available when you find the related items)</color>\n[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system\n<color=#ff7f00>[C] Back to searching</color>		
15021162	1		[A] (Involves puzzle solving) Disarm the lab's security system\n[B] (Involves battles) Defend the lab while the Forest Guard disarms the security system\n<color=#ff7f00>[C] Back to searching</color>		
15021163	1		Found all clues\n<color=#fffff><size=27>New option unlocked</size></color>	2	
15021164	2		Defeat the bionic machines		
15021165	2		Search the surrounding areas or enter the lab		
15021166	8	Clues obtained	({0}/5)		
15021167	8	All clues collected!	Tips	2	
15021168	2		Enter the lab		
15021201	2		Find a way to leave		
15021202	2		Defeat the bionic machines		
15021203	2		Follow the passage to the upper floor		
15021204	2		Turn on the control panel		
15021301	2		Keep moving on		
15021302	2		Defeat the abandoned bionic machines		
15021303	2		Go to the hatch		
15021401	2		Defeat the contaminated consciousness		
15021402	2		Eliminate the contaminated areas in the M.I.N.D.		
15021403	2		Eliminate the contaminated areas in the M.I.N.D.		
15021404	8	Purification progress of the M.I.N.D.	{0}%		
15021501	2		Destroy the Energy Tanks that are channeling power		
15021502	2		Defeat the enhanced bionic machines		
15021503	8	Destroyed Energy Tanks	({0}/4)		
15021504	1		Defeat the bionic machines\n<color=#fffff><size=27>The bionic machines in the Energy Tanks are attacking</size></color>	2	
15021505	1		The Energy Tanks are still channeling power\n<color=#fffff><size=27>Follow the instructions to destroy the next Energy Tank</size></color>	2	
15021506	1		Power transmission from the east has been cut off\n<color=#fffff><size=27>Follow the instructions to destroy the next Energy Tank</size></color>	2	
15021507	1		Power transmission from the Energy Container has been cut off	2	
15021508	1		The Energy Tanks are channeling power into Amberia's frame\n<color=#fffff><size=27>Follow the instructions to destroy the Energy Tanks</size></color>	2	
15021601	2		Defeat Amberia's fusion		
15021602	2		Defeat Amberia's memory core		
99920043	1		Stage ending soon!	2	
99920085	2		Help Demon King defeat the enemies		
99920086	1		Karenina has taken the treasure	2	
30171018	2		Hold on!		
30190001	1		The monsters have been eliminated. Please advance further.	2	
969908051	2		Rosetta has lost her power and will take more damage!	5	
969908052	2		Rosetta's power has returned, greatly reducing her damage taken!	10	
300003060	1		Time extended!	2	
300003061	2		Fake damage display: {0}		
30193101	1		Simulation has started!	1	
30193102	1		Simulation difficulty increased!	1	
30193301	1		Next stage!	2	
30193201	1		Stage 1: Nozzle is stress-free\n<size=27>Attack Reduction</size>	2	
30193202	1		Stage 2: Nozzle is feeling the pressure\n<size=27>Attack Reduction</size>	2	
30193203	1		Stage 3: Nozzle is getting serious\n<size=27>Attack Boost</size>	2	
30193204	1		Stage 4: Nozzle's armor is penetrated\n<size=27>Piercing Armor</size>	2	
30193205	1		Stage 5: Nozzle is getting restless\n<size=27>Berserk</size>	2	
30193206	1		Stage 6: Nozzle is getting weak\n<size=27>Frail</size>	2	
30193207	1		Stage 7: Nozzle is enraged\n<size=27>Berserk</size>	2	
30193208	1		Stage 8: Nozzle's body is damaged\n<size=27>Piercing Armor</size>	2	
30193209	1		Stage 9: Nozzle's claws are getting sharper\n<size=27>Penetration</size>	2	
30193210	1		Stage 10: Nozzle's armor is significantly damaged\n<size=27>Piercing Armor</size>	2	
30193211	1		Stage 11: Nozzle is going berserk\n<size=27>Berserk</size>	2	
30193212	1		Stage 12: Nozzle is exhausted\n<size=27>Frail</size>	2	
30193213	1		Stage 13: Nozzle has lost its mind\n<size=27>Berserk</size>	2	
30193214	1		Stage 14: Nozzle has lost all armor\n<size=27>Weak Point</size>	2	
30193215	1		Stage 15: Nozzle is completely out of control\n<size=27>GOD</size>	2	
30193216	1		Stage 16: Nozzle has given up	2	
30193217	8	Damage significantly boosted	Tips		
30193401	1		Stage 1: Shark-speare is very energetic\n<size=27>Agile</size>	2	
30193402	1		Stage 2: Shark-speare is slightly nervous\n<size=27>Attack Reduction</size>	2	
30193403	1		Stage 3: Shark-speare is getting serious\n<size=27>Attack Boost</size>	2	
30193404	1		Stage 4: Shark-speare accidentally hurts herself\n<size=27>Piercing Armor</size>	2	
30193405	1		Stage 5: Shark-speare is getting upset\n<size=27>Berserk</size>	2	
30193406	1		Stage 6: Shark-speare starts to cry\n<size=27>Frail</size>	2	
30193407	1		Stage 7: Shark-speare is infuriated\n<size=27>Berserk</size>	2	
30193408	1		Stage 8: Shark-speare's body is damaged\n<size=27>Piercing Armor</size>	2	
30193409	1		Stage 9: Shark-speare has enhanced her weapon\n<size=27>Penetration</size>	2	
30193410	1		Stage 10: Shark-speare is significantly hurt\n<size=27>Piercing Armor</size>	2	
30193411	1		Stage 11: Shark-speare is going berserk\n<size=27>Berserk</size>	2	
30193412	1		Stage 12: Shark-speare is exhausted\n<size=27>Frail</size>	2	
30193413	1		Stage 13: Shark-speare has lost her mind\n<size=27>Berserk</size>	2	
30193414	1		Stage 14: Shark-speare is badly wounded\n<size=27>Weak Point</size>	2	
30193415	1		Stage 15: Shark-speare is completely out of control\n<size=27>GOD</size>	2	
30193416	1		Stage 16: Shark-speare has given up	2	
30193501	1		Stage 1: Vassago thinks you are weak\n<size=27>Attack Reduction</size>	2	
30193502	1		Stage 2: Vassago feels threatened\n<size=27>Attack Reduction</size>	2	
30193503	1		Stage 3: Vassago starts looking for food\n<size=27>Attack Boost</size>	2	
30193504	1		Stage 4: Vassago's shell is hardened\n<size=27>Closed Loop</size>	2	
30193505	1		Stage 5: Vassago is getting restless\n<size=27>Berserk</size>	2	
30193506	1		Stage 6: Vassago is getting weak\n<size=27>Frail</size>	2	
30193507	1		Stage 7: Vassago is getting angry\n<size=27>Berserk</size>	2	
30193508	1		Stage 8: Vassago's body is damaged\n<size=27>Piercing Armor</size>	2	
30193509	1		Stage 9: Vassago unveils its sharp fangs\n<size=27>Penetration</size>	2	
30193510	1		Stage 10: Vassago's shell is significantly damaged\n<size=27>Piercing Armor</size>	2	
30193511	1		Stage 11: Vassago is going berserk\n<size=27>Berserk</size>	2	
30193512	1		Stage 12: Vassago is exhausted\n<size=27>Frail</size>	2	
30193513	1		Stage 13: Vassago has lost its mind\n<size=27>Berserk</size>	2	
30193514	1		Stage 14: Vassago has lost its shell\n<size=27>Weak Point</size>	2	
30193515	1		Stage 15: Vassago is completely out of control\n<size=27>GOD</size>	2	
30193516	1		Stage 16: Vassago has given up	2	
30193499	2		Total Damage: {0}		
750567	8	Boost duration:	{0}s		
750568	1		Boost ended	2	
300313011	1		Pick up a watermelon to stop losing HP\nRam an opponent so they will drop their watermelon	3	
300313012	1		Speed is reduced because of the watermelon	2	
30150231	8	Restoring HP in:	{0}s		
30150232	1		Camu is enraged! He is more agile and cruel!	5	
30150233	1		Who's giving me a scratch? Someone get this bug away!	5	
30150234	2		Riot will be immune to most damage before you defeat all the elite Corrupted.	10	
30150235	1		Never thought you could beat my minions. All of you, don't hold back!	5	
30150236	1		I'll make you regret fighting me, little bug!	5	
30150237	2		Riot has woken up! All skills can be used now.	5	
30150238	1		You damned bug! I'll crush you!	5	
30150239	2		Riot has gone berserk, but it receives more damage now.	5	
30150240	1		Commandant! Commandant! Commandant! Brother! Brother!	5	
30150241	1		You've defeated all my friends, and now you've earned a chance to play with me!	5	
30150242	1		You hurt me! I'm angry now!	5	
30150243	2		Watch your back! I'll come play with you anytime!	7	
30150244	2		Don't look down! Don't look! You'll never find me!	7	
30150245	2		Trick or treat!	7	
30150246	1		Awake, my servants!	5	
30150247	1		Attack!	5	
30150248	1		I will crush you!	5	
30150249	2		<color=#ff5656>Grave Mark</color> is channeling power into Amberia. Going Berserk in: <color=#ff5656><size=50>{0}</size></color>s		
30150250	8	Next minion wave:	{0}s	2	
30150251	8		Too many minions in battle	5	
30150252	1		This is the 3rd wave	5	
30150253	1		This is the 4th wave	5	
30150254	8	Boost duration:	{0}s		
30150255	8	Boost ended			
30150256	2		May my master be <color=#ff0000>aggressive as fire</color>	5	
30150257	2		May my master be <color=#ff0000>immovable as a mountain</color>	5	
30150258	2		May my master be <color=#ff0000>impenetrable as night</color>	5	
30150259	2		The flow of fate never stops	5	
30150260	2		<color=#ff5656>Grave Mark</color> is channeling power into Amberia. Going Berserk in: <color=#ff5656><size=50>{0}</size></color>s		
30150261	2		Grave Mark destroyed. Amberia is weakened!	5	
30150262	2		Failed to destroy Grave Mark. Amberia has gone berserk!	5	
30150263	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/2</size></color>, no impact on unity at present		
30150264	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/4</size></color>, the unity is under the impact of <color=#ff5656>Black Hole</color>		
30150265	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/6</size></color>, the unity is under the impact of <color=#ff5656>Black Hole & Radiation</color>		
30150266	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/8</size></color>, the unity is under the impact of <color=#ff5656>Black Hole, Radiation & Strike</color>		
30150267	2		Luna has summoned an <color=#ff5656>Unknown Construct</color> to assist her. Take cover!	3	
30150268	2		The unknown Construct has <color=#ff5656>entered</color> to assist!	3	
30150269	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/4</size></color>, the unity is under the impact of <color=#ff5656>Black Hole & Radiation</color>		
30150270	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/6</size></color>, the unity is under the impact of <color=#ff5656>Black Hole, Radiation & Strike</color>		
30150271	2		Amount of current Chomper: <color=#ff5656><size=35>{0}/8</size></color>, the unity is under the impact of <color=#ff5656>Black Hole, Radiation, Strike & Recovery</color>		
30150272	2		<color=#ff5656>Burning Fire</color> can eliminate enemy's Damage Resistance Shield, and add <color=#ff5656>Vulnerability</color>		
30150273	8	Monster Wave:	{0}/3		
30150274	8		Utilize the resonance effect of double elements to eliminate Chomper!	5	
30150275	2		The unknown Construct will leave when <color=#ff5656>stunned</color>		
30150276	2		The unknown Construct has <color=#ff5656>left temporarily</color>	3	
30150277	8	Countdown to return of the unknown Construct:	{0}s	3	
30150278	8		Luna has summoned an unknown Construct	3	
30210001	8	Mission Time Left: 	{0}s	2	
30210002	1		<color=#ff5656>This member is unable to fight anymore. Please switch to another Construct.</color>	3	
30210003	2		Character DMG dealt decreases by <color=#ff0000>30%</color>	10	
30210004	2		Character DMG dealt decreases by <color=#ff0000>50%</color>	180	
30210005	8		Simulated Prime Countdown:		
30210006	8		Slide module enhanced		
30210007	8		Hack module enhanced		
30210008	8		???? module enhanced		
30210009	2		<color=#fffff>Deal as much damage as possible before the timer is up</color>		
30210010	8		Self-destruct module enhanced		
30210011	2		Character DMG dealt decreases by <color=#ff0000>30%</color>	20	
30210012	2		Character DMG dealt decreases by <color=#ff0000>50%</color>	20	
30210013	2		Character DMG dealt decreases by <color=#ff0000>99%</color>	180	
30210014	8	Waves Cleared	{0}		
30220000	1		Leave the current area.	3	
30220001	8	Current Floor: 	{0}/5		
30220002	8	Current Floor: 	{0}/10		
30220003	8	Current Floor: 	{0}/15		
30220004	8	Current Floor: 	{0}/20		
30220005	8	Current Wave: 	{0}/5		
30220011	2		<size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>1</color> attack that will damage all units.</size>		
30220012	2		<size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>2</color> attacks that will damage all units.</size>		
30220013	2		<size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>3</color> attacks that will damage all units.</size>		
30220014	2		<size=25><color=#ff5656>Phantom of the Past</color>: The phantom will accumulate <color=#ff5656>Malice</color> upon hit. Note that when Malice reaches max, the phantom will awake, landing <color=#ff5656>4</color> attacks that will damage all units.</size>		
30220021	2		<size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>		
30220022	2		<size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>		
30220023	2		<size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>		
30220024	2		<size=25><color=#ff5656>Phalanx</color>: The enemies will gain <color=#ff5656>Leadership</color> when in formation. Defeating any enemy will shatter the formation and make them spread out for a while.</size>		
30220031	2		<size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>		
30220032	2		<size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>		
30220033	2		<size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>		
30220034	2		<size=25><color=#ff5656>Flower of Corrosion</color>: The flowers will damage all nearby units.</size>		
30220051	1		The enemies are in formation. Their power has been boosted!	3	
30220052	1		You breached the formation! The enemies' Phalanx buff has been removed. They are spreading out!	3	
30220053	1		The phantom of the Golden Age has awoken!	3	
30220054	2		Square Matrix: The matrix storm will strike in <color=#0066CC>{0}</color>s.		
30220055	2		Square Matrix: The matrix storm has arrived!		
30220056	1		The phantom of the Golden Age has gone dormant again!	3	
30220057	2		<size=25><color=#ff5656>Chilling Earthfire</color>: Current ice layers: <color=#ff5656>{0}/5</color>, become frozen for 2.5s when the ice layers reach max. The flamethrower can remove ice layers and increase DMG.</size>		
30220058	1		<color=#ff6600>Warning! Low body temperature!</color>	1	
30220059	1		<color=#ff3300>Warning for low body temperature!</color>	1	
30220060	1		<color=#ff3300>The red tide is rising! The Flowers of Corrosion have become more powerful!</color>	3	
90090001	13				
30000111	13				
30000112	13				
30000113	13				
30000211	13				
30000212	13				
30000213	13				
30000311	13				
30000312	13				
30000313	13				
30000411	13				
30000412	13				
30000413	13				
30000511	13				
30000512	13				
30000513	13				
30000611	13				
30000612	13				
30000613	13				
30000711	13				
30000712	13				
30000713	13				
30000811	13				
30000812	13				
30000813	13				
30001011	13				
30001012	13				
30001013	13				
30001211	13				
30001212	13				
30001213	13				
30001311	13				
30001312	13				
30001313	13				
30190000	13				
150100	12	Damage Dealt 	{0}0000 reached	2	
150101	12	Fire DMG 	{0}0000 reached	2	
150102	12	Lightning DMG 	{0}0000 reached	2	
150103	12	Ice DMG 	{0}0000 reached	2	
150104	12	Dark DMG 	{0}0000 reached	2	
150105	12	DMG Bonus   	{0}0000 reached	2	
150106	12	Physical DMG 	{0}0000 reached	2	
9920020	8	Red Team's Trophies: 	{0}		
9920021	8	Yellow Team's Trophies: 	{0}		
9920022	8	Blue Team's Trophies: 	{0}		
9920023	1		Red Team's Turn	3	
9920024	1		Yellow Team's Turn	3	
9920025	1		Blue Team's Turn	3	
12141701	8		Get out of the ice cave!		
12141702	1		Get out of the ice cave	3	
12141703	2		Watch out the falling icicles!		
12141704	2		Use the <color=#FF0000>Red Orb</color> skill to smash the ice wall		
12141705	2		Look through the ice door		
12141706	2		Tap the interact button to jump		
12141707	2		Find the exit!		
12140101	8	Check on the fallen bionic machine	{0}/4		
12140102	1		The bionic machines have launched an attack	2	
12140103	2		Defeat the Corrupted		
12140104	1		The bionic machines have fallen	2	
12140105	2		Rescue 4 bionic machines		
12140201	2		Defeat the bionic machines		
12140202	8		Don't move close to the entrance		
12140203	2		Defeat the bionic machine reinforcements		
12140204	2		Talk to the stray bionic machine		
12140205	2		Defeat the bionic machine reinforcements		
12140206	1		The alarm is triggered!	3	
12140207	2		Defeat the bionic machines		
12140301	2		Eliminate the enemies		
12140302	8		Charge forward!		
12140303	2		Defeat the last enemy		
12140401	2		Protect Martin		
12140402	8	Repair progress	{0}%		
12140403	2		Interact with the launcher to activate it		
12140404	1		Defeat all enemies with the laser cannon	3	
15020101	2		Defeat all bionic machines		
15020102	8	Charge wide-area electromagnetic cannon	Ready		
15020103	1		Obtained Signature Move Energy	2	
15020104	1		The Polar Bear is frail now.\nLaunch an all-out attack to prevent it from going berserk.	3	
15020105	1		Break their damage reduction shield with your EM cannon	3	
15020401	2		Defeat all bionic machines		
15020402	2		Activate the devices		
15020403	1		Device activating\nDefend it from the bionic machines	2	
15020404	1		Device activated	2	
15020405	2		Head to the final device		
15020406	1		The surrounding bionic machines have woken up	2	
15020407	2		Wait for the device to activate		
15020501	2		Wreck the enemies		
15020502	2		Defeat the bionic machines		
15020503	8	Game Progress	{0}%		
15020504	8	Game Progress	The elites are coming		
15020505	1		Dodge or jump over the bionic machines' attacks.\nTap the attack button to attack the bionic machines.	2	
15020801	2		Defeat all bionic machines		
15020802	2		Activate the roadblock device		
15020803	2		Use your Signature Move to jump over obstacles		
15020804	1		Use your <color=#FF0000>Signature Move</color> to jump over obstacles	2	
15020805	1		Tap the <color=#FF0000>attack button</color> to land	2	
15021001	2		Defeat all bionic machines		
15021002	2		Meet up with the companions		
15025101	2		Testing new frame...	5	
15025151	1		Inputting enemy data. Commence battle.	3	
15025152	1		Inputting second batch of enemy data.	3	
15025153	1		Bio-Bull deployed.	3	
313050311	2		Defeat 2 waves of mechanical puppets		
313050312	2		Defeat the final wave of puppets		
313050401	2		Service Bots are out of maintenance. Spray water so they will slip.		
313050402	2		The robots are getting weaker after slipping down!		
30170410	1		Sky Thunder	3	
30170417	1		Twins	3	
30301205	1		Huaxu has entered bleak state. The next damage dealt to her will increase to 500%!	3	
30170431	8	Stage Progress	{0}/2		
15030401	2		Defeat all the Corrupted		
15030402	2		Activate Defense Device		
15030403	2		Use Ballista		
15030404	1		Defense device activated. Proceed to the next device.	2	
15030405	1		Activate Ballista to hold off the Corrupted	2	
15030406	2		({0}/20) destroyed		
15030407	2		Destroy the remaining Corrupted		
15030408	2		Take back Defense Device		
15031001	2		Defeat the gangsters in your way		
15031002	1		Gangsters defeated\n<color=#fffff><size=27>Take back the theater's props and leave</size></color>	2	
15031003	2		Follow the instructions to take back the theater's props		
15031004	1		The theater's props were taken\n<color=#fffff><size=27>Go to the platform and take them back</size></color>	2	
15031005	2		Get on to the platform using a hook		
15031006	2		Defeat the gangsters		
15031007	2		Defeat the gangster leader		
15031008	1		The top priority now is to take back the theater's props\n<color=#fffff><size=27>Go ahead and use the hook to get on to the platform</size></color>	2	
30162001	8	Stage Progress	{0}/1		
30162002	8	Stage Progress	{0}/2		
30162003	8	Stage Progress	{0}/3		
30162421	8	Current wave:	 1/4		
30162422	8	Current wave:	 2/4		
30162423	8	Current wave:	 3/4		
30162424	8	Current wave:	 4/4		
15031501	2		Follow HBG3		
15031502	2		Shoot the alarm with a Yellow Orb		
15031503	2		Defeat the Corrupted		
15031504	2		Talk to HBG3		
15031505	2		Invade the lower control center		
15031506	2		Defeat the Corrupted		
15031507	2		Invade the control center		
15031508	2		Return to the upper level and regroup with HBG3		
15031509	1		Trigger the alarm	3	
15031510	2		Defeat the guard machines		
15031701	2		Defeat the enemies together		
15031702	8	Collect supplies	{0}/2		
15031703	2		Defeat the interfering enemies		
15031704	2		Walk to the tree		
15031705	2		Press Basic Attack to fulfil the promise		
15031706	1		Enter the memories	3	
15031707	1		Return to reality	1	
15031801	2		Defeat the enemies		
15031802	2		Continue forward		
15031803	2		Defeat the enemies in your way		
15031804	2		Walk to the end of escort		
15031805	8	Punishing Level	0%		
15031806	8	Punishing Level	5%		
15031807	8	Punishing Level	40%		
15031808	8	Punishing Level	<color=#FF0000>80%</color>		
15031809	1		Punishing Level has reached 40%. Your legs are getting heavy!	3	
15031810	1		Punishing Level has reached 80%. You can hardly walk!	3	
15030901	2		Destroy the Corrupted		
15030902	1		More Corrupted have appeared	3	
15031101	2		Defeat Moyuan		
15031102	1		[Tip] Yunlu has an entry scene.	3	
15031173	1		Moyuan has gone berserk	2	
15031104	1		[Tip] Qu must fight with all she has got. Player will soon be able to cast Signature Move.	3	
15031175	1		[Tip] Yunlu has calmed down after seeing Peacock.	3	
15031106	1		[Tip] Qu's last strike has special animation: slow-mo camera, then black screen with combat captions.	3	
16030301	2		Fight against Luna		
30174801	8	Ice pillar duration	{0}s		
30174802	8	Fire duration	{0}s		
30162030	11		Stage Damage Target:                          <size=27><color=#ff0000>{0}</color>/ 320k damage</size>		
30162050	11		Stage Damage Total:                          <size=27><color=#ff0000>{0}</color></size>		
30162051	1		Max damage reached for this battle.	3	
30162052	1		The space is beginning to collapse! Damage dealt in the red zone is about to significantly decrease. Defeat the target before the space collapses!	4	
30162053	1		Watch out for the target's shield! Use <color=#ff0000>Stun</color> to break the shield! (<color=#ff0000>Try using the POD System!</color>)	3	
30162135	1		All enemies have gained Flame!	3	
30162136	1		All enemies have gained Freeze!	3	
30162137	1		All enemies have gained Thunderous!	3	
30162140	1		Enemies have lost the affix <color=#ff0000>"Vision Interference"</color>	3	
30162141	2		Break the enemy's <color=#ff0000>shield</color> ASAP (unbroken shield will regenerate at fixed timing)		
30162142	2		The enemy has lost the shield and <color=#ff0000>takes increased damage</color>		
30162143	2		The enemy is <color=#ff0000>unaffected by Matrix</color>		
30162144	2		After defeating one enemy, you must <color=#ff0000>defeat the other within 10s</color>		
30162145	8	Signature Move used	0 time		
30162146	8	Signature Move used	1 time		
30162147	8	Signature Move used	2 times		
30162148	8	Signature Move used	3 times		
30162149	8	Signature Move used	4 times		
30162150	8	Signature Move used	5 times		
30162151	1		Enemies have brought out all the power left. Avoid the attacks!	3	
30162152	1		Burning Damage taken will go up without a shield!	3	
30162153	1		Massive kinetic energy loss!	3	
30162154	1		The enemy's kinetic energy dropped! Our kinetic energy rose! Seize the opportunity!	3	
30162155	1		Avoid the attacks!	3	
30162156	1		Buff effect obtained	3	
30162157	1		An enemy unit received healing	3	
30162158	1		Enemy will receive healing upon dealing damage!	3	
30162159	1		The enemy summoned a Sea Squirt. Defeat the Sea Squirt to remove the boss's Invincibility!	3	
30162160	1		The enemy lost their Invincibility and will temporarily receive more damage!	3	
30162161	1		The enemy devoured the Sea Squirt and restored massive HP!	3	
30162162	2		Stage Damage Target:                          <size=27><color=#ff0000>{0}</color>/ 1800k damage</size>		
30162163	2		Stage Damage Target:                          <size=27><color=#ff0000>{0}</color>/ 1900k damage</size>		
30162164	2		Stage Damage Target:                          <size=27><color=#ff0000>{0}</color>/ 2000k damage</size>		
30162165	2		Stage Damage Target:                          <size=27><color=#ff0000>{0}</color>/ 2100k damage</size>		
30162166	2		Stage Damage Target:                          <size=27><color=#ff0000>{0}</color>/ 2200k damage</size>		
30162167	8	Kinetic Energy Attenuation Countdown:	{0}s	2	
30162168	2		Stage Damage Target:                          <size=27><color=#00ff00>{0}</color>/ 1800k damage</size>		
30162169	2		Stage Damage Target:                          <size=27><color=#00ff00>{0}</color>/ 1900k damage</size>		
30162170	2		Stage Damage Target:                          <size=27><color=#00ff00>{0}</color>/ 2000k damage</size>		
30162171	2		Stage Damage Target:                          <size=27><color=#00ff00>{0}</color>/ 2100k damage</size>		
30162172	2		Stage Damage Target:                          <size=27><color=#00ff00>{0}</color>/ 2200k damage</size>		
30162115	2		Every enemy defeated will remove <color=#ff0000>1 affix level</color>		
30162173	1		The enemy gained a massive damage reduction. Try to use <color=#00ff00>Bounce</color> to win this fight!	3	
30162174	1		The enemy gains Shield equal to <color=#00ff00>10%</color> Max HP upon <color=#00ff00>dealing damage</color>. Try not to take damage!	3	
30162175	1		The enemy is immune to attacks that deal <color=#00ff00>less than 15,000</color> damage. Try to amp up the damage!	3	
30162176	1		Every <color=#00ff00>10s</color>, the enemy gains Shield equal to <color=#00ff00>100% HP</color> for <color=#00ff00>3s</color>. Watch out.	3	
30162177	1		When there is a <color=#00ff00>Sea Squirt</color> present, the boss has Immunity. Prioritize killing the Sea Squirt!	3	
30162178	8	Damage dealt in:	{0}s	2	
30162179	1		The enemy gains Shield equal to <color=#00ff00>15%</color> Max HP upon <color=#00ff00>dealing damage</color>. Try not to take damage!	3	
30162180	1		The enemy is immune to attacks that deal <color=#00ff00>less than 30,000</color> damage. Try to amp up the damage!	3	
30162181	1		Every <color=#00ff00>10s</color>, the enemy gains Shield equal to <color=#00ff00>100% HP</color> for <color=#00ff00>4s</color>. Watch out.	3	
30162182	1		The enemy gains Shield equal to <color=#00ff00>20%</color> Max HP upon <color=#00ff00>dealing damage</color>. Try not to take damage!	3	
30162183	1		The enemy is immune to attacks that deal <color=#00ff00>less than 50,000</color> damage. Try to amp up the damage!	3	
30162184	1		Every <color=#00ff00>10s</color>, the enemy gains Shield equal to <color=#00ff00>100% HP</color> for <color=#00ff00>5s</color>. Watch out.	3	
30162185	1		The enemy is immune to attacks that deal <color=#00ff00>less than 60,000</color> damage. Try to amp up the damage!	3	
301620151	2		Protect the Energy Device for 90s or defeat all the enemies		
301620152	1		All enemies defeated. Mission complete.	5	
301620153	1		The device is safe. Mission complete.	5	
301620154	1		The device is compromised. Mission failed.	5	
301620155	1		Eliminate the monsters as soon as possible, for they will call for reinforcements every 10s.	5	
301620156	1		The remaining monsters have called for an reinforcement.	3	
301620301	2		ATK increases by 100% while HP is over 80%		
301620302	1		Boost obtained	3	
301620303	1		Boost disappeared	3	
301620304	1		Challenge complete	5	
301620305	1		Challenge failed	5	
301620306	8	Current HP:	{0}%		
301620401	2		The next attack of player character increases by 200% each time they receive healing		
301620051	2		Enemy's Super Armor <color=#FF0000>greatly reduces their damage taken</color>! Use <color=#FF0000>Tank characters</color> to break it.		
301620052	2		Enemy's Super Armor is reduced to 0 and will <color=#FF0000>take increased damage!</color>		
15040101	8	Collected clues	{0}/3		
15040102	2		Check the situation up ahead		
15040103	2		Defeat the Corrupted waiting in ambush		
15040104	2		Investigate the mysterious tracks nearby		
15040105	8	Collected clues	Complete	1	
15040106	2		Investigate the cavern		
15040107	2		Defeat the ambushing mechanoids		
15040108	1		You hear a strange voice from behind...	1	
15040109	2		Defeat the mechanoids that have appeared		
15040110	2		Open the door		
15040111	2		Defeat the muttering mechanoid		
15040112	1		Nothing here..	1	
10130154	8	Gains Extra DMG Bonus upon triggering Matrix repeatedly	{0}/3		
99990001	1		Control connection timeout. Please tap quickly and continuously.	1	
99990002	1		Control error. Please tap properly.	1	
101301291	2		Defeat the Corrupted		
101301292	2		Defeat the Polyphage's arm		
101301293	2		Destroy the Polyphage's elbow joint		
101301294	2		Pick up the shield destruction device		
101301295	1		Loading CG here		
10132701	2		Defeat Pterygota Queen		
10133001	2		Defeat Pterygota Queen		
10133002	1		<color=#FF0000>Punishing contraction rate down. Enter the Enhanced state</color>	2	
10133003	1		<color=#FF0000>Deprived of its energy source, the Polyphage enters the Berserk state</color>	2	
1013012101	1		Elevator On	2	
1013012102	1		Elevator Off	2	
1013012103	8		Investigate the room		
1013012104	8	Investigate the room	{0}/2		
1013012105	8		Return to the central platform		
1013012106	8		Punishment Descends (Defeat Gabriel)		
1013012107	8		Defeat Hetero-Creature		
1013012108	8		Enter the room to defeat Hetero-Creature		
1013012109	8	3-Ping Count	{0}		
1013012110	8	Press and hold the basic attack button	{0}/1		
1013012111	1		Start Tutorial	3	
300314061	1	A giant snowball appears in the center		2	
300314062	1		The giant snowball has been snatched	1	
300314063	1		Pick up a snowball to use Signal Orb\nSnowballs can execute frozen players.	3	
300314064	2		Remaining revival attempts: {0}/2		
300314065	2		<color=#FF0000>Eliminated</color>		
1013011901	2		Defeat the attacking Corrupted		
1013011902	2		Enter the underground facility platform		
1013011903	2		Advance further		
1013011904	2		Defeat the Corrupted in your way		
1013011905	2		Recycle the Construct remains		
1013011906	2		Investigate the throne		
999925431	2		Attack the Polyphage on the hands with full strength to defeat it		
999925432	1		Destroy the Heteromer Aerial Monitor to acquire deflective shield\n<size=27>The Polyphage is charging in preparation for the launch of the heavy artillery</size>	6	
999925433	1		The platform is soon to be flooded by the Punishing Red Tide. Leave right away.	5	
999925434	1		The platform is soon to be flooded by the Punishing Red Tide. Leave right away.	5	
999925435	1		QTE here to enter the next stage		
1013022101	2		Catch up with Roland's projection		
1013022102	2		Defeat the Hetero-Creatures in your way		
1013022103	2		Interact with control panel and turn off blockade device		
1013022104	2		Advance further into the underground facility		
1013012601	2		Delve into the M.I.N.D. before the Divergence Point		
1013012602	1		Spacetime starts to warp in the M.I.N.D...	3	
1013012603	2		Interact with Alpha		
1013012604	2		Defeat the Corrupted in your way		
1013012605	2		Confront the former team member		
1013012606	1		Spacetime warps again in the M.I.N.D...	3	
1013012607	2		Protect the injured Hiro		
1013012608	8	Wave Count	{0}/2		
1013012609	1		Spacetime warps again in the M.I.N.D...	3	
1013012610	2		Defeat Luna		
1013012611	2		Check on Hiro		
1013012612	2		Talk with Luna		
1013012301	2		Defeat Roland		
30020201	1		Defeat all enemies within the time limit	3	
969916025	2		Eliminate Hanged Man		
969916026	2		Ask Kamui about the situation		
969916027	2		Confront the Black Hole		
30101001	7		Eliminate enemies		
30101002	7		Eliminate enemies		
30101003	7		Eliminate enemies		
30101004	7		Eliminate enemies		
30101005	7		Eliminate enemies		
30101006	7		Eliminate enemies		
30101007	7		Eliminate enemies		
30101020	7		Eliminate the enemies.		
30101022	7		Eliminate the enemies.		
301010021	1		Stage complete! You may continue exploring the Coating experience stage or go to the Interaction Point to exit.	3	
301010022	8	Current wave:	 1/2	9999	
301010023	8	Current wave:	 2/2	9999	
301010024	8	Stage completed	Go to Interaction Point to exit		
30101023	7		Eliminate the enemies.		
301010031	1		Stage complete! You may continue exploring the Coating experience stage or go to the Interaction Point to exit.	3	
301010032	8	Current wave:	 1/2	9999	
301010033	8	Current wave:	 2/2	9999	
301010034	8	Stage completed	Go to Interaction Point to exit		
30101024	7		Eliminate the enemies.		
301010041	1		The stage is complete! You can further experience this Coating or visit the interaction point to end this stage.	3	
301010042	8	Current Wave:	 1/2	9999	
301010043	8	Current Wave:	 2/2	9999	
301010044	8	Stage Complete	Go to the designated point.		
30101025	7		Eliminate the enemies.		
301010051	1		The stage is complete! You can further experience this Coating or visit the interaction point to end this stage.	3	
301010052	8	Current Wave:	 1/2	9999	
301010053	8	Current Wave:	 2/2	9999	
301010054	8	Stage Complete	Go to the designated point.		
30101027	7		Eliminate the enemies.		
30101029	7		Eliminate the enemies.		
301010081	1		You may select another active skill for Toniris. Switching to [Surging Thunderbolt] now	5	
301010082	8	Current skill:	[Awakening Flash]	9999	
301010083	8	Current skill:	[Surging Thunderbolt]	9999	
301010084	1		Switch successful. Please wait for the skill display.	1	
301010085	8	Stage target:	Eliminate all enemies	9999	
301010086	1		Eliminate all enemies and leave the area	3	
301010087	1		Stage complete! Go to Interaction Point to exit	3	
301010088	8	Stage completed	Go to Interaction Point to exit		
301010089	1		You may select another Active Skill for Frost Oath. Switching to [Empowered Strike] now.	5	
301010090	8	Current Skill:	[Landing Stomp]	9999	
301010091	8	Current Skill:	[Empowered Strike]	9999	
301010092	8	Current Wave:	 1/2	9999	
301010093	8	Current Wave:	 2/2	9999	
301010094	1		Defeat all enemies to enter the next tutorial stage.	3	
301010095	8	Stage Target:	Defeat all enemies.	9999	
301010096	1		Defeat all enemies and leave the area.	3	
301010097	1		The stage will end in 3m. Clear it with your best formation before it is too late.	5	
301010098	1		You may select another active skill for Nitor. Switching to [Blazing Blitz] now	5	
301010099	8	Current Skill:	[Flare Spark]	9999	
301010100	8	Current Skill:	[Blazing Blitz]	9999	
301010101	1		You may select another active skill for Boreas. Switching to [Frigid Wings] now.	5	
301010102	8	Current Skill:	[Azure Blast]	9999	
301010103	8	Current Skill:	[Frigid Wings]	9999	
301010104	1		You may select another Active Skill for Jet Jaeger. Switching to [Flaming Slash] now.	5	
301010105	8	Current Skill:	[Earthshattering Driller]	9999	
301010106	8	Current Skill:	[Flaming Slash]	9999	
301010107	1		You may select another Active Skill for Moonhopper. Switching to [Super Moonfall Field] now.	5	
301010108	8	Current Skill:	[Supergravity Eclipse]	9999	
301010109	8	Current Skill:	[Super Moonfall Field]	9999	
301010110	1		You may select another Active Skill for Shimmer. Switching to [Gliding Barrage] now.	5	
301010111	8	Current Skill: 	[Swirl Blast]	9999	
301010112	8	Current Skill: 	[Gliding Barrage]	9999	
301011001	8	Current Tutorial: 	[Shining Wings] (Common)	9999	
301011002	8	Current Tutorial: 	[Eradication of Sins] (Signature)	9999	
301011003	8	Current Tutorial: 	[Raging Surge] (Core)	9999	
301011004	1		Loading Leap Skill [Shining Wings] tutorial...	1	
301011005	1		Loading Leap Skill [Eradication of Sins] tutorial...	1	
301011006	1		Loading Leap Skill [Raging Surge] tutorial...	1	
301011007	1		External signal detected!!!	2	
301011008	1		Communication with Celica terminated.	2	
301011009	2		<size=25>Amnesia: When a follow-up move deals a 3-Ping, forgets orbs of the same color and <color=#ff0000>will only obtain orbs of other colors</color>. Cast a <color=#ff0000>Signature Move</color> to remember all the colors forgotten.</size>		
301011010	8	Stage Target:	Defeat Machiavelli	9999	
301009081	8	Current Target:	Gain Energy by 3-Pings/attacks.		
301009101	1		Defeat Gear	2	
301009102	8	Stage Target:	Use SSS+ Starfarer to defeat Gear	9999	
301009271	1		Defeat Amberia.	4	
301009272	8	Stage Target:	Defeat Amberia.	9999	
301009273	8	Stage Target:	Defeat Vassago	9999	
301009274	8	Stage Target: 	Defeat Pterygota Queen.	9999	
301009171	1		Defeat the Wheel of Fortune	2	
301009172	8	Stage Target:	Use Haicma: Starveil to defeat the enemies	9999	
301009153	8	Current Target:	Gain Energy by 3-Pings/attacks.	9999	
301009154	8	Current Target:	Release fully-charged Bitterfrost Level	9999	
301009161	8	Current Target:	Gain Energy by 3-Pings/attacks.	9999	
301009162	8	Current Target:	Deal DMG to charge Froststream Level.	9999	
301009163	8	Current Target:	Use Bitter Frost against Frozen enemies.	9999	
301009211	8	Stage Target:	Launch Basic Attacks after marking Yellow Orbs to call down lightning	9999	
301008311	7		Eliminate enemies and complete Tutorial		
30100836	1		Stage completed	3	
301008371	1		Stage complete! Go to the Interaction Point to exit Tutorial stage	3	
301008372	8	Stage completed	Go to Interaction Point to exit 		
301008373	7		Accumulate Annihilation Points again to cast Core Passive		
301008411	7		Training: Use 3-Ping to extend Signature duration.		
301008421	7		Training: Use red orb 3-Ping in battle stance to gain buffs		
301008431	7		Training: Use Overclock to consume remaining orbs of the same color and boost damage		
301008501	7		Exercise: Use any 3-Ping + orb ping to trigger Chord effect		
301008511	1		Release the attack button to step back to dodge and use Blooming Shot	3	
301008512	1		Failed to dodge enemy's attack, please try again	3	
301008513	7		Exercise: After any 3-Ping, hold ATK button and then release to trigger snipe		
30100857	7		Practice: Create as many Twilight Matrices as you can within a limited time.		
301008531	1		Failed to neutralize enemy attack. You have been relocated. Please try again.	3	
301008532	7		Practice: Try to maintain Condensed Frost as much as possible		
301008533	1		Use basic attacks/any 3-Ping to gain Condensed Frost to defend against attacks	3	
301008534	1		Shield below 50%. Unable to enhance skills. Please wait for shield to automatically regenerate	3	
301008551	1		Defeat Camu	2	
301008552	1		Triggering Condensed Frost will immediately restore 20% shield	3	
301008553	8	Stage target:	Defeat Camu	9999	
301008554	1		Defeat Huaxu.	2	
301008555	8	Stage Target: 	Defeat Huaxu.	9999	
301008556	8	Stage Target: 	Use SSS+ Selena to defeat Huaxu	9999	
301008557	8	Stage Target:	Use SSS+ Pulao to defeat Huaxu	9999	
301008561	1		Tap faster to land more attacks.	3	
301008562	1		Pay attention to the connecting tempo	3	
301009151	1		Stage complete! Go to Interaction Point to end tutorial	3	
301009152	8	Stage Complete	Go to Interaction Point to exit		
301009231	8	Current Target:	Cast [Divine Penalty] by 3-Ping	9999	
30100915	7		Practice: Use 2-Phase Signature to freeze enemies and unleash Bitter Frost		
30100921	7		Practice: Experience the changes Leap brought to battles		
30100922	7		Practice: Experience the changes Leap brought to battles		
30100923	7		Practice: Experience the changes Leap brought to battles		
30100862	7		Practice: Accumulate Electric Charge by 3-Ping and perform Lightning Fall.		
30100863	7		Practice: Form Combos to earn Deception Points. Create Signal Orbs to form Combos.		
30100869	7		Practice: When Prayer is full, double tap the dodge button to enter the Prayer state.		
30100873	7		Practice: Move and pursue after a 3-Ping or pinging a Signature Move Special Orb		
30100878	7		Training: Try interacting with Dragon Axe!		
1501040501	1		Collect enough clues to decipher the code.\n<size=27>Speak to people nearby to obtain clues</size>.	3	
1501040502	8	Collected clues	{0}/5		
1501040503	8	Collected clues	Complete		
1501040504	2		Speak with the mechanoid who knows the situation		
1501040505	1		Think of a way to pass through the residential area\n<size=27>Use force/use wits</size>	3	
1501040506	2		Eliminate all enemies		
1501040507	1		Current identity: <color=#ff0000>Enemy</color>	3	
1501040508	1		<color=#7fff00>Blue Mechanoid</color> identity info already in use.	3	
1501040509	2		Infiltrate the enemy		
1501040510	2		Speak with the mechanoid who knows the signal		
1501040511	1		Current identity: <color=#d3d3d3>Unknown</color>	3	
1501040512	2		Investigate the paralyzed mechanoid		
1501040513	2		Return to the mechanoid, and verify the code		
1501040514	1		Collection complete!	1	
1501040515	2		Walk through the corridor		
1501040516	2		Defeat the mechanoids		
1501040401	2		Exit the subway		
1501040402	2		Defeat the mechanoids		
1501040403	2		Go to the target point		
1501040404	2		Break through the defensive line		
1501040405	1		Avoid the energy balls,\n<size=27>or you'll take damage</size>!	2	
1501040406	2		Investigate onward		
1501040407	2		Defeat the mechanoids		
30090601	2		Defeat all enemies		
30090602	2		Defeat all enemies		
30090603	2		Defeat all enemies		
30090604	8	Current wave:	 {0}/2		
30090605	2		Go to the waypoint to finish the level		
15040601	2		Eliminate enemies		
15040602	2		Investigate the target machine		
15040603	2		Proceed into the structure to investigate		
15040604	2		Eliminate enemies		
15040605	2		Proceed into the structure to investigate		
15040606	2		Eliminate enemies		
15040607	2		Proceed into the structure to investigate		
15040651	1		The previously unconscious mechanoids sense hostile targets approaching	4	
15040701	2		Take the mechanoids to search for parts		
15040702	2		Protect the mechanoids and eliminate all enemies.		
15040703	2		Move to the target point		
15040704	2		Protect the mechanoids and eliminate all enemies.		
15040705	2		Move to the target point		
15040790	1		This area will display the timeline and calculate the level results	3	
15040801	2		Eliminate the powerful mechanoid guards		
15040802	2		Go to the target point		
15040803	2		Return to the ruin entrance		
15040851	1		Follow Embla's tracks forward	3	
15040901	8	Connection Progress	{0} %		
15040902	8		Connection severed! Return to the connection point!		
15040910	2		Return to the target point		
15040911	2		Persists until the connection progress of the center disk reaches 100%.		
15041001	1		When a skill casts a skill, leave the golden area to avoid fatal damage.	5	
30006201	2		Wings recovering...	7	
30006202	2		Wings will recover in <color=#FF0000>{0}</color>s		
30006203	1		QTE swap to remove Stun\nDestroy Super Armor to disrupt the wings from recovering	2	
30006204	2		Wings recovered	2	
30006205	2		Attack the boss's weak point in the back wings		
1501042101	8	When moving, hold dodge to slide.	Tips		
1501052401	2		Check Troy		
1501052402	2		Go to the Halo point to snipe the enemy		
1501052403	1		Jump to a high place to evade enemy's attack	3	
1501052404	2		Go to the target point		
1501052405	1		Leave the current danger area, and go to another snipe position	3	
1501052406	2		Eliminate the enemy		
1501050301	2		Destroy groups of Hetero-Creature		
1501050302	2		Wipe out incoming Hetero-Creature		
1501050303	8		An odd device in the center?!		
1501050304	1		Get close to the Hetero-Creature to attract their attention	5	
1501050305	1		Hetero-Creature at the lower right were destroyed	2	
1501050306	1		Hetero-Creature at the upper right were destroyed	2	
1501050307	1		Hetero-Creature at the lower left were destroyed	2	
1501050308	1		Hetero-Creature at the upper left were destroyed	2	
1501051401	2		Eliminate Corrupted		
1501051402	2		Keep moving on		
1501051403	2		Check data terminal		
1501051404	2		Waiting for the hack to complete		
1501051405	2		Destroy the remaining Corrupted		
1501051451	8	Hack progress	 {0}%		
1501051452	1		Hack succeed	3	
1501051453	1		Hack interrupted, the mission failed	3	
1501051454	1		Please move on toward correct direction!	3	
1501052001	2		Eliminate Musashi IX		
1501052003	2		Detonate Overload Device		
1501052004	2		Eliminate disabled Musashi IX		
1501052005	2		Eliminate Harvester		
1501052006	2		Eliminate Sentry Gun		
1501052051	1		Affected by EMP explosion, the action capability of Construct was damaged	3	
1501052052	1		It seems unable to cause effective DMG to Musashi IX with Shield\n Try to detonate Overload Device	3	
1501052053	1		The sentry gun is activated	3	
1501052054	1		Construct's action capacity has recovered	3	
1501053701	1		A rich and loud yell broke out	3	
1501053702	2		Follow the footprints to find the child		
1501053703	2		Defeat the enemies in your way		
1501053704	2		Go to a high place to evade rising Red Tide		
1501053705	2		Search for the child		
1501053706	1		You've been flooded by red tide	5	
1501053707	8	The child's Marks	 {0}/3		
1501050201	2		Escape from the Sandstorm Area		
1501050202	1		Be careful! Get out of the Red Tide puddle!	2	
1501050203	2		Defeat the enemies waiting in ambush		
1501050204	2		Defeat the last enemy		
1501050205	8	Discover the secret of this Area	 {0}/4		
1501050206	8		Discovery completed!		
1501050901	2		Defeat Siren		
1501050902	2		Defeat Siren		
1501050903	8	Number of restart	{0}		
1501050904	2		Launch <color=#FF0000>Continuous B ATK</color> against Siren, and strike the last blow!		
1501050905	1		Biotic animals are greatly enhanced.	2	
1014010101	2		Defeat all enemies		
1014010102	2		Defeat the enemy with Signal Orbs		
1014010103	2		Make use of the defense form to defeat all enemies		
1014010104	2		Leave through the data gate or revise the training content		
1014010105	2		Go to the target point		
1014010106	1		Enemies have been defeated. Move toward the destination	2	
1014010107	1		Once the energy is full, press and hold the <color=#FF0000>Basic Attack</color> button to activate <color=#FF0000>Core Passive</color>	2	
1014010501	2		Advance and explore		
1014010502	2		Defeat all enemies		
1014010503	2		Inspect the cultivation pod		
1014010504	2		Defeat the Hetero-Creature and close the cultivation pod		
1014010505	2		Close the cultivation pod		
1014010506	2		Keep moving on		
1014010507	2		Open the door		
1014010508	1		Hetero-Creatures have jumped out of the cultivation pod!	2	
1014010509	1		Cinderelik is further ahead. Keep going after her	2	
1014010510	1		Cinderelik has summoned more Hetero-Creatures!	2	
1014010511	1		Eliminate all enemies and destroy the cultivation pod	2	
1014010512	1		Eliminate all enemies	2	
1014010513	1		Open the door ahead and move further inside the building	2	
1114010801	2		Eliminate all enemies		
1114010802	2		Advance and explore		
1114010803	2		Evacuate from the crack		
1114010804	1		Memory noises incoming	2	
1114010805	1		Eliminate all illusions	2	
1114010806	1		Memory noises incoming. Hold your ground and eliminate all enemies	2	
1114010807	1		The M.I.N.D. has cracked	2	
30202001	2		<size=25>All energy is consumed while casting Signature, and DMG increased by <color=#7FFF00>50%</color>/<color=#7FFF00>100%</color>/<color=#7FFF00>150%</color> when extra consumption exceeds <color=#7FFF00>30</color>/<color=#7FFF00>60</color>/<color=#7FFF00>90</color> points (Be valid only for DMG-based Signature) </size>		
30202002	2		<size=25>Attacks by Attacker Omniframes will mark the target for <color=#7FFF00>10s</color>, and the DMG of the marked target dealt by Support-type Omniframes will increase by <color=#7FFF00>80%</color></size>		
30202003	2		<size=25>Attacks by Attacker Omniframes will mark the target for <color=#7FFF00>10s</color>, and the DMG of the marked target dealt by Tank-type Omniframes will increase by <color=#7FFF00>50%</color></size>		
30202004	2		<size=23>When a non-Attacker Omniframe pings <color=#7FFF00>6</color>/<color=#7FFF00>9</color>/<color=#7FFF00>12</color> Orbs, the next member entering the game will gain<color=#7FFF00>15%</color>/<color=#7FFF00>30%</color>/<color=#7FFF00>50%</color> Extra DMG Bonus for<color=#7FFF00>5</color>/<color=#7FFF00>8</color>/<color=#7FFF00>10</color>s</size>		
30202005	2		<size=23>When a non-Attacker Omniframe deals <color=#7FFF00>50k</color>/<color=#7FFF00>80k</color>/<color=#7FFF00>100k</color> DMG, the next member entering the game will gain<color=#7FFF00>15%</color>/<color=#7FFF00>30%</color>/<color=#7FFF00>50%</color> Extra DMG Bonus for<color=#7FFF00>5</color>/<color=#7FFF00>8</color>/<color=#7FFF00>10</color>s</size>		
30202006	2		<size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Grant the next member entering battle <color=#7FFF00>3</color>/<color=#7FFF00>6</color>/<color=#7FFF00>9</color> extra Orbs when the current member deals <color=#7FFF00>80k</color>/<color=#7FFF00>120k</color>/<color=#7FFF00>180k</color> damage.</size>		
30202007	2		<size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Grant team members <color=#7FFF00>3</color>/<color=#7FFF00>6</color>/<color=#7FFF00>9</color> extra Orbs when the current member is healed by over <color=#7FFF00>2000</color>/<color=#7FFF00>2700</color>/<color=#7FFF00>4200</color> HP in one go.</size>		
30202008	2		<size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Grant team members <color=#7FFF00>3</color>/<color=#7FFF00>6</color>/<color=#7FFF00>9</color> extra Orbs when the current member gains over <color=#7FFF00>700</color>/<color=#7FFF00>900</color>/<color=#7FFF00>1200</color> Shield.</size>		
30202009	2		<size=25>When CUB is present, current members will be added <color=#7FFF00>3</color> Signal Orbs every <color=#7FFF00>10 s</color></size>		
30202010	2		<size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>. Hitting with Basic ATK deals Extra DMG <color=#7FFF00>1</color> time equal to <color=#7FFF00>100%</color> of the original damage.</size>		
30202011	2		<size=25>When CUB's skill is used, Extra DMG bonus of current members will increase by <color=#7FFF00>30%</color> in <color=#7FFF00>5s</color></size>		
30202012	2		<size=23>Character switch CD increases <color=#ff0000>10S</color>, and current members will gain <color=#7FFF00>25%</color> Extra DMG bonus and <color=#7FFF00>10%</color> Extra DMG reduction if they are on the field for <color=#7FFF00>10S</color>, up to <color=#7FFF00>4</color> layers, which will be emptied in case of switch</size>		
30202013	2		<size=25>While Switch CD decreases <color=#7FFF00>5S</color>, QTE CD will increase <color=#ff0000>4S</color></size>		
30202014	2		<size=25>Reduce Orb recovery rate by <color=#ff0000>50%</color>, but reduce QTE CD by <color=#7FFF00>3S</color> and the current member recovers <color=#7FFF00>3</color> Orbs.</size>		
30202015	1		Offset force field in effect, DMG dealt on Members in battle <color=#7FFF00>greatly reduced</color>	2	
30202016	1		Offset force field partially invalid, DMG dealt on Members in battle <color=#ff0000>increased</color>	2	
30202017	1		Offset force field fully invalid, DMG dealt on Members in battle <color=#ff0000>greatly increased</color>	2	
30202018	2		<size=25>After a 3-Ping, <color=#ff0000>1</color> Signal Orb of the same color will drop on the field. <color=#ff0000>3</color>s cooldown.</size>		
30202019	2		<size=25>All non-Attacker Omniframes store <color=#ff0000>1</color> Signal Orb upon a 3-Ping. Up to <color=#ff0000>6</color> Orbs can be stored. Their color depends on the Orbs you ping the last time. The Attacker Omniframes will obtain all the stored Orbs when entering the field.</size>		
30202020	2		<size=25>When a member spends more than <color=#ff0000>5</color>/<color=#ff0000>10</color>/<color=#ff0000>15</color>s on the field, switching members will create <color=#ff0000>1</color>/<color=#ff0000>2</color>/<color=#ff0000>3</color> light spheres that revolve around the member switched in and deal damage to enemies in contact with them for <color=#ff0000>6</color>s.</size>		
30202021	2		<size=25>When switching members, reserve members will gain <color=#ff0000>3</color> Signal Orbs of the same color. QTE cooldown increases by <color=#ff0000>4</color>s</size>.		
30202022	2		<size=25>When switching members, reset QTE cooldown for all.</size>		
30202023	2		<size=25>Deals <color=#7FFF00>20%</color> more DMG against stunned enemies.</size>		
30202024	2		<size=25>Every 20s, sets an enemy's <color=#7FFF00>left/right/back</color> side as a weak point. DMG dealt to that weak point will increase by <color=#7FFF00>50%</color> for <color=#7FFF00>10</color>s.</size>		
30202025	2		<size=23>Extends Stun duration inflicted by 3-Ping to <color=#7FFF00>5</color>s, during which <color=#7FFF00>25%</color> of the DMG dealt to the stunned enemy will be accumulated. After you switch the member and land an attack (except for QTE), the accumulated DMG will be dealt to the target and reset.</size>		
30202026	2		<size=23>When receiving a lethal DMG, removes a "Persist" mark to <color=#7FFF00>negate the lethal DMG</color>. When the mark exists, gains a DMG bonus based on current HP (<color=#7FFF00>18%</color> up at <color=#7FFF00>100%</color> HP).</size>		
30202027	2		<size=25>Deployed members gain an Extra DMG bonus based on current HP (<color=#7FFF00>26%</color> up at <color=#7FFF00>100%</color> HP).</size>		
30202028	2		<size=25>Deployed members gain a <color=#7FFF00>30%</color> Extra DMG bonus and lose HP per second. The longer they are on the field, the <color=#ff0000>more</color> HP they will lose per second. Switching members will reset this effect.</size>		
30202029	2		<size=25>Deployed members gain a <color=#7FFF00>2%</color> Extra DMG and DMG Reduction bonus for every <color=#7FFF00>0.2s</color> they stand still. Stacks up to <color=#7FFF00>15</color> times. Moving will reset all stacks.</size>		
30202030	2		<size=25>Gains an <color=#7FFF00>8%/18%/25%</color> Extra DMG bonus for <color=#7FFF00>8</color>s when moving more than <color=#7FFF00>10/15/20</color>m. Cannot be stacked. Switching members will reset the effect.</size>		
30202031	2		<size=23>When at <color=#7FFF00>medium range</color> from the linked target, gains DMG Reduction while the target becomes Vulnerable. When at <color=#ff0000>long or close range</color>, becomes Vulnerable while the target gains DMG Reduction. The percentage varies from <color=#7FFF00>+25%</color> to <color=#ff0000>-20%</color>.</size>		
30202032	2		<size=25><color=#7FFF00>35%</color> of the total DMG dealt in Matrix will be inflicted on the target When Matrix ends.</size>		
30202033	2		<size=23>Pinging Signal Orbs in Matrix grants <color=#7FFF00>(number of Signal Orbs x 2)%</color> (up to <color=#7FFF00>24%</color>) Extra DMG bonus to the whole team for <color=#7FFF00>5</color>s.</size>		
30202034	2		<size=23>Switching members will detonate the "Frozen" ailment, dealing Elemental DMG equal to <color=#7FFF00>700%</color>/<color=#7FFF00>850%</color>/<color=#7FFF00>1100%</color>/<color=#7FFF00>1400%</color>/<color=#7FFF00>1800%</color> of the switched member's ATK based on stacks detonated.</size>		
30202035	2		<size=25>Each successful dodge grants a permanent <color=#7FFF00>8%</color> Extra DMG bonus. Stacks up to <color=#7FFF00>3</color> times. All stacks reset when being hit.</size>		
30202036	2		<size=25>Each dodge grants an <color=#7FFF00>18%</color> Extra DMG bonus for <color=#7FFF00>5</color>s. Cannot be stacked. Duration will reset every time it is triggered.</size>		
30202037	2		<size=25>Switching members will fully restore the Dodge Gauge and grant an Extra DMG bonus of up to <color=#7FFF00>25%</color> based on the Dodge Gauge percentage for <color=#7FFF00>10</color>s.</size>		
30202038	2		<size=25>Gains a bonus by reaching a certain combo count:\n50: Deals 500% area DMG.\n75: Gains 30 Energy.\n100: All members gain 3 Signal Orbs of the same color.\n150: Gains "Immovable".\n200: Increases DMG by 50% for 8s.\nSwitching members will reset the combo count.</size>		
30202039	2		<size=23>Switching members will reset the combo count when it is greater than <color=#7FFF00>100</color>. Gains a <color=#7FFF00>4%</color> (up to <color=#7FFF00>36%</color>) Extra DMG bonus for <color=#7FFF00>8</color>s for every <color=#7FFF00>20</color> combo counts.</size>		
30202040	2		<size=25>When the combo count is lower than <color=#7FFF00>30</color>, Extra DMG bonus increases by <color=#7FFF00>40%</color>. When lower than <color=#7FFF00>60</color>, Extra DMG bonus increases by <color=#7FFF00>25%</color>. When lower than <color=#7FFF00>90</color>, Extra DMG bonus increases by <color=#7FFF00>15%</color>.</size>		
30202041	2		<size=25><color=#7FFF00>1/3</color> of the total number of Signal Orbs pinged by the current member will be granted to the next character switched in (rounded up).</size>		
30202042	2		<size=25>Switching members will increase Extra DMG bonus by <color=#7FFF00>25%</color> for <color=#7FFF00>6</color>s.</size>		
30202043	2		<size=25>When DMG dealt reaches <color=#7FFF00>50k/80k/100k</color>, the next Construct switched in will earn a <color=#7FFF00>10%/20%/30%</color> Extra DMG bonus for <color=#7FFF00>5/8/10</color>s.</size>		
30202044	2		<size=25>Combo count requirement: <color=#7FFF00>50</color>: Deals <color=#7FFF00>500%</color> ATK area DMG.</size>		
30202045	2		<size=25>Combo count requirement: <color=#7FFF00>75</color>: Gains <color=#7FFF00>30</color> Energy.</size>		
30202046	2		<size=25>Combo count requirement: <color=#7FFF00>100</color>: All members gain <color=#7FFF00>3</color> Signal Orbs of the same color.</size>		
30202047	2		<size=25>Combo count requirement: <color=#7FFF00>150</color>: Gains <color=#7FFF00>"Immovable"</color>.</size>		
30202048	2		<size=25>Combo count requirement: <color=#7FFF00>200</color>: Increases DMG by <color=#7FFF00>40%</color> for <color=#7FFF00>8</color>s.</size>		
30202049	2		<size=25>Combo count requirement: N/A. All combo buffs have been activated. Reset it by switching members.</size>		
30202050	2		<size=25>DMG dealt by the character switched in will be 80%-130% of the original DMG.</size>		
316050001	1		<size=25>Berserk duration remains 30s.</size>	2	
316050002	1		<size=25>Siren has gone berserk.</size>	2	
316050003	8	Red Tide coming soon	{0}s		
316050004	1		During the Red Tide, Siren's attack is significantly enhanced but is also more likely to take damage	2	
316050005	8	Red Tide time remaining	{0}s		
10140106	2		You cannot dodge in this stage. Break through using the collaboration of Strike Hawk members!		
316050006	2		{0}s until Sea Squirts appear		
316050007	1		Eliminate the Sea Squirt first	2	
301600011	1		Move the supplies to the destination	2	
301600012	1		Accelerated	2	
301600013	2		Move the supplies to the destination		
301600041	2		High frequency attack {0}/50		
301600042	8	Kuroro processed	{0}/3		
301600043	1		Process as many transportation Kuroro as possible within the time limit	3	
301600044	1		You have unlimited Core Passive	3	
301600045	1		You have unlimited Skill Orbs	3	
301600046	1		You have unlimited Signature Move	3	
301600049	1		Useless!	3	
301600081	1		Send little Kuroro inside the light circle	3	
301600082	1		Once attacked by Chrome's Signature Move, Kuroro will be continuously pulled	3	
301600083	1		The pulling effect of Ayla's Core Passive has been enhanced	3	
301600111	1		Escort Kuroro to the destination point	3	
301600112	1		You have unlimited Block	3	
301600113	1		You have unlimited Signature Move	3	
301600114	1		Escort failed	3	
301600115	2		Kuroro will stop once attacked. Use Block to protect it		
301600141	1		Stop the enemies from entering the stronghold	3	
301600142	1		You have unlimited Core Passive	3	
301600143	2		No. of enemies entered {0}/4		
301600144	1		Challenge failed	3	
301600171	1		Stop the enemies from entering the stronghold	3	
301600172	1		Yellow Orb can control all enemies	3	
301600173	1		Construct abilities enhanced	3	
301600174	2		No. of enemies entered {0}/3		
301600175	1		Challenge failed	3	
301600201	1		Stop the enemies from entering the stronghold	3	
301600202	1		Install bombs at fixed locations	3	
301600203	2		No. of enemies entered {0}/3		
301600204	8		Bombs available {0}/6		
301600205	1		Ice attacks can freeze the enemies permanently	3	
301600241	1		Stop the enemies from entering the stronghold	3	
301600242	1		Install illusion assistants at fixed locations	3	
301600243	2		No. of enemies entered {0}/2		
301600244	8		Illusion assistants available {0}/2		
301600271	1		Avoid the laser	3	
301600272	1		Dodge enhanced	3	
301600273	2		Score {0}		
301600301	1		Avoid the laser wall and keep score greater than 0	3	
301600302	1		Shield acquired	3	
301600303	2		Score {0}		
301600304	8	Rating: D	+{0} pts/sec		
301600305	8	Rating: C	+{0} pts/sec		
301600306	8	Rating: B	+{0} pts/sec		
301600307	8	Rating: A	+{0} pts/sec		
301600308	8	Rating: S	+{0} pts/sec		
301600309	1		Avoid the laser wall to improve your rating	5	
301600311	1		Laser wall approaching!	3	
301600312	1		Large laser wall approaching!	3	
301600313	1		Massive laser wall approaching!	3	
301600314	1		The laser wall has destroyed your M.I.N.D.!	3	
301600331	1		Avoid the laser and laser wall	3	
301600332	1		Dodge enhanced\nYou have unlimited Signature Move	3	
301600333	2		Score {0}		
301600334	1		Avoid the flame to improve your rating	5	
301600401	2		Guess who I am?		
301600402	1		Correct	3	
301600403	1		Incorrect	3	
301600404	8	Quiz time:	 {0}		
301600411	2		Like humans ({0}/3)		
301600412	2		The Tempest ({0}/3)		
301600413	2		Faith ({0}/3)		
301600414	2		Desire to win ({0}/3)		
301600415	2		Gray Raven's blade ({0}/3)		
301600416	2		Humanoid hybrid leader ({0}/3)		
301600421	2		Foolish-looking wise man ({0}/3)		
301600422	2		F.O.S. graduate ({0}/3)		
301600423	2		Worth remembering ({0}/3)		
301600424	2		Holy ({0}/3)		
301600425	2		Valkyrie ({0}/3)		
301600426	2		Bike master ({0}/3)		
301600427	2		Expression and posture ({0}/3)		
301600431	2		Great appetite ({0}/3)		
301600432	2		Worth remembering ({0}/3)		
301600433	2		Precise calculation ({0}/3)		
301600434	2		Desire to win ({0}/3)		
301600435	2		Gray Raven's blade ({0}/3)		
301600436	2		F.O.S. graduate ({0}/3)		
301600437	2		Rich painter ({0}/3)		
301600441	2		Holy ({0}/3)		
301600442	2		Kowloong domestic breed cat ({0}/3)		
301600443	2		Sleepy ({0}/3)		
301600444	2		Agent ({0}/3)		
301600445	2		Will of Kowloong ({0}/3)		
301600446	2		Like humans ({0}/3)		
301600447	2		Foolish-looking wise man ({0}/3)		
301600448	1		Helper bonus shield: Blocks Ignition once	2	
301600449	1		Helper bonus shield: Blocks one attack	2	
301600450	8		Helper bonus: No new walls after 80 points		
301600451	8		80 points reached. No new walls will appear		
301600452	2		Reach <color=#ff5656>{0}/80</color> points to stop new laser wall from appearing		
301600453	8		Helper bonus: 80 points reached. Stage clear!		
301600454	2		Reach <color=#ff5656>{0}/80</color> points to clear the stage in advance		
301600701	2		Reach the door in the distance		
301600711	1		Avoid the mechanoid firefly's Ignition\n<size=27> Reach the door in the distance</size>	3	
301600712	1		You hacked into the door!	3	
301600713	1		You were ignited by the mechanoid firefly!	2	
301600714	1		You successfully arrived at the door!	3	
301600715	1		You failed to reach the door!	3	
301600716	1		After some panic moments\nYou accidentally hit yourself with the explosion	3	
301600717	8	Kuroro rebooted	{0}		
301600718	1		Shield removed	2	
301600719	8	Iso-Device remaining HP	{0}%		
301600720	1		The Iso-Device has lost its shield and now takes more damage	2	
301600721	1		Helper bonus received	2	
301600722	1		Protect our Iso-Device!\n<size=27>Watch out for shadow Polar Soldier's ramming attack</size>	3	
301600723	2		Protect our Iso-Device		
301600724	8	Iso-Device remaining HP	{0}%		
301600725	1		The Iso-Device has lost its shield and now takes more damage	2	
301600726	1		Shield blocks Ignition once	2	
301600727	1		Superior Helper shield: Blocks Ignition twice	2	
301600728	1		Helper bonus shield: Blocks one attack	2	
301600729	1		Avoid the patrolling mechanoid prisoner\n<size=27> Reach the door in the distance</size>	3	
301600730	1		You were attacked by the prisoner!	2	
301600731	1		Shield blocks 1 attack	2	
301600732	1		Superior Helper shield: Blocks 2 attacks	2	
301600733	8	Cathy's remaining HP	{0}%		
301600734	1		Cathy now takes more damage	2	
301600735	2		Protect our Cathy		
301600736	8	Siren is ready to devour.	{0}s		
301600737	1		The weather has changed, forming spikes of icicles. <color=#ff5656>Anti-Icing Soldier</color> has appeared.	2	
301600738	1		The weather has changed, forming strong tornadoes. <color=#ff5656>Anti-Fire Soldier</color> has appeared.	2	
301600739	1		The weather has changed, forming a wall of impenetrable mist. <color=#ff5656>Anti-Darkness Soldier</color> has appeared.	2	
301600740	1		The weather has worsened. It will be more difficult to move.	2	
301600741	1		The weather has worsened. The tornados will inflict Burn on units.	2	
301600742	1		The weather has worsened. The mist will reduce the Constructs' DEF.	2	
301600743	1		<color=#ff5656>Extreme</color> weather! Rosetta gains the Freeze buff.	2	
301600744	1		<color=#ff5656>Extreme</color> weather! The tornados will inflict Burn on units.	2	
301600745	1		<color=#ff5656>Extreme</color> weather! The mist has reduced the Constructs' ATK.	2	
301600746	1		Thunderstorm has occurred.	2	
301600747	8	Parasite will spawn and metastasize in	{0}s		
301600748	1		Parasite's evolution has been suppressed.	2	
301600749	1		The Parasite has completed its evolution.	2	
301600750	2		Parasite evolution ({0}/3)		
301600751	1		Surfer has been parasitized. The Corrupted have appeared.	2	
301600752	2		Extreme weather {0}/3		
301600753	1		<color=#ff5656>Devour successfully (Siren will release Infection for 10s).</color> A new familiar has been marked.	3	
301600754	1		<color=#34aff9>Rebuff occurred (members are healed for 10s).</color> A new familiar has been marked.	3	
301600755	1		<color=#ff5656>Devour successfully (Buthus is protecting Siren).</color> A new familiar has been marked.	3	
301600756	1		<color=#34aff9>Rebuff occurred (members gain Super Armor and DMG Reduction for 10s).</color> A new familiar has been marked.	3	
301600757	2		Devoured: {0}		
301600758	1		The weather has become normal again. Buoy activated - <color=#34aff9>Fire</color>.	2	
301600759	1		The weather has become normal again. Buoy activated - <color=#34aff9>Lightning</color>.	2	
301600760	1		The weather has become normal again. Buoy activated - <color=#34aff9>Ice</color>.	2	
301600761	1		The weather has become normal again. Buoy activated - <color=#34aff9>Dark</color>.	2	
301600762	1		Siren has marked a unit as a familiar and is about to devour it.	3	
301600763	1		Your members have been weakened. <color=#ff5656>DMG and movement speed are reduced for 10s.</color>	2	
301600764	1		All familiars have been devoured. Siren stops operating.	3	
301600765	1		Siren reactivates! Devouring has granted it additional ATK.	3	
301600766	8	The platform will collapse in	{0}s		
301600767	8	The shard will be separated in	{0}s		
301600768	8	Energy Accumulation	{0}/80		
301600769	8	Energy Consumption	{0}/80		
301600770	2		Decree: {0}/8		
301600801	1		Target 1: Protect the Grizzly squad and reach the extraction point.	3	
301600802	2		When Grizzly members' HP drops <color=#FF0000>below 50%</color>, they will be <color=#FF0000>unable to move</color>.		
301600803	8		Stand in the circle to speed up evacuation.		
301600804	1		Warning! <color=#FF0000>The Corrupted have started their attack!</color>	2	
301600805	1		<color=#FF0000>...The Punishing Virus concentration is fluctuating abnormally...</color>	2	
301600806	2		Enter the <color=#28FF28>white circle</color> to receive <color=#28FF28>powerful support</color> from the Grizzly squad.		
301600807	8		Final Target: Defeat Shark-speare		
301600808	1		Final Target: Defeat Shark-speare	2	
301600811	1		The Grizzly member - α <color=#28FF28>has retreated</color>, giving you <color=#28FF28>a small DMG reduction!</color>	2	
301600812	1		The Grizzly member - α has <color=#FF0000>died</color>.	2	
301600813	1		The Grizzly member - β <color=#28FF28>has retreated</color>, giving you <color=#28FF28>a small DMG reduction!</color>	2	
301600814	1		The Grizzly member - β has <color=#FF0000>died</color>.	2	
301600815	1		The Grizzly member - Σ <color=#28FF28>has retreated</color>, giving you <color=#28FF28>a small DMG reduction!</color>	2	
301600816	1		The Grizzly member - Σ has <color=#FF0000>died</color>.	2	
301600817	1		The <color=#28FF28>retreated</color> Grizzly members have returned to battle and expanded <color=#28FF28>Support Field</color>!	3	
301600818	1		<color=#FF0000>...The 2nd Shark-speare has appeared...</color>	3	
301600819	8		Final Target: Defeat all Shark-speare		
301600820	1		<color=#28FF28>...Final target completed. Mission accomplished...</color>	3	
301600821	8		Retrieving messages from the Grizzly squad...		
301600822	1		Messages from the Grizzly squad have been retrieved. Mission accomplished.	3	
301600823	1		Get the Grizzly members out of here. <color=#FF0000>The threat from the Corrupted is growing...</color>	3	
301600824	1		Due to overexposure, the Grizzly members <color=#FF0000>will stop functioning soon. Please get them out of here now.</color>	3	
301600825	1		<color=#FF0000>...The remaining Shark-speare have gone Berserk...</color>	3	
301600826	1		Target: <color=#FF0000>Defeat</color> all enemy waves (1 wave remaining)	3	
301600827	2		Uniframes' <color=#28FF28>Dark DMG increases by 30%</color>.		
301600828	1		Target: <color=#FF0000>Defeat</color> all enemy waves (1 wave remaining)	3	
301600829	2		Uniframes' <color=#28FF28>Dark DMG increases by 30%</color>.		
301600830	8		Increase Dark DMG by 20% with Super Armor.		
301600831	1		Target: <color=#FF0000>Defeat</color> all enemy waves (2 waves remaining)	3	
301600832	1		<color=#FF0000>New enemies</color> have appeared! (Last wave)	3	
301600833	2		Uniframe <color=#28FF28>Dark DMG increases</color><color=#28FF28>3-Pings with Super Armor</color> increase Dark DMG		
301600834	8		Dark DMG decreases the enemy's Dark RES		
301600835	1		Target: <color=#FF0000>Defeat</color> all enemy waves (3 waves remaining)	3	
301600836	1		<color=#FF0000>New enemies</color> have appeared! (2 waves remaining)	3	
301600837	1		<color=#FF0000>New enemies</color> have appeared! (Last wave)	3	
301600838	2		Uniframe <color=#28FF28>Dark DMG increases</color><color=#28FF28>3-Pings with Super Armor</color> increase Dark DMG		
301600839	8		Dark DMG decreases the enemy's Dark RES		
301600840	1		Target: <color=#FF0000>Defeat "God Slayer"</color>	3	
301600841	2		When <color=#FF0000>Radiation DMG</color> is dealt on the field, a <color=#28FF28>Shield or Super Armor</color> will make you <color=#28FF28>immune</color> to that DMG.		
301600842	8		Any 3-Ping rewards 1 Blue Orb		
301600843	1		"God Slayer" is at <color=#FF0000>full power! (Immune to Matrix and CC!</color>	3	
302103561	8	Enemy Support	{0}s		
302103562	1		Enemy support has arrived	2	
302103563	1		Enemy support has arrived ahead of time	2	
302103841	8	Obtained Kuroro	{0}/66		
302103711	1		Surrounded by miasma	3	
300625001	8	View Current Status	{0}/5		
300625002	8	Get Members' Views	{0}/6		
300625003	8	Punishing Concentration	{0}%		
300625004	8	Obtain Leg Parts	{0}/10		
300625005	8	Decide What to Do Next	{0}/6		
300625006	8	Team Maintenance	{0}/5		
300625007	8	Get the Oil Back!	{0}/10		
300625008	8	Look for Oil!	Advance to the Hall		
300625009	8	Punishing Tide!	{0}%		
300625010	8	Kill the Pests!	{0}/15		
300625011	8	Restless Forest!	{0}%		
300625012	8	Hit Mosquitos!	{0}/10		
300625013	8	Teach the Bandits a Lesson!	{0}/10		
300625014	1		Warning: Enemy signals detected.	2	
300625015	8	Degree of Alert	{0}%		
300625016	8	Get Your Captain Here!	{0}%		
300625017	8	Defeat "Zodiac"	{0}/12		
300625018	8	Ask the Gatekeeper to Do You a Favor	{0}		
300625019	8	When Will Yazi Come Back	{0}%		
300625020	8	Defeat the "Seven Guards"	{0}/7		
300625021	8	See You Around!	{0}/4		
1501060701	1		There was an explosion nearby.	3	
1501060702	2		Go to the nameless mansion.		
1501060703	2		Investigate the mansion's surroundings.		
1501060704	2		Find a way to enter the courtyard.		
1501060705	2		Enter the courtyard.		
1501060706	2		Check the door.		
1501060707	2		Unlock the door.		
1501060708	8		Talk to the doll if you need hints.		
1501060709	2		Investigate the specified location.		
301610011	2		Remaining Total HP: {0}%		
301610012	2		Matrix triggered: {0}		
301610013	2		Single Max DMG: {0}		
301610014	2		Dodges: {0}		
301610015	2		Shield Obtained: {0}		
301610016	2		Highest Hit Combo: {0}		
1501062301	2		Go to the suspicious house.		
1501062302	2		Investigate the gate.		
1501062303	2		Defeat the Corrupted.		
1501062304	2		Investigate the Corrupted.		
1501062305	2		Go to the specified location.		
1501062306	2		Destroy the fence.		
1501062307	2		Enter the courtyard.		
1501062308	2		Investigate the courtyard.		
1501062309	8	Investigation Progress	{0}/4		
1501062310	2		Lock the door.		
1501062311	1		The sound of footsteps is coming from far away.	3	
1501062312	2		Hide in the warehouse.		
1501060301	2		Go to the target point.		
1501060302	1		A faint ringtone can be heard nearby.	2	
1501060303	2		Investigate the phone booth.		
1501060304	2		Find clues.		
1501060305	1		Apart from a pile of scrapped Medic Bots, no one is in the car.	2	
1501062201	2		Place the powder keg.		
92004001	2		Go to the living room.		
92004002	2		Defeat the Corrupted.		
92004003	2		Find the decisive clues.		
92004004	2		Clean up the living room.		
92004005	8	Area that needs to be cleaned.	{0}/3		
92004006	8	Area that needs to be cleaned.	Complete		
92004007	2		Clean up the corridor to the kitchen.		
92004008	2		Find the cake.		
92004009	2		Find the cake.		
92004010	1		The cake is somewhere in the kitchen.	1	
92004011	2		Put the cake on the table.		
92004012	2		Go to the 2nd floor.		
92004013	2		Go to the kitchen.		
92004101	2		Find something for self-defense.		
92004102	8	Appropriate item	{0}/3		
92004103	2		Leave the room.		
92004104	2		Find a way to escape.		
92004105	2		Go to the bathroom.		
92004106	2		Keep moving on.		
92004107	2		Go back to the corridor.		
92004108	8	Appropriate item	Complete	2	
92004109	2		Find a place to hide.		
92004110	2		Find the item that matches the memories.		
92004111	2		Put the doll away.		
92004112	2		Go to the next room.		
92004201	2		Look for signs of No. 21.		
92004202	1		Look for No. 21 along the corridor.	2	
92004203	2		Investigate signs of No. 21.		
92004204	8	Investigate signs.	{0}/3		
92004205	8	Investigate signs.	Complete	2	
92004206	2		Go back to the corridor.		
92004207	2		Go to the room.		
92004208	2		Stop No. 21.		
92004209	2		Lure the Corrupted to the specified location.		
92004210	2		Follow No. 21.		
1501061201	2		Defeat "Voodoo".		
1501062501	2		Defeat "Voodoo".		
301615011	1		Summoned [Rigid Body I] Enhancer.	3	
301615012	1		Summoned [Shield] Enhancer.	3	
301615013	1		Summoned [Distant] Enhancer.	3	
301615014	1		Summoned [Immovable] Enhancer.	3	
301615015	1		Summoned [Rigid Body II] Enhancer.	3	
301615016	1		Summoned [Last Healing] Enhancer.	3	
301615017	1		Summoned [Anti-Matrix] Enhancer.	3	
301615018	1		Summoned [Shadow] Enhancer.	3	
301615019	1		Summoned [Enduring Shield] Enhancer.	3	
301615020	1		Summoned [Rigid Body III] Enhancer.	3	
301615021	1		Summoned [Barrier] Enhancer.	3	
301615022	1		Summoned [Recuperation] Enhancer.	3	
301615023	1		Summoned [Freeze] Enhancer.	3	
301615031	1		[Rigid Body I] Enhancer has been destroyed.	3	
301615032	1		[Shield] Enhancer has been destroyed.	3	
301615033	1		[Distant] Enhancer has been destroyed.	3	
301615034	1		[Immovable] Enhancer has been destroyed.	3	
301615035	1		[Rigid Body II] Enhancer has been destroyed.	3	
301615036	1		[Last Healing] Enhancer has been destroyed.	3	
301615037	1		[Anti-Matrix] Enhancer has been destroyed.	3	
301615038	1		[Shadow] Enhancer has been destroyed.	3	
301615039	1		[Enduring Shield] Enhancer has been destroyed.	3	
301615040	1		[Rigid Body III] Enhancer has been destroyed.	3	
301615041	1		[Barrier] Enhancer has been destroyed.	3	
301615042	1		[Recuperation] Enhancer has been destroyed.	3	
301615043	1		[Freeze] Enhancer has been destroyed.	3	
300315011	2		My points: {0} Go snatch a good spot for photos!		
300315012	14		Round 1 Remaining Time: 		
300315013	14		Round 2 Remaining Time: 		
300315014	14		Round 3 Remaining Time: 		
300315015	14		Round 4 Remaining Time: 		
300315016	14		Round 5 Remaining Time: 		
300315017	14		Round 6 Remaining Time: 		
300315018	2		{0}		
300315019	2		<size=25>Destiny Points: {0} Pinging orbs deals <color=#7FFF00>30%</color> more DMG.</size>		
300315020	2		<size=25>Destiny Points: {0} Signature Move deals <color=#7FFF00>30%</color> more DMG.</size>		
300315021	2		<size=25>Destiny Points: {0} Basic Attack deals <color=#7FFF00>30%</color> more DMG.</size>		
300315022	2		<size=25>Destiny Points: {0} Pinging orbs/Signature Move/Basic Attack deals <color=#7FFF00>30%</color> more DMG.</size>		
300315023	2		<size=25>Destiny Points: {0} All DMG dealt by the current character is <color=#ff0000>halved</color>.</size>		
300315024	2		<size=25>Destiny Points: {0} The current character loses <color=#ff0000>all HP (nonlethal)</color>.</size>		
300315025	2		<size=25>Destiny Points: {0} Pinging orbs deals <color=#7FFF00>45%</color> more DMG.</size>		
300315026	2		<size=25>Destiny Points: {0} Signature Move deals <color=#7FFF00>45%</color> more DMG.</size>		
300315027	2		<size=25>Destiny Points: {0} Basic Attack deals <color=#7FFF00>45%</color> more DMG.</size>		
300315028	2		<size=25>Destiny Points: {0} Pinging orbs/Signature Move/Basic Attack deals <color=#7FFF00>45%</color> more DMG.</size>		
300315029	2		Command XXI: Effect 1: DMG bonus increases by <color=#7FFF00>1%</color>.		
300315030	2		Command XXI: Effect 2: DMG bonus increases by <color=#7FFF00>2%</color>.		
300315031	2		Command XXI: Effect 3: DMG bonus increases by <color=#7FFF00>3%</color>.		
300315032	2		Command XXI: Effect 4: DMG bonus increases by <color=#7FFF00>4%</color>.		
300315033	2		Command XXI: Effect 5: DMG bonus increases by <color=#7FFF00>5%</color>.		
300315034	2		Command XXI: Effect 6: DMG bonus increases by <color=#7FFF00>6%</color>.		
300315035	2		Command XXI: Effect 7: DMG bonus increases by <color=#7FFF00>7%</color>.		
300315036	2		Command XXI: Effect 8: DMG bonus increases by <color=#7FFF00>8%</color>.		
300315037	2		Command XXI: Effect 9: DMG bonus increases by <color=#7FFF00>9%</color>.		
300315038	2		Command XXI: Effect 10: DMG bonus increases by <color=#7FFF00>10%</color>.		
300315039	2		Command XXI: Effect 11: DMG bonus increases by <color=#7FFF00>11%</color>.		
300315040	2		Command XXI: Effect 12: DMG bonus increases by <color=#7FFF00>12%</color>.		
300315041	2		Command XXI: Effect 13: DMG bonus increases by <color=#7FFF00>13%</color>.		
300315042	2		Command XXI: Effect 14: DMG bonus increases by <color=#7FFF00>14%</color>.		
300315043	2		Command XXI: Effect 15: DMG bonus increases by <color=#7FFF00>15%</color>.		
300315044	2		Command XXI: Effect 16: DMG bonus increases by <color=#7FFF00>16%</color>.		
300315045	2		Command XXI: Effect 17: DMG bonus increases by <color=#7FFF00>17%</color>.		
300315046	2		Command XXI: Effect 18: DMG bonus increases by <color=#7FFF00>18%</color>.		
300315047	2		Command XXI: Effect 19: DMG bonus increases by <color=#7FFF00>19%</color>.		
300315048	2		Command XXI: Effect 20: DMG bonus increases by <color=#7FFF00>20%</color>.		
300315049	2		Command XXI: Effect 21: DMG bonus increases by <color=#7FFF00>40%</color>.		
300315050	2		Command XXI +{0}		
300315051	1		Find the Kuroro camera. The closer you are to it, the more points you will receive.	3	
300315052	1		Shooting completed! Hope to see you again soon!	3	
300315053	1		This is the perspective of the Kuroro camera.	1	
300315054	2		Boom		
300315055	1		Round {0} starts!	1	
300315056	1		We've done shooting in this place. Let's move on to the next one!	2	
1015011001	2		Search this area.		
1015011002	2		Go to the other side.		
1015011003	2		Find a way to open the door.		
1015011004	2		Go back upstairs.		
1015011005	2		Find a way to raise the water level.		
1015011006	2		Go to the other side.		
1015011101	2		Defeat all enemies.		
1015011201	2		Operate the device to open the door.		
1015011202	2		Find a way to go upstairs.		
1015011203	2		Find a way to activate the device.		
1015011204	2		Tips: Keep the water [flowing], so that the device can keep [running].		
1015011205	2		Check the device.		
1015011206	2		Eliminate enemies.		
301612001	1		Enemies are about to enter Overclock state.	3	
301612002	1		Overclock state activated.	3	
301612003	1		Mission failed—Punishment activated.	3	
747013001	2		 		
747013002	1		Challenge Mission Failed.	1	
747014001	2		<size=25>Enter Matrix {0}/<color=#ff0000>3</color> times within a limited time.</size>		
747014003	2		The buff has been enhanced. <size=25><color=#7FFF00>Matrix</color></size>		
747014004	1		Mission Accomplished.	2	
747015001	2		<size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>		
747015003	2		<size=25><color=#7FFF00>The buff has been enhanced.</color> Description of the buff obtained</size>		
747015004	1		Mission Accomplished.	2	
747017001	2		<size=25>Perform 3-Ping {0}/<color=#ff0000>5</color> times within a limited time.</size>		
747017003	2		The buff has been enhanced. <size=25><color=#7FFF00>Matrix</color></size>		
747017004	1		Mission Accomplished.	2	
747038001	2		Mission: <size=25>Perform Matrix <color=#ff0000>3</color> times within a limited time.</size>		
747038002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>DMG dealt in Matrix is increased.</size>		
747038003	1		Mission Accomplished.	2	
747039001	2		Mission: <size=25>Perform Matrix <color=#ff0000>3</color> times within a limited time.</size>		
747039002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>DMG dealt in Matrix is increased.</size>		
747039003	1		Mission Accomplished.	2	
747040001	2		Mission: <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>		
747040002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Deals an area DMG to all enemies for every 50 combo counts.</size>		
747040003	1		Mission Accomplished.	2	
747041001	2		Mission: <size=25>Perform 3-Ping <color=#ff0000>5</color> times within a limited time.</size>		
747041002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Enters Matrix at regular intervals.</size>		
747041003	1		Mission Accomplished.	2	
747043001	2		Mission: <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>		
747043002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747043003	1		Mission Accomplished.	2	
747044001	2		Mission: <size=25>Perform Matrix <color=#ff0000>3</color> times within a limited time.</size>		
747044002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>		
747044003	1		Mission Accomplished.	2	
747045001	2		Mission: <size=25>Perform 3-Ping <color=#ff0000>5</color> times within a limited time.</size>		
747045002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747045003	1		Mission Accomplished.	2	
747047001	2		Mission: <size=25>Reach <color=#ff0000>50</color> combo counts within a limited time.</size>		
747047002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Reduces QTE cooldown time.</size>		
747047003	1		Mission Accomplished.	2	
747048001	2		Mission: <size=25>Perform Matrix and QTE <color=#ff0000>3</color> times within a limited time.</size>		
747048002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>		
747048003	1		Mission Accomplished.	2	
747049001	2		Mission: <size=25>Perform Matrix and QTE <color=#ff0000>3</color> times within a limited time.</size>		
747049002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>		
747049003	1		Mission Accomplished.	2	
747050001	2		Mission: <size=25>Ping <color=#ff0000>16</color> Signal Orbs and perform <color=#ff0000>3</color> 3-Pings within a limited time.</size>		
747050002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Reduces QTE cooldown time.</size>		
747050003	1		Mission Accomplished.	2	
747052001	2		Mission: <size=25>Deal <color=#ff0000>10k</color> DMG within a limited time.</size>		
747052002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Continuously restores Dodge Gauge in Matrix.</size>		
747052003	1		Mission Accomplished.	2	
747055001	2		Mission: <size=25>Dodge Gauge is more than <color=#ff0000>0</color> for a limited time.</size>		
747055002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747055003	1		Mission Accomplished.	2	
747056001	2		Mission: <size=25>Reach <color=#ff0000>50</color> combo counts when Dodge Gauge is more than <color=#ff0000>0</color> within a limited time.</size>		
747056002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Deals an area DMG to all enemies for every 50 combo counts.</size>		
747056003	1		Mission Accomplished.	2	
747057001	2		Mission: <size=25><color=#ff0000>Avoid being damaged</color> for a limited time.</size>		
747057002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Combos deal additional DMG.</size>		
747057003	1		Mission Accomplished.	2	
747058001	2		Mission: <size=25>Deal <color=#ff0000>10k</color> DMG <color=#ff0000>without being damaged</color> within a limited time.</size>		
747058002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Restores HP.</size>		
747058003	1		Mission Accomplished.	2	
747061001	2		Mission: <size=25>HP is more than <color=#ff0000>50%</color> for a limited time.</size>		
747061002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains a shield.</size>		
747061003	1		Mission Accomplished.	2	
747062001	2		Mission: <size=25>Perform 3-Ping and QTE <color=#ff0000>3</color> times within a limited time.</size>		
747062002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Deals an area DMG to all enemies for every 50 combo counts.</size>		
747062003	1		Mission Accomplished.	2	
747064001	2		Mission: <size=25>Deal <color=#ff0000>10k</color> DMG within a limited time.</size>		
747064002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Continuously restores Dodge Gauge in Matrix.</size>		
747064003	1		Mission Accomplished.	2	
747067001	2		Mission: <size=25>Successfully dodge <color=#ff0000>5</color> times within a limited time.</size>		
747067002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Each dodge will restore HP and increase DMG dealt.</size>		
747067003	1		Mission Accomplished.	2	
747069001	2		Mission: <size=25>Deal <color=#ff0000>10k</color> DMG <color=#ff0000>without being damaged</color> within a limited time.</size>		
747069002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>The next dodge will trigger Matrix.</size>		
747069003	1		Mission Accomplished.	2	
747072001	2		Mission: <size=25>Perform Matrix and QTE <color=#ff0000>3</color> times within a limited time.</size>		
747072002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Restores Dodge Gauge when HP is more than X%.</size>		
747072003	1		Mission Accomplished.	2	
747073001	2		Mission: <size=25>Successfully dodge <color=#ff0000>5</color> times within a limited time.</size>		
747073002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover at regular intervals.</size>		
747073003	1		Mission Accomplished.	2	
747075001	2		Mission: <size=25>Ping <color=#ff0000>15</color> Signal Orbs and perform <color=#ff0000>3</color> 3-Pings within a limited time.</size>		
747075002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains a shield.</size>		
747075003	1		Mission Accomplished.	2	
747077001	2		Mission: <size=25>Reach <color=#ff0000>50</color> combo counts and ping <color=#ff0000>9</color> Signal Orbs within a limited time.</size>		
747077002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>		
747077003	1		Mission Accomplished.	2	
747079001	2		Mission: <size=25>Deal <color=#ff0000>200k</color> DMG while the whole team's HP is more than <color=#ff0000>40%</color> within a limited time.</size>		
747079002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>		
747079003	1		Mission Accomplished.	2	
747082001	2		Mission: <size=25>Trigger Matrix <color=#ff0000>1</color> time when Dodge Gauge is more than <color=#ff0000>750</color> within a limited time.</size>		
747082002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>		
747082003	1		Mission Accomplished.	2	
747084001	2		Mission: <size=25>The shield is more than <color=#ff0000>500</color> for a limited time.</size>		
747084002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747084003	1		Mission Accomplished.	2	
747086001	2		Mission: <size=25>Reach <color=#ff0000>70</color> combo counts and ping <color=#ff0000>12</color> Signal Orbs within a limited time.</size>		
747086002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>		
747086003	1		Mission Accomplished.	2	
747088001	2		Mission: <size=25>Deal <color=#ff0000>250k</color> DMG while the whole team's HP is more than <color=#ff0000>50%</color> within a limited time.</size>		
747088002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>		
747088003	1		Mission Accomplished.	2	
747091001	2		Mission: <size=25>Trigger Matrix <color=#ff0000>1</color> time when Dodge Gauge is more than <color=#ff0000>1000</color> within a limited time.</size>		
747091002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>		
747091003	1		Mission Accomplished.	2	
747093001	2		Mission: <size=25>The shield is more than <color=#ff0000>1000</color> for a limited time.</size>		
747093002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747093003	1		Mission Accomplished.	2	
747095001	2		Mission: <size=25>Reach <color=#ff0000>90</color> combo counts and ping <color=#ff0000>15</color> Signal Orbs within a limited time.</size>		
747095002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>		
747095003	1		Mission Accomplished.	2	
747097001	2		Mission: <size=25>Deal <color=#ff0000>300k</color> DMG while the whole team's HP is more than <color=#ff0000>60%</color> within a limited time.</size>		
747097002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>		
747097003	1		Mission Accomplished.	2	
747100001	2		Mission: <size=25>Trigger Matrix <color=#ff0000>2</color> times when Dodge Gauge is more than <color=#ff0000>1250</color> within a limited time.</size>		
747100002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>		
747100003	1		Mission Accomplished.	2	
747102001	2		Mission: <size=25>The shield is more than <color=#ff0000>1500</color> for a limited time.</size>		
747102002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747102003	1		Mission Accomplished.	2	
747104001	2		Mission: <size=25>Reach <color=#ff0000>110</color> combo counts and ping <color=#ff0000>18</color> Signal Orbs within a limited time.</size>		
747104002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Gains the Blood Draining buff.</size>		
747104003	1		Mission Accomplished.	2	
747106001	2		Mission: <size=25>Deal <color=#ff0000>350k</color> DMG while the whole team's HP is more than <color=#ff0000>70%</color> within a limited time.</size>		
747106002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>All enemies become Vulnerable in Matrix.</size>		
747106003	1		Mission Accomplished.	2	
747109001	2		Mission: <size=25>Trigger Matrix <color=#ff0000>2</color> times when Dodge Gauge is more than <color=#ff0000>1500</color> within a limited time.</size>		
747109002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>QTE will reduce DEF.</size>		
747109003	1		Mission Accomplished.	2	
747111001	2		Mission: <size=25>The shield is more than <color=#ff0000>200</color> for a limited time.</size>		
747111002	2		<color=#7FFF00>The buff has been enhanced.</color> <size=25>Signal Orbs recover faster.</size>		
747111003	1		Mission Accomplished.	2	
969915001	2		Gabriel will become <color=#ff0000>vulnerable to the orbs of a random color</color> every 30s.		
969915002	2		Gabriel is now <size=40><color=#ff0000>vulnerable to yellow</color></size>		
969915003	2		Gabriel is now <size=40><color=#ff0000>vulnerable to blue</color></size>		
969915004	2		Gabriel is now <size=40><color=#ff0000>invulnerable</color></size>		
301605041	2		Enemies will appear in <color=#7FFF00>15s</color>.		
301605042	8	Time remaining for enemy minions to appear	{0}s		
301605043	1		Enemy minions have appeared!	3	
301605044	2		Voodoo is <color=#7FFF00>Invincible</color> when enemy minions exist.		
301605045	8	Remaining minions	{0}/4		
301605046	2		Voodoo is paralyzed. <color=#7FFF00>Lightning Resistance reduced significantly.</color>		
301605047	8	Paralysis duration	{0}s		
301605051	2		Voodoo gains <color=#7FFF00>Power Booster</color>.		
301605052	8		A single high DMG attack removes <color=#7FFF00>Power Booster</color>		
301605053	1		Voodoo's <color=#7FFF00>Power Booster</color> has been removed.	3	
301605054	2		Voodoo has become fatigued.		
301605055	8	Fatigue duration	{0}s		
1015011601	1		Deflect <color=#ff0000>Red Blade</color> with attacks!	3	
1015011602	1		The water is growing turbulent...	3	
969915005	8	Gabriel <size=40><color=#ff0000>red vulnerability</color></size> countdown	{0}s	2	
969915006	8	Gabriel <size=40><color=#ff0000>yellow vulnerability</color></size> countdown	{0}s	2	
969915007	8	Gabriel <size=40><color=#ff0000>blue vulnerability</color></size> countdown	{0}s	2	
969915008	8	Gabriel Invulnerability Duration	{0}s	2	
969915011	2		<size=25>After Pterygota Queen receives <color=#ff0000>400k/500k/600k/700k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 20/30/40/50% Vulnerable effect and becomes immobile for 5s.</color></size>		
969915012	8	Pterygota Queen <size=40><color=#ff0000>red vulnerability</color></size> countdown	{0}s	2	
969915013	8	Pterygota Queen <size=40><color=#ff0000>yellow vulnerability</color></size> countdown	{0}s	2	
969915014	8	Pterygota Queen <size=40><color=#ff0000>blue vulnerability</color></size> countdown	{0}s	2	
969915015	8	Pterygota Queen Invulnerability Duration	{0}s	2	
1016010301	2		Advance to the target point		
1016010302	2		Eliminate the Corrupted in the area		
1016010303	2		Eliminate the remaining Corrupted		
1016010304	1		Construct Squad joined the battle	2	
1016010701	2		Eliminate the Hetero-Creatures in the area		
1016010702	2		Find out where the Punishing Virus Particles came from		
1016010703	1		Much nearer to the source. The visual module is being hacked!	2	
1016010704	1		The particles in the air seem to be coming from the same direction	3	
1016011301	1		Will not be able to restart in one minute	3	
1016011302	1		Unable to restart	3	
1116010401	2		Eliminate Hetero-Sapiens or lead them to somewhere near the target point		
1116010402	2		Eliminate the remaining Hetero-Sapiens or lead them to somewhere near the target point		
1116010403	2		Eliminate the remaining Hetero-Sapiens		
1116010404	1		Hetero-Sapiens starts to attack one another	2	
1116010405	2		Move towards where the Punishing Virus Particles come from and leave the forest		
1116010406	2		Eliminate Hetero-Sapiens		
1116010407	1		Hetero-Sapiens starts to attack	2	
1116010408	1		Hetero-Sapiens will not initiate attacks	2	
1116010409	2		Eliminate all Hetero-Sapiens		
1016011101	2		Escape from CPF 040		
1016011102	8		Watch out for falling rocks and enemies.		
1016011103	2		Enter the elevator		
1016011104	1		Evacuation failed. Please start over.	3	
1016011105	1		3	1	
1016011106	1		2	1	
1016011107	1		1	1	
1016011108	1		Evacuation started!	2	
1016011201	2		Break the siege		
1016011202	8		Use the Electric Nets to quickly eliminate the enemies		
1016011203	8		Use the fan and the energy to eliminate enemies		
1016011204	1		Fight with caution and avoid the turbulent energy	5	
1016011205	1		Restart battle	2	
1016011206	2		Break the siege. <color=#ff0000>Wave: {0}/3</color>		
1016011207	1		The special magnetic boots are on.\n<size=27>The winds will no longer affect you.</size>	2	
1016011208	1		The special insulating clothing is on.\n<size=27>The turbulent energy field will no longer affect you.</size>	2	
1116010601	2		Eliminate the Hetero-Creatures in the area		
1116010602	8		Enemies will not be affected by the wind		
1116010603	2		Defeat the last enemy		
1116010604	1		Fight with caution and avoid the turbulent energy	5	
1116010605	1		Restart battle	2	
1116010606	2		Eliminate the Hetero-Creatures, <color=#ff0000>Wave: {0}/3</color>		
1116010607	8		The fan has stopped working		
1016011001	8		Use the fan to eliminate approaching enemies.		
1016011002	2		Figure out a way to get to the exit		
1016011003	1		It seems you could move the box by using the impact from here	2	
1016011004	1		It's too dangerous to destroy the barrier from here\n<size=27>Find a safe place to destroy the barrier</size>	2	
1016011005	1		No need to destroy the barrier for now\n<size=27>Search for any mechanisms you may have missed</size>	2	
1016010901	2		Turn off the fan		
1016010902	2		Eliminate enemies		
1016010903	2		Advance to the target point		
1016010904	2		Check the situation up ahead		
1016010905	1		The Purification Fan has blocked the path forward. Please find another way to get through.	2	
301605071	2		<size=25>After Pterygota Queen receives <color=#ff0000>400k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 20% Vulnerable effect and becomes immobile for 5s.</color></size>		
301605072	2		<size=25>After Pterygota Queen receives <color=#ff0000>500k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 30% Vulnerable effect and becomes immobile for 5s.</color></size>		
301605073	2		<size=25>After Pterygota Queen receives <color=#ff0000>600k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 40% Vulnerable effect and becomes immobile for 5s.</color></size>		
301605074	2		<size=25>After Pterygota Queen receives <color=#ff0000>700k</color> damage when she is vulnerable to the balls of a color, she <color=#ff0000>gains 50% Vulnerable effect and becomes immobile for 5s.</color></size>		
300615001	2		Remaining Points: <color=red>{0}</color>		
300615002	1		Head to the transport craft.	3	
300615003	1		Go to the target location to finish this stage.	3	
300615004	1		The Corrupted are coming! Eliminate them to make the transport craft move again.	3	
300615011	1		Polar Soldiers can charge forward by consuming Dodge Gauge!\nReach the target location to seize victory.	3	
300615012	2		Remaining Points: <color=red>{0}</color>		
300615013	8		Picking up item boxes can recover Dodge Gauge.		
300615021	1		Activate the target devices to seize victory!	3	
300615022	2		Remaining Points: <color=red>{0}</color>		
300615023	8		Device Activation Progress: {0}%		
300615024	8		Go to the target location to finish this stage.		
300615025	1		The Corrupted are coming! Protect the devices from them!	3	
300615031	1		Collect as many items as possible within a time limit.	3	
300615032	8		Current Wave ({0}/3)		
300615033	1		New items have spawned! Snatch them now!	3	
300615034	1		The challenge is over. See you next time!	3	
300615035	2		Collected Points: {0}		
300615101	2		Damage Points: <size=27><color=#ff0000>{0}</color></size>		
300615102	8		Remaining Time: {0}s		
300615103	1		Additional Time Bonus: +10s	3	
300615104	1		The Cluster is immune to damage. Please equip Tactical Amplification Lv.7.	3	
300315061	1		Follow the rhythm and Plume's moves to finish the round.	3	
1017011601	8	Prototype Weapon Preparation Progress	{0}%		
2021081601	2		Collected {0} Cog(s)!	3	
2021081602	2		Collected {0}/3000 Cogs!	999	
2021081605	2		Remaining Points: <color=red>{0}</color>		
2021081606	2		Current Points: <color=red>{0}</color>		
2021081610	8	This phase has ended.	{0}/1	999	
2021081611	8	This phase has ended.	{0}/2	999	
2021081612	8	This phase has ended.	{0}/3	999	
2021081613	8	This phase has ended.	{0}/4	999	
2021081614	8	This phase has ended.	{0}/5	999	
2021081615	8	This phase has ended.	{0}/6	999	
2021081616	8	This phase has ended.	{0}/7	999	
2021081617	8	This phase has ended.	{0}/8	999	
2021081620	1		Mission accomplished.\n<color=#fffff><size=27>Good job, Commandant!</size></color>	2	
2021081621	2		Current Points: <color=red>{0}</color>		
2021081630	2		Get points by solving the puzzles.		
316140001	1		Go to the source of the distress signal.	1	
316140002	2		Go to the source of the distress signal.		
316140003	2		Eliminate all the Corrupted.		
316140004	2		Talk to the Construct soldier.		
316151001	1		Go to help out the Construct soldiers.	1	
316151002	2		Go to save the trapped Construct soldiers.		
316151003	2		Eliminate the Corrupted on the road.		
316151004	2		Eliminate all the Corrupted.		
316151005	2		Talk to the Construct soldiers.		
316160001	1		Defend against the Corrupted.	1	
316160002	2		Eliminate the incoming Corrupted.		
316160003	8	Wave	{0}/3		
316160004	8	Wave	{0}/3		
316160005	8	Wave	{0}/3		
316160006	1		Air support from Kamui is available now.	1	
316171001	1		Advance to the landing pad.	1	
316171002	2		Advance to the landing pad.		
316171003	8	Protect Construct Soldiers	{0}/2		
316171004	2		Set up coordinates transmitter.		
316171005	1		Lost a Construct Soldier	1	
316171006	2		Wait for the other soldiers to reach the landing pad.		
316171007	2		Hold on for <color=#ff0000>{0}</color>s until the evacuation aircraft arrives.		
316181001	2		Defeat Harvester.		
316181002	1		Defeat Harvester.	1	
316191001	1		Advance to the target area to investigate.	1	
316191002	2		Advance to the target point.		
316191003	2		Eliminate the Corrupted.		
316191004	2		Investigate the Polar Soldier.		
316201001	1		Investigate the port area.	1	
316201002	2		Advance to the target point.		
316201003	2		Eliminate the Corrupted.		
316201004	2		Investigate the comms device.		
316201005	2		Data sync progress: <color=#ff0000>{0}</color>%		
316201006	1		Connection severed! Return to the sync area!	1	
316201007	2		<color=#ff0000>Sync interrupted!</color>		
316201008	1		Stay connected before synchronization is complete!	1	
316211001	1		Eliminate the incoming Corrupted!	1	
316211002	2		Eliminate the incoming Corrupted.		
316211003	8	Wave	{0}/3		
316211004	2		Destroy the turrets and the Corrupted.		
316221001	1		Pursue the Corrupted Polar Soldier.	1	
316221002	2		Pursue the Corrupted.		
316221003	2		Eliminate the Corrupted.		
316222001	1		Retrieve data from the Corrupted.	1	
316222002	2		Retrieve data from the Corrupted.		
316222003	2		Defeat Shark-speare.		
316223001	1		Go to the factory entrance.	1	
316223002	2		Go to the factory entrance.		
316223003	2		Eliminate the Corrupted.		
316224001	1		Prepare to defend against the Corrupted.	1	
316224002	2		Reboot the Terrapods to assist your defense.		
316224003	8	Reboot the Terrapods	{0}/2		
316224004	8	Hacking progress on locked door	<color=#ff0000>{0}</color><color= #FFFFFFFF>%</color>		
316224005	2		Hack the factory door.		
316224006	2		Eliminate the incoming Corrupted.		
316224007	1		The hacking is completed.	1	
316225001	1		<color=#00FFFF>[ID Card]</color> Confirmed	1	
316225002	2		Operate the device to lower the platform.		
316225003	1		<color=#00FFFF>[ID Card]</color> lost	1	
316225004	2		Pursue Gear and take back <color=#00FFFF>[ID Card]</color>.		
316225005	2		Eliminate the Corrupted.		
316225006	2		Hack the device.		
316225007	2		Eliminate the Corrupted before the hacking is completed.		
316225008	8	Hack progress	<color=#ff0000>{0}</color><color= #FFFFFFFF>%</color>		
316225009	2		Defeat Gear and take back <color=#00FFFF>[ID Card]</color>.		
316225010	1		<color=#00FFFF>[ID Card]</color> obtained	1	
316225011	2		Go deeper into the factory		
316226001	1		Find a way to go deeper into the factory.	1	
316226002	2		Obtain the <color=#ff0000>Jitterbombs</color>.		
316226003	2		Set up <color=#ff0000>{0}</color>/3 Jitterbomb(s).		
316226004	2		Advance according to the instructions.		
316226005	2		Eliminate the Corrupted.		
316226006	2		Interact with device.		
316227001	1		Defeat Amberia.	1	
316227002	2		Defeat Amberia.		
316228001	1		Eliminate as many Corrupted as you can to gain more points.	1	
316228002	2		Points: <color=#ff0000>{0}</color>		
316228003	1		<color=#ff5656>30s until battle is over</color>	3	
316228004	1		<color=#ff5656>Battle over</color>	3	
316229001	1		Protect the aircraft before the platform activates.	1	
316229002	2		Platform activation progress: <color=#ff0000>{0}</color>%		
316229003	8	Aircraft damage level	<color=#ff0000>{0}</color><color= #FFFFFFFF>%</color>		
316230001	1		Go to the Space Station Middle Ring from the Outer Ring.	1	
316230002	2		Advance according to the instructions.		
316230003	2		Eliminate the Corrupted.		
316230004	2		Destroy the Obelisk.		
316231001	1		Go to the Space Station Inner Ring from the Middle Ring.	1	
316231002	2		Advance according to the instructions.		
316231003	2		Destroy the Obelisk and the Corrupted.		
316231004	2		Destroy the Obelisk's defense mechanism.		
316231005	2		Eliminate the Corrupted.		
316232001	1		Go to the Space Station Core from the Inner Ring	1	
316232002	2		Advance according to the instructions.		
316232003	2		Destroy the Obelisk and the Corrupted.		
318070001	1		Boss arrived!	3	
318070002	1		Kill the boss and get the reward!	3	
318070003	1		An Elite Corrupted appeared!\n<size=25>The Elite Corrupted are more powerful and come with more points, but you don't have to kill them.</size>	3	
318070004	1		Elite Corrupted killed successfully!	3	
318070005	1		Countdown is about to be over! Please speed up!	3	
318070006	1		Countdown is over! Leap success!	3	
318070007	1		Countdown is over! Leap failed!	3	
318070008	1		Max Leap layers reached. Battle ended before countdown is over!	3	
318070009	1		<size=50><color=#ff3300>Enemy entered the Overclocking mode!</color></size>	3	
1017010601	2		Vehicle I Durability: <color=#ff0000>{0}%</color>		
1017010602	2		Destroy the enemies ahead.		
1017010603	2		Destroy all the pursuing enemies.		
1017010604	1		Destroy the enemies ahead.	3	
1017010605	1		Enemies incoming! Protect the vehicles!	3	
1017010606	1		The enemies are coming from behind! Eliminate them!	3	
1017010607	2		Vehicle II Durability: <color=#ff0000>{0}%</color>		
1017010608	1		The engine of Vehicle I is damaged. Its movement speed is reduced.	3	
1017010609	1		The engine of Vehicle II is damaged. Its movement speed is reduced.	3	
1017010610	2		Vehicle I has been damaged.		
1017010611	2		Vehicle II has been damaged.		
1017011201	2		Switched to the <color=#FF0000>attack formation</color>.	2	
1017011202	2		Switched to the <color=#0099FF>defense formation</color>.	2	
1017011203	2		Switched to the <color=#FFFF00>speed formation</color>.	2	
1017011204	2		<color=#FF0000>Unable to link with any guards...</color>	2	
1017011205	2		The guards are changing their formation.	2	
1017012401	2		Awaken all the corrupted Constructs.		
1017012402	2		Awaken Lee and Lucia.		
1017011251	8	Captain Olke	<color=#FF0000>Lost Contact</color>	3	
1017011252	8	Member Akeley	<color=#FF0000>Lost Contact</color>	3	
1017011253	8	Member Yoakam	<color=#FF0000>Lost Contact</color>	3	
1017011254	8	Member Sonri	<color=#FF0000>Lost Contact</color>	3	
1017011255	8	Member Sandra	<color=#FF0000>Lost Contact</color>	3	
1017011256	8	Member Vieira	<color=#FF0000>Lost Contact</color>	3	
1017011257	8	Member Sabofi	<color=#FF0000>Lost Contact</color>	3	
1017011258	8	Member Fisk	<color=#FF0000>Lost Contact</color>	3	
1017011259	8	Member Kenward	<color=#FF0000>Lost Contact</color>	3	
1017011260	8	Member Reina	<color=#FF0000>Lost Contact</color>	3	
1017011261	8	Member Rocio	<color=#FF0000>Lost Contact</color>	3	
1017011262	8	Member Malik	<color=#FF0000>Lost Contact</color>	3	
1017011263	1		The shield is broken!\nPrepare to engage in battle!	2	
1017011264	1		Stop the enemies from breaking through the shield!	3	
1017011265	1		Stall the enemies until the shield is reactivated!	3	
1017011266	1		Eliminated all enemies on the deck. The shield has been activated!	3	
1017011267	1		The shield has been activated! Eliminate all enemies on the deck.	3	
1017012551	1		<color=#FFFF00>Warning: Severe M.I.N.D. corruption occurred. Thruster damaged. Unable to enter Arctic Form.</color>	3	
1017012552	1		With the help of Liv's will, Lucia has resisted the corruption from the Punishing Virus.	3	
1017014001	2		Proceed to the entrance.		
1017014002	2		Destroy all the Corrupted.		
1017014003	2		Proceed to the station platform.		
1017015001	2		Investigate the other side of the train.		
1017015002	2		Investigate the back of the train.		
1017016001	2		Open the prototype weapon crate.		
1018007001	1		Nanami is wounded, cannot use Dodge.	2	
1018007002	2		Defeat the enemies and watch out for the lightning chains between them.		
1018007003	2		Go to the safe place.		
1018010001	1		<size=48>Tunnel 1 Area</size>	2	
1018010002	1		<size=48>Tunnel 2-1 Area</size>	2	
1018010003	1		<size=48>Tunnel 2-2 Area</size>	2	
1018010004	1		<size=48>Tunnel 3-1 Area</size>	2	
1018010005	1		<size=48>Tunnel 3-2 Area</size>	2	
1018010006	1		<size=48>Tunnel 4-1 Area</size>	2	
1018010007	1		<size=48>Tunnel 4-2 Area</size>	2	
1018010008	1		<size=48>Tunnel 5 Area</size>	2	
1018010009	1		Medic Bot has increased your speed.	3	
1018010010	2		Ping the orbs till there are 3 left. Match the order and color of orbs displayed as follows: Red - Red - Yellow. (L -> R)		
1018010011	8	Talk to Medic Bot to reset the orbs	Tips		
1018011001	2		Defeat all enemies.		
1018011002	2		Advance to the target area		
1018012001	2		The Wheel of Fortune starts to spin.		
1018012002	2		The Wheel of Fortune starts to spin..		
1018012003	2		The Wheel of Fortune starts to spin...		
1018012004	2		Fate of Cyclone	2	
1018012005	8	Mid-game Airstream	Attention	4	
1018012006	2		Fate of Lightning	2	
1018012007	8	Lightning channels along the floor.	Attention	4	
1018012008	8		Fate of Flame	2	
1018012009	8		Fate of Earth	2	
1018010301	2		Investigate this area.		
1018010302	2		Investigate all Bio-Birds (<color=#33FFFF>{0}</color>/4).		
1018010303	2		Investigate the traveler.		
1018010351	1		Investigate all Bio-Birds (<color=#33FFFF>{0}</color>/4).	3	
1018010352	1		The Bio-Bird lies still on the ground.	3	
1018010353	1		The Bio-Bird suddenly jumps to its feet!	3	
1018010354	1		The frozen humanoid statue is like a tone.	3	
1018010355	1		Something seems to be happening with the frozen humanoid statue!	3	
1018010356	1		Something is missing...	3	
1018010357	1		You obtained the [Snowman's Nose]!	3	
1018010358	1		This is a friend of the commandant and Snipey!	3	
1018010361	1		All the swings in the park are broken.	3	
1018010362	1		The zombie slide has gone missing.	3	
1018010363	1		The octopus slide and the dry pool.	3	
1018010364	1		The pumpkin baron is hollow.	3	
1018010365	1		The tram that carries people to work no longer operates.	3	
1018010366	1		The path leading to the charging station is blocked.	3	
1018010367	1		The rest area is in the distance.	3	
1018010368	1		The bus standing in the middle of the road seems to be telling a story.	3	
1018010369	1		The tram has stopped, yet the trails extend to further beyond.	3	
1018010451	1		You obtained the [Missing Thoughts of Nanami].\n<size=27>You automatically obtain Blue Orbs over time.</size>	3	
1018011401	1		Follow the signal to find its source.	3	
1018011402	1		The door is open.	3	
1018011403	1		You seem to have caught the attention of the Corrupted Constructs nearby.	3	
1018011404	1		Keep moving on!	3	
1018015001	1		Liv is protecting herself and attacking you unconsciously, cannot slide.	3	
1018015002	1		This is your chance to wake up Liv. Give it everything you have!	3	
1018015003	2		No... Nanami has come so far... Nanami can't let this happen...	10	
1018015004	2		Nanami is angry! Nanami has to go and get Liv back!	5	
1018015005	2		Argh... It hurts...	5	
1502021701	2		Catch up to the mechanoid just now		
1502021702	2		Defeat all enemies		
1502021703	2		Watch out for enemy attacks		
1502021901	2		Find the Red Tide and defeat the Hetero-Creatures		
1502021902	2		Defeat Hetero-Creatures		
1502021903	2		Go to the target point and search for the Red Tide		
1502021904	2		Proceed to another street		
1502022101	2		Advance to the target area		
1502022102	1		<size=35>Control the "Data Fairy". Be careful to avoid the patrol programs.</size>		
1502022103	2		Generating Data Fairy...		
1502022104	2		Avoid the patrol programs to cross the bridge		
1502022105	2		Advance to the elevator door		
1502022106	1		<color=#FF0000><size=40>Failed to infiltrate. You will be forcibly expelled.</size></color>		
1502022107	2		Defeat the activated repair programs		
1502022108	1		<color=#FF0000><size=50>Perfect!</size></color>		
1502031001	2		Eliminate all the Corrupted		
1502031002	2		Traverse the Red Tide Area		
1502031003	2		Investigate the Red Tide Projection		
1502031004	8	Clue 1	The Red Tide Projection cannot move		
1502031005	8	Clue 2	The Red Tide Projection will disappear when attacked		
1502031006	2		Try to attack the Red Tide Projection		
1502031007	2		Remove the Red Tide Projection		
1502031008	2		Pay attention to nearby sounds		
1502031009	2		Enter and stay in the Red Tide		
1502031010	2		Traverse the Red Tide Area		
1502031011	2		You can hear footsteps approaching from a distance...		
1502031101	2		Go down the street and eliminate all the Corrupted		
1502031102	2		Defeat the enemies and save the Construct		
1502031103	2		Talk to the Construct		
1502031104	2		Command Blair to eliminate the Corrupted		
1502031105	2		Try to command the Corrupted		
1502031106	2		Retreat		
1502031107	2		Suicide		
1502031108	1		It can't go on at this rate. Try another command.	1	
1502031201	2		Return to the hospital		
1502031202	2		Eliminate all the Corrupted		
1502031203	1		This Construct is dead	2	
1502031204	2		Check the injured Constructs		
1502031205	1		The corruption on Talbot has gone beyond the threshold	2	
1502031206	8	Talbot HP <color=#00FF00>▉▉▉▉▉▉▉▉▉▉</color>	<color=#00FF00>Safe</color>		
1502031207	8	Talbot HP <color=#00FF00>▉▉▉▉▉▉▉▉▉</color>	<color=#00FF00>Safe</color>		
1502031208	8	Talbot HP <color=#00FF00>▉▉▉▉▉▉▉▉</color>	<color=#00FF00>Safe</color>		
1502031209	8	Talbot HP <color=#00FF00>▉▉▉▉▉▉▉</color>	<color=#00FF00>Safe</color>		
1502031210	8	Talbot HP <color=#00FF00>▉▉▉▉▉▉</color>	<color=#00FF00>Safe</color>		
1502031211	8	Talbot HP <color=#FFFF00>▉▉▉▉▉</color>	<color=#FFFF00>Injured</color>		
1502031212	8	Talbot HP <color=#FFFF00>▉▉▉▉</color>	<color=#FFFF00>Injured</color>		
1502031213	8	Talbot HP <color=#FF0000>▉▉▉</color>	<color=#FF0000>Dangerous</color>		
1502031214	8	Talbot HP <color=#FF0000>▉▉</color>	<color=#FF0000>Dangerous</color>		
1502031215	8	Talbot HP <color=#FF0000>▉</color>	<color=#FF0000>Dangerous</color>		
1502031216	2		Use the Ascendant power to make the Corrupted self-destruct		
1502031217	1		The Corrupted shows no response...	2	
1502031218	2		Defeat <color=#FF0000>Corrupted Talbot</color>		
1502031219	1		Talbot has become Corrupted	2	
999200561	1		Defeat the minions to interrupt the laser attack	3	
300618001	8	Current Wave: 	{0}/2		
300618002	8	Current Wave: 	{0}/3		
300618003	2		Advance to the target area		
300618004	2		Posion Fog about to move     <color=#FF0000>{0}</color>		
300618005	1		Approach the portal to interact with it and use it.	3	
300618006	1		Tap the button to use the portal.	1	
301605121	1		Take damage over time when staying too long on the battlefield	1	
301605122	2		Lose HP every second when staying too long on the battlefield		
301605123	1		The enemy has exposed weak points in four directions. Destroy them now!	1	
301605124	8	Time remaining to destroy the weak points	{0}s		
301605125	1		The enemy is vulnerable!	1	
301605126	8	Vulnerable	{0}s		
301605141	2		Caught Dragon Axe	3	
301605142	8	Pulao receives a DMG bonus	{0} stack(s)		
301605181	2		You obtained a bonus. Your Fire Basic Attacks now deal extra damage.	1	
301605182	8	Extra DMG Bonus on Fire Basic Attacks	{0}s		
301605211	2		<color=#FF0000><size=40>Terminate!</size></color>	1.5	
301605212	2		<color=#2EFEF7><size=40>Attack!</size></color>	1.5	
301605213	8	<color=#58D3F7>Ice DMG increased</color>.	{0}s		
301605214	2		<color=#FF0000>You'll receive damage over time outside the arena</color>		
301605215	8	Time before the Next Appearance of the Self-Destruction Bugs	{0}s		
300701781	2		<color=#0099FF>{0}/30</color> enemies defeated		
300701782	2		<color=#0099FF>{0}/40</color> enemies defeated		
300701783	2		<color=#0099FF>{0}/50</color> enemies defeated		
300619730	2		Defeat the weakened Dragon		
300619731	2		Defeat "Hamlet"		
300619741	2		Defeat "Hamlet"		
300619850	2		Defeat the piper that linked with Dragon		
300619851	1		You did it...		
300619852	1		The mysterious piper appears...		
300619853	2		Defeat the Dragon		
300619854	2		Dodge the Dragon's attacks		
300619860	2		Defeat the Dragon		
300619861	2		Lead the Dragon to attack the piper to weaken the Dragon		
300619862	2		Dodge the Dragon's attacks		
30071780	1		Chained Death\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071790	1		Infernal Trickery\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
30071800	1		Into Your Own Trap\n<color=#fffff><size=27>Defeat all enemies within the time limit</size></color>	3	
1502012301	1		Defeat the rampant "Pandas"	1	
1502012302	2		Defeat the rampant "Pandas"		
1502012303	2		Quell the rampant "Pandas"		
1502012304	2		Defeat the rampant "Big Panda"		
1502012305	2		Awake "Pandas"		
1502012306	2		Leave the cave		
1502012307	1		Awake "Pandas"	1	
1502012101	1		Teach the "Gung-hoers" a lesson	1	
1502012102	2		Defeat the "Gung-hoers"		
1502012103	2		Defeat the "Gung-hoers"                                                                   <color=#FF0000><size=25>Press the Signature button to unleash a Dragon Axe</size></color>.		
1502012104	1		Press the Signature button to summon back Dragon Axe	1	
1502012105	1		A new skill will be triggered if Pulao catches Dragon Axe when pinging orbs	1	
1502012106	2		Defeat the "Gung-hoers"                                                                   <color=#FF0000><size=25>Different skills will trigger depending on the color of the Orb that collides with a Dragon Axe</size></color>		
1502012107	1		Defeat "Gung-hoers" boss: Demon Bane	1	
1502012108	2		Defeat Demon Bane		
1502012109	1		Tap the <color=#FF0000>[Signature button]</color> to summon Dragon Axe to fight.	2	
1502012110	1		When Dragon Axe is spinning around the field, tap the <color=#FF0000>[Signature button]</color> to summon it back.	2	
1502012111	1		Catch Dragon Axe when performing a Signal Orb skill to cast a new skill combo.\nTap the <color=#FF0000>[Signature button]</color> to summon back Dragon Axe.	2	
1502012112	1		Keep tapping the <color=#FF0000>[Basic Attack]</color> button to cast more skills.	2	
1502012113	1		When the Signature button lights up again, <color=#FF0000>[press and hold]</color> to cast <color=#FF0000>Spirit Blade: Falling Stars</color>.	2	
300620041	8	Devour Wave 1 remaining:	{0}s		
300620042	8	Devour Wave 2 remaining:	{0}s		
300620043	8	Devour Wave 3 remaining:	{0}s		
300620044	8	Devour Wave 4 remaining:	{0}s		
300620045	2		<color=#0099FF>Destruction Barrier is locking on</color>. Defeat all the enemies!		
300620046	2		<color=#0099FF>Defeat all enemies</color> or <color=#0099FF>reach the objective</color>		
300620047	2		<color=#0099FF>Destruction Barrier is locking on</color>. Start the level!		
300620048	2		Defeat all enemies		
300620049	1		<color=#0099FF>Destruction Barrier</color> is about to fire a <color=#0099FF>Halting Laser</color>. Watch out!	5	
300620050	1		<color=#0099FF>Halting Lasers</color> will <color=#0099FF>reduce escape time</color>	5	
300620051	1		Destroying<color=#0099FF>Condensing Tides</color> will spawn <color=#0099FF>Devour Waves</color>. Defeat them ASAP!	5	
300620052	1		<color=#0099FF>Candle Light</color> attacks will <color=#0099FF>reduce escape time</color>	5	
300620053	2		<color=#0099FF>Destruction Barrier is locking on</color>. Find and defeat all the enemies!		
300620054	1		A <color=#0099FF>Breeze</color> is blowing!	5	
300620055	1		A <color=#0099FF>Breeze</color> has blown the <color=#0099FF>Condensing Tides</color>!	5	
300620056	1		A <color=#0099FF>Breeze</color> has blown the <color=#0099FF>Candle Light</color>!	5	
300620057	1		A <color=#0099FF>Breeze</color> has blown the <color=#0099FF>Halting Lasers</color>!	5	
300620058	1		<color=#0099FF>Breezes</color>, <color=#0099FF>Candle Lights</color> and <color=#0099FF>Lasers</color> will take turns appearing on the battlefield.	5	
300620059	1		<color=#0099FF>Breezes</color>, <color=#0099FF>Tides</color> and <color=#0099FF>Lasers</color> will take turns appearing on the battlefield.	5	
300620060	1		<color=#0099FF>Breezes</color>, <color=#0099FF>Tides</color>, <color=#0099FF>Candle Lights</color> and <color=#0099FF>Lasers</color> will take turns appearing on the battlefield.	5	
300620061	2		<color=#0099FF>Push forward</color> to escape the Devour Wave!		
1502012200	2		Continue searching for the celestial		
1502012201	2		Search the valley for the celestial		
1502012202	2		Jump on the boulder		
1502012203	2		Use driftwood to cross the river		
1502012204	2		Use the given item to quickly end the battle		
1502012205	1		More rabbits have appeared	3	
1502012401	2		Use the hook to pull enemies toward you		
1502012501	2		Recover your weapon. Defeat the enemies before they escape.		
1502012502	2		Defeat the enemy		
1502012701	2		Show everyone your strength		
1502012801	2		Defeat the enemies		
300623171	2		Deal DMG to obtain Point Rewards	-1	
300623172	2		Finish the enemy with a Finishing Move to earn <color=#FF821C>Basic Point Rewards</color> according to your current score.	-1	
300623173	2		Earn points for each Finishing Move to earn <color=#FF821C>Finishing Combo Point Rewards</color>.	-1	
300623174	2		Earned <color=#FF821C>{0}/1000000</color> points		
300623175	1		Tip: Use Speed Attack for an Ultimate Combo	3	
300623181	2		Reduce the enemy's <color=#FF821C>Finisher Gauge value</color> to increase the <color=#FF821C>Rating</color>		
300623182	2	Score Up	→S→SS→SSS→<color=#FF3300>SSS+</color>		
300623183	2	Score Up	<size=26>→</size><size=42>S</size><size=26>→SS→SSS→</size><color=#FF3300>SSS+</color>		
300623184	2	Score Up	<size=26>→S→</size><size=42>SS</size><size=26>→SSS→</size><color=#FF3300>SSS+</color>		
300623185	2	Score Up	<size=26>→S→SS→</size><size=42>SSS</size><size=26>→</size><color=#FF3300>SSS+</color>		
300623186	2	Score Up	<size=26>→S→SS→SSS→</size><size=50><color=#FFBF00>SSS+</color></size>		
300623187	1		Increases level completion rating to SSS+	3	
300623188	1		Spirit changed. Signature prohibited.	3	
300601041	1		Defeat all the enemies in this area.	1	
300601042	8	Current Wave:	{0}/2		
300601043	8	Current Wave:	{0}/3		
300601044	8	Current Wave:	{0}/5		
300601045	8	Current Wave:	{0}		
300601046	8	Tank Energy: <color=#999999>■■■■■</color>	Energy Charging		
300601047	8	Tank Energy: <color=#FF9900>■</color><color=#999999>■■■■</color>	Energy Charging		
300601048	8	Tank Energy: <color=#FF9900>■■</color><color=#999999>■■■</color>	Energy Charging		
300601049	8	Tank Energy: <color=#FF9900>■■■</color><color=#999999>■■</color>	Energy Charging		
300601050	8	Tank Energy: <color=#FF9900>■■■■</color><color=#999999>■</color>	Energy Charging		
300601051	8	Tank Energy: <color=#FF9900>■■■■■</color>	Complete		
300601052	1		Defeat the God Slayer.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color>	1	
300601053	2		Defeat the God Slayer.                                                                   <color=#33FFFF><size=25>Upon <color=#FF9900>finishing</color> an enemy, Uniframe can charge the tank.</size></color>		
300601054	1		Defeat PK43 Type "Sheriff".\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color>	1	
300601055	2		Defeat PK-43 Sheriff.           <color=#33FFFF><size=25>Defeating <color=#FF9900>marked</color> enemies will charge Chariot.</size></color>		
300601056	1		Defeat Demon Bane.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color>	1	
300601057	2		Defeat Demon Bane.                                                                   <color=#33FFFF><size=25>Upon <color=#FF9900>finishing</color> an enemy, Uniframe can charge the tank.</size></color>		
300601058	1		Defeat Sanctuary Guard.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color>	1	
300601059	2		Defeat Sanctuary Guard.                                                                   <color=#33FFFF><size=25>Upon defeating a <color=#FF9900>marked</color> enemy, Uniframe can charge the tank.</size></color>		
300601060	1		Defeat Gear.\n<color=#33FFFF><size=28>The tank has joined the battle as a reinforcement.</size></color>	1	
300601061	2		Defeat Gear.                                                                   <color=#33FFFF><size=25>Upon defeating a <color=#FF9900>marked</color> enemy, Uniframe can charge the tank.</size></color>		
300601062	8	The tank is down.	Cannot charge power.		
300601063	2		Focus fire to defeat the God Slayer.		
300601064	2		Focus fire to defeat PK43 Type "Sheriff".		
300601065	2		Focus fire to defeat Demon Bane.		
300601066	2		Focus fire to defeat Sanctuary Guard.		
300601067	2		Focus fire to defeat Gear.		
300601071	1		Destroy the Watchtower.\n<color=#33FFFF><size=28>The Watchtower uses different skills based on the number of enemies.</size></color>	1	
300601072	2		Current Enemies: <color=#FFFF66>1 </color>                                                                            Watchtower Status: <size=25>Applies <color=#FFFF66>Rigid Body</color></size> to the Corrupted.		
300601073	2		Current Enemies: <color=#FF6600>2</color>                                                                             Watchtower Status: <size=25><color=#FF6600>Cast Ground Flame.</color></size>		
300601074	2		Current Enemies:  <color=#FF0000>3</color>                                                                            Watchtower Status: <size=25><color=#FF0000>Cast Red Tide Corruption.</color></size>		
300601075	2		Current Enemies: <color=#9999FF>4</color>                                                                             Watchtower Status: <size=25><color=#9999FF>Cast Channeled Lightning.</color></size>		
300601076	2		Current Enemies: <color=#33FFFF>5</color>                                                                             Watchtower Status: <size=25><color=#33FFFF>Invincible </color>&<color=#33FFFF> Self-repairing.</color></size>		
300601077	8	<color=#FF0000>Watchtower Destruction Progress</color>	{0}%		
300601078	2		Current Enemies: <color=#999999>0</color>                                                                             Watchtower Status: <size=25><color=#999999>temporarily disabled.</color></size>		
300601441	1		Clear the enemies in this area to make the Watchtower self-repair slower.	1	
300601442	2		Eliminate the enemies in this area.		
300601443	8	Current Wave:	{0}/3		
300601444	8	Current Wave:	{0}/4		
300601445	8	Current Wave:	{0}/5		
300601446	1		The Watchtower has buffed the Corrupted.	1	
300601521	1		Defeat the enemies in this area.	1	
300601522	2		Enemy Restructure Time: <color=#FF0000>{0}</color>                                                                              <color=#33FFFF><size=25>Clearing Data Blocks reduces the strength of Restructured enemies.</size></color>		
300601523	2		Defeat the enemies in this area.		
300601551	1		Defeat the enemies in this area.	1	
300601552	2		Defeat the enemies in this area.		
300601553	1		The enemy is <color=#0099FF>digitalized</color>.	1	
300601554	2		Enemy Status: <color=#0099FF>Digitalized and Invincible. </color>                                                                             <size=25>Activate the <color=#FF6600>laser beam</color> to deal damage to the enemy and cancel their <color=#0099FF>digitalization.</color></size>		
300601555	2		Defeat the enemies in this area.                                                                              Enemy Status: <size=25><color=#33FFFF>Re-booted in: </color><color=#FF0000>{0}</color></size>		
300601611	1		Destroy the Watchtower.	1	
300601612	2		Eliminating the enemies will overload the Watchtower.                                                                              Watchtower Status: <size=25><color=#FF6600>Cast Ground Flame.</color></size>		
300601613	2		Eliminating the enemies will overload the Watchtower.                                                                              Watchtower Status: <size=25><color=#FF0000>Cast Red Tide Corruption.</color></size>		
300601614	2		Eliminating the enemies will overload the Watchtower.                                                                              Watchtower Status: <size=25><color=#9999FF>Cast Channeled Lightning.</color></size>		
300601615	2		Destroy the Watchtower.                                                                              Watchtower Status: <size=25><color=#33FFFF>Re-booted in: </color><color=#FF0000>{0}</color></size>		
300601616	1		<color=#FF0000>Upon overloading, the Watchtower becomes temporarily disabled.</color>	1	
300601711	2		Crush them!	999	
300601721	2		Collected {0}/1,500 Cogs!	999	
7511121	2	Boss's Current DMG Reduction:	<color=#FF0000>{0}%</color>		
301622501	8	Remaining Tactical Resources	{0}		
301622502	8	Defensive Area Security	{0}		
301622503	16		Preparation Phase|Deploy Defensive Devices to protect the defensive area.|Remaining Tactical Resources|<color=#33FFFF><size=35>{0}</size></color>|Skip Deployment		
301622504	16		Tactical Resources Depleted|Prepare to fight off the next wave.|End Deployment		
301622505	2		Eliminate all the Corrupted.		
301622506	1		Select Defensive Device	1	
301622507	1		Enhance to Lv.2 or head to the remaining tactical points.	1	
301622508	1		Approach a tactical point to deploy a Defensive Device.	2	
301622509	1		Enhance to Lv.3 or head to the remaining tactical points.	1	
301622510	16		Preparation Phase|Deploy Defensive Devices to fight off <color=#33FFFF><size=35>{0}</size></color> waves of the Corrupted|Remaining Tactical Resources|<color=#33FFFF><size=35>{0}</size></color>|Skip Deployment		
301311160	1		Thick Dust has appeared.	2	
301311161	2		Clear out the building.		
301311162	1		Pollution Source has appeared.	2	
301311163	1		Stubborn Mold has appeared.	2	
301311180	2		Defeat the animated food ingredients.		
301311181	1		More food ingredients have been animated.	2	
301311182	2		Collect food ingredients.		
301311183	1		You've collected all the food ingredients. Take them to Karenina(?).	2	
301311150	8	Red Envelopes Obtained:	{0}/100000		
301311151	1		You've collected enough red envelopes. Find the Night Keeper.	3	
301311152	1		Stop this and find the Night Keeper.	3	
301311153	1		Attack the enveloper givers and collect the red envelopes they drop.	3	
301311190	8	Couplets Activation Progress: <color=#999999>■Joy and Happiness■</color>	{0}%		
301311191	8	Couplets Activation Progress: <color=#FFFF00>■</color><color=#999999>Joy and Happiness■</color>	{0}%		
301311192	8	Couplets Activation Progress: <color=#FFFF00>■Joy </color><color=#999999>and Happiness■</color>	{0}%		
301311193	8	Couplets Activation Progress: <color=#FFFF00>■Joy and </color><color=#999999>Happiness■</color>	{0}%		
301311194	8	Couplets Activation Progress: <color=#FFFF00>■Joy and </color><color=#999999>Happiness■</color>	{0}%		
301311195	8	Couplets Activation Progress: <color=#FFFF00>■Joy and Happiness</color><color=#999999>■</color>	{0}%		
301311196	8	Couplets Activation Progress: <color=#00FF00>■Joy and Happiness■</color>	{0}%		
301311197	8	Couplets Activation Progress: <color=#7FFF00>■Joy and Happiness■</color>	{0}%		
301311198	1		<color=#00BFFF>Door God 4</color> has joined the battle!	3	
301311199	2		Go to the door to leave this place.		
301311200	1		Bubbles slowly float in.	2	
301311201	1		Xi got scared!	2	
301311202	2		Take advantage of Xi's weakness and defeat Xi.		
301311203	1		Xi has regained consciousness.	2	
301311204	1		Throw gold coins to attract bubbles.	2	
301311220	1		Find Gray Raven!	3	
301311221	2		Find the Gray Raven members.		
301311222	2		Find Lee.		
301311223	2		<color=#ff5656>Follow</color> your heart and find Liv.		
301311224	2		Leave		
301311225	1		It seems the way forward is blocked. And all you hear is static noises.	3	
301311226	2		Leave (?)		
301311227	1		Turn on the volume and use a headset for the best experience.	3	
301605169	2		Woah! It turned red! I hope it's not too hot.	1	
301605170	2		Ha! Ha! Ha! Well... I knew it. You didn't understand what I said... It seems I'll have to teach you!	1	
301605171	2		Stop it!	1	
301605172	2		Stay away! Saws taste bad!	1	
301605173	2		Activated. Well, that's a shame.	2	
301605174	2		Activated. That's perfect!	2	
301605175	8	Extra DMG Bonus Nanami has:	{0} stack(s)		
301605261	8	DMG Bonus(es) Noan gained: 	{0} Stack(s)		
301605262	2		Gear Level goes up. Gained 3 Signal Orbs of a random color!	2	
301605263	2		Successful Assault-Rising Combo. DMG bonus received!	2	
301605291	8	Bianca's total DMG increases by	{0}%		
301605292	2		<size=27>After pressing Dodge to activate Luminous Realm, <color=#ff0000>pinging Afterglow Orbs adjacent to the orbs of the same color</color> and <color=#ff0000>Phase II Signature Move</color> will grant Bianca a set of 3-Ping Orbs.</size>		
301605321	2		<size=27>Upon entering the <color=#FF6347>Solitary Dancer</color> status, <color=#FF6347>dodges an attack successfully</color> and then obtains a random set of 3-Ping Orbs.</size>		
500001	1		Voodoo is now on the defensive. Eliminate the minions to prevent Voodoo from absorbing them and evolving.	3	
500002	2		Defeat Voodoo.		
500003	1		Voodoo is now on the defensive. Eliminate the minions to prevent Voodoo from absorbing them and evolving.	3	
500004	1		Voodoo is now on the defensive. Eliminate the minions to prevent Voodoo from absorbing them and evolving.	3	
500005	1		All the minions are eliminated. Voodoo is now on the offensive.	3	
500006	1		The Blinking Mine is ready. You can use it again now.	3	
500007	1		The Dragon Breath Device is ready. You can use it again now.	3	
500008	2		Devour White: Cast <color=#33FFFF>short-ranged</color> poison.    Devour Black: Cast <color=#33FFFF>long-ranged </color> poison.		
500009	2		Devour White: The <color=#33FFFF>Bird</color> form is enhanced.      Devour Black: The <color=#33FFFF>Beast</color> form is enhanced.		
500010	2		Devour White: <color=#33FFFF>Lifesteal</color> Doll.    Devour Black: <color=#33FFFF>AoE Lightning</color> Doll.		
500011	2		Blinking Mine: <color=#33FFFF>Stun enemies within range.</color>  Dragon Breath Device: <color=#33FFFF>Weaken</color> all enemies.		
500012	8		Match 3-Pings within the blue circle to activate the device.		
500013	1		<color=#33FFFF>Make the most of the devices on the field</color>, and it'll be significantly easier to finish the hunt.	5	
500014	1		Ox has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved!	3	
500015	1		Ox has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved!	3	
500016	1		The Blinking Mine activated and went on cooldown.	3	
500017	1		The Blinking Mine is ready. You can use it again now.	3	
500018	1		The Dragon Breath Device activated and went on cooldown.	3	
500019	1		The Dragon Breath Device is ready. You can use it again now.	3	
500020	1		Ox has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved!	3	
500021	1		Ox No.2 has gone berserk. Its DMG Resistance has reduced, but its combat capabilities have significantly improved!	3	
500022	2		The Dragon has very high Physical Resistance, and it is <color=#33FFFF>absorbing incoming Elemental DMG</color>.		
500023	8		Mission Goal: Defeat the Dragon		
500024	1		The Dragon absorbed the <color=#FF0000>power of fire</color> and turned into a <color=#FF0000>Fire Dragon</color>.	3	
500025	1		The Dragon absorbed the <color=#FFFF37>power of lightning</color> and turned into a <color=#FFFF37>Lightning Dragon</color>.	3	
500026	1		The Dragon absorbed the <color=#00FFFF>power of ice</color> and turned into an <color=#00FFFF>Ice Dragon</color>.	3	
500027	1		The Dragon absorbed the <color=#DCB5FF>power of darkness</color> and turned into a <color=#DCB5FF>Dark Dragon</color>.	3	
500028	2		<color=#FF0000>Fire Dragon</color> is weak against <color=#DCB5FF>Dark DMG</color> but strong against <color=#FF0000>Fire DMG</color>.		
500029	2		<color=#FFFF37>Lightning Dragon</color> is weak against <color=#00FFFF>Ice DMG</color> but strong against <color=#FFFF37>Lightning DMG</color>.		
500030	2		<color=#00FFFF>Ice Dragon</color> is weak against <color=#FF0000>Fire DMG</color> but strong against <color=#00FFFF>Ice DMG</color>.		
500031	2		<color=#DCB5FF>Dark Dragon</color> is weak against <color=#FFFF37>Lightning DMG</color> but strong against <color=#DCB5FF>Dark DMG</color>.		
500032	8		Break Dragon Claws to weaken Final Judgment.		
500033	1		When the Dragon has <color=#FF0000>less than 30% HP</color>, it casts <color=#FF0000>Final Judgment</color>. <color=#33FFFF>Destroying the Dragon Claws</color> will <color=#33FFFF>significantly reduce the damage of Final Judgment</color>.	3	
500034	1		The Dragon is about to cast <color=#FF0000>Final Judgment</color>. Make sure you have destroyed the Dragon Claws.	3	
500035	1		The Dragon Claw has been destroyed. <color=#33FFFF>Final Judgment now deals less damage.</color>	3	
500036	1		All Dragon Claws have been destroyed. <color=#33FFFF>Final Judgment now deals a lot less damage.</color>	3	
500037	1		Having lost all its Dragon Claws, <color=#33FFFF>the Dragon lost all its strength</color> after casting Final Judgment.	3	
500038	2		The Dragon lost its <color=#33FFFF>elemental power.</color> 		
500039	8		Eliminate the Dragon that has lost the power of a king.		
500040	8		Eliminate the Dragon.		
500041	1		During phase 1, Ox <color=#FF0000>has a massive DMG Reduction while standing.</color> <color=#33FFFF>Use traps</color> to reduce the Ox's Super Armor.	3	
500042	1		When the Dragon has <color=#FF0000>less than 80% HP</color>, it <color=#FF0000>transforms</color>. <color=#33FFFF>Use different types of Elemental DMG</color> to defeat the Dragon!	3	
500101	2		Enemy Wave <color=#33FFFF>1/3</color>		
500102	2		Enemy Wave <color=#33FFFF>2/3</color>		
500103	2		Enemy Wave <color=#33FFFF>3/3</color>		
500104	2		Enemy Wave <color=#33FFFF>1/2</color>		
500105	2		Enemy Wave <color=#33FFFF>2/2</color>		
500106	2		Eliminate all enemies		
500107	8		Arm Charge {0}%		
500108	8		Shield Absorption Progress: {0}%		
500109	2		Cutting off the arm can empty the charge.		
1502021200	8	Time until system reboot:	{0}s		
1502021201	8	Corrupted Remaining:	{0}		
1502021210	2		Activate radar scan of the surrounding environment		
1502021211	2		Locate the backup power source		
1502021212	2		Leave the facility		
1502021213	2		Activate the backup power source		
1502021400	2		Investigate surroundings		
1502021401	2		Defeat the Corrupted		
1502021402	2		Find a usable mechanoid component to replace the damaged part		
1502021403	1		High level of virus concentration detected. The mechanoid is infected. Immediate destruction suggested.	3	
1502021404	2		Continue to investigate the surroundings		
1502021405	2		Activate Door		
1502021406	2		Search and investigate graffiti intel		
1502021407	1		New Corrupted have appeared.	2	
1502021408	1		More Corrupted have appeared.	2	
1502021409	1		Corrupted have appeared.	2	
1502021410	2		Find a method to restore the combat function		
1502021411	2		Use radar to continue searching for usable machine parts		
1502021412	2		Investigate the graffitied door		
1502021413	2		Investigate the surroundings for the authentication key		
1502021414	2		Inspect the security machine		
1502021415	2		Find components to reactivate the mechanoid		
1502021416	2		Speak with the mechanoid		
1502021417	2		Replace the backup components to activate the mechanoid		
1502021418	2		Scan the ruins to obtain intel		
1502021419	2		Go to the designated location and deduce the scene		
1502021420	2		Deduce the scene		
1502021421	1		Assist the mechanoids and eliminate the Corrupted	3	
1502021500	8	Delivery Droid Durability:	{0}%		
1502021501	1		Attention! Delivery Droid durability is below 50%!	3	
1502021502	2		<color=#00BFFF>Analyze</color> abnormal machine for intel		
1502021503	2		<color=#00FF00>Guide</color> and recover the GPS		
1502021504	2		Go to the warehouse		
1502021505	2		Protect the Delivery Droid and defeat the Corrupted		
1502021506	2		Escort the Delivery Droid to the warehouse		
1502021507	2		Investigate surroundings		
1502021508	2		Camouflage ID and enter the warehouse		
1502021510	1		Massive incoming Corrupted signal detected	2	
1502021511	2		Explore the warehouse		
1502021512	2		Exploration complete. Speak with the Delivery Droid		
20006001	1		<size=50><color=#7FFF00>Control the direction of attack crystal</color></size>\nAfter triggering, destroys fairies in a <color=#38bbff>straight line</color>.	5	
20006002	1		<size=50><color=#7FFF00>Control the direction of attack crystal</color></size>\nAfter triggering, destroys fairies in a <color=#38bbff>straight line</color>.	5	
20006003	16		Placeholder|Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006004	16		Placeholder|Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006005	16		Placeholder|Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006006	16		Placeholder|Soundwave Escape + Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006007	16		Placeholder|Spotlight Battlefield + Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006008	16		Placeholder|Crystal Crash + Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006009	2		Eliminate the Corrupted!		
20006010	16		Placeholder|Defeat Kuroro to gain Fever|Minions Fought: {0}|<color=#38bbff>Boss Progress: {0}%</color>|Placeholder		
20006011	1		Corrupted hare retreating toward our teammates!	3	
20006012	1		Corrupted have fled	3	
20006013	1		Mechanism calculation: <color=#38bbff>Fever+{0}</color>	3	
20006014	16		Placeholder|Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder		
20006015	16		Placeholder|Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder		
20006016	16		Placeholder|Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder		
20006017	16		Placeholder|Soundwave Escape + Spotlight Battlefield|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder		
20006018	16		Placeholder|Spotlight Battlefield + Crystal Crash|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder		
20006019	16		Placeholder|Crystal Crash + Soundwave Escape|Destroy Crystals: {0}|<color=#38bbff>Fever: {0}</color>|Placeholder		
20006020	8	Stage Fever	{0}		
20006021	1		<color=#38bbff>Red tiles</color> change to <color=#38bbff>blue tiles</color>\nScore <color=#38bbff>increases</color> according tot he number of tiles change.	3	
20006022	1		<color=#38bbff>Red Orb</color> changes to <color=#38bbff>Blue Orb</color><color=#38bbff>increasing score</color>.	3	
20006023	1		<color=#38bbff>Fairy</color> defeated, <color=#38bbff>increasing score</color>.	3	
20006024	1		<size=50><color=#7FFF00>Dodge red orbs and destroy crystals</color></size>\n<color=#38bbff>Destroy crystals</color> to change <color=#38bbff>red orbs into blue orbs</color> and increase score.	5	
20006025	1		<size=50><color=#7FFF00>Stopping on a tile will turn it red</color></size>\n<color=#38bbff>Destroy crystals</color> to turn <color=#38bbff>red tiles into blue tiles</color>.	5	
20006026	1		<size=50><color=#7FFF00>Aim at a crystal to destroy fairies in a straight line</color></size>\n<color=#38bbff>Approach a crystal</color> to <color=#38bbff>control the direction</color>.	5	
20006027	1		Pick up reward box to increase rewards	1	
20006028	1		Talent 2 activated. All allies are enhanced!	1	
20006029	1		Red tiles will <color=#38bbff>explode on re-triggering</color>\nAdjust your position to cover the area in red tiles	3	
301304061	1		Find bolts according to the commandant's instructions	1	
301304062	1		Scan this area for clues to find bolts	1	
301304063	2		Listen to the commandant's instructions		
301304064	2		Scan this area		
301304065	2		Return to the scan area		
301304066	1		Return to the scan area	1	
301304067	1		Inspect remnant data	1	
301304068	2		Inspect remnant data		
301304069	1		Follow the data to deduce the results	1	
311304061	2		Use the data to deduce the direction of the clues		
311304062	1		Find a clue to open the chest	1	
311304063	2		Find a clue to open the chest		
311304064	1		Incorrect password	1	
311304065	1		First bolt obtained	1	
311304066	1		Continue scanning to discover new clues	1	
311304067	2		Use the scanning window to find clues on the next bolt		
311304068	1		Speak with the Quiz Bot	1	
311304069	2		Speak with the Quiz Bot to obtain a bolt		
321304061	1		Participate in the quiz	1	
321304062	2		Participate in the quiz to earn the bolt reward chest		
321304063	1		Second bolt obtained	1	
321304064	1		Follow the last clue to find the bolts	1	
321304065	2		Follow the last clue to find the bolts		
301305061	1		Purchase ingredients from the shop nearby	1	
301305062	2		Popcorn ingredients purchased<color=#FF0000>{0}</color>/3		
301305063	1		Obtained <color=#FF6600>[Spices]</color>	1	
301305064	1		<color=#FF0000>Lost [Spices]</color>	1	
301305065	1		Obtain <color=#FF6600>[Spices]</color> from Kuroro	1	
301305066	2		Defeat Kuroro to obtain <color=#FF6600>[Spices]</color>		
301305067	8	<color=#FF6600>Spices: </color>	{0}%		
301305068	1		Clear the haywire machines in the cargo area	1	
301305069	2		Clear the haywire machines in the cargo area		
311305061	1		Obtained <color=#FF6600>[Dried Tomatoes]</color>	1	
311305062	1		Obtained <color=#FF6600>[Sugar]</color>	1	
311305063	1		Return and make popcorn	1	
311305064	2		Return and make popcorn		
311305065	2		Added <color=#FF6600>[Spices]</color>		
311305066	2		Added <color=#FF6600>[Dried Tomatoes]</color>		
311305067	2		Added <color=#FF6600>[Sugar]</color>		
311305068	1		<color=#FF6600>Perfect!</color>	1	
311305069	1		<color=#FF0000>Oh no!</color>	1	
321305061	1		<color=#FF0000>Burnt popcorn</color>	1	
321305062	1		Ordinary Popcorn	1	
321305063	1		<color=#FF6600>Perfect popcorn!</color>	1	
200006310	1		Obtained Orbs	1	
200006311	1		Challenge complete	1	
200006312	1		Phase complete	1	
200006313	1		Arrived at investigation point	2	
200006321	16		Stage Target|Pick up all Orbs|Collected: {0}/8||Instant Clear		
200006331	16		Stage Target|Exit the Maze|Reached: {0}/1||Instant Clear		
200006341	16		Phase Target|Pick up all Orbs|Collected: {0}/5||Instant Clear		
200006342	16		Phase Target|Reach the endpoint|Reached: {0}/1||Instant Clear		
200006343	1		Go to the endpoint	1	
200006350	1		Lower all marked walls	3	
200006351	16		Stage Target|Lower all marked walls|Walls lowered: {0}/8||Instant Clear		
200006352	16		Stage Target|Lower all marked walls|Walls lowered: {0}/4||Instant Clear		
200006360	16		Stage Target|Raise all marked walls|Walls raised: {0}/5||Instant Clear		
200006370	16		Stage Target|Pick up all Orbs: {0}/3|Raise all marked walls: {0}/4||Instant Clear		
200006380	16		Stage Target|Pick up all Orbs: {0}/3|Reach the endpoint: {0}/1||Instant Clear		
200006390	16		Stage Target|Lower all marked walls: {0}/15|Reach the endpoint: {0}/1||Instant Clear		
200006400	16		Stage Target|Pick up all Orbs: {0}/8|Lower all marked walls: {0}/24||Instant Clear		
200006401	1		Tap [Instant Clear] to instantly clear a level.	3	
200006410	16		Stage Target|Pick up Orbs|Orbs Required: {0}|<color=#38bbff>Boss Progress: {0}%</color>|		
200006411	16		Stage Target|Lower all marked walls|Walls left: {0}|<color=#38bbff>Boss Progress: {0}%</color>|		
200006412	16		Stage Target|Reach the checkpoints|Checkpoints remaining: {0}|<color=#38bbff>Boss Progress: {0}%</color>|		
200006413	16		Stage Target|Raise all marked walls|Walls left: {0}|<color=#38bbff>Boss Progress: {0}%</color>|		
200006414	16		Stage Target|Pick up Orbs|Orbs Required: {0}|<color=#38bbff>Boss Progress: {0}%</color>|		
200006415	1		<size=50><color=#7FFF00>Pick up Orbs</color></size>\n1 star guaranteed after 2 mins upon completion	3	
200006416	1		<size=50><color=#7FFF00>Raise walls</color></size>\n1 star guaranteed after 2 mins upon completion	3	
200006417	1		<size=50><color=#7FFF00>Lower walls</color></size>	3	
200006418	1		<size=50><color=#7FFF00>Pick up Orbs and take care of walls</color></size>\n1 star guaranteed after 2 mins upon completion	3	
200006419	1		<size=50><color=#7FFF00>Reach the endpoint</color></size>\n1 star guaranteed after 2 mins upon completion	3	
200006420	1		<size=50><color=#7FFF00>Pick up Orbs and reach the endpoint</color></size>\n1 star guaranteed after 2 mins upon completion	3	
200006421	1		<size=50><color=#7FFF00>Lower walls and reach the endpoint</color></size>\n1 star guaranteed after 2 mins upon completion	3	
200006422	1		<size=50><color=#7FFF00>Pick up Orbs</color></size>\nGain Fever once collection is complete	3	
200006423	1		<size=50><color=#7FFF00>Lower walls</color></size>\nGain Fever once lowered	3	
200006424	1		<size=50><color=#7FFF00>Lower walls</color></size>\nGain Fever upon arrival	3	
200006425	1		<size=50><color=#7FFF00>Raise walls</color></size>\nGain Fever once raised	3	
300614321	1	Round 1  Action Phase	<size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area.	10	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614322	1	Round 2  Action Phase	<size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area.	10	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614323	1	Round 3  Action Phase	<size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area.	9	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614324	1	Round 4  Action Phase	<size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area.	9	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614325	1	Round 5  Action Phase	<size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area.	8	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614326	1	Round 6  Action Phase	<size=30><color=#A7F1A7>Green</color></size> bombs will explode within the <size=30><color=#A7F1A7>3x3 grid</color></size> area. <size=30><color=#A5DAE9>Blue</color></size> bombs will explode in the <size=30><color=#A5DAE9>diagonal</color></size> area. <size=30><color=#E8E898>Yellow</color></size> bombs will explode in the <size=30><color=#E8E898>cross</color></size> area.	7	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614327	14		Action Countdown:		Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelTimer.prefab
300614328	1	Round 1  <color=#DF3A2D>Aftermath Phase</color>	Only one player in the safe area! No bonus points this time! Failed players have no bonus points.	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614329	1	Round 1  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614330	1	Round 1  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614331	1	Round 2  <color=#DF3A2D>Aftermath Phase</color>	Only one player in the safe area! No bonus points this time! Failed players have no bonus points.	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614332	1	Round 2  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614333	1	Round 2  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614334	1	Round 3  <color=#DF3A2D>Aftermath Phase</color>	Only one player in the safe area! No bonus points this time! Failed players have no bonus points.	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614335	1	Round 3  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614336	1	Round 3  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614337	1	Round 4  <color=#DF3A2D>Aftermath Phase</color>	Only one player in the safe area! No bonus points this time! Failed players have no bonus points.	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614338	1	Round 4  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614339	1	Round 4  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614340	1	Round 5  <color=#DF3A2D>Aftermath Phase</color>	Only one player in the safe area! No bonus points this time! Failed players have no bonus points.	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614341	1	Round 5  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614342	1	Round 5  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614343	1	Round 6  <color=#DF3A2D>Aftermath Phase</color>	Only one player in the safe area! No bonus points this time! Failed players have no bonus points.	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614344	1	Round 6  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! Two players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.2</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614345	1	Round 6  <color=#DF3A2D>Aftermath Phase</color>	Congratulations! All players in the safe area! Team bonus multiplier:\nPoints <size=35>×1.5</size>	4	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614346	14		Judgment Countdown:		Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelTimer.prefab
300614347	2		Don't stand on the <color=#DF3A2D>red</color> tiles during the <color=#DF3A2D>Aftermath Phase</color> or you will take damage from the Red Tide!	2	
300614348	1	Round 1  <color=#DF3A2D>Aftermath Phase</color>	No players in the safe area. No points to all players.	3	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614349	1	Round 2  <color=#DF3A2D>Aftermath Phase</color>	No players in the safe area. No points to all players.	3	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614350	1	Round 3  <color=#DF3A2D>Aftermath Phase</color>	No players in the safe area. No points to all players.	3	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614351	1	Round 4  <color=#DF3A2D>Aftermath Phase</color>	No players in the safe area. No points to all players.	3	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614352	1	Round 5  <color=#DF3A2D>Aftermath Phase</color>	No players in the safe area. No points to all players.	3	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
300614353	1		Colored bombs will be distributed at random\nAvoid bombs from allies and move the members to proper positions.	3	
300614354	1		<size=50>Round 1</size>		
300614355	1		<size=50>Round 2</size>		
300614356	1		<size=50>Round 3</size>		
300614357	1		<size=50>Round 4</size>		
300614358	1		<size=50>Round 5</size>		
300615600	16		Stage Target | Points Obtained |{0}|| 		
1019011001	1		Eliminate the Flying Hetero-Creatures on the deck	1	
1019011002	2		Eliminate the Flying Hetero-Creatures on the deck		
1019011003	1		Eliminate the Hetero-Creatures on the deck	1	
1019011004	2		Eliminate the Hetero-Creatures on the deck		
1019011005	1		Cast "Embryo" at the target point	1	
1019011006	2		Cast "Embryo" at the target point		
1019011007	1		Absorb Hetero-Creatures with the "Embryo"	1	
1019011008	2		Cast "Embryo" to absorb Hetero-Creatures          <size=25>Attack the Hetero-Creatures to make them enter the <color=#FFFF66>absorbable status</color></size>		
1019011009	1		Cast "Embryo" before the target point	1	
1019011010	2		Cast "Embryo" before the target point		
1019011011	2		Propel the "Embryo" to absorb all Hetero-Creatures		
1019011101	1		Advance to the next area	1	
1019011102	2		Advance to the next area		
1019011103	2		Advance to activate the central control system		
1019011104	1		Required: "Gravity Activation Power Source <color=#FFFF66>↑</color>"	1	
1019011105	1		Required: "Gravity Activation Power Source <color=#FFFF66>→</color>"	1	
1019011106	1		"Gravity Activation Power Source <color=#FFFF66>↑</color>" obtained	1	
1019011107	1		"Gravity Activation Power Source <color=#FFFF66>→</color>" obtained	1	
1019011108	1		"Artificial Gravity <color=#FFFF66>↑</color>" activated	1	
1019011109	1		"Artificial Gravity <color=#FFFF66>→</color>" activated	1	
1019011110	1		Cabin 1 Authentication activated	1	
1019011111	1		Cabin 2 Authentication activated	1	
1019011112	1		Cabin 3 Authentication activated	1	
1019011113	1		Cabin 4 Authentication activated	1	
1019011114	1		Use the system to deploy cabins	1	
1019011115	2		Use the system to deploy cabins          <size=25><color=#FFFF66>Artificial gravity is not fully activated</color></size>		
1019011116	1		Eliminate the Corrupted in this cabin	1	
1019011117	2		Eliminate the Corrupted in this cabin		
1019011118	1		Shoot the gravity module to move it back to where it should be	1	
1019011119	2		Shoot the gravity module to move it back to where it should be		
1019011120	1		Advance to get Cabin 3 Authentication	1	
1019011121	1		Destroy all defense machines	1	
1019011122	2		Destroy all defense machines		
1019011123	1		Advance to get Cabin 1 Authentication	1	
1019011124	1		Advance to get Cabin 2 Authentication	1	
1019011125	1		Advance to get Cabin 3 Authentication	1	
1019011126	1		Advance to get Cabin 4 Authentication	1	
1019011127	2		Use the system to deploy cabins		
1019011128	2		Advance to get Cabin 1 Authentication		
1019011129	2		Advance to get Cabin 2 Authentication		
1019011130	2		Advance to get Cabin 3 Authentication		
1019011131	2		Advance to get Cabin 4 Authentication		
1019011132	8	<color=#FF0000>■■■■</color>	Cabin Authentication Status		
1019011133	8	<color=#FFFF>■</color><color=#FF0000>■■■</color>	Cabin Authentication Status		
1019011134	8	<color=#FF0000>■</color><color=#00FFFF>■</color><color=#FF0000>■■</color>	Cabin Authentication Status		
1019011135	8	<color=#FF0000>■■</color><color=#00FFFF>■</color><color=#FF0000>■</color>	Cabin Authentication Status		
1019011136	8	<color=#FF0000>■■■</color><color=#FF0000>■</color>	Cabin Authentication Status		
1019011137	8	<color=#00FFFF>■■</color><color=#FF0000>■■</color>	Cabin Authentication Status		
1019011138	8	<color=#00FFFF>■</color><color=#FF0000>■</color><color=#00FFFF>■</color><color=#FF0000>■</color>	Cabin Authentication Status		
1019011139	8	<color=#00FFFF>■</color><color=#FF0000>■■</color><color=#00FFFF>■</color>	Cabin Authentication Status		
1019011140	8	<color=#00FFFF>■■■</color><color=#FF0000>■</color>	Cabin Authentication Status		
1019011141	8	<color=#00FFFF>■</color><color=#FF0000>■</color><color=#00FFFF>■■</color>	Cabin Authentication Status		
1019011142	8	<color=#00FFFF>■■</color><color=#FF0000>■</color><color=#00FFFF>■</color>	Cabin Authentication Status		
1019011143	8	<color=#FF0000>■</color><color=#00FFFF>■■</color><color=#FF0000>■</color>	Cabin Authentication Status		
1019011144	8	<color=#FF0000>■</color><color=#00FFFF>■</color><color=#FF0000>■</color><color=#00FFFF>■</color>	Cabin Authentication Status		
1019011145	8	<color=#FF0000>■</color><color=#00FFFF>■■■</color>	Cabin Authentication Status		
1019011146	8	<color=#FF0000>■■</color><color=#00FFFF>■■</color>	Cabin Authentication Status		
1019011147	8	<color=#00FFFF>■■■■</color>	Authentication completed		
1019010901	2		Advance to the reactor access terminal		
1019010902	2		Defeat all Kurono Constructs		
1019010903	2		Advance to the next area		
1019010904	2		Defeat the Corrupted Constructs		
1019010905	2		Defeat the corrupted mechanoids		
1019010906	1		Defeat the attackers	2	
1019010907	1		Defeat all Kurono guards	2	
1019010908	1		Advance to the next area	2	
1019010909	1		Defeat the Corrupted Constructs	2	
1019010910	1		The corruption has expanded! Defeat the corrupted mechanoids!	2	
1019010911	1		Resume checking the reactor access terminal	2	
1019011301	2		Jump between the platforms and get out of here		
1019011302	1		You can only reach the destination by jumping onto the platform.\n<color=#fffff><size=27>Press the Leap button to move Karenina around on the platform.</size></color>	2	
1019011303	2		Defeat the enemies in the way		
1019011304	1		Defeat the enemies to move on	2	
1019011305	2		Leave		
1019011306	1		Keep moving and get out of here	2	
1019011901	2		Follow Sister		
1019011902	2		Bypass Sister and keep going		
1019011903	2		Find Sister		
1019011904	2		Find the face (?) of Sister		
1019011905	2		Stablize the M.I.N.D.		
1019011906	8	M.I.N.D. Recovery Progress	<color=#ff0000>{0}%</color>		
1019011907	1		Live on... Sis...	2	
1019011908	1		M.I.N.D. stability increased\n<color=#fffff><size=27>Functions partly rebooted</size></color>	2	
1019011909	1		M.I.N.D. is completely stable\n<color=#fffff><size=27>Use the Finishing Move to end it all</size></color>	2	
1019011910	2		Use the Finishing Move to end it all		
1019011911	8	M.I.N.D. Recovery Progress	<color=#ff0000>0.{0}%</color>		
1019011912	8	M.I.N.D. Recovery Progress	<color=#ff0000>0.0{0}%</color>		
1020010901	2		Go to the target area and prepare to engage.		
1020010902	2		Defeat Hetero-Creatures.		
1020010903	2		Talk to the operator.		
1020010904	2		Select a Defense Tower to set up.		
1020010905	2		Go to check the situation at sea.		
1020011201	8	Retreat from the aquarium.	Target		
1020011202	2		Get through Hetero-Creatures with <color=#FE2E2E>Leap</color> to avoid combat.		
1020011203	2		Pass through low-height areas with <color=#FE2E2E>Crouch</color> to avoid combat.		
1020011204	2		Defeat all Hetero-Creatures.		
1020011205	2		Use <color=#FE2E2E>Crouch</color> to stay balanced when a strong quake occurs.		
1020011206	2		Defeat the Red Tide Projection.		
1020011401	2		Tap Dodge to roll.		
1020011402	2		Hold Dodge and push down the joystick to slide quicker.		
1020011403	2		Stop the formation of Red Tide Projections.		
1020011404	2		Break through Chiko's illusionary realm.		
1020011405	2		Find and touch the <color=#00FFFF>Water-Surging Ruins</color>.		
1020011406	8	When blinking, release for swordwaves.	Tips		
99920001	2		Move to the target point		
99920002	1		The fallen members have stood up because of the captain's "encouragement."	2	
99920003	2		Move to the target point		
99920004	2		Defeat the guards at the launch site and keep moving		
99920101	8	Frame Energy: <color=#FF9900>■</color><color=#999999>■■■■</color>	Basic Attack Test		
99920102	8	Frame Energy: <color=#FF9900>■■</color><color=#999999>■■■</color>	Ping Test		
99920103	8	Frame Energy: <color=#FF9900>■■■</color><color=#999999>■■</color>	Ping Hypertune Test		
99920104	8	Frame Energy: <color=#FF9900>■■■■</color><color=#999999>■</color>	Anti-gravity System Test		
99920105	8	Frame Energy: <color=#FF9900>■■■■■</color>	Signature Move Test		
99920106	1		Frame Test System\nVirtual Battle Program started	2	
99920107	1		Frame Test System\nBasic Attack Function Test	2	
99920108	1		Frame Test System\nOrb Ping Function Test	2	
99920109	2		Eliminate the enemies and complete the combat simulation		
99920110	1		Frame Test System\nOrb Ping Overclock Test	2	
99920111	1		Frame Test System\nAnti-gravity System Test	2	
99920112	2		Press and hold Basic Attack to eliminate the enemies with the anti-gravity system and complete the combat simulation		
99920113	1		Frame Test System\nSignature Move Function Test	2	
99920114	2		Use the anti-gravity system to accumulate Energy and eliminate the enemies with the Signature Move		
99920115	8	Connection Progress: <color=#999999>■■■■■</color>	{0}%		
99920116	8	Connection Progress: <color=#FF9900>■</color><color=#999999>■■■■</color>	{0}%		
99920117	8	Connection Progress: <color=#FF9900>■■</color><color=#999999>■■■</color>	{0}%		
99920118	8	Connection Progress: <color=#FF9900>■■■</color><color=#999999>■■</color>	{0}%		
99920119	8	Connection Progress: <color=#FF9900>■■■■</color><color=#999999>■</color>	{0}%		
99920120	8	Connection Progress: <color=#FF9900>■■■■■</color>	Connected		
99920121	2		Go to the exit!		
99920122	2		Eliminate all corrupted Construct base models		
99920123	1		Connected! Gravity Rush unlocked!\nTap to start	2	
99920124	2		Use the Gravity Rush to eliminate the corrupted Construct base models		
99920125	1		Drone connection started	2	
99919814	1		<size=50>Divine Tree Root</size>\n- Kingdom Capital -	3	
99919800	1		This is a 3-second tip in the center	3	
99919801	2		This is a tip in the top left corner		
99919802	8	This is a data tip	{0}%		
301625001	1		ALERT: The 1st wave of enemies has arrived!	3	
301625002	1		ALERT: The 2nd wave of enemies has arrived!	3	
301625003	1		ALERT: The 3rd wave of enemies has arrived!	3	
301625004	1		ALERT: The 4th wave of enemies has arrived!	3	
301625005	1		ALERT: The 5th wave of enemies has arrived!	3	
301625006	1		ALERT: The 6th wave of enemies has arrived!	3	
301625007	2		The Polar Soldier will spawn in <color=#FFFF66>{0}</color>s		
301625008	2		The Deconstructor will cast Dart in <color=#FFFF66>{0}</color>s		
301902001	8	Collab Core α:	{0}/4		
301902002	8	Collab Core β:	{0}/2		
301902003	8	Solo Core α:	{0}/6		
301902004	8	Solo Core β:	{0}/2		
1502032101	1		<size=50>Open Eyes</size>		
1502032102	1		<size=50>Stand Up</size>		
1502032103	1		<size=50>Move Forward</size>		
1502032104	8	Frame Emergency Reboot:	{0}%		
1502032105	1		Frame Emergency Reboot Completed	1	
1502032106	1		Go the upper level of the lighthouse	1	
1502032107	2		Go the upper level of the lighthouse		
1502032108	2		Go the upper level of the lighthouse                                                           <size=25><color=#FFFF66>Eliminated the Corrupted on the way</color></size>		
1502032109	1		Go the upper level of the lighthouse\n<size=25><color=#FFFF66>Watch out for the M.I.N.D. corruption</color></size>	1	
1502032110	2		Go the upper level of the lighthouse                                                           <size=25><color=#FFFF66>Watch out as M.I.N.D. is corrupted</color></size>		
1502032111	8	M.I.N.D. Corruption	{0}%		
1502032201	1		Eliminate the threat	1	
1502032202	2		Find a way out                                                              <size=25><color=#FFFF66>Eliminate the threat</color></size>		
1502032203	1		Break the barrier in the passage	1	
1502032204	2		Find a way out                                                              <size=25><color=#FFFF66>Break the barrier in the passage</color></size>		
1502032205	1		Defeat the enemy	1	
1502032206	2		Defeat the enemy		
1502032207	1		Break the barrier in the passage	1	
1502032208	2		Break the barrier in the passage		
1502032209	2		Deflect objects to break the fan in the passage		
301100001	2		Defeat all enemies		
301100002	1		Defeat all enemies	2	
301100003	2		Only <color=#FF3333>3-Ping</color> skills can damage the enemies		
301100004	1		Use <color=#FF3333>3-Ping</color> skills to defeat the enemies	2	
301100005	2		Defeat the enemies within the time limit		
301100006	1		Defeat the enemies within 1 minute	2	
301100007	2		Clear the stage within 60s    ★★★		
301100008	1		Don't forget to use <color=#FF0000>QTE/Switch</color> in battle!	3	
301100009	1		Attack actively! Reducing the enemy's Execution Bar is the key to getting more stars.	3	
301100010	1		The enemies will possess high resistance. Use Tank QTE Skills wisely to weaken them!	3	
301100011	1		We have a special enemy with Execution Bar. Use Uniframe Skills to defeat them quickly!	3	
301100012	1		The Commandant must use everything they have learned in this test. Good luck!	3	
301100013	2		Clear the stage within 120s    ★★		
301100014	2		Clear the stage    ★		
301100015	1		Red Orb 3-Ping + Blue Orb will trigger Core Passive. Tie the enemies down with the CUB.	3	
301100016	1		The key to gaining stars is to dodge consecutive attacks by switching.	3	
301100017	1		Attack the enemies with everything you have learned so far.	3	
301100018	1		The key to gaining stars is to dodge consecutive attacks by switching.	3	
301100019	1		Unleash everything you learned to clear the comprehensive combat trial.	3	
301100020	1		The key to victory is to dodge the enemy's <color=#ff0000>intense attacks</color> by switching or find a way to deal with them.	3	
301100021	1		The key to victory is to grasp the enemy's <color=#ff0000>attack rhythm</color>.	3	
301100022	1		The enemy's <color=#ff0000>claw attacks</color> can be <color=#33CCFF>deflected</color> by attacking. The key to victory is to <color=#33CCFF>deflect</color> masterfully.	3	
1502032301	1		Eliminate the current Corrupted	1	
1502032302	2		Eliminate the current Corrupted		
1502032303	1		Memory Backtrack	1	
1502032304	1		Go up to the upper arm plate and attack the Signal Light!	1	
1502032305	2		Defeat the enemy 		
1502032306	1		<color=#FFFF66>Follow the fireflies</color>	1	
1502032307	2		Escape the platform                                        <size=25><color=#FFFF66>The platform is collapsing</color></size>		
1502032308	2		Escape the platform                                        <size=25><color=#FFFF66>Watch out for laser!</color></size>		
1502032309	1		Defeat the enemy 	1	
1502032310	2		Find the exit		
1502030901	2		Eliminate the intruding Corrupted!		
1502030902	2		Activate the scout drone!		
1502030903	2		Try to activate the defensive devices at the entrance to the medical center!		
1502030904	2		Search the vicinity for possible clue of the password!		
1502030905	8	Team Status: <color=#5FDF41>■■■■■</color><color=#999999>■</color>	Talbot		
1502030906	8	Team Status: <color=#5FDF41>■■■■■</color><color=#999999>■</color>	Male Construct Soldier		
1502030907	8	Team Status: <color=#5FDF41>■■■■■</color><color=#999999>■</color>	Female Construct		
1502030908	8	Team Status: <color=#5FDF41>■■■■</color><color=#999999>■■</color>	Talbot		
1502030909	8	Team Status: <color=#5FDF41>■■■■</color><color=#999999>■■</color>	Male Construct Soldier		
1502030910	8	Team Status: <color=#5FDF41>■■■■</color><color=#999999>■■</color>	Female Construct		
1502030911	8	Team Status: <color=#5FDF41>■■■</color><color=#999999>■■■</color>	Talbot		
1502030912	8	Team Status: <color=#5FDF41>■■■</color><color=#999999>■■■</color>	Male Construct Soldier		
1502030913	8	Team Status: <color=#5FDF41>■■■</color><color=#999999>■■■</color>	Female Construct		
1502030914	2		Eliminate the intruding Corrupted with the defensive devices!		
1502030915	8	Team Status: <color=#E11505>■■</color><color=#999999>■■■■</color>	Talbot		
1502030916	8	Team Status: <color=#E11505>■■</color><color=#999999>■■■■</color>	Male Construct Soldier		
1502030917	8	Team Status: <color=#E11505>■■</color><color=#999999>■■■■</color>	Female Construct		
1502030918	2		Talk to your team		
1502030401	8	Combat Adaptability: <color=#FF9900>■</color><color=#999999>■■■</color>	Basic Attack Usage		
1502030402	8	Combat Adaptability: <color=#FF9900>■■</color><color=#999999>■■</color>	Skill Usage		
1502030403	8	Combat Adaptability: <color=#FF9900>■■■</color><color=#999999>■</color>	Weapon Charge		
1502030404	8	Combat Adaptability: <color=#FF9900>■■■■</color>	Signature Usage		
1502030405	2		Eliminate the Corrupted and save Talbot!		
1502030406	2		Talk to Talbot		
1502030407	2		Eliminate the pursuing Corrupted		
301311260	2		Talk to the Mountain God		
301311261	1		The Mountain God has temporarily joined you in battle	2	
301311262	8	Materials Owned	{0}/6		
301311263	2		Pick Bamboo Leaves		
301311264	1		Success!	2	
301311265	1		Perfect!	2	
301311266	1		Defeat the enemies	2	
301311267	1		More enemies are woken up	2	
301311268	2		Search for bamboo leaves		
301311269	2		Keep searching for bamboo leaves		
301311270	2		Defeat the enemies		
301311271	1		Defeat the enemies	2	
301311272	1		Defeat the ambushing enemies	2	
301311273	1		All materials collected!	2	
301311290	2		Keep moving		
301311291	2		Eliminate the soldiers and keep moving		
301311292	1		Choose another route to shake off pursuers	2	
301311293	1		Meet with Kamui	3	
301311294	2		Meet with Kamui		
301311295	2		Eliminate the ambushing soldiers		
301311296	2		Repel the pursuing soldiers		
301311320	2		Sneak into the Artifact Hall		
301311321	1		Received a mysterious talisman	2	
301311322	1		The mysterious talisman broke the magic that concealed the trails.	2	
301311330	1		Defeat Overlord Celica	3	
301311331	2		Hold on until Lee is ready!		
301311360	1		The Realm Guardian has gone berserk!	2	
301311361	2		Advance to the target area		
301311362	2		Defeat the Realm Guardian		
301311363	2		Stop the Realm Guardian		
74418901	8	Rifts of Will: <color=#FF9900>■■■■■</color>	{0}%		
74418902	8	Rifts of Will: <color=#FF9900>■■■■</color><color=#999999>■</color>	{0}%		
74418903	8	Rifts of Will: <color=#FF9900>■■■</color><color=#999999>■■</color>	{0}%		
74418904	8	Rifts of Will: <color=#FF9900>■■</color><color=#999999>■■■</color>	{0}%		
74418905	8	Rifts of Will: <color=#FF9900>■</color><color=#999999>■■■■</color>	{0}%		
74418906	8	Rifts of Will: <color=#999999>■■■■■</color>	Loss		
74418907	8	Rifts of Will: <color=#FF9900>■■■■</color><color=#FF0000>■</color>	{0}%		
74418908	8	Rifts of Will: <color=#FF9900>■■■</color><color=#999999>■</color><color=#FF0000>■</color>	{0}%		
74418909	8	Rifts of Will: <color=#FF9900>■■</color><color=#999999>■■</color><color=#FF0000>■</color>	{0}%		
74418910	8	Rifts of Will: <color=#FF9900>■</color><color=#999999>■■■</color><color=#FF0000>■</color>	{0}%		
74418911	8	Rifts of Will: <color=#999999>■■■■</color><color=#FF0000>■</color>	Loss		
74418912	8	Rifts of Will: <color=#FF9900>■■■</color><color=#FF0000>■■</color>	{0}%		
74418913	8	Rifts of Will: <color=#FF9900>■■</color><color=#999999>■</color><color=#FF0000>■■</color>	{0}%		
74418914	8	Rifts of Will: <color=#FF9900>■</color><color=#999999>■■</color><color=#FF0000>■■</color>	{0}%		
74418915	8	Rifts of Will: <color=#999999>■■■</color><color=#FF0000>■■</color>	Loss		
74418916	8	Rifts of Will: <color=#FF9900>■■</color><color=#FF0000>■■■</color>	{0}%		
74418917	8	Rifts of Will: <color=#FF9900>■</color><color=#999999>■</color><color=#FF0000>■■■</color>	{0}%		
74418918	8	Rifts of Will: <color=#999999>■■</color><color=#FF0000>■■■</color>	Loss		
74418919	8	Rifts of Will: <color=#FF9900>■</color><color=#FF0000>■■■■</color>	{0}%		
74418920	8	Rifts of Will: <color=#999999>■</color><color=#FF0000>■■■■</color>	Loss		
99960001	15		Tips for Test {0}|Row 1 {0}{1}{2}||Row 3 {0}{1}{2}		
99960002	15		|0|		
300603331	1		Defeat Wheel of Fortune.\n<color=#33FFFF><size=28>Chariot has joined the battle as reinforcements.</size></color>	1	
300603332	2		Defeat Wheel of Fortune.           <color=#33FFFF><size=25>Upon <color=#FF9900>finishing</color> an enemy, Uniframes will charge Chariot.</size></color>		
300603341	1		Defeat Acid Ant.\n<color=#33FFFF><size=28>Chariot has joined the battle as reinforcements.</size></color>	1	
300603342	2		Defeat Acid Ant.           <color=#33FFFF><size=25>Defeating <color=#FF9900>marked</color> enemies will charge Chariot.</size></color>		
300603351	1		Defeat Musashi IX.\n<color=#33FFFF><size=28>Chariot has joined the battle as reinforcements.</size></color>	1	
300603352	2		Defeat Musashi IX.           <color=#33FFFF><size=25>Defeating <color=#FF9900>marked</color> enemies will charge Chariot.</size></color>		
300603511	2		Weakness triggered! <size=25><color=#33FFFF>Matrix</color> will deal <color=#33FFFF>DMG equal to 20% of HP</color> once.</size>		
300603521	2		Weakness triggered! Using <size=25><color=#33FFFF>Extreme Dodge 3 times</color> will interrupt the formation of phantoms.</size>		
300603522	8	Extreme Dodge: <color=#999999>●●●</color>	 0/3		
300603523	8	Extreme Dodge: <color=#FF9900>●</color><color=#999999>●●</color>	 1/3		
300603524	8	Extreme Dodge: <color=#FF9900>●●</color><color=#999999>●</color>	 2/3		
300603525	8	Extreme Dodge: <color=#FF9900>●●●</color>	Complete		
300603526	2		HP drops to <color=#33FFFF>60%/30%</color>.          Shark-speare <color=#33FFFF>summons data phantoms</color> to join the battle.		
300603527	1		<size=45><color=#33FFFF>Matrix has no cooldown.</color></size>\n<color=#33FFFF>Attack</color> after Matrix will deal <color=#33FFFF>DMG equal to 20% of HP</color> once.	2	
300603528	2		HP drops to <color=#33FFFF>60%/30%</color>.          Shark-speare casts <color=#33FFFF>Floating Combo</color>. 		
300603529	1		<size=45><color=#33FFFF>Extreme Dodge</color></size>\nDodge <color=#33FFFF>3 times</color> to <color=#33FFFF>interrupt</color> the formation of phantoms.	1.5	
300603530	1		<size=45>Successful Interruption</size>	1	
300603531	2		Guardian will <color=#33FFFF>revive 3 times</color>.              After reviving, Guardian will become <color=#33FFFF>immune to lethal DMG</color>. 		
300603532	2		<size=25>Basic Attack DMG increases by 200% after a 3-Ping.          3-Ping DMG decreases by 20%, stacking up to 5 times.</size>		
300603533	2		Enemies are <color=#33FFFF>unaffected by Matrix</color>.            <color=#33FFFF>DMG taken increases by 50%</color> in Matrix. 		
30062601	16		Tides Crashing In|The next enemy wave will appear when all enemies are defeated.|Next Enemy Wave: {0}s|<color=#38bbff>Remaining Waves: {0}</color>|Placeholder		
30062602	16		Against the Tides|Survive until the countdown ends or clear all enemy waves.|Remaining Time: {0}s|<color=#38bbff>Remaining Waves: {0}</color>|Placeholder		
30062603	16		Feast of Tides|Enemies will no longer spawn when a certain number of enemies are defeated.|Enemies to Defeat: {0}|<color=#38bbff>Enemies Defeated: {0}</color>|Placeholder		
30062604	16		Breaking Tides|Deal a certain amount of DMG to clear the stage.|Required DMG: {0:0}|<color=#38bbff>DMG Dealt: {0:0}</color>|Placeholder		
30062605	2		Defeat all enemies.		
30062606	1		Darkness floods into the pupils, contaminating the boundaries of vision.	2	
30062607	1		Faith begins crumbling as the boundaries of reality are not as sharp as before...	2	
30062608	1		The tide will pounce on its quarry.	2	
30062609	1		The tide will tear its offering apart.	2	
30062610	1		Twisted billows have constricted the body.	2	
30062611	1		Twisted thunderbolts are gnawing the shell.	2	
30062612	1		Turning away from the light of will, you embrace the branch of the abyss.	2	
30062613	1		You dive into the tide, taking in all its power.	2	
30062614	1		At the cost of being torn apart, you expose yourself to the storm for a glimpse into the mysteries of twisted nature.	2	
30062615	1		Once again, reality falls into illusion.	2	
30062616	1		When they are finally gone, the world returns to the edge of reality.	2	
30062617	1		The bonfire has lured the moths into dancing with its flame fueled by crisis and glory.	2	
30062618	1		<color=#ff0000>As the wall of will crumbles, the enemies are becoming more ferocious.</color>	2	
30062619	1		As the wall of will crumbles, a crimson timer is counting down: 60... 59...	2	
7637030	1		The combat-assisting robot - [Black Nat] next to you has put the enemies on high alert (receive 20% more DMG).	2	
7637041	1		The [Saphorus White Codex] in your hand seems to have caught the enemies off guard (deal 30% more DMG).	2	
7637042	1		The [Clyphas Black Codex] in your hand has dazed the enemies (enemies lose 1% max HP per second).	2	
7637051	1		[Merlin's Jewel] has brought certain sanity back to the enemies with its soft radiance (enemy ATK decreases by 90%).	2	
7637052	1		[Indigo Wave Amethyst] reflects the eyes of the enemies, which are burning with rage. (enemy ATK increases by 30%).	2	
1020010200	2		Tap the button to investigate using the Phantom Tracer.		
1020010201	2		Use the Phantom Tracer to investigate at the right timing.		
1020010202	2		Interact with Scavenger's phantom.		
1020010203	2		Follow Scavenger's phantom.		
1020010204	2		Go to where the survivors are.		
1020010205	1		Acquired the password of the water curtain.	3	
1020010206	2		Cut off the water curtain's power.		
1020010207	2		Water Curtain Password: 9451		
1020010300	2		Head downstairs.		
1020010301	2		Defeat the enemies.		
1020010302	2		Analyze the information with the Phantom Tracer.		
1020010303	2		Investigate the glowing spot.		
1020010304	2		Head downstairs.		
1020010305	1		Stability rate decreased.	2	
1020010306	2		Investigate the past events.		
1020010307	1		Enemies have appeared!	2	
1020010308	2		Defeat the enemies.		
1020010309	2		Tap the button to establish a Deep M.I.N.D. connection with Bianca to stabilize her M.I.N.D.		
1020010310	2		Catch up with Scavenger(?).		
1020010311	2		Find information about the missing Construct with the Phantom Tracer.		
1020010312	2		Find information about the missing Construct.		
1020010313	2		Defeat all enemies and save Scavenger(?).		
1020010314	2		Check on Scavenger(?).		
1020010315	1		Enemies have appeared!	2	
1020010316	2		Defeat the enemies in the way.		
1020010317	2		Use the "Phantom Tracer" on the body.		
1020010318	2		Follow the tracing phantom for information.		
1020010319	2		Defeat the enemies.		
1020010320	2		Interact with Construct Soldiers to grasp the current situation.		
1020010321	2		Investigate the missing Construct Soldiers.		
1020010322	2		Investigate the mysterious red butterfly.		
1020010323	2		Defeat the Redcoral Host.		
1020010324	2		Investigate the reasons why the Redcoral Host has appeared.		
1020010325	2		Defeat the newest converted Redcoral Host.		
1020010326	2		Go to the dolphin show hall.		
1020010327	8	Scavenger(?) HP: 	{0}%		
1020010328	1		Scavenger's HP has dropped below 50%!	2	
1020010400	2		Follow ???.		
1020010401	2		Get rid of the corruption.		
1020010402	2		Go to the target point.		
1020010403	2		Use the Phantom Tracer.		
1020010404	2		Investigate the three phantoms.		
1020010405	2		Go to the target point and reboot the Phantom Tracer.		
1020010406	2		Defeat ????.		
1020010407	2		Go to the target point and reboot the Phantom Tracer.		
1020010408	2		Go.		
1020010409	1		New enemies have appeared.	2	
1020010410	1		Deep M.I.N.D. connection activated. Stability rate fixed at maximum level.	2	
1020010411	2		Use the Phantom Tracer.		
1020010412	2		Defeat Hetero-Consciousness Host.		
1020010413	2		Switch form to get rid of the corruption.		
1020010500	2		Defeat the enemies attacking the refugee child.		
1020010501	8	Refugee Child's HP: 	{0}%		
1020010502	1		The refugee child's HP has dropped below 50%!	2	
1020010503	2		Talk to the refugee child.		
1020010504	2		Escort the refugee child to the hall within a limited time.		
1020010505	1		More enemies have arrived!	2	
1020010506	2		Defeat the enemies.		
1020010507	2		Protect Scavengers until they have retreated.		
1020010508	8	Scavengers' HP: 	{0}%		
1020010509	1		Scavenger's HP has dropped below 50%!	2	
1020010510	2		Defeat remaining enemies and retreat.		
1020011001	1		The Purifying Force has joined the battle.\n<size=25>Their statuses are displayed on the left side of the screen. Tap Jha's portrait to select the Purifying Force's tactics.</size>	5	
999909291	5	<size=45><b>Bold & Enlarge Font</b></size>\	Placeholder		
999909292	15		Test Row 1		
1502040501	2		Advance to the living room		
1502040502	5	<size=45><b>Barque Model</b></size>	A complex, delicate handicraft barque ornament.\n\nThe creator must have put great effort into processing \n\nthe materials to avoid their work from rotting away \n\ncompletely over time.		
1502040503	5	<size=45><b>Phonograph</b></size>	Its hand-crank can still be turned, but no response \n\nwill come out of it.\n\nIt must've broken.		
1502040504	2		Enter the living room of the orphanage		
1502040505	2		Investigate the living room and find the security room		
1502040506	5	<size=45><b>Broken Construct</b></size>	The Construct is already broken and doesn't appear to \n\npose any threat.\n\nBased on the identification of the terminal, \n\nits modification surgery was done at around the age of \n\nten.\n\nAlthough its frame is of a very old version, the Construct \n\nlooks completely different from the image the terminal \n\ndisplayed,which indicates illegal modification.		
1502040507	5	<size=45><b>Orphanage Bunk Bed</b></size>	Most bunk beds are neat and tidy.\n\nPerhaps the children here have been living a relatively \n\neasy life?		
1502040508	5	<size=45><b>Rocking Horse</b></size>	The horse can still be used despite the subtle \n\nscratches on it.		
1502040509	5	<size=45><b>Big Teddy Bear</b></size>	There is a broken surveillance device in the belly of \n\nthe bear.		
1502040510	5	<size=45><b>Clock</b></size>	The pendulum seems to be stuck, but the hands\n\nare still movable.\n\nOn the side of the pendulum clock is a schedule.\n\n\n\n————————Schedule————————\n\n07:00-07:30 Get up\n\n07:30-12:00 ▇▇▇▇\n\n12:00-14:00 Afternoon ▇▇\n\n14:00-16:00 Group Games\n\n16:00-22:00 ▇▇▇▇\n\n22:00-07:00 Night Rest\n\n\n\nThere is another schedule under it.\n\nRemoving the one on top will ruin it. Just keep \n\nit as it is.		
1502040511	2		Get to Vera		
1502040512	2		Wait for Vera to finish investigating the shelf		
1502040513	2		Find and adjust things that affect memory                                                           <size=25><color=#CCCCCC>Switch to</color> <color=#0099FF>Bambinata</color> and <color=#CCCCCC>enter</color> the <color=#0099FF>Memory POV</color></size>		
1502040514	2		Fix the broken memory data                        <size=25><color=#CCCCCC>Switch to</color> <color=#FF0000>Vera</color> and <color=#CCCCCC>return to</color> the <color=#FF0000>Reality POV</color></size>		
1502040515	2		Adjust the time of the clock		
1502040516	5	<size=45><b>Marks on the Floor</b></size>	Judging from the four square marks on the carpet,\n\nsomething must be placed here for a long time.		
1502040517	8	Square Stool	Obtained		
1502040518	5	<size=45><b>Square Stool</b></size>	A common four-legged stool knocked over by someone		
1502040519	2		Eliminate the activated Constructs		
1502040520	8	 <color=#00FFFF>▇</color> <color=#00FFFF>5%</color>	<color=#FF6600>Data Recovery</color>		
1502040521	8	 <color=#00FFFF>▇▇▇▇</color> <color=#00FFFF>35%</color>	<color=#FF6600>Data Recovery</color>		
1502040522	8	 <color=#00FFFF>▇▇▇▇▇▇▇▇▇▇▇</color> <color=#00FFFF>68%</color>	<color=#FF6600>Data Recovery</color>		
1502040523	8	 <color=#00FFFF>▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇</color> <color=#00FFFF>100%</color>	<color=#FF6600>Data Recovery</color>		
1502040524	2		Verify at the "shelf"		
1502040601	2		Load data with the external memory module		
1502040602	2		Investigate in the recovery space              <size=25><color=#CCCCCC>No. </color><color=#0099FF>312</color> <color=#CCCCCC>data</color> or <color=#CCCCCC>No. </color><color=#FF0000>237</color> <color=#CCCCCC>data</color></size>		
1502040603	1		▇▇ perspective currently read by ▇ ▇▇ doesn't match ▇▇	1	
1502040604	2		Go to the "security room" in the recovery space            <size=25><color=#CCCCCC>Data No. </color><color=#0099FF>312</color></size>		
1502040605	2		Find and fix the data deviation in the area              <size=25><color=#CCCCCC>Data No. </color><color=#0099FF>312</color></size>		
1502040606	5	<size=45><b>Wooden Base</b></size>	The nameplate says, "Barque model".		
1502040607	5	<size=45><b>Wooden Base</b></size>	The nameplate says, "Phonograph".		
1502040608	5	<size=45><b>Wooden Base</b></size>	The nameplate says, "Ceramic handicraft vase".		
1502040609	2		Check up on Bambinata		
1502040610	2		Check what's happening back in the living room		
1502040611	2		<color=#FF0000>Run!</color>		
1502040612	1		<size=45>Failed to escape</size>\n<size=35><color=#FF0000>Assimilated by ▇▇</color></size>	1	
1502040613	2		Avoid "their" sight		
1502040614	2		Clear an abnormal data fragment		
1502040615	2		Defeat "Abnormal Data"		
1502040616	5	<size=45><b>Text on the Bottom</b></size>	To ▇▇,\n\nMy dear friend, your kindness has made us proud. We \n\nwish you and the kids here\n\nall the best.\n\n\n\nBut life isn't always smooth. It's okay to be lost\n\nat some time. Just remember: <color=#FF0000>Being on the sea, \n\nsail. Being on the land, settle.</color>\n\n<color=#FF0000>And the rainbow will always come out after the rain.</color>\n\n\n\nYour friend, ▇▇▇		
1502040617	5	<size=45><b>Text on the Bottom</b></size>	Being on the sea, sail. Being on the land, settle. \n\nAnd the rainbow will always come out after the rain.		
1502040618	5	<size=45><b>Note on the Doll</b></size>	<color=#FF0000>I see you</color>\n\n<color=#FF0000>Goodgirldonotdonotdonotdonotdonotdonotdonot</color>\n\n<color=#FF0000>turnaroundturnaroundturnaroundturnaround\n\nturnaroundturnaroundturnaroundturnaround</color>		
1502040619	2		Go to the "security room" in the recovery space            <size=25><color=#CCCCCC>Data No. </color><color=#FF0000>237</color></size>		
1502040620	2		Leave the "corridor" in the recovery space            <size=25><color=#CCCCCC>Data No. </color><color=#FF0000>237</color></size>		
1502040621	1		<size=45>Failed to escape</size>\n<size=35><color=#FF0000>Spotted by ▇▇</color></size>	1	
1502040622	1		<size=45>Failed to escape</size>\n<size=35><color=#FF0000>▇▇ turned around</color></size>	1	
1502040301	1		<size=55>Bambinata: Read Data</size>	2	
1502040302	1		<size=55>Reality</size>	2	
1502040303	2		Advance to the orphanage based on the coordinates.		
1502040304	2		Eliminate the Corrupted.		
1502040305	2		Defeat the data entity and retrieve the data of skill Battement Frappe.		
1502040306	2		Defeat the data entity and retrieve the data of skill Frost Threads.		
1502040307	2		Defeat the data entity and retrieve the data of skill Puppet Theater.		
1502040308	2		Defeat the data entity and retrieve the data of skill Stringless Cage.		
1502040309	2		Eliminate the Corrupted in the Standard Operation Mode.		
1502040801	2		Eliminate the Construct		
1502040802	2		Go and find the Construct on the run		
1502040803	2		Eliminate the attacking Constructs		
1502040804	2		Try to communicate with the Construct		
1502040805	2		Catch up with the Construct		
1502040806	2		Keep trying to communicate with the Construct		
1502040807	2		Go and take a look at where the Construct points at		
1502040808	2		Avoid the explosion, walk through the bugs, and reach the destination!		
1502040809	2		Eliminate all the Constructs!		
1502040810	2		Meet Vanessa back at the security room		
1502040811	2		Go to the end of the living room and look for clues there!		
1502040812	2		Catch up with the Construct and go to the gaming area		
1502040813	1		<size=55>3</size>	1	
1502040814	1		<size=55>2</size>	1	
1502040815	1		<size=55>1</size>	1	
1502040816	1		<size=55>Game over. Back to the start.</size>	2	
1502040817	1		<size=55>Entering surveillance camera footage playback</size>	2	
1502040818	1		<size=55>Exiting surveillance camera footage playback</size>	2	
1502041101	2		Follow the butterfly		
1502041102	2		Protect yourself		
1502041103	1		Doris, be good.	1	
1502041104	1		Mother's gonna get angry.	1	
1502041105	1		<color=#800000>Mother's gonna punish the naughty child.</color>	1	
1502041106	1		<color=#800000>Doris, be good!</color>	1	
1502041107	2		Doris		
1502041108	2		Doris, be good.		
1502041109	2		Good girl.		
1502041110	2		Good girl, be good.		
1502041111	8	Dottie	Family		
1502041112	8	Mother	Family		
1502041113	8	Dottie, Mother	Family		
1502041114	8	Good Kid	Be good		
1502041115	8	Good Kid	Behave, behave		
1502041116	8	Doris	Behave, behave		
1502041117	8	Behave, behave	Behave, behave		
1502041118	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	1	
1502041119	1		<color=#800000><size=35>Familyfamilyfamilyfamilyfamilyfamilyfamilyfamilyfamilyfamilyfamily</size>\n<size=35>familyfamilyfamilyfamilyfamilyfamilyfamilyfamilyfamilyfamilyfamily</size></color>	1	
1502041120	1		<color=#800000><size=35>DorisDorisgoodgoodgoodgoodgirlgirlgirlgirlDorisDorisgoodgoodgoodgoodgirlgirlgirlgirl</size>\n<size=35>DorisDorisgoodgoodgoodgoodgirlgirlgirlgirlDorisDorisgoodgoodgoodgoodgirlgirlgirlgirl</size></color>	1	
1502041121	1		<color=#800000><size=35>MotherfamilyMothersisterfamilysisterMotherMothersisterfamilysister</size>\n<size=35>familyfamilyfamilyfamilyfamilyfamilyfamily</size></color>	1	
1502041122	1		<color=#800000>DonotdisobeyDonotdisobeyDonotdisobeyDonotdisobeyDonotdisobey</color>\n<color=#800000>DonotdisobeyDonotdisobeyDonotdisobeyDonotdisobeyDonotdisobey</color>	2	
1502041123	1		<color=#800000>DorisDorisDorisDorisDorisDorisDorisDorisDoris</color>\n<color=#800000>DorisDorisDorisDorisDorisDorisDorisDorisDoris</color>\n<color=#800000>DorisDorisDorisDorisDorisDorisDorisDorisDoris</color>	2	
1502041124	1		<color=#800000>Donottreatyourfamilylikethis</color>\n<color=#800000>Donottreatyourfamilylikethis</color>\n<color=#800000>Donottreatyourfamilylikethis</color>\n<color=#800000>Donottreatyourfamilylikethis</color>	2	
1502041125	1		<color=#800000>Youdonotwanttobeanaughtychilddoyou</color>\n<color=#800000>Youdonotwanttobeanaughtychilddoyou</color>\n<color=#800000>Youdonotwanttobeanaughtychilddoyou</color>\n<color=#800000>Youdonotwanttobeanaughtychilddoyou</color>	2	
1502041126	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	2	
1502041127	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041128	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041129	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041130	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041131	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041132	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041133	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041134	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
1502041135	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size></color>	0.5	
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1502041137	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>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1502041139	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>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1502041142	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>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1502041143	1		<color=#800000><size=35>Behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size>\n<size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>behave</size>\n<size=35>behave</size><size=26>behave</size><size=35>behave</size><size=26>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1502041144	1	QTE Tutorial	<size=30>Drag the Basic Attack button\nto overlap the button above the enemy.</size>	0	Assets/Product/Ui/UiFightPrefab/UiFightTips/PanelCenterTopTip.prefab
1502041145	2		Defeat "Dottie"		
13021401	2		"Help" them defeat the simulated Corrupted		
13021402	2		Ask the female captain about the letter		
13021403	2		Advance to the elevator		
13021404	2		Advance to 2F		
13021405	2		Advance to the square		
13021406	2		Defeat the robot for drill		
13021407	2		Take the stairs and go up to the next floor		
13021408	2		Ask about the way to the helipad		
13021409	1		Now keep sliding to reach a certain altitude	5	
13021410	2		Try to taxi and take off		
13021411	2		Fly to the target point on 1F		
13021412	2		Shoot down all the drones for drill		
13021413	8	Remaining Drones for Drill	{0}		
1017011271	8	<color=#00FF66>Normal</color>	{0}		
1017011272	8	<color=#FF6600>Elite</color>	{0}		
1017011273	8	<color=#FF3300>Leader</color>	{0}		
1017011274	8	<color=#FF00CC>Boss</color>	{0}		
110101	1		Get close to Nozzle\n<color=#fffff><size=26>Follow the instructions to get the clues</size></color>	3	
1000000001	2		Defeat all the Corrupted		
11120301	1		Cut a path\n<color=#fffff><size=27>Defeat all of Rosetta's toys</size></color>	2	
1013015201	2		Defeat all the Corrupted		
1013010201	1		Reach the beach	3	
1013010202	2		Reach the beach		
1013010203	1		Defeat all enemies	3	
1013010204	2		Defeat all enemies		
1013010205	2		Check the broken robot		
1013010206	2		Get parts from the nearby enemies		
1013010207	2		Get more parts		
1013010208	1		Get the second part	3	
1013010209	2		Go back and repair the robot		
1013010210	1		Enter the theme park	3	
1013010211	2		Follow Cathy 6337		
1013010401	1		Defeat the enemies	3	
1013010402	2		Defeat the enemies		
1013010403	1		Find a staff pass in the ruins	3	
1013010404	2		<color=#FF0000>Attack</color> the rubble to find the staff pass		
1013010405	2		Defeat the enemies		
1013010406	2		<color=#FF0000>Attack</color> the last rubble to find the staff pass		
1013010407	1		Staff pass found	3	
1013010408	2		Give the staff pass back to Cathy		
1013010501	1		Complete the first challenge	3	
1013010502	2		Defeat the enemies to complete the first challenge		
1013010503	1		Complete the second challenge	3	
1013010504	2		Find the different Cathy within three attempts to complete the second challenge.		
1013010505	2		Try again! Find the different Cathy to complete the second challenge.		
1013010506	2		Last chance! Find the different Cathy to complete the second challenge.		
1013010507	1		Complete the third challenge	3	
1013010508	2		Defeat Roland to complete the third challenge.		
1013010509	2		Move to the designated location		
1013010601	2		Defeat the Corrupted		
1013010602	2		Go to the target point		
1013010603	2		Ride the hot-air balloon		
1013010604	2		Ride the roller coaster		
1013010605	2		Find a way to open the gate		
1013010606	2		Advance further into the theme park		
1013010607	2		Get the crafted wine from the bar counter		
1013010608	2		Open the smaller door that leads to the gate		
1013010609	2		Give the crafted wine to Martini 2442		
1013010610	1		Received the key to the smaller door	2	
1013010611	1		Something dropped from Martini	2	
1013010612	2		Go through the park and keep tracking		
1013010613	2		Check what's dropped		
1013010701	2		Defeat the Corrupted		
1013010702	2		Go to the target point		
1013010703	2		Pick up the key		
1013010704	2		Activate the control panel		
1013010705	2		Take the elevator to the upper floor		
1013010706	2		Take the elevator to the lower floor		
1013010707	2		Go to the furnace		
1013010708	2		Activate the central control		
1013011001	2		Defeat the Corrupted		
1013011002	2		Go to the target point		
1013011003	2		Take the elevator to the lower floor		
1013011004	2		Use the control panel		
1013011201	2		Defeat the Corrupted		
1013011202	2		Go to the target point		
1013011203	2		Ride the hot-air balloon		
1013011204	2		Ride the Ferris wheel		
1013011205	1		Cathy 999 is about to start the first live!	2	
1013011206	1		Mr. White feels depressed after losing their idol	2	
1013011207	1		Without fans, Cathy 999 feels lost...	2	
1013011208	1		Cathy 999 is preparing for a comeback live!	2	
1013011209	2		Go through the park and keep tracking		
1013011401	2		Defeat the Corrupted		
1013011402	2		Go to the target point		
1013011403	2		Ride the roller coaster		
1013011404	2		Take the elevator to the upper floor		
1013011405	2		Catch up with the suspicious mechanoid		
1013011406	2		Leave the bar		
10115209	8	Use emergency activation device 	{0} time(s)		
10115210	1		Construct takes severe damage.\n<color=#fffff><size=27>Use an emergency activation device to heal the Construct.</size></color>	2	
301502211	1		Project Babel\nCode name Sands of Infinity activated\n<size=27>Defeat all Corrupted to complete the battle simulation</size>	2	
10100101	2		Defend against the attack from the unknown Corrupted		
10100102	2		Fight the unknown Corrupted		
10100201	2		Keep pursuing		
10100301	2		Defeat the Special Corrupted		
10100401	2		Go to the rooftop		
10100501	2		Defeat the Rail Heterozygote		
10100601	2		Eliminate the Corrupted in the station		
10100602	2		Find the gate switch		
10100603	2		Take the elevator to the 2nd floor		
10100701	2		Cleared the obstacles and relocated successfully		
10100901	2		Destroy the limbs of the Rail Heterozygote		
10101001	2		Destroy the Rail Heterozygote		
300503011	1		The{0}st wave of enemies are coming	1	
300503012	2		Collected {0} Coin(s)		
1301101701	2		<color=#ff0000>Defeat another Lucia</color>		
1301101711	1		<color=#ff0000>Defeat another Lucia!</color>	3	
1301101712	1		<color=#ff0000>This Lucia in front of you has fueled your rage!</color>	3	
1502012980	2		Hello Miss cop, you think you're a God, mucking around dissing underground hip-hop.	7	
1502012981	2		Y'all roast me/diss me/grill me, kicking me around thinking I'ma gonna drop.	7	
1502012982	2		But you cannot destroy me, gonna tryna fight my destiny.	7	
1502012983	2		I'm hustling on a higher level, struggling 'n' battling all the devil.	7	
1502012984	2		Get lost you scums, traitors 'n' hypocrites; I've had enough of y'all haters' bulls**t.	7	
1502012985	2		This is my band, my tunes 'n' my house. My swag's cool, and it ain't your business.	7	
1502012986	2		I'ma biggest show; it's time for you to go. Call me DAILOU, I'm ya Skylord!	7	
1502012987	2		You go by Pulao? I laugh out loud! You're just a flop, now get the f*** out!	7	
1502012988	2		I'm no flop! It's Pulao!	3